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Comparing deliantra/maps/regions (file contents):
Revision 1.44 by root, Sun Jul 29 23:12:39 2007 UTC vs.
Revision 1.68 by root, Sun Apr 25 11:19:23 2010 UTC

1region world 1region world
2longname in The World 2longname in The World
3jail_map /scorn/misc/jail 3jail_map /scorn/misc/jail
4jail_x 16 4jail_x 16
5jail_y 1 5jail_y 1
6portal_map /world/world_104_115 6portal_map *town_portal_scorn
7portal_x 39
8portal_y 33
9msg 7msg
10If you are seeing this, someone goofed, you should never see this message, and 8If you are seeing this, someone goofed, you should never see this message, and
11you should report this to the DM. 9you should report this to the DM.
12endmsg 10endmsg
13music ross/game1,ross/game6,ross/ross1 11music ross/game1,ross/game6,ross/ross1
76 74
77treasureone region_security_zone 75treasureone region_security_zone
78 arch bird 76 arch bird
79end 77end
80 78
79region greenway
80parent wilderness
81longname on the Greenway
82msg
83The elves are thought to have quicker ways to travel...
84endmsg
85end
86
87treasureone region_scorn_kingdom
88 arch bird
89 chance 3
90 more
91 arch gnoll
92 chance 2
93 more
94 arch goblin
95 chance 2
96 more
97 arch ogre
98 chance 1
99 more
100 arch killer_bee
101 chance 1
102end
103
104region scorn_kingdom
105parent world
106longname in the Kingdom of Scorn
107music km/thinking_out_loud,km/dance_monster
108chance 0.1
109randomitems region_scorn_kingdom
110msg
111Nestled snugly in a sheltered bay at the west of the Imperial Highway, Scorn
112is a safe and welcoming place for those who pass by. Its position on the
113Imperial highway allows it to maintain its importance as a stopping off
114point between the other major cities along the route and an attractive
115location for trade and commerce. This combined with the sheltered harbour and
116extensive shipping lines, ensures that Scorn remains a key crossroads
117bustling with activity, long after its former military dominance has
118diminished.
119endmsg
120end
121
81region highway 122region scorn_highway
82parent world 123parent scorn_kingdom
83longname on the imperial highway 124longname on the imperial highway
84chance 0.005 125chance 0.005
85randomitems region_security_zone 126randomitems region_security_zone
86music ross/game3 127music ross/game3
87msg 128msg
95way to travel over land. 136way to travel over land.
96endmsg 137endmsg
97end 138end
98 139
99region brest_highway 140region brest_highway
100parent world 141parent scorn_kingdom
101longname on the road connecting Scorn, Brest and Lake Country 142longname on the road connecting Scorn, Brest and Lake Country
102chance 0.005 143chance 0.005
103randomitems region_security_zone 144randomitems region_security_zone
104music ross/game6 145music ross/game6
105msg 146msg
109into the wilderness, though, as only the roads are under watch (and not 150into the wilderness, though, as only the roads are under watch (and not
110everywhere - Lake Country is notoriously dangerous). 151everywhere - Lake Country is notoriously dangerous).
111endmsg 152endmsg
112end 153end
113 154
114region greenway
115parent wilderness
116longname on the Greenway
117msg
118The elves are thought to have quicker ways to travel...
119endmsg
120end
121
122treasureone region_scorn_kingdom
123 arch bird
124 chance 3
125 more
126 arch gnoll
127 chance 2
128 more
129 arch goblin
130 chance 2
131 more
132 arch ogre
133 chance 1
134 more
135 arch killer_bee
136 chance 1
137end
138
139region scorn_kingdom
140parent world
141longname in the kingdom of Scorn
142music km/thinking_out_loud,km/dance_monster
143chance 0.1
144randomitems region_scorn_kingdom
145msg
146Nestled snugly in a sheltered bay at the west of the Imperial Highway, Scorn
147is a safe and welcoming place for those who pass by. Its position on the
148Imperial highway allows it to maintain its importance as a stopping off
149point between the other major cities along the route and an attractive
150location for trade and commerce. This combined with the sheltered harbour and
151extensive shipping lines, ensures that Scorn remains a key crossroads
152bustling with activity, long after its former military dominance has
153diminished.
154endmsg
155end
156
157region scorn_county 155region scorn_county
158parent scorn_kingdom 156parent scorn_kingdom
159longname in the county of Scorn 157longname in the county of Scorn
160chance 0.01 158chance 0.01
161randomitems region_scorn_kingdom 159randomitems region_scorn_kingdom
172end 170end
173 171
174region scorn 172region scorn
175parent scorn_county 173parent scorn_county
176longname in the City of Scorn 174longname in the City of Scorn
177music km/thaxted 175music jm/03 - Strings,jm/05 - Comienza,jm/05 - Kukurukú,jm/06 - Second Creative,jm/08 - Semana Santa,jm/09 - Cuatro Rápido,jm/09 - Qvimera ft BXe - Hip Hop,jm/11 - Mi primer y último reggaetón,jm/12 - Melodía F,jm/14 - Chill Out
178chance 0.002
179randomitems region_generic_city 176randomitems region_generic_city
180msg 177msg
181Here, in amidst the trading activity at the heart of scorn you find 178Here, in amidst the trading activity at the heart of scorn you find
182yourself scarcely able to hear yourself think with the din of commerce all around 179yourself scarcely able to hear yourself think with the din of commerce all around
183you as shop keepers and traders shout their wares. 180you as shop keepers and traders shout their wares.
219demons and undead run rampant through the broken remains. 216demons and undead run rampant through the broken remains.
220endmsg 217endmsg
221match ^/euthville/ 218match ^/euthville/
222end 219end
223 220
221region valdor
222parent scorn_kingdom
223longname in The Citystate of Valdor
224portal_map *town_portal_valdor
225msg
226Valdor is a city found inside a massive mountains area. Its origins
227are in a small miners village. Government form is monarchy, economy is
228capitalistic.
229
230Valdor provides Scorn with iron, coal, silver, gold etc. thus they are
231quite cheap there. Because of its location, Valdor imports a lot of food,
232clothes and other common cargo. Transport to Valdor is very difficult,
233the only ground roads go through dangerous mountain passes, and dragon
234transport is very expensive at Valdor, because of the difficulity of
235passing the mountains. Thus imported cargo sells very good in Valdor.
236
237Valdor through the history was always a small community, and until
238recently, it had very little contact with the rest of the world, because
239it was highly unprofitable to export iron through dragon transport or
240mountains. Because of that, being first under Scorn's protectorate, Valdor
241eventually proclaimed independence, which was accepted by all other cities
242on due to the geographical isolation of the city.
243endmsg
244match ^/lorak/
245end
246
224region three_sisters 247region three_sisters
225parent world 248parent world
226longname on the island of the three sisters 249longname on the island of the three sisters
227music km/feral_chase 250music km/feral_chase
228msg 251msg
229Little is known about this island except that it is surrounded 252What should be a nice island protected by a shield wall of high mountains
230by a shield wall of high mountains. 253is rife in discord. Three Sisters, on their quest to immortality, found
254a way to craft an item that rivaled creations from the ancient gods. For
255such an infractions - the ancient gods punished The Sisters, leaving
256them scarred and disfigured with wounds that would have killed any one
257else. The curse of immortality was then realized, but incomplete. Each
258of The Three Sisters lost their greatest Gift, which now reside deep in
259the vaults of the nearby factions. For centuries now, conflict erupts
260daily as raids between each sect fights to a inevitable stalemate with one
261another over control of each Sister's Gift. Trapped in their tower, The
262Three Sisters wait for destiny to grant them one last favor by making them
263whole once again. Now that the ancient gods are no more - they could once
264again practice their craft.
231endmsg 265endmsg
232match ^/sisters/ 266match ^/sisters/
233end 267end
234 268
235region middle_island 269region middle_island
263end 297end
264 298
265region navar_kingdom 299region navar_kingdom
266parent world 300parent world
267music km/kumasi_groove 301music km/kumasi_groove
268longname in the kingdom of Navar 302longname in the region around Navar
269randomitems region_navar_kingdom 303randomitems region_navar_kingdom
270chance 0.01 304chance 0.01
271jail_map /navar_city/jail/jail 305jail_map /navar_city/jail/jail
272jail_x 16 306jail_x 16
273jail_y 1 307jail_y 1
274portal_map /world/world_121_116 308portal_map *town_portal_navar
275portal_x 44
276portal_y 45
277msg 309msg
278Straddling the corner of the Imperial highway as it turns North near the 310Straddling the corner of the Imperial highway as it turns North near the
279Eastern border of the known world, and surrounded by dangerous territory, 311Eastern border of the known world, and surrounded by dangerous territory,
280Navar is an unlikely site for one of the world's grandest cities. 312Navar is an unlikely site for one of the world's grandest cities.
281Yet there it stands, dominating the skyline for miles around and showing the 313Yet there it stands, dominating the skyline for miles around and showing the
282same bustling activity expected of any thriving market town. 314same bustling activity expected of any thriving market town.
283endmsg 315endmsg
284end 316end
285 317
318region navar_highway
319parent navar_kingdom
320longname on the imperial highway
321chance 0.005
322randomitems region_security_zone
323music ross/game3
324msg
325The Imperial Highway was built long ago, so much so that its origins are
326now long since passed out of recorded history and into the stuff of legends.
327In the years since its construction it has gained the name "The yellow Brick
328Road" on account of the distinctive colour of its paving. Whilst in former
329times the Imperial highway was safe to all who would pass along it, in
330recent times it has started to decay, as the toll of centuries comes to bear
331on this once-splendid testament to past powers. It is still the safest
332way to travel over land.
333endmsg
334end
335
286region navar 336region navar
287parent navar_kingdom 337parent navar_kingdom
288longname in the city of Navar 338longname in the City of Navar
289music ross/ross5 339music ross/ross5
290chance 0.002 340chance 0.002
291randomitems region_generic_city 341randomitems region_generic_city
292jail_map /navar_city/jail/jail 342jail_map /navar_city/jail/jail
293jail_x 16 343jail_x 16
294jail_y 1 344jail_y 1
295msg 345msg
296The heart of the Navar region: Navar city. It's said it's the gathering of 346The heart of the Navar region: Navar city. It's said it's the gathering of
297opportunities! Meet experienced adventurers and clever shop keepers or explore 347opportunities! Meet experienced adventurers and clever shop keepers or explore
298the unexplored dungeons. 348the unexplored dungeons.
299endmsg 349endmsg
300match ^/navar_city/ 350match ^/navar_city/
301end 351end
302 352
303region valleynoy 353region valleynoy
304parent navar_kingdom 354parent navar_kingdom
305longname on valley noy 355longname on Valley Noy
306music km/fire_prelude 356music km/fire_prelude
357portal_map *town_portal_valleynoy
307msg 358msg
308This island is famous for its many deep valleys. Few people live here, and 359This island is famous for its many deep valleys. Few people live here, and
309most of them mine the mountains for gems, crystals and precious metals. 360most of them mine the mountains for gems, crystals and precious metals.
310endmsg 361endmsg
311end 362end
330parent world 381parent world
331longname in Brest county 382longname in Brest county
332music km/the_dread 383music km/the_dread
333chance 0.01 384chance 0.01
334randomitems region_brest_county 385randomitems region_brest_county
335portal_map /world/world_107_123 386portal_map *town_portal_brest
336portal_x 40
337portal_y 30
338msg 387msg
339Little is known about this mostly unexplored area. The harsh weather and dangerous 388Little is known about this mostly unexplored area. The harsh weather and dangerous
340wildlife prevented most adventurers from traveling in this area, and the rest seems 389wildlife prevented most adventurers from traveling in this area, and the rest seems
341to know how to keep their secrets to them. 390to know how to keep their secrets to them.
342endmsg 391endmsg
350parent brest_county 399parent brest_county
351longname in Brest 400longname in Brest
352randomitems region_brest 401randomitems region_brest
353chance 0.01 402chance 0.01
354msg 403msg
355The city of the tough. Only few adventurers find their way here without 404The town of the tough. Only few adventurers find their way here without
356finding death instead. But the ones who found it build up a city in the midst 405meeting death instead. But the ones who found it built up a city in the midst
357of nowhere cornered by high and unpassable mountains. 406of nowhere, cornered by high and unpassable mountains.
358endmsg 407endmsg
359match ^/brest/ 408match ^/brest/
360end 409end
361 410
362treasureone region_darcap_county 411treasureone region_darcap_county
398parent world 447parent world
399longname in the sultanate of Darcap 448longname in the sultanate of Darcap
400music km/blue_scorpion,km/artifact 449music km/blue_scorpion,km/artifact
401randomitems region_darcap_county 450randomitems region_darcap_county
402chance 0.01 451chance 0.01
403portal_map /world/world_116_102 452portal_map *town_portal_darcap
404portal_x 36
405portal_y 25
406msg 453msg
407Isolated from the rest of the region by the ocean and an extensive 454Isolated from the rest of the region by the ocean and an extensive
408mountain range to the south, and possessing a massive natural harbour, 455mountain range to the south, and possessing a massive natural harbour,
409Darcap is a small, but easily defensible town, dominated by a pair of 456Darcap is a small, but easily defensible town, dominated by a pair of
410powerful guilds. The town is also noted for its circus, whose reputation 457powerful guilds. The town is also noted for its circus, whose reputation
524msg 571msg
525Lake Country originally was where the elves lived who where exiled 572Lake Country originally was where the elves lived who where exiled
526from the north by the kings of Scorn, during the Vth millenia EK. They 573from the north by the kings of Scorn, during the Vth millenia EK. They
527named the area Vkovzerov. The major elven city of Vkovzerov was 574named the area Vkovzerov. The major elven city of Vkovzerov was
528Tashkeren-tah. It was destroyed by a Water arch-elemental in 4453EK. 575Tashkeren-tah. It was destroyed by a Water arch-elemental in 4453EK.
576
577Repopulated by Lord Butakis, this land is a unique region of lakes, rivers and the sea.
578Changes, both natural and unnatural, had drastically transformed the landscape of
579this area. Rivers had been diverted, lakes were drained, and the sea had reseeded -
580only to have all this undone or remade through a catastrophic flood a decade later.
581As a result of this devastation, one needs to recognize the hardship and sorrow
582that has been a burden on this land. Many lives have been lost, several graves -
583marked and unmarked fill area. Rumors that the fog, which covers the land, is a
584testament of the grief and anguish experienced by the first settlers has drawn
585those brave enough to face such superstition. Another interest of lore is the
586wandering spirit from the nearby forest; a spirit in which seems to be holding a
587grudge from ages ago. Others travel to Lake Country because of its reputation -
588the rich shops operated by retired adventurers, the Training Tower and the safety
589 within the Fortress of Lord Butakis.
529endmsg 590endmsg
591match ^/lake_country/(?!Butakis/)
592end
593
594region butakisfortress
595parent lakecountry
596longname in the Fortress of Lord Butakis
597msg
598The Fortress of Lord Butakis stands as a testament to the determination of Butakis
599to settle and secure the area called Lake Country. This bastion of security provides
600a hard line of defense against the demons, dragons, rogue wizard faction and agents
601of chaos that plague this land. While the stronghold stands in defiance of disorder,
602there seems to be dark forces at work from the inside; slowly whittling away the
603foundation of what the Fortress represents. As a result of this, security of the
604Fortress has greatly increased in the past years. A few have grown concerned over
605the very crowded prison filled with accused spies, thieves, and worse.
606endmsg
530match ^/lake_country/ 607match ^/lake_country/Butakis/
531end 608end
532 609
533region portjoseph 610region portjoseph
534parent world 611parent world
535longname in Port Joseph 612longname in Port Joseph
536chance 0.002 613chance 0.002
537randomitems region_generic_city 614randomitems region_generic_city
538msg 615msg
539Port Joseph is a boring fishing village near Scorn. Boring indeed it seems. But 616Port Joseph is located on the largest (which isn't saying much) of a chain of
540not everything is as it seems... 617islands west of the Kingdom of Scorn. While the island doesn't boast very much,
618most everything there is very practical. How the times have changed. The early
619days of Port Joseph was a haven for the most ruthless band of pirates that the
620high seas has ever seen. The infamous reputation of Port Joseph died with the
621passing of renowned pirate admiral, Moogley Bill. While his legend lives on,
622his treasure horde is still missing. Thanks to increased presence and protection
623from The King's Navy, many trade routes now pass through or near the area, so
624that makes the Port a frequent stop and transfer point for merchants.
625However, the pirate roots are still relevant today.
541endmsg 626endmsg
542match ^/port_joseph/ 627match ^/port_joseph/
543end 628end
544 629
545region pupland 630region pupland
546parent world 631parent world
547longname in Pupland 632longname in Pupland
548music km/dragon_and_toast,km/an_upsetting_theme,km/ambush 633music km/dragon_and_toast,km/an_upsetting_theme,km/ambush
549portal_map /pup_land/lone_town/town 634portal_map *town_portal_lone_town
550portal_x 9
551portal_y 13
552msg 635msg
553Pupland is as dangerous as a small puppy. It is a happy, thriving community of 636Pupland is as dangerous as a small puppy. It is a happy, thriving community of
554nice and peaceful people. Or at least so it seems on first sight... 637nice and peaceful people. Or at least so it seems on first sight...
555endmsg 638endmsg
556match ^/pup_land/ 639match ^/pup_land/
589much better airline and road infrastructure. 672much better airline and road infrastructure.
590endmsg 673endmsg
591match ^/pup_land/lone_town/ 674match ^/pup_land/lone_town/
592end 675end
593 676
677region aldwulf
678parent world
679longname in the aldwulf archipelago
680music km/thinking_out_loud,km/dance_monster
681chance 0.1
682msg
683Situated in some distance to the nearest continent, the aldwulf
684archipelago has a very distinct culture. Unlike in other parts of the
685world, you can actually find civilised kobold races here. Important
686sightseeing stops are the water town and the various kobold towns.
687endmsg
688match ^/aldwulf/
689end
690
594region stoneville_county 691region stoneville_county
595parent world 692parent world
596longname near Stoneville 693longname near Stoneville
597music km/legend_of_one 694music km/legend_of_one
598msg 695msg
599The area surrounding Stoneville is also called "Dragon Island". 696Stoneville is a small ship port located on the western side of
600Not that there would be much area, but still... 697Dragon Island. The island primarily serves as a vacation residence
698for wealthy merchants and adventurers. For those who are not
699quite ready for retirement or seeking fame - guilds and shops keep
700those travelers well stocked and tested. Of course, the islands
701riches also seem to attract those with nefarious purposes who have
702taken hold of the various caves in the nearby mountains. And in
703some cases, more closer to home then what most inhabitants would like.
601endmsg 704endmsg
602end 705end
603 706
604region stoneville 707region stoneville
605parent stoneville_county 708parent stoneville_county
628 731
629region azumauindo 732region azumauindo
630parent world 733parent world
631longname in the Shogunate of Azumauindo 734longname in the Shogunate of Azumauindo
632music km/village_dawn,km/modern_vibes,km/atlantean_twilight,km/babylon 735music km/village_dawn,km/modern_vibes,km/atlantean_twilight,km/babylon
633portal_map /world/world_127_101 736portal_map *town_portal_azumauindo
634portal_x 37
635portal_y 5
636msg 737msg
637A hidden and closed civilization, at the far east of the world. 738A hidden and closed civilization, at the far east of the world.
638endmsg 739endmsg
639end 740end
640 741
641region dream 742region dream
642parent world 743parent world
643longname dreaming? 744longname dreaming?
644music km/celtic_impulse 745music km/celtic_impulse
645portal_map /mlab/cloudworlddecity 746portal_map *town_portal_cdc
646portal_x 57
647portal_y 120
648msg 747msg
649You do not know if you are awake or still dreaming. 748You do not know if you are awake or still dreaming.
650endmsg 749endmsg
651match ^/mlab/ 750match ^/mlab/
652end 751end
678endmsg 777endmsg
679end 778end
680 779
681region kingdomofsaints 780region kingdomofsaints
682parent dream 781parent dream
683longname in the kingdom of Saints 782longname in the Kingdom of Saints
684msg 783msg
685A kingdom where pagan worship is outlawed and magic scorned. Dispite this there is said to 784A kingdom where pagan worship is outlawed and magic scorned. Dispite this there is said to
686be much advanced knowlege known to it, outside the realms of sorcery and superstition. 785be much advanced knowlege known to it, outside the realms of sorcery and superstition.
687The kingdom has a severe shortage of gold and thus prefers outsiders to pay debts in the metal, 786The kingdom has a severe shortage of gold and thus prefers outsiders to pay debts in the metal,
688however it is rich in iron and copper ore, aswell as emeralds, though it's emerald production 787however it is rich in iron and copper ore, aswell as emeralds, though it's emerald production
744Most Post Offices have a connection to this room, making it possible for 843Most Post Offices have a connection to this room, making it possible for
745people living in distant regions to meet each other in person. 844people living in distant regions to meet each other in person.
746endmsg 845endmsg
747end 846end
748 847
848region heaven
849parent world
850longname in Heaven Town
851music km/thinking_out_loud,km/dance_monster
852portal_map *town_portal_heaven
853msg
854You feel a little bit afloat and very calm. This is heaven! The Heaven Town is
855built by the joint effort of the worlds population under guidance of Valriel
856and Gaea.
857endmsg
858match ^/heaven/
859end
860
861region tindervale
862parent navar_kingdom
863longname in The Fireborn Capitol of Tindervale
864music km/thinking_out_loud,km/dance_monster
865portal_map *town_portal_tindervale
866msg
867This small town, is the center of activity for the fireborn race.
868In its centre lies the keep of the fireborn Art.
869endmsg
870match ^/art/
871end
872
873region celvear
874parent navar_kingdom
875longname in Celvear Port
876portal_map *town_portal_celvear
877msg
878A town under the dominion of The Kingdom of Navar. Celvear is a small port
879that guards the bay of Navar and, for this, has great strategic value to Navar,
880which in turn gives Celvear a lot of freedom on how to interpret the law.
881endmsg
882match ^/celvear_port/
883end
884
885region lostwages
886parent navar_kingdom
887longname in the town of Lostwages
888msg
889Lostwages is a small town (it calls itself "city") that boasts of a
890casino, something not common in the Kingdom of Scorn due to strict
891anti-gambling laws. This was made possible by some clever contracts,
892putting Lostwages under the jurisdiction of Navar, even though is is surrounded
893by the Kingdom of Scorn.
894endmsg
895match ^/lostwages/
896end
897
898region marksel
899parent navar_kingdom
900longname in the Hamlet of Lord Marksel
901msg
902Situated about half way between The Kingdom of Navar and The Sultanate of Darcap,
903Marksel is a mining town whose old motto seemed to be, "Enough to Live With."
904A small group of sages, with their research, drives the demand for the mines rich
905metal. As long as the work pays wages enough to keep the ale flowing from the
906nearby tavern, miners will be back at their post the following day. Something has
907changed though, just as the hamlet was about to prosper, the trade roads leading
908to it fell under siege from bandits. The merchant trade contracts have defaulted;
909the roads are too risky and unsafe. The forces of Lord Marksel have seen the
910tide of battle tip away from their favor. Their hope dims with each passing day.
911endmsg
912match ^/marksel/
913end
914
915region whalingoutpost
916parent navar_kingdom
917longname at the Whaling Outpost
918msg
919Also known as Terra Glaci in Old Navarian, this frozen wasteland is located on the far edge of
920the known world. The "Land of Frost" has been partially settled by those brave (or foolish)
921enough to fend off the Polar Bears, Ice elementals, Frost Dragons and similar monstrosities.
922Those in residence make a living (well, mere existence) out of whaling, which is why many of
923the nearby islands make up the Whaling Outpost. No one knows for sure who or how many reside
924around here, as the appetite of any wondering beast leaves countless dwellings empty and
925numerous ships at the bottom of the sea.
926endmsg
927match ^/whalingoutpost/
928end
929
930region gotisch
931parent navar_kingdom
932longname in The Principality Gotisch
933msg
934Gotisch is located in a rocky and mostly barren area. It comes second only
935to the great desert near tindervale in its hostility to life, and is, in
936fact, located right to the east of that desert.
937
938Since the area is so barren, the dwarven inhabitants mostly dwell in the
939mountainous areas and have worked small miracles in making those areas
940suitable for farming.
941
942Common to all the cities in the Principality of Gotisch is that they speak
943a funny language, that often sounds extremely threatening when all that
944was actually said amounts to "Pleasure to have you here!".
945endmsg
946match ^/gotischerbereich/
947end
948
949region wassar
950parent navar
951longname in the City of Wassar
952msg
953Wassar City is an underwater city, situated underneath the Scorn continent. It was mainly
954inhabited by the creatures of water, but recently its entrance has been discovered and some
955overground inhabitants have moved in. The water creatures are known for their dislike and
956distrust of these new inhabitants, and have been recorded as attempting to murder them.
957endmsg
958match ^/underwatercity/
959end
960

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