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Comparing deliantra/maps/start/tutorial.map (file contents):
Revision 1.8 by root, Sun Jun 24 16:50:22 2007 UTC vs.
Revision 1.15 by root, Sun Sep 2 05:19:04 2007 UTC

115x 1 115x 1
116end 116end
117arch wall_2_1_2 117arch wall_2_1_2
118x 1 118x 1
119end 119end
120arch woodfloor 120arch shop_ring
121x 1 121x 1
122y 1 122y 1
123end 123end
124arch shop_general 124arch shop_throw
125x 1 125x 1
126y 1
127end
128arch woodfloor
129x 1
130y 2 126y 2
131end
132arch shop_weapon
133x 1
134y 2
135end
136arch woodfloor
137x 1
138y 3
139end
140arch shop_general
141x 1
142y 3
143end
144arch woodfloor
145x 1
146y 4
147end 127end
148arch shop_food 128arch shop_food
149x 1 129x 1
130y 3
131end
132arch woodfloor
133x 1
134y 4
135end
136arch shop_food
137x 1
150y 4 138y 4
151end 139end
152arch woodfloor 140arch woodfloor
153x 1 141x 1
154y 5 142y 5
194y 12 182y 12
195end 183end
196arch sign 184arch sign
197name Saving and Exiting 185name Saving and Exiting
198msg 186msg
199A bed of reality is used for saving your game. Whenever you want to leave the game, or just save in a particular town, apply (press space) on a bed of reality, like the one at the end of this hallway. 187A bed of reality is used for saving your game. Whenever you want to leave the game,
188or just save in a particular town, apply (press space) on a bed of reality,
189like the one at the end of this hallway, and then answer the question of wether you want
190to continue playing. To log out, you of course have to answer negatively to that question.
200 191
201The next time you login, your player will start from that bed's location, with all the inventory items you had when you saved. Also, if your player ever dies, you will be returned to the location of the last bed of reality you used. 192The next time you login, your player will start from that bed's location, with all the inventory
193items you had when you logged out. Also, if your player ever dies, you will be returned to the
194location of the last bed of reality you used. If you leave without using a savebed your character's
195body will stay in the dungeon unconsciously and will be prey to monsters and other hazards, so
196always use a bed of reality for leaving the game.
202 197
203You may use this one now, and then continue on after logging back in. 198You may use this one now, and then continue on after logging back in.
204endmsg 199endmsg
205x 1 200x 1
206y 12 201y 12
214y 14 209y 14
215end 210end
216arch sign 211arch sign
217name Congratulations 212name Congratulations
218msg 213msg
219Congratulations, you have completed this part of the tutorial! Take the exit to your east to move on. Step carefully around the gravestone of Harold, who didn't pay very close attention and paid the price. :-) 214Congratulations, you have completed this part of the tutorial!
220 215Take the exit to your east to move on.
216Step carefully around the gravestone of Harold, who didn't pay very close attention and paid the price. :-)
221endmsg 217endmsg
222x 1 218x 1
223y 14 219y 14
224end 220end
225arch woodfloor 221arch woodfloor
234x 2 230x 2
235end 231end
236arch wall_2_1_2 232arch wall_2_1_2
237x 2 233x 2
238end 234end
239arch woodfloor 235arch shop_empty
240x 2 236x 2
241y 1 237y 1
242end 238end
239arch shop_mat
240x 2
241y 1
242end
243arch shop_wands
244x 2
245y 2
246end
243arch shop_armour 247arch shop_armour
244x 2
245y 1
246end
247arch woodfloor
248x 2
249y 2
250end
251arch shop_general
252x 2
253y 2
254end
255arch woodfloor
256x 2
257y 3
258end
259arch shop_food
260x 2 248x 2
261y 3 249y 3
262end 250end
263arch woodfloor 251arch woodfloor
264x 2 252x 2
368end 356end
369arch swall_2_2_1 357arch swall_2_2_1
370x 3 358x 3
371y 2 359y 2
372end 360end
373arch woodfloor 361arch shop_weapon
374x 3 362x 3
375y 3 363y 3
376end 364end
377arch shop_mat 365arch woodfloor
378x 3 366x 3
379y 3
380end
381arch woodfloor
382x 3
383y 4 367y 4
384end 368end
385arch shop_floor 369arch shop_general
386x 3 370x 3
387y 4 371y 4
388end 372end
389arch woodfloor 373arch woodfloor
390x 3 374x 3
420y 9 404y 9
421end 405end
422arch sign 406arch sign
423name Potions 407name Potions
424msg 408msg
425Potions can help you in many ways, boosting your stats temporarily or permanently, giving you resistance to certain attacks, or healing you. Save this potion of healing for some time when you are injured and unable to retreat to heal slowly. 409Potions can help you in many ways, boosting your stats temporarily or permanently,
410giving you resistance to certain attacks, or healing you. Save this potion of healing
411for some time when you are injured and unable to retreat to heal slowly.
426 412
427Keep in mind that potions you find can be cursed just like other objects, so always get them identified before using them. 413Keep in mind that potions you find can be cursed just like other objects, so always
414get them identified before using them.
428endmsg 415endmsg
429x 3 416x 3
430y 9 417y 9
431end 418end
432arch woodfloor 419arch woodfloor
459end 446end
460arch wall_2_1_2 447arch wall_2_1_2
461x 3 448x 3
462y 13 449y 13
463end 450end
464arch woodfloor 451arch magic_mouth
452msg
453What is the password? (Use the B<say> command and say it)
454
455(Do you still have the note you got back at the beginning of this trip?
456Apply it and see what it says, if you don't remember. If you cannot read, you need
457to go back to the place where you found it and listen to the magic voice).
458
459If you get stuck here and need help, try to talk to other players using the B<chat> command. To do
460so, enter B<c help me, I am stuck in the tutorial> or something to that extent.
461endmsg
465x 3 462x 3
466y 14 463y 14
467end 464end
468arch magic_ear 465arch magic_ear
469msg 466msg
472endmsg 469endmsg
473x 3 470x 3
474y 14 471y 14
475connected 9 472connected 9
476end 473end
477arch magic_mouth 474arch woodfloor
478msg
479What is the password? (Use the say command and say it)
480
481(Do you still have the note you got back at the beginning of this trip?
482Apply it and see what it says, if you don't remember.)
483
484If you get stuck here and need help, try to talk to other players using the I<chat> command. To do
485so, enter "c help me, I am stuck in the tutorial" or something to that extent.
486endmsg
487x 3 475x 3
488y 14 476y 14
489end 477end
490arch woodfloor 478arch woodfloor
491x 3 479x 3
546y 6 534y 6
547end 535end
548arch swall_1_2 536arch swall_1_2
549x 4 537x 4
550y 6 538y 6
539end
540arch check_floor
541race mouse
542x 4
543y 7
544last_sp 0
545move_block all
546end
547arch mat
548name mouse barrier
549name_pl
550x 4
551y 7
551end 552end
552arch woodfloor 553arch woodfloor
553x 4 554x 4
554y 7 555y 7
555end 556end
626y 1 627y 1
627end 628end
628arch sign 629arch sign
629name Shops 630name Shops
630msg 631msg
631Shops are an important part of Crossfire. Shops will sell you all sorts of adventuring supplies, and then buy almost any treasure you bring back to sell. 632Shops are an important part of Crossfire. Shops will sell you all sorts of adventuring supplies,
633and then buy almost any treasure you bring back to sell.
632 634
633To enter a shop, step on the shop mat. This will transport you to the inside. To exit, simply step on the inside mat. To sell items, drop them on the shop floor. To buy items, simply pick up what you want and leave. The cost of the items will be taken from your inventory. If you don't have enough money to pay your bill, you won't be allowed to leave, and you will have to drop enough of the items you picked up until you can afford what you're holding. 635To enter a shop, step on the shop mat. This will transport you to the inside.
636To exit, simply step on the inside mat. To sell items, drop them on the shop floor.
637To buy items, simply pick up what you want and leave. The cost of the items will
638be taken from your inventory. If you don't have enough money to pay your bill, you
639won't be allowed to leave, and you will have to drop enough of the items you picked
640up until you can afford what you're holding.
634 641
635You may enter this shop and look around, and buy something if you have the money. When you're in the shop, clicking on an item in your inventory will tell you how much the shop will pay you for it. Standing over an item on the shop floor and examining it (press 'e' or type 'examine) will tell you that item's price. 642You may enter this shop and look around, and buy something if you have the money.
643When you're in the shop, clicking on an item in your inventory will tell you how much
644the shop will pay you for it. Standing over an item on the shop floor and examining it
645(read the tooltip when hovering over it, press B<Left-Alt-e> or use the B<'examine> command)
646will tell you that item's price.
636 647
637WARNING: Be very careful not to drop anything you aren't sure you want to sell! Once dropped, an item is sold and belongs to the shop, and the price for buying it back may be many times what you sold it for. Check your client's documentation on "locking" items for instructions on how to lock your important items so you can't accidentally drop them. 648WARNING: Be very careful not to drop anything you aren't sure you want to sell!
649Once dropped, an item is sold and belongs to the shop, and the price for buying
650it back may be many times what you sold it for. Check your client's documentation
651on "locking" items for instructions on how to lock your important items so you can't
652accidentally drop them.
638endmsg 653endmsg
639x 5 654x 5
640y 1 655y 1
641end 656end
642arch woodfloor 657arch woodfloor
648y 3 663y 3
649end 664end
650arch sign 665arch sign
651name Teleporters 666name Teleporters
652msg 667msg
653In areas other than shops, teleporters can transport you instantly from place to place. Beware: a teleporter might send you into a dangerous area! This teleporter, however, will take you right across the fence to the south. 668In areas other than shops, teleporters can transport you instantly from place to place.
669Beware: a teleporter might send you into a dangerous area! This teleporter, however,
670will take you right across the fence to the south.
654endmsg 671endmsg
655x 5 672x 5
656y 3 673y 3
657end 674end
658arch woodfloor 675arch woodfloor
677arch woodfloor 694arch woodfloor
678x 5 695x 5
679y 6 696y 6
680end 697end
681arch teleporter 698arch teleporter
699slaying tutorial
682hp 5 700hp 5
683sp 3 701sp 3
684x 5 702x 5
685y 6 703y 6
686speed 0.2 704speed 0.2
690y 7 708y 7
691end 709end
692arch sign 710arch sign
693name Inbreeding 711name Inbreeding
694msg 712msg
695Some monsters, like mice, can multiply without a generator. If not killed quickly, these monsters can spread to fill up a map completely. Run through this door and kill the mice inside before they get out of control. 713Some monsters, like mice, can multiply without a generator (after all, they are mice).
714If not killed quickly, these monsters can spread to fill up a map completely.
715Run through this door and kill the mice inside before they get out of control (to be honest, we cheated
716and tried our best to keep them from spreading throughout the whole map, but once
717outside int he harsh world, you will not be as lucky).
696endmsg 718endmsg
697x 5 719x 5
698y 7 720y 7
699end 721end
700arch woodfloor 722arch woodfloor
706y 9 728y 9
707end 729end
708arch sign 730arch sign
709name Scrolls 731name Scrolls
710msg 732msg
711Magic scrolls like the one to your south contain one spell each. When you read a magic scroll, the spell is cast and the scroll crumbles into dust. Take this scroll and save it for some time when you have collected a bunch of items and want to cast detect magic on them. 733Magic scrolls like the one to your south contain one spell each.
734When you read a magic scroll, the spell is cast and the scroll crumbles into dust.
735Take this scroll and save it for some time when you have collected a bunch of
736items and want to cast detect magic on them.
712endmsg 737endmsg
713x 5 738x 5
714y 9 739y 9
715end 740end
716arch woodfloor 741arch woodfloor
759endmsg 784endmsg
760hp 15 785hp 15
761sp 28 786sp 28
762x 5 787x 5
763y 14 788y 14
789damned 1
764end 790end
765arch woodfloor 791arch woodfloor
766x 5 792x 5
767y 15 793y 15
768end 794end
902x 7 928x 7
903y 1 929y 1
904end 930end
905arch rune_mark 931arch rune_mark
906msg 932msg
907Tables work much like altars. The table to the 933Tables work much like altars. The table to the
908east is an "identify item" table. It will identify the unidentified items in your inventory, one at a time, for 20 gold pieces each. Tables are often found in shops too, especially magic shops. 934east is an I<identify item> table. It will identify the
935unidentified items in your inventory, one at a time, for 20
936gold pieces each. Tables are often found in shops
937too, especially magic shops.
909endmsg 938endmsg
910x 7 939x 7
911y 1 940y 1
912end 941end
913arch woodfloor 942arch woodfloor
918x 7 947x 7
919y 3 948y 3
920end 949end
921arch rune_mark 950arch rune_mark
922msg 951msg
923This altar to your east is a "detect curse" altar. It works the same as the "detect magic" altar below. Altars like these are often found in shops in towns. 952This altar to your east is a I<detect curse> altar.
953It works the same as the I<detect magic> altar below.
954Altars like these are often found in shops in towns.
924 955
925Always detect curse on items you find before applying them. If you apply a cursed item, you won't be able to remove it until the curse is removed. 956Always detect curse on items you find before applying them.
957If you apply a cursed item, you won't be able to remove it until the curse is removed.
926endmsg 958endmsg
927x 7 959x 7
928y 3 960y 3
929end 961end
930arch woodfloor 962arch woodfloor
937end 969end
938arch rune_mark 970arch rune_mark
939msg 971msg
940=== Altars === 972=== Altars ===
941 973
942Altars have many different uses. Some altars are consecrated to a particular god. Do not pray over these altars unless you wish to worship that god! (More on gods later.) Altars can also cast spells and perform other actions if you place the correct sacrifice on them. 974Altars have many different uses. Some altars are consecrated to a particular god.
975Do not pray over these altars unless you wish to worship that god! (More on gods later).
976Altars can also cast spells and perform other actions if you place the correct sacrifice on them.
943 977
944The altar to your east is an "altar of detect magic." Dropping money on it will cause it to cast detect magic on all the items in your inventory. (Make sure you pick up your change.) To drop money, right-click on it in your inventory while standing on the altar. 978The altar to your east is an I<altar of detect magic>. Dropping money on it will cause it to cast
979detect magic on all the items in your inventory. (Make sure you pick up your change).
980To drop money, right-click on it in your inventory while standing on the altar. If you want to be careful
981you can select the B<drop n> option from the item popup menu and only drop a few coins.
945 982
946Magic items are often worth more than identical non-magic items, so detect magic can help you decide which ones to sell and which ones to identify or keep. 983Magic items are often worth more than identical non-magic items, so detect magic can
984help you decide which ones to sell and which ones to identify or keep.
947endmsg 985endmsg
948x 7 986x 7
949y 5 987y 5
950end 988end
951arch woodfloor 989arch woodfloor
968y 9 1006y 9
969end 1007end
970arch sign 1008arch sign
971name Missile Weapons 1009name Missile Weapons
972msg 1010msg
973If you have a bow or crossbow in your inventory, go south for missile weapons training. If you do not, go north. 1011If you have a bow or crossbow in your inventory
1012(or other ranged weapons such as rods, staffs or area spells such as burning hands),
1013go south for ranged attacks training. If you do not, go north.
974endmsg 1014endmsg
975x 7 1015x 7
976y 9 1016y 9
977end 1017end
978arch woodfloor 1018arch woodfloor
992y 13 1032y 13
993end 1033end
994arch sign 1034arch sign
995name Missile Weapon Training 1035name Missile Weapon Training
996msg 1036msg
997Ready your bow or crossbow by clicking on it. Arrows or bolts in your inventory will be used automatically. 1037Ready your bow, crossbow or rod by clicking on it. Arrows or bolts in your inventory will be used automatically.
998 1038
999To fire a missile weapon, hold down your Fire (Shift) key, and press the movement key in the direction you want to fire. 1039If you want to use a spell you learned (you might check your inventory for any spellbooks and read them
1040by applying them), use the B<'cast I<spellname>> command, as in B<'cast burning hands> or, in CFPlus, simply
1041B<cbh>, which will put the spell into your range slots, just as with a bow or crossbow.
1000 1042
1001On the other side of these doors are some monsters. Pull the lever to open the doors, and shoot them all! Don't worry, there's a force preventing them from reaching you. Continue down the passageway until you get back to this hallway, then go north. 1043To fire a missile weapon (or in general make a ranged attack), hold down your B<Shift> key (the "fire" key),
1044and press the movement key in the direction you want to fire, for example B<Shift-Right>. If you recall how
1045you disarmed traps earlier, you will see its the same: forst you ready your weapon/spell/skill, then you fire it
1046with B<Shift>.
1047
1048On the other side of these doors are some monsters.
1049Pull the lever to open the doors, and shoot them all!
1050Don't worry, there's a force preventing them from reaching you.
1051Continue down the passageway until you get back to this hallway, then go north.
1002endmsg 1052endmsg
1003x 7 1053x 7
1004y 13 1054y 13
1005end 1055end
1006arch woodfloor 1056arch woodfloor
1221x 9 1271x 9
1222y 9 1272y 9
1223end 1273end
1224arch rune_mark 1274arch rune_mark
1225msg 1275msg
1226Not all runes are harmful. The rune to your north will restore your health! 1276Not all runes are harmful. The rune to your north will restore your health!
1227endmsg 1277endmsg
1228x 9 1278x 9
1229y 9 1279y 9
1230end 1280end
1231arch woodfloor 1281arch woodfloor
1403end 1453end
1404arch sign 1454arch sign
1405name Press cursor-down once to read the next sign. 1455name Press cursor-down once to read the next sign.
1406x 11 1456x 11
1407y 1 1457y 1
1408end
1409arch woodfloor
1410x 11
1411y 2
1412end 1458end
1413arch magic_mouth 1459arch magic_mouth
1414msg 1460msg
1415Welcome to Crossfire! 1461Welcome to Crossfire!
1416 1462
1421 1467
1422As you pass through these halls, read all the 1468As you pass through these halls, read all the
1423signs and any other information provided, and 1469signs and any other information provided, and
1424you'll soon learn the basics of the game. 1470you'll soon learn the basics of the game.
1425 1471
1426From here, move south (press your down-arrow key, 1472From here, move south (press your B<down-arrow> key,
1427or type 'south <enter>) and press the spacebar to 1473or type B<'south> <enter>) and press the space bar to
1428read the next sign. Good luck! 1474read the next sign. Good luck!
1429endmsg 1475endmsg
1430x 11 1476x 11
1431y 2 1477y 2
1432move_on all 1478move_on all
1479end
1480arch woodfloor
1481x 11
1482y 2
1433end 1483end
1434arch sign 1484arch sign
1435name Press space bar to read me 1485name Press space bar to read me
1436msg 1486msg
1437Welcome to Crossfire! 1487Welcome to Crossfire!
1443 1493
1444As you pass through these halls, read all the 1494As you pass through these halls, read all the
1445signs and any other information provided, and 1495signs and any other information provided, and
1446you'll soon learn the basics of the game. 1496you'll soon learn the basics of the game.
1447 1497
1448From here, move south (press your down-arrow key, 1498From here, move south (press your B<down-arrow> key,
1449or type 'south <enter>) and press the space bar to 1499or type B<'south> <enter>) and press the space bar to
1450read the next sign. Good luck! 1500read the next sign. Good luck!
1451endmsg 1501endmsg
1452x 11 1502x 11
1453y 2 1503y 2
1454end 1504end
1455arch woodfloor 1505arch woodfloor
1467command in Crossfire can be executed by 1517command in Crossfire can be executed by
1468typing ' (a single quote) followed by the 1518typing ' (a single quote) followed by the
1469command. 1519command.
1470 1520
1471So to move southeast, for example, you could type 1521So to move southeast, for example, you could type
1472'southeast. To read this sign, you could type 1522B<'southeast>. To read this sign, you could type
1473'apply sign. These "long-form" commands are 1523B<'apply sign>. These "long-form" commands are
1474always available for everything you can do in 1524always available for everything you can do in
1475the game. 1525the game.
1476 1526
1477However, it would be cumbersome to type 1527However, it would be cumbersome to type
1478commands like that for common actions, so 1528commands like that for common actions, so
1481probably find that the movement commands 1531probably find that the movement commands
1482are bound to the arrow keys on your keypad, 1532are bound to the arrow keys on your keypad,
1483for example. There are many other default 1533for example. There are many other default
1484keybindings, and you can create your own for 1534keybindings, and you can create your own for
1485any action or series of actions that you use 1535any action or series of actions that you use
1486regularly. See the documentation for your 1536regularly.
1487Crossfire client for more information on 1537
1538In CFPlus (the recommended client) you can also enter commands by typing their initials. For example,
1539instead of typing B<'southeast>, you can type B<se> (note the lack of the '). Instead of typing
1540B<'cast summon pet monster> you can usually type B<cspm> and so on.
1541
1542See the documentation for your Crossfire client for more information on
1488keybindings. 1543keybindings.
1489endmsg 1544endmsg
1490x 11 1545x 11
1491y 3 1546y 3
1492end 1547end
1510in that direction. If something is in the way, you 1565in that direction. If something is in the way, you
1511may attack it. 1566may attack it.
1512 1567
1513To run in a direction, which is very useful when 1568To run in a direction, which is very useful when
1514fighting, battering down doors, or traveling long 1569fighting, battering down doors, or traveling long
1515distances, hold down the Ctrl key and press 1570distances, hold down the B<Ctrl> key and press
1516and hold the key for direction you wish to run. 1571and hold the key for direction you wish to run.
1517 1572
1573Most clients have bound the four primary directions to the arrow/cursor keys,
1574and all eight directions including diagonals on the numeric keypad.
1575
1518Now run to the end of this hallway, and read 1576Now run to the end of this hallway (B<Ctrl-Right>), and read
1519the sign there. 1577the sign there.
1520endmsg 1578endmsg
1521x 11 1579x 11
1522y 5 1580y 5
1523end 1581end
1550x 11 1608x 11
1551y 9 1609y 9
1552end 1610end
1553arch rune_mark 1611arch rune_mark
1554msg 1612msg
1555Chests and other containers are often protected by traps. To find and disarm these traps, stand on the chest or next to it while using the find traps and disarm traps commands. 1613Chests and other containers are often protected by traps.
1614To find and disarm these traps, stand on the chest or next to it while
1615using the find traps and disarm traps skills.
1556 1616
1557Once you think a chest is safe, open it by applying it with the 'a' key, and see what's inside. 1617Once you think a chest is safe, open it by applying it with the space bar,
1618and see what's inside.
1558 1619
1559Sometimes you won't be able to find a trap, or it will be triggered when you try to disarm it. That's just the risk you take in the pursuit of treasure! If you get hurt by a trap, let yourself heal before you move on, in case you walk into another one. 1620Sometimes you won't be able to find a trap, or it will be triggered when you try to disarm it.
1621That's just the risk you take in the pursuit of treasure! If you get hurt by a trap, let yourself
1622heal before you move on, in case you walk into another one.
1560endmsg 1623endmsg
1561x 11 1624x 11
1562y 9 1625y 9
1563end 1626end
1564arch woodfloor 1627arch woodfloor
1872x 14 1935x 14
1873end 1936end
1874arch wall_2_1_2 1937arch wall_2_1_2
1875x 14 1938x 14
1876end 1939end
1877arch woodfloor
1878x 14
1879y 1
1880end
1881arch magic_mouth 1940arch magic_mouth
1882msg 1941msg
1883A message scrawled on the wall says: 1942A message scrawled on the wall says:
1884 1943
1885This is a standard food. You can apply it while 1944This is a standard food. You can apply it while
1888and take it with you. 1947and take it with you.
1889endmsg 1948endmsg
1890x 14 1949x 14
1891y 1 1950y 1
1892end 1951end
1952arch woodfloor
1953x 14
1954y 1
1955end
1893arch food 1956arch food
1894x 14 1957x 14
1895y 1 1958y 1
1896end 1959end
1897arch woodfloor 1960arch woodfloor
1998arch woodfloor 2061arch woodfloor
1999x 15 2062x 15
2000end 2063end
2001arch wall_2_1_2 2064arch wall_2_1_2
2002x 15 2065x 15
2003end
2004arch woodfloor
2005x 15
2006y 1
2007end 2066end
2008arch magic_mouth 2067arch magic_mouth
2009msg 2068msg
2010A message scrawled on the wall says: 2069A message scrawled on the wall says:
2011 2070
2016later.) 2075later.)
2017endmsg 2076endmsg
2018x 15 2077x 15
2019y 1 2078y 1
2020end 2079end
2080arch woodfloor
2081x 15
2082y 1
2083end
2021arch apple 2084arch apple
2022x 15 2085x 15
2023y 1 2086y 1
2024end 2087end
2025arch woodfloor 2088arch woodfloor
2040end 2103end
2041arch wall_2_1_2 2104arch wall_2_1_2
2042x 15 2105x 15
2043y 4 2106y 4
2044end 2107end
2045arch woodfloor 2108arch magic_mouth
2109msg
2110A sign on the wall says: Slow Down!!
2111endmsg
2046x 15 2112x 15
2047y 5 2113y 5
2048end 2114end
2049arch magic_mouth 2115arch woodfloor
2050msg
2051A sign on the wall says: Slow Down!!
2052endmsg
2053x 15 2116x 15
2054y 5 2117y 5
2055end 2118end
2056arch woodfloor 2119arch woodfloor
2057x 15 2120x 15
2079y 9 2142y 9
2080end 2143end
2081arch rune_mark 2144arch rune_mark
2082msg 2145msg
2083See that rune to the north? You may have to 2146See that rune to the north? You may have to
2084wait a few seconds to see it. Don't step on it; itmight hurt you! If you have the find traps and disarm traps skills mentioned earlier, you can step NEXT to it and attempt to find and disarm it. Since it's at the end of the hallway, you might decide it's not worth the risk, since there's nothing beyond it, but it's good to increase your experience in those skills whenever possible. 2147wait a few seconds to see it as it will not be visible all the time.
2085 2148
2086Remember: to search for traps, press 'f' (or type 'use_skill find traps), and to attempt to disarm any traps you find, press 'd' (or type 'use_skill disarm traps). 2149I<Don't step on it: it might hurt you!>
2150
2151If you have the find traps and disarm traps skills mentioned earlier, you can step NEXT to
2152it and attempt to find and disarm it. Since it's at the end of the hallway, you might decide it's
2153not worth the risk, since there's nothing beyond it, but it's good to increase your experience
2154in those skills whenever possible.
2155
2156Remember: to search for traps, press B<Left-Alt-s> (or type B<'ready_skill find traps>) to ready
2157your find traps skill, and fire (Shift-direction key) in the direction you want to search.
2158
2159To attempt to disarm any traps you find, press B<Left-Alt-d> (or type B<'ready_skill disarm traps>)
2160and fire.
2087endmsg 2161endmsg
2088x 15 2162x 15
2089y 9 2163y 9
2090end 2164end
2091arch woodfloor 2165arch woodfloor
2120to eat this food now. 2194to eat this food now.
2121endmsg 2195endmsg
2122x 15 2196x 15
2123y 12 2197y 12
2124end 2198end
2199arch check_floor
2200race ant
2201x 15
2202y 13
2203last_sp 0
2204move_block all
2205end
2125arch woodfloor 2206arch woodfloor
2126x 15 2207x 15
2127y 13 2208y 13
2128end 2209end
2129arch locked_door1 2210arch locked_door1
2162x 16 2243x 16
2163end 2244end
2164arch wall_2_1_2 2245arch wall_2_1_2
2165x 16 2246x 16
2166end 2247end
2167arch woodfloor
2168x 16
2169y 1
2170end
2171arch magic_mouth 2248arch magic_mouth
2172msg 2249msg
2173A message scrawled on the wall says: 2250A message scrawled on the wall says:
2174 2251
2175When you kill monsters, sometimes they leave 2252When you kill monsters, sometimes they leave
2177eaten also. 2254eaten also.
2178endmsg 2255endmsg
2179x 16 2256x 16
2180y 1 2257y 1
2181end 2258end
2259arch woodfloor
2260x 16
2261y 1
2262end
2182arch heart 2263arch heart
2183name goblin's heart 2264name goblin's heart
2184x 16 2265x 16
2185y 1 2266y 1
2186end 2267end
2200name Talking to NPCs 2281name Talking to NPCs
2201msg 2282msg
2202=== Talking to People === 2283=== Talking to People ===
2203 2284
2204There are two different types of "people" in the game: PCs (player characters, i.e. other players) 2285There are two different types of "people" in the game: PCs (player characters, i.e. other players)
2205and NPcs (non-player-characters, your typical dumb computer-automated pseudo persons :) 2286and NPCs (non-player-characters, your typical dumb computer-automated pseudo persons :)
2206 2287
2207To talk to other players, for example to get help, you can use the I<chat> command, which 2288To talk to other players, for example to get help, you can use the B<chat> command, which
2208is displayed in blue. All players currently logged in can see that. In CFPlus, you can simply type 2289is displayed in blue. All players currently logged in can see that. In CFPlus, you can simply type
2209"c some message<return>" to chat with others. There is also the I<shout> command (short "sh") 2290B<c some message>+<return> to chat with others. There is also the B<shout> command (short "sh")
2210for use in emergencies, and I<say> (short "s") which all players on a map and all NPCs near you can hear. 2291for use in emergencies, and B<say> (short "s") which all players on a map and all NPCs near you can hear.
2211 2292
2212You can also get information from non-player characters (NPCs) in the game by talking to them. 2293You can also get information from non-player characters (NPCs) in the game by talking to them.
2213NPCs that can talk to you have a little speech bubble sign in the upper left corner of their map space. 2294NPCs that can talk to you have a little speech bubble sign in the upper left corner of their map space.
2214 2295
2215To talk to the man at the end of this hallway when you're finished reading this, 2296To talk to the man at the end of this hallway when you're finished reading this,
2216walk up next to him and either click on him or type: say hello<return> 2297walk up next to him and either click on him or type: B<s hi>+<return>.
2217 2298
2218Clicking on NPCs lets you use a dialogue window to communicate with the NPC. The say 2299Clicking on NPCs lets you use a dialogue window to communicate with the NPC. The say
2219command is more tedious, but works when you can't see the NPC, or you need to say a password. 2300command is more tedious, but works when you can't see the NPC, or you need to say a password.
2220 2301
2221The say command will let you talk to nearby NPCs and other Crossfire players who are 2302The say command will let you talk to nearby NPCs and other Crossfire players who are
2222on the same map as you, so it is your main way to communicate inside the game. 2303on the same map as you, so it is your main way to communicate inside the game.
2223 2304
2224Many NPC have useful information, but they will only tell you about it if you ask about the 2305Many NPC have useful information, but they will only tell you about it if you ask about the
2225right things. Saying "hello" is a good start. If the NPC replies, look for words in his reply 2306right things. Saying "hello" (or "hi") is a good start. If the NPC replies, look for words in his reply
2226that might be important, and ask about them. For example, if he says, "Hello, do you have 2307that might be important, and ask about them. For example, if he says, "Hello, do you have
2227any food?" ask him about food ("say food"), and he may say something else in response to 2308any food?" ask him about food (B<s food>), and he may say something else in response to
2228that. Saying words like quest, key, treasure, and other things you're interested in may 2309that. Saying words like quest, key, treasure, and other things you're interested in may
2229start up very interesting conversations! 2310start up very interesting conversations!
2230 2311
2231Be careful not to run into friendly NPCs: dead men tell no tales. 2312Be careful not to run into friendly NPCs: dead men tell no tales.
2232 2313
2233Now go talk to that old man. 2314Now go talk to that old man.
2323x 17 2404x 17
2324end 2405end
2325arch wall_2_1_2 2406arch wall_2_1_2
2326x 17 2407x 17
2327end 2408end
2328arch woodfloor 2409arch magic_mouth
2329x 17 2410x 17
2330y 1 2411y 1
2331end 2412end
2332arch magic_mouth 2413arch woodfloor
2333x 17 2414x 17
2334y 1 2415y 1
2335end 2416end
2336arch waybread 2417arch waybread
2337msg 2418msg
2653arch sign 2734arch sign
2654name Triggering Buttons with Weights 2735name Triggering Buttons with Weights
2655msg 2736msg
2656Sometimes large buttons in the floor can 2737Sometimes large buttons in the floor can
2657be activated by a large weight. Run into this 2738be activated by a large weight. Run into this
2658boulder to push it onto the button to your 2739boulder (B<Ctrl-Left>) to push it onto the button to your
2659west, and see what happens. 2740west, and see what happens.
2660 2741
2661Boulders and other "rollable" items like barrels can only be pushed, 2742Boulders and other "rollable" items like barrels can only be pushed,
2662never pulled, so be careful not to push them into corners from where 2743never pulled, so be careful not to push them into corners from where
2663you won't be able to move them to their destination. 2744you won't be able to move them to their destination.
2682y 9 2763y 9
2683end 2764end
2684arch sign 2765arch sign
2685name Buttons are Your Friends 2766name Buttons are Your Friends
2686msg 2767msg
2687Cool, huh! Buttons and other switches can be 2768Cool, huh! Buttons and other switches can be
2688used to do all sorts of things, sometimes on 2769used to do all sorts of things, sometimes on
2689completely different areas of a map, so if you 2770completely different areas of a map, so if you
2690ever think you're stuck, look around for any 2771ever think you're stuck, look around for any
2691of these kinds of triggers that might open 2772of these kinds of triggers that might open
2692a way out for you. 2773a way out for you.
2759end 2840end
2760arch wall_2_1_2 2841arch wall_2_1_2
2761x 20 2842x 20
2762y 2 2843y 2
2763end 2844end
2764arch woodfloor 2845arch magic_mouth
2846msg
2847A magic voice says:
2848
2849Here is a note you can pick up and take with you. (You may have already picked it up
2850automatically if your client is set to do that. If so, find it in your inventory and read it by
2851middle-clicking or whatever action your client uses to apply inventory items.) You may wish
2852to read it first (press B<space>), and then pick it up (press the B<comma key> or type B<'take>).
2853Now it will be in your inventory, so you can read it anytime you need to.
2854
2855Oh, and remember one thing: the password is B<orc-knuckle>.
2856endmsg
2765x 20 2857x 20
2766y 3 2858y 3
2767end 2859end
2768arch magic_mouth 2860arch woodfloor
2769msg
2770A sign on the wall says:
2771
2772Here is a note you can pick up and take with
2773you. (You may have already picked it up
2774automatically if your client is set to do that. If
2775so, find it in your inventory and read it by
2776middle-clicking or whatever action your client
2777uses to apply inventory items.) You may wish
2778to read it first (press space), and then pick it up
2779(press the comma key or type 'take). Now it
2780will be in your inventory, so you can read it
2781anytime you need to.
2782
2783endmsg
2784x 20 2861x 20
2785y 3 2862y 3
2786end 2863end
2787arch note 2864arch note
2788msg 2865msg
2789The exit password is "orc-knuckle"! (Save this note; you'll need it much later, after you meet Harold.) 2866The exit password is B<orc-knuckle>! (Save this note; you'll need it much later, after you meet Harold.)
2790endmsg 2867endmsg
2791x 20 2868x 20
2792y 3 2869y 3
2793end 2870end
2794arch woodfloor 2871arch woodfloor
2818so always gather as much information as possible. 2895so always gather as much information as possible.
2819Some notes and books you will be able to pick 2896Some notes and books you will be able to pick
2820up and take with you, while others will be 2897up and take with you, while others will be
2821fixed where they are, but they all may be 2898fixed where they are, but they all may be
2822important to read. 2899important to read.
2900
2901In case you can't read, for example when you are
2902too low on intelligence or don't have the literacy
2903skill you might find the word 'orc-knuckle' useful
2904for leaving this tutorial!
2823endmsg 2905endmsg
2824x 20 2906x 20
2825y 5 2907y 5
2826end 2908end
2827arch woodfloor 2909arch woodfloor
2860 2942
2861Some walls, called "earthwalls," are soft and can be battered down and destroyed. 2943Some walls, called "earthwalls," are soft and can be battered down and destroyed.
2862Run at the wall to your east until you pass through. 2944Run at the wall to your east until you pass through.
2863 2945
2864If you are very weak you might need a long time time to destroy the earthwall. Do 2946If you are very weak you might need a long time time to destroy the earthwall. Do
2865not give up! 2947not give up! (If you give up, consider creating a character with a little higher strength stat :)
2866endmsg 2948endmsg
2867x 20 2949x 20
2868y 9 2950y 9
2869end 2951end
2870arch woodfloor 2952arch woodfloor
3031end 3113end
3032arch wall_2_2_4 3114arch wall_2_2_4
3033x 21 3115x 21
3034y 13 3116y 13
3035end 3117end
3118arch check_floor
3119race ant
3120x 21
3121y 14
3122last_sp 0
3123move_block all
3124end
3036arch woodfloor 3125arch woodfloor
3037x 21 3126x 21
3038y 14 3127y 14
3039end 3128end
3040arch door_1 3129arch door_1
3062end 3151end
3063arch sign 3152arch sign
3064name Traps, and Automatic Doors 3153name Traps, and Automatic Doors
3065msg 3154msg
3066By the way, it's a good idea to always check 3155By the way, it's a good idea to always check
3067for traps before trying to open a door. Do 3156for traps before trying to open a door. Do
3068this with the command ('use_skill find traps), 3157this with the command B<'ready_skill find traps>,
3069which is often bound to the 'f' key. If you 3158(which is usually bound to the B<Left-Alt-s> key) and
3159then keep finding into the direction where you want to search for traps.
3160
3070find a trap, you can try to disarm it with 3161If you find a trap, you can try to disarm it with
3071('use_skill disarm traps). You can only find 3162B<'ready_skill disarm traps> (usually bound to B<Left-Alt-d>) and again firing into the direction
3072and disable traps if you have those skills. 3163of the trap you found. You can only find and disable traps if you have those skills.
3073 3164
3074Some doors will open when you walk up to them, 3165Some doors will open when you walk up to them,
3075then close after a moment. Be careful not to 3166then close after a moment. Be careful not to
3076get crushed by standing in the doorway 3167get crushed by standing in the doorway
3077too long! 3168too long!
3117y 6 3208y 6
3118end 3209end
3119arch sign 3210arch sign
3120name Levers 3211name Levers
3121msg 3212msg
3122Some gates and doors are opened by levers. Apply (press space bar) to lever to your south to continue. 3213Some gates and doors are opened by levers. Apply (press space bar) the lever to your south to continue.
3123endmsg 3214endmsg
3124x 22 3215x 22
3125y 6 3216y 6
3126end 3217end
3127arch woodfloor 3218arch woodfloor
3153Look for cracks in the wall, especially if you 3244Look for cracks in the wall, especially if you
3154hear voices or have reason to think there might 3245hear voices or have reason to think there might
3155be secret areas nearby. 3246be secret areas nearby.
3156 3247
3157Sometimes walls are illusions that can be walked 3248Sometimes walls are illusions that can be walked
3158through. Go south from here. 3249through. Go south from here.
3159endmsg 3250endmsg
3160x 22 3251x 22
3161y 9 3252y 9
3162end 3253end
3163arch woodfloor 3254arch woodfloor
3182(In most clients you do this by clicking them with your middle mouse button or using the right mouse button to get a popup menu.) 3273(In most clients you do this by clicking them with your middle mouse button or using the right mouse button to get a popup menu.)
3183Don't make the mistake of many new players, and run into your first monsters naked and empty-handed. :-) 3274Don't make the mistake of many new players, and run into your first monsters naked and empty-handed. :-)
3184endmsg 3275endmsg
3185x 22 3276x 22
3186y 11 3277y 11
3278end
3279arch check_floor
3280race ant
3281x 22
3282y 12
3283last_sp 0
3284move_block all
3187end 3285end
3188arch woodfloor 3286arch woodfloor
3189x 22 3287x 22
3190y 12 3288y 12
3191end 3289end

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