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Comparing deliantra/maps/start/tutorial.map (file contents):
Revision 1.2 by elmex, Thu Jun 7 16:01:27 2007 UTC vs.
Revision 1.16 by root, Mon Sep 3 01:42:02 2007 UTC

1arch map 1arch map
2name Tutorial 1 2name Tutorial
3difficulty 1 3difficulty 1
4region start 4region creation
5width 24 5width 24
6height 16 6height 16
7enter_x 11 7enter_x 11
8enter_y 1 8enter_y 1
9msg 9msg
11Software: CF Java Map Editor 11Software: CF Java Map Editor
12Date: 1/23/2007 12Date: 1/23/2007
13 13
14This map is intended for use as a tutorial for 14This map is intended for use as a tutorial for
15complete newbies, to teach them some of the 15complete newbies, to teach them some of the
16basic concepts of Crossfire. Players should 16basic concepts of Crossfire.
17enter at x-11, y-1.
18endmsg 17endmsg
19unique 1
20per_player 1 18per_player 1
21end 19end
22arch woodfloor 20arch woodfloor
23end 21end
24arch wall_2_2_2 22arch wall_2_2_2
117x 1 115x 1
118end 116end
119arch wall_2_1_2 117arch wall_2_1_2
120x 1 118x 1
121end 119end
122arch woodfloor 120arch shop_ring
123x 1 121x 1
124y 1 122y 1
125end 123end
126arch shop_general 124arch shop_throw
127x 1 125x 1
128y 1
129end
130arch woodfloor
131x 1
132y 2 126y 2
133end
134arch shop_weapon
135x 1
136y 2
137end
138arch woodfloor
139x 1
140y 3
141end
142arch shop_general
143x 1
144y 3
145end
146arch woodfloor
147x 1
148y 4
149end 127end
150arch shop_food 128arch shop_food
151x 1 129x 1
130y 3
131end
132arch woodfloor
133x 1
134y 4
135end
136arch shop_food
137x 1
152y 4 138y 4
153end 139end
154arch woodfloor 140arch woodfloor
155x 1 141x 1
156y 5 142y 5
196y 12 182y 12
197end 183end
198arch sign 184arch sign
199name Saving and Exiting 185name Saving and Exiting
200msg 186msg
201A bed of reality is used for saving your game. Whenever you want to leave the game, or just save in a particular town, apply (press space) on a bed of reality, like the one at the end of this hallway. 187A bed of reality is used for saving your game. Whenever you want to leave the game,
188or just save in a particular town, apply (press space) on a bed of reality,
189like the one at the end of this hallway, and then answer the question of wether you want
190to continue playing. To log out, you of course have to answer negatively to that question.
202 191
203The next time you login, your player will start from that bed's location, with all the inventory items you had when you saved. Also, if your player ever dies, you will be returned to the location of the last bed of reality you used. 192The next time you login, your player will start from that bed's location, with all the inventory
193items you had when you logged out. Also, if your player ever dies, you will be returned to the
194location of the last bed of reality you used. If you leave without using a savebed your character's
195body will stay in the dungeon unconsciously and will be prey to monsters and other hazards, so
196always use a bed of reality for leaving the game.
204 197
205You may use this one now, and then continue on after logging back in. 198You may use this one now, and then continue on after logging back in.
206endmsg 199endmsg
207x 1 200x 1
208y 12 201y 12
216y 14 209y 14
217end 210end
218arch sign 211arch sign
219name Congratulations 212name Congratulations
220msg 213msg
221Congratulations, you have completed this part of the tutorial! Take the exit to your east to move on. Step carefully around the gravestone of Harold, who didn't pay very close attention and paid the price. :-) 214Congratulations, you have completed this part of the tutorial!
222 215Take the exit to your east to move on.
216Step carefully around the gravestone of Harold, who didn't pay very close attention and paid the price. :-)
223endmsg 217endmsg
224x 1 218x 1
225y 14 219y 14
226end 220end
227arch woodfloor 221arch woodfloor
236x 2 230x 2
237end 231end
238arch wall_2_1_2 232arch wall_2_1_2
239x 2 233x 2
240end 234end
241arch woodfloor 235arch shop_empty
242x 2 236x 2
243y 1 237y 1
244end 238end
239arch shop_mat
240x 2
241y 1
242end
243arch shop_wands
244x 2
245y 2
246end
245arch shop_armour 247arch shop_armour
246x 2
247y 1
248end
249arch woodfloor
250x 2
251y 2
252end
253arch shop_general
254x 2
255y 2
256end
257arch woodfloor
258x 2
259y 3
260end
261arch shop_food
262x 2 248x 2
263y 3 249y 3
264end 250end
265arch woodfloor 251arch woodfloor
266x 2 252x 2
370end 356end
371arch swall_2_2_1 357arch swall_2_2_1
372x 3 358x 3
373y 2 359y 2
374end 360end
375arch woodfloor 361arch shop_weapon
376x 3 362x 3
377y 3 363y 3
378end 364end
379arch shop_mat 365arch woodfloor
380x 3 366x 3
381y 3
382end
383arch woodfloor
384x 3
385y 4 367y 4
386end 368end
387arch shop_floor 369arch shop_general
388x 3 370x 3
389y 4 371y 4
390end 372end
391arch woodfloor 373arch woodfloor
392x 3 374x 3
422y 9 404y 9
423end 405end
424arch sign 406arch sign
425name Potions 407name Potions
426msg 408msg
427Potions can help you in many ways, boosting your stats temporarily or permanently, giving you resistance to certain attacks, or healing you. Save this potion of healing for some time when you are injured and unable to retreat to heal slowly. 409Potions can help you in many ways, boosting your stats temporarily or permanently,
410giving you resistance to certain attacks, or healing you. Save this potion of healing
411for some time when you are injured and unable to retreat to heal slowly.
428 412
429Keep in mind that potions you find can be cursed just like other objects, so always get them identified before using them. 413Keep in mind that potions you find can be cursed just like other objects, so always
414get them identified before using them.
430endmsg 415endmsg
431x 3 416x 3
432y 9 417y 9
433end 418end
434arch woodfloor 419arch woodfloor
461end 446end
462arch wall_2_1_2 447arch wall_2_1_2
463x 3 448x 3
464y 13 449y 13
465end 450end
466arch woodfloor 451arch magic_mouth
452msg
453What is the password? (Use the B<say> command and say it)
454
455(Do you still have the note you got back at the beginning of this trip?
456Apply it and see what it says, if you don't remember. If you cannot read, you need
457to go back to the place where you found it and listen to the magic voice).
458
459If you get stuck here and need help, try to talk to other players using the B<chat> command. To do
460so, enter B<c help me, I am stuck in the tutorial> or something to that extent.
461endmsg
467x 3 462x 3
468y 14 463y 14
469end 464end
470arch magic_ear 465arch magic_ear
471msg 466msg
474endmsg 469endmsg
475x 3 470x 3
476y 14 471y 14
477connected 9 472connected 9
478end 473end
479arch magic_mouth 474arch woodfloor
480msg
481What is the password? (Use the say command and say it)
482
483(Do you still have the note you got back at the beginning of this trip? Apply it and see what it says, if you don't remember.)
484endmsg
485x 3 475x 3
486y 14 476y 14
487end 477end
488arch woodfloor 478arch woodfloor
489x 3 479x 3
544y 6 534y 6
545end 535end
546arch swall_1_2 536arch swall_1_2
547x 4 537x 4
548y 6 538y 6
539end
540arch check_floor
541race mouse
542x 4
543y 7
544last_sp 0
545move_block all
546end
547arch mat
548name mouse barrier
549name_pl
550x 4
551y 7
549end 552end
550arch woodfloor 553arch woodfloor
551x 4 554x 4
552y 7 555y 7
553end 556end
624y 1 627y 1
625end 628end
626arch sign 629arch sign
627name Shops 630name Shops
628msg 631msg
629Shops are an important part of Crossfire. Shops will sell you all sorts of adventuring supplies, and then buy almost any treasure you bring back to sell. 632Shops are an important part of Crossfire. Shops will sell you all sorts of adventuring supplies,
633and then buy almost any treasure you bring back to sell.
630 634
631To enter a shop, step on the shop mat. This will transport you to the inside. To exit, simply step on the inside mat. To sell items, drop them on the shop floor. To buy items, simply pick up what you want and leave. The cost of the items will be taken from your inventory. If you don't have enough money to pay your bill, you won't be allowed to leave, and you will have to drop enough of the items you picked up until you can afford what you're holding. 635To enter a shop, step on the shop mat. This will transport you to the inside.
636To exit, simply step on the inside mat. To sell items, drop them on the shop floor.
637To buy items, simply pick up what you want and leave. The cost of the items will
638be taken from your inventory. If you don't have enough money to pay your bill, you
639won't be allowed to leave, and you will have to drop enough of the items you picked
640up until you can afford what you're holding.
632 641
633You may enter this shop and look around, and buy something if you have the money. When you're in the shop, clicking on an item in your inventory will tell you how much the shop will pay you for it. Standing over an item on the shop floor and examining it (press 'e' or type 'examine) will tell you that item's price. 642You may enter this shop and look around, and buy something if you have the money.
643When you're in the shop, clicking on an item in your inventory will tell you how much
644the shop will pay you for it. Standing over an item on the shop floor and examining it
645(read the tooltip when hovering over it, press B<Left-Alt-e> or use the B<'examine> command)
646will tell you that item's price.
634 647
635WARNING: Be very careful not to drop anything you aren't sure you want to sell! Once dropped, an item is sold and belongs to the shop, and the price for buying it back may be many times what you sold it for. Check your client's documentation on "locking" items for instructions on how to lock your important items so you can't accidentally drop them. 648WARNING: Be very careful not to drop anything you aren't sure you want to sell!
649Once dropped, an item is sold and belongs to the shop, and the price for buying
650it back may be many times what you sold it for. Check your client's documentation
651on "locking" items for instructions on how to lock your important items so you can't
652accidentally drop them.
636endmsg 653endmsg
637x 5 654x 5
638y 1 655y 1
639end 656end
640arch woodfloor 657arch woodfloor
646y 3 663y 3
647end 664end
648arch sign 665arch sign
649name Teleporters 666name Teleporters
650msg 667msg
651In areas other than shops, teleporters can transport you instantly from place to place. Beware: a teleporter might send you into a dangerous area! This teleporter, however, will take you right across the fence to the south. 668In areas other than shops, teleporters can transport you instantly from place to place.
669Beware: a teleporter might send you into a dangerous area! This teleporter, however,
670will take you right across the fence to the south.
652endmsg 671endmsg
653x 5 672x 5
654y 3 673y 3
655end 674end
656arch woodfloor 675arch woodfloor
675arch woodfloor 694arch woodfloor
676x 5 695x 5
677y 6 696y 6
678end 697end
679arch teleporter 698arch teleporter
699slaying tutorial
680hp 5 700hp 5
681sp 3 701sp 3
682x 5 702x 5
683y 6 703y 6
684speed 0.2 704speed 0.2
688y 7 708y 7
689end 709end
690arch sign 710arch sign
691name Inbreeding 711name Inbreeding
692msg 712msg
693Some monsters, like mice, can multiply without a generator. If not killed quickly, these monsters can spread to fill up a map completely. Run through this door and kill the mice inside before they get out of control. 713Some monsters, like mice, can multiply without a generator (after all, they are mice).
714If not killed quickly, these monsters can spread to fill up a map completely.
715Run through this door and kill the mice inside before they get out of control (to be honest, we cheated
716and tried our best to keep them from spreading throughout the whole map, but once
717outside int he harsh world, you will not be as lucky).
694endmsg 718endmsg
695x 5 719x 5
696y 7 720y 7
697end 721end
698arch woodfloor 722arch woodfloor
704y 9 728y 9
705end 729end
706arch sign 730arch sign
707name Scrolls 731name Scrolls
708msg 732msg
709Magic scrolls like the one to your south contain one spell each. When you read a magic scroll, the spell is cast and the scroll crumbles into dust. Take this scroll and save it for some time when you have collected a bunch of items and want to cast detect magic on them. 733Magic scrolls like the one to your south contain one spell each.
734When you read a magic scroll, the spell is cast and the scroll crumbles into dust.
735Take this scroll and save it for some time when you have collected a bunch of
736items and want to cast detect magic on them.
710endmsg 737endmsg
711x 5 738x 5
712y 9 739y 9
713end 740end
714arch woodfloor 741arch woodfloor
757endmsg 784endmsg
758hp 15 785hp 15
759sp 28 786sp 28
760x 5 787x 5
761y 14 788y 14
789damned 1
762end 790end
763arch woodfloor 791arch woodfloor
764x 5 792x 5
765y 15 793y 15
766end 794end
900x 7 928x 7
901y 1 929y 1
902end 930end
903arch rune_mark 931arch rune_mark
904msg 932msg
905Tables work much like altars. The table to the 933Tables work much like altars. The table to the
906east is an "identify item" table. It will identify the unidentified items in your inventory, one at a time, for 20 gold pieces each. Tables are often found in shops too, especially magic shops. 934east is an I<identify item> table. It will identify the
935unidentified items in your inventory, one at a time, for 20
936gold pieces each. Tables are often found in shops
937too, especially magic shops.
907endmsg 938endmsg
908x 7 939x 7
909y 1 940y 1
910end 941end
911arch woodfloor 942arch woodfloor
916x 7 947x 7
917y 3 948y 3
918end 949end
919arch rune_mark 950arch rune_mark
920msg 951msg
921This altar to your east is a "detect curse" altar. It works the same as the "detect magic" altar below. Altars like these are often found in shops in towns. 952This altar to your east is a I<detect curse> altar.
953It works the same as the I<detect magic> altar below.
954Altars like these are often found in shops in towns.
922 955
923Always detect curse on items you find before applying them. If you apply a cursed item, you won't be able to remove it until the curse is removed. 956Always detect curse on items you find before applying them.
957If you apply a cursed item, you won't be able to remove it until the curse is removed.
924endmsg 958endmsg
925x 7 959x 7
926y 3 960y 3
927end 961end
928arch woodfloor 962arch woodfloor
935end 969end
936arch rune_mark 970arch rune_mark
937msg 971msg
938=== Altars === 972=== Altars ===
939 973
940Altars have many different uses. Some altars are consecrated to a particular god. Do not pray over these altars unless you wish to worship that god! (More on gods later.) Altars can also cast spells and perform other actions if you place the correct sacrifice on them. 974Altars have many different uses. Some altars are consecrated to a particular god.
975Do not pray over these altars unless you wish to worship that god! (More on gods later).
976Altars can also cast spells and perform other actions if you place the correct sacrifice on them.
941 977
942The altar to your east is an "altar of detect magic." Dropping money on it will cause it to cast detect magic on all the items in your inventory. (Make sure you pick up your change.) To drop money, right-click on it in your inventory while standing on the altar. 978The altar to your east is an I<altar of detect magic>. Dropping money on it will cause it to cast
979detect magic on all the items in your inventory. (Make sure you pick up your change).
980To drop money, right-click on it in your inventory while standing on the altar. If you want to be careful
981you can select the B<drop n> option from the item popup menu and only drop a few coins.
943 982
944Magic items are often worth more than identical non-magic items, so detect magic can help you decide which ones to sell and which ones to identify or keep. 983Magic items are often worth more than identical non-magic items, so detect magic can
984help you decide which ones to sell and which ones to identify or keep.
945endmsg 985endmsg
946x 7 986x 7
947y 5 987y 5
948end 988end
949arch woodfloor 989arch woodfloor
966y 9 1006y 9
967end 1007end
968arch sign 1008arch sign
969name Missile Weapons 1009name Missile Weapons
970msg 1010msg
971If you have a bow or crossbow in your inventory, go south for missile weapons training. If you do not, go north. 1011If you have a bow or crossbow in your inventory
1012(or other ranged weapons such as rods, staffs or area spells such as burning hands),
1013go south for ranged attacks training. If you do not, go north.
972endmsg 1014endmsg
973x 7 1015x 7
974y 9 1016y 9
975end 1017end
976arch woodfloor 1018arch woodfloor
990y 13 1032y 13
991end 1033end
992arch sign 1034arch sign
993name Missile Weapon Training 1035name Missile Weapon Training
994msg 1036msg
995Ready your bow or crossbow by clicking on it. Arrows or bolts in your inventory will be used automatically. 1037Ready your bow, crossbow or rod by clicking on it. Arrows or bolts in your inventory will be used automatically.
996 1038
997To fire a missile weapon, hold down your Fire (Shift) key, and press the movement key in the direction you want to fire. 1039If you want to use a spell you learned (you might check your inventory for any spellbooks and read them
1040by applying them), use the B<'cast I<spellname>> command, as in B<'cast burning hands> or, in CFPlus, simply
1041B<cbh>, which will put the spell into your range slots, just as with a bow or crossbow.
998 1042
999On the other side of these doors are some monsters. Pull the lever to open the doors, and shoot them all! Don't worry, there's a force preventing them from reaching you. Continue down the passageway until you get back to this hallway, then go north. 1043To fire a missile weapon (or in general make a ranged attack), hold down your B<Shift> key (the "fire" key),
1044and press the movement key in the direction you want to fire, for example B<Shift-Right>. If you recall how
1045you disarmed traps earlier, you will see its the same: forst you ready your weapon/spell/skill, then you fire it
1046with B<Shift>.
1047
1048On the other side of these doors are some monsters.
1049Pull the lever to open the doors, and shoot them all!
1050Don't worry, there's a force preventing them from reaching you.
1051Continue down the passageway until you get back to this hallway, then go north.
1000endmsg 1052endmsg
1001x 7 1053x 7
1002y 13 1054y 13
1003end 1055end
1004arch woodfloor 1056arch woodfloor
1141arch woodfloor 1193arch woodfloor
1142x 9 1194x 9
1143y 1 1195y 1
1144end 1196end
1145arch identify_table 1197arch identify_table
1146msg 1198name Drop 20 gold to identify an item in your inventory.
1147Drop twenty gold pieces to identify one unidentified item you are carrying.
1148endmsg
1149x 9 1199x 9
1150y 1 1200y 1
1151end 1201end
1152arch woodfloor 1202arch woodfloor
1153x 9 1203x 9
1160arch woodfloor 1210arch woodfloor
1161x 9 1211x 9
1162y 3 1212y 3
1163end 1213end
1164arch altar 1214arch altar
1165name altar of detect curse 1215name altar of detect curse (drop one silver coin to detect any cursed items in your inventory)
1166slaying money 1216slaying money
1167msg
1168Drop one silver piece to see if you are carrying any cursed items.
1169endmsg
1170sp 79 1217sp 79
1171food 1 1218food 1
1172x 9 1219x 9
1173y 3 1220y 3
1174end 1221end
1183arch woodfloor 1230arch woodfloor
1184x 9 1231x 9
1185y 5 1232y 5
1186end 1233end
1187arch altar 1234arch altar
1188name altar of detect magic 1235name altar of detect magic (drop one silver coin to detect any magic items in your inventory)
1189slaying money 1236slaying money
1190msg
1191Drop one silver piece to see if you are carrying any magic items.
1192endmsg
1193sp 76 1237sp 76
1194food 1 1238food 1
1195x 9 1239x 9
1196y 5 1240y 5
1197end 1241end
1219x 9 1263x 9
1220y 9 1264y 9
1221end 1265end
1222arch rune_mark 1266arch rune_mark
1223msg 1267msg
1224Not all runes are harmful. The rune to your north will restore your health! 1268Not all runes are harmful. The rune to your north will restore your health!
1225endmsg 1269endmsg
1226x 9 1270x 9
1227y 9 1271y 9
1228end 1272end
1229arch woodfloor 1273arch woodfloor
1401end 1445end
1402arch sign 1446arch sign
1403name Press cursor-down once to read the next sign. 1447name Press cursor-down once to read the next sign.
1404x 11 1448x 11
1405y 1 1449y 1
1406end
1407arch woodfloor
1408x 11
1409y 2
1410end 1450end
1411arch magic_mouth 1451arch magic_mouth
1412msg 1452msg
1413Welcome to Crossfire! 1453Welcome to Crossfire!
1414 1454
1419 1459
1420As you pass through these halls, read all the 1460As you pass through these halls, read all the
1421signs and any other information provided, and 1461signs and any other information provided, and
1422you'll soon learn the basics of the game. 1462you'll soon learn the basics of the game.
1423 1463
1424From here, move south (press your down-arrow key, 1464From here, move south (press your B<down-arrow> key,
1425or type 'south &lt;enter&gt;) and press the spacebar to 1465or type B<'south> <enter>) and press the space bar to
1426read the next sign. Good luck! 1466read the next sign. Good luck!
1427endmsg 1467endmsg
1428x 11 1468x 11
1429y 2 1469y 2
1430move_on all 1470move_on all
1471end
1472arch woodfloor
1473x 11
1474y 2
1431end 1475end
1432arch sign 1476arch sign
1433name Press space bar to read me 1477name Press space bar to read me
1434msg 1478msg
1435Welcome to Crossfire! 1479Welcome to Crossfire!
1441 1485
1442As you pass through these halls, read all the 1486As you pass through these halls, read all the
1443signs and any other information provided, and 1487signs and any other information provided, and
1444you'll soon learn the basics of the game. 1488you'll soon learn the basics of the game.
1445 1489
1446From here, move south (press your down-arrow key, 1490From here, move south (press your B<down-arrow> key,
1447or type 'south &lt;enter&gt;) and press the space bar to 1491or type B<'south> <enter>) and press the space bar to
1448read the next sign. Good luck! 1492read the next sign. Good luck!
1449endmsg 1493endmsg
1450x 11 1494x 11
1451y 2 1495y 2
1452end 1496end
1453arch woodfloor 1497arch woodfloor
1465command in Crossfire can be executed by 1509command in Crossfire can be executed by
1466typing ' (a single quote) followed by the 1510typing ' (a single quote) followed by the
1467command. 1511command.
1468 1512
1469So to move southeast, for example, you could type 1513So to move southeast, for example, you could type
1470'southeast. To read this sign, you could type 1514B<'southeast>. To read this sign, you could type
1471'apply sign. These "long-form" commands are 1515B<'apply sign>. These "long-form" commands are
1472always available for everything you can do in 1516always available for everything you can do in
1473the game. 1517the game.
1474 1518
1475However, it would be cumbersome to type 1519However, it would be cumbersome to type
1476commands like that for common actions, so 1520commands like that for common actions, so
1479probably find that the movement commands 1523probably find that the movement commands
1480are bound to the arrow keys on your keypad, 1524are bound to the arrow keys on your keypad,
1481for example. There are many other default 1525for example. There are many other default
1482keybindings, and you can create your own for 1526keybindings, and you can create your own for
1483any action or series of actions that you use 1527any action or series of actions that you use
1484regularly. See the documentation for your 1528regularly.
1485Crossfire client for more information on 1529
1530In CFPlus (the recommended client) you can also enter commands by typing their initials. For example,
1531instead of typing B<'southeast>, you can type B<se> (note the lack of the '). Instead of typing
1532B<'cast summon pet monster> you can usually type B<cspm> and so on.
1533
1534See the documentation for your Crossfire client for more information on
1486keybindings. 1535keybindings.
1487endmsg 1536endmsg
1488x 11 1537x 11
1489y 3 1538y 3
1490end 1539end
1508in that direction. If something is in the way, you 1557in that direction. If something is in the way, you
1509may attack it. 1558may attack it.
1510 1559
1511To run in a direction, which is very useful when 1560To run in a direction, which is very useful when
1512fighting, battering down doors, or traveling long 1561fighting, battering down doors, or traveling long
1513distances, hold down the Ctrl key and press 1562distances, hold down the B<Ctrl> key and press
1514and hold the key for direction you wish to run. 1563and hold the key for direction you wish to run.
1515 1564
1565Most clients have bound the four primary directions to the arrow/cursor keys,
1566and all eight directions including diagonals on the numeric keypad.
1567
1516Now run to the end of this hallway, and read 1568Now run to the end of this hallway (B<Ctrl-Right>), and read
1517the sign there. 1569the sign there.
1518endmsg 1570endmsg
1519x 11 1571x 11
1520y 5 1572y 5
1521end 1573end
1548x 11 1600x 11
1549y 9 1601y 9
1550end 1602end
1551arch rune_mark 1603arch rune_mark
1552msg 1604msg
1553Chests and other containers are often protected by traps. To find and disarm these traps, stand on the chest or next to it while using the find traps and disarm traps commands. 1605Chests and other containers are often protected by traps.
1606To find and disarm these traps, stand on the chest or next to it while
1607using the find traps and disarm traps skills.
1554 1608
1555Once you think a chest is safe, open it by applying it with the 'a' key, and see what's inside. 1609Once you think a chest is safe, open it by applying it with the space bar,
1610and see what's inside.
1556 1611
1557Sometimes you won't be able to find a trap, or it will be triggered when you try to disarm it. That's just the risk you take in the pursuit of treasure! If you get hurt by a trap, let yourself heal before you move on, in case you walk into another one. 1612Sometimes you won't be able to find a trap, or it will be triggered when you try to disarm it.
1613That's just the risk you take in the pursuit of treasure! If you get hurt by a trap, let yourself
1614heal before you move on, in case you walk into another one.
1558endmsg 1615endmsg
1559x 11 1616x 11
1560y 9 1617y 9
1561end 1618end
1562arch woodfloor 1619arch woodfloor
1748y 2 1805y 2
1749end 1806end
1750arch woodfloor 1807arch woodfloor
1751x 13 1808x 13
1752y 3 1809y 3
1810move_block all
1753end 1811end
1754arch sage 1812arch sign
1813name old man
1755msg 1814msg
1756@match food|no 1815@match food|no
1757There is some food on the other side of this gate. 1816There is some food on the other side of this gate.
1758@match beer 1817@match beer
1759Beer isn't food! 1818Beer isn't food!
1765@match hello|hi 1824@match hello|hi
1766Do you have any food? 1825Do you have any food?
1767@match * 1826@match *
1768Ninety-nine bottles of beer on the wall.... 1827Ninety-nine bottles of beer on the wall....
1769endmsg 1828endmsg
1829face sage.x11
1770x 13 1830x 13
1771y 3 1831y 3
1772end 1832end
1773arch woodfloor 1833arch woodfloor
1774x 13 1834x 13
1866arch woodfloor 1926arch woodfloor
1867x 14 1927x 14
1868end 1928end
1869arch wall_2_1_2 1929arch wall_2_1_2
1870x 14 1930x 14
1871end
1872arch woodfloor
1873x 14
1874y 1
1875end 1931end
1876arch magic_mouth 1932arch magic_mouth
1877msg 1933msg
1878A message scrawled on the wall says: 1934A message scrawled on the wall says:
1879 1935
1883and take it with you. 1939and take it with you.
1884endmsg 1940endmsg
1885x 14 1941x 14
1886y 1 1942y 1
1887end 1943end
1944arch woodfloor
1945x 14
1946y 1
1947end
1888arch food 1948arch food
1889x 14 1949x 14
1890y 1 1950y 1
1891end 1951end
1892arch woodfloor 1952arch woodfloor
1993arch woodfloor 2053arch woodfloor
1994x 15 2054x 15
1995end 2055end
1996arch wall_2_1_2 2056arch wall_2_1_2
1997x 15 2057x 15
1998end
1999arch woodfloor
2000x 15
2001y 1
2002end 2058end
2003arch magic_mouth 2059arch magic_mouth
2004msg 2060msg
2005A message scrawled on the wall says: 2061A message scrawled on the wall says:
2006 2062
2011later.) 2067later.)
2012endmsg 2068endmsg
2013x 15 2069x 15
2014y 1 2070y 1
2015end 2071end
2072arch woodfloor
2073x 15
2074y 1
2075end
2016arch apple 2076arch apple
2017x 15 2077x 15
2018y 1 2078y 1
2019end 2079end
2020arch woodfloor 2080arch woodfloor
2035end 2095end
2036arch wall_2_1_2 2096arch wall_2_1_2
2037x 15 2097x 15
2038y 4 2098y 4
2039end 2099end
2040arch woodfloor 2100arch magic_mouth
2101msg
2102A sign on the wall says: Slow Down!!
2103endmsg
2041x 15 2104x 15
2042y 5 2105y 5
2043end 2106end
2044arch magic_mouth 2107arch woodfloor
2045msg
2046A sign on the wall says: Slow Down!!
2047endmsg
2048x 15 2108x 15
2049y 5 2109y 5
2050end 2110end
2051arch woodfloor 2111arch woodfloor
2052x 15 2112x 15
2074y 9 2134y 9
2075end 2135end
2076arch rune_mark 2136arch rune_mark
2077msg 2137msg
2078See that rune to the north? You may have to 2138See that rune to the north? You may have to
2079wait a few seconds to see it. Don't step on it; itmight hurt you! If you have the find traps and disarm traps skills mentioned earlier, you can step NEXT to it and attempt to find and disarm it. Since it's at the end of the hallway, you might decide it's not worth the risk, since there's nothing beyond it, but it's good to increase your experience in those skills whenever possible. 2139wait a few seconds to see it as it will not be visible all the time.
2080 2140
2081Remember: to search for traps, press 'f' (or type 'use_skill find traps), and to attempt to disarm any traps you find, press 'd' (or type 'use_skill disarm traps). 2141I<Don't step on it: it might hurt you!>
2142
2143If you have the find traps and disarm traps skills mentioned earlier, you can step NEXT to
2144it and attempt to find and disarm it. Since it's at the end of the hallway, you might decide it's
2145not worth the risk, since there's nothing beyond it, but it's good to increase your experience
2146in those skills whenever possible.
2147
2148Remember: to search for traps, press B<Left-Alt-s> (or type B<'ready_skill find traps>) to ready
2149your find traps skill, and fire (Shift-direction key) in the direction you want to search.
2150
2151To attempt to disarm any traps you find, press B<Left-Alt-d> (or type B<'ready_skill disarm traps>)
2152and fire.
2082endmsg 2153endmsg
2083x 15 2154x 15
2084y 9 2155y 9
2085end 2156end
2086arch woodfloor 2157arch woodfloor
2115to eat this food now. 2186to eat this food now.
2116endmsg 2187endmsg
2117x 15 2188x 15
2118y 12 2189y 12
2119end 2190end
2191arch check_floor
2192race ant
2193x 15
2194y 13
2195last_sp 0
2196move_block all
2197end
2120arch woodfloor 2198arch woodfloor
2121x 15 2199x 15
2122y 13 2200y 13
2123end 2201end
2124arch locked_door1 2202arch locked_door1
2157x 16 2235x 16
2158end 2236end
2159arch wall_2_1_2 2237arch wall_2_1_2
2160x 16 2238x 16
2161end 2239end
2162arch woodfloor
2163x 16
2164y 1
2165end
2166arch magic_mouth 2240arch magic_mouth
2167msg 2241msg
2168A message scrawled on the wall says: 2242A message scrawled on the wall says:
2169 2243
2170When you kill monsters, sometimes they leave 2244When you kill monsters, sometimes they leave
2172eaten also. 2246eaten also.
2173endmsg 2247endmsg
2174x 16 2248x 16
2175y 1 2249y 1
2176end 2250end
2251arch woodfloor
2252x 16
2253y 1
2254end
2177arch heart 2255arch heart
2178name goblin's heart 2256name goblin's heart
2179x 16 2257x 16
2180y 1 2258y 1
2181end 2259end
2194arch sign 2272arch sign
2195name Talking to NPCs 2273name Talking to NPCs
2196msg 2274msg
2197=== Talking to People === 2275=== Talking to People ===
2198 2276
2199You can also get information from non-player 2277There are two different types of "people" in the game: PCs (player characters, i.e. other players)
2200characters (NPCs) in the game by talking to them. 2278and NPCs (non-player-characters, your typical dumb computer-automated pseudo persons :)
2201 2279
2202NPCs that can talk to you have a little speech bubble 2280To talk to other players, for example to get help, you can use the B<chat> command, which
2203sign. 2281is displayed in blue. All players currently logged in can see that. In CFPlus, you can simply type
2282B<c some message>+<return> to chat with others. There is also the B<shout> command (short "sh")
2283for use in emergencies, and B<say> (short "s") which all players on a map and all NPCs near you can hear.
2204 2284
2205To talk to the man at the end of this hallway 2285You can also get information from non-player characters (NPCs) in the game by talking to them.
2206when you're finished reading this, 2286NPCs that can talk to you have a little speech bubble sign in the upper left corner of their map space.
2287
2288To talk to the man at the end of this hallway when you're finished reading this,
2207walk up next to him and either click on him or 2289walk up next to him and either click on him or type: B<s hi>+<return>.
2208type: 'say hello
2209 2290
2210Clicking on NPCs lets you use a dialogue window to communicate with the NPC. The say 2291Clicking on NPCs lets you use a dialogue window to communicate with the NPC. The say
2211command is more tedious, but works when you can't see the NPC, or you need to say a password. 2292command is more tedious, but works when you can't see the NPC, or you need to say a password.
2212 2293
2213The 'say command will let you talk to nearby 2294The say command will let you talk to nearby NPCs and other Crossfire players who are
2214NPCs and other Crossfire players who are 2295on the same map as you, so it is your main way to communicate inside the game.
2215on the same map as you, so it is your main
2216way to communicate inside the game. (The "
2217(double-quote) key is often a shortcut for 'say.)
2218 2296
2219Many NPC have useful information, but they 2297Many NPC have useful information, but they will only tell you about it if you ask about the
2220will only tell you about it if you ask about the 2298right things. Saying "hello" (or "hi") is a good start. If the NPC replies, look for words in his reply
2221right things. Saying "hello" is a good start. 2299that might be important, and ask about them. For example, if he says, "Hello, do you have
2222If the NPC replies, look for words in his reply 2300any food?" ask him about food (B<s food>), and he may say something else in response to
2223that might be important, and ask about them. 2301that. Saying words like quest, key, treasure, and other things you're interested in may
2224For example, if he says, "Hello, do you have
2225any food?" ask him about food ('say food),
2226and he may say something else in response to
2227that. Saying words like quest, key, treasure,
2228and other things you're interested in may
2229start up very interesting conversations! 2302start up very interesting conversations!
2230 2303
2231Be careful not to run into friendly NPCs: dead men tell no tales. 2304Be careful not to run into friendly NPCs: dead men tell no tales.
2232 2305
2233Now go talk to that old man. 2306Now go talk to that old man.
2323x 17 2396x 17
2324end 2397end
2325arch wall_2_1_2 2398arch wall_2_1_2
2326x 17 2399x 17
2327end 2400end
2328arch woodfloor 2401arch magic_mouth
2329x 17 2402x 17
2330y 1 2403y 1
2331end 2404end
2332arch magic_mouth 2405arch woodfloor
2333x 17 2406x 17
2334y 1 2407y 1
2335end 2408end
2336arch waybread 2409arch waybread
2337msg 2410msg
2653arch sign 2726arch sign
2654name Triggering Buttons with Weights 2727name Triggering Buttons with Weights
2655msg 2728msg
2656Sometimes large buttons in the floor can 2729Sometimes large buttons in the floor can
2657be activated by a large weight. Run into this 2730be activated by a large weight. Run into this
2658boulder to push it onto the button to your 2731boulder (B<Ctrl-Left>) to push it onto the button to your
2659west, and see what happens. 2732west, and see what happens.
2660 2733
2661Boulders and other "rollable" items like barrels can only be pushed, 2734Boulders and other "rollable" items like barrels can only be pushed,
2662never pulled, so be careful not to push them into corners from where 2735never pulled, so be careful not to push them into corners from where
2663you won't be able to move them to their destination. 2736you won't be able to move them to their destination.
2682y 9 2755y 9
2683end 2756end
2684arch sign 2757arch sign
2685name Buttons are Your Friends 2758name Buttons are Your Friends
2686msg 2759msg
2687Cool, huh! Buttons and other switches can be 2760Cool, huh! Buttons and other switches can be
2688used to do all sorts of things, sometimes on 2761used to do all sorts of things, sometimes on
2689completely different areas of a map, so if you 2762completely different areas of a map, so if you
2690ever think you're stuck, look around for any 2763ever think you're stuck, look around for any
2691of these kinds of triggers that might open 2764of these kinds of triggers that might open
2692a way out for you. 2765a way out for you.
2759end 2832end
2760arch wall_2_1_2 2833arch wall_2_1_2
2761x 20 2834x 20
2762y 2 2835y 2
2763end 2836end
2764arch woodfloor 2837arch magic_mouth
2838msg
2839A magic voice says:
2840
2841Here is a note you can pick up and take with you. (You may have already picked it up
2842automatically if your client is set to do that. If so, find it in your inventory and read it by
2843middle-clicking or whatever action your client uses to apply inventory items.) You may wish
2844to read it first (press B<space>), and then pick it up (press the B<comma key> or type B<'take>).
2845Now it will be in your inventory, so you can read it anytime you need to.
2846
2847Oh, and remember one thing: the password is B<orc-knuckle>.
2848endmsg
2765x 20 2849x 20
2766y 3 2850y 3
2767end 2851end
2768arch magic_mouth 2852arch woodfloor
2769msg
2770A sign on the wall says:
2771
2772Here is a note you can pick up and take with
2773you. (You may have already picked it up
2774automatically if your client is set to do that. If
2775so, find it in your inventory and read it by
2776middle-clicking or whatever action your client
2777uses to apply inventory items.) You may wish
2778to read it first (press space), and then pick it up
2779(press the comma key or type 'take). Now it
2780will be in your inventory, so you can read it
2781anytime you need to.
2782
2783endmsg
2784x 20 2853x 20
2785y 3 2854y 3
2786end 2855end
2787arch note 2856arch note
2788msg 2857msg
2789The exit password is "orc-knuckle"! (Save this note; you'll need it much later, after you meet Harold.) 2858The exit password is B<orc-knuckle>! (Save this note; you'll need it much later, after you meet Harold.)
2790endmsg 2859endmsg
2791x 20 2860x 20
2792y 3 2861y 3
2793end 2862end
2794arch woodfloor 2863arch woodfloor
2818so always gather as much information as possible. 2887so always gather as much information as possible.
2819Some notes and books you will be able to pick 2888Some notes and books you will be able to pick
2820up and take with you, while others will be 2889up and take with you, while others will be
2821fixed where they are, but they all may be 2890fixed where they are, but they all may be
2822important to read. 2891important to read.
2892
2893In case you can't read, for example when you are
2894too low on intelligence or don't have the literacy
2895skill you might find the word 'orc-knuckle' useful
2896for leaving this tutorial!
2823endmsg 2897endmsg
2824x 20 2898x 20
2825y 5 2899y 5
2826end 2900end
2827arch woodfloor 2901arch woodfloor
2860 2934
2861Some walls, called "earthwalls," are soft and can be battered down and destroyed. 2935Some walls, called "earthwalls," are soft and can be battered down and destroyed.
2862Run at the wall to your east until you pass through. 2936Run at the wall to your east until you pass through.
2863 2937
2864If you are very weak you might need a long time time to destroy the earthwall. Do 2938If you are very weak you might need a long time time to destroy the earthwall. Do
2865not give up! 2939not give up! (If you give up, consider creating a character with a little higher strength stat :)
2866endmsg 2940endmsg
2867x 20 2941x 20
2868y 9 2942y 9
2869end 2943end
2870arch woodfloor 2944arch woodfloor
3031end 3105end
3032arch wall_2_2_4 3106arch wall_2_2_4
3033x 21 3107x 21
3034y 13 3108y 13
3035end 3109end
3110arch check_floor
3111race ant
3112x 21
3113y 14
3114last_sp 0
3115move_block all
3116end
3036arch woodfloor 3117arch woodfloor
3037x 21 3118x 21
3038y 14 3119y 14
3039end 3120end
3040arch door_1 3121arch door_1
3062end 3143end
3063arch sign 3144arch sign
3064name Traps, and Automatic Doors 3145name Traps, and Automatic Doors
3065msg 3146msg
3066By the way, it's a good idea to always check 3147By the way, it's a good idea to always check
3067for traps before trying to open a door. Do 3148for traps before trying to open a door. Do
3068this with the command ('use_skill find traps), 3149this with the command B<'ready_skill find traps>,
3069which is often bound to the 'f' key. If you 3150(which is usually bound to the B<Left-Alt-s> key) and
3151then keep finding into the direction where you want to search for traps.
3152
3070find a trap, you can try to disarm it with 3153If you find a trap, you can try to disarm it with
3071('use_skill disarm traps). You can only find 3154B<'ready_skill disarm traps> (usually bound to B<Left-Alt-d>) and again firing into the direction
3072and disable traps if you have those skills. 3155of the trap you found. You can only find and disable traps if you have those skills.
3073 3156
3074Some doors will open when you walk up to them, 3157Some doors will open when you walk up to them,
3075then close after a moment. Be careful not to 3158then close after a moment. Be careful not to
3076get crushed by standing in the doorway 3159get crushed by standing in the doorway
3077too long! 3160too long!
3117y 6 3200y 6
3118end 3201end
3119arch sign 3202arch sign
3120name Levers 3203name Levers
3121msg 3204msg
3122Some gates and doors are opened by levers. Apply (press space bar) to lever to your south to continue. 3205Some gates and doors are opened by levers. Apply (press space bar) the lever to your south to continue.
3123endmsg 3206endmsg
3124x 22 3207x 22
3125y 6 3208y 6
3126end 3209end
3127arch woodfloor 3210arch woodfloor
3153Look for cracks in the wall, especially if you 3236Look for cracks in the wall, especially if you
3154hear voices or have reason to think there might 3237hear voices or have reason to think there might
3155be secret areas nearby. 3238be secret areas nearby.
3156 3239
3157Sometimes walls are illusions that can be walked 3240Sometimes walls are illusions that can be walked
3158through. Go south from here. 3241through. Go south from here.
3159endmsg 3242endmsg
3160x 22 3243x 22
3161y 9 3244y 9
3162end 3245end
3163arch woodfloor 3246arch woodfloor
3182(In most clients you do this by clicking them with your middle mouse button or using the right mouse button to get a popup menu.) 3265(In most clients you do this by clicking them with your middle mouse button or using the right mouse button to get a popup menu.)
3183Don't make the mistake of many new players, and run into your first monsters naked and empty-handed. :-) 3266Don't make the mistake of many new players, and run into your first monsters naked and empty-handed. :-)
3184endmsg 3267endmsg
3185x 22 3268x 22
3186y 11 3269y 11
3270end
3271arch check_floor
3272race ant
3273x 22
3274y 12
3275last_sp 0
3276move_block all
3187end 3277end
3188arch woodfloor 3278arch woodfloor
3189x 22 3279x 22
3190y 12 3280y 12
3191end 3281end

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