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Comparing deliantra/maps/regions (file contents):
Revision 1.60 by root, Sun Oct 25 05:04:58 2009 UTC vs.
Revision 1.70 by root, Sat May 15 00:35:20 2010 UTC

1region world 1region world
2longname in The World 2longname in The World
3jail_map /scorn/misc/jail 3jail_map /scorn/misc/jail
4jail_x 16 4jail_x 16
5jail_y 1 5jail_y 1
6portal_map *scorn_town_portal 6portal_map *town_portal_scorn
7msg 7msg
8If you are seeing this, someone goofed, you should never see this message, and 8If you are seeing this, someone goofed, you should never see this message, and
9you should report this to the DM. 9you should report this to the DM.
10endmsg 10endmsg
11music ross/game1,ross/game6,ross/ross1 11music ross/game1,ross/game6,ross/ross1
74 74
75treasureone region_security_zone 75treasureone region_security_zone
76 arch bird 76 arch bird
77end 77end
78 78
79region greenway
80parent wilderness
81longname on the Greenway
82msg
83The elves are thought to have quicker ways to travel...
84endmsg
85end
86
87treasureone region_scorn_kingdom
88 arch bird
89 chance 3
90 more
91 arch gnoll
92 chance 2
93 more
94 arch goblin
95 chance 2
96 more
97 arch ogre
98 chance 1
99 more
100 arch killer_bee
101 chance 1
102end
103
104region scorn_kingdom
105parent world
106longname in the Kingdom of Scorn
107music km/thinking_out_loud,km/dance_monster
108chance 0.1
109randomitems region_scorn_kingdom
110msg
111Nestled snugly in a sheltered bay at the west of the Imperial Highway, Scorn
112is a safe and welcoming place for those who pass by. Its position on the
113Imperial highway allows it to maintain its importance as a stopping off
114point between the other major cities along the route and an attractive
115location for trade and commerce. This combined with the sheltered harbour and
116extensive shipping lines, ensures that Scorn remains a key crossroads
117bustling with activity, long after its former military dominance has
118diminished.
119endmsg
120end
121
79region highway 122region scorn_highway
80parent world 123parent scorn_kingdom
81longname on the imperial highway 124longname on the imperial highway
82chance 0.005 125chance 0.005
83randomitems region_security_zone 126randomitems region_security_zone
84music ross/game3 127music ross/game3
85msg 128msg
93way to travel over land. 136way to travel over land.
94endmsg 137endmsg
95end 138end
96 139
97region brest_highway 140region brest_highway
98parent world 141parent scorn_kingdom
99longname on the road connecting Scorn, Brest and Lake Country 142longname on the road connecting Scorn, Brest and Lake Country
100chance 0.005 143chance 0.005
101randomitems region_security_zone 144randomitems region_security_zone
102music ross/game6 145music ross/game6
103msg 146msg
104Unlike most places in the world, the area stretching from Scorn down 147Unlike most places in the world, the area stretching from Scorn down
105to Brest and Lake Country is patrolled regularly by kingdom soliders 148to Brest and Lake Country is patrolled regularly by kingdom soliders
106and should be relatively safe. Make sure you are not wandering too far 149and should be relatively safe. Make sure you are not wandering too far
107into the wilderness, though, as only the roads are under watch (and not 150into the wilderness, though, as only the roads are under watch (and not
108everywhere - Lake Country is notoriously dangerous). 151everywhere - Lake Country is notoriously dangerous).
109endmsg
110end
111
112region greenway
113parent wilderness
114longname on the Greenway
115msg
116The elves are thought to have quicker ways to travel...
117endmsg
118end
119
120treasureone region_scorn_kingdom
121 arch bird
122 chance 3
123 more
124 arch gnoll
125 chance 2
126 more
127 arch goblin
128 chance 2
129 more
130 arch ogre
131 chance 1
132 more
133 arch killer_bee
134 chance 1
135end
136
137region scorn_kingdom
138parent world
139longname in the Kingdom of Scorn
140music km/thinking_out_loud,km/dance_monster
141chance 0.1
142randomitems region_scorn_kingdom
143msg
144Nestled snugly in a sheltered bay at the west of the Imperial Highway, Scorn
145is a safe and welcoming place for those who pass by. Its position on the
146Imperial highway allows it to maintain its importance as a stopping off
147point between the other major cities along the route and an attractive
148location for trade and commerce. This combined with the sheltered harbour and
149extensive shipping lines, ensures that Scorn remains a key crossroads
150bustling with activity, long after its former military dominance has
151diminished.
152endmsg 152endmsg
153end 153end
154 154
155region scorn_county 155region scorn_county
156parent scorn_kingdom 156parent scorn_kingdom
214of Scorn. The riches and accomplishments of this one prosperous city 214of Scorn. The riches and accomplishments of this one prosperous city
215actually lead to it's downfall. Now, only terror and hardship remains -- 215actually lead to it's downfall. Now, only terror and hardship remains --
216demons and undead run rampant through the broken remains. 216demons and undead run rampant through the broken remains.
217endmsg 217endmsg
218match ^/euthville/ 218match ^/euthville/
219end
220
221region valdor
222parent scorn_kingdom
223longname in The Citystate of Valdor
224portal_map *town_portal_valdor
225msg
226Valdor is a city found inside a massive mountains area. Its origins
227are in a small miners village. Government form is monarchy, economy is
228capitalistic.
229
230Valdor provides Scorn with iron, coal, silver, gold etc. thus they are
231quite cheap there. Because of its location, Valdor imports a lot of food,
232clothes and other common cargo. Transport to Valdor is very difficult,
233the only ground roads go through dangerous mountain passes, and dragon
234transport is very expensive at Valdor, because of the difficulity of
235passing the mountains. Thus imported cargo sells very good in Valdor.
236
237Valdor through the history was always a small community, and until
238recently, it had very little contact with the rest of the world, because
239it was highly unprofitable to export iron through dragon transport or
240mountains. Because of that, being first under Scorn's protectorate, Valdor
241eventually proclaimed independence, which was accepted by all other cities
242on due to the geographical isolation of the city.
243endmsg
244match ^/lorak/
219end 245end
220 246
221region three_sisters 247region three_sisters
222parent world 248parent world
223longname on the island of the three sisters 249longname on the island of the three sisters
277randomitems region_navar_kingdom 303randomitems region_navar_kingdom
278chance 0.01 304chance 0.01
279jail_map /navar_city/jail/jail 305jail_map /navar_city/jail/jail
280jail_x 16 306jail_x 16
281jail_y 1 307jail_y 1
282portal_map /world/world_121_116 308portal_map *town_portal_navar
283portal_x 44
284portal_y 45
285msg 309msg
286Straddling the corner of the Imperial highway as it turns North near the 310Straddling the corner of the Imperial highway as it turns North near the
287Eastern border of the known world, and surrounded by dangerous territory, 311Eastern border of the known world, and surrounded by dangerous territory,
288Navar is an unlikely site for one of the world's grandest cities. 312Navar is an unlikely site for one of the world's grandest cities.
289Yet there it stands, dominating the skyline for miles around and showing the 313Yet there it stands, dominating the skyline for miles around and showing the
290same bustling activity expected of any thriving market town. 314same bustling activity expected of any thriving market town.
315endmsg
316end
317
318region navar_highway
319parent navar_kingdom
320longname on the imperial highway
321chance 0.005
322randomitems region_security_zone
323music ross/game3
324msg
325The Imperial Highway was built long ago, so much so that its origins are
326now long since passed out of recorded history and into the stuff of legends.
327In the years since its construction it has gained the name "The yellow Brick
328Road" on account of the distinctive colour of its paving. Whilst in former
329times the Imperial highway was safe to all who would pass along it, in
330recent times it has started to decay, as the toll of centuries comes to bear
331on this once-splendid testament to past powers. It is still the safest
332way to travel over land.
291endmsg 333endmsg
292end 334end
293 335
294region navar 336region navar
295parent navar_kingdom 337parent navar_kingdom
310 352
311region valleynoy 353region valleynoy
312parent navar_kingdom 354parent navar_kingdom
313longname on Valley Noy 355longname on Valley Noy
314music km/fire_prelude 356music km/fire_prelude
315portal_map /elmex/jeweler/town_portal 357portal_map *town_portal_valleynoy
316portal_x 4
317portal_y 3
318msg 358msg
319This island is famous for its many deep valleys. Few people live here, and 359This island is famous for its many deep valleys. Few people live here, and
320most of them mine the mountains for gems, crystals and precious metals. 360most of them mine the mountains for gems, crystals and precious metals.
321endmsg 361endmsg
322end 362end
338end 378end
339 379
340region brest_county 380region brest_county
341parent world 381parent world
342longname in Brest county 382longname in Brest county
343music km/the_dread 383music km/the_dread,km/dragon_and_toast.ogg
344chance 0.01 384chance 0.01
345randomitems region_brest_county 385randomitems region_brest_county
346portal_map /world/world_107_123 386portal_map *town_portal_brest
347portal_x 40
348portal_y 30
349msg 387msg
350Little is known about this mostly unexplored area. The harsh weather and dangerous 388Little is known about this mostly unexplored area. The harsh weather and dangerous
351wildlife prevented most adventurers from traveling in this area, and the rest seems 389wildlife prevented most adventurers from traveling in this area, and the rest seems
352to know how to keep their secrets to them. 390to know how to keep their secrets to them.
353endmsg 391endmsg
409parent world 447parent world
410longname in the sultanate of Darcap 448longname in the sultanate of Darcap
411music km/blue_scorpion,km/artifact 449music km/blue_scorpion,km/artifact
412randomitems region_darcap_county 450randomitems region_darcap_county
413chance 0.01 451chance 0.01
414portal_map /world/world_116_102 452portal_map *town_portal_darcap
415portal_x 36
416portal_y 25
417msg 453msg
418Isolated from the rest of the region by the ocean and an extensive 454Isolated from the rest of the region by the ocean and an extensive
419mountain range to the south, and possessing a massive natural harbour, 455mountain range to the south, and possessing a massive natural harbour,
420Darcap is a small, but easily defensible town, dominated by a pair of 456Darcap is a small, but easily defensible town, dominated by a pair of
421powerful guilds. The town is also noted for its circus, whose reputation 457powerful guilds. The town is also noted for its circus, whose reputation
491end 527end
492 528
493region santodominion_county 529region santodominion_county
494parent world 530parent world
495longname in the area around Santo Dominion 531longname in the area around Santo Dominion
496music km/dragon_and_toast,km/sancho_panza_gets_a_latte 532music km/sancho_panza_gets_a_latte
497msg 533msg
498Santo Dominion sits in a small bay to the north of Scorn. It is an 534Santo Dominion sits in a small bay to the north of Scorn. It is an
499important port of call for ships travelling to and from Scorn and is 535important port of call for ships travelling to and from Scorn and is
500also somewhat famous for its Opera and its Litle House of Horrors, two 536also somewhat famous for its Opera and its Litle House of Horrors, two
501magnificent cultural buildings you would not expect in so small a town as 537magnificent cultural buildings you would not expect in so small a town as
592end 628end
593 629
594region pupland 630region pupland
595parent world 631parent world
596longname in Pupland 632longname in Pupland
597music km/dragon_and_toast,km/an_upsetting_theme,km/ambush 633music km/an_upsetting_theme,km/ambush
598portal_map /pup_land/lone_town/town 634portal_map *town_portal_lone_town
599portal_x 9
600portal_y 13
601msg 635msg
602Pupland is as dangerous as a small puppy. It is a happy, thriving community of 636Pupland is as dangerous as a small puppy. It is a happy, thriving community of
603nice and peaceful people. Or at least so it seems on first sight... 637nice and peaceful people. Or at least so it seems on first sight...
604endmsg 638endmsg
605match ^/pup_land/ 639match ^/pup_land/
697 731
698region azumauindo 732region azumauindo
699parent world 733parent world
700longname in the Shogunate of Azumauindo 734longname in the Shogunate of Azumauindo
701music km/village_dawn,km/modern_vibes,km/atlantean_twilight,km/babylon 735music km/village_dawn,km/modern_vibes,km/atlantean_twilight,km/babylon
702portal_map /world/world_127_101 736portal_map *town_portal_azumauindo
703portal_x 37
704portal_y 5
705msg 737msg
706A hidden and closed civilization, at the far east of the world. 738A hidden and closed civilization, at the far east of the world.
707endmsg 739endmsg
708end 740end
709 741
710region dream 742region dream
711parent world 743parent world
712longname dreaming? 744longname dreaming?
713music km/celtic_impulse 745music km/celtic_impulse
714portal_map /mlab/cloudworlddecity 746portal_map *town_portal_cdc
715portal_x 57
716portal_y 120
717msg 747msg
718You do not know if you are awake or still dreaming. 748You do not know if you are awake or still dreaming.
719endmsg 749endmsg
720match ^/mlab/ 750match ^/mlab/
721end 751end
817 847
818region heaven 848region heaven
819parent world 849parent world
820longname in Heaven Town 850longname in Heaven Town
821music km/thinking_out_loud,km/dance_monster 851music km/thinking_out_loud,km/dance_monster
822portal_map /heaven/town 852portal_map *town_portal_heaven
823portal_x 24
824portal_y 15
825msg 853msg
826You feel a little bit afloat and very calm. This is heaven! The Heaven Town is 854You feel a little bit afloat and very calm. This is heaven! The Heaven Town is
827built by the joint effort of the worlds population under guidance of Valriel 855built by the joint effort of the worlds population under guidance of Valriel
828and Gaea. 856and Gaea.
829endmsg 857endmsg
832 860
833region tindervale 861region tindervale
834parent navar_kingdom 862parent navar_kingdom
835longname in The Fireborn Capitol of Tindervale 863longname in The Fireborn Capitol of Tindervale
836music km/thinking_out_loud,km/dance_monster 864music km/thinking_out_loud,km/dance_monster
837portal_map /art/keepgrounds 865portal_map *town_portal_tindervale
838portal_x 12
839portal_y 2
840msg 866msg
841This small town, is the center of activity for the fireborn race. 867This small town, is the center of activity for the fireborn race.
842In its centre lies the keep of the fireborn Art. 868In its centre lies the keep of the fireborn Art.
843endmsg 869endmsg
844match ^/art/ 870match ^/art/
845end 871end
846 872
847region celvear 873region celvear
848parent navar_kingdom 874parent navar_kingdom
849longname in Celvear Port 875longname in Celvear Port
850portal_map /world/world_117_122 876portal_map *town_portal_celvear
851portal_x 16
852portal_y 20
853msg 877msg
854A town under the dominion of The Kingdom of Navar. Celvear is a small port 878A town under the dominion of The Kingdom of Navar. Celvear is a small port
855that guards the bay of Navar and, for this, has great strategic value to Navar, 879that guards the bay of Navar and, for this, has great strategic value to Navar,
856which in turn gives Celvear a lot of freedom on how to interpret the law. 880which in turn gives Celvear a lot of freedom on how to interpret the law.
857endmsg 881endmsg
901numerous ships at the bottom of the sea. 925numerous ships at the bottom of the sea.
902endmsg 926endmsg
903match ^/whalingoutpost/ 927match ^/whalingoutpost/
904end 928end
905 929
930region gotisch
931parent navar_kingdom
932longname in The Principality Gotisch
933msg
934Gotisch is located in a rocky and mostly barren area. It comes second only
935to the great desert near tindervale in its hostility to life, and is, in
936fact, located right to the east of that desert.
937
938Since the area is so barren, the dwarven inhabitants mostly dwell in the
939mountainous areas and have worked small miracles in making those areas
940suitable for farming.
941
942Common to all the cities in the Principality of Gotisch is that they speak
943a funny language, that often sounds extremely threatening when all that
944was actually said amounts to "Pleasure to have you here!".
945endmsg
946match ^/gotischerbereich/
947end
948
949region wassar
950parent navar
951longname in the City of Wassar
952portal_map *town_portal_wassar
953music km/water_prelude
954msg
955Wassar City is an underwater city, situated underneath the Navar continent. It was mainly
956inhabited by the creatures of water, but recently its entrance has been discovered and some
957overground inhabitants have moved in. The water creatures are known for their dislike and
958distrust of the overland creatures who have moved in, and generally only respect them once
959they are a citizen. This does not hold true for members of the government, however they do
960find hate in the worshippers of Ixalovh's enemy god, Ruggilli.
961endmsg
962match ^/wassar/
963end
964

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