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Revision 1.15 by root, Sun Sep 2 05:19:04 2007 UTC vs.
Revision 1.17 by root, Sun Oct 14 18:00:07 2007 UTC

11Software: CF Java Map Editor 11Software: CF Java Map Editor
12Date: 1/23/2007 12Date: 1/23/2007
13 13
14This map is intended for use as a tutorial for 14This map is intended for use as a tutorial for
15complete newbies, to teach them some of the 15complete newbies, to teach them some of the
16basic concepts of Crossfire. 16basic concepts of Deliantra.
17endmsg 17endmsg
18per_player 1 18per_player 1
19end 19end
20arch woodfloor 20arch woodfloor
21end 21end
627y 1 627y 1
628end 628end
629arch sign 629arch sign
630name Shops 630name Shops
631msg 631msg
632Shops are an important part of Crossfire. Shops will sell you all sorts of adventuring supplies, 632Shops are an important part of Deliantra. Shops will sell you all sorts of adventuring supplies,
633and then buy almost any treasure you bring back to sell. 633and then buy almost any treasure you bring back to sell.
634 634
635To enter a shop, step on the shop mat. This will transport you to the inside. 635To enter a shop, step on the shop mat. This will transport you to the inside.
636To exit, simply step on the inside mat. To sell items, drop them on the shop floor. 636To exit, simply step on the inside mat. To sell items, drop them on the shop floor.
637To buy items, simply pick up what you want and leave. The cost of the items will 637To buy items, simply pick up what you want and leave. The cost of the items will
640up until you can afford what you're holding. 640up until you can afford what you're holding.
641 641
642You may enter this shop and look around, and buy something if you have the money. 642You may enter this shop and look around, and buy something if you have the money.
643When you're in the shop, clicking on an item in your inventory will tell you how much 643When you're in the shop, clicking on an item in your inventory will tell you how much
644the shop will pay you for it. Standing over an item on the shop floor and examining it 644the shop will pay you for it. Standing over an item on the shop floor and examining it
645(read the tooltip when hovering over it, press B<Left-Alt-e> or use the B<'examine> command) 645(read the tooltip when hovering over it or press B<Left-Alt-e>).
646will tell you that item's price.
647 646
648WARNING: Be very careful not to drop anything you aren't sure you want to sell! 647WARNING: Be very careful not to drop anything you aren't sure you want to sell!
649Once dropped, an item is sold and belongs to the shop, and the price for buying 648Once dropped, an item is sold and belongs to the shop, and the price for buying
650it back may be many times what you sold it for. Check your client's documentation 649it back may be many times what you sold it for. Check your client's documentation
651on "locking" items for instructions on how to lock your important items so you can't 650on "locking" items for instructions on how to lock your important items so you can't
1035name Missile Weapon Training 1034name Missile Weapon Training
1036msg 1035msg
1037Ready your bow, crossbow or rod by clicking on it. Arrows or bolts in your inventory will be used automatically. 1036Ready your bow, crossbow or rod by clicking on it. Arrows or bolts in your inventory will be used automatically.
1038 1037
1039If you want to use a spell you learned (you might check your inventory for any spellbooks and read them 1038If you want to use a spell you learned (you might check your inventory for any spellbooks and read them
1040by applying them), use the B<'cast I<spellname>> command, as in B<'cast burning hands> or, in CFPlus, simply 1039by applying them), use the B<cast name of spell> command, as in B<cast burning hands> or simply
1041B<cbh>, which will put the spell into your range slots, just as with a bow or crossbow. 1040B<cbh>, which will put the spell into your range slots, just as with a bow or crossbow.
1042 1041
1043To fire a missile weapon (or in general make a ranged attack), hold down your B<Shift> key (the "fire" key), 1042To fire a missile weapon (or in general make a ranged attack), hold down your B<Shift> key (the "fire" key),
1044and press the movement key in the direction you want to fire, for example B<Shift-Right>. If you recall how 1043and press the movement key in the direction you want to fire, for example B<Shift-Right>. If you recall how
1045you disarmed traps earlier, you will see its the same: forst you ready your weapon/spell/skill, then you fire it 1044you disarmed traps earlier, you will see its the same: first you ready your weapon/spell/skill, then you fire it
1046with B<Shift>. 1045with B<Shift>.
1047 1046
1048On the other side of these doors are some monsters. 1047On the other side of these doors are some monsters.
1049Pull the lever to open the doors, and shoot them all! 1048Pull the lever to open the doors, and shoot them all!
1050Don't worry, there's a force preventing them from reaching you. 1049Don't worry, there's a force preventing them from reaching you.
1193arch woodfloor 1192arch woodfloor
1194x 9 1193x 9
1195y 1 1194y 1
1196end 1195end
1197arch identify_table 1196arch identify_table
1198msg 1197name Drop 20 gold to identify an item in your inventory.
1199Drop twenty gold pieces to identify one unidentified item you are carrying.
1200endmsg
1201x 9 1198x 9
1202y 1 1199y 1
1203end 1200end
1204arch woodfloor 1201arch woodfloor
1205x 9 1202x 9
1212arch woodfloor 1209arch woodfloor
1213x 9 1210x 9
1214y 3 1211y 3
1215end 1212end
1216arch altar 1213arch altar
1217name altar of detect curse 1214name altar of detect curse (drop one silver coin to detect any cursed items in your inventory)
1218slaying money 1215slaying money
1219msg
1220Drop one silver piece to see if you are carrying any cursed items.
1221endmsg
1222sp 79 1216sp 79
1223food 1 1217food 1
1224x 9 1218x 9
1225y 3 1219y 3
1226end 1220end
1235arch woodfloor 1229arch woodfloor
1236x 9 1230x 9
1237y 5 1231y 5
1238end 1232end
1239arch altar 1233arch altar
1240name altar of detect magic 1234name altar of detect magic (drop one silver coin to detect any magic items in your inventory)
1241slaying money 1235slaying money
1242msg
1243Drop one silver piece to see if you are carrying any magic items.
1244endmsg
1245sp 76 1236sp 76
1246food 1 1237food 1
1247x 9 1238x 9
1248y 5 1239y 5
1249end 1240end
1450arch woodfloor 1441arch woodfloor
1451x 11 1442x 11
1452y 1 1443y 1
1453end 1444end
1454arch sign 1445arch sign
1455name Press cursor-down once to read the next sign. 1446name Press cursor-down (arrow-key-down) once to read the next sign.
1456x 11 1447x 11
1457y 1 1448y 1
1458end 1449end
1459arch magic_mouth 1450arch magic_mouth
1460msg 1451msg
1461Welcome to Crossfire! 1452Welcome to Deliantra!
1462 1453
1463You are now in the beginner's area, which will 1454You are now in the beginner's area, which will
1464teach you the fundamentals of playing Crossfire, 1455teach you the fundamentals of playing Deliantra,
1465and prepare you to survive in this vast and 1456and prepare you to survive in this vast and
1466sometimes dangerous world. 1457sometimes dangerous world.
1467 1458
1468As you pass through these halls, read all the 1459As you pass through these halls, read all the
1469signs and any other information provided, and 1460signs and any other information provided, and
1470you'll soon learn the basics of the game. 1461you'll soon learn the basics of the game.
1471 1462
1472From here, move south (press your B<down-arrow> key, 1463From here, move south (press your B<down-arrow> key)
1473or type B<'south> <enter>) and press the space bar to 1464and press the space bar to read the next sign. Good luck!
1474read the next sign. Good luck!
1475endmsg 1465endmsg
1476x 11 1466x 11
1477y 2 1467y 2
1478move_on all 1468move_on all
1479end 1469end
1482y 2 1472y 2
1483end 1473end
1484arch sign 1474arch sign
1485name Press space bar to read me 1475name Press space bar to read me
1486msg 1476msg
1487Welcome to Crossfire! 1477Welcome to Deliantra!
1488 1478
1489You are now in the beginner's area, which will 1479You are now in the beginner's area, which will
1490teach you the fundamentals of playing Crossifre, 1480teach you the fundamentals of playing Deliantra,
1491and prepare you to survive in this vast and 1481and prepare you to survive in this vast and
1492sometimes dangerous world. 1482sometimes (uhm, always) dangerous world.
1493 1483
1494As you pass through these halls, read all the 1484As you pass through these halls, read all the
1495signs and any other information provided, and 1485signs and any other information provided, and
1496you'll soon learn the basics of the game. 1486you'll soon learn the basics of the game.
1497 1487
1498From here, move south (press your B<down-arrow> key, 1488From here, move south (press your B<down-arrow> key)
1499or type B<'south> <enter>) and press the space bar to 1489and press the space bar to read the next sign. Good luck!
1500read the next sign. Good luck!
1501endmsg 1490endmsg
1502x 11 1491x 11
1503y 2 1492y 2
1504end 1493end
1505arch woodfloor 1494arch woodfloor
1512=== Commands === 1501=== Commands ===
1513 1502
1514There are many commands you can use to 1503There are many commands you can use to
1515do everything from movement to attacking 1504do everything from movement to attacking
1516to casting spells to identifying treasure. Any 1505to casting spells to identifying treasure. Any
1517command in Crossfire can be executed by 1506command in Deliantra can be executed by
1518typing ' (a single quote) followed by the 1507simply typing it in and pressing B<Space>+B<Return>.
1519command.
1520 1508
1521So to move southeast, for example, you could type 1509So to move southeast, for example, you could type
1522B<'southeast>. To read this sign, you could type 1510B<<southeast <return> >>. To read this sign, you could type
1523B<'apply sign>. These "long-form" commands are 1511B<<apply sign <return> >>. These "long-form" commands are
1524always available for everything you can do in 1512always available for everything you can do in
1525the game. 1513the game.
1526 1514
1527However, it would be cumbersome to type 1515However, it would be cumbersome to type
1528commands like that for common actions, so 1516commands like that for common actions, so
1529many commands are bound to keys by default. 1517many commands are bound to keys by default.
1530This varies from client to client, but you will
1531probably find that the movement commands
1532are bound to the arrow keys on your keypad,
1533for example. There are many other default
1534keybindings, and you can create your own for
1535any action or series of actions that you use
1536regularly.
1537 1518
1538In CFPlus (the recommended client) you can also enter commands by typing their initials. For example, 1519You can also enter commands by typing their initials. For example,
1539instead of typing B<'southeast>, you can type B<se> (note the lack of the '). Instead of typing 1520instead of typing B<<southeast <return> >>, you can type B<< se<return> >> (note the lack of the space).
1540B<'cast summon pet monster> you can usually type B<cspm> and so on. 1521Instead of typing B<cast summon pet monster> you can usually type B<cspm> and so on.
1541 1522
1542See the documentation for your Crossfire client for more information on 1523You can also create your own keybindings, for example to use spells, items or skills. To do that, you
1543keybindings. 1524can usually use the popup menu you get when pressing the B<right mouse button> over an item
1525and select the B<bind ...> option.
1544endmsg 1526endmsg
1545x 11 1527x 11
1546y 3 1528y 3
1547end 1529end
1548arch woodfloor 1530arch woodfloor
1560 1542
1561You can move in any of eight directions: north, 1543You can move in any of eight directions: north,
1562south, east, west, and the four in between. 1544south, east, west, and the four in between.
1563Pressing a movement key once (or executing a 1545Pressing a movement key once (or executing a
1564movement command) will move you one tile 1546movement command) will move you one tile
1565in that direction. If something is in the way, you 1547in that direction. If something is in the way, your
1566may attack it. 1548character might attack it.
1567 1549
1568To run in a direction, which is very useful when 1550To run in a direction, which is very useful when
1569fighting, battering down doors, or traveling long 1551fighting, battering down doors, or traveling long
1570distances, hold down the B<Ctrl> key and press 1552distances, hold down the B<Ctrl> key and press
1571and hold the key for direction you wish to run. 1553and hold the key for direction you wish to run.
1572 1554
1573Most clients have bound the four primary directions to the arrow/cursor keys, 1555The four primary directions are bound to the arrow/cursor keys,
1574and all eight directions including diagonals on the numeric keypad. 1556and all eight directions including diagonals on the numeric keypad. For laptop users
1557without numeric keypads you can also use B<Alt>-arrow key to get a diagonal movement.
1575 1558
1576Now run to the end of this hallway (B<Ctrl-Right>), and read 1559Now run to the end of this hallway (by pressing and holding B<Ctrl-Right-Arrow>), and read
1577the sign there. 1560the sign there.
1578endmsg 1561endmsg
1579x 11 1562x 11
1580y 5 1563y 5
1581end 1564end
2151If you have the find traps and disarm traps skills mentioned earlier, you can step NEXT to 2134If you have the find traps and disarm traps skills mentioned earlier, you can step NEXT to
2152it and attempt to find and disarm it. Since it's at the end of the hallway, you might decide it's 2135it and attempt to find and disarm it. Since it's at the end of the hallway, you might decide it's
2153not worth the risk, since there's nothing beyond it, but it's good to increase your experience 2136not worth the risk, since there's nothing beyond it, but it's good to increase your experience
2154in those skills whenever possible. 2137in those skills whenever possible.
2155 2138
2156Remember: to search for traps, press B<Left-Alt-s> (or type B<'ready_skill find traps>) to ready 2139Remember: to search for traps, press B<Left-Alt-s> (or use the B<ready_skill find traps> = B<rsft> command)
2157your find traps skill, and fire (Shift-direction key) in the direction you want to search. 2140to ready your find traps skill, and fire (Shift-direction key) in the direction you want to search.
2158 2141
2159To attempt to disarm any traps you find, press B<Left-Alt-d> (or type B<'ready_skill disarm traps>) 2142To attempt to disarm any traps you find, press B<Left-Alt-d> (or type B<ready_skill disarm traps>)
2160and fire. 2143and fire.
2161endmsg 2144endmsg
2162x 15 2145x 15
2163y 9 2146y 9
2164end 2147end
2183y 12 2166y 12
2184end 2167end
2185arch sign 2168arch sign
2186msg 2169msg
2187How did you do? Watch your hit points (HP) 2170How did you do? Watch your hit points (HP)
2188closely during battle. If they get too low, you 2171closely during battle. They are displayed in the lower right area of your client, and also as a horizontal bar above your character when you are injured.
2189can always retreat and come back. Hit points 2172If they get too low, you can always retreat and come back. Hit points
2190gradually regenerate over time, so if you took 2173gradually regenerate over time, so if you took
2191damage, wait until your HP is back to the 2174damage, wait until your HP is back to the
2192maximum before moving on. Eating food 2175maximum before moving on. Eating food
2193speeds up HP regeneration, so you may want 2176is vital for HP regeneration, so you may want
2194to eat this food now. 2177to eat this food now.
2195endmsg 2178endmsg
2196x 15 2179x 15
2197y 12 2180y 12
2198end 2181end
2283=== Talking to People === 2266=== Talking to People ===
2284 2267
2285There are two different types of "people" in the game: PCs (player characters, i.e. other players) 2268There are two different types of "people" in the game: PCs (player characters, i.e. other players)
2286and NPCs (non-player-characters, your typical dumb computer-automated pseudo persons :) 2269and NPCs (non-player-characters, your typical dumb computer-automated pseudo persons :)
2287 2270
2288To talk to other players, for example to get help, you can use the B<chat> command, which 2271To talk to other players, for example to get help, you can use the B<chat> command, whose text
2289is displayed in blue. All players currently logged in can see that. In CFPlus, you can simply type 2272is displayed in the B<Chat> tab. All players currently logged in can see that. You can simply type
2290B<c some message>+<return> to chat with others. There is also the B<shout> command (short "sh") 2273B<c some message>+<return> to chat with others without activating the Chat tab. There is also the B<shout>
2291for use in emergencies, and B<say> (short "s") which all players on a map and all NPCs near you can hear. 2274command (short "sh") for use in emergencies, and B<say> (short "s") which all players on a map and all
2275NPCs near you can hear.
2292 2276
2293You can also get information from non-player characters (NPCs) in the game by talking to them. 2277You can also get information from non-player characters (NPCs) in the game by talking to them.
2294NPCs that can talk to you have a little speech bubble sign in the upper left corner of their map space. 2278NPCs that can talk to you have a little speech bubble sign in the upper left corner of their map space.
2295 2279
2296To talk to the man at the end of this hallway when you're finished reading this, 2280To talk to the man at the end of this hallway when you're finished reading this,
2297walk up next to him and either click on him or type: B<s hi>+<return>. 2281walk up next to him and click on him with your mouse.
2298 2282
2299Clicking on NPCs lets you use a dialogue window to communicate with the NPC. The say 2283Clicking on NPCs lets you use a dialog window to communicate with the NPC. The say
2300command is more tedious, but works when you can't see the NPC, or you need to say a password. 2284command is more tedious, but works when you can't see the NPC, or you need to say a password.
2301 2285
2302The say command will let you talk to nearby NPCs and other Crossfire players who are
2303on the same map as you, so it is your main way to communicate inside the game.
2304
2305Many NPC have useful information, but they will only tell you about it if you ask about the 2286Many NPC have useful information, but they will only tell you about it if you ask the
2306right things. Saying "hello" (or "hi") is a good start. If the NPC replies, look for words in his reply 2287right questions. If the NPC talks to you, look for words in his reply
2307that might be important, and ask about them. For example, if he says, "Hello, do you have 2288that might be important (often they are underlined), and ask about them.
2308any food?" ask him about food (B<s food>), and he may say something else in response to 2289For example, if he says, "Hello, do you have any food?" ask him about food,
2290and he may say something else in response to that.
2309that. Saying words like quest, key, treasure, and other things you're interested in may 2291Saying words like quest, key, treasure, and other things you're interested in may
2310start up very interesting conversations! 2292start up very interesting conversations!
2311 2293
2312Be careful not to run into friendly NPCs: dead men tell no tales. 2294Be careful not to run into friendly NPCs: dead men tell no tales.
2313 2295
2314Now go talk to that old man. 2296Now go talk to that old man.
2417arch waybread 2399arch waybread
2418msg 2400msg
2419A message scrawled on the wall says: 2401A message scrawled on the wall says:
2420 2402
2421Waybreads are the MRE (Meals-Ready-to-Eat) 2403Waybreads are the MRE (Meals-Ready-to-Eat)
2422of Crossfire. They weigh very little but pack 2404of Deliantra. They weigh very little but pack
2423a large food value. They are much more 2405a large food value. They are much more
2424expensive than normal food, but when you 2406expensive than normal food, but when you
2425can afford them, they are the best food to 2407can afford them, they are the best food to
2426take on long trips or dungeon excursions, 2408take on long trips or dungeon excursions,
2427since their light weight won't slow you down. 2409since their light weight won't slow you down.
2679arch sign 2661arch sign
2680name Bashing Doors 2662name Bashing Doors
2681msg 2663msg
2682=== Doors === 2664=== Doors ===
2683 2665
2684There are many kinds of doors in Crossfire. 2666There are many kinds of doors in Deliantra.
2685Some doors will open for you, so you can walk 2667Some doors will open for you, so you can walk
2686right through. Ordinary locked doors can be 2668right through. Ordinary locked doors can be
2687bashed open by attacking them or using 2669bashed open by attacking them or using
2688lockpicks. Stronger locked doors may require 2670lockpicks. Stronger locked doors may require
2689a certain key, or open when you speak a magic 2671a certain key, or open when you speak a magic
2690word or activate a certain trigger somewhere. 2672word or activate a certain trigger somewhere.
2691 2673
2692To get through this first door, run into it until 2674To get through this first door, run into it until
2693you break through. 2675you break through. If you are too weak it might take a long time.
2676Either be persistent or create a new character with a higher Strength stat.
2694endmsg 2677endmsg
2695x 19 2678x 19
2696y 1 2679y 1
2697end 2680end
2698arch woodfloor 2681arch woodfloor
2846msg 2829msg
2847A magic voice says: 2830A magic voice says:
2848 2831
2849Here is a note you can pick up and take with you. (You may have already picked it up 2832Here is a note you can pick up and take with you. (You may have already picked it up
2850automatically if your client is set to do that. If so, find it in your inventory and read it by 2833automatically if your client is set to do that. If so, find it in your inventory and read it by
2851middle-clicking or whatever action your client uses to apply inventory items.) You may wish 2834clicking with the middle mouse button or scroll wheel). You may wish
2852to read it first (press B<space>), and then pick it up (press the B<comma key> or type B<'take>). 2835to read it first (press B<space> to apply it), and then pick it up (press the B<comma> key or use the B<take> command).
2853Now it will be in your inventory, so you can read it anytime you need to. 2836Now it will be in your inventory, so you can read it anytime you need to.
2854 2837
2855Oh, and remember one thing: the password is B<orc-knuckle>. 2838Oh, and remember one thing: the password is B<orc-knuckle>.
2856endmsg 2839endmsg
2857x 20 2840x 20
2885than signs like this one. Did you see the sign 2868than signs like this one. Did you see the sign
2886on the wall as you were running here? 2869on the wall as you were running here?
2887Sometimes information comes from non-visible 2870Sometimes information comes from non-visible
2888sources like that, so always keep your eyes 2871sources like that, so always keep your eyes
2889open and don't miss anything that shows up 2872open and don't miss anything that shows up
2890in your Messages area. 2873in your B<Messages> window.
2891 2874
2892Information also comes from books, notes, and 2875Information also comes from books, notes, and
2893many other sources. The smallest note can be 2876many other sources. The smallest note can be
2894the first clue to a large treasure or heroic quest, 2877the first clue to a large treasure or heroic quest,
2895so always gather as much information as possible. 2878so always gather as much information as possible.
3152arch sign 3135arch sign
3153name Traps, and Automatic Doors 3136name Traps, and Automatic Doors
3154msg 3137msg
3155By the way, it's a good idea to always check 3138By the way, it's a good idea to always check
3156for traps before trying to open a door. Do 3139for traps before trying to open a door. Do
3157this with the command B<'ready_skill find traps>, 3140this with the command B<ready_skill find traps> (short B<rsft>, by default
3158(which is usually bound to the B<Left-Alt-s> key) and 3141bound to the B<Left-Alt-s> key) and then keep firing into the
3159then keep finding into the direction where you want to search for traps. 3142direction where you want to search for traps (by pressing and holding B<Shift> + a direction key, here
3143B<Shift-Right-Arrow>).
3160 3144
3161If you find a trap, you can try to disarm it with 3145If you find a trap the server will tell you so and the trap will become visible, you can try to disarm it with
3162B<'ready_skill disarm traps> (usually bound to B<Left-Alt-d>) and again firing into the direction 3146B<ready_skill disarm traps> (short B<rsdt>, bound to B<Left-Alt-d>) and again firing
3163of the trap you found. You can only find and disable traps if you have those skills. 3147into the direction of the trap you found.
3148
3149You can only find and disable traps if you have those skills. If you don't, you should
3150learn them early.
3164 3151
3165Some doors will open when you walk up to them, 3152Some doors will open when you walk up to them,
3166then close after a moment. Be careful not to 3153then close after a moment. Be careful not to
3167get crushed by standing in the doorway 3154get crushed by standing in the doorway
3168too long! 3155too long!
3268msg 3255msg
3269=== Inventory === 3256=== Inventory ===
3270 3257
3271Stop and take a look at your inventory for a moment. If you started the game with any 3258Stop and take a look at your inventory for a moment. If you started the game with any
3272armor or a hand-to-hand weapon like a sword, you probably should ready them now. 3259armor or a hand-to-hand weapon like a sword, you probably should ready them now.
3273(In most clients you do this by clicking them with your middle mouse button or using the right mouse button to get a popup menu.) 3260
3261You can toggle the inventory on and off by opening the playerbook with the B<Tab> key (or
3262directly going to the inventory with the B<F5> key. The popup menu you get when right-clicking on the
3263map (not the minimap) will tell you about these keys).
3264
3265You wield/ready (and unwield/unready) weapons and other items by applying them. To do so,
3266click on the item with your middle mouse button (or scroll wheel button).
3274Don't make the mistake of many new players, and run into your first monsters naked and empty-handed. :-) 3267Don't make the mistake of many new players, and run into your first monsters naked and empty-handed. :-)
3275endmsg 3268endmsg
3276x 22 3269x 22
3277y 11 3270y 11
3278end 3271end
3295name Fighting 3288name Fighting
3296msg 3289msg
3297=== Fighting === 3290=== Fighting ===
3298 3291
3299Ready for your first fight? On the other side 3292Ready for your first fight? On the other side
3300of this door are some ants. They're mostly 3293of this door are some ants. They're mostly
3301harmless, so run into them as fast as you can, 3294harmless, so run into them as fast as you can,
3302until you kill them. Be sure to kill the anthill 3295until you kill them. Be sure to kill the anthill
3303too, so it can't produce more ants. Many 3296too, so it can't produce more ants. Many
3304monsters have "generators" like this which 3297monsters have "generators" like this which
3305produce more monsters every so often. 3298produce more monsters every so often.
3306 3299
3307After you kill the ants, go through the next 3300After you kill the ants, go through the next
3308door. 3301door.

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