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Comparing deliantra/maps/regions (file contents):
Revision 1.40 by root, Fri Jul 13 12:29:33 2007 UTC vs.
Revision 1.79 by root, Fri Feb 25 08:35:21 2011 UTC

1region world 1region world
2longname in The World 2longname in The World
3music ross/game1,jm/bxe_ex_primavera
3jail_map /scorn/misc/jail 4jail_map /scorn/misc/jail
4jail_x 16 5jail_x 16
5jail_y 1 6jail_y 1
6portal_map /world/world_104_115 7portal_map *town_portal_wilderness
7portal_x 39
8portal_y 33
9msg 8msg
10If you are seeing this, someone goofed, you should never see this message, and 9If you are seeing this, someone goofed, you should never see this message, and
11you should report this to the DM. 10you should report this to the DM.
12endmsg 11endmsg
13music ross/game1.ogg,ross/game6.ogg,ross/ross1.ogg
14end 12end
15 13
16region wilderness 14region wilderness
17parent world 15parent world
18longname somewhere in the wilderness 16longname somewhere in the wilderness
27end 25end
28 26
29region panthalassa 27region panthalassa
30parent world 28parent world
31longname somewhere on the great ocean panthalassa 29longname somewhere on the great ocean panthalassa
32music ross/ross3.ogg
33msg 30msg
34Few people ventured far enough to reach the ocean Panthalassa. Its extent 31Few people ventured far enough to reach the ocean Panthalassa. Its extent
35is completely unknown, subject of some weird theories only, and nothing is 32is completely unknown, subject of some weird theories only, and nothing is
36known about its depth, the life it contains or the dangers it holds. No 33known about its depth, the life it contains or the dangers it holds. No
37ship ventured far into it and came back. The only thing known about it is this: 34ship ventured far into it and came back. The only thing known about it is this:
59longname at the creation 56longname at the creation
60msg 57msg
61Who knows where this place is, but all have seen it. As mysterious as it is, 58Who knows where this place is, but all have seen it. As mysterious as it is,
62it's just another part of life. 59it's just another part of life.
63endmsg 60endmsg
64music km/fairytale_waltz.ogg 61music km/fairytale_waltz
65end 62end
66 63
67region southpole 64region southpole
68parent world 65parent world
69longname near the south pole 66longname near the south pole
67music km/spacial_winds
70msg 68msg
71A cold place in the very south of the world. Strange monsters guard their 69A cold place in the very south of the world. Strange monsters guard their
72territory here but also many treasures are said to be found here. 70territory here but also many treasures are said to be found here.
73endmsg 71endmsg
74end 72end
75 73
76treasureone region_security_zone 74treasureone region_security_zone
77 arch bird 75 arch bird
78end 76end
79 77
78region greenway
79parent wilderness
80longname on the Greenway
81msg
82The elves are thought to have quicker ways to travel...
83endmsg
84end
85
86treasureone region_scorn_kingdom
87 arch bird
88 chance 3
89 more
90 arch gnoll
91 chance 2
92 more
93 arch goblin
94 chance 2
95 more
96 arch ogre
97 chance 1
98 more
99 arch killer_bee
100 chance 1
101end
102
103region scorn_kingdom
104parent world
105portal_map *town_portal_scorn
106longname in the Kingdom of Scorn
107music km/thinking_out_loud,km/dance_monster
108chance 0.1
109randomitems region_scorn_kingdom
110msg
111Nestled snugly in a sheltered bay at the west of the Imperial Highway, Scorn
112is a safe and welcoming place for those who pass by. Its position on the
113Imperial highway allows it to maintain its importance as a stopping off
114point between the other major cities along the route and an attractive
115location for trade and commerce. This combined with the sheltered harbour and
116extensive shipping lines, ensures that Scorn remains a key crossroads
117bustling with activity, long after its former military dominance has
118diminished.
119endmsg
120end
121
80region highway 122region scorn_highway
81parent world 123parent scorn_kingdom
82longname on the imperial highway 124longname on the imperial highway
125music @travel
83chance 0.005 126chance 0.005
84randomitems region_security_zone 127randomitems region_security_zone
85music ross/game3.ogg
86msg 128msg
87The Imperial Highway was built long ago, so much so that its origins are 129The Imperial Highway was built long ago, so much so that its origins are
88now long since passed out of recorded history and into the stuff of legends. 130now long since passed out of recorded history and into the stuff of legends.
89In the years since its construction it has gained the name "The yellow Brick 131In the years since its construction it has gained the name "The yellow Brick
90Road" on account of the distinctive colour of its paving. Whilst in former 132Road" on account of the distinctive colour of its paving. Whilst in former
94way to travel over land. 136way to travel over land.
95endmsg 137endmsg
96end 138end
97 139
98region brest_highway 140region brest_highway
99parent world 141parent scorn_kingdom
100longname on the road connecting Scorn, Brest and Lake Country 142longname on the road connecting Scorn, Brest and Lake Country
143music @travel
101chance 0.005 144chance 0.005
102randomitems region_security_zone 145randomitems region_security_zone
103music ross/game6.ogg 146music ross/game6
104msg 147msg
105Unlike most places in the world, the area stretching from Scorn down 148Unlike most places in the world, the area stretching from Scorn down
106to Brest and Lake Country is patrolled regularly by kingdom soliders 149to Brest and Lake Country is patrolled regularly by kingdom soliders
107and should be relatively safe. Make sure you are not wandering too far 150and should be relatively safe. Make sure you are not wandering too far
108into the wilderness, though, as only the roads are under watch (and not 151into the wilderness, though, as only the roads are under watch (and not
109everywhere - Lake Country is notoriously dangerous). 152everywhere - Lake Country is notoriously dangerous).
110endmsg 153endmsg
111end 154end
112 155
113region greenway
114parent wilderness
115longname on the Greenway
116msg
117The elves are thought to have quicker ways to travel...
118endmsg
119end
120
121treasureone region_scorn_kingdom
122 arch bird
123 chance 3
124 more
125 arch gnoll
126 chance 2
127 more
128 arch goblin
129 chance 2
130 more
131 arch ogre
132 chance 1
133 more
134 arch killer_bee
135 chance 1
136end
137
138region scorn_kingdom
139parent world
140longname in the kingdom of Scorn
141chance 0.1
142randomitems region_scorn_kingdom
143msg
144Nestled snugly in a sheltered bay at the west of the Imperial Highway, Scorn
145is a safe and welcoming place for those who pass by. Its position on the
146Imperial highway allows it to maintain its importance as a stopping off
147point between the other major cities along the route and an attractive
148location for trade and commerce. This combined with the sheltered harbour and
149extensive shipping lines, ensures that Scorn remains a key crossroads
150bustling with activity, long after its former military dominance has
151diminished.
152endmsg
153end
154
155region scorn_county 156region scorn_county
156parent scorn_kingdom 157parent scorn_kingdom
157longname in the county of Scorn 158longname in the county of Scorn
158chance 0.01 159chance 0.01
159randomitems region_scorn_kingdom 160randomitems region_scorn_kingdom
170end 171end
171 172
172region scorn 173region scorn
173parent scorn_county 174parent scorn_county
174longname in the City of Scorn 175longname in the City of Scorn
175chance 0.002 176music jm/03 - Strings,jm/05 - Comienza,jm/05 - Kukurukú,jm/06 - Second Creative,jm/08 - Semana Santa,jm/09 - Cuatro Rápido,jm/09 - Qvimera ft BXe - Hip Hop,jm/11 - Mi primer y último reggaetón,jm/12 - Melodía F,jm/14 - Chill Out
176randomitems region_generic_city 177randomitems region_generic_city
177msg 178msg
178Here, in amidst the trading activity at the heart of scorn you find 179Here, in amidst the trading activity at the heart of scorn you find
179yourself scarcely able to hear yourself think with the din of commerce all around 180yourself scarcely able to hear yourself think with the din of commerce all around
180you as shop keepers and traders shout their wares. 181you as shop keepers and traders shout their wares.
183end 184end
184 185
185region scornarena 186region scornarena
186parent scorn 187parent scorn
187longname within the Scorn arena 188longname within the Scorn arena
189music km/power_restored
188msg 190msg
189A giant ampitheatre made of white stone that glistens in the sunlight. People in the stands cheering and screaming for blood. The finality of the gates that come crashing down behind the gladiators below them, and the certain knowledge that only one will survive. 191A giant ampitheatre made of white stone that glistens in the sunlight. People in the stands cheering and screaming for blood. The finality of the gates that come crashing down behind the gladiators below them, and the certain knowledge that only one will survive.
190endmsg 192endmsg
191end 193end
192 194
193region scornoldcity 195region scornoldcity
194parent scorn 196parent scorn
195longname within the remains of Old Scorn 197longname within the remains of Old Scorn
198music km/crisis
196msg 199msg
197You find yourself gasping in wonder at the extensive caverns underneath the city, 200You find yourself gasping in wonder at the extensive caverns underneath the city,
198here there remains the ruins of old Scorn. A reminder of the great power the city 201here there remains the ruins of old Scorn. A reminder of the great power the city
199once possessed, and a sign of how far it has fallen. As you look around however 202once possessed, and a sign of how far it has fallen. As you look around however
200you notice that whilst the previous inhabitants of these ruins are no longer 203you notice that whilst the previous inhabitants of these ruins are no longer
204end 207end
205 208
206region euthville 209region euthville
207parent scorn_kingdom 210parent scorn_kingdom
208longname at the ruins of Euthville 211longname at the ruins of Euthville
212music km/unrelenting
209msg 213msg
210The ruins of Euthville can be found just off the Imperial Highway north 214The ruins of Euthville can be found just off the Imperial Highway north
211of Scorn. The riches and accomplishments of this one prosperous city 215of Scorn. The riches and accomplishments of this one prosperous city
212actually lead to it's downfall. Now, only terror and hardship remains -- 216actually lead to it's downfall. Now, only terror and hardship remains --
213demons and undead run rampant through the broken remains. 217demons and undead run rampant through the broken remains.
214endmsg 218endmsg
215match ^/euthville/ 219match ^/euthville/
216end 220end
217 221
222region valdor
223parent scorn_kingdom
224longname in The Citystate of Valdor
225music jm/bxe_na_colaboracion_con_gonzalo_1,jm/mw_gwendolyn
226portal_map *town_portal_valdor
227msg
228Valdor is a city found inside a massive mountains area. Its origins
229are in a small miners village. Government form is monarchy, economy is
230capitalistic.
231
232Valdor provides Scorn with iron, coal, silver, gold etc. thus they are
233quite cheap there. Because of its location, Valdor imports a lot of food,
234clothes and other common cargo. Transport to Valdor is very difficult,
235the only ground roads go through dangerous mountain passes, and dragon
236transport is very expensive at Valdor, because of the difficulity of
237passing the mountains. Thus imported cargo sells very good in Valdor.
238
239Valdor through the history was always a small community, and until
240recently, it had very little contact with the rest of the world, because
241it was highly unprofitable to export iron through dragon transport or
242mountains. Because of that, being first under Scorn's protectorate, Valdor
243eventually proclaimed independence, which was accepted by all other cities
244on due to the geographical isolation of the city.
245endmsg
246match ^/lorak/
247end
248
218region three_sisters 249region three_sisters
219parent world 250parent world
220longname on the island of the three sisters 251longname on the island of the three sisters
252music km/feral_chase
221msg 253msg
222Little is known about this island except that it is surrounded 254What should be a nice island protected by a shield wall of high mountains
223by a shield wall of high mountains. 255is rife in discord. Three Sisters, on their quest to immortality, found
256a way to craft an item that rivaled creations from the ancient gods. For
257such an infractions - the ancient gods punished The Sisters, leaving
258them scarred and disfigured with wounds that would have killed any one
259else. The curse of immortality was then realized, but incomplete. Each
260of The Three Sisters lost their greatest Gift, which now reside deep in
261the vaults of the nearby factions. For centuries now, conflict erupts
262daily as raids between each sect fights to a inevitable stalemate with one
263another over control of each Sister's Gift. Trapped in their tower, The
264Three Sisters wait for destiny to grant them one last favor by making them
265whole once again. Now that the ancient gods are no more - they could once
266again practice their craft.
224endmsg 267endmsg
268match ^/sisters/
225end 269end
226 270
227region middle_island 271region middle_island
228parent scorn_kingdom 272parent scorn_kingdom
229longname on the middle island 273longname on the middle island
274music km/we_got_trouble
230msg 275msg
231This is a mostly deserted and boring island. It is so boring, in fact, 276This is a mostly deserted and boring island. It is so boring, in fact,
232that nobody cared to name it, so everybody just calls it "the middle 277that nobody cared to name it, so everybody just calls it "the middle
233island", as it is situated roughly in the middle between the Navar and 278island", as it is situated roughly in the middle between the Navar and
234Scorn kingdoms. The fact that it is almost devoid of human settlements 279Scorn kingdoms. The fact that it is almost devoid of human settlements
253 chance 7 298 chance 7
254end 299end
255 300
256region navar_kingdom 301region navar_kingdom
257parent world 302parent world
258music km/kumasi_groove.ogg 303longname in the region around Navar
259longname in the kingdom of Navar 304music km/kumasi_groove,jm/bxe_na_oriental,jm/balam_caverna
260randomitems region_navar_kingdom 305randomitems region_navar_kingdom
261chance 0.01 306chance 0.01
262jail_map /navar_city/jail/jail 307jail_map /navar_city/jail/jail
263jail_x 16 308jail_x 16
264jail_y 1 309jail_y 1
265portal_map /world/world_121_116 310portal_map *town_portal_navar
266portal_x 44
267portal_y 45
268msg 311msg
269Straddling the corner of the Imperial highway as it turns North near the 312Straddling the corner of the Imperial highway as it turns north near the
270Eastern border of the known world, and surrounded by dangerous territory, 313eastern border of the known world, and surrounded by dangerous territory,
271Navar is an unlikely site for one of the world's grandest cities. 314Navar is an unlikely site for one of the world's grandest cities.
272Yet there it stands, dominating the skyline for miles around and showing the 315Yet there it stands, dominating the skyline for miles around and showing the
273same bustling activity expected of any thriving market town. 316same bustling activity expected of any thriving market town.
274endmsg 317endmsg
275end 318end
276 319
320region navar_highway
321parent navar_kingdom
322longname on the imperial highway
323music @travel
324chance 0.005
325randomitems region_security_zone
326msg
327The Imperial Highway was built long ago, so much so that its origins are
328now long since passed out of recorded history and into the stuff of legends.
329In the years since its construction it has gained the name "The yellow Brick
330Road" on account of the distinctive colour of its paving. Whilst in former
331times the Imperial highway was safe to all who would pass along it, in
332recent times it has started to decay, as the toll of centuries comes to bear
333on this once-splendid testament to past powers. It is still the safest
334way to travel over land.
335endmsg
336end
337
277region navar 338region navar
278parent navar_kingdom 339parent navar_kingdom
279longname in the city of Navar 340longname in the City of Navar
280music ross/ross5.ogg
281chance 0.002 341chance 0.002
282randomitems region_generic_city 342randomitems region_generic_city
283jail_map /navar_city/jail/jail 343jail_map /navar_city/jail/jail
284jail_x 16 344jail_x 16
285jail_y 1 345jail_y 1
286msg 346msg
287The heart of the Navar region: Navar city. It's said it's the gathering of 347The heart of the Navar region: Navar city. It's said it's the gathering of
288opportunities! Meet experienced adventurers and clever shop keepers or explore 348opportunities! Meet experienced adventurers and clever shop keepers or explore
289the unexplored dungeons. 349the unexplored dungeons.
290endmsg 350endmsg
291match ^/navar_city/ 351match ^/navar_city/
292end 352end
293 353
294region valleynoy 354region valleynoy
295parent navar_kingdom 355parent navar_kingdom
296longname on valley noy 356longname on Valley Noy
357music jm/bxe_ex_provis
358portal_map *town_portal_valleynoy
297msg 359msg
298This island is famous for its many deep valleys. Few people live here, and 360This island is famous for its many deep valleys. Few people live here, and
299most of them mine the mountains for gems, crystals and precious metals. 361most of them mine the mountains for gems, crystals and precious metals.
300endmsg 362endmsg
301end 363end
317end 379end
318 380
319region brest_county 381region brest_county
320parent world 382parent world
321longname in Brest county 383longname in Brest county
322music km/the_dread.ogg 384music km/the_dread,km/dragon_and_toast,jm/bxe_vu_triste,km/fire_prelude
323chance 0.01 385chance 0.01
324randomitems region_brest_county 386randomitems region_brest_county
325portal_map /world/world_107_123 387portal_map *town_portal_brest
326portal_x 40
327portal_y 30
328msg 388msg
329Little is known about this mostly unexplored area. The harsh weather and dangerous 389Little is known about this mostly unexplored area. The harsh weather and dangerous
330wildlife prevented most adventurers from traveling in this area, and the rest seems 390wildlife prevented most adventurers from traveling in this area, and the rest seems
331to know how to keep their secrets to them. 391to know how to keep their secrets to them.
332endmsg 392endmsg
340parent brest_county 400parent brest_county
341longname in Brest 401longname in Brest
342randomitems region_brest 402randomitems region_brest
343chance 0.01 403chance 0.01
344msg 404msg
345The city of the tough. Only few adventurers find their way here without 405The town of the tough. Only few adventurers find their way here without
346finding death instead. But the ones who found it build up a city in the midst 406meeting death instead. But the ones who found it built up a city in the midst
347of nowhere cornered by high and unpassable mountains. 407of nowhere, cornered by high and unpassable mountains.
348endmsg 408endmsg
349match ^/brest/ 409match ^/brest/
350end 410end
351 411
352treasureone region_darcap_county 412treasureone region_darcap_county
385end 445end
386 446
387region darcap_county 447region darcap_county
388parent world 448parent world
389longname in the sultanate of Darcap 449longname in the sultanate of Darcap
390music km/blue_scorpion.ogg,km/artifact.ogg 450music km/blue_scorpion,km/artifact,jm/mmm_icarus
391randomitems region_darcap_county 451randomitems region_darcap_county
392chance 0.01 452chance 0.01
393portal_map /world/world_116_102 453portal_map *town_portal_darcap
394portal_x 36
395portal_y 25
396msg 454msg
397Isolated from the rest of the region by the ocean and an extensive 455Isolated from the rest of the region by the ocean and an extensive
398mountain range to the south, and possessing a massive natural harbour, 456mountain range to the south, and possessing a massive natural harbour,
399Darcap is a small, but easily defensible town, dominated by a pair of 457Darcap is a small, but easily defensible town, dominated by a pair of
400powerful guilds. The town is also noted for its circus, whose reputation 458powerful guilds. The town is also noted for its circus, whose reputation
415end 473end
416 474
417region darcapcircus 475region darcapcircus
418parent darcap 476parent darcap
419longname in the Darcap Circus 477longname in the Darcap Circus
478music km/waunobe_march,km/comic_hero
420msg 479msg
421This circus' reputation draws visitors from all over the world. 480This circus' reputation draws visitors from all over the world.
422endmsg 481endmsg
423end 482end
424 483
430 chance 50 489 chance 50
431 more 490 more
432 arch fighter 491 arch fighter
433 chance 50 492 chance 50
434 more 493 more
435 arch thief
436 chance 20
437 more
438 arch thief_1 494 arch thief_1
439 chance 20 495 chance 15
440 more 496 more
441 arch child_thief 497 arch child_thief
442 chance 5 498 chance 15
443end 499end
444 500
445region wolfsburg_county 501region wolfsburg_county
446parent world 502parent world
447longname near the port of Wolfsburg 503longname near the port of Wolfsburg
448randomitems region_wolfsburg_county 504randomitems region_wolfsburg_county
449chance 0.01 505chance 0.01
450music km/miris_magic_dance.ogg,km/netherworld_shanty.ogg 506music km/miris_magic_dance,km/netherworld_shanty
451msg 507msg
452Located on an island far away from the coast, Wolfsburg relies entirely on its 508Located on an island far away from the coast, Wolfsburg relies entirely on its
453quay to supply the town and as a result has a strong seafaring tradition among 509quay to supply the town and as a result has a strong seafaring tradition among
454its populence. 510its populence.
455endmsg 511endmsg
469end 525end
470 526
471region santodominion_county 527region santodominion_county
472parent world 528parent world
473longname in the area around Santo Dominion 529longname in the area around Santo Dominion
530music km/sancho_panza_gets_a_latte,jm/bxe_na_viva_latinoamerica
474msg 531msg
475Santo Dominion sits in a small bay to the north of Scorn. It is an 532Santo Dominion sits in a small bay to the north of Scorn. It is an
476important port of call for ships travelling to and from Scorn and is 533important port of call for ships travelling to and from Scorn and is
477also somewhat famous for its Opera and its Litle House of Horrors, two 534also somewhat famous for its Opera and its Litle House of Horrors, two
478magnificent cultural buildings you would not expect in so small a town as 535magnificent cultural buildings you would not expect in so small a town as
505end 562end
506 563
507region lakecountry 564region lakecountry
508parent world 565parent world
509longname in Lake Country 566longname in Lake Country
567music jm/baal_final_march
510randomitems region_lake_country 568randomitems region_lake_country
511chance 0.015 569chance 0.015
512msg 570msg
513Lake Country originally was where the elves lived who where exiled 571Lake Country originally was where the elves lived who where exiled
514from the north by the kings of Scorn, during the Vth millenia EK. They 572from the north by the kings of Scorn, during the Vth millenia EK. They
515named the area Vkovzerov. The major elven city of Vkovzerov was 573named the area Vkovzerov. The major elven city of Vkovzerov was
516Tashkeren-tah. It was destroyed by a Water arch-elemental in 4453EK. 574Tashkeren-tah. It was destroyed by a Water arch-elemental in 4453EK.
575
576Repopulated by Lord Butakis, this land is a unique region of lakes, rivers and the sea.
577Changes, both natural and unnatural, had drastically transformed the landscape of
578this area. Rivers had been diverted, lakes were drained, and the sea had reseeded -
579only to have all this undone or remade through a catastrophic flood a decade later.
580As a result of this devastation, one needs to recognize the hardship and sorrow
581that has been a burden on this land. Many lives have been lost, several graves -
582marked and unmarked fill area. Rumors that the fog, which covers the land, is a
583testament of the grief and anguish experienced by the first settlers has drawn
584those brave enough to face such superstition. Another interest of lore is the
585wandering spirit from the nearby forest; a spirit in which seems to be holding a
586grudge from ages ago. Others travel to Lake Country because of its reputation -
587the rich shops operated by retired adventurers, the Training Tower and the safety
588within the Fortress of Lord Butakis.
517endmsg 589endmsg
590match ^/lake_country/(?!Butakis/)
591end
592
593region butakisfortress
594parent lakecountry
595longname in the Fortress of Lord Butakis
596msg
597The Fortress of Lord Butakis stands as a testament to the determination of Butakis
598to settle and secure the area called Lake Country. This bastion of security provides
599a hard line of defense against the demons, dragons, rogue wizard faction and agents
600of chaos that plague this land. While the stronghold stands in defiance of disorder,
601there seems to be dark forces at work from the inside; slowly whittling away the
602foundation of what the Fortress represents. As a result of this, security of the
603Fortress has greatly increased in the past years. A few have grown concerned over
604the very crowded prison filled with accused spies, thieves, and worse.
605endmsg
518match ^/lake_country/ 606match ^/lake_country/Butakis/
519end 607end
520 608
521region portjoseph 609region portjoseph
522parent world 610parent world
523longname in Port Joseph 611longname in Port Joseph
524chance 0.002 612chance 0.002
525randomitems region_generic_city 613randomitems region_generic_city
526msg 614msg
527Port Joseph is a boring fishing village near Scorn. Boring indeed it seems. But 615Port Joseph is located on the largest (which isn't saying much) of a chain of
528not everything is as it seems... 616islands west of the Kingdom of Scorn. While the island doesn't boast very much,
617most everything there is very practical. How the times have changed. The early
618days of Port Joseph was a haven for the most ruthless band of pirates that the
619high seas has ever seen. The infamous reputation of Port Joseph died with the
620passing of renowned pirate admiral, Moogley Bill. While his legend lives on,
621his treasure horde is still missing. Thanks to increased presence and protection
622from The King's Navy, many trade routes now pass through or near the area, so
623that makes the Port a frequent stop and transfer point for merchants.
624However, the pirate roots are still relevant today.
529endmsg 625endmsg
530match ^/port_joseph/ 626match ^/port_joseph/
531end 627end
532 628
533region pupland 629region pupland
534parent world 630parent world
535longname in Pupland 631longname in Pupland
536portal_map /pup_land/lone_town/town 632music km/an_upsetting_theme,km/ambush
537portal_x 9 633portal_map *town_portal_lone_town
538portal_y 13
539msg 634msg
540Pupland is as dangerous as a small puppy. It is a happy, thriving community of 635Pupland is as dangerous as a small puppy. It is a happy, thriving community of
541nice and peaceful people. Or at least so it seems on first sight... 636nice and peaceful people. Or at least so it seems on first sight...
542endmsg 637endmsg
543match ^/pup_land/ 638match ^/pup_land/
544end 639end
545 640
546region ancientpupland 641region ancientpupland
547parent pupland 642parent pupland
548longname in the Pupland of times long past 643longname in the Pupland of times long past
549music km/misuse.ogg 644music km/misuse
550msg 645msg
551You have been thrown to this ancient version of pupland through some 646You have been thrown to this ancient version of pupland through some
552unidentified time travel magic. Nobody knows what dangers or joys 647unidentified time travel magic. Nobody knows what dangers or joys
553are waiting here. 648are waiting here.
554endmsg 649endmsg
576much better airline and road infrastructure. 671much better airline and road infrastructure.
577endmsg 672endmsg
578match ^/pup_land/lone_town/ 673match ^/pup_land/lone_town/
579end 674end
580 675
676region aldwulf
677parent world
678longname in the aldwulf archipelago
679music km/thinking_out_loud,km/dance_monster
680chance 0.1
681msg
682Situated in some distance to the nearest continent, the aldwulf
683archipelago has a very distinct culture. Unlike in other parts of the
684world, you can actually find civilised kobold races here. Important
685sightseeing stops are the water town and the various kobold towns.
686endmsg
687match ^/aldwulf/
688end
689
581region stoneville_county 690region stoneville_county
582parent world 691parent world
583longname near Stoneville 692longname near Stoneville
693music km/legend_of_one
584msg 694msg
585The area surrounding Stoneville is also called "Dragon Island". 695Stoneville is a small ship port located on the western side of
586Not that there would be much area, but still... 696Dragon Island. The island primarily serves as a vacation residence
697for wealthy merchants and adventurers. For those who are not
698quite ready for retirement or seeking fame - guilds and shops keep
699those travelers well stocked and tested. Of course, the islands
700riches also seem to attract those with nefarious purposes who have
701taken hold of the various caves in the nearby mountains. And in
702some cases, more closer to home then what most inhabitants would like.
587endmsg 703endmsg
588end 704end
589 705
590region stoneville 706region stoneville
591parent stoneville_county 707parent stoneville_county
592longname in Stoneville City 708longname in Stoneville City
709music jm/baal_shadows_of_the_night,jm/bxe_vu_desierto
593chance 0.002 710chance 0.002
594randomitems region_generic_city 711randomitems region_generic_city
595msg 712msg
596Stoneville is the home of such adventurous places as the Adventurers 713Stoneville is the home of such adventurous places as the Adventurers
597Guild, the Adventurous Shop and the Burning Adventurer. The island, albeit 714Guild, the Adventurous Shop and the Burning Adventurer. The island, albeit
598small, is rumoured to host a number of dragons, too, which gave it the 715small, is rumoured to host a number of dragons, too, which gave it the
599unofficial name "Dragon Island". 716unofficial name "Dragon Island".
600endmsg 717endmsg
601match ^/dragonisland/ 718match ^/dragonisland/
602music km/phantasm.ogg
603end 719end
604 720
605region firevolcano 721region firevolcano
606parent world 722parent world
607longname in the Fire Volcano 723longname in the Fire Volcano
724music km/neolith,km/thinking_out_loud
608msg 725msg
609This fiery volcano rose up from the mountains one day. It is inhabited by a 726This fiery volcano rose up from the mountains one day. It is inhabited by a
610strange race of fire creatures who seem friendly, but very competitive. 727strange race of fire creatures who seem friendly, but very competitive.
611endmsg 728endmsg
612end 729end
613 730
614region azumauindo 731region azumauindo
615parent world 732parent world
616longname in the Shogunate of Azumauindo 733longname in the Shogunate of Azumauindo
617portal_map /world/world_127_101 734music jm/tws_green_island,jm/tws_birds_in_the_sunrise
618portal_x 37 735portal_map *town_portal_azumauindo
619portal_y 5
620msg 736msg
621A hidden and closed civilization, at the far east of the world. 737A hidden and closed civilization, at the far east of the world.
622endmsg 738endmsg
623end 739end
624 740
625region dream 741region dream
626parent world 742parent world
627longname dreaming? 743longname dreaming?
628music km/celtic_impulse.ogg 744music km/celtic_impulse
629portal_map /mlab/cloudworlddecity 745portal_map *town_portal_cdc
630portal_x 57
631portal_y 120
632msg 746msg
633You do not know if you are awake or still dreaming. 747You do not know if you are awake or still dreaming.
634endmsg 748endmsg
635match ^/mlab/ 749match ^/mlab/
636end 750end
662endmsg 776endmsg
663end 777end
664 778
665region kingdomofsaints 779region kingdomofsaints
666parent dream 780parent dream
667longname in the kingdom of Saints 781longname in the Kingdom of Saints
668msg 782msg
669A kingdom where pagan worship is outlawed and magic scorned. Dispite this there is said to 783A kingdom where pagan worship is outlawed and magic scorned. Dispite this there is said to
670be much advanced knowlege known to it, outside the realms of sorcery and superstition. 784be much advanced knowlege known to it, outside the realms of sorcery and superstition.
671The kingdom has a severe shortage of gold and thus prefers outsiders to pay debts in the metal, 785The kingdom has a severe shortage of gold and thus prefers outsiders to pay debts in the metal,
672however it is rich in iron and copper ore, aswell as emeralds, though it's emerald production 786however it is rich in iron and copper ore, aswell as emeralds, though it's emerald production
715plants in existance, as well as the only working centerfuge throughout the 829plants in existance, as well as the only working centerfuge throughout the
716explored world. 830explored world.
717endmsg 831endmsg
718end 832end
719 833
834region ipo_meeting
835parent world
836longname in the IPO meeting room
837msg
838Completely carved out of a non-magic plane that consists of dense rock,
839the IPO meeting room is considered one of the most illustruous achievement
840of modern magic.
841
842Most Post Offices have a connection to this room, making it possible for
843people living in distant regions to meet each other in person.
844endmsg
845end
846
847region heaven
848parent world
849longname in Heaven Town
850music jm/bxe_vu_ave_maria_al_anochecer,jm/bxe_vu_creciente
851portal_map *town_portal_heaven
852msg
853You feel a little bit afloat and very calm. This is heaven! The Heaven Town is
854built by the joint effort of the worlds population under guidance of Valriel
855and Gaea.
856endmsg
857match ^/heaven/
858end
859
860region tindervale
861parent navar_kingdom
862longname in The Fireborn Capitol of Tindervale
863music jm/tws_a_new_life_waits,jm/bxe_vu_90s_break
864portal_map *town_portal_tindervale
865msg
866This small town, is the center of activity for the fireborn race.
867In its centre lies the keep of the fireborn Art.
868endmsg
869match ^/art/
870end
871
872region celvear
873parent navar_kingdom
874longname in Celvear Port
875music jm/mw_the_death_of_magic,jm/bxe_vu_pieza_pequena_2,jm/bxe_vu_pieza_pequena_5
876portal_map *town_portal_celvear
877msg
878A town under the dominion of The Kingdom of Navar. Celvear is a small port
879that guards the bay of Navar and, for this, has great strategic value to Navar,
880which in turn gives Celvear a lot of freedom on how to interpret the law.
881endmsg
882match ^/celvear_port/
883end
884
885region lostwages
886parent navar_kingdom
887longname in the town of Lostwages
888msg
889Lostwages is a small town (it calls itself "city") that boasts of a
890casino, something not common in the Kingdom of Scorn due to strict
891anti-gambling laws. This was made possible by some clever contracts,
892putting Lostwages under the jurisdiction of Navar, even though is is surrounded
893by the Kingdom of Scorn.
894endmsg
895match ^/lostwages/
896end
897
898region marksel
899parent navar_kingdom
900longname in the Hamlet of Lord Marksel
901msg
902Situated about half way between The Kingdom of Navar and The Sultanate of Darcap,
903Marksel is a mining town whose old motto seemed to be, "Enough to Live With."
904A small group of sages, with their research, drives the demand for the mines rich
905metal. As long as the work pays wages enough to keep the ale flowing from the
906nearby tavern, miners will be back at their post the following day. Something has
907changed though, just as the hamlet was about to prosper, the trade roads leading
908to it fell under siege from bandits. The merchant trade contracts have defaulted;
909the roads are too risky and unsafe. The forces of Lord Marksel have seen the
910tide of battle tip away from their favor. Their hope dims with each passing day.
911endmsg
912match ^/marksel/
913end
914
915region whalingoutpost
916parent navar_kingdom
917longname at the Whaling Outpost
918msg
919Also known as Terra Glaci in Old Navarian, this frozen wasteland is located on the far edge of
920the known world. The "Land of Frost" has been partially settled by those brave (or foolish)
921enough to fend off the Polar Bears, Ice elementals, Frost Dragons and similar monstrosities.
922Those in residence make a living (well, mere existence) out of whaling, which is why many of
923the nearby islands make up the Whaling Outpost. No one knows for sure who or how many reside
924around here, as the appetite of any wondering beast leaves countless dwellings empty and
925numerous ships at the bottom of the sea.
926endmsg
927match ^/whalingoutpost/
928end
929
930region gotisch
931parent navar_kingdom
932longname in The Principality Gotisch
933msg
934Gotisch is located in a rocky and mostly barren area. It comes second only
935to the great desert near tindervale in its hostility to life, and is, in
936fact, located right to the east of that desert.
937
938Since the area is so barren, the dwarven inhabitants mostly dwell in the
939mountainous areas and have worked small miracles in making those areas
940suitable for farming.
941
942Common to all the cities in the Principality of Gotisch is that they speak
943a funny language, that often sounds extremely threatening when all that
944was actually said amounts to "Pleasure to have you here!".
945endmsg
946match ^/gotischerbereich/
947end
948
949region wassar
950parent navar
951longname in the City of Wassar
952portal_map *town_portal_wassar
953music km/water_prelude,jm/tws_train_to_nowhere
954msg
955Wassar City is an underwater city, situated underneath the Navar continent. It was mainly
956inhabited by the creatures of water, but recently its entrance has been discovered and some
957overground inhabitants have moved in. The water creatures are known for their dislike and
958distrust of the overland creatures who have moved in, and generally only respect them once
959they are a citizen. This does not hold true for members of the government, however they do
960find hate in the worshippers of Ixalovh's enemy god, Ruggilli.
961endmsg
962match ^/wassar/
963end
964

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