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Comparing deliantra/maps/regions (file contents):
Revision 1.35 by root, Sat Jul 7 23:40:46 2007 UTC vs.
Revision 1.72 by root, Sat May 15 01:25:02 2010 UTC

1region world 1region world
2longname in The World 2longname in The World
3jail_map /scorn/misc/jail 3jail_map /scorn/misc/jail
4jail_x 16 4jail_x 16
5jail_y 1 5jail_y 1
6portal_map /world/world_104_115 6portal_map *town_portal_scorn
7portal_x 39
8portal_y 33
9msg 7msg
10If you are seeing this, someone goofed, you should never see this message, and 8If you are seeing this, someone goofed, you should never see this message, and
11you should report this to the DM. 9you should report this to the DM.
12endmsg 10endmsg
11music ross/game1,ross/game6,ross/ross1
13end 12end
14 13
15region wilderness 14region wilderness
16parent world 15parent world
17longname somewhere in the wilderness 16longname somewhere in the wilderness
26end 25end
27 26
28region panthalassa 27region panthalassa
29parent world 28parent world
30longname somewhere on the great ocean panthalassa 29longname somewhere on the great ocean panthalassa
30music ross/ross3,km/water_prelude
31msg 31msg
32Few people ventured far enough to reach the ocean Panthalassa. Its extent 32Few people ventured far enough to reach the ocean Panthalassa. Its extent
33is completely unknown, subject of some weird theories only, and nothing is 33is completely unknown, subject of some weird theories only, and nothing is
34known about its depth, the life it contains or the dangers it holds. No 34known about its depth, the life it contains or the dangers it holds. No
35ship ventured far into it and came back. The only thing known about it is this: 35ship ventured far into it and came back. The only thing known about it is this:
57longname at the creation 57longname at the creation
58msg 58msg
59Who knows where this place is, but all have seen it. As mysterious as it is, 59Who knows where this place is, but all have seen it. As mysterious as it is,
60it's just another part of life. 60it's just another part of life.
61endmsg 61endmsg
62music km/fairytale_waltz
62end 63end
63 64
64region southpole 65region southpole
65parent world 66parent world
66longname near the south pole 67longname near the south pole
68music km/spacial_winds
67msg 69msg
68A cold place in the very south of the world. Strange monsters guard their 70A cold place in the very south of the world. Strange monsters guard their
69territory here but also many treasures are said to be found here. 71territory here but also many treasures are said to be found here.
70endmsg 72endmsg
71end 73end
72 74
73treasureone region_security_zone 75treasureone region_security_zone
74 arch bird 76 arch bird
75end 77end
76 78
79region greenway
80parent wilderness
81longname on the Greenway
82msg
83The elves are thought to have quicker ways to travel...
84endmsg
85end
86
87treasureone region_scorn_kingdom
88 arch bird
89 chance 3
90 more
91 arch gnoll
92 chance 2
93 more
94 arch goblin
95 chance 2
96 more
97 arch ogre
98 chance 1
99 more
100 arch killer_bee
101 chance 1
102end
103
104region scorn_kingdom
105parent world
106longname in the Kingdom of Scorn
107music km/thinking_out_loud,km/dance_monster
108chance 0.1
109randomitems region_scorn_kingdom
110msg
111Nestled snugly in a sheltered bay at the west of the Imperial Highway, Scorn
112is a safe and welcoming place for those who pass by. Its position on the
113Imperial highway allows it to maintain its importance as a stopping off
114point between the other major cities along the route and an attractive
115location for trade and commerce. This combined with the sheltered harbour and
116extensive shipping lines, ensures that Scorn remains a key crossroads
117bustling with activity, long after its former military dominance has
118diminished.
119endmsg
120end
121
77region highway 122region scorn_highway
78parent world 123parent scorn_kingdom
79longname on the imperial highway 124longname on the imperial highway
125music @travel
80chance 0.005 126chance 0.005
81randomitems region_security_zone 127randomitems region_security_zone
82msg 128msg
83The Imperial Highway was built long ago, so much so that its origins are 129The Imperial Highway was built long ago, so much so that its origins are
84now long since passed out of recorded history and into the stuff of legends. 130now long since passed out of recorded history and into the stuff of legends.
90way to travel over land. 136way to travel over land.
91endmsg 137endmsg
92end 138end
93 139
94region brest_highway 140region brest_highway
95parent world 141parent scorn_kingdom
96longname on the road connecting Scorn, Brest and Lake Country 142longname on the road connecting Scorn, Brest and Lake Country
143music @travel
97chance 0.005 144chance 0.005
98randomitems region_security_zone 145randomitems region_security_zone
146music ross/game6
99msg 147msg
100Unlike most places in the world, the area stretching from Scorn down 148Unlike most places in the world, the area stretching from Scorn down
101to Brest and Lake Country is patrolled regularly by kingdom soliders 149to Brest and Lake Country is patrolled regularly by kingdom soliders
102and should be relatively safe. Make sure you are not wandering too far 150and should be relatively safe. Make sure you are not wandering too far
103into the wilderness, though, as only the roads are under watch (and not 151into the wilderness, though, as only the roads are under watch (and not
104everywhere - Lake Country is notoriously dangerous). 152everywhere - Lake Country is notoriously dangerous).
105endmsg 153endmsg
106end 154end
107 155
108region greenway
109parent wilderness
110longname on the Greenway
111msg
112The elves are thought to have quicker ways to travel...
113endmsg
114end
115
116treasureone region_scorn_kingdom
117 arch bird
118 chance 3
119 more
120 arch gnoll
121 chance 2
122 more
123 arch goblin
124 chance 2
125 more
126 arch ogre
127 chance 1
128 more
129 arch killer_bee
130 chance 1
131end
132
133region scorn_kingdom
134parent world
135longname in the kingdom of Scorn
136chance 0.1
137randomitems region_scorn_kingdom
138msg
139Nestled snugly in a sheltered bay at the west of the Imperial Highway, Scorn
140is a safe and welcoming place for those who pass by. Its position on the
141Imperial highway allows it to maintain its importance as a stopping off
142point between the other major cities along the route and an attractive
143location for trade and commerce. This combined with the sheltered harbour and
144extensive shipping lines, ensures that Scorn remains a key crossroads
145bustling with activity, long after its former military dominance has
146diminished.
147endmsg
148end
149
150region scorn_county 156region scorn_county
151parent scorn_kingdom 157parent scorn_kingdom
152longname in the county of Scorn 158longname in the county of Scorn
153chance 0.01 159chance 0.01
154randomitems region_scorn_kingdom 160randomitems region_scorn_kingdom
165end 171end
166 172
167region scorn 173region scorn
168parent scorn_county 174parent scorn_county
169longname in the City of Scorn 175longname in the City of Scorn
170chance 0.002 176music jm/03 - Strings,jm/05 - Comienza,jm/05 - Kukurukú,jm/06 - Second Creative,jm/08 - Semana Santa,jm/09 - Cuatro Rápido,jm/09 - Qvimera ft BXe - Hip Hop,jm/11 - Mi primer y último reggaetón,jm/12 - Melodía F,jm/14 - Chill Out
171randomitems region_generic_city 177randomitems region_generic_city
172msg 178msg
173Here, in amidst the trading activity at the heart of scorn you find 179Here, in amidst the trading activity at the heart of scorn you find
174yourself scarcely able to hear yourself think with the din of commerce all around 180yourself scarcely able to hear yourself think with the din of commerce all around
175you as shop keepers and traders shout their wares. 181you as shop keepers and traders shout their wares.
178end 184end
179 185
180region scornarena 186region scornarena
181parent scorn 187parent scorn
182longname within the Scorn arena 188longname within the Scorn arena
189music km/power_restored
183msg 190msg
184A giant ampitheatre made of white stone that glistens in the sunlight. People in the stands cheering and screaming for blood. The finality of the gates that come crashing down behind the gladiators below them, and the certain knowledge that only one will survive. 191A giant ampitheatre made of white stone that glistens in the sunlight. People in the stands cheering and screaming for blood. The finality of the gates that come crashing down behind the gladiators below them, and the certain knowledge that only one will survive.
185endmsg 192endmsg
186end 193end
187 194
188region scornoldcity 195region scornoldcity
189parent scorn 196parent scorn
190longname within the remains of Old Scorn 197longname within the remains of Old Scorn
198music km/crisis
191msg 199msg
192You find yourself gasping in wonder at the extensive caverns underneath the city, 200You find yourself gasping in wonder at the extensive caverns underneath the city,
193here there remains the ruins of old Scorn. A reminder of the great power the city 201here there remains the ruins of old Scorn. A reminder of the great power the city
194once possessed, and a sign of how far it has fallen. As you look around however 202once possessed, and a sign of how far it has fallen. As you look around however
195you notice that whilst the previous inhabitants of these ruins are no longer 203you notice that whilst the previous inhabitants of these ruins are no longer
199end 207end
200 208
201region euthville 209region euthville
202parent scorn_kingdom 210parent scorn_kingdom
203longname at the ruins of Euthville 211longname at the ruins of Euthville
212music km/unrelenting
204msg 213msg
205The ruins of Euthville can be found just off the Imperial Highway north 214The ruins of Euthville can be found just off the Imperial Highway north
206of Scorn. The riches and accomplishments of this one prosperous city 215of Scorn. The riches and accomplishments of this one prosperous city
207actually lead to it's downfall. Now, only terror and hardship remains -- 216actually lead to it's downfall. Now, only terror and hardship remains --
208demons and undead run rampant through the broken remains. 217demons and undead run rampant through the broken remains.
209endmsg 218endmsg
210match ^/euthville/ 219match ^/euthville/
211end 220end
212 221
222region valdor
223parent scorn_kingdom
224longname in The Citystate of Valdor
225music jm/bxe_na_colaboracion_con_gonzalo_1,jm/mw_gwendolyn
226portal_map *town_portal_valdor
227msg
228Valdor is a city found inside a massive mountains area. Its origins
229are in a small miners village. Government form is monarchy, economy is
230capitalistic.
231
232Valdor provides Scorn with iron, coal, silver, gold etc. thus they are
233quite cheap there. Because of its location, Valdor imports a lot of food,
234clothes and other common cargo. Transport to Valdor is very difficult,
235the only ground roads go through dangerous mountain passes, and dragon
236transport is very expensive at Valdor, because of the difficulity of
237passing the mountains. Thus imported cargo sells very good in Valdor.
238
239Valdor through the history was always a small community, and until
240recently, it had very little contact with the rest of the world, because
241it was highly unprofitable to export iron through dragon transport or
242mountains. Because of that, being first under Scorn's protectorate, Valdor
243eventually proclaimed independence, which was accepted by all other cities
244on due to the geographical isolation of the city.
245endmsg
246match ^/lorak/
247end
248
213region three_sisters 249region three_sisters
214parent world 250parent world
215longname on the island of the three sisters 251longname on the island of the three sisters
252music km/feral_chase
216msg 253msg
217Little is known about this island except that it is surrounded 254What should be a nice island protected by a shield wall of high mountains
218by a shield wall of high mountains. 255is rife in discord. Three Sisters, on their quest to immortality, found
256a way to craft an item that rivaled creations from the ancient gods. For
257such an infractions - the ancient gods punished The Sisters, leaving
258them scarred and disfigured with wounds that would have killed any one
259else. The curse of immortality was then realized, but incomplete. Each
260of The Three Sisters lost their greatest Gift, which now reside deep in
261the vaults of the nearby factions. For centuries now, conflict erupts
262daily as raids between each sect fights to a inevitable stalemate with one
263another over control of each Sister's Gift. Trapped in their tower, The
264Three Sisters wait for destiny to grant them one last favor by making them
265whole once again. Now that the ancient gods are no more - they could once
266again practice their craft.
219endmsg 267endmsg
268match ^/sisters/
220end 269end
221 270
222region middle_island 271region middle_island
223parent scorn_kingdom 272parent scorn_kingdom
224longname on the middle island 273longname on the middle island
274music km/we_got_trouble
225msg 275msg
226This is a mostly deserted and boring island. It is so boring, in fact, 276This is a mostly deserted and boring island. It is so boring, in fact,
227that nobody cared to name it, so everybody just calls it "the middle 277that nobody cared to name it, so everybody just calls it "the middle
228island", as it is situated roughly in the middle between the Navar and 278island", as it is situated roughly in the middle between the Navar and
229Scorn kingdoms. The fact that it is almost devoid of human settlements 279Scorn kingdoms. The fact that it is almost devoid of human settlements
248 chance 7 298 chance 7
249end 299end
250 300
251region navar_kingdom 301region navar_kingdom
252parent world 302parent world
253longname in the kingdom of Navar 303music km/kumasi_groove,jm/bxe_na_oriental
304longname in the region around Navar
254randomitems region_navar_kingdom 305randomitems region_navar_kingdom
255chance 0.01 306chance 0.01
256jail_map /navar_city/jail/jail 307jail_map /navar_city/jail/jail
257jail_x 16 308jail_x 16
258jail_y 1 309jail_y 1
259portal_map /world/world_121_116 310portal_map *town_portal_navar
260portal_x 44
261portal_y 45
262msg 311msg
263Straddling the corner of the Imperial highway as it turns North near the 312Straddling the corner of the Imperial highway as it turns North near the
264Eastern border of the known world, and surrounded by dangerous territory, 313Eastern border of the known world, and surrounded by dangerous territory,
265Navar is an unlikely site for one of the world's grandest cities. 314Navar is an unlikely site for one of the world's grandest cities.
266Yet there it stands, dominating the skyline for miles around and showing the 315Yet there it stands, dominating the skyline for miles around and showing the
267same bustling activity expected of any thriving market town. 316same bustling activity expected of any thriving market town.
268endmsg 317endmsg
269end 318end
270 319
320region navar_highway
321parent navar_kingdom
322longname on the imperial highway
323music @travel
324chance 0.005
325randomitems region_security_zone
326msg
327The Imperial Highway was built long ago, so much so that its origins are
328now long since passed out of recorded history and into the stuff of legends.
329In the years since its construction it has gained the name "The yellow Brick
330Road" on account of the distinctive colour of its paving. Whilst in former
331times the Imperial highway was safe to all who would pass along it, in
332recent times it has started to decay, as the toll of centuries comes to bear
333on this once-splendid testament to past powers. It is still the safest
334way to travel over land.
335endmsg
336end
337
271region navar 338region navar
272parent navar_kingdom 339parent navar_kingdom
273longname in the city of Navar 340longname in the City of Navar
341music ross/ross5
274chance 0.002 342chance 0.002
275randomitems region_generic_city 343randomitems region_generic_city
276jail_map /navar_city/jail/jail 344jail_map /navar_city/jail/jail
277jail_x 16 345jail_x 16
278jail_y 1 346jail_y 1
279msg 347msg
280The heart of the Navar region: Navar city. It's said it's the gathering of 348The heart of the Navar region: Navar city. It's said it's the gathering of
281opportunities! Meet experienced adventurers and clever shop keepers or explore 349opportunities! Meet experienced adventurers and clever shop keepers or explore
282the unexplored dungeons. 350the unexplored dungeons.
283endmsg 351endmsg
284match ^/navar_city/ 352match ^/navar_city/
285end 353end
286 354
287region valleynoy 355region valleynoy
288parent navar_kingdom 356parent navar_kingdom
289longname on valley noy 357longname on Valley Noy
358music km/fire_prelude
359portal_map *town_portal_valleynoy
290msg 360msg
291This island is famous for its many deep valleys. Few people live here, and 361This island is famous for its many deep valleys. Few people live here, and
292most of them mine the mountains for gems, crystals and precious metals. 362most of them mine the mountains for gems, crystals and precious metals.
293endmsg 363endmsg
294end 364end
310end 380end
311 381
312region brest_county 382region brest_county
313parent world 383parent world
314longname in Brest county 384longname in Brest county
385music km/the_dread,km/dragon_and_toast,jm/bxe_vu_triste
315chance 0.01 386chance 0.01
316randomitems region_brest_county 387randomitems region_brest_county
317portal_map /world/world_107_123 388portal_map *town_portal_brest
318portal_x 40
319portal_y 30
320msg 389msg
321Little is known about this mostly unexplored area. The harsh weather and dangerous 390Little is known about this mostly unexplored area. The harsh weather and dangerous
322wildlife prevented most adventurers from traveling in this area, and the rest seems 391wildlife prevented most adventurers from traveling in this area, and the rest seems
323to know how to keep their secrets to them. 392to know how to keep their secrets to them.
324endmsg 393endmsg
332parent brest_county 401parent brest_county
333longname in Brest 402longname in Brest
334randomitems region_brest 403randomitems region_brest
335chance 0.01 404chance 0.01
336msg 405msg
337The city of the tough. Only few adventurers find their way here without 406The town of the tough. Only few adventurers find their way here without
338finding death instead. But the ones who found it build up a city in the midst 407meeting death instead. But the ones who found it built up a city in the midst
339of nowhere cornered by high and unpassable mountains. 408of nowhere, cornered by high and unpassable mountains.
340endmsg 409endmsg
341match ^/brest/ 410match ^/brest/
342end 411end
343 412
344treasureone region_darcap_county 413treasureone region_darcap_county
377end 446end
378 447
379region darcap_county 448region darcap_county
380parent world 449parent world
381longname in the sultanate of Darcap 450longname in the sultanate of Darcap
451music km/blue_scorpion,km/artifact,jm/mmm_icarus
382randomitems region_darcap_county 452randomitems region_darcap_county
383chance 0.01 453chance 0.01
384portal_map /world/world_116_102 454portal_map *town_portal_darcap
385portal_x 36
386portal_y 25
387msg 455msg
388Isolated from the rest of the region by the ocean and an extensive 456Isolated from the rest of the region by the ocean and an extensive
389mountain range to the south, and possessing a massive natural harbour, 457mountain range to the south, and possessing a massive natural harbour,
390Darcap is a small, but easily defensible town, dominated by a pair of 458Darcap is a small, but easily defensible town, dominated by a pair of
391powerful guilds. The town is also noted for its circus, whose reputation 459powerful guilds. The town is also noted for its circus, whose reputation
406end 474end
407 475
408region darcapcircus 476region darcapcircus
409parent darcap 477parent darcap
410longname in the Darcap Circus 478longname in the Darcap Circus
479music km/waunobe_march,km/comic_hero
411msg 480msg
412This circus' reputation draws visitors from all over the world. 481This circus' reputation draws visitors from all over the world.
413endmsg 482endmsg
414end 483end
415 484
436region wolfsburg_county 505region wolfsburg_county
437parent world 506parent world
438longname near the port of Wolfsburg 507longname near the port of Wolfsburg
439randomitems region_wolfsburg_county 508randomitems region_wolfsburg_county
440chance 0.01 509chance 0.01
510music km/miris_magic_dance,km/netherworld_shanty
441msg 511msg
442Located on an island far away from the coast, Wolfsburg relies entirely on its 512Located on an island far away from the coast, Wolfsburg relies entirely on its
443quay to supply the town and as a result has a strong seafaring tradition among 513quay to supply the town and as a result has a strong seafaring tradition among
444its populence. 514its populence.
445endmsg 515endmsg
459end 529end
460 530
461region santodominion_county 531region santodominion_county
462parent world 532parent world
463longname in the area around Santo Dominion 533longname in the area around Santo Dominion
534music km/sancho_panza_gets_a_latte
464msg 535msg
465Santo Dominion sits in a small bay to the north of Scorn. It is an 536Santo Dominion sits in a small bay to the north of Scorn. It is an
466important port of call for ships travelling to and from Scorn and is 537important port of call for ships travelling to and from Scorn and is
467also somewhat famous for its Opera and its Litle House of Horrors, two 538also somewhat famous for its Opera and its Litle House of Horrors, two
468magnificent cultural buildings you would not expect in so small a town as 539magnificent cultural buildings you would not expect in so small a town as
495end 566end
496 567
497region lakecountry 568region lakecountry
498parent world 569parent world
499longname in Lake Country 570longname in Lake Country
571music jm/baal_final_march
500randomitems region_lake_country 572randomitems region_lake_country
501chance 0.015 573chance 0.015
502msg 574msg
503Lake Country originally was where the elves lived who where exiled 575Lake Country originally was where the elves lived who where exiled
504from the north by the kings of Scorn, during the Vth millenia EK. They 576from the north by the kings of Scorn, during the Vth millenia EK. They
505named the area Vkovzerov. The major elven city of Vkovzerov was 577named the area Vkovzerov. The major elven city of Vkovzerov was
506Tashkeren-tah. It was destroyed by a Water arch-elemental in 4453EK. 578Tashkeren-tah. It was destroyed by a Water arch-elemental in 4453EK.
579
580Repopulated by Lord Butakis, this land is a unique region of lakes, rivers and the sea.
581Changes, both natural and unnatural, had drastically transformed the landscape of
582this area. Rivers had been diverted, lakes were drained, and the sea had reseeded -
583only to have all this undone or remade through a catastrophic flood a decade later.
584As a result of this devastation, one needs to recognize the hardship and sorrow
585that has been a burden on this land. Many lives have been lost, several graves -
586marked and unmarked fill area. Rumors that the fog, which covers the land, is a
587testament of the grief and anguish experienced by the first settlers has drawn
588those brave enough to face such superstition. Another interest of lore is the
589wandering spirit from the nearby forest; a spirit in which seems to be holding a
590grudge from ages ago. Others travel to Lake Country because of its reputation -
591the rich shops operated by retired adventurers, the Training Tower and the safety
592 within the Fortress of Lord Butakis.
507endmsg 593endmsg
594match ^/lake_country/(?!Butakis/)
595end
596
597region butakisfortress
598parent lakecountry
599longname in the Fortress of Lord Butakis
600msg
601The Fortress of Lord Butakis stands as a testament to the determination of Butakis
602to settle and secure the area called Lake Country. This bastion of security provides
603a hard line of defense against the demons, dragons, rogue wizard faction and agents
604of chaos that plague this land. While the stronghold stands in defiance of disorder,
605there seems to be dark forces at work from the inside; slowly whittling away the
606foundation of what the Fortress represents. As a result of this, security of the
607Fortress has greatly increased in the past years. A few have grown concerned over
608the very crowded prison filled with accused spies, thieves, and worse.
609endmsg
508match ^/lake_country/ 610match ^/lake_country/Butakis/
509end 611end
510 612
511region portjoseph 613region portjoseph
512parent world 614parent world
513longname in Port Joseph 615longname in Port Joseph
514chance 0.002 616chance 0.002
515randomitems region_generic_city 617randomitems region_generic_city
516msg 618msg
517Port Joseph is a boring fishing village near Scorn. Boring indeed it seems. But 619Port Joseph is located on the largest (which isn't saying much) of a chain of
518not everything is as it seems... 620islands west of the Kingdom of Scorn. While the island doesn't boast very much,
621most everything there is very practical. How the times have changed. The early
622days of Port Joseph was a haven for the most ruthless band of pirates that the
623high seas has ever seen. The infamous reputation of Port Joseph died with the
624passing of renowned pirate admiral, Moogley Bill. While his legend lives on,
625his treasure horde is still missing. Thanks to increased presence and protection
626from The King's Navy, many trade routes now pass through or near the area, so
627that makes the Port a frequent stop and transfer point for merchants.
628However, the pirate roots are still relevant today.
519endmsg 629endmsg
520match ^/port_joseph/ 630match ^/port_joseph/
521end 631end
522 632
523region pupland 633region pupland
524parent world 634parent world
525longname in Pupland 635longname in Pupland
526portal_map /pup_land/lone_town/town 636music km/an_upsetting_theme,km/ambush
527portal_x 9 637portal_map *town_portal_lone_town
528portal_y 13
529msg 638msg
530Pupland is as dangerous as a small puppy. It is a happy, thriving community of 639Pupland is as dangerous as a small puppy. It is a happy, thriving community of
531nice and peaceful people. Or at least so it seems on first sight... 640nice and peaceful people. Or at least so it seems on first sight...
532endmsg 641endmsg
533match ^/pup_land/ 642match ^/pup_land/
534end 643end
535 644
536region ancientpupland 645region ancientpupland
537parent pupland 646parent pupland
538longname in the Pupland of times long past 647longname in the Pupland of times long past
648music km/misuse
539msg 649msg
540You have been thrown to this ancient version of pupland through some 650You have been thrown to this ancient version of pupland through some
541unidentified time travel magic. Nobody knows what dangers or joys 651unidentified time travel magic. Nobody knows what dangers or joys
542are waiting here. 652are waiting here.
543endmsg 653endmsg
565much better airline and road infrastructure. 675much better airline and road infrastructure.
566endmsg 676endmsg
567match ^/pup_land/lone_town/ 677match ^/pup_land/lone_town/
568end 678end
569 679
680region aldwulf
681parent world
682longname in the aldwulf archipelago
683music km/thinking_out_loud,km/dance_monster
684chance 0.1
685msg
686Situated in some distance to the nearest continent, the aldwulf
687archipelago has a very distinct culture. Unlike in other parts of the
688world, you can actually find civilised kobold races here. Important
689sightseeing stops are the water town and the various kobold towns.
690endmsg
691match ^/aldwulf/
692end
693
570region stoneville_county 694region stoneville_county
571parent world 695parent world
572longname near Stoneville 696longname near Stoneville
697music km/legend_of_one
573msg 698msg
574The area surrounding Stoneville is also called "Dragon Island". 699Stoneville is a small ship port located on the western side of
575Not that there would be much area, but still... 700Dragon Island. The island primarily serves as a vacation residence
701for wealthy merchants and adventurers. For those who are not
702quite ready for retirement or seeking fame - guilds and shops keep
703those travelers well stocked and tested. Of course, the islands
704riches also seem to attract those with nefarious purposes who have
705taken hold of the various caves in the nearby mountains. And in
706some cases, more closer to home then what most inhabitants would like.
576endmsg 707endmsg
577end 708end
578 709
579region stoneville 710region stoneville
580parent stoneville_county 711parent stoneville_county
581longname in Stoneville City 712longname in Stoneville City
713music jm/baal_shadows_of_the_night,jm/bxe_vu_desierto
582chance 0.002 714chance 0.002
583randomitems region_generic_city 715randomitems region_generic_city
584msg 716msg
585Stoneville is the home of such adventurous places as the Adventurers 717Stoneville is the home of such adventurous places as the Adventurers
586Guild, the Adventurous Shop and the Burning Adventurer. The island, albeit 718Guild, the Adventurous Shop and the Burning Adventurer. The island, albeit
591end 723end
592 724
593region firevolcano 725region firevolcano
594parent world 726parent world
595longname in the Fire Volcano 727longname in the Fire Volcano
728music km/neolith,km/thinking_out_loud
596msg 729msg
597This fiery volcano rose up from the mountains one day. It is inhabited by a 730This fiery volcano rose up from the mountains one day. It is inhabited by a
598strange race of fire creatures who seem friendly, but very competitive. 731strange race of fire creatures who seem friendly, but very competitive.
599endmsg 732endmsg
600end 733end
601 734
602region azumauindo 735region azumauindo
603parent world 736parent world
604longname in the Shogunate of Azumauindo 737longname in the Shogunate of Azumauindo
605portal_map /world/world_127_101 738music jm/tws_green_island,jm/tws_birds_in_the_sunrise
606portal_x 37 739portal_map *town_portal_azumauindo
607portal_y 5
608msg 740msg
609A hidden and closed civilization, at the far east of the world. 741A hidden and closed civilization, at the far east of the world.
610endmsg 742endmsg
611end 743end
612 744
613region dream 745region dream
614parent world 746parent world
615longname dreaming? 747longname dreaming?
616portal_map /mlab/cloudworlddecity 748music km/celtic_impulse
617portal_x 57 749portal_map *town_portal_cdc
618portal_y 120
619msg 750msg
620You do not know if you are awake or still dreaming. 751You do not know if you are awake or still dreaming.
621endmsg 752endmsg
622match ^/mlab/ 753match ^/mlab/
623end 754end
649endmsg 780endmsg
650end 781end
651 782
652region kingdomofsaints 783region kingdomofsaints
653parent dream 784parent dream
654longname in the kingdom of Saints 785longname in the Kingdom of Saints
655msg 786msg
656A kingdom where pagan worship is outlawed and magic scorned. Dispite this there is said to 787A kingdom where pagan worship is outlawed and magic scorned. Dispite this there is said to
657be much advanced knowlege known to it, outside the realms of sorcery and superstition. 788be much advanced knowlege known to it, outside the realms of sorcery and superstition.
658The kingdom has a severe shortage of gold and thus prefers outsiders to pay debts in the metal, 789The kingdom has a severe shortage of gold and thus prefers outsiders to pay debts in the metal,
659however it is rich in iron and copper ore, aswell as emeralds, though it's emerald production 790however it is rich in iron and copper ore, aswell as emeralds, though it's emerald production
702plants in existance, as well as the only working centerfuge throughout the 833plants in existance, as well as the only working centerfuge throughout the
703explored world. 834explored world.
704endmsg 835endmsg
705end 836end
706 837
838region ipo_meeting
839parent world
840longname in the IPO meeting room
841msg
842Completely carved out of a non-magic plane that consists of dense rock,
843the IPO meeting room is considered one of the most illustruous achievement
844of modern magic.
845
846Most Post Offices have a connection to this room, making it possible for
847people living in distant regions to meet each other in person.
848endmsg
849end
850
851region heaven
852parent world
853longname in Heaven Town
854music km/thinking_out_loud,km/dance_monster
855portal_map *town_portal_heaven
856msg
857You feel a little bit afloat and very calm. This is heaven! The Heaven Town is
858built by the joint effort of the worlds population under guidance of Valriel
859and Gaea.
860endmsg
861match ^/heaven/
862end
863
864region tindervale
865parent navar_kingdom
866longname in The Fireborn Capitol of Tindervale
867music km/thinking_out_loud,km/dance_monster
868portal_map *town_portal_tindervale
869msg
870This small town, is the center of activity for the fireborn race.
871In its centre lies the keep of the fireborn Art.
872endmsg
873match ^/art/
874end
875
876region celvear
877parent navar_kingdom
878longname in Celvear Port
879music jm/mw_the_death_of_magic,jm/bxe_vu_pieza_pequena_2,jm/bxe_vu_pieza_pequena_5
880portal_map *town_portal_celvear
881msg
882A town under the dominion of The Kingdom of Navar. Celvear is a small port
883that guards the bay of Navar and, for this, has great strategic value to Navar,
884which in turn gives Celvear a lot of freedom on how to interpret the law.
885endmsg
886match ^/celvear_port/
887end
888
889region lostwages
890parent navar_kingdom
891longname in the town of Lostwages
892msg
893Lostwages is a small town (it calls itself "city") that boasts of a
894casino, something not common in the Kingdom of Scorn due to strict
895anti-gambling laws. This was made possible by some clever contracts,
896putting Lostwages under the jurisdiction of Navar, even though is is surrounded
897by the Kingdom of Scorn.
898endmsg
899match ^/lostwages/
900end
901
902region marksel
903parent navar_kingdom
904longname in the Hamlet of Lord Marksel
905msg
906Situated about half way between The Kingdom of Navar and The Sultanate of Darcap,
907Marksel is a mining town whose old motto seemed to be, "Enough to Live With."
908A small group of sages, with their research, drives the demand for the mines rich
909metal. As long as the work pays wages enough to keep the ale flowing from the
910nearby tavern, miners will be back at their post the following day. Something has
911changed though, just as the hamlet was about to prosper, the trade roads leading
912to it fell under siege from bandits. The merchant trade contracts have defaulted;
913the roads are too risky and unsafe. The forces of Lord Marksel have seen the
914tide of battle tip away from their favor. Their hope dims with each passing day.
915endmsg
916match ^/marksel/
917end
918
919region whalingoutpost
920parent navar_kingdom
921longname at the Whaling Outpost
922msg
923Also known as Terra Glaci in Old Navarian, this frozen wasteland is located on the far edge of
924the known world. The "Land of Frost" has been partially settled by those brave (or foolish)
925enough to fend off the Polar Bears, Ice elementals, Frost Dragons and similar monstrosities.
926Those in residence make a living (well, mere existence) out of whaling, which is why many of
927the nearby islands make up the Whaling Outpost. No one knows for sure who or how many reside
928around here, as the appetite of any wondering beast leaves countless dwellings empty and
929numerous ships at the bottom of the sea.
930endmsg
931match ^/whalingoutpost/
932end
933
934region gotisch
935parent navar_kingdom
936longname in The Principality Gotisch
937msg
938Gotisch is located in a rocky and mostly barren area. It comes second only
939to the great desert near tindervale in its hostility to life, and is, in
940fact, located right to the east of that desert.
941
942Since the area is so barren, the dwarven inhabitants mostly dwell in the
943mountainous areas and have worked small miracles in making those areas
944suitable for farming.
945
946Common to all the cities in the Principality of Gotisch is that they speak
947a funny language, that often sounds extremely threatening when all that
948was actually said amounts to "Pleasure to have you here!".
949endmsg
950match ^/gotischerbereich/
951end
952
953region wassar
954parent navar
955longname in the City of Wassar
956portal_map *town_portal_wassar
957music km/water_prelude,jm/tws_train_to_nowhere
958msg
959Wassar City is an underwater city, situated underneath the Navar continent. It was mainly
960inhabited by the creatures of water, but recently its entrance has been discovered and some
961overground inhabitants have moved in. The water creatures are known for their dislike and
962distrust of the overland creatures who have moved in, and generally only respect them once
963they are a citizen. This does not hold true for members of the government, however they do
964find hate in the worshippers of Ixalovh's enemy god, Ruggilli.
965endmsg
966match ^/wassar/
967end
968

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