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Comparing deliantra/maps/regions (file contents):
Revision 1.48 by root, Sat Apr 19 19:12:55 2008 UTC vs.
Revision 1.79 by root, Fri Feb 25 08:35:21 2011 UTC

1region world 1region world
2longname in The World 2longname in The World
3music ross/game1,jm/bxe_ex_primavera
3jail_map /scorn/misc/jail 4jail_map /scorn/misc/jail
4jail_x 16 5jail_x 16
5jail_y 1 6jail_y 1
6portal_map /world/world_104_115 7portal_map *town_portal_wilderness
7portal_x 39
8portal_y 33
9msg 8msg
10If you are seeing this, someone goofed, you should never see this message, and 9If you are seeing this, someone goofed, you should never see this message, and
11you should report this to the DM. 10you should report this to the DM.
12endmsg 11endmsg
13music ross/game1,ross/game6,ross/ross1
14end 12end
15 13
16region wilderness 14region wilderness
17parent world 15parent world
18longname somewhere in the wilderness 16longname somewhere in the wilderness
27end 25end
28 26
29region panthalassa 27region panthalassa
30parent world 28parent world
31longname somewhere on the great ocean panthalassa 29longname somewhere on the great ocean panthalassa
32music ross/ross3,km/water_prelude
33msg 30msg
34Few people ventured far enough to reach the ocean Panthalassa. Its extent 31Few people ventured far enough to reach the ocean Panthalassa. Its extent
35is completely unknown, subject of some weird theories only, and nothing is 32is completely unknown, subject of some weird theories only, and nothing is
36known about its depth, the life it contains or the dangers it holds. No 33known about its depth, the life it contains or the dangers it holds. No
37ship ventured far into it and came back. The only thing known about it is this: 34ship ventured far into it and came back. The only thing known about it is this:
76 73
77treasureone region_security_zone 74treasureone region_security_zone
78 arch bird 75 arch bird
79end 76end
80 77
78region greenway
79parent wilderness
80longname on the Greenway
81msg
82The elves are thought to have quicker ways to travel...
83endmsg
84end
85
86treasureone region_scorn_kingdom
87 arch bird
88 chance 3
89 more
90 arch gnoll
91 chance 2
92 more
93 arch goblin
94 chance 2
95 more
96 arch ogre
97 chance 1
98 more
99 arch killer_bee
100 chance 1
101end
102
103region scorn_kingdom
104parent world
105portal_map *town_portal_scorn
106longname in the Kingdom of Scorn
107music km/thinking_out_loud,km/dance_monster
108chance 0.1
109randomitems region_scorn_kingdom
110msg
111Nestled snugly in a sheltered bay at the west of the Imperial Highway, Scorn
112is a safe and welcoming place for those who pass by. Its position on the
113Imperial highway allows it to maintain its importance as a stopping off
114point between the other major cities along the route and an attractive
115location for trade and commerce. This combined with the sheltered harbour and
116extensive shipping lines, ensures that Scorn remains a key crossroads
117bustling with activity, long after its former military dominance has
118diminished.
119endmsg
120end
121
81region highway 122region scorn_highway
82parent world 123parent scorn_kingdom
83longname on the imperial highway 124longname on the imperial highway
125music @travel
84chance 0.005 126chance 0.005
85randomitems region_security_zone 127randomitems region_security_zone
86music ross/game3
87msg 128msg
88The Imperial Highway was built long ago, so much so that its origins are 129The Imperial Highway was built long ago, so much so that its origins are
89now long since passed out of recorded history and into the stuff of legends. 130now long since passed out of recorded history and into the stuff of legends.
90In the years since its construction it has gained the name "The yellow Brick 131In the years since its construction it has gained the name "The yellow Brick
91Road" on account of the distinctive colour of its paving. Whilst in former 132Road" on account of the distinctive colour of its paving. Whilst in former
95way to travel over land. 136way to travel over land.
96endmsg 137endmsg
97end 138end
98 139
99region brest_highway 140region brest_highway
100parent world 141parent scorn_kingdom
101longname on the road connecting Scorn, Brest and Lake Country 142longname on the road connecting Scorn, Brest and Lake Country
143music @travel
102chance 0.005 144chance 0.005
103randomitems region_security_zone 145randomitems region_security_zone
104music ross/game6 146music ross/game6
105msg 147msg
106Unlike most places in the world, the area stretching from Scorn down 148Unlike most places in the world, the area stretching from Scorn down
107to Brest and Lake Country is patrolled regularly by kingdom soliders 149to Brest and Lake Country is patrolled regularly by kingdom soliders
108and should be relatively safe. Make sure you are not wandering too far 150and should be relatively safe. Make sure you are not wandering too far
109into the wilderness, though, as only the roads are under watch (and not 151into the wilderness, though, as only the roads are under watch (and not
110everywhere - Lake Country is notoriously dangerous). 152everywhere - Lake Country is notoriously dangerous).
111endmsg
112end
113
114region greenway
115parent wilderness
116longname on the Greenway
117msg
118The elves are thought to have quicker ways to travel...
119endmsg
120end
121
122treasureone region_scorn_kingdom
123 arch bird
124 chance 3
125 more
126 arch gnoll
127 chance 2
128 more
129 arch goblin
130 chance 2
131 more
132 arch ogre
133 chance 1
134 more
135 arch killer_bee
136 chance 1
137end
138
139region scorn_kingdom
140parent world
141longname in the kingdom of Scorn
142music km/thinking_out_loud,km/dance_monster
143chance 0.1
144randomitems region_scorn_kingdom
145msg
146Nestled snugly in a sheltered bay at the west of the Imperial Highway, Scorn
147is a safe and welcoming place for those who pass by. Its position on the
148Imperial highway allows it to maintain its importance as a stopping off
149point between the other major cities along the route and an attractive
150location for trade and commerce. This combined with the sheltered harbour and
151extensive shipping lines, ensures that Scorn remains a key crossroads
152bustling with activity, long after its former military dominance has
153diminished.
154endmsg 153endmsg
155end 154end
156 155
157region scorn_county 156region scorn_county
158parent scorn_kingdom 157parent scorn_kingdom
218demons and undead run rampant through the broken remains. 217demons and undead run rampant through the broken remains.
219endmsg 218endmsg
220match ^/euthville/ 219match ^/euthville/
221end 220end
222 221
222region valdor
223parent scorn_kingdom
224longname in The Citystate of Valdor
225music jm/bxe_na_colaboracion_con_gonzalo_1,jm/mw_gwendolyn
226portal_map *town_portal_valdor
227msg
228Valdor is a city found inside a massive mountains area. Its origins
229are in a small miners village. Government form is monarchy, economy is
230capitalistic.
231
232Valdor provides Scorn with iron, coal, silver, gold etc. thus they are
233quite cheap there. Because of its location, Valdor imports a lot of food,
234clothes and other common cargo. Transport to Valdor is very difficult,
235the only ground roads go through dangerous mountain passes, and dragon
236transport is very expensive at Valdor, because of the difficulity of
237passing the mountains. Thus imported cargo sells very good in Valdor.
238
239Valdor through the history was always a small community, and until
240recently, it had very little contact with the rest of the world, because
241it was highly unprofitable to export iron through dragon transport or
242mountains. Because of that, being first under Scorn's protectorate, Valdor
243eventually proclaimed independence, which was accepted by all other cities
244on due to the geographical isolation of the city.
245endmsg
246match ^/lorak/
247end
248
223region three_sisters 249region three_sisters
224parent world 250parent world
225longname on the island of the three sisters 251longname on the island of the three sisters
226music km/feral_chase 252music km/feral_chase
227msg 253msg
228Little is known about this island except that it is surrounded 254What should be a nice island protected by a shield wall of high mountains
229by a shield wall of high mountains. 255is rife in discord. Three Sisters, on their quest to immortality, found
256a way to craft an item that rivaled creations from the ancient gods. For
257such an infractions - the ancient gods punished The Sisters, leaving
258them scarred and disfigured with wounds that would have killed any one
259else. The curse of immortality was then realized, but incomplete. Each
260of The Three Sisters lost their greatest Gift, which now reside deep in
261the vaults of the nearby factions. For centuries now, conflict erupts
262daily as raids between each sect fights to a inevitable stalemate with one
263another over control of each Sister's Gift. Trapped in their tower, The
264Three Sisters wait for destiny to grant them one last favor by making them
265whole once again. Now that the ancient gods are no more - they could once
266again practice their craft.
230endmsg 267endmsg
231match ^/sisters/ 268match ^/sisters/
232end 269end
233 270
234region middle_island 271region middle_island
261 chance 7 298 chance 7
262end 299end
263 300
264region navar_kingdom 301region navar_kingdom
265parent world 302parent world
266music km/kumasi_groove 303longname in the region around Navar
267longname in the kingdom of Navar 304music km/kumasi_groove,jm/bxe_na_oriental,jm/balam_caverna
268randomitems region_navar_kingdom 305randomitems region_navar_kingdom
269chance 0.01 306chance 0.01
270jail_map /navar_city/jail/jail 307jail_map /navar_city/jail/jail
271jail_x 16 308jail_x 16
272jail_y 1 309jail_y 1
273portal_map /world/world_121_116 310portal_map *town_portal_navar
274portal_x 44
275portal_y 45
276msg 311msg
277Straddling the corner of the Imperial highway as it turns North near the 312Straddling the corner of the Imperial highway as it turns north near the
278Eastern border of the known world, and surrounded by dangerous territory, 313eastern border of the known world, and surrounded by dangerous territory,
279Navar is an unlikely site for one of the world's grandest cities. 314Navar is an unlikely site for one of the world's grandest cities.
280Yet there it stands, dominating the skyline for miles around and showing the 315Yet there it stands, dominating the skyline for miles around and showing the
281same bustling activity expected of any thriving market town. 316same bustling activity expected of any thriving market town.
282endmsg 317endmsg
283end 318end
284 319
320region navar_highway
321parent navar_kingdom
322longname on the imperial highway
323music @travel
324chance 0.005
325randomitems region_security_zone
326msg
327The Imperial Highway was built long ago, so much so that its origins are
328now long since passed out of recorded history and into the stuff of legends.
329In the years since its construction it has gained the name "The yellow Brick
330Road" on account of the distinctive colour of its paving. Whilst in former
331times the Imperial highway was safe to all who would pass along it, in
332recent times it has started to decay, as the toll of centuries comes to bear
333on this once-splendid testament to past powers. It is still the safest
334way to travel over land.
335endmsg
336end
337
285region navar 338region navar
286parent navar_kingdom 339parent navar_kingdom
287longname in the city of Navar 340longname in the City of Navar
288music ross/ross5
289chance 0.002 341chance 0.002
290randomitems region_generic_city 342randomitems region_generic_city
291jail_map /navar_city/jail/jail 343jail_map /navar_city/jail/jail
292jail_x 16 344jail_x 16
293jail_y 1 345jail_y 1
294msg 346msg
295The heart of the Navar region: Navar city. It's said it's the gathering of 347The heart of the Navar region: Navar city. It's said it's the gathering of
296opportunities! Meet experienced adventurers and clever shop keepers or explore 348opportunities! Meet experienced adventurers and clever shop keepers or explore
297the unexplored dungeons. 349the unexplored dungeons.
298endmsg 350endmsg
299match ^/navar_city/ 351match ^/navar_city/
300end 352end
301 353
302region valleynoy 354region valleynoy
303parent navar_kingdom 355parent navar_kingdom
304longname on Valley Noy 356longname on Valley Noy
305music km/fire_prelude 357music jm/bxe_ex_provis
358portal_map *town_portal_valleynoy
306msg 359msg
307This island is famous for its many deep valleys. Few people live here, and 360This island is famous for its many deep valleys. Few people live here, and
308most of them mine the mountains for gems, crystals and precious metals. 361most of them mine the mountains for gems, crystals and precious metals.
309endmsg 362endmsg
310end 363end
326end 379end
327 380
328region brest_county 381region brest_county
329parent world 382parent world
330longname in Brest county 383longname in Brest county
331music km/the_dread 384music km/the_dread,km/dragon_and_toast,jm/bxe_vu_triste,km/fire_prelude
332chance 0.01 385chance 0.01
333randomitems region_brest_county 386randomitems region_brest_county
334portal_map /world/world_107_123 387portal_map *town_portal_brest
335portal_x 40
336portal_y 30
337msg 388msg
338Little is known about this mostly unexplored area. The harsh weather and dangerous 389Little is known about this mostly unexplored area. The harsh weather and dangerous
339wildlife prevented most adventurers from traveling in this area, and the rest seems 390wildlife prevented most adventurers from traveling in this area, and the rest seems
340to know how to keep their secrets to them. 391to know how to keep their secrets to them.
341endmsg 392endmsg
349parent brest_county 400parent brest_county
350longname in Brest 401longname in Brest
351randomitems region_brest 402randomitems region_brest
352chance 0.01 403chance 0.01
353msg 404msg
354The city of the tough. Only few adventurers find their way here without 405The town of the tough. Only few adventurers find their way here without
355finding death instead. But the ones who found it build up a city in the midst 406meeting death instead. But the ones who found it built up a city in the midst
356of nowhere cornered by high and unpassable mountains. 407of nowhere, cornered by high and unpassable mountains.
357endmsg 408endmsg
358match ^/brest/ 409match ^/brest/
359end 410end
360 411
361treasureone region_darcap_county 412treasureone region_darcap_county
394end 445end
395 446
396region darcap_county 447region darcap_county
397parent world 448parent world
398longname in the sultanate of Darcap 449longname in the sultanate of Darcap
399music km/blue_scorpion,km/artifact 450music km/blue_scorpion,km/artifact,jm/mmm_icarus
400randomitems region_darcap_county 451randomitems region_darcap_county
401chance 0.01 452chance 0.01
402portal_map /world/world_116_102 453portal_map *town_portal_darcap
403portal_x 36
404portal_y 25
405msg 454msg
406Isolated from the rest of the region by the ocean and an extensive 455Isolated from the rest of the region by the ocean and an extensive
407mountain range to the south, and possessing a massive natural harbour, 456mountain range to the south, and possessing a massive natural harbour,
408Darcap is a small, but easily defensible town, dominated by a pair of 457Darcap is a small, but easily defensible town, dominated by a pair of
409powerful guilds. The town is also noted for its circus, whose reputation 458powerful guilds. The town is also noted for its circus, whose reputation
440 chance 50 489 chance 50
441 more 490 more
442 arch fighter 491 arch fighter
443 chance 50 492 chance 50
444 more 493 more
445 arch thief
446 chance 20
447 more
448 arch thief_1 494 arch thief_1
449 chance 20 495 chance 15
450 more 496 more
451 arch child_thief 497 arch child_thief
452 chance 5 498 chance 15
453end 499end
454 500
455region wolfsburg_county 501region wolfsburg_county
456parent world 502parent world
457longname near the port of Wolfsburg 503longname near the port of Wolfsburg
479end 525end
480 526
481region santodominion_county 527region santodominion_county
482parent world 528parent world
483longname in the area around Santo Dominion 529longname in the area around Santo Dominion
484music km/dragon_and_toast,km/sancho_panza_gets_a_latte 530music km/sancho_panza_gets_a_latte,jm/bxe_na_viva_latinoamerica
485msg 531msg
486Santo Dominion sits in a small bay to the north of Scorn. It is an 532Santo Dominion sits in a small bay to the north of Scorn. It is an
487important port of call for ships travelling to and from Scorn and is 533important port of call for ships travelling to and from Scorn and is
488also somewhat famous for its Opera and its Litle House of Horrors, two 534also somewhat famous for its Opera and its Litle House of Horrors, two
489magnificent cultural buildings you would not expect in so small a town as 535magnificent cultural buildings you would not expect in so small a town as
516end 562end
517 563
518region lakecountry 564region lakecountry
519parent world 565parent world
520longname in Lake Country 566longname in Lake Country
567music jm/baal_final_march
521randomitems region_lake_country 568randomitems region_lake_country
522chance 0.015 569chance 0.015
523msg 570msg
524Lake Country originally was where the elves lived who where exiled 571Lake Country originally was where the elves lived who where exiled
525from the north by the kings of Scorn, during the Vth millenia EK. They 572from the north by the kings of Scorn, during the Vth millenia EK. They
526named the area Vkovzerov. The major elven city of Vkovzerov was 573named the area Vkovzerov. The major elven city of Vkovzerov was
527Tashkeren-tah. It was destroyed by a Water arch-elemental in 4453EK. 574Tashkeren-tah. It was destroyed by a Water arch-elemental in 4453EK.
575
576Repopulated by Lord Butakis, this land is a unique region of lakes, rivers and the sea.
577Changes, both natural and unnatural, had drastically transformed the landscape of
578this area. Rivers had been diverted, lakes were drained, and the sea had reseeded -
579only to have all this undone or remade through a catastrophic flood a decade later.
580As a result of this devastation, one needs to recognize the hardship and sorrow
581that has been a burden on this land. Many lives have been lost, several graves -
582marked and unmarked fill area. Rumors that the fog, which covers the land, is a
583testament of the grief and anguish experienced by the first settlers has drawn
584those brave enough to face such superstition. Another interest of lore is the
585wandering spirit from the nearby forest; a spirit in which seems to be holding a
586grudge from ages ago. Others travel to Lake Country because of its reputation -
587the rich shops operated by retired adventurers, the Training Tower and the safety
588within the Fortress of Lord Butakis.
528endmsg 589endmsg
590match ^/lake_country/(?!Butakis/)
591end
592
593region butakisfortress
594parent lakecountry
595longname in the Fortress of Lord Butakis
596msg
597The Fortress of Lord Butakis stands as a testament to the determination of Butakis
598to settle and secure the area called Lake Country. This bastion of security provides
599a hard line of defense against the demons, dragons, rogue wizard faction and agents
600of chaos that plague this land. While the stronghold stands in defiance of disorder,
601there seems to be dark forces at work from the inside; slowly whittling away the
602foundation of what the Fortress represents. As a result of this, security of the
603Fortress has greatly increased in the past years. A few have grown concerned over
604the very crowded prison filled with accused spies, thieves, and worse.
605endmsg
529match ^/lake_country/ 606match ^/lake_country/Butakis/
530end 607end
531 608
532region portjoseph 609region portjoseph
533parent world 610parent world
534longname in Port Joseph 611longname in Port Joseph
535chance 0.002 612chance 0.002
536randomitems region_generic_city 613randomitems region_generic_city
537msg 614msg
538Port Joseph is a boring fishing village near Scorn. Boring indeed it seems. But 615Port Joseph is located on the largest (which isn't saying much) of a chain of
539not everything is as it seems... 616islands west of the Kingdom of Scorn. While the island doesn't boast very much,
617most everything there is very practical. How the times have changed. The early
618days of Port Joseph was a haven for the most ruthless band of pirates that the
619high seas has ever seen. The infamous reputation of Port Joseph died with the
620passing of renowned pirate admiral, Moogley Bill. While his legend lives on,
621his treasure horde is still missing. Thanks to increased presence and protection
622from The King's Navy, many trade routes now pass through or near the area, so
623that makes the Port a frequent stop and transfer point for merchants.
624However, the pirate roots are still relevant today.
540endmsg 625endmsg
541match ^/port_joseph/ 626match ^/port_joseph/
542end 627end
543 628
544region pupland 629region pupland
545parent world 630parent world
546longname in Pupland 631longname in Pupland
547music km/dragon_and_toast,km/an_upsetting_theme,km/ambush 632music km/an_upsetting_theme,km/ambush
548portal_map /pup_land/lone_town/town 633portal_map *town_portal_lone_town
549portal_x 9
550portal_y 13
551msg 634msg
552Pupland is as dangerous as a small puppy. It is a happy, thriving community of 635Pupland is as dangerous as a small puppy. It is a happy, thriving community of
553nice and peaceful people. Or at least so it seems on first sight... 636nice and peaceful people. Or at least so it seems on first sight...
554endmsg 637endmsg
555match ^/pup_land/ 638match ^/pup_land/
607region stoneville_county 690region stoneville_county
608parent world 691parent world
609longname near Stoneville 692longname near Stoneville
610music km/legend_of_one 693music km/legend_of_one
611msg 694msg
612The area surrounding Stoneville is also called "Dragon Island". 695Stoneville is a small ship port located on the western side of
613Not that there would be much area, but still... 696Dragon Island. The island primarily serves as a vacation residence
697for wealthy merchants and adventurers. For those who are not
698quite ready for retirement or seeking fame - guilds and shops keep
699those travelers well stocked and tested. Of course, the islands
700riches also seem to attract those with nefarious purposes who have
701taken hold of the various caves in the nearby mountains. And in
702some cases, more closer to home then what most inhabitants would like.
614endmsg 703endmsg
615end 704end
616 705
617region stoneville 706region stoneville
618parent stoneville_county 707parent stoneville_county
619longname in Stoneville City 708longname in Stoneville City
620music km/phantasm 709music jm/baal_shadows_of_the_night,jm/bxe_vu_desierto
621chance 0.002 710chance 0.002
622randomitems region_generic_city 711randomitems region_generic_city
623msg 712msg
624Stoneville is the home of such adventurous places as the Adventurers 713Stoneville is the home of such adventurous places as the Adventurers
625Guild, the Adventurous Shop and the Burning Adventurer. The island, albeit 714Guild, the Adventurous Shop and the Burning Adventurer. The island, albeit
640end 729end
641 730
642region azumauindo 731region azumauindo
643parent world 732parent world
644longname in the Shogunate of Azumauindo 733longname in the Shogunate of Azumauindo
645music km/village_dawn,km/modern_vibes,km/atlantean_twilight,km/babylon 734music jm/tws_green_island,jm/tws_birds_in_the_sunrise
646portal_map /world/world_127_101 735portal_map *town_portal_azumauindo
647portal_x 37
648portal_y 5
649msg 736msg
650A hidden and closed civilization, at the far east of the world. 737A hidden and closed civilization, at the far east of the world.
651endmsg 738endmsg
652end 739end
653 740
654region dream 741region dream
655parent world 742parent world
656longname dreaming? 743longname dreaming?
657music km/celtic_impulse 744music km/celtic_impulse
658portal_map /mlab/cloudworlddecity 745portal_map *town_portal_cdc
659portal_x 57
660portal_y 120
661msg 746msg
662You do not know if you are awake or still dreaming. 747You do not know if you are awake or still dreaming.
663endmsg 748endmsg
664match ^/mlab/ 749match ^/mlab/
665end 750end
691endmsg 776endmsg
692end 777end
693 778
694region kingdomofsaints 779region kingdomofsaints
695parent dream 780parent dream
696longname in the kingdom of Saints 781longname in the Kingdom of Saints
697msg 782msg
698A kingdom where pagan worship is outlawed and magic scorned. Dispite this there is said to 783A kingdom where pagan worship is outlawed and magic scorned. Dispite this there is said to
699be much advanced knowlege known to it, outside the realms of sorcery and superstition. 784be much advanced knowlege known to it, outside the realms of sorcery and superstition.
700The kingdom has a severe shortage of gold and thus prefers outsiders to pay debts in the metal, 785The kingdom has a severe shortage of gold and thus prefers outsiders to pay debts in the metal,
701however it is rich in iron and copper ore, aswell as emeralds, though it's emerald production 786however it is rich in iron and copper ore, aswell as emeralds, though it's emerald production
757Most Post Offices have a connection to this room, making it possible for 842Most Post Offices have a connection to this room, making it possible for
758people living in distant regions to meet each other in person. 843people living in distant regions to meet each other in person.
759endmsg 844endmsg
760end 845end
761 846
847region heaven
848parent world
849longname in Heaven Town
850music jm/bxe_vu_ave_maria_al_anochecer,jm/bxe_vu_creciente
851portal_map *town_portal_heaven
852msg
853You feel a little bit afloat and very calm. This is heaven! The Heaven Town is
854built by the joint effort of the worlds population under guidance of Valriel
855and Gaea.
856endmsg
857match ^/heaven/
858end
859
860region tindervale
861parent navar_kingdom
862longname in The Fireborn Capitol of Tindervale
863music jm/tws_a_new_life_waits,jm/bxe_vu_90s_break
864portal_map *town_portal_tindervale
865msg
866This small town, is the center of activity for the fireborn race.
867In its centre lies the keep of the fireborn Art.
868endmsg
869match ^/art/
870end
871
872region celvear
873parent navar_kingdom
874longname in Celvear Port
875music jm/mw_the_death_of_magic,jm/bxe_vu_pieza_pequena_2,jm/bxe_vu_pieza_pequena_5
876portal_map *town_portal_celvear
877msg
878A town under the dominion of The Kingdom of Navar. Celvear is a small port
879that guards the bay of Navar and, for this, has great strategic value to Navar,
880which in turn gives Celvear a lot of freedom on how to interpret the law.
881endmsg
882match ^/celvear_port/
883end
884
885region lostwages
886parent navar_kingdom
887longname in the town of Lostwages
888msg
889Lostwages is a small town (it calls itself "city") that boasts of a
890casino, something not common in the Kingdom of Scorn due to strict
891anti-gambling laws. This was made possible by some clever contracts,
892putting Lostwages under the jurisdiction of Navar, even though is is surrounded
893by the Kingdom of Scorn.
894endmsg
895match ^/lostwages/
896end
897
898region marksel
899parent navar_kingdom
900longname in the Hamlet of Lord Marksel
901msg
902Situated about half way between The Kingdom of Navar and The Sultanate of Darcap,
903Marksel is a mining town whose old motto seemed to be, "Enough to Live With."
904A small group of sages, with their research, drives the demand for the mines rich
905metal. As long as the work pays wages enough to keep the ale flowing from the
906nearby tavern, miners will be back at their post the following day. Something has
907changed though, just as the hamlet was about to prosper, the trade roads leading
908to it fell under siege from bandits. The merchant trade contracts have defaulted;
909the roads are too risky and unsafe. The forces of Lord Marksel have seen the
910tide of battle tip away from their favor. Their hope dims with each passing day.
911endmsg
912match ^/marksel/
913end
914
915region whalingoutpost
916parent navar_kingdom
917longname at the Whaling Outpost
918msg
919Also known as Terra Glaci in Old Navarian, this frozen wasteland is located on the far edge of
920the known world. The "Land of Frost" has been partially settled by those brave (or foolish)
921enough to fend off the Polar Bears, Ice elementals, Frost Dragons and similar monstrosities.
922Those in residence make a living (well, mere existence) out of whaling, which is why many of
923the nearby islands make up the Whaling Outpost. No one knows for sure who or how many reside
924around here, as the appetite of any wondering beast leaves countless dwellings empty and
925numerous ships at the bottom of the sea.
926endmsg
927match ^/whalingoutpost/
928end
929
930region gotisch
931parent navar_kingdom
932longname in The Principality Gotisch
933msg
934Gotisch is located in a rocky and mostly barren area. It comes second only
935to the great desert near tindervale in its hostility to life, and is, in
936fact, located right to the east of that desert.
937
938Since the area is so barren, the dwarven inhabitants mostly dwell in the
939mountainous areas and have worked small miracles in making those areas
940suitable for farming.
941
942Common to all the cities in the Principality of Gotisch is that they speak
943a funny language, that often sounds extremely threatening when all that
944was actually said amounts to "Pleasure to have you here!".
945endmsg
946match ^/gotischerbereich/
947end
948
949region wassar
950parent navar
951longname in the City of Wassar
952portal_map *town_portal_wassar
953music km/water_prelude,jm/tws_train_to_nowhere
954msg
955Wassar City is an underwater city, situated underneath the Navar continent. It was mainly
956inhabited by the creatures of water, but recently its entrance has been discovered and some
957overground inhabitants have moved in. The water creatures are known for their dislike and
958distrust of the overland creatures who have moved in, and generally only respect them once
959they are a citizen. This does not hold true for members of the government, however they do
960find hate in the worshippers of Ixalovh's enemy god, Ruggilli.
961endmsg
962match ^/wassar/
963end
964

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