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Comparing deliantra/maps/scorn/shops/buildshop.map (file contents):
Revision 1.8 by root, Tue Nov 3 19:27:33 2009 UTC vs.
Revision 1.9 by elmex, Wed Apr 21 11:28:02 2010 UTC

3839end 3839end
3840arch tile_white_floor 3840arch tile_white_floor
3841x 16 3841x 16
3842y 11 3842y 11
3843end 3843end
3844arch tile_white_floor 3844arch book_build_instructions
3845x 16 3845x 16
3846y 12 3846y 11
3847end 3847end
3848arch tile_white_floor 3848arch tile_white_floor
3849x 16 3849x 16
3850y 13 3850y 12
3851end 3851end
3852arch book_build_instructions
3853x 16
3854y 12
3855end
3852arch tile_white_floor 3856arch tile_white_floor
3857x 16
3858y 13
3859end
3860arch book_build_instructions
3861x 16
3862y 13
3863end
3864arch tile_white_floor
3865x 16
3866y 14
3867end
3868arch book_build_instructions
3853x 16 3869x 16
3854y 14 3870y 14
3855end 3871end
3856arch tile_white_floor 3872arch tile_white_floor
3857x 16 3873x 16
4203end 4219end
4204arch tile_white_floor 4220arch tile_white_floor
4205x 18 4221x 18
4206y 11 4222y 11
4207end 4223end
4208arch book_read 4224arch tile_white_floor
4209name Signs and talking books
4210msg
4211When making signs and talking (or listening) books, you need to place a book or scroll with the text you want on the square you're building on just like a marking rune.
4212With the talking/listening books, they will take the name and picture of the book used to create them as well.
4213For the talking and listening books, you also need to connect them with a marking rune just like gates buttons and levers, which in the case of the talking books, makes the book say it's message when activated, and in the case of listening books, it causes saying the phrase that the book looks for to act like pulling a lever.
4214For the listening books, the message must be in this format:
4215
4216@match blah
4217Click.
4218
4219Which will make it activate upon the somebody within two squares saying "blah", and will additionally say "Click." upon activation.
4220endmsg
4221x 18 4225x 18
4222y 11 4226y 12
4223no_pick 1
4224identified 1
4225end 4227end
4226arch tile_white_floor 4228arch tile_white_floor
4227x 18 4229x 18
4228y 12 4230y 13
4229end 4231end
4230arch book_read 4232arch tile_white_floor
4231name Building restrictions
4232msg
4233To build on a spot, all items on this spot must be 'buildable'.
4234Buildable items will display 'this is a buildable item' when examined.
4235There are several exceptions though. In all cases you can build on marking runes as they are used for making gates and buttons work together. Also you can build signs and talking books on of books and or scrolls, because they are needed for specifying the message. Also, buttons, levers and pedestals can be build underneath gates. Don't worry, you should have some clear messages on why you can't build.
4236endmsg
4237x 18 4233x 18
4238y 12 4234y 14
4239no_pick 1
4240identified 1
4241end 4235end
4242arch tile_white_floor 4236arch tile_white_floor
4243x 18 4237x 18
4244y 13 4238y 15
4245end 4239end
4246arch book_read 4240arch tile_white_floor
4247name Removing items
4248msg
4249To remove built items, you need a 'generic destroyer'.
4250Simply apply it, and fire in the desired direction. It will remove the first built item from the location.
4251Warning: a destroyer will remove items starting from the lowest order on the spot. Basically, this means the first removed item will be a pedestal (underground), then items on floor.
4252Note that the destroyer will not remove walls or floors.
4253endmsg
4254x 18 4241x 18
4255y 13 4242y 16
4256no_pick 1
4257identified 1
4258end 4243end
4259arch tile_white_floor 4244arch tile_white_floor
4260x 18 4245x 18
4261y 14 4246y 17
4262end
4263arch book_read
4264name Building other items
4265msg
4266All items not requiring any special handling are built simply by marking the appropriate material and firing the builder.
4267Note that, to avoid any issue, those items can not be picked up.
4268Note also that you can build an item on another.
4269endmsg
4270x 18
4271y 14
4272no_pick 1
4273identified 1
4274end
4275arch tile_white_floor
4276x 18
4277y 15
4278end
4279arch book_read
4280name Building gates and buttons/pedestals
4281msg
4282Some items, like gates, require buttons, pedestals, ..., something to be opened and closed.
4283To build a gate with its associated button:
4284* put a marking rune at the spot where you wish to build the door. The text can be whatever you want, make sure to remember it.
4285* build the gate on this spot
4286* put a marking rune at the spot where you with to put the button. Use the same text as for the door.
4287* build the button
4288Your button will now activate the gate when you apply it.
4289Note that you can link together as many gates, buttons, pedestals, as you want.
4290As long as you use the same text on the marking rune, they will all work together.
4291To build gates activated by other buttons, just use another text.
4292Normally all gates with a single marking rune text are either all up or all down at a given time, however if you want one open while another is closed, make use of inverted gates.
4293Also, it is possible to make buttons, levers, and pedestals underneath gates, however it requires things to be made in a specific order.
4294* make 2 marking runes on the square that you want to build the button and gate on
4295* build the gate first
4296* then build the button underneath it
4297This is useful for making a gate avoid crushing people underneath it. Also, you can use this same technique with inverted gates in order to make a square that pushes objects placed on it off of it.
4298endmsg
4299x 18
4300y 15
4301no_pick 1
4302identified 1
4303end
4304arch tile_white_floor
4305x 18
4306y 16
4307end
4308arch book_read
4309name Building floor and walls
4310msg
4311Building enables you to put walls and floors where you want.
4312Building a floor lets you remove walls. This is the only way to remove them.
4313You can change an existing floor by building another on top. Same goes for walls.
4314All created floors are magic, and will preserve items you put on them.
4315endmsg
4316x 18
4317y 16
4318no_pick 1
4319identified 1
4320end
4321arch tile_white_floor
4322x 18
4323y 17
4324end
4325arch book_read
4326name Basic building instructions
4327msg
4328To build your own home, you can use different items:
4329* generic builder: this tool lets you build anything. You need one to build.
4330* generic destroyer: this tool lets you destroy a built item. This will remove any built item, except floors and walls.
4331* materials: you need those to build items. For instance, a 'Wood floor material' enables you to build a woodfloor.
4332To build an item:
4333* apply the builder
4334* mark the material of the item you want to build
4335* fire the builder in the desired direction
4336Of course, the material is used when you build, so you need to buy quite a few.
4337endmsg
4338x 18
4339y 17
4340no_pick 1
4341identified 1
4342end 4247end
4343arch tile_white_floor 4248arch tile_white_floor
4344x 18 4249x 18
4345y 18 4250y 18
4346end 4251end

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