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Comparing deliantra/maps/regions (file contents):
Revision 1.28 by root, Sun Apr 22 00:03:18 2007 UTC vs.
Revision 1.68 by root, Sun Apr 25 11:19:23 2010 UTC

1region world 1region world
2longname in The World 2longname in The World
3jail_map /scorn/misc/jail 3jail_map /scorn/misc/jail
4jail_x 16 4jail_x 16
5jail_y 1 5jail_y 1
6portal_map *town_portal_scorn
6msg 7msg
7If you are seeing this, someone goofed, you should never see this message, and 8If you are seeing this, someone goofed, you should never see this message, and
8you should report this to the DM. 9you should report this to the DM.
9endmsg 10endmsg
11music ross/game1,ross/game6,ross/ross1
10end 12end
11 13
12region wilderness 14region wilderness
13parent world 15parent world
14longname somewhere in the wilderness 16longname somewhere in the wilderness
23end 25end
24 26
25region panthalassa 27region panthalassa
26parent world 28parent world
27longname somewhere on the great ocean panthalassa 29longname somewhere on the great ocean panthalassa
30music ross/ross3,km/water_prelude
28msg 31msg
29Few people ventured far enough to reach the ocean Panthalassa. Its extent 32Few people ventured far enough to reach the ocean Panthalassa. Its extent
30is completely unknown, subject of some weird theories only, and nothing is 33is completely unknown, subject of some weird theories only, and nothing is
31known about its depth, the life it contains or the dangers it holds. No 34known about its depth, the life it contains or the dangers it holds. No
32ship ventured far into it and came back. The only thing known about it is this: 35ship ventured far into it and came back. The only thing known about it is this:
52region creation 55region creation
53parent world 56parent world
54longname at the creation 57longname at the creation
55msg 58msg
56Who knows where this place is, but all have seen it. As mysterious as it is, 59Who knows where this place is, but all have seen it. As mysterious as it is,
57its just another part of life. 60it's just another part of life.
58endmsg 61endmsg
62music km/fairytale_waltz
59end 63end
60 64
61region southpole 65region southpole
62parent world 66parent world
63longname near the south pole 67longname near the south pole
68music km/spacial_winds
64msg 69msg
65A cold place in the very south of the world. Strange monsters guard their 70A cold place in the very south of the world. Strange monsters guard their
66territory here but also many treasures are said to be found here. 71territory here but also many treasures are said to be found here.
67endmsg 72endmsg
68end 73end
69 74
70treasureone region_security_zone 75treasureone region_security_zone
71 arch bird 76 arch bird
72end 77end
73 78
79region greenway
80parent wilderness
81longname on the Greenway
82msg
83The elves are thought to have quicker ways to travel...
84endmsg
85end
86
87treasureone region_scorn_kingdom
88 arch bird
89 chance 3
90 more
91 arch gnoll
92 chance 2
93 more
94 arch goblin
95 chance 2
96 more
97 arch ogre
98 chance 1
99 more
100 arch killer_bee
101 chance 1
102end
103
104region scorn_kingdom
105parent world
106longname in the Kingdom of Scorn
107music km/thinking_out_loud,km/dance_monster
108chance 0.1
109randomitems region_scorn_kingdom
110msg
111Nestled snugly in a sheltered bay at the west of the Imperial Highway, Scorn
112is a safe and welcoming place for those who pass by. Its position on the
113Imperial highway allows it to maintain its importance as a stopping off
114point between the other major cities along the route and an attractive
115location for trade and commerce. This combined with the sheltered harbour and
116extensive shipping lines, ensures that Scorn remains a key crossroads
117bustling with activity, long after its former military dominance has
118diminished.
119endmsg
120end
121
74region highway 122region scorn_highway
75parent world 123parent scorn_kingdom
76longname on the imperial highway 124longname on the imperial highway
77chance 0.01 125chance 0.005
78randomitems region_security_zone 126randomitems region_security_zone
127music ross/game3
79msg 128msg
80The Imperial Highway was built long ago, so much so that its origins are 129The Imperial Highway was built long ago, so much so that its origins are
81now long since passed out of recorded history and into the stuff of legends. 130now long since passed out of recorded history and into the stuff of legends.
82In the years since its construction it has gained the name "The yellow Brick 131In the years since its construction it has gained the name "The yellow Brick
83Road" on account of the distinctive colour of its paving. Whilst in former 132Road" on account of the distinctive colour of its paving. Whilst in former
87way to travel over land. 136way to travel over land.
88endmsg 137endmsg
89end 138end
90 139
91region brest_highway 140region brest_highway
92parent world 141parent scorn_kingdom
93longname on the road connecting between Scorn, Brest and Lake Country 142longname on the road connecting Scorn, Brest and Lake Country
94chance 0.01 143chance 0.005
95randomitems region_security_zone 144randomitems region_security_zone
145music ross/game6
96msg 146msg
97Unlike most places in the world, the area stretching from Scorn down to 147Unlike most places in the world, the area stretching from Scorn down
98Brest and Lake Country is patrolled regularly by kingdom soliders and 148to Brest and Lake Country is patrolled regularly by kingdom soliders
99should be relatively safe. Make sure you are not wandering too far into 149and should be relatively safe. Make sure you are not wandering too far
100the wilderness, though, as only the roads are under watch. 150into the wilderness, though, as only the roads are under watch (and not
101endmsg 151everywhere - Lake Country is notoriously dangerous).
102end
103
104region greenway
105parent wilderness
106longname on the Greenway
107msg
108The elves are thought to have quicker ways to travel...
109endmsg
110end
111
112treasureone region_scorn_kingdom
113 arch bird
114 chance 3
115 more
116 arch gnoll
117 chance 2
118 more
119 arch goblin
120 chance 2
121 more
122 arch ogre
123 chance 1
124 more
125 arch killer_bee
126 chance 1
127end
128
129region scorn_kingdom
130parent world
131longname in the kingdom of Scorn
132chance 0.1
133randomitems region_scorn_kingdom
134msg
135Nestled snugly in a sheltered bay at the west of the Imperial Highway, Scorn
136is a safe and welcoming place for those who pass by. Its position on the
137Imperial highway allows it to maintain its importance as a stopping off
138point between the other major cities along the route and an attractive
139location for trade and commerce. This combined with the sheltered harbour and
140extensive shipping lines, ensures that Scorn remains a key crossroads
141bustling with activity, long after its former military dominance has
142diminished.
143endmsg 152endmsg
144end 153end
145 154
146region scorn_county 155region scorn_county
147parent scorn_kingdom 156parent scorn_kingdom
161end 170end
162 171
163region scorn 172region scorn
164parent scorn_county 173parent scorn_county
165longname in the City of Scorn 174longname in the City of Scorn
166chance 0.002 175music jm/03 - Strings,jm/05 - Comienza,jm/05 - Kukurukú,jm/06 - Second Creative,jm/08 - Semana Santa,jm/09 - Cuatro Rápido,jm/09 - Qvimera ft BXe - Hip Hop,jm/11 - Mi primer y último reggaetón,jm/12 - Melodía F,jm/14 - Chill Out
167randomitems region_generic_city 176randomitems region_generic_city
168msg 177msg
169Here, in amidst the trading activity at the heart of scorn you find 178Here, in amidst the trading activity at the heart of scorn you find
170yourself scarcely able to hear yourself think with the din of commerce all around 179yourself scarcely able to hear yourself think with the din of commerce all around
171you as shop keepers and traders shout their wares. 180you as shop keepers and traders shout their wares.
174end 183end
175 184
176region scornarena 185region scornarena
177parent scorn 186parent scorn
178longname within the Scorn arena 187longname within the Scorn arena
188music km/power_restored
179msg 189msg
180A giant ampitheatre made of white stone that glistens in the sunlight. People in the stands cheering and screaming for blood. The finality of the gates that come crashing down behind the gladiators below them, and the certain knowledge that only one will survive. 190A giant ampitheatre made of white stone that glistens in the sunlight. People in the stands cheering and screaming for blood. The finality of the gates that come crashing down behind the gladiators below them, and the certain knowledge that only one will survive.
181endmsg 191endmsg
182end 192end
183 193
184region scornoldcity 194region scornoldcity
185parent scorn 195parent scorn
186longname within the remains of Old Scorn 196longname within the remains of Old Scorn
197music km/crisis
187msg 198msg
188You find yourself gasping in wonder at the extensive caverns underneath the city, 199You find yourself gasping in wonder at the extensive caverns underneath the city,
189here there remains the ruins of old Scorn. A reminder of the great power the city 200here there remains the ruins of old Scorn. A reminder of the great power the city
190once possessed, and a sign of how far it has fallen. As you look around however 201once possessed, and a sign of how far it has fallen. As you look around however
191you notice that whilst the previous inhabitants of these ruins are no longer 202you notice that whilst the previous inhabitants of these ruins are no longer
192present, some new ones seem to have taken their place, and these denizens don't 203present, some new ones seem to have taken their place, and these denizens don't
193appear to be very welcoming. 204appear to be very welcoming.
194endmsg 205endmsg
195end 206end
196 207
208region euthville
209parent scorn_kingdom
210longname at the ruins of Euthville
211music km/unrelenting
212msg
213The ruins of Euthville can be found just off the Imperial Highway north
214of Scorn. The riches and accomplishments of this one prosperous city
215actually lead to it's downfall. Now, only terror and hardship remains --
216demons and undead run rampant through the broken remains.
217endmsg
218match ^/euthville/
219end
220
221region valdor
222parent scorn_kingdom
223longname in The Citystate of Valdor
224portal_map *town_portal_valdor
225msg
226Valdor is a city found inside a massive mountains area. Its origins
227are in a small miners village. Government form is monarchy, economy is
228capitalistic.
229
230Valdor provides Scorn with iron, coal, silver, gold etc. thus they are
231quite cheap there. Because of its location, Valdor imports a lot of food,
232clothes and other common cargo. Transport to Valdor is very difficult,
233the only ground roads go through dangerous mountain passes, and dragon
234transport is very expensive at Valdor, because of the difficulity of
235passing the mountains. Thus imported cargo sells very good in Valdor.
236
237Valdor through the history was always a small community, and until
238recently, it had very little contact with the rest of the world, because
239it was highly unprofitable to export iron through dragon transport or
240mountains. Because of that, being first under Scorn's protectorate, Valdor
241eventually proclaimed independence, which was accepted by all other cities
242on due to the geographical isolation of the city.
243endmsg
244match ^/lorak/
245end
246
197region three_sisters 247region three_sisters
198parent world 248parent world
199longname on the island of the three sisters 249longname on the island of the three sisters
250music km/feral_chase
200msg 251msg
201Little is known about this island except that it is surrounded 252What should be a nice island protected by a shield wall of high mountains
202by a shield wall of high mountains. 253is rife in discord. Three Sisters, on their quest to immortality, found
254a way to craft an item that rivaled creations from the ancient gods. For
255such an infractions - the ancient gods punished The Sisters, leaving
256them scarred and disfigured with wounds that would have killed any one
257else. The curse of immortality was then realized, but incomplete. Each
258of The Three Sisters lost their greatest Gift, which now reside deep in
259the vaults of the nearby factions. For centuries now, conflict erupts
260daily as raids between each sect fights to a inevitable stalemate with one
261another over control of each Sister's Gift. Trapped in their tower, The
262Three Sisters wait for destiny to grant them one last favor by making them
263whole once again. Now that the ancient gods are no more - they could once
264again practice their craft.
203endmsg 265endmsg
266match ^/sisters/
204end 267end
205 268
206region middle_island 269region middle_island
207parent scorn_kingdom 270parent scorn_kingdom
208longname on the middle island 271longname on the middle island
272music km/we_got_trouble
209msg 273msg
210This is a mostly deserted and boring island. It is so boring, in fact, 274This is a mostly deserted and boring island. It is so boring, in fact,
211that nobody cared to name it, so everybody just calls it "the middle 275that nobody cared to name it, so everybody just calls it "the middle
212island", as it is situated roughly in the middle between the Navar and 276island", as it is situated roughly in the middle between the Navar and
213Scorn kingdoms. The fact that it is almost devoid of human settlements 277Scorn kingdoms. The fact that it is almost devoid of human settlements
232 chance 7 296 chance 7
233end 297end
234 298
235region navar_kingdom 299region navar_kingdom
236parent world 300parent world
237longname in the kingdom of Navar 301music km/kumasi_groove
302longname in the region around Navar
238randomitems region_navar_kingdom 303randomitems region_navar_kingdom
239chance 0.01 304chance 0.01
240jail_map /navar_city/jail/jail 305jail_map /navar_city/jail/jail
241jail_x 16 306jail_x 16
242jail_y 1 307jail_y 1
308portal_map *town_portal_navar
243msg 309msg
244Straddling the corner of the Imperial highway as it turns North near the 310Straddling the corner of the Imperial highway as it turns North near the
245Eastern border of the known world, and surrounded by dangerous territory, 311Eastern border of the known world, and surrounded by dangerous territory,
246Navar is an unlikely site for one of the world's grandest cities. 312Navar is an unlikely site for one of the world's grandest cities.
247Yet there it stands, dominating the skyline for miles around and showing the 313Yet there it stands, dominating the skyline for miles around and showing the
248same bustling activity expected of any thriving market town. 314same bustling activity expected of any thriving market town.
249endmsg 315endmsg
250end 316end
251 317
318region navar_highway
319parent navar_kingdom
320longname on the imperial highway
321chance 0.005
322randomitems region_security_zone
323music ross/game3
324msg
325The Imperial Highway was built long ago, so much so that its origins are
326now long since passed out of recorded history and into the stuff of legends.
327In the years since its construction it has gained the name "The yellow Brick
328Road" on account of the distinctive colour of its paving. Whilst in former
329times the Imperial highway was safe to all who would pass along it, in
330recent times it has started to decay, as the toll of centuries comes to bear
331on this once-splendid testament to past powers. It is still the safest
332way to travel over land.
333endmsg
334end
335
252region navar 336region navar
253parent navar_kingdom 337parent navar_kingdom
254longname in the city of Navar 338longname in the City of Navar
339music ross/ross5
255chance 0.002 340chance 0.002
256randomitems region_generic_city 341randomitems region_generic_city
257jail_map /navar_city/jail/jail 342jail_map /navar_city/jail/jail
258jail_x 16 343jail_x 16
259jail_y 1 344jail_y 1
260msg 345msg
261The heart of the Navar region: Navar city. It's said it's the gathering of 346The heart of the Navar region: Navar city. It's said it's the gathering of
262opportunities! Meet experienced adventurers and clever shop keepers or explore 347opportunities! Meet experienced adventurers and clever shop keepers or explore
263the unexplored dungeons. 348the unexplored dungeons.
264endmsg 349endmsg
265match ^/navar/ 350match ^/navar_city/
266end 351end
267 352
268region valleynoy 353region valleynoy
269parent navar_kingdom 354parent navar_kingdom
270longname on valley noy 355longname on Valley Noy
356music km/fire_prelude
357portal_map *town_portal_valleynoy
271msg 358msg
272This island is famous for its many deep valleys. Few people live here, and 359This island is famous for its many deep valleys. Few people live here, and
273most of them mine the mountains for gems, crystals and precious metals. 360most of them mine the mountains for gems, crystals and precious metals.
274endmsg 361endmsg
275end 362end
291end 378end
292 379
293region brest_county 380region brest_county
294parent world 381parent world
295longname in Brest county 382longname in Brest county
383music km/the_dread
296chance 0.01 384chance 0.01
297randomitems region_brest_county 385randomitems region_brest_county
386portal_map *town_portal_brest
298msg 387msg
299Little is known about this mostly unexplored area. The harsh weather and dangerous 388Little is known about this mostly unexplored area. The harsh weather and dangerous
300wildlife prevented most adventurers from traveling in this area, and the rest seems 389wildlife prevented most adventurers from traveling in this area, and the rest seems
301to know how to keep their secrets to them. 390to know how to keep their secrets to them.
302endmsg 391endmsg
310parent brest_county 399parent brest_county
311longname in Brest 400longname in Brest
312randomitems region_brest 401randomitems region_brest
313chance 0.01 402chance 0.01
314msg 403msg
315The city of the tough. Only few adventurers find their way here without 404The town of the tough. Only few adventurers find their way here without
316finding death instead. But the ones who found it build up a city in the midst 405meeting death instead. But the ones who found it built up a city in the midst
317of nowhere cornered by high and unpassable mountains. 406of nowhere, cornered by high and unpassable mountains.
318endmsg 407endmsg
319match ^/brest/ 408match ^/brest/
320end 409end
321 410
322treasureone region_darcap_county 411treasureone region_darcap_county
355end 444end
356 445
357region darcap_county 446region darcap_county
358parent world 447parent world
359longname in the sultanate of Darcap 448longname in the sultanate of Darcap
449music km/blue_scorpion,km/artifact
360randomitems region_darcap_county 450randomitems region_darcap_county
361chance 0.01 451chance 0.01
452portal_map *town_portal_darcap
362msg 453msg
363Isolated from the rest of the region by the ocean and an extensive 454Isolated from the rest of the region by the ocean and an extensive
364mountain range to the south, and possessing a massive natural harbour, 455mountain range to the south, and possessing a massive natural harbour,
365Darcap is a small, but easily defensible town, dominated by a pair of 456Darcap is a small, but easily defensible town, dominated by a pair of
366powerful guilds. The town is also noted for its circus, whose reputation 457powerful guilds. The town is also noted for its circus, whose reputation
381end 472end
382 473
383region darcapcircus 474region darcapcircus
384parent darcap 475parent darcap
385longname in the Darcap Circus 476longname in the Darcap Circus
477music km/waunobe_march,km/comic_hero
386msg 478msg
387This circus' reputation draws visitors from all over the world. 479This circus' reputation draws visitors from all over the world.
388endmsg 480endmsg
389end 481end
390 482
411region wolfsburg_county 503region wolfsburg_county
412parent world 504parent world
413longname near the port of Wolfsburg 505longname near the port of Wolfsburg
414randomitems region_wolfsburg_county 506randomitems region_wolfsburg_county
415chance 0.01 507chance 0.01
508music km/miris_magic_dance,km/netherworld_shanty
416msg 509msg
417Located on an island far away from the coast, Wolfsburg relies entirely on its 510Located on an island far away from the coast, Wolfsburg relies entirely on its
418quay to supply the town and as a result has a strong seafaring tradition among 511quay to supply the town and as a result has a strong seafaring tradition among
419its populence. 512its populence.
420endmsg 513endmsg
434end 527end
435 528
436region santodominion_county 529region santodominion_county
437parent world 530parent world
438longname in the area around Santo Dominion 531longname in the area around Santo Dominion
532music km/dragon_and_toast,km/sancho_panza_gets_a_latte
439msg 533msg
440Santo Dominion sits in a small bay to the north of Scorn. It is an 534Santo Dominion sits in a small bay to the north of Scorn. It is an
441important port of call for ships travelling to and from Scorn and is 535important port of call for ships travelling to and from Scorn and is
442also somewhat famous for its Opera and its Litle House of Horrors, two 536also somewhat famous for its Opera and its Litle House of Horrors, two
443magnificent cultural buildings you would not expect in so small a town as 537magnificent cultural buildings you would not expect in so small a town as
477msg 571msg
478Lake Country originally was where the elves lived who where exiled 572Lake Country originally was where the elves lived who where exiled
479from the north by the kings of Scorn, during the Vth millenia EK. They 573from the north by the kings of Scorn, during the Vth millenia EK. They
480named the area Vkovzerov. The major elven city of Vkovzerov was 574named the area Vkovzerov. The major elven city of Vkovzerov was
481Tashkeren-tah. It was destroyed by a Water arch-elemental in 4453EK. 575Tashkeren-tah. It was destroyed by a Water arch-elemental in 4453EK.
576
577Repopulated by Lord Butakis, this land is a unique region of lakes, rivers and the sea.
578Changes, both natural and unnatural, had drastically transformed the landscape of
579this area. Rivers had been diverted, lakes were drained, and the sea had reseeded -
580only to have all this undone or remade through a catastrophic flood a decade later.
581As a result of this devastation, one needs to recognize the hardship and sorrow
582that has been a burden on this land. Many lives have been lost, several graves -
583marked and unmarked fill area. Rumors that the fog, which covers the land, is a
584testament of the grief and anguish experienced by the first settlers has drawn
585those brave enough to face such superstition. Another interest of lore is the
586wandering spirit from the nearby forest; a spirit in which seems to be holding a
587grudge from ages ago. Others travel to Lake Country because of its reputation -
588the rich shops operated by retired adventurers, the Training Tower and the safety
589 within the Fortress of Lord Butakis.
482endmsg 590endmsg
591match ^/lake_country/(?!Butakis/)
592end
593
594region butakisfortress
595parent lakecountry
596longname in the Fortress of Lord Butakis
597msg
598The Fortress of Lord Butakis stands as a testament to the determination of Butakis
599to settle and secure the area called Lake Country. This bastion of security provides
600a hard line of defense against the demons, dragons, rogue wizard faction and agents
601of chaos that plague this land. While the stronghold stands in defiance of disorder,
602there seems to be dark forces at work from the inside; slowly whittling away the
603foundation of what the Fortress represents. As a result of this, security of the
604Fortress has greatly increased in the past years. A few have grown concerned over
605the very crowded prison filled with accused spies, thieves, and worse.
606endmsg
483match ^/lake_country/ 607match ^/lake_country/Butakis/
484end 608end
485 609
486region portjoseph 610region portjoseph
487parent world 611parent world
488longname in Port Joseph 612longname in Port Joseph
489chance 0.002 613chance 0.002
490randomitems region_generic_city 614randomitems region_generic_city
491msg 615msg
492Port Joseph is a boring fishing village near Scorn. Boring indeed it seems. But 616Port Joseph is located on the largest (which isn't saying much) of a chain of
493not everything is as it seems... 617islands west of the Kingdom of Scorn. While the island doesn't boast very much,
618most everything there is very practical. How the times have changed. The early
619days of Port Joseph was a haven for the most ruthless band of pirates that the
620high seas has ever seen. The infamous reputation of Port Joseph died with the
621passing of renowned pirate admiral, Moogley Bill. While his legend lives on,
622his treasure horde is still missing. Thanks to increased presence and protection
623from The King's Navy, many trade routes now pass through or near the area, so
624that makes the Port a frequent stop and transfer point for merchants.
625However, the pirate roots are still relevant today.
494endmsg 626endmsg
495match ^/port_joseph/ 627match ^/port_joseph/
496end 628end
497 629
498region pupland 630region pupland
499parent world 631parent world
500longname in Pupland 632longname in Pupland
633music km/dragon_and_toast,km/an_upsetting_theme,km/ambush
634portal_map *town_portal_lone_town
501msg 635msg
502Pupland is as dangerous as a small puppy. It is a happy, thriving community of 636Pupland is as dangerous as a small puppy. It is a happy, thriving community of
503nice and peaceful people. Or at least so it seems on first sight... 637nice and peaceful people. Or at least so it seems on first sight...
504endmsg 638endmsg
505match ^/pup_land/ 639match ^/pup_land/
506end 640end
507 641
508region ancientpupland 642region ancientpupland
509parent pupland 643parent pupland
510longname in the Pupland of times long past 644longname in the Pupland of times long past
645music km/misuse
511msg 646msg
512You have been thrown to this ancient version of pupland through some 647You have been thrown to this ancient version of pupland through some
513unidentified time travel magic. Nobody knows what dangers or joys 648unidentified time travel magic. Nobody knows what dangers or joys
514are waiting here. 649are waiting here.
515endmsg 650endmsg
537much better airline and road infrastructure. 672much better airline and road infrastructure.
538endmsg 673endmsg
539match ^/pup_land/lone_town/ 674match ^/pup_land/lone_town/
540end 675end
541 676
677region aldwulf
678parent world
679longname in the aldwulf archipelago
680music km/thinking_out_loud,km/dance_monster
681chance 0.1
682msg
683Situated in some distance to the nearest continent, the aldwulf
684archipelago has a very distinct culture. Unlike in other parts of the
685world, you can actually find civilised kobold races here. Important
686sightseeing stops are the water town and the various kobold towns.
687endmsg
688match ^/aldwulf/
689end
690
542region stoneville_county 691region stoneville_county
543parent world 692parent world
544longname near Stoneville 693longname near Stoneville
694music km/legend_of_one
545msg 695msg
546The area surrounding Stoneville is also called "Dragon Island". 696Stoneville is a small ship port located on the western side of
547Not that there would be much area, but still... 697Dragon Island. The island primarily serves as a vacation residence
698for wealthy merchants and adventurers. For those who are not
699quite ready for retirement or seeking fame - guilds and shops keep
700those travelers well stocked and tested. Of course, the islands
701riches also seem to attract those with nefarious purposes who have
702taken hold of the various caves in the nearby mountains. And in
703some cases, more closer to home then what most inhabitants would like.
548endmsg 704endmsg
549end 705end
550 706
551region stoneville 707region stoneville
552parent stoneville_county 708parent stoneville_county
553longname in Stoneville City 709longname in Stoneville City
710music km/phantasm
554chance 0.002 711chance 0.002
555randomitems region_generic_city 712randomitems region_generic_city
556msg 713msg
557Stoneville is the home of such adventurous places as the Adventurers 714Stoneville is the home of such adventurous places as the Adventurers
558Guild, the Adventurous Shop and the Burning Adventurer. The island, albeit 715Guild, the Adventurous Shop and the Burning Adventurer. The island, albeit
563end 720end
564 721
565region firevolcano 722region firevolcano
566parent world 723parent world
567longname in the Fire Volcano 724longname in the Fire Volcano
725music km/neolith,km/thinking_out_loud
568msg 726msg
569This fiery volcano rose up from the mountains one day. It is inhabited by a 727This fiery volcano rose up from the mountains one day. It is inhabited by a
570strange race of fire creatures who seem friendly, but very competitive. 728strange race of fire creatures who seem friendly, but very competitive.
571endmsg 729endmsg
572end 730end
573 731
574region azumauindo 732region azumauindo
575parent world 733parent world
576longname in the Shogunate of Azumauindo 734longname in the Shogunate of Azumauindo
735music km/village_dawn,km/modern_vibes,km/atlantean_twilight,km/babylon
736portal_map *town_portal_azumauindo
577msg 737msg
578A hidden and closed civilization, at the far east of the world. 738A hidden and closed civilization, at the far east of the world.
579endmsg 739endmsg
580end 740end
581 741
582region dream 742region dream
583parent world 743parent world
584longname dreaming? 744longname dreaming?
745music km/celtic_impulse
746portal_map *town_portal_cdc
585msg 747msg
586You do not know if you are awake or still dreaming. 748You do not know if you are awake or still dreaming.
587endmsg 749endmsg
750match ^/mlab/
588end 751end
589 752
590region citydeclouds 753region citydeclouds
591parent dream 754parent dream
592longname in the City de Clouds 755longname in the City de Clouds
614endmsg 777endmsg
615end 778end
616 779
617region kingdomofsaints 780region kingdomofsaints
618parent dream 781parent dream
619longname in the kingdom of Saints 782longname in the Kingdom of Saints
620msg 783msg
621A kingdom where pagan worship is outlawed and magic scorned. Dispite this there is said to 784A kingdom where pagan worship is outlawed and magic scorned. Dispite this there is said to
622be much advanced knowlege known to it, outside the realms of sorcery and superstition. 785be much advanced knowlege known to it, outside the realms of sorcery and superstition.
623The kingdom has a severe shortage of gold and thus prefers outsiders to pay debts in the metal, 786The kingdom has a severe shortage of gold and thus prefers outsiders to pay debts in the metal,
624however it is rich in iron and copper ore, aswell as emeralds, though it's emerald production 787however it is rich in iron and copper ore, aswell as emeralds, though it's emerald production
667plants in existance, as well as the only working centerfuge throughout the 830plants in existance, as well as the only working centerfuge throughout the
668explored world. 831explored world.
669endmsg 832endmsg
670end 833end
671 834
835region ipo_meeting
836parent world
837longname in the IPO meeting room
838msg
839Completely carved out of a non-magic plane that consists of dense rock,
840the IPO meeting room is considered one of the most illustruous achievement
841of modern magic.
842
843Most Post Offices have a connection to this room, making it possible for
844people living in distant regions to meet each other in person.
845endmsg
846end
847
848region heaven
849parent world
850longname in Heaven Town
851music km/thinking_out_loud,km/dance_monster
852portal_map *town_portal_heaven
853msg
854You feel a little bit afloat and very calm. This is heaven! The Heaven Town is
855built by the joint effort of the worlds population under guidance of Valriel
856and Gaea.
857endmsg
858match ^/heaven/
859end
860
861region tindervale
862parent navar_kingdom
863longname in The Fireborn Capitol of Tindervale
864music km/thinking_out_loud,km/dance_monster
865portal_map *town_portal_tindervale
866msg
867This small town, is the center of activity for the fireborn race.
868In its centre lies the keep of the fireborn Art.
869endmsg
870match ^/art/
871end
872
873region celvear
874parent navar_kingdom
875longname in Celvear Port
876portal_map *town_portal_celvear
877msg
878A town under the dominion of The Kingdom of Navar. Celvear is a small port
879that guards the bay of Navar and, for this, has great strategic value to Navar,
880which in turn gives Celvear a lot of freedom on how to interpret the law.
881endmsg
882match ^/celvear_port/
883end
884
885region lostwages
886parent navar_kingdom
887longname in the town of Lostwages
888msg
889Lostwages is a small town (it calls itself "city") that boasts of a
890casino, something not common in the Kingdom of Scorn due to strict
891anti-gambling laws. This was made possible by some clever contracts,
892putting Lostwages under the jurisdiction of Navar, even though is is surrounded
893by the Kingdom of Scorn.
894endmsg
895match ^/lostwages/
896end
897
898region marksel
899parent navar_kingdom
900longname in the Hamlet of Lord Marksel
901msg
902Situated about half way between The Kingdom of Navar and The Sultanate of Darcap,
903Marksel is a mining town whose old motto seemed to be, "Enough to Live With."
904A small group of sages, with their research, drives the demand for the mines rich
905metal. As long as the work pays wages enough to keep the ale flowing from the
906nearby tavern, miners will be back at their post the following day. Something has
907changed though, just as the hamlet was about to prosper, the trade roads leading
908to it fell under siege from bandits. The merchant trade contracts have defaulted;
909the roads are too risky and unsafe. The forces of Lord Marksel have seen the
910tide of battle tip away from their favor. Their hope dims with each passing day.
911endmsg
912match ^/marksel/
913end
914
915region whalingoutpost
916parent navar_kingdom
917longname at the Whaling Outpost
918msg
919Also known as Terra Glaci in Old Navarian, this frozen wasteland is located on the far edge of
920the known world. The "Land of Frost" has been partially settled by those brave (or foolish)
921enough to fend off the Polar Bears, Ice elementals, Frost Dragons and similar monstrosities.
922Those in residence make a living (well, mere existence) out of whaling, which is why many of
923the nearby islands make up the Whaling Outpost. No one knows for sure who or how many reside
924around here, as the appetite of any wondering beast leaves countless dwellings empty and
925numerous ships at the bottom of the sea.
926endmsg
927match ^/whalingoutpost/
928end
929
930region gotisch
931parent navar_kingdom
932longname in The Principality Gotisch
933msg
934Gotisch is located in a rocky and mostly barren area. It comes second only
935to the great desert near tindervale in its hostility to life, and is, in
936fact, located right to the east of that desert.
937
938Since the area is so barren, the dwarven inhabitants mostly dwell in the
939mountainous areas and have worked small miracles in making those areas
940suitable for farming.
941
942Common to all the cities in the Principality of Gotisch is that they speak
943a funny language, that often sounds extremely threatening when all that
944was actually said amounts to "Pleasure to have you here!".
945endmsg
946match ^/gotischerbereich/
947end
948
949region wassar
950parent navar
951longname in the City of Wassar
952msg
953Wassar City is an underwater city, situated underneath the Scorn continent. It was mainly
954inhabited by the creatures of water, but recently its entrance has been discovered and some
955overground inhabitants have moved in. The water creatures are known for their dislike and
956distrust of these new inhabitants, and have been recorded as attempting to murder them.
957endmsg
958match ^/underwatercity/
959end
960

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