ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/maps/regions
(Generate patch)

Comparing deliantra/maps/regions (file contents):
Revision 1.48 by root, Sat Apr 19 19:12:55 2008 UTC vs.
Revision 1.76 by root, Mon Jun 21 20:34:52 2010 UTC

1region world 1region world
2longname in The World 2longname in The World
3music ross/game1,jm/bxe_ex_primavera
3jail_map /scorn/misc/jail 4jail_map /scorn/misc/jail
4jail_x 16 5jail_x 16
5jail_y 1 6jail_y 1
6portal_map /world/world_104_115 7portal_map *town_portal_scorn
7portal_x 39
8portal_y 33
9msg 8msg
10If you are seeing this, someone goofed, you should never see this message, and 9If you are seeing this, someone goofed, you should never see this message, and
11you should report this to the DM. 10you should report this to the DM.
12endmsg 11endmsg
13music ross/game1,ross/game6,ross/ross1
14end 12end
15 13
16region wilderness 14region wilderness
17parent world 15parent world
18longname somewhere in the wilderness 16longname somewhere in the wilderness
27end 25end
28 26
29region panthalassa 27region panthalassa
30parent world 28parent world
31longname somewhere on the great ocean panthalassa 29longname somewhere on the great ocean panthalassa
32music ross/ross3,km/water_prelude
33msg 30msg
34Few people ventured far enough to reach the ocean Panthalassa. Its extent 31Few people ventured far enough to reach the ocean Panthalassa. Its extent
35is completely unknown, subject of some weird theories only, and nothing is 32is completely unknown, subject of some weird theories only, and nothing is
36known about its depth, the life it contains or the dangers it holds. No 33known about its depth, the life it contains or the dangers it holds. No
37ship ventured far into it and came back. The only thing known about it is this: 34ship ventured far into it and came back. The only thing known about it is this:
76 73
77treasureone region_security_zone 74treasureone region_security_zone
78 arch bird 75 arch bird
79end 76end
80 77
78region greenway
79parent wilderness
80longname on the Greenway
81msg
82The elves are thought to have quicker ways to travel...
83endmsg
84end
85
86treasureone region_scorn_kingdom
87 arch bird
88 chance 3
89 more
90 arch gnoll
91 chance 2
92 more
93 arch goblin
94 chance 2
95 more
96 arch ogre
97 chance 1
98 more
99 arch killer_bee
100 chance 1
101end
102
103region scorn_kingdom
104parent world
105longname in the Kingdom of Scorn
106music km/thinking_out_loud,km/dance_monster
107chance 0.1
108randomitems region_scorn_kingdom
109msg
110Nestled snugly in a sheltered bay at the west of the Imperial Highway, Scorn
111is a safe and welcoming place for those who pass by. Its position on the
112Imperial highway allows it to maintain its importance as a stopping off
113point between the other major cities along the route and an attractive
114location for trade and commerce. This combined with the sheltered harbour and
115extensive shipping lines, ensures that Scorn remains a key crossroads
116bustling with activity, long after its former military dominance has
117diminished.
118endmsg
119end
120
81region highway 121region scorn_highway
82parent world 122parent scorn_kingdom
83longname on the imperial highway 123longname on the imperial highway
124music @travel
84chance 0.005 125chance 0.005
85randomitems region_security_zone 126randomitems region_security_zone
86music ross/game3
87msg 127msg
88The Imperial Highway was built long ago, so much so that its origins are 128The Imperial Highway was built long ago, so much so that its origins are
89now long since passed out of recorded history and into the stuff of legends. 129now long since passed out of recorded history and into the stuff of legends.
90In the years since its construction it has gained the name "The yellow Brick 130In the years since its construction it has gained the name "The yellow Brick
91Road" on account of the distinctive colour of its paving. Whilst in former 131Road" on account of the distinctive colour of its paving. Whilst in former
95way to travel over land. 135way to travel over land.
96endmsg 136endmsg
97end 137end
98 138
99region brest_highway 139region brest_highway
100parent world 140parent scorn_kingdom
101longname on the road connecting Scorn, Brest and Lake Country 141longname on the road connecting Scorn, Brest and Lake Country
142music @travel
102chance 0.005 143chance 0.005
103randomitems region_security_zone 144randomitems region_security_zone
104music ross/game6 145music ross/game6
105msg 146msg
106Unlike most places in the world, the area stretching from Scorn down 147Unlike most places in the world, the area stretching from Scorn down
107to Brest and Lake Country is patrolled regularly by kingdom soliders 148to Brest and Lake Country is patrolled regularly by kingdom soliders
108and should be relatively safe. Make sure you are not wandering too far 149and should be relatively safe. Make sure you are not wandering too far
109into the wilderness, though, as only the roads are under watch (and not 150into the wilderness, though, as only the roads are under watch (and not
110everywhere - Lake Country is notoriously dangerous). 151everywhere - Lake Country is notoriously dangerous).
111endmsg
112end
113
114region greenway
115parent wilderness
116longname on the Greenway
117msg
118The elves are thought to have quicker ways to travel...
119endmsg
120end
121
122treasureone region_scorn_kingdom
123 arch bird
124 chance 3
125 more
126 arch gnoll
127 chance 2
128 more
129 arch goblin
130 chance 2
131 more
132 arch ogre
133 chance 1
134 more
135 arch killer_bee
136 chance 1
137end
138
139region scorn_kingdom
140parent world
141longname in the kingdom of Scorn
142music km/thinking_out_loud,km/dance_monster
143chance 0.1
144randomitems region_scorn_kingdom
145msg
146Nestled snugly in a sheltered bay at the west of the Imperial Highway, Scorn
147is a safe and welcoming place for those who pass by. Its position on the
148Imperial highway allows it to maintain its importance as a stopping off
149point between the other major cities along the route and an attractive
150location for trade and commerce. This combined with the sheltered harbour and
151extensive shipping lines, ensures that Scorn remains a key crossroads
152bustling with activity, long after its former military dominance has
153diminished.
154endmsg 152endmsg
155end 153end
156 154
157region scorn_county 155region scorn_county
158parent scorn_kingdom 156parent scorn_kingdom
218demons and undead run rampant through the broken remains. 216demons and undead run rampant through the broken remains.
219endmsg 217endmsg
220match ^/euthville/ 218match ^/euthville/
221end 219end
222 220
221region valdor
222parent scorn_kingdom
223longname in The Citystate of Valdor
224music jm/bxe_na_colaboracion_con_gonzalo_1,jm/mw_gwendolyn
225portal_map *town_portal_valdor
226msg
227Valdor is a city found inside a massive mountains area. Its origins
228are in a small miners village. Government form is monarchy, economy is
229capitalistic.
230
231Valdor provides Scorn with iron, coal, silver, gold etc. thus they are
232quite cheap there. Because of its location, Valdor imports a lot of food,
233clothes and other common cargo. Transport to Valdor is very difficult,
234the only ground roads go through dangerous mountain passes, and dragon
235transport is very expensive at Valdor, because of the difficulity of
236passing the mountains. Thus imported cargo sells very good in Valdor.
237
238Valdor through the history was always a small community, and until
239recently, it had very little contact with the rest of the world, because
240it was highly unprofitable to export iron through dragon transport or
241mountains. Because of that, being first under Scorn's protectorate, Valdor
242eventually proclaimed independence, which was accepted by all other cities
243on due to the geographical isolation of the city.
244endmsg
245match ^/lorak/
246end
247
223region three_sisters 248region three_sisters
224parent world 249parent world
225longname on the island of the three sisters 250longname on the island of the three sisters
226music km/feral_chase 251music km/feral_chase
227msg 252msg
228Little is known about this island except that it is surrounded 253What should be a nice island protected by a shield wall of high mountains
229by a shield wall of high mountains. 254is rife in discord. Three Sisters, on their quest to immortality, found
255a way to craft an item that rivaled creations from the ancient gods. For
256such an infractions - the ancient gods punished The Sisters, leaving
257them scarred and disfigured with wounds that would have killed any one
258else. The curse of immortality was then realized, but incomplete. Each
259of The Three Sisters lost their greatest Gift, which now reside deep in
260the vaults of the nearby factions. For centuries now, conflict erupts
261daily as raids between each sect fights to a inevitable stalemate with one
262another over control of each Sister's Gift. Trapped in their tower, The
263Three Sisters wait for destiny to grant them one last favor by making them
264whole once again. Now that the ancient gods are no more - they could once
265again practice their craft.
230endmsg 266endmsg
231match ^/sisters/ 267match ^/sisters/
232end 268end
233 269
234region middle_island 270region middle_island
261 chance 7 297 chance 7
262end 298end
263 299
264region navar_kingdom 300region navar_kingdom
265parent world 301parent world
266music km/kumasi_groove 302longname in the region around Navar
267longname in the kingdom of Navar 303music km/kumasi_groove,jm/bxe_na_oriental,jm/balam_caverna
268randomitems region_navar_kingdom 304randomitems region_navar_kingdom
269chance 0.01 305chance 0.01
270jail_map /navar_city/jail/jail 306jail_map /navar_city/jail/jail
271jail_x 16 307jail_x 16
272jail_y 1 308jail_y 1
273portal_map /world/world_121_116 309portal_map *town_portal_navar
274portal_x 44
275portal_y 45
276msg 310msg
277Straddling the corner of the Imperial highway as it turns North near the 311Straddling the corner of the Imperial highway as it turns north near the
278Eastern border of the known world, and surrounded by dangerous territory, 312eastern border of the known world, and surrounded by dangerous territory,
279Navar is an unlikely site for one of the world's grandest cities. 313Navar is an unlikely site for one of the world's grandest cities.
280Yet there it stands, dominating the skyline for miles around and showing the 314Yet there it stands, dominating the skyline for miles around and showing the
281same bustling activity expected of any thriving market town. 315same bustling activity expected of any thriving market town.
282endmsg 316endmsg
283end 317end
284 318
319region navar_highway
320parent navar_kingdom
321longname on the imperial highway
322music @travel
323chance 0.005
324randomitems region_security_zone
325msg
326The Imperial Highway was built long ago, so much so that its origins are
327now long since passed out of recorded history and into the stuff of legends.
328In the years since its construction it has gained the name "The yellow Brick
329Road" on account of the distinctive colour of its paving. Whilst in former
330times the Imperial highway was safe to all who would pass along it, in
331recent times it has started to decay, as the toll of centuries comes to bear
332on this once-splendid testament to past powers. It is still the safest
333way to travel over land.
334endmsg
335end
336
285region navar 337region navar
286parent navar_kingdom 338parent navar_kingdom
287longname in the city of Navar 339longname in the City of Navar
288music ross/ross5
289chance 0.002 340chance 0.002
290randomitems region_generic_city 341randomitems region_generic_city
291jail_map /navar_city/jail/jail 342jail_map /navar_city/jail/jail
292jail_x 16 343jail_x 16
293jail_y 1 344jail_y 1
294msg 345msg
295The heart of the Navar region: Navar city. It's said it's the gathering of 346The heart of the Navar region: Navar city. It's said it's the gathering of
296opportunities! Meet experienced adventurers and clever shop keepers or explore 347opportunities! Meet experienced adventurers and clever shop keepers or explore
297the unexplored dungeons. 348the unexplored dungeons.
298endmsg 349endmsg
299match ^/navar_city/ 350match ^/navar_city/
300end 351end
301 352
302region valleynoy 353region valleynoy
303parent navar_kingdom 354parent navar_kingdom
304longname on Valley Noy 355longname on Valley Noy
305music km/fire_prelude 356music jm/bxe_ex_provis
357portal_map *town_portal_valleynoy
306msg 358msg
307This island is famous for its many deep valleys. Few people live here, and 359This island is famous for its many deep valleys. Few people live here, and
308most of them mine the mountains for gems, crystals and precious metals. 360most of them mine the mountains for gems, crystals and precious metals.
309endmsg 361endmsg
310end 362end
326end 378end
327 379
328region brest_county 380region brest_county
329parent world 381parent world
330longname in Brest county 382longname in Brest county
331music km/the_dread 383music km/the_dread,km/dragon_and_toast,jm/bxe_vu_triste,km/fire_prelude
332chance 0.01 384chance 0.01
333randomitems region_brest_county 385randomitems region_brest_county
334portal_map /world/world_107_123 386portal_map *town_portal_brest
335portal_x 40
336portal_y 30
337msg 387msg
338Little is known about this mostly unexplored area. The harsh weather and dangerous 388Little is known about this mostly unexplored area. The harsh weather and dangerous
339wildlife prevented most adventurers from traveling in this area, and the rest seems 389wildlife prevented most adventurers from traveling in this area, and the rest seems
340to know how to keep their secrets to them. 390to know how to keep their secrets to them.
341endmsg 391endmsg
349parent brest_county 399parent brest_county
350longname in Brest 400longname in Brest
351randomitems region_brest 401randomitems region_brest
352chance 0.01 402chance 0.01
353msg 403msg
354The city of the tough. Only few adventurers find their way here without 404The town of the tough. Only few adventurers find their way here without
355finding death instead. But the ones who found it build up a city in the midst 405meeting death instead. But the ones who found it built up a city in the midst
356of nowhere cornered by high and unpassable mountains. 406of nowhere, cornered by high and unpassable mountains.
357endmsg 407endmsg
358match ^/brest/ 408match ^/brest/
359end 409end
360 410
361treasureone region_darcap_county 411treasureone region_darcap_county
394end 444end
395 445
396region darcap_county 446region darcap_county
397parent world 447parent world
398longname in the sultanate of Darcap 448longname in the sultanate of Darcap
399music km/blue_scorpion,km/artifact 449music km/blue_scorpion,km/artifact,jm/mmm_icarus
400randomitems region_darcap_county 450randomitems region_darcap_county
401chance 0.01 451chance 0.01
402portal_map /world/world_116_102 452portal_map *town_portal_darcap
403portal_x 36
404portal_y 25
405msg 453msg
406Isolated from the rest of the region by the ocean and an extensive 454Isolated from the rest of the region by the ocean and an extensive
407mountain range to the south, and possessing a massive natural harbour, 455mountain range to the south, and possessing a massive natural harbour,
408Darcap is a small, but easily defensible town, dominated by a pair of 456Darcap is a small, but easily defensible town, dominated by a pair of
409powerful guilds. The town is also noted for its circus, whose reputation 457powerful guilds. The town is also noted for its circus, whose reputation
479end 527end
480 528
481region santodominion_county 529region santodominion_county
482parent world 530parent world
483longname in the area around Santo Dominion 531longname in the area around Santo Dominion
484music km/dragon_and_toast,km/sancho_panza_gets_a_latte 532music km/sancho_panza_gets_a_latte,jm/bxe_na_viva_latinoamerica
485msg 533msg
486Santo Dominion sits in a small bay to the north of Scorn. It is an 534Santo Dominion sits in a small bay to the north of Scorn. It is an
487important port of call for ships travelling to and from Scorn and is 535important port of call for ships travelling to and from Scorn and is
488also somewhat famous for its Opera and its Litle House of Horrors, two 536also somewhat famous for its Opera and its Litle House of Horrors, two
489magnificent cultural buildings you would not expect in so small a town as 537magnificent cultural buildings you would not expect in so small a town as
516end 564end
517 565
518region lakecountry 566region lakecountry
519parent world 567parent world
520longname in Lake Country 568longname in Lake Country
569music jm/baal_final_march
521randomitems region_lake_country 570randomitems region_lake_country
522chance 0.015 571chance 0.015
523msg 572msg
524Lake Country originally was where the elves lived who where exiled 573Lake Country originally was where the elves lived who where exiled
525from the north by the kings of Scorn, during the Vth millenia EK. They 574from the north by the kings of Scorn, during the Vth millenia EK. They
526named the area Vkovzerov. The major elven city of Vkovzerov was 575named the area Vkovzerov. The major elven city of Vkovzerov was
527Tashkeren-tah. It was destroyed by a Water arch-elemental in 4453EK. 576Tashkeren-tah. It was destroyed by a Water arch-elemental in 4453EK.
577
578Repopulated by Lord Butakis, this land is a unique region of lakes, rivers and the sea.
579Changes, both natural and unnatural, had drastically transformed the landscape of
580this area. Rivers had been diverted, lakes were drained, and the sea had reseeded -
581only to have all this undone or remade through a catastrophic flood a decade later.
582As a result of this devastation, one needs to recognize the hardship and sorrow
583that has been a burden on this land. Many lives have been lost, several graves -
584marked and unmarked fill area. Rumors that the fog, which covers the land, is a
585testament of the grief and anguish experienced by the first settlers has drawn
586those brave enough to face such superstition. Another interest of lore is the
587wandering spirit from the nearby forest; a spirit in which seems to be holding a
588grudge from ages ago. Others travel to Lake Country because of its reputation -
589the rich shops operated by retired adventurers, the Training Tower and the safety
590within the Fortress of Lord Butakis.
528endmsg 591endmsg
592match ^/lake_country/(?!Butakis/)
593end
594
595region butakisfortress
596parent lakecountry
597longname in the Fortress of Lord Butakis
598msg
599The Fortress of Lord Butakis stands as a testament to the determination of Butakis
600to settle and secure the area called Lake Country. This bastion of security provides
601a hard line of defense against the demons, dragons, rogue wizard faction and agents
602of chaos that plague this land. While the stronghold stands in defiance of disorder,
603there seems to be dark forces at work from the inside; slowly whittling away the
604foundation of what the Fortress represents. As a result of this, security of the
605Fortress has greatly increased in the past years. A few have grown concerned over
606the very crowded prison filled with accused spies, thieves, and worse.
607endmsg
529match ^/lake_country/ 608match ^/lake_country/Butakis/
530end 609end
531 610
532region portjoseph 611region portjoseph
533parent world 612parent world
534longname in Port Joseph 613longname in Port Joseph
535chance 0.002 614chance 0.002
536randomitems region_generic_city 615randomitems region_generic_city
537msg 616msg
538Port Joseph is a boring fishing village near Scorn. Boring indeed it seems. But 617Port Joseph is located on the largest (which isn't saying much) of a chain of
539not everything is as it seems... 618islands west of the Kingdom of Scorn. While the island doesn't boast very much,
619most everything there is very practical. How the times have changed. The early
620days of Port Joseph was a haven for the most ruthless band of pirates that the
621high seas has ever seen. The infamous reputation of Port Joseph died with the
622passing of renowned pirate admiral, Moogley Bill. While his legend lives on,
623his treasure horde is still missing. Thanks to increased presence and protection
624from The King's Navy, many trade routes now pass through or near the area, so
625that makes the Port a frequent stop and transfer point for merchants.
626However, the pirate roots are still relevant today.
540endmsg 627endmsg
541match ^/port_joseph/ 628match ^/port_joseph/
542end 629end
543 630
544region pupland 631region pupland
545parent world 632parent world
546longname in Pupland 633longname in Pupland
547music km/dragon_and_toast,km/an_upsetting_theme,km/ambush 634music km/an_upsetting_theme,km/ambush
548portal_map /pup_land/lone_town/town 635portal_map *town_portal_lone_town
549portal_x 9
550portal_y 13
551msg 636msg
552Pupland is as dangerous as a small puppy. It is a happy, thriving community of 637Pupland is as dangerous as a small puppy. It is a happy, thriving community of
553nice and peaceful people. Or at least so it seems on first sight... 638nice and peaceful people. Or at least so it seems on first sight...
554endmsg 639endmsg
555match ^/pup_land/ 640match ^/pup_land/
607region stoneville_county 692region stoneville_county
608parent world 693parent world
609longname near Stoneville 694longname near Stoneville
610music km/legend_of_one 695music km/legend_of_one
611msg 696msg
612The area surrounding Stoneville is also called "Dragon Island". 697Stoneville is a small ship port located on the western side of
613Not that there would be much area, but still... 698Dragon Island. The island primarily serves as a vacation residence
699for wealthy merchants and adventurers. For those who are not
700quite ready for retirement or seeking fame - guilds and shops keep
701those travelers well stocked and tested. Of course, the islands
702riches also seem to attract those with nefarious purposes who have
703taken hold of the various caves in the nearby mountains. And in
704some cases, more closer to home then what most inhabitants would like.
614endmsg 705endmsg
615end 706end
616 707
617region stoneville 708region stoneville
618parent stoneville_county 709parent stoneville_county
619longname in Stoneville City 710longname in Stoneville City
620music km/phantasm 711music jm/baal_shadows_of_the_night,jm/bxe_vu_desierto
621chance 0.002 712chance 0.002
622randomitems region_generic_city 713randomitems region_generic_city
623msg 714msg
624Stoneville is the home of such adventurous places as the Adventurers 715Stoneville is the home of such adventurous places as the Adventurers
625Guild, the Adventurous Shop and the Burning Adventurer. The island, albeit 716Guild, the Adventurous Shop and the Burning Adventurer. The island, albeit
640end 731end
641 732
642region azumauindo 733region azumauindo
643parent world 734parent world
644longname in the Shogunate of Azumauindo 735longname in the Shogunate of Azumauindo
645music km/village_dawn,km/modern_vibes,km/atlantean_twilight,km/babylon 736music jm/tws_green_island,jm/tws_birds_in_the_sunrise
646portal_map /world/world_127_101 737portal_map *town_portal_azumauindo
647portal_x 37
648portal_y 5
649msg 738msg
650A hidden and closed civilization, at the far east of the world. 739A hidden and closed civilization, at the far east of the world.
651endmsg 740endmsg
652end 741end
653 742
654region dream 743region dream
655parent world 744parent world
656longname dreaming? 745longname dreaming?
657music km/celtic_impulse 746music km/celtic_impulse
658portal_map /mlab/cloudworlddecity 747portal_map *town_portal_cdc
659portal_x 57
660portal_y 120
661msg 748msg
662You do not know if you are awake or still dreaming. 749You do not know if you are awake or still dreaming.
663endmsg 750endmsg
664match ^/mlab/ 751match ^/mlab/
665end 752end
691endmsg 778endmsg
692end 779end
693 780
694region kingdomofsaints 781region kingdomofsaints
695parent dream 782parent dream
696longname in the kingdom of Saints 783longname in the Kingdom of Saints
697msg 784msg
698A kingdom where pagan worship is outlawed and magic scorned. Dispite this there is said to 785A kingdom where pagan worship is outlawed and magic scorned. Dispite this there is said to
699be much advanced knowlege known to it, outside the realms of sorcery and superstition. 786be much advanced knowlege known to it, outside the realms of sorcery and superstition.
700The kingdom has a severe shortage of gold and thus prefers outsiders to pay debts in the metal, 787The kingdom has a severe shortage of gold and thus prefers outsiders to pay debts in the metal,
701however it is rich in iron and copper ore, aswell as emeralds, though it's emerald production 788however it is rich in iron and copper ore, aswell as emeralds, though it's emerald production
757Most Post Offices have a connection to this room, making it possible for 844Most Post Offices have a connection to this room, making it possible for
758people living in distant regions to meet each other in person. 845people living in distant regions to meet each other in person.
759endmsg 846endmsg
760end 847end
761 848
849region heaven
850parent world
851longname in Heaven Town
852music jm/bxe_vu_ave_maria_al_anochecer,jm/bxe_vu_creciente
853portal_map *town_portal_heaven
854msg
855You feel a little bit afloat and very calm. This is heaven! The Heaven Town is
856built by the joint effort of the worlds population under guidance of Valriel
857and Gaea.
858endmsg
859match ^/heaven/
860end
861
862region tindervale
863parent navar_kingdom
864longname in The Fireborn Capitol of Tindervale
865music jm/tws_a_new_life_waits,jm/bxe_vu_90s_break
866portal_map *town_portal_tindervale
867msg
868This small town, is the center of activity for the fireborn race.
869In its centre lies the keep of the fireborn Art.
870endmsg
871match ^/art/
872end
873
874region celvear
875parent navar_kingdom
876longname in Celvear Port
877music jm/mw_the_death_of_magic,jm/bxe_vu_pieza_pequena_2,jm/bxe_vu_pieza_pequena_5
878portal_map *town_portal_celvear
879msg
880A town under the dominion of The Kingdom of Navar. Celvear is a small port
881that guards the bay of Navar and, for this, has great strategic value to Navar,
882which in turn gives Celvear a lot of freedom on how to interpret the law.
883endmsg
884match ^/celvear_port/
885end
886
887region lostwages
888parent navar_kingdom
889longname in the town of Lostwages
890msg
891Lostwages is a small town (it calls itself "city") that boasts of a
892casino, something not common in the Kingdom of Scorn due to strict
893anti-gambling laws. This was made possible by some clever contracts,
894putting Lostwages under the jurisdiction of Navar, even though is is surrounded
895by the Kingdom of Scorn.
896endmsg
897match ^/lostwages/
898end
899
900region marksel
901parent navar_kingdom
902longname in the Hamlet of Lord Marksel
903msg
904Situated about half way between The Kingdom of Navar and The Sultanate of Darcap,
905Marksel is a mining town whose old motto seemed to be, "Enough to Live With."
906A small group of sages, with their research, drives the demand for the mines rich
907metal. As long as the work pays wages enough to keep the ale flowing from the
908nearby tavern, miners will be back at their post the following day. Something has
909changed though, just as the hamlet was about to prosper, the trade roads leading
910to it fell under siege from bandits. The merchant trade contracts have defaulted;
911the roads are too risky and unsafe. The forces of Lord Marksel have seen the
912tide of battle tip away from their favor. Their hope dims with each passing day.
913endmsg
914match ^/marksel/
915end
916
917region whalingoutpost
918parent navar_kingdom
919longname at the Whaling Outpost
920msg
921Also known as Terra Glaci in Old Navarian, this frozen wasteland is located on the far edge of
922the known world. The "Land of Frost" has been partially settled by those brave (or foolish)
923enough to fend off the Polar Bears, Ice elementals, Frost Dragons and similar monstrosities.
924Those in residence make a living (well, mere existence) out of whaling, which is why many of
925the nearby islands make up the Whaling Outpost. No one knows for sure who or how many reside
926around here, as the appetite of any wondering beast leaves countless dwellings empty and
927numerous ships at the bottom of the sea.
928endmsg
929match ^/whalingoutpost/
930end
931
932region gotisch
933parent navar_kingdom
934longname in The Principality Gotisch
935msg
936Gotisch is located in a rocky and mostly barren area. It comes second only
937to the great desert near tindervale in its hostility to life, and is, in
938fact, located right to the east of that desert.
939
940Since the area is so barren, the dwarven inhabitants mostly dwell in the
941mountainous areas and have worked small miracles in making those areas
942suitable for farming.
943
944Common to all the cities in the Principality of Gotisch is that they speak
945a funny language, that often sounds extremely threatening when all that
946was actually said amounts to "Pleasure to have you here!".
947endmsg
948match ^/gotischerbereich/
949end
950
951region wassar
952parent navar
953longname in the City of Wassar
954portal_map *town_portal_wassar
955music km/water_prelude,jm/tws_train_to_nowhere
956msg
957Wassar City is an underwater city, situated underneath the Navar continent. It was mainly
958inhabited by the creatures of water, but recently its entrance has been discovered and some
959overground inhabitants have moved in. The water creatures are known for their dislike and
960distrust of the overland creatures who have moved in, and generally only respect them once
961they are a citizen. This does not hold true for members of the government, however they do
962find hate in the worshippers of Ixalovh's enemy god, Ruggilli.
963endmsg
964match ^/wassar/
965end
966

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines