1 | arch map |
1 | arch map |
2 | name Tutorial 1 |
2 | name Tutorial |
3 | difficulty 1 |
3 | difficulty 1 |
4 | region start |
4 | region creation |
5 | width 24 |
5 | width 24 |
6 | height 16 |
6 | height 16 |
7 | enter_x 11 |
7 | enter_x 11 |
8 | enter_y 1 |
8 | enter_y 1 |
9 | msg |
9 | msg |
… | |
… | |
11 | Software: CF Java Map Editor |
11 | Software: CF Java Map Editor |
12 | Date: 1/23/2007 |
12 | Date: 1/23/2007 |
13 | |
13 | |
14 | This map is intended for use as a tutorial for |
14 | This map is intended for use as a tutorial for |
15 | complete newbies, to teach them some of the |
15 | complete newbies, to teach them some of the |
16 | basic concepts of Crossfire. Players should |
16 | basic concepts of Crossfire. |
17 | enter at x-11, y-1. |
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18 | endmsg |
17 | endmsg |
19 | unique 1 |
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|
20 | per_player 1 |
18 | per_player 1 |
21 | end |
19 | end |
22 | arch woodfloor |
20 | arch woodfloor |
23 | end |
21 | end |
24 | arch wall_2_2_2 |
22 | arch wall_2_2_2 |
… | |
… | |
478 | end |
476 | end |
479 | arch magic_mouth |
477 | arch magic_mouth |
480 | msg |
478 | msg |
481 | What is the password? (Use the say command and say it) |
479 | What is the password? (Use the say command and say it) |
482 | |
480 | |
483 | (Do you still have the note you got back at the beginning of this trip? Apply it and see what it says, if you don't remember.) |
481 | (Do you still have the note you got back at the beginning of this trip? |
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482 | Apply it and see what it says, if you don't remember.) |
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|
483 | |
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484 | If you get stuck here and need help, try to talk to other players using the I<chat> command. To do |
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485 | so, enter "c help me, I am stuck in the tutorial" or something to that extent. |
484 | endmsg |
486 | endmsg |
485 | x 3 |
487 | x 3 |
486 | y 14 |
488 | y 14 |
487 | end |
489 | end |
488 | arch woodfloor |
490 | arch woodfloor |
… | |
… | |
1420 | As you pass through these halls, read all the |
1422 | As you pass through these halls, read all the |
1421 | signs and any other information provided, and |
1423 | signs and any other information provided, and |
1422 | you'll soon learn the basics of the game. |
1424 | you'll soon learn the basics of the game. |
1423 | |
1425 | |
1424 | From here, move south (press your down-arrow key, |
1426 | From here, move south (press your down-arrow key, |
1425 | or type 'south <enter>) and press the spacebar to |
1427 | or type 'south <enter>) and press the spacebar to |
1426 | read the next sign. Good luck! |
1428 | read the next sign. Good luck! |
1427 | endmsg |
1429 | endmsg |
1428 | x 11 |
1430 | x 11 |
1429 | y 2 |
1431 | y 2 |
1430 | move_on all |
1432 | move_on all |
… | |
… | |
1442 | As you pass through these halls, read all the |
1444 | As you pass through these halls, read all the |
1443 | signs and any other information provided, and |
1445 | signs and any other information provided, and |
1444 | you'll soon learn the basics of the game. |
1446 | you'll soon learn the basics of the game. |
1445 | |
1447 | |
1446 | From here, move south (press your down-arrow key, |
1448 | From here, move south (press your down-arrow key, |
1447 | or type 'south <enter>) and press the space bar to |
1449 | or type 'south <enter>) and press the space bar to |
1448 | read the next sign. Good luck! |
1450 | read the next sign. Good luck! |
1449 | endmsg |
1451 | endmsg |
1450 | x 11 |
1452 | x 11 |
1451 | y 2 |
1453 | y 2 |
1452 | end |
1454 | end |
… | |
… | |
2197 | arch sign |
2199 | arch sign |
2198 | name Talking to NPCs |
2200 | name Talking to NPCs |
2199 | msg |
2201 | msg |
2200 | === Talking to People === |
2202 | === Talking to People === |
2201 | |
2203 | |
2202 | You can also get information from non-player |
2204 | There are two different types of "people" in the game: PCs (player characters, i.e. other players) |
2203 | characters (NPCs) in the game by talking to them. |
2205 | and NPcs (non-player-characters, your typical dumb computer-automated pseudo persons :) |
2204 | |
2206 | |
2205 | NPCs that can talk to you have a little speech bubble |
2207 | To talk to other players, for example to get help, you can use the I<chat> command, which |
2206 | sign. |
2208 | is displayed in blue. All players currently logged in can see that. In CFPlus, you can simply type |
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2209 | "c some message<return>" to chat with others. There is also the I<shout> command (short "sh") |
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|
2210 | for use in emergencies, and I<say> (short "s") which all players on a map and all NPCs near you can hear. |
2207 | |
2211 | |
2208 | To talk to the man at the end of this hallway |
2212 | You can also get information from non-player characters (NPCs) in the game by talking to them. |
2209 | when you're finished reading this, |
2213 | NPCs that can talk to you have a little speech bubble sign in the upper left corner of their map space. |
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2214 | |
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2215 | To talk to the man at the end of this hallway when you're finished reading this, |
2210 | walk up next to him and either click on him or |
2216 | walk up next to him and either click on him or type: say hello<return> |
2211 | type: 'say hello |
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|
2212 | |
2217 | |
2213 | Clicking on NPCs lets you use a dialogue window to communicate with the NPC. The say |
2218 | Clicking on NPCs lets you use a dialogue window to communicate with the NPC. The say |
2214 | command is more tedious, but works when you can't see the NPC, or you need to say a password. |
2219 | command is more tedious, but works when you can't see the NPC, or you need to say a password. |
2215 | |
2220 | |
2216 | The 'say command will let you talk to nearby |
2221 | The say command will let you talk to nearby NPCs and other Crossfire players who are |
2217 | NPCs and other Crossfire players who are |
2222 | on the same map as you, so it is your main way to communicate inside the game. |
2218 | on the same map as you, so it is your main |
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|
2219 | way to communicate inside the game. (The " |
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|
2220 | (double-quote) key is often a shortcut for 'say.) |
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2221 | |
2223 | |
2222 | Many NPC have useful information, but they |
2224 | Many NPC have useful information, but they will only tell you about it if you ask about the |
2223 | will only tell you about it if you ask about the |
2225 | right things. Saying "hello" is a good start. If the NPC replies, look for words in his reply |
2224 | right things. Saying "hello" is a good start. |
2226 | that might be important, and ask about them. For example, if he says, "Hello, do you have |
2225 | If the NPC replies, look for words in his reply |
2227 | any food?" ask him about food ("say food"), and he may say something else in response to |
2226 | that might be important, and ask about them. |
2228 | that. Saying words like quest, key, treasure, and other things you're interested in may |
2227 | For example, if he says, "Hello, do you have |
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|
2228 | any food?" ask him about food ('say food), |
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2229 | and he may say something else in response to |
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2230 | that. Saying words like quest, key, treasure, |
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|
2231 | and other things you're interested in may |
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2232 | start up very interesting conversations! |
2229 | start up very interesting conversations! |
2233 | |
2230 | |
2234 | Be careful not to run into friendly NPCs: dead men tell no tales. |
2231 | Be careful not to run into friendly NPCs: dead men tell no tales. |
2235 | |
2232 | |
2236 | Now go talk to that old man. |
2233 | Now go talk to that old man. |