… | |
… | |
476 | end |
476 | end |
477 | arch magic_mouth |
477 | arch magic_mouth |
478 | msg |
478 | msg |
479 | What is the password? (Use the say command and say it) |
479 | What is the password? (Use the say command and say it) |
480 | |
480 | |
481 | (Do you still have the note you got back at the beginning of this trip? Apply it and see what it says, if you don't remember.) |
481 | (Do you still have the note you got back at the beginning of this trip? |
|
|
482 | Apply it and see what it says, if you don't remember.) |
|
|
483 | |
|
|
484 | If you get stuck here and need help, try to talk to other players using the I<chat> command. To do |
|
|
485 | so, enter "c help me, I am stuck in the tutorial" or something to that extent. |
482 | endmsg |
486 | endmsg |
483 | x 3 |
487 | x 3 |
484 | y 14 |
488 | y 14 |
485 | end |
489 | end |
486 | arch woodfloor |
490 | arch woodfloor |
… | |
… | |
1418 | As you pass through these halls, read all the |
1422 | As you pass through these halls, read all the |
1419 | signs and any other information provided, and |
1423 | signs and any other information provided, and |
1420 | you'll soon learn the basics of the game. |
1424 | you'll soon learn the basics of the game. |
1421 | |
1425 | |
1422 | From here, move south (press your down-arrow key, |
1426 | From here, move south (press your down-arrow key, |
1423 | or type 'south <enter>) and press the spacebar to |
1427 | or type 'south <enter>) and press the spacebar to |
1424 | read the next sign. Good luck! |
1428 | read the next sign. Good luck! |
1425 | endmsg |
1429 | endmsg |
1426 | x 11 |
1430 | x 11 |
1427 | y 2 |
1431 | y 2 |
1428 | move_on all |
1432 | move_on all |
… | |
… | |
1440 | As you pass through these halls, read all the |
1444 | As you pass through these halls, read all the |
1441 | signs and any other information provided, and |
1445 | signs and any other information provided, and |
1442 | you'll soon learn the basics of the game. |
1446 | you'll soon learn the basics of the game. |
1443 | |
1447 | |
1444 | From here, move south (press your down-arrow key, |
1448 | From here, move south (press your down-arrow key, |
1445 | or type 'south <enter>) and press the space bar to |
1449 | or type 'south <enter>) and press the space bar to |
1446 | read the next sign. Good luck! |
1450 | read the next sign. Good luck! |
1447 | endmsg |
1451 | endmsg |
1448 | x 11 |
1452 | x 11 |
1449 | y 2 |
1453 | y 2 |
1450 | end |
1454 | end |
… | |
… | |
2195 | arch sign |
2199 | arch sign |
2196 | name Talking to NPCs |
2200 | name Talking to NPCs |
2197 | msg |
2201 | msg |
2198 | === Talking to People === |
2202 | === Talking to People === |
2199 | |
2203 | |
2200 | You can also get information from non-player |
2204 | There are two different types of "people" in the game: PCs (player characters, i.e. other players) |
2201 | characters (NPCs) in the game by talking to them. |
2205 | and NPcs (non-player-characters, your typical dumb computer-automated pseudo persons :) |
2202 | |
2206 | |
2203 | NPCs that can talk to you have a little speech bubble |
2207 | To talk to other players, for example to get help, you can use the I<chat> command, which |
2204 | sign. |
2208 | is displayed in blue. All players currently logged in can see that. In CFPlus, you can simply type |
|
|
2209 | "c some message<return>" to chat with others. There is also the I<shout> command (short "sh") |
|
|
2210 | for use in emergencies, and I<say> (short "s") which all players on a map and all NPCs near you can hear. |
2205 | |
2211 | |
2206 | To talk to the man at the end of this hallway |
2212 | You can also get information from non-player characters (NPCs) in the game by talking to them. |
2207 | when you're finished reading this, |
2213 | NPCs that can talk to you have a little speech bubble sign in the upper left corner of their map space. |
|
|
2214 | |
|
|
2215 | To talk to the man at the end of this hallway when you're finished reading this, |
2208 | walk up next to him and either click on him or |
2216 | walk up next to him and either click on him or type: say hello<return> |
2209 | type: 'say hello |
|
|
2210 | |
2217 | |
2211 | Clicking on NPCs lets you use a dialogue window to communicate with the NPC. The say |
2218 | Clicking on NPCs lets you use a dialogue window to communicate with the NPC. The say |
2212 | command is more tedious, but works when you can't see the NPC, or you need to say a password. |
2219 | command is more tedious, but works when you can't see the NPC, or you need to say a password. |
2213 | |
2220 | |
2214 | The 'say command will let you talk to nearby |
2221 | The say command will let you talk to nearby NPCs and other Crossfire players who are |
2215 | NPCs and other Crossfire players who are |
2222 | on the same map as you, so it is your main way to communicate inside the game. |
2216 | on the same map as you, so it is your main |
|
|
2217 | way to communicate inside the game. (The " |
|
|
2218 | (double-quote) key is often a shortcut for 'say.) |
|
|
2219 | |
2223 | |
2220 | Many NPC have useful information, but they |
2224 | Many NPC have useful information, but they will only tell you about it if you ask about the |
2221 | will only tell you about it if you ask about the |
2225 | right things. Saying "hello" is a good start. If the NPC replies, look for words in his reply |
2222 | right things. Saying "hello" is a good start. |
2226 | that might be important, and ask about them. For example, if he says, "Hello, do you have |
2223 | If the NPC replies, look for words in his reply |
2227 | any food?" ask him about food ("say food"), and he may say something else in response to |
2224 | that might be important, and ask about them. |
2228 | that. Saying words like quest, key, treasure, and other things you're interested in may |
2225 | For example, if he says, "Hello, do you have |
|
|
2226 | any food?" ask him about food ('say food), |
|
|
2227 | and he may say something else in response to |
|
|
2228 | that. Saying words like quest, key, treasure, |
|
|
2229 | and other things you're interested in may |
|
|
2230 | start up very interesting conversations! |
2229 | start up very interesting conversations! |
2231 | |
2230 | |
2232 | Be careful not to run into friendly NPCs: dead men tell no tales. |
2231 | Be careful not to run into friendly NPCs: dead men tell no tales. |
2233 | |
2232 | |
2234 | Now go talk to that old man. |
2233 | Now go talk to that old man. |