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Comparing deliantra/maps/regions (file contents):
Revision 1.58 by root, Sat Oct 24 05:17:44 2009 UTC vs.
Revision 1.79 by root, Fri Feb 25 08:35:21 2011 UTC

1region world 1region world
2longname in The World 2longname in The World
3music ross/game1,jm/bxe_ex_primavera
3jail_map /scorn/misc/jail 4jail_map /scorn/misc/jail
4jail_x 16 5jail_x 16
5jail_y 1 6jail_y 1
6portal_map *scorn_town_portal 7portal_map *town_portal_wilderness
7msg 8msg
8If you are seeing this, someone goofed, you should never see this message, and 9If you are seeing this, someone goofed, you should never see this message, and
9you should report this to the DM. 10you should report this to the DM.
10endmsg 11endmsg
11music ross/game1,ross/game6,ross/ross1
12end 12end
13 13
14region wilderness 14region wilderness
15parent world 15parent world
16longname somewhere in the wilderness 16longname somewhere in the wilderness
25end 25end
26 26
27region panthalassa 27region panthalassa
28parent world 28parent world
29longname somewhere on the great ocean panthalassa 29longname somewhere on the great ocean panthalassa
30music ross/ross3,km/water_prelude
31msg 30msg
32Few people ventured far enough to reach the ocean Panthalassa. Its extent 31Few people ventured far enough to reach the ocean Panthalassa. Its extent
33is completely unknown, subject of some weird theories only, and nothing is 32is completely unknown, subject of some weird theories only, and nothing is
34known about its depth, the life it contains or the dangers it holds. No 33known about its depth, the life it contains or the dangers it holds. No
35ship ventured far into it and came back. The only thing known about it is this: 34ship ventured far into it and came back. The only thing known about it is this:
74 73
75treasureone region_security_zone 74treasureone region_security_zone
76 arch bird 75 arch bird
77end 76end
78 77
78region greenway
79parent wilderness
80longname on the Greenway
81msg
82The elves are thought to have quicker ways to travel...
83endmsg
84end
85
86treasureone region_scorn_kingdom
87 arch bird
88 chance 3
89 more
90 arch gnoll
91 chance 2
92 more
93 arch goblin
94 chance 2
95 more
96 arch ogre
97 chance 1
98 more
99 arch killer_bee
100 chance 1
101end
102
103region scorn_kingdom
104parent world
105portal_map *town_portal_scorn
106longname in the Kingdom of Scorn
107music km/thinking_out_loud,km/dance_monster
108chance 0.1
109randomitems region_scorn_kingdom
110msg
111Nestled snugly in a sheltered bay at the west of the Imperial Highway, Scorn
112is a safe and welcoming place for those who pass by. Its position on the
113Imperial highway allows it to maintain its importance as a stopping off
114point between the other major cities along the route and an attractive
115location for trade and commerce. This combined with the sheltered harbour and
116extensive shipping lines, ensures that Scorn remains a key crossroads
117bustling with activity, long after its former military dominance has
118diminished.
119endmsg
120end
121
79region highway 122region scorn_highway
80parent world 123parent scorn_kingdom
81longname on the imperial highway 124longname on the imperial highway
125music @travel
82chance 0.005 126chance 0.005
83randomitems region_security_zone 127randomitems region_security_zone
84music ross/game3
85msg 128msg
86The Imperial Highway was built long ago, so much so that its origins are 129The Imperial Highway was built long ago, so much so that its origins are
87now long since passed out of recorded history and into the stuff of legends. 130now long since passed out of recorded history and into the stuff of legends.
88In the years since its construction it has gained the name "The yellow Brick 131In the years since its construction it has gained the name "The yellow Brick
89Road" on account of the distinctive colour of its paving. Whilst in former 132Road" on account of the distinctive colour of its paving. Whilst in former
93way to travel over land. 136way to travel over land.
94endmsg 137endmsg
95end 138end
96 139
97region brest_highway 140region brest_highway
98parent world 141parent scorn_kingdom
99longname on the road connecting Scorn, Brest and Lake Country 142longname on the road connecting Scorn, Brest and Lake Country
143music @travel
100chance 0.005 144chance 0.005
101randomitems region_security_zone 145randomitems region_security_zone
102music ross/game6 146music ross/game6
103msg 147msg
104Unlike most places in the world, the area stretching from Scorn down 148Unlike most places in the world, the area stretching from Scorn down
105to Brest and Lake Country is patrolled regularly by kingdom soliders 149to Brest and Lake Country is patrolled regularly by kingdom soliders
106and should be relatively safe. Make sure you are not wandering too far 150and should be relatively safe. Make sure you are not wandering too far
107into the wilderness, though, as only the roads are under watch (and not 151into the wilderness, though, as only the roads are under watch (and not
108everywhere - Lake Country is notoriously dangerous). 152everywhere - Lake Country is notoriously dangerous).
109endmsg
110end
111
112region greenway
113parent wilderness
114longname on the Greenway
115msg
116The elves are thought to have quicker ways to travel...
117endmsg
118end
119
120treasureone region_scorn_kingdom
121 arch bird
122 chance 3
123 more
124 arch gnoll
125 chance 2
126 more
127 arch goblin
128 chance 2
129 more
130 arch ogre
131 chance 1
132 more
133 arch killer_bee
134 chance 1
135end
136
137region scorn_kingdom
138parent world
139longname in the Kingdom of Scorn
140music km/thinking_out_loud,km/dance_monster
141chance 0.1
142randomitems region_scorn_kingdom
143msg
144Nestled snugly in a sheltered bay at the west of the Imperial Highway, Scorn
145is a safe and welcoming place for those who pass by. Its position on the
146Imperial highway allows it to maintain its importance as a stopping off
147point between the other major cities along the route and an attractive
148location for trade and commerce. This combined with the sheltered harbour and
149extensive shipping lines, ensures that Scorn remains a key crossroads
150bustling with activity, long after its former military dominance has
151diminished.
152endmsg 153endmsg
153end 154end
154 155
155region scorn_county 156region scorn_county
156parent scorn_kingdom 157parent scorn_kingdom
216demons and undead run rampant through the broken remains. 217demons and undead run rampant through the broken remains.
217endmsg 218endmsg
218match ^/euthville/ 219match ^/euthville/
219end 220end
220 221
222region valdor
223parent scorn_kingdom
224longname in The Citystate of Valdor
225music jm/bxe_na_colaboracion_con_gonzalo_1,jm/mw_gwendolyn
226portal_map *town_portal_valdor
227msg
228Valdor is a city found inside a massive mountains area. Its origins
229are in a small miners village. Government form is monarchy, economy is
230capitalistic.
231
232Valdor provides Scorn with iron, coal, silver, gold etc. thus they are
233quite cheap there. Because of its location, Valdor imports a lot of food,
234clothes and other common cargo. Transport to Valdor is very difficult,
235the only ground roads go through dangerous mountain passes, and dragon
236transport is very expensive at Valdor, because of the difficulity of
237passing the mountains. Thus imported cargo sells very good in Valdor.
238
239Valdor through the history was always a small community, and until
240recently, it had very little contact with the rest of the world, because
241it was highly unprofitable to export iron through dragon transport or
242mountains. Because of that, being first under Scorn's protectorate, Valdor
243eventually proclaimed independence, which was accepted by all other cities
244on due to the geographical isolation of the city.
245endmsg
246match ^/lorak/
247end
248
221region three_sisters 249region three_sisters
222parent world 250parent world
223longname on the island of the three sisters 251longname on the island of the three sisters
224music km/feral_chase 252music km/feral_chase
225msg 253msg
226Little is known about this island except that it is surrounded 254What should be a nice island protected by a shield wall of high mountains
227by a shield wall of high mountains. 255is rife in discord. Three Sisters, on their quest to immortality, found
256a way to craft an item that rivaled creations from the ancient gods. For
257such an infractions - the ancient gods punished The Sisters, leaving
258them scarred and disfigured with wounds that would have killed any one
259else. The curse of immortality was then realized, but incomplete. Each
260of The Three Sisters lost their greatest Gift, which now reside deep in
261the vaults of the nearby factions. For centuries now, conflict erupts
262daily as raids between each sect fights to a inevitable stalemate with one
263another over control of each Sister's Gift. Trapped in their tower, The
264Three Sisters wait for destiny to grant them one last favor by making them
265whole once again. Now that the ancient gods are no more - they could once
266again practice their craft.
228endmsg 267endmsg
229match ^/sisters/ 268match ^/sisters/
230end 269end
231 270
232region middle_island 271region middle_island
259 chance 7 298 chance 7
260end 299end
261 300
262region navar_kingdom 301region navar_kingdom
263parent world 302parent world
264music km/kumasi_groove
265longname in the region around Navar 303longname in the region around Navar
304music km/kumasi_groove,jm/bxe_na_oriental,jm/balam_caverna
266randomitems region_navar_kingdom 305randomitems region_navar_kingdom
267chance 0.01 306chance 0.01
268jail_map /navar_city/jail/jail 307jail_map /navar_city/jail/jail
269jail_x 16 308jail_x 16
270jail_y 1 309jail_y 1
271portal_map /world/world_121_116 310portal_map *town_portal_navar
272portal_x 44
273portal_y 45
274msg 311msg
275Straddling the corner of the Imperial highway as it turns North near the 312Straddling the corner of the Imperial highway as it turns north near the
276Eastern border of the known world, and surrounded by dangerous territory, 313eastern border of the known world, and surrounded by dangerous territory,
277Navar is an unlikely site for one of the world's grandest cities. 314Navar is an unlikely site for one of the world's grandest cities.
278Yet there it stands, dominating the skyline for miles around and showing the 315Yet there it stands, dominating the skyline for miles around and showing the
279same bustling activity expected of any thriving market town. 316same bustling activity expected of any thriving market town.
280endmsg 317endmsg
281end 318end
282 319
320region navar_highway
321parent navar_kingdom
322longname on the imperial highway
323music @travel
324chance 0.005
325randomitems region_security_zone
326msg
327The Imperial Highway was built long ago, so much so that its origins are
328now long since passed out of recorded history and into the stuff of legends.
329In the years since its construction it has gained the name "The yellow Brick
330Road" on account of the distinctive colour of its paving. Whilst in former
331times the Imperial highway was safe to all who would pass along it, in
332recent times it has started to decay, as the toll of centuries comes to bear
333on this once-splendid testament to past powers. It is still the safest
334way to travel over land.
335endmsg
336end
337
283region navar 338region navar
284parent navar_kingdom 339parent navar_kingdom
285longname in the City of Navar 340longname in the City of Navar
286music ross/ross5
287chance 0.002 341chance 0.002
288randomitems region_generic_city 342randomitems region_generic_city
289jail_map /navar_city/jail/jail 343jail_map /navar_city/jail/jail
290jail_x 16 344jail_x 16
291jail_y 1 345jail_y 1
292msg 346msg
293The heart of the Navar region: Navar city. It's said it's the gathering of 347The heart of the Navar region: Navar city. It's said it's the gathering of
294opportunities! Meet experienced adventurers and clever shop keepers or explore 348opportunities! Meet experienced adventurers and clever shop keepers or explore
295the unexplored dungeons. 349the unexplored dungeons.
296endmsg 350endmsg
297match ^/navar_city/ 351match ^/navar_city/
298end 352end
299 353
300region valleynoy 354region valleynoy
301parent navar_kingdom 355parent navar_kingdom
302longname on Valley Noy 356longname on Valley Noy
303music km/fire_prelude 357music jm/bxe_ex_provis
304portal_map /elmex/jeweler/town_portal 358portal_map *town_portal_valleynoy
305portal_x 4
306portal_y 3
307msg 359msg
308This island is famous for its many deep valleys. Few people live here, and 360This island is famous for its many deep valleys. Few people live here, and
309most of them mine the mountains for gems, crystals and precious metals. 361most of them mine the mountains for gems, crystals and precious metals.
310endmsg 362endmsg
311end 363end
327end 379end
328 380
329region brest_county 381region brest_county
330parent world 382parent world
331longname in Brest county 383longname in Brest county
332music km/the_dread 384music km/the_dread,km/dragon_and_toast,jm/bxe_vu_triste,km/fire_prelude
333chance 0.01 385chance 0.01
334randomitems region_brest_county 386randomitems region_brest_county
335portal_map /world/world_107_123 387portal_map *town_portal_brest
336portal_x 40
337portal_y 30
338msg 388msg
339Little is known about this mostly unexplored area. The harsh weather and dangerous 389Little is known about this mostly unexplored area. The harsh weather and dangerous
340wildlife prevented most adventurers from traveling in this area, and the rest seems 390wildlife prevented most adventurers from traveling in this area, and the rest seems
341to know how to keep their secrets to them. 391to know how to keep their secrets to them.
342endmsg 392endmsg
395end 445end
396 446
397region darcap_county 447region darcap_county
398parent world 448parent world
399longname in the sultanate of Darcap 449longname in the sultanate of Darcap
400music km/blue_scorpion,km/artifact 450music km/blue_scorpion,km/artifact,jm/mmm_icarus
401randomitems region_darcap_county 451randomitems region_darcap_county
402chance 0.01 452chance 0.01
403portal_map /world/world_116_102 453portal_map *town_portal_darcap
404portal_x 36
405portal_y 25
406msg 454msg
407Isolated from the rest of the region by the ocean and an extensive 455Isolated from the rest of the region by the ocean and an extensive
408mountain range to the south, and possessing a massive natural harbour, 456mountain range to the south, and possessing a massive natural harbour,
409Darcap is a small, but easily defensible town, dominated by a pair of 457Darcap is a small, but easily defensible town, dominated by a pair of
410powerful guilds. The town is also noted for its circus, whose reputation 458powerful guilds. The town is also noted for its circus, whose reputation
441 chance 50 489 chance 50
442 more 490 more
443 arch fighter 491 arch fighter
444 chance 50 492 chance 50
445 more 493 more
446 arch thief
447 chance 20
448 more
449 arch thief_1 494 arch thief_1
450 chance 20 495 chance 15
451 more 496 more
452 arch child_thief 497 arch child_thief
453 chance 5 498 chance 15
454end 499end
455 500
456region wolfsburg_county 501region wolfsburg_county
457parent world 502parent world
458longname near the port of Wolfsburg 503longname near the port of Wolfsburg
480end 525end
481 526
482region santodominion_county 527region santodominion_county
483parent world 528parent world
484longname in the area around Santo Dominion 529longname in the area around Santo Dominion
485music km/dragon_and_toast,km/sancho_panza_gets_a_latte 530music km/sancho_panza_gets_a_latte,jm/bxe_na_viva_latinoamerica
486msg 531msg
487Santo Dominion sits in a small bay to the north of Scorn. It is an 532Santo Dominion sits in a small bay to the north of Scorn. It is an
488important port of call for ships travelling to and from Scorn and is 533important port of call for ships travelling to and from Scorn and is
489also somewhat famous for its Opera and its Litle House of Horrors, two 534also somewhat famous for its Opera and its Litle House of Horrors, two
490magnificent cultural buildings you would not expect in so small a town as 535magnificent cultural buildings you would not expect in so small a town as
517end 562end
518 563
519region lakecountry 564region lakecountry
520parent world 565parent world
521longname in Lake Country 566longname in Lake Country
567music jm/baal_final_march
522randomitems region_lake_country 568randomitems region_lake_country
523chance 0.015 569chance 0.015
524msg 570msg
525Lake Country originally was where the elves lived who where exiled 571Lake Country originally was where the elves lived who where exiled
526from the north by the kings of Scorn, during the Vth millenia EK. They 572from the north by the kings of Scorn, during the Vth millenia EK. They
527named the area Vkovzerov. The major elven city of Vkovzerov was 573named the area Vkovzerov. The major elven city of Vkovzerov was
528Tashkeren-tah. It was destroyed by a Water arch-elemental in 4453EK. 574Tashkeren-tah. It was destroyed by a Water arch-elemental in 4453EK.
575
576Repopulated by Lord Butakis, this land is a unique region of lakes, rivers and the sea.
577Changes, both natural and unnatural, had drastically transformed the landscape of
578this area. Rivers had been diverted, lakes were drained, and the sea had reseeded -
579only to have all this undone or remade through a catastrophic flood a decade later.
580As a result of this devastation, one needs to recognize the hardship and sorrow
581that has been a burden on this land. Many lives have been lost, several graves -
582marked and unmarked fill area. Rumors that the fog, which covers the land, is a
583testament of the grief and anguish experienced by the first settlers has drawn
584those brave enough to face such superstition. Another interest of lore is the
585wandering spirit from the nearby forest; a spirit in which seems to be holding a
586grudge from ages ago. Others travel to Lake Country because of its reputation -
587the rich shops operated by retired adventurers, the Training Tower and the safety
588within the Fortress of Lord Butakis.
529endmsg 589endmsg
590match ^/lake_country/(?!Butakis/)
591end
592
593region butakisfortress
594parent lakecountry
595longname in the Fortress of Lord Butakis
596msg
597The Fortress of Lord Butakis stands as a testament to the determination of Butakis
598to settle and secure the area called Lake Country. This bastion of security provides
599a hard line of defense against the demons, dragons, rogue wizard faction and agents
600of chaos that plague this land. While the stronghold stands in defiance of disorder,
601there seems to be dark forces at work from the inside; slowly whittling away the
602foundation of what the Fortress represents. As a result of this, security of the
603Fortress has greatly increased in the past years. A few have grown concerned over
604the very crowded prison filled with accused spies, thieves, and worse.
605endmsg
530match ^/lake_country/ 606match ^/lake_country/Butakis/
531end 607end
532 608
533region portjoseph 609region portjoseph
534parent world 610parent world
535longname in Port Joseph 611longname in Port Joseph
536chance 0.002 612chance 0.002
537randomitems region_generic_city 613randomitems region_generic_city
538msg 614msg
539Port Joseph is a boring fishing village near Scorn. Boring indeed it seems. But 615Port Joseph is located on the largest (which isn't saying much) of a chain of
540not everything is as it seems... 616islands west of the Kingdom of Scorn. While the island doesn't boast very much,
617most everything there is very practical. How the times have changed. The early
618days of Port Joseph was a haven for the most ruthless band of pirates that the
619high seas has ever seen. The infamous reputation of Port Joseph died with the
620passing of renowned pirate admiral, Moogley Bill. While his legend lives on,
621his treasure horde is still missing. Thanks to increased presence and protection
622from The King's Navy, many trade routes now pass through or near the area, so
623that makes the Port a frequent stop and transfer point for merchants.
624However, the pirate roots are still relevant today.
541endmsg 625endmsg
542match ^/port_joseph/ 626match ^/port_joseph/
543end 627end
544 628
545region pupland 629region pupland
546parent world 630parent world
547longname in Pupland 631longname in Pupland
548music km/dragon_and_toast,km/an_upsetting_theme,km/ambush 632music km/an_upsetting_theme,km/ambush
549portal_map /pup_land/lone_town/town 633portal_map *town_portal_lone_town
550portal_x 9
551portal_y 13
552msg 634msg
553Pupland is as dangerous as a small puppy. It is a happy, thriving community of 635Pupland is as dangerous as a small puppy. It is a happy, thriving community of
554nice and peaceful people. Or at least so it seems on first sight... 636nice and peaceful people. Or at least so it seems on first sight...
555endmsg 637endmsg
556match ^/pup_land/ 638match ^/pup_land/
608region stoneville_county 690region stoneville_county
609parent world 691parent world
610longname near Stoneville 692longname near Stoneville
611music km/legend_of_one 693music km/legend_of_one
612msg 694msg
613The area surrounding Stoneville is also called "Dragon Island". 695Stoneville is a small ship port located on the western side of
614Not that there would be much area, but still... 696Dragon Island. The island primarily serves as a vacation residence
697for wealthy merchants and adventurers. For those who are not
698quite ready for retirement or seeking fame - guilds and shops keep
699those travelers well stocked and tested. Of course, the islands
700riches also seem to attract those with nefarious purposes who have
701taken hold of the various caves in the nearby mountains. And in
702some cases, more closer to home then what most inhabitants would like.
615endmsg 703endmsg
616end 704end
617 705
618region stoneville 706region stoneville
619parent stoneville_county 707parent stoneville_county
620longname in Stoneville City 708longname in Stoneville City
621music km/phantasm 709music jm/baal_shadows_of_the_night,jm/bxe_vu_desierto
622chance 0.002 710chance 0.002
623randomitems region_generic_city 711randomitems region_generic_city
624msg 712msg
625Stoneville is the home of such adventurous places as the Adventurers 713Stoneville is the home of such adventurous places as the Adventurers
626Guild, the Adventurous Shop and the Burning Adventurer. The island, albeit 714Guild, the Adventurous Shop and the Burning Adventurer. The island, albeit
641end 729end
642 730
643region azumauindo 731region azumauindo
644parent world 732parent world
645longname in the Shogunate of Azumauindo 733longname in the Shogunate of Azumauindo
646music km/village_dawn,km/modern_vibes,km/atlantean_twilight,km/babylon 734music jm/tws_green_island,jm/tws_birds_in_the_sunrise
647portal_map /world/world_127_101 735portal_map *town_portal_azumauindo
648portal_x 37
649portal_y 5
650msg 736msg
651A hidden and closed civilization, at the far east of the world. 737A hidden and closed civilization, at the far east of the world.
652endmsg 738endmsg
653end 739end
654 740
655region dream 741region dream
656parent world 742parent world
657longname dreaming? 743longname dreaming?
658music km/celtic_impulse 744music km/celtic_impulse
659portal_map /mlab/cloudworlddecity 745portal_map *town_portal_cdc
660portal_x 57
661portal_y 120
662msg 746msg
663You do not know if you are awake or still dreaming. 747You do not know if you are awake or still dreaming.
664endmsg 748endmsg
665match ^/mlab/ 749match ^/mlab/
666end 750end
761end 845end
762 846
763region heaven 847region heaven
764parent world 848parent world
765longname in Heaven Town 849longname in Heaven Town
766music km/thinking_out_loud,km/dance_monster 850music jm/bxe_vu_ave_maria_al_anochecer,jm/bxe_vu_creciente
767portal_map /heaven/town 851portal_map *town_portal_heaven
768portal_x 24
769portal_y 15
770msg 852msg
771You feel a little bit afloat and very calm. This is heaven! The Heaven Town is 853You feel a little bit afloat and very calm. This is heaven! The Heaven Town is
772built by the joint effort of the worlds population under guidance of Valriel 854built by the joint effort of the worlds population under guidance of Valriel
773and Gaea. 855and Gaea.
774endmsg 856endmsg
775match ^/heaven/ 857match ^/heaven/
776end 858end
777 859
778region tindervale 860region tindervale
779parent navar_kingdom 861parent navar_kingdom
780music km/thinking_out_loud,km/dance_monster
781portal_map /art/keepgrounds
782portal_x 12
783portal_y 2
784longname in The Fireborn Capitol of Tindervale 862longname in The Fireborn Capitol of Tindervale
863music jm/tws_a_new_life_waits,jm/bxe_vu_90s_break
864portal_map *town_portal_tindervale
785msg 865msg
786This small town, is the center of activity for the fireborn race. 866This small town, is the center of activity for the fireborn race.
787In its centre lies the keep of the fireborn Art. 867In its centre lies the keep of the fireborn Art.
788endmsg 868endmsg
789match ^/art/ 869match ^/art/
790end 870end
791 871
792region celvear 872region celvear
793parent navar_kingdom 873parent navar_kingdom
794longname in Celvear Port 874longname in Celvear Port
875music jm/mw_the_death_of_magic,jm/bxe_vu_pieza_pequena_2,jm/bxe_vu_pieza_pequena_5
876portal_map *town_portal_celvear
795msg 877msg
796A town under the dominion of The Kingdom of Navar. Celvear is a small port 878A town under the dominion of The Kingdom of Navar. Celvear is a small port
797that guards the bay of Navar and, for this, has great strategic value to Navar, 879that guards the bay of Navar and, for this, has great strategic value to Navar,
798which in turn gives Celvear a lot of freedom on how to interpret the law. 880which in turn gives Celvear a lot of freedom on how to interpret the law.
799endmsg 881endmsg
805longname in the town of Lostwages 887longname in the town of Lostwages
806msg 888msg
807Lostwages is a small town (it calls itself "city") that boasts of a 889Lostwages is a small town (it calls itself "city") that boasts of a
808casino, something not common in the Kingdom of Scorn due to strict 890casino, something not common in the Kingdom of Scorn due to strict
809anti-gambling laws. This was made possible by some clever contracts, 891anti-gambling laws. This was made possible by some clever contracts,
810putting Lostwages under the jurisdiction of Navar. 892putting Lostwages under the jurisdiction of Navar, even though is is surrounded
893by the Kingdom of Scorn.
811endmsg 894endmsg
895match ^/lostwages/
896end
897
898region marksel
899parent navar_kingdom
900longname in the Hamlet of Lord Marksel
901msg
902Situated about half way between The Kingdom of Navar and The Sultanate of Darcap,
903Marksel is a mining town whose old motto seemed to be, "Enough to Live With."
904A small group of sages, with their research, drives the demand for the mines rich
905metal. As long as the work pays wages enough to keep the ale flowing from the
906nearby tavern, miners will be back at their post the following day. Something has
907changed though, just as the hamlet was about to prosper, the trade roads leading
908to it fell under siege from bandits. The merchant trade contracts have defaulted;
909the roads are too risky and unsafe. The forces of Lord Marksel have seen the
910tide of battle tip away from their favor. Their hope dims with each passing day.
911endmsg
912match ^/marksel/
913end
914
915region whalingoutpost
916parent navar_kingdom
917longname at the Whaling Outpost
918msg
919Also known as Terra Glaci in Old Navarian, this frozen wasteland is located on the far edge of
920the known world. The "Land of Frost" has been partially settled by those brave (or foolish)
921enough to fend off the Polar Bears, Ice elementals, Frost Dragons and similar monstrosities.
922Those in residence make a living (well, mere existence) out of whaling, which is why many of
923the nearby islands make up the Whaling Outpost. No one knows for sure who or how many reside
924around here, as the appetite of any wondering beast leaves countless dwellings empty and
925numerous ships at the bottom of the sea.
926endmsg
927match ^/whalingoutpost/
928end
929
930region gotisch
931parent navar_kingdom
932longname in The Principality Gotisch
933msg
934Gotisch is located in a rocky and mostly barren area. It comes second only
935to the great desert near tindervale in its hostility to life, and is, in
936fact, located right to the east of that desert.
937
938Since the area is so barren, the dwarven inhabitants mostly dwell in the
939mountainous areas and have worked small miracles in making those areas
940suitable for farming.
941
942Common to all the cities in the Principality of Gotisch is that they speak
943a funny language, that often sounds extremely threatening when all that
944was actually said amounts to "Pleasure to have you here!".
945endmsg
946match ^/gotischerbereich/
947end
948
949region wassar
950parent navar
951longname in the City of Wassar
952portal_map *town_portal_wassar
953music km/water_prelude,jm/tws_train_to_nowhere
954msg
955Wassar City is an underwater city, situated underneath the Navar continent. It was mainly
956inhabited by the creatures of water, but recently its entrance has been discovered and some
957overground inhabitants have moved in. The water creatures are known for their dislike and
958distrust of the overland creatures who have moved in, and generally only respect them once
959they are a citizen. This does not hold true for members of the government, however they do
960find hate in the worshippers of Ixalovh's enemy god, Ruggilli.
961endmsg
962match ^/wassar/
812end 963end
813 964

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