1 | arch map |
1 | arch map |
2 | name Tutorial 1 |
2 | name Tutorial |
3 | difficulty 1 |
3 | difficulty 1 |
4 | region start |
4 | region creation |
5 | width 24 |
5 | width 24 |
6 | height 16 |
6 | height 16 |
7 | enter_x 11 |
7 | enter_x 11 |
8 | enter_y 1 |
8 | enter_y 1 |
9 | msg |
9 | msg |
… | |
… | |
11 | Software: CF Java Map Editor |
11 | Software: CF Java Map Editor |
12 | Date: 1/23/2007 |
12 | Date: 1/23/2007 |
13 | |
13 | |
14 | This map is intended for use as a tutorial for |
14 | This map is intended for use as a tutorial for |
15 | complete newbies, to teach them some of the |
15 | complete newbies, to teach them some of the |
16 | basic concepts of Crossfire. Players should |
16 | basic concepts of Crossfire. |
17 | enter at x-11, y-1. |
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|
18 | endmsg |
17 | endmsg |
19 | unique 1 |
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|
20 | per_player 1 |
18 | per_player 1 |
21 | end |
19 | end |
22 | arch woodfloor |
20 | arch woodfloor |
23 | end |
21 | end |
24 | arch wall_2_2_2 |
22 | arch wall_2_2_2 |
… | |
… | |
478 | end |
476 | end |
479 | arch magic_mouth |
477 | arch magic_mouth |
480 | msg |
478 | msg |
481 | What is the password? (Use the say command and say it) |
479 | What is the password? (Use the say command and say it) |
482 | |
480 | |
483 | (Do you still have the note you got back at the beginning of this trip? Apply it and see what it says, if you don't remember.) |
481 | (Do you still have the note you got back at the beginning of this trip? |
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|
482 | Apply it and see what it says, if you don't remember.) |
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|
483 | |
|
|
484 | If you get stuck here and need help, try to talk to other players using the I<chat> command. To do |
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|
485 | so, enter "c help me, I am stuck in the tutorial" or something to that extent. |
484 | endmsg |
486 | endmsg |
485 | x 3 |
487 | x 3 |
486 | y 14 |
488 | y 14 |
487 | end |
489 | end |
488 | arch woodfloor |
490 | arch woodfloor |
… | |
… | |
1420 | As you pass through these halls, read all the |
1422 | As you pass through these halls, read all the |
1421 | signs and any other information provided, and |
1423 | signs and any other information provided, and |
1422 | you'll soon learn the basics of the game. |
1424 | you'll soon learn the basics of the game. |
1423 | |
1425 | |
1424 | From here, move south (press your down-arrow key, |
1426 | From here, move south (press your down-arrow key, |
1425 | or type 'south <enter>) and press the spacebar to |
1427 | or type 'south <enter>) and press the spacebar to |
1426 | read the next sign. Good luck! |
1428 | read the next sign. Good luck! |
1427 | endmsg |
1429 | endmsg |
1428 | x 11 |
1430 | x 11 |
1429 | y 2 |
1431 | y 2 |
1430 | move_on all |
1432 | move_on all |
… | |
… | |
1442 | As you pass through these halls, read all the |
1444 | As you pass through these halls, read all the |
1443 | signs and any other information provided, and |
1445 | signs and any other information provided, and |
1444 | you'll soon learn the basics of the game. |
1446 | you'll soon learn the basics of the game. |
1445 | |
1447 | |
1446 | From here, move south (press your down-arrow key, |
1448 | From here, move south (press your down-arrow key, |
1447 | or type 'south <enter>) and press the space bar to |
1449 | or type 'south <enter>) and press the space bar to |
1448 | read the next sign. Good luck! |
1450 | read the next sign. Good luck! |
1449 | endmsg |
1451 | endmsg |
1450 | x 11 |
1452 | x 11 |
1451 | y 2 |
1453 | y 2 |
1452 | end |
1454 | end |
… | |
… | |
1748 | y 2 |
1750 | y 2 |
1749 | end |
1751 | end |
1750 | arch woodfloor |
1752 | arch woodfloor |
1751 | x 13 |
1753 | x 13 |
1752 | y 3 |
1754 | y 3 |
|
|
1755 | move_block all |
1753 | end |
1756 | end |
1754 | arch sage |
1757 | arch sign |
|
|
1758 | name old man |
1755 | msg |
1759 | msg |
1756 | @match food|no |
1760 | @match food|no |
1757 | There is some food on the other side of this gate. |
1761 | There is some food on the other side of this gate. |
1758 | @match beer |
1762 | @match beer |
1759 | Beer isn't food! |
1763 | Beer isn't food! |
… | |
… | |
1765 | @match hello|hi |
1769 | @match hello|hi |
1766 | Do you have any food? |
1770 | Do you have any food? |
1767 | @match * |
1771 | @match * |
1768 | Ninety-nine bottles of beer on the wall.... |
1772 | Ninety-nine bottles of beer on the wall.... |
1769 | endmsg |
1773 | endmsg |
|
|
1774 | face sage.x11 |
1770 | x 13 |
1775 | x 13 |
1771 | y 3 |
1776 | y 3 |
1772 | end |
1777 | end |
1773 | arch woodfloor |
1778 | arch woodfloor |
1774 | x 13 |
1779 | x 13 |
… | |
… | |
2194 | arch sign |
2199 | arch sign |
2195 | name Talking to NPCs |
2200 | name Talking to NPCs |
2196 | msg |
2201 | msg |
2197 | === Talking to People === |
2202 | === Talking to People === |
2198 | |
2203 | |
2199 | You can also get information from non-player |
2204 | There are two different types of "people" in the game: PCs (player characters, i.e. other players) |
2200 | characters (NPCs) in the game by talking to them. |
2205 | and NPcs (non-player-characters, your typical dumb computer-automated pseudo persons :) |
2201 | |
2206 | |
2202 | NPCs that can talk to you have a little speech bubble |
2207 | To talk to other players, for example to get help, you can use the I<chat> command, which |
2203 | sign. |
2208 | is displayed in blue. All players currently logged in can see that. In CFPlus, you can simply type |
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|
2209 | "c some message<return>" to chat with others. There is also the I<shout> command (short "sh") |
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|
2210 | for use in emergencies, and I<say> (short "s") which all players on a map and all NPCs near you can hear. |
2204 | |
2211 | |
2205 | To talk to the man at the end of this hallway |
2212 | You can also get information from non-player characters (NPCs) in the game by talking to them. |
2206 | when you're finished reading this, |
2213 | NPCs that can talk to you have a little speech bubble sign in the upper left corner of their map space. |
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|
2214 | |
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|
2215 | To talk to the man at the end of this hallway when you're finished reading this, |
2207 | walk up next to him and either click on him or |
2216 | walk up next to him and either click on him or type: say hello<return> |
2208 | type: 'say hello |
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|
2209 | |
2217 | |
2210 | Clicking on NPCs lets you use a dialogue window to communicate with the NPC. The say |
2218 | Clicking on NPCs lets you use a dialogue window to communicate with the NPC. The say |
2211 | command is more tedious, but works when you can't see the NPC, or you need to say a password. |
2219 | command is more tedious, but works when you can't see the NPC, or you need to say a password. |
2212 | |
2220 | |
2213 | The 'say command will let you talk to nearby |
2221 | The say command will let you talk to nearby NPCs and other Crossfire players who are |
2214 | NPCs and other Crossfire players who are |
2222 | on the same map as you, so it is your main way to communicate inside the game. |
2215 | on the same map as you, so it is your main |
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|
2216 | way to communicate inside the game. (The " |
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|
2217 | (double-quote) key is often a shortcut for 'say.) |
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|
2218 | |
2223 | |
2219 | Many NPC have useful information, but they |
2224 | Many NPC have useful information, but they will only tell you about it if you ask about the |
2220 | will only tell you about it if you ask about the |
2225 | right things. Saying "hello" is a good start. If the NPC replies, look for words in his reply |
2221 | right things. Saying "hello" is a good start. |
2226 | that might be important, and ask about them. For example, if he says, "Hello, do you have |
2222 | If the NPC replies, look for words in his reply |
2227 | any food?" ask him about food ("say food"), and he may say something else in response to |
2223 | that might be important, and ask about them. |
2228 | that. Saying words like quest, key, treasure, and other things you're interested in may |
2224 | For example, if he says, "Hello, do you have |
|
|
2225 | any food?" ask him about food ('say food), |
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|
2226 | and he may say something else in response to |
|
|
2227 | that. Saying words like quest, key, treasure, |
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|
2228 | and other things you're interested in may |
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|
2229 | start up very interesting conversations! |
2229 | start up very interesting conversations! |
2230 | |
2230 | |
2231 | Be careful not to run into friendly NPCs: dead men tell no tales. |
2231 | Be careful not to run into friendly NPCs: dead men tell no tales. |
2232 | |
2232 | |
2233 | Now go talk to that old man. |
2233 | Now go talk to that old man. |
… | |
… | |
2818 | so always gather as much information as possible. |
2818 | so always gather as much information as possible. |
2819 | Some notes and books you will be able to pick |
2819 | Some notes and books you will be able to pick |
2820 | up and take with you, while others will be |
2820 | up and take with you, while others will be |
2821 | fixed where they are, but they all may be |
2821 | fixed where they are, but they all may be |
2822 | important to read. |
2822 | important to read. |
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|
2823 | |
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|
2824 | In case you can't read, for example when you are |
|
|
2825 | too low on intelligence or don't have the literacy |
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|
2826 | skill you might find the word 'orc-knuckle' useful |
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|
2827 | for leaving this tutorial! |
2823 | endmsg |
2828 | endmsg |
2824 | x 20 |
2829 | x 20 |
2825 | y 5 |
2830 | y 5 |
2826 | end |
2831 | end |
2827 | arch woodfloor |
2832 | arch woodfloor |