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Comparing deliantra/maps/start/tutorial.map (file contents):
Revision 1.11 by root, Sat Jul 14 13:31:16 2007 UTC vs.
Revision 1.15 by root, Sun Sep 2 05:19:04 2007 UTC

115x 1 115x 1
116end 116end
117arch wall_2_1_2 117arch wall_2_1_2
118x 1 118x 1
119end 119end
120arch woodfloor 120arch shop_ring
121x 1 121x 1
122y 1 122y 1
123end 123end
124arch shop_general 124arch shop_throw
125x 1 125x 1
126y 1
127end
128arch woodfloor
129x 1
130y 2 126y 2
131end
132arch shop_weapon
133x 1
134y 2
135end
136arch woodfloor
137x 1
138y 3
139end
140arch shop_general
141x 1
142y 3
143end
144arch woodfloor
145x 1
146y 4
147end 127end
148arch shop_food 128arch shop_food
149x 1 129x 1
130y 3
131end
132arch woodfloor
133x 1
134y 4
135end
136arch shop_food
137x 1
150y 4 138y 4
151end 139end
152arch woodfloor 140arch woodfloor
153x 1 141x 1
154y 5 142y 5
194y 12 182y 12
195end 183end
196arch sign 184arch sign
197name Saving and Exiting 185name Saving and Exiting
198msg 186msg
199A bed of reality is used for saving your game. Whenever you want to leave the game, or just save in a particular town, apply (press space) on a bed of reality, like the one at the end of this hallway. 187A bed of reality is used for saving your game. Whenever you want to leave the game,
188or just save in a particular town, apply (press space) on a bed of reality,
189like the one at the end of this hallway, and then answer the question of wether you want
190to continue playing. To log out, you of course have to answer negatively to that question.
200 191
201The next time you login, your player will start from that bed's location, with all the inventory items you had when you saved. Also, if your player ever dies, you will be returned to the location of the last bed of reality you used. 192The next time you login, your player will start from that bed's location, with all the inventory
193items you had when you logged out. Also, if your player ever dies, you will be returned to the
194location of the last bed of reality you used. If you leave without using a savebed your character's
195body will stay in the dungeon unconsciously and will be prey to monsters and other hazards, so
196always use a bed of reality for leaving the game.
202 197
203You may use this one now, and then continue on after logging back in. 198You may use this one now, and then continue on after logging back in.
204endmsg 199endmsg
205x 1 200x 1
206y 12 201y 12
214y 14 209y 14
215end 210end
216arch sign 211arch sign
217name Congratulations 212name Congratulations
218msg 213msg
219Congratulations, you have completed this part of the tutorial! Take the exit to your east to move on. Step carefully around the gravestone of Harold, who didn't pay very close attention and paid the price. :-) 214Congratulations, you have completed this part of the tutorial!
220 215Take the exit to your east to move on.
216Step carefully around the gravestone of Harold, who didn't pay very close attention and paid the price. :-)
221endmsg 217endmsg
222x 1 218x 1
223y 14 219y 14
224end 220end
225arch woodfloor 221arch woodfloor
234x 2 230x 2
235end 231end
236arch wall_2_1_2 232arch wall_2_1_2
237x 2 233x 2
238end 234end
239arch woodfloor 235arch shop_empty
240x 2 236x 2
241y 1 237y 1
242end 238end
239arch shop_mat
240x 2
241y 1
242end
243arch shop_wands
244x 2
245y 2
246end
243arch shop_armour 247arch shop_armour
244x 2
245y 1
246end
247arch woodfloor
248x 2
249y 2
250end
251arch shop_general
252x 2
253y 2
254end
255arch woodfloor
256x 2
257y 3
258end
259arch shop_food
260x 2 248x 2
261y 3 249y 3
262end 250end
263arch woodfloor 251arch woodfloor
264x 2 252x 2
368end 356end
369arch swall_2_2_1 357arch swall_2_2_1
370x 3 358x 3
371y 2 359y 2
372end 360end
373arch woodfloor 361arch shop_weapon
374x 3 362x 3
375y 3 363y 3
376end 364end
377arch shop_mat 365arch woodfloor
378x 3 366x 3
379y 3
380end
381arch woodfloor
382x 3
383y 4 367y 4
384end 368end
385arch shop_floor 369arch shop_general
386x 3 370x 3
387y 4 371y 4
388end 372end
389arch woodfloor 373arch woodfloor
390x 3 374x 3
420y 9 404y 9
421end 405end
422arch sign 406arch sign
423name Potions 407name Potions
424msg 408msg
425Potions can help you in many ways, boosting your stats temporarily or permanently, giving you resistance to certain attacks, or healing you. Save this potion of healing for some time when you are injured and unable to retreat to heal slowly. 409Potions can help you in many ways, boosting your stats temporarily or permanently,
410giving you resistance to certain attacks, or healing you. Save this potion of healing
411for some time when you are injured and unable to retreat to heal slowly.
426 412
427Keep in mind that potions you find can be cursed just like other objects, so always get them identified before using them. 413Keep in mind that potions you find can be cursed just like other objects, so always
414get them identified before using them.
428endmsg 415endmsg
429x 3 416x 3
430y 9 417y 9
431end 418end
432arch woodfloor 419arch woodfloor
461x 3 448x 3
462y 13 449y 13
463end 450end
464arch magic_mouth 451arch magic_mouth
465msg 452msg
466What is the password? (Use the say command and say it) 453What is the password? (Use the B<say> command and say it)
467 454
468(Do you still have the note you got back at the beginning of this trip? 455(Do you still have the note you got back at the beginning of this trip?
469Apply it and see what it says, if you don't remember.) 456Apply it and see what it says, if you don't remember. If you cannot read, you need
457to go back to the place where you found it and listen to the magic voice).
470 458
471If you get stuck here and need help, try to talk to other players using the I<chat> command. To do 459If you get stuck here and need help, try to talk to other players using the B<chat> command. To do
472so, enter "c help me, I am stuck in the tutorial" or something to that extent. 460so, enter B<c help me, I am stuck in the tutorial> or something to that extent.
473endmsg 461endmsg
474x 3 462x 3
475y 14 463y 14
476end 464end
477arch magic_ear 465arch magic_ear
546y 6 534y 6
547end 535end
548arch swall_1_2 536arch swall_1_2
549x 4 537x 4
550y 6 538y 6
539end
540arch check_floor
541race mouse
542x 4
543y 7
544last_sp 0
545move_block all
546end
547arch mat
548name mouse barrier
549name_pl
550x 4
551y 7
551end 552end
552arch woodfloor 553arch woodfloor
553x 4 554x 4
554y 7 555y 7
555end 556end
626y 1 627y 1
627end 628end
628arch sign 629arch sign
629name Shops 630name Shops
630msg 631msg
631Shops are an important part of Crossfire. Shops will sell you all sorts of adventuring supplies, and then buy almost any treasure you bring back to sell. 632Shops are an important part of Crossfire. Shops will sell you all sorts of adventuring supplies,
633and then buy almost any treasure you bring back to sell.
632 634
633To enter a shop, step on the shop mat. This will transport you to the inside. To exit, simply step on the inside mat. To sell items, drop them on the shop floor. To buy items, simply pick up what you want and leave. The cost of the items will be taken from your inventory. If you don't have enough money to pay your bill, you won't be allowed to leave, and you will have to drop enough of the items you picked up until you can afford what you're holding. 635To enter a shop, step on the shop mat. This will transport you to the inside.
636To exit, simply step on the inside mat. To sell items, drop them on the shop floor.
637To buy items, simply pick up what you want and leave. The cost of the items will
638be taken from your inventory. If you don't have enough money to pay your bill, you
639won't be allowed to leave, and you will have to drop enough of the items you picked
640up until you can afford what you're holding.
634 641
635You may enter this shop and look around, and buy something if you have the money. When you're in the shop, clicking on an item in your inventory will tell you how much the shop will pay you for it. Standing over an item on the shop floor and examining it (press 'e' or type 'examine) will tell you that item's price. 642You may enter this shop and look around, and buy something if you have the money.
643When you're in the shop, clicking on an item in your inventory will tell you how much
644the shop will pay you for it. Standing over an item on the shop floor and examining it
645(read the tooltip when hovering over it, press B<Left-Alt-e> or use the B<'examine> command)
646will tell you that item's price.
636 647
637WARNING: Be very careful not to drop anything you aren't sure you want to sell! Once dropped, an item is sold and belongs to the shop, and the price for buying it back may be many times what you sold it for. Check your client's documentation on "locking" items for instructions on how to lock your important items so you can't accidentally drop them. 648WARNING: Be very careful not to drop anything you aren't sure you want to sell!
649Once dropped, an item is sold and belongs to the shop, and the price for buying
650it back may be many times what you sold it for. Check your client's documentation
651on "locking" items for instructions on how to lock your important items so you can't
652accidentally drop them.
638endmsg 653endmsg
639x 5 654x 5
640y 1 655y 1
641end 656end
642arch check_floor
643race mouse
644x 5
645y 2
646last_sp 0
647move_block all
648end
649arch woodfloor 657arch woodfloor
650x 5
651y 2
652end
653arch mat
654name mouse barrier
655name_pl
656x 5 658x 5
657y 2 659y 2
658end 660end
659arch woodfloor 661arch woodfloor
660x 5 662x 5
661y 3 663y 3
662end 664end
663arch sign 665arch sign
664name Teleporters 666name Teleporters
665msg 667msg
666In areas other than shops, teleporters can transport you instantly from place to place. Beware: a teleporter might send you into a dangerous area! This teleporter, however, will take you right across the fence to the south. 668In areas other than shops, teleporters can transport you instantly from place to place.
669Beware: a teleporter might send you into a dangerous area! This teleporter, however,
670will take you right across the fence to the south.
667endmsg 671endmsg
668x 5 672x 5
669y 3 673y 3
670end 674end
671arch woodfloor 675arch woodfloor
690arch woodfloor 694arch woodfloor
691x 5 695x 5
692y 6 696y 6
693end 697end
694arch teleporter 698arch teleporter
699slaying tutorial
695hp 5 700hp 5
696sp 3 701sp 3
697x 5 702x 5
698y 6 703y 6
699speed 0.2 704speed 0.2
703y 7 708y 7
704end 709end
705arch sign 710arch sign
706name Inbreeding 711name Inbreeding
707msg 712msg
708Some monsters, like mice, can multiply without a generator. If not killed quickly, these monsters can spread to fill up a map completely. Run through this door and kill the mice inside before they get out of control. 713Some monsters, like mice, can multiply without a generator (after all, they are mice).
714If not killed quickly, these monsters can spread to fill up a map completely.
715Run through this door and kill the mice inside before they get out of control (to be honest, we cheated
716and tried our best to keep them from spreading throughout the whole map, but once
717outside int he harsh world, you will not be as lucky).
709endmsg 718endmsg
710x 5 719x 5
711y 7 720y 7
712end 721end
713arch check_floor
714race mouse
715x 5
716y 8
717last_sp 0
718move_block all
719end
720arch woodfloor 722arch woodfloor
721x 5
722y 8
723end
724arch mat
725name mouse barrier
726name_pl
727x 5 723x 5
728y 8 724y 8
729end 725end
730arch woodfloor 726arch woodfloor
731x 5 727x 5
732y 9 728y 9
733end 729end
734arch sign 730arch sign
735name Scrolls 731name Scrolls
736msg 732msg
737Magic scrolls like the one to your south contain one spell each. When you read a magic scroll, the spell is cast and the scroll crumbles into dust. Take this scroll and save it for some time when you have collected a bunch of items and want to cast detect magic on them. 733Magic scrolls like the one to your south contain one spell each.
734When you read a magic scroll, the spell is cast and the scroll crumbles into dust.
735Take this scroll and save it for some time when you have collected a bunch of
736items and want to cast detect magic on them.
738endmsg 737endmsg
739x 5 738x 5
740y 9 739y 9
741end 740end
742arch woodfloor 741arch woodfloor
929x 7 928x 7
930y 1 929y 1
931end 930end
932arch rune_mark 931arch rune_mark
933msg 932msg
934Tables work much like altars. The table to the 933Tables work much like altars. The table to the
935east is an "identify item" table. It will identify the unidentified items in your inventory, one at a time, for 20 gold pieces each. Tables are often found in shops too, especially magic shops. 934east is an I<identify item> table. It will identify the
935unidentified items in your inventory, one at a time, for 20
936gold pieces each. Tables are often found in shops
937too, especially magic shops.
936endmsg 938endmsg
937x 7 939x 7
938y 1 940y 1
939end 941end
940arch woodfloor 942arch woodfloor
945x 7 947x 7
946y 3 948y 3
947end 949end
948arch rune_mark 950arch rune_mark
949msg 951msg
950This altar to your east is a "detect curse" altar. It works the same as the "detect magic" altar below. Altars like these are often found in shops in towns. 952This altar to your east is a I<detect curse> altar.
953It works the same as the I<detect magic> altar below.
954Altars like these are often found in shops in towns.
951 955
952Always detect curse on items you find before applying them. If you apply a cursed item, you won't be able to remove it until the curse is removed. 956Always detect curse on items you find before applying them.
957If you apply a cursed item, you won't be able to remove it until the curse is removed.
953endmsg 958endmsg
954x 7 959x 7
955y 3 960y 3
956end 961end
957arch woodfloor 962arch woodfloor
964end 969end
965arch rune_mark 970arch rune_mark
966msg 971msg
967=== Altars === 972=== Altars ===
968 973
969Altars have many different uses. Some altars are consecrated to a particular god. Do not pray over these altars unless you wish to worship that god! (More on gods later.) Altars can also cast spells and perform other actions if you place the correct sacrifice on them. 974Altars have many different uses. Some altars are consecrated to a particular god.
975Do not pray over these altars unless you wish to worship that god! (More on gods later).
976Altars can also cast spells and perform other actions if you place the correct sacrifice on them.
970 977
971The altar to your east is an "altar of detect magic." Dropping money on it will cause it to cast detect magic on all the items in your inventory. (Make sure you pick up your change.) To drop money, right-click on it in your inventory while standing on the altar. 978The altar to your east is an I<altar of detect magic>. Dropping money on it will cause it to cast
979detect magic on all the items in your inventory. (Make sure you pick up your change).
980To drop money, right-click on it in your inventory while standing on the altar. If you want to be careful
981you can select the B<drop n> option from the item popup menu and only drop a few coins.
972 982
973Magic items are often worth more than identical non-magic items, so detect magic can help you decide which ones to sell and which ones to identify or keep. 983Magic items are often worth more than identical non-magic items, so detect magic can
984help you decide which ones to sell and which ones to identify or keep.
974endmsg 985endmsg
975x 7 986x 7
976y 5 987y 5
977end 988end
978arch woodfloor 989arch woodfloor
995y 9 1006y 9
996end 1007end
997arch sign 1008arch sign
998name Missile Weapons 1009name Missile Weapons
999msg 1010msg
1000If you have a bow or crossbow in your inventory, go south for missile weapons training. If you do not, go north. 1011If you have a bow or crossbow in your inventory
1012(or other ranged weapons such as rods, staffs or area spells such as burning hands),
1013go south for ranged attacks training. If you do not, go north.
1001endmsg 1014endmsg
1002x 7 1015x 7
1003y 9 1016y 9
1004end 1017end
1005arch woodfloor 1018arch woodfloor
1019y 13 1032y 13
1020end 1033end
1021arch sign 1034arch sign
1022name Missile Weapon Training 1035name Missile Weapon Training
1023msg 1036msg
1024Ready your bow or crossbow by clicking on it. Arrows or bolts in your inventory will be used automatically. 1037Ready your bow, crossbow or rod by clicking on it. Arrows or bolts in your inventory will be used automatically.
1025 1038
1026To fire a missile weapon, hold down your Fire (Shift) key, and press the movement key in the direction you want to fire. 1039If you want to use a spell you learned (you might check your inventory for any spellbooks and read them
1040by applying them), use the B<'cast I<spellname>> command, as in B<'cast burning hands> or, in CFPlus, simply
1041B<cbh>, which will put the spell into your range slots, just as with a bow or crossbow.
1027 1042
1028On the other side of these doors are some monsters. Pull the lever to open the doors, and shoot them all! Don't worry, there's a force preventing them from reaching you. Continue down the passageway until you get back to this hallway, then go north. 1043To fire a missile weapon (or in general make a ranged attack), hold down your B<Shift> key (the "fire" key),
1044and press the movement key in the direction you want to fire, for example B<Shift-Right>. If you recall how
1045you disarmed traps earlier, you will see its the same: forst you ready your weapon/spell/skill, then you fire it
1046with B<Shift>.
1047
1048On the other side of these doors are some monsters.
1049Pull the lever to open the doors, and shoot them all!
1050Don't worry, there's a force preventing them from reaching you.
1051Continue down the passageway until you get back to this hallway, then go north.
1029endmsg 1052endmsg
1030x 7 1053x 7
1031y 13 1054y 13
1032end 1055end
1033arch woodfloor 1056arch woodfloor
1248x 9 1271x 9
1249y 9 1272y 9
1250end 1273end
1251arch rune_mark 1274arch rune_mark
1252msg 1275msg
1253Not all runes are harmful. The rune to your north will restore your health! 1276Not all runes are harmful. The rune to your north will restore your health!
1254endmsg 1277endmsg
1255x 9 1278x 9
1256y 9 1279y 9
1257end 1280end
1258arch woodfloor 1281arch woodfloor
1444 1467
1445As you pass through these halls, read all the 1468As you pass through these halls, read all the
1446signs and any other information provided, and 1469signs and any other information provided, and
1447you'll soon learn the basics of the game. 1470you'll soon learn the basics of the game.
1448 1471
1449From here, move south (press your down-arrow key, 1472From here, move south (press your B<down-arrow> key,
1450or type 'south <enter>) and press the spacebar to 1473or type B<'south> <enter>) and press the space bar to
1451read the next sign. Good luck! 1474read the next sign. Good luck!
1452endmsg 1475endmsg
1453x 11 1476x 11
1454y 2 1477y 2
1455move_on all 1478move_on all
1470 1493
1471As you pass through these halls, read all the 1494As you pass through these halls, read all the
1472signs and any other information provided, and 1495signs and any other information provided, and
1473you'll soon learn the basics of the game. 1496you'll soon learn the basics of the game.
1474 1497
1475From here, move south (press your down-arrow key, 1498From here, move south (press your B<down-arrow> key,
1476or type 'south <enter>) and press the space bar to 1499or type B<'south> <enter>) and press the space bar to
1477read the next sign. Good luck! 1500read the next sign. Good luck!
1478endmsg 1501endmsg
1479x 11 1502x 11
1480y 2 1503y 2
1481end 1504end
1482arch woodfloor 1505arch woodfloor
1494command in Crossfire can be executed by 1517command in Crossfire can be executed by
1495typing ' (a single quote) followed by the 1518typing ' (a single quote) followed by the
1496command. 1519command.
1497 1520
1498So to move southeast, for example, you could type 1521So to move southeast, for example, you could type
1499'southeast. To read this sign, you could type 1522B<'southeast>. To read this sign, you could type
1500'apply sign. These "long-form" commands are 1523B<'apply sign>. These "long-form" commands are
1501always available for everything you can do in 1524always available for everything you can do in
1502the game. 1525the game.
1503 1526
1504However, it would be cumbersome to type 1527However, it would be cumbersome to type
1505commands like that for common actions, so 1528commands like that for common actions, so
1508probably find that the movement commands 1531probably find that the movement commands
1509are bound to the arrow keys on your keypad, 1532are bound to the arrow keys on your keypad,
1510for example. There are many other default 1533for example. There are many other default
1511keybindings, and you can create your own for 1534keybindings, and you can create your own for
1512any action or series of actions that you use 1535any action or series of actions that you use
1513regularly. See the documentation for your 1536regularly.
1514Crossfire client for more information on 1537
1538In CFPlus (the recommended client) you can also enter commands by typing their initials. For example,
1539instead of typing B<'southeast>, you can type B<se> (note the lack of the '). Instead of typing
1540B<'cast summon pet monster> you can usually type B<cspm> and so on.
1541
1542See the documentation for your Crossfire client for more information on
1515keybindings. 1543keybindings.
1516endmsg 1544endmsg
1517x 11 1545x 11
1518y 3 1546y 3
1519end 1547end
1537in that direction. If something is in the way, you 1565in that direction. If something is in the way, you
1538may attack it. 1566may attack it.
1539 1567
1540To run in a direction, which is very useful when 1568To run in a direction, which is very useful when
1541fighting, battering down doors, or traveling long 1569fighting, battering down doors, or traveling long
1542distances, hold down the Ctrl key and press 1570distances, hold down the B<Ctrl> key and press
1543and hold the key for direction you wish to run. 1571and hold the key for direction you wish to run.
1544 1572
1573Most clients have bound the four primary directions to the arrow/cursor keys,
1574and all eight directions including diagonals on the numeric keypad.
1575
1545Now run to the end of this hallway, and read 1576Now run to the end of this hallway (B<Ctrl-Right>), and read
1546the sign there. 1577the sign there.
1547endmsg 1578endmsg
1548x 11 1579x 11
1549y 5 1580y 5
1550end 1581end
1577x 11 1608x 11
1578y 9 1609y 9
1579end 1610end
1580arch rune_mark 1611arch rune_mark
1581msg 1612msg
1582Chests and other containers are often protected by traps. To find and disarm these traps, stand on the chest or next to it while using the find traps and disarm traps commands. 1613Chests and other containers are often protected by traps.
1614To find and disarm these traps, stand on the chest or next to it while
1615using the find traps and disarm traps skills.
1583 1616
1584Once you think a chest is safe, open it by applying it with the 'a' key, and see what's inside. 1617Once you think a chest is safe, open it by applying it with the space bar,
1618and see what's inside.
1585 1619
1586Sometimes you won't be able to find a trap, or it will be triggered when you try to disarm it. That's just the risk you take in the pursuit of treasure! If you get hurt by a trap, let yourself heal before you move on, in case you walk into another one. 1620Sometimes you won't be able to find a trap, or it will be triggered when you try to disarm it.
1621That's just the risk you take in the pursuit of treasure! If you get hurt by a trap, let yourself
1622heal before you move on, in case you walk into another one.
1587endmsg 1623endmsg
1588x 11 1624x 11
1589y 9 1625y 9
1590end 1626end
1591arch woodfloor 1627arch woodfloor
2106y 9 2142y 9
2107end 2143end
2108arch rune_mark 2144arch rune_mark
2109msg 2145msg
2110See that rune to the north? You may have to 2146See that rune to the north? You may have to
2111wait a few seconds to see it. Don't step on it; itmight hurt you! If you have the find traps and disarm traps skills mentioned earlier, you can step NEXT to it and attempt to find and disarm it. Since it's at the end of the hallway, you might decide it's not worth the risk, since there's nothing beyond it, but it's good to increase your experience in those skills whenever possible. 2147wait a few seconds to see it as it will not be visible all the time.
2112 2148
2113Remember: to search for traps, press 'f' (or type 'use_skill find traps), and to attempt to disarm any traps you find, press 'd' (or type 'use_skill disarm traps). 2149I<Don't step on it: it might hurt you!>
2150
2151If you have the find traps and disarm traps skills mentioned earlier, you can step NEXT to
2152it and attempt to find and disarm it. Since it's at the end of the hallway, you might decide it's
2153not worth the risk, since there's nothing beyond it, but it's good to increase your experience
2154in those skills whenever possible.
2155
2156Remember: to search for traps, press B<Left-Alt-s> (or type B<'ready_skill find traps>) to ready
2157your find traps skill, and fire (Shift-direction key) in the direction you want to search.
2158
2159To attempt to disarm any traps you find, press B<Left-Alt-d> (or type B<'ready_skill disarm traps>)
2160and fire.
2114endmsg 2161endmsg
2115x 15 2162x 15
2116y 9 2163y 9
2117end 2164end
2118arch woodfloor 2165arch woodfloor
2147to eat this food now. 2194to eat this food now.
2148endmsg 2195endmsg
2149x 15 2196x 15
2150y 12 2197y 12
2151end 2198end
2199arch check_floor
2200race ant
2201x 15
2202y 13
2203last_sp 0
2204move_block all
2205end
2152arch woodfloor 2206arch woodfloor
2153x 15 2207x 15
2154y 13 2208y 13
2155end 2209end
2156arch locked_door1 2210arch locked_door1
2227name Talking to NPCs 2281name Talking to NPCs
2228msg 2282msg
2229=== Talking to People === 2283=== Talking to People ===
2230 2284
2231There are two different types of "people" in the game: PCs (player characters, i.e. other players) 2285There are two different types of "people" in the game: PCs (player characters, i.e. other players)
2232and NPcs (non-player-characters, your typical dumb computer-automated pseudo persons :) 2286and NPCs (non-player-characters, your typical dumb computer-automated pseudo persons :)
2233 2287
2234To talk to other players, for example to get help, you can use the I<chat> command, which 2288To talk to other players, for example to get help, you can use the B<chat> command, which
2235is displayed in blue. All players currently logged in can see that. In CFPlus, you can simply type 2289is displayed in blue. All players currently logged in can see that. In CFPlus, you can simply type
2236"c some message<return>" to chat with others. There is also the I<shout> command (short "sh") 2290B<c some message>+<return> to chat with others. There is also the B<shout> command (short "sh")
2237for use in emergencies, and I<say> (short "s") which all players on a map and all NPCs near you can hear. 2291for use in emergencies, and B<say> (short "s") which all players on a map and all NPCs near you can hear.
2238 2292
2239You can also get information from non-player characters (NPCs) in the game by talking to them. 2293You can also get information from non-player characters (NPCs) in the game by talking to them.
2240NPCs that can talk to you have a little speech bubble sign in the upper left corner of their map space. 2294NPCs that can talk to you have a little speech bubble sign in the upper left corner of their map space.
2241 2295
2242To talk to the man at the end of this hallway when you're finished reading this, 2296To talk to the man at the end of this hallway when you're finished reading this,
2243walk up next to him and either click on him or type: say hello<return> 2297walk up next to him and either click on him or type: B<s hi>+<return>.
2244 2298
2245Clicking on NPCs lets you use a dialogue window to communicate with the NPC. The say 2299Clicking on NPCs lets you use a dialogue window to communicate with the NPC. The say
2246command is more tedious, but works when you can't see the NPC, or you need to say a password. 2300command is more tedious, but works when you can't see the NPC, or you need to say a password.
2247 2301
2248The say command will let you talk to nearby NPCs and other Crossfire players who are 2302The say command will let you talk to nearby NPCs and other Crossfire players who are
2249on the same map as you, so it is your main way to communicate inside the game. 2303on the same map as you, so it is your main way to communicate inside the game.
2250 2304
2251Many NPC have useful information, but they will only tell you about it if you ask about the 2305Many NPC have useful information, but they will only tell you about it if you ask about the
2252right things. Saying "hello" is a good start. If the NPC replies, look for words in his reply 2306right things. Saying "hello" (or "hi") is a good start. If the NPC replies, look for words in his reply
2253that might be important, and ask about them. For example, if he says, "Hello, do you have 2307that might be important, and ask about them. For example, if he says, "Hello, do you have
2254any food?" ask him about food ("say food"), and he may say something else in response to 2308any food?" ask him about food (B<s food>), and he may say something else in response to
2255that. Saying words like quest, key, treasure, and other things you're interested in may 2309that. Saying words like quest, key, treasure, and other things you're interested in may
2256start up very interesting conversations! 2310start up very interesting conversations!
2257 2311
2258Be careful not to run into friendly NPCs: dead men tell no tales. 2312Be careful not to run into friendly NPCs: dead men tell no tales.
2259 2313
2260Now go talk to that old man. 2314Now go talk to that old man.
2680arch sign 2734arch sign
2681name Triggering Buttons with Weights 2735name Triggering Buttons with Weights
2682msg 2736msg
2683Sometimes large buttons in the floor can 2737Sometimes large buttons in the floor can
2684be activated by a large weight. Run into this 2738be activated by a large weight. Run into this
2685boulder to push it onto the button to your 2739boulder (B<Ctrl-Left>) to push it onto the button to your
2686west, and see what happens. 2740west, and see what happens.
2687 2741
2688Boulders and other "rollable" items like barrels can only be pushed, 2742Boulders and other "rollable" items like barrels can only be pushed,
2689never pulled, so be careful not to push them into corners from where 2743never pulled, so be careful not to push them into corners from where
2690you won't be able to move them to their destination. 2744you won't be able to move them to their destination.
2709y 9 2763y 9
2710end 2764end
2711arch sign 2765arch sign
2712name Buttons are Your Friends 2766name Buttons are Your Friends
2713msg 2767msg
2714Cool, huh! Buttons and other switches can be 2768Cool, huh! Buttons and other switches can be
2715used to do all sorts of things, sometimes on 2769used to do all sorts of things, sometimes on
2716completely different areas of a map, so if you 2770completely different areas of a map, so if you
2717ever think you're stuck, look around for any 2771ever think you're stuck, look around for any
2718of these kinds of triggers that might open 2772of these kinds of triggers that might open
2719a way out for you. 2773a way out for you.
2786end 2840end
2787arch wall_2_1_2 2841arch wall_2_1_2
2788x 20 2842x 20
2789y 2 2843y 2
2790end 2844end
2791arch woodfloor 2845arch magic_mouth
2846msg
2847A magic voice says:
2848
2849Here is a note you can pick up and take with you. (You may have already picked it up
2850automatically if your client is set to do that. If so, find it in your inventory and read it by
2851middle-clicking or whatever action your client uses to apply inventory items.) You may wish
2852to read it first (press B<space>), and then pick it up (press the B<comma key> or type B<'take>).
2853Now it will be in your inventory, so you can read it anytime you need to.
2854
2855Oh, and remember one thing: the password is B<orc-knuckle>.
2856endmsg
2792x 20 2857x 20
2793y 3 2858y 3
2794end 2859end
2795arch magic_mouth 2860arch woodfloor
2796msg
2797A sign on the wall says:
2798
2799Here is a note you can pick up and take with
2800you. (You may have already picked it up
2801automatically if your client is set to do that. If
2802so, find it in your inventory and read it by
2803middle-clicking or whatever action your client
2804uses to apply inventory items.) You may wish
2805to read it first (press space), and then pick it up
2806(press the comma key or type 'take). Now it
2807will be in your inventory, so you can read it
2808anytime you need to.
2809
2810endmsg
2811x 20 2861x 20
2812y 3 2862y 3
2813end 2863end
2814arch note 2864arch note
2815msg 2865msg
2816The exit password is "orc-knuckle"! (Save this note; you'll need it much later, after you meet Harold.) 2866The exit password is B<orc-knuckle>! (Save this note; you'll need it much later, after you meet Harold.)
2817endmsg 2867endmsg
2818x 20 2868x 20
2819y 3 2869y 3
2820end 2870end
2821arch woodfloor 2871arch woodfloor
2892 2942
2893Some walls, called "earthwalls," are soft and can be battered down and destroyed. 2943Some walls, called "earthwalls," are soft and can be battered down and destroyed.
2894Run at the wall to your east until you pass through. 2944Run at the wall to your east until you pass through.
2895 2945
2896If you are very weak you might need a long time time to destroy the earthwall. Do 2946If you are very weak you might need a long time time to destroy the earthwall. Do
2897not give up! 2947not give up! (If you give up, consider creating a character with a little higher strength stat :)
2898endmsg 2948endmsg
2899x 20 2949x 20
2900y 9 2950y 9
2901end 2951end
2902arch woodfloor 2952arch woodfloor
3063end 3113end
3064arch wall_2_2_4 3114arch wall_2_2_4
3065x 21 3115x 21
3066y 13 3116y 13
3067end 3117end
3118arch check_floor
3119race ant
3120x 21
3121y 14
3122last_sp 0
3123move_block all
3124end
3068arch woodfloor 3125arch woodfloor
3069x 21 3126x 21
3070y 14 3127y 14
3071end 3128end
3072arch door_1 3129arch door_1
3094end 3151end
3095arch sign 3152arch sign
3096name Traps, and Automatic Doors 3153name Traps, and Automatic Doors
3097msg 3154msg
3098By the way, it's a good idea to always check 3155By the way, it's a good idea to always check
3099for traps before trying to open a door. Do 3156for traps before trying to open a door. Do
3100this with the command ('use_skill find traps), 3157this with the command B<'ready_skill find traps>,
3101which is often bound to the 'f' key. If you 3158(which is usually bound to the B<Left-Alt-s> key) and
3159then keep finding into the direction where you want to search for traps.
3160
3102find a trap, you can try to disarm it with 3161If you find a trap, you can try to disarm it with
3103('use_skill disarm traps). You can only find 3162B<'ready_skill disarm traps> (usually bound to B<Left-Alt-d>) and again firing into the direction
3104and disable traps if you have those skills. 3163of the trap you found. You can only find and disable traps if you have those skills.
3105 3164
3106Some doors will open when you walk up to them, 3165Some doors will open when you walk up to them,
3107then close after a moment. Be careful not to 3166then close after a moment. Be careful not to
3108get crushed by standing in the doorway 3167get crushed by standing in the doorway
3109too long! 3168too long!
3149y 6 3208y 6
3150end 3209end
3151arch sign 3210arch sign
3152name Levers 3211name Levers
3153msg 3212msg
3154Some gates and doors are opened by levers. Apply (press space bar) to lever to your south to continue. 3213Some gates and doors are opened by levers. Apply (press space bar) the lever to your south to continue.
3155endmsg 3214endmsg
3156x 22 3215x 22
3157y 6 3216y 6
3158end 3217end
3159arch woodfloor 3218arch woodfloor
3185Look for cracks in the wall, especially if you 3244Look for cracks in the wall, especially if you
3186hear voices or have reason to think there might 3245hear voices or have reason to think there might
3187be secret areas nearby. 3246be secret areas nearby.
3188 3247
3189Sometimes walls are illusions that can be walked 3248Sometimes walls are illusions that can be walked
3190through. Go south from here. 3249through. Go south from here.
3191endmsg 3250endmsg
3192x 22 3251x 22
3193y 9 3252y 9
3194end 3253end
3195arch woodfloor 3254arch woodfloor
3214(In most clients you do this by clicking them with your middle mouse button or using the right mouse button to get a popup menu.) 3273(In most clients you do this by clicking them with your middle mouse button or using the right mouse button to get a popup menu.)
3215Don't make the mistake of many new players, and run into your first monsters naked and empty-handed. :-) 3274Don't make the mistake of many new players, and run into your first monsters naked and empty-handed. :-)
3216endmsg 3275endmsg
3217x 22 3276x 22
3218y 11 3277y 11
3278end
3279arch check_floor
3280race ant
3281x 22
3282y 12
3283last_sp 0
3284move_block all
3219end 3285end
3220arch woodfloor 3286arch woodfloor
3221x 22 3287x 22
3222y 12 3288y 12
3223end 3289end

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