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Revision: 1.1
Committed: Thu Jun 7 15:03:18 2007 UTC (17 years ago) by root
Branch: MAIN
Log Message:
new tutorial map

File Contents

# Content
1 arch map
2 name Tutorial 1
3 difficulty 1
4 region start
5 width 24
6 height 16
7 enter_x 11
8 enter_y 1
9 msg
10 Creator: Mhoram, http://aaron.baugher.biz/
11 Software: CF Java Map Editor
12 Date: 1/23/2007
13
14 This map is intended for use as a tutorial for
15 complete newbies, to teach them some of the
16 basic concepts of Crossfire. Players should
17 enter at x-11, y-1.
18 endmsg
19 unique 1
20 end
21 arch woodfloor
22 end
23 arch wall_2_2_2
24 end
25 arch woodfloor
26 y 1
27 end
28 arch wall_2_1_1
29 y 1
30 end
31 arch woodfloor
32 y 2
33 end
34 arch wall_2_1_1
35 y 2
36 end
37 arch woodfloor
38 y 3
39 end
40 arch wall_2_1_1
41 y 3
42 end
43 arch woodfloor
44 y 4
45 end
46 arch wall_2_1_1
47 y 4
48 end
49 arch woodfloor
50 y 5
51 end
52 arch wall_2_1_1
53 y 5
54 end
55 arch woodfloor
56 y 6
57 end
58 arch wall_2_1_1
59 y 6
60 end
61 arch woodfloor
62 y 7
63 end
64 arch wall_2_1_1
65 y 7
66 end
67 arch woodfloor
68 y 8
69 end
70 arch wall_3_2
71 y 8
72 end
73 arch woodfloor
74 y 9
75 end
76 arch wall_2_1_1
77 y 9
78 end
79 arch woodfloor
80 y 10
81 end
82 arch wall_2_1_1
83 y 10
84 end
85 arch woodfloor
86 y 11
87 end
88 arch wall_2_1_1
89 y 11
90 end
91 arch woodfloor
92 y 12
93 end
94 arch wall_2_1_1
95 y 12
96 end
97 arch woodfloor
98 y 13
99 end
100 arch wall_2_1_1
101 y 13
102 end
103 arch woodfloor
104 y 14
105 end
106 arch wall_2_1_1
107 y 14
108 end
109 arch woodfloor
110 y 15
111 end
112 arch wall_2_2_1
113 y 15
114 end
115 arch woodfloor
116 x 1
117 end
118 arch wall_2_1_2
119 x 1
120 end
121 arch woodfloor
122 x 1
123 y 1
124 end
125 arch shop_general
126 x 1
127 y 1
128 end
129 arch woodfloor
130 x 1
131 y 2
132 end
133 arch shop_weapon
134 x 1
135 y 2
136 end
137 arch woodfloor
138 x 1
139 y 3
140 end
141 arch shop_general
142 x 1
143 y 3
144 end
145 arch woodfloor
146 x 1
147 y 4
148 end
149 arch shop_food
150 x 1
151 y 4
152 end
153 arch woodfloor
154 x 1
155 y 5
156 end
157 arch swall_1_4
158 x 1
159 y 5
160 end
161 arch woodfloor
162 x 1
163 y 6
164 end
165 arch goldcoin
166 x 1
167 y 6
168 end
169 arch woodfloor
170 x 1
171 y 7
172 end
173 arch woodfloor
174 x 1
175 y 8
176 end
177 arch wall_2_1_2
178 x 1
179 y 8
180 end
181 arch woodfloor
182 x 1
183 y 9
184 end
185 arch woodfloor
186 x 1
187 y 10
188 end
189 arch woodfloor
190 x 1
191 y 11
192 end
193 arch woodfloor
194 x 1
195 y 12
196 end
197 arch sign
198 name Saving and Exiting
199 msg
200 A bed of reality is used for saving your game. Whenever you want to leave the game, or just save in a particular town, apply (press space) on a bed of reality, like the one at the end of this hallway.
201
202 The next time you login, your player will start from that bed's location, with all the inventory items you had when you saved. Also, if your player ever dies, you will be returned to the location of the last bed of reality you used.
203
204 You may use this one now, and then continue on after logging back in.
205 endmsg
206 x 1
207 y 12
208 end
209 arch woodfloor
210 x 1
211 y 13
212 end
213 arch woodfloor
214 x 1
215 y 14
216 end
217 arch sign
218 name Congratulations
219 msg
220 Congratulations, you have completed this part of the tutorial! Take the exit to your east to move on. Step carefully around the gravestone of Harold, who didn't pay very close attention and paid the price. :-)
221
222 endmsg
223 x 1
224 y 14
225 end
226 arch woodfloor
227 x 1
228 y 15
229 end
230 arch wall_2_1_2
231 x 1
232 y 15
233 end
234 arch woodfloor
235 x 2
236 end
237 arch wall_2_1_2
238 x 2
239 end
240 arch woodfloor
241 x 2
242 y 1
243 end
244 arch shop_armour
245 x 2
246 y 1
247 end
248 arch woodfloor
249 x 2
250 y 2
251 end
252 arch shop_general
253 x 2
254 y 2
255 end
256 arch woodfloor
257 x 2
258 y 3
259 end
260 arch shop_food
261 x 2
262 y 3
263 end
264 arch woodfloor
265 x 2
266 y 4
267 end
268 arch shop_general
269 x 2
270 y 4
271 end
272 arch woodfloor
273 x 2
274 y 5
275 end
276 arch swall_2_1_2
277 x 2
278 y 5
279 end
280 arch woodfloor
281 x 2
282 y 6
283 end
284 arch woodfloor
285 x 2
286 y 7
287 end
288 arch mouse
289 wis 2
290 x 2
291 y 7
292 end
293 arch woodfloor
294 x 2
295 y 8
296 end
297 arch wall_2_1_2
298 x 2
299 y 8
300 end
301 arch woodfloor
302 x 2
303 y 9
304 end
305 arch woodfloor
306 x 2
307 y 10
308 end
309 arch wall_1_1
310 x 2
311 y 10
312 end
313 arch woodfloor
314 x 2
315 y 11
316 end
317 arch wall_2_2_1
318 x 2
319 y 11
320 end
321 arch woodfloor
322 x 2
323 y 12
324 end
325 arch woodfloor
326 x 2
327 y 13
328 end
329 arch wall_1_4
330 x 2
331 y 13
332 end
333 arch woodfloor
334 x 2
335 y 14
336 end
337 arch monument
338 msg
339 Here lies Harold the Slow
340 endmsg
341 x 2
342 y 14
343 end
344 arch woodfloor
345 x 2
346 y 15
347 end
348 arch wall_2_1_2
349 x 2
350 y 15
351 end
352 arch woodfloor
353 x 3
354 end
355 arch wall_2_1_2
356 x 3
357 end
358 arch woodfloor
359 x 3
360 y 1
361 end
362 arch swall_1_1
363 x 3
364 y 1
365 end
366 arch woodfloor
367 x 3
368 y 2
369 end
370 arch swall_2_2_1
371 x 3
372 y 2
373 end
374 arch woodfloor
375 x 3
376 y 3
377 end
378 arch shop_mat
379 x 3
380 y 3
381 end
382 arch woodfloor
383 x 3
384 y 4
385 end
386 arch shop_floor
387 x 3
388 y 4
389 end
390 arch woodfloor
391 x 3
392 y 5
393 end
394 arch swall_2_1_2
395 x 3
396 y 5
397 end
398 arch woodfloor
399 x 3
400 y 6
401 end
402 arch woodfloor
403 x 3
404 y 7
405 end
406 arch mouse
407 wis 2
408 x 3
409 y 7
410 end
411 arch woodfloor
412 x 3
413 y 8
414 end
415 arch wall_2_1_2
416 x 3
417 y 8
418 end
419 arch woodfloor
420 x 3
421 y 9
422 end
423 arch sign
424 name Potions
425 msg
426 Potions can help you in many ways, boosting your stats temporarily or permanently, giving you resistance to certain attacks, or healing you. Save this potion of healing for some time when you are injured and unable to retreat to heal slowly.
427
428 Keep in mind that potions you find can be cursed just like other objects, so always get them identified before using them.
429 endmsg
430 x 3
431 y 9
432 end
433 arch woodfloor
434 x 3
435 y 10
436 end
437 arch potion_heal
438 x 3
439 y 10
440 end
441 arch woodfloor
442 x 3
443 y 11
444 end
445 arch wall_2_1_2
446 x 3
447 y 11
448 end
449 arch woodfloor
450 x 3
451 y 12
452 end
453 arch chair_1.1
454 x 3
455 y 12
456 end
457 arch woodfloor
458 x 3
459 y 13
460 end
461 arch wall_2_1_2
462 x 3
463 y 13
464 end
465 arch woodfloor
466 x 3
467 y 14
468 end
469 arch magic_ear
470 msg
471 @match orc-knuckle
472 Click.
473 endmsg
474 x 3
475 y 14
476 connected 9
477 end
478 arch magic_mouth
479 msg
480 What is the password? (Use the say command and say it)
481
482 (Do you still have the note you got back at the beginning of this trip? Apply it and see what it says, if you don't remember.)
483 endmsg
484 x 3
485 y 14
486 end
487 arch woodfloor
488 x 3
489 y 15
490 end
491 arch wall_2_1_2
492 x 3
493 y 15
494 end
495 arch woodfloor
496 x 4
497 end
498 arch wall_2_1_2
499 x 4
500 end
501 arch woodfloor
502 x 4
503 y 1
504 end
505 arch shop_mat
506 x 4
507 y 1
508 end
509 arch woodfloor
510 x 4
511 y 2
512 end
513 arch swall_2_2_3
514 x 4
515 y 2
516 end
517 arch woodfloor
518 x 4
519 y 3
520 end
521 arch swall_2_1_1
522 x 4
523 y 3
524 end
525 arch woodfloor
526 x 4
527 y 4
528 end
529 arch swall_2_1_1
530 x 4
531 y 4
532 end
533 arch woodfloor
534 x 4
535 y 5
536 end
537 arch swall_4
538 x 4
539 y 5
540 end
541 arch woodfloor
542 x 4
543 y 6
544 end
545 arch swall_1_2
546 x 4
547 y 6
548 end
549 arch woodfloor
550 x 4
551 y 7
552 end
553 arch door_1
554 hp 12
555 x 4
556 y 7
557 end
558 arch woodfloor
559 x 4
560 y 8
561 end
562 arch wall_1_3
563 x 4
564 y 8
565 end
566 arch woodfloor
567 x 4
568 y 9
569 end
570 arch woodfloor
571 x 4
572 y 10
573 end
574 arch wall_1_1
575 x 4
576 y 10
577 end
578 arch woodfloor
579 x 4
580 y 11
581 end
582 arch wall_3_1
583 x 4
584 y 11
585 end
586 arch woodfloor
587 x 4
588 y 12
589 end
590 arch woodfloor
591 x 4
592 y 13
593 end
594 arch wall_2_1_2
595 x 4
596 y 13
597 end
598 arch woodfloor
599 x 4
600 y 14
601 end
602 arch igateTrg2
603 x 4
604 y 14
605 connected 9
606 end
607 arch woodfloor
608 x 4
609 y 15
610 end
611 arch wall_2_1_2
612 x 4
613 y 15
614 end
615 arch woodfloor
616 x 5
617 end
618 arch wall_2_1_2
619 x 5
620 end
621 arch woodfloor
622 x 5
623 y 1
624 end
625 arch sign
626 name Shops
627 msg
628 Shops are an important part of Crossfire. Shops will sell you all sorts of adventuring supplies, and then buy almost any treasure you bring back to sell.
629
630 To enter a shop, step on the shop mat. This will transport you to the inside. To exit, simply step on the inside mat. To sell items, drop them on the shop floor. To buy items, simply pick up what you want and leave. The cost of the items will be taken from your inventory. If you don't have enough money to pay your bill, you won't be allowed to leave, and you will have to drop enough of the items you picked up until you can afford what you're holding.
631
632 You may enter this shop and look around, and buy something if you have the money. When you're in the shop, clicking on an item in your inventory will tell you how much the shop will pay you for it. Standing over an item on the shop floor and examining it (press 'e' or type 'examine) will tell you that item's price.
633
634 WARNING: Be very careful not to drop anything you aren't sure you want to sell! Once dropped, an item is sold and belongs to the shop, and the price for buying it back may be many times what you sold it for. Check your client's documentation on "locking" items for instructions on how to lock your important items so you can't accidentally drop them.
635 endmsg
636 x 5
637 y 1
638 end
639 arch woodfloor
640 x 5
641 y 2
642 end
643 arch woodfloor
644 x 5
645 y 3
646 end
647 arch sign
648 name Teleporters
649 msg
650 In areas other than shops, teleporters can transport you instantly from place to place. Beware: a teleporter might send you into a dangerous area! This teleporter, however, will take you right across the fence to the south.
651 endmsg
652 x 5
653 y 3
654 end
655 arch woodfloor
656 x 5
657 y 4
658 end
659 arch teleporter
660 hp 5
661 sp 7
662 x 5
663 y 4
664 speed 0.2
665 end
666 arch woodfloor
667 x 5
668 y 5
669 end
670 arch swall_1_3
671 x 5
672 y 5
673 end
674 arch woodfloor
675 x 5
676 y 6
677 end
678 arch teleporter
679 hp 5
680 sp 3
681 x 5
682 y 6
683 speed 0.2
684 end
685 arch woodfloor
686 x 5
687 y 7
688 end
689 arch sign
690 name Inbreeding
691 msg
692 Some monsters, like mice, can multiply without a generator. If not killed quickly, these monsters can spread to fill up a map completely. Run through this door and kill the mice inside before they get out of control.
693 endmsg
694 x 5
695 y 7
696 end
697 arch woodfloor
698 x 5
699 y 8
700 end
701 arch woodfloor
702 x 5
703 y 9
704 end
705 arch sign
706 name Scrolls
707 msg
708 Magic scrolls like the one to your south contain one spell each. When you read a magic scroll, the spell is cast and the scroll crumbles into dust. Take this scroll and save it for some time when you have collected a bunch of items and want to cast detect magic on them.
709 endmsg
710 x 5
711 y 9
712 end
713 arch woodfloor
714 x 5
715 y 10
716 end
717 arch scroll_new
718 name scroll of detect magic
719 sp 76
720 x 5
721 y 10
722 level 1
723 end
724 arch woodfloor
725 x 5
726 y 11
727 end
728 arch wall_2_1_2
729 x 5
730 y 11
731 end
732 arch woodfloor
733 x 5
734 y 12
735 end
736 arch bed_save
737 x 5
738 y 12
739 end
740 arch woodfloor
741 x 5
742 y 13
743 end
744 arch wall_2_1_2
745 x 5
746 y 13
747 end
748 arch woodfloor
749 x 5
750 y 14
751 end
752 arch exit
753 slaying /scorn/misc/beginners
754 msg
755 Good luck!
756 endmsg
757 hp 15
758 sp 28
759 x 5
760 y 14
761 end
762 arch woodfloor
763 x 5
764 y 15
765 end
766 arch wall_2_1_2
767 x 5
768 y 15
769 end
770 arch woodfloor
771 x 6
772 end
773 arch wall_2_1_2
774 x 6
775 end
776 arch woodfloor
777 x 6
778 y 1
779 end
780 arch woodfloor
781 x 6
782 y 2
783 end
784 arch wall_1_1
785 x 6
786 y 2
787 end
788 arch woodfloor
789 x 6
790 y 3
791 end
792 arch wall_2_1_1
793 x 6
794 y 3
795 end
796 arch woodfloor
797 x 6
798 y 4
799 end
800 arch wall_2_1_1
801 x 6
802 y 4
803 end
804 arch woodfloor
805 x 6
806 y 5
807 end
808 arch wall_2_1_1
809 x 6
810 y 5
811 end
812 arch woodfloor
813 x 6
814 y 6
815 end
816 arch wall_2_1_1
817 x 6
818 y 6
819 end
820 arch woodfloor
821 x 6
822 y 7
823 end
824 arch wall_2_1_1
825 x 6
826 y 7
827 end
828 arch woodfloor
829 x 6
830 y 8
831 end
832 arch wall_2_1_1
833 x 6
834 y 8
835 end
836 arch woodfloor
837 x 6
838 y 9
839 end
840 arch wall_2_1_1
841 x 6
842 y 9
843 end
844 arch woodfloor
845 x 6
846 y 10
847 end
848 arch wall_2_1_1
849 x 6
850 y 10
851 end
852 arch woodfloor
853 x 6
854 y 11
855 end
856 arch wall_3_4
857 x 6
858 y 11
859 end
860 arch woodfloor
861 x 6
862 y 12
863 end
864 arch wall_2_1_1
865 x 6
866 y 12
867 end
868 arch woodfloor
869 x 6
870 y 13
871 end
872 arch wall_3_4
873 x 6
874 y 13
875 end
876 arch woodfloor
877 x 6
878 y 14
879 end
880 arch wall_2_1_1
881 x 6
882 y 14
883 end
884 arch woodfloor
885 x 6
886 y 15
887 end
888 arch wall_3_1
889 x 6
890 y 15
891 end
892 arch woodfloor
893 x 7
894 end
895 arch wall_2_1_2
896 x 7
897 end
898 arch woodfloor
899 x 7
900 y 1
901 end
902 arch rune_mark
903 msg
904 Tables work much like altars. The table to the
905 east is an "identify item" table. It will identify the unidentified items in your inventory, one at a time, for 20 gold pieces each. Tables are often found in shops too, especially magic shops.
906 endmsg
907 x 7
908 y 1
909 end
910 arch woodfloor
911 x 7
912 y 2
913 end
914 arch woodfloor
915 x 7
916 y 3
917 end
918 arch rune_mark
919 msg
920 This altar to your east is a "detect curse" altar. It works the same as the "detect magic" altar below. Altars like these are often found in shops in towns.
921
922 Always detect curse on items you find before applying them. If you apply a cursed item, you won't be able to remove it until the curse is removed.
923 endmsg
924 x 7
925 y 3
926 end
927 arch woodfloor
928 x 7
929 y 4
930 end
931 arch woodfloor
932 x 7
933 y 5
934 end
935 arch rune_mark
936 msg
937 === Altars ===
938
939 Altars have many different uses. Some altars are consecrated to a particular god. Do not pray over these altars unless you wish to worship that god! (More on gods later.) Altars can also cast spells and perform other actions if you place the correct sacrifice on them.
940
941 The altar to your east is an "altar of detect magic." Dropping money on it will cause it to cast detect magic on all the items in your inventory. (Make sure you pick up your change.) To drop money, right-click on it in your inventory while standing on the altar.
942
943 Magic items are often worth more than identical non-magic items, so detect magic can help you decide which ones to sell and which ones to identify or keep.
944 endmsg
945 x 7
946 y 5
947 end
948 arch woodfloor
949 x 7
950 y 6
951 end
952 arch woodfloor
953 x 7
954 y 7
955 end
956 arch woodfloor
957 x 7
958 y 8
959 end
960 arch woodfloor
961 msg
962 Are you carrying a bow or crossbow? If so, go south for missile weapons training. If not, go north.
963 endmsg
964 x 7
965 y 9
966 end
967 arch sign
968 name Missile Weapons
969 msg
970 If you have a bow or crossbow in your inventory, go south for missile weapons training. If you do not, go north.
971 endmsg
972 x 7
973 y 9
974 end
975 arch woodfloor
976 x 7
977 y 10
978 end
979 arch woodfloor
980 x 7
981 y 11
982 end
983 arch woodfloor
984 x 7
985 y 12
986 end
987 arch woodfloor
988 x 7
989 y 13
990 end
991 arch sign
992 name Missile Weapon Training
993 msg
994 Ready your bow or crossbow by clicking on it. Arrows or bolts in your inventory will be used automatically.
995
996 To fire a missile weapon, hold down your Fire (Shift) key, and press the movement key in the direction you want to fire.
997
998 On the other side of these doors are some monsters. Pull the lever to open the doors, and shoot them all! Don't worry, there's a force preventing them from reaching you. Continue down the passageway until you get back to this hallway, then go north.
999 endmsg
1000 x 7
1001 y 13
1002 end
1003 arch woodfloor
1004 x 7
1005 y 14
1006 end
1007 arch trigger
1008 x 7
1009 y 14
1010 connected 8
1011 end
1012 arch woodfloor
1013 x 7
1014 y 15
1015 end
1016 arch wall_2_1_2
1017 x 7
1018 y 15
1019 end
1020 arch woodfloor
1021 x 8
1022 end
1023 arch wall_2_1_2
1024 x 8
1025 end
1026 arch woodfloor
1027 x 8
1028 y 1
1029 end
1030 arch woodfloor
1031 x 8
1032 y 2
1033 end
1034 arch wall_1_4
1035 x 8
1036 y 2
1037 end
1038 arch woodfloor
1039 x 8
1040 y 3
1041 end
1042 arch woodfloor
1043 x 8
1044 y 4
1045 end
1046 arch wall_1_4
1047 x 8
1048 y 4
1049 end
1050 arch woodfloor
1051 x 8
1052 y 5
1053 end
1054 arch woodfloor
1055 x 8
1056 y 6
1057 end
1058 arch wall_2_2_2
1059 x 8
1060 y 6
1061 end
1062 arch woodfloor
1063 x 8
1064 y 7
1065 end
1066 arch wall_2_1_1
1067 x 8
1068 y 7
1069 end
1070 arch woodfloor
1071 x 8
1072 y 8
1073 end
1074 arch wall_1_2
1075 x 8
1076 y 8
1077 end
1078 arch woodfloor
1079 x 8
1080 y 9
1081 end
1082 arch woodfloor
1083 x 8
1084 y 10
1085 end
1086 arch wall_1_4
1087 x 8
1088 y 10
1089 end
1090 arch woodfloor
1091 x 8
1092 y 11
1093 end
1094 arch gate_closed_2
1095 x 8
1096 y 11
1097 connected 8
1098 end
1099 arch woodfloor
1100 x 8
1101 y 12
1102 end
1103 arch gate_closed_2
1104 x 8
1105 y 12
1106 connected 8
1107 end
1108 arch woodfloor
1109 x 8
1110 y 13
1111 end
1112 arch gate_closed_2
1113 x 8
1114 y 13
1115 connected 8
1116 end
1117 arch woodfloor
1118 x 8
1119 y 14
1120 end
1121 arch gate_closed_2
1122 x 8
1123 y 14
1124 connected 8
1125 end
1126 arch woodfloor
1127 x 8
1128 y 15
1129 end
1130 arch wall_2_1_2
1131 x 8
1132 y 15
1133 end
1134 arch woodfloor
1135 x 9
1136 end
1137 arch wall_2_1_2
1138 x 9
1139 end
1140 arch woodfloor
1141 x 9
1142 y 1
1143 end
1144 arch identify_table
1145 msg
1146 Drop twenty gold pieces to identify one unidentified item you are carrying.
1147 endmsg
1148 x 9
1149 y 1
1150 end
1151 arch woodfloor
1152 x 9
1153 y 2
1154 end
1155 arch wall_2_1_2
1156 x 9
1157 y 2
1158 end
1159 arch woodfloor
1160 x 9
1161 y 3
1162 end
1163 arch altar
1164 name altar of detect curse
1165 slaying money
1166 msg
1167 Drop one silver piece to see if you are carrying any cursed items.
1168 endmsg
1169 sp 79
1170 food 1
1171 x 9
1172 y 3
1173 end
1174 arch woodfloor
1175 x 9
1176 y 4
1177 end
1178 arch wall_2_1_2
1179 x 9
1180 y 4
1181 end
1182 arch woodfloor
1183 x 9
1184 y 5
1185 end
1186 arch altar
1187 name altar of detect magic
1188 slaying money
1189 msg
1190 Drop one silver piece to see if you are carrying any magic items.
1191 endmsg
1192 sp 76
1193 food 1
1194 x 9
1195 y 5
1196 end
1197 arch woodfloor
1198 x 9
1199 y 6
1200 end
1201 arch wall_2_1_2
1202 x 9
1203 y 6
1204 end
1205 arch woodfloor
1206 x 9
1207 y 7
1208 end
1209 arch rune_heal
1210 x 9
1211 y 7
1212 end
1213 arch woodfloor
1214 x 9
1215 y 8
1216 end
1217 arch woodfloor
1218 x 9
1219 y 9
1220 end
1221 arch rune_mark
1222 msg
1223 Not all runes are harmful. The rune to your north will restore your health!
1224 endmsg
1225 x 9
1226 y 9
1227 end
1228 arch woodfloor
1229 x 9
1230 y 10
1231 end
1232 arch wall_2_1_2
1233 x 9
1234 y 10
1235 end
1236 arch woodfloor
1237 x 9
1238 y 11
1239 end
1240 arch woodfloor
1241 x 9
1242 y 12
1243 end
1244 arch woodfloor
1245 x 9
1246 y 13
1247 end
1248 arch woodfloor
1249 x 9
1250 y 14
1251 end
1252 arch trigger
1253 x 9
1254 y 14
1255 connected 8
1256 end
1257 arch woodfloor
1258 x 9
1259 y 15
1260 end
1261 arch wall_2_1_2
1262 x 9
1263 y 15
1264 end
1265 arch woodfloor
1266 x 10
1267 end
1268 arch wall_3_3
1269 x 10
1270 end
1271 arch woodfloor
1272 x 10
1273 y 1
1274 end
1275 arch wall_2_1_1
1276 x 10
1277 y 1
1278 end
1279 arch woodfloor
1280 x 10
1281 y 2
1282 end
1283 arch wall_3_4
1284 x 10
1285 y 2
1286 end
1287 arch woodfloor
1288 x 10
1289 y 3
1290 end
1291 arch wall_2_1_1
1292 x 10
1293 y 3
1294 end
1295 arch woodfloor
1296 x 10
1297 y 4
1298 end
1299 arch wall_3_4
1300 x 10
1301 y 4
1302 end
1303 arch woodfloor
1304 x 10
1305 y 5
1306 end
1307 arch wall_2_1_1
1308 x 10
1309 y 5
1310 end
1311 arch woodfloor
1312 x 10
1313 y 6
1314 end
1315 arch wall_4
1316 x 10
1317 y 6
1318 end
1319 arch woodfloor
1320 x 10
1321 y 7
1322 end
1323 arch wall_2_1_1
1324 x 10
1325 y 7
1326 end
1327 arch woodfloor
1328 x 10
1329 y 8
1330 end
1331 arch wall_1_2
1332 x 10
1333 y 8
1334 end
1335 arch woodfloor
1336 x 10
1337 y 9
1338 end
1339 arch woodfloor
1340 x 10
1341 y 10
1342 end
1343 arch wall_2_1_2
1344 x 10
1345 y 10
1346 end
1347 arch woodfloor
1348 x 10
1349 y 11
1350 move_block walk
1351 end
1352 arch bench_1_1
1353 x 10
1354 y 11
1355 end
1356 arch woodfloor
1357 x 10
1358 y 12
1359 move_block walk
1360 end
1361 arch bench_2_1_1
1362 x 10
1363 y 12
1364 end
1365 arch woodfloor
1366 x 10
1367 y 13
1368 move_block walk
1369 end
1370 arch bench_2_1_1
1371 x 10
1372 y 13
1373 end
1374 arch woodfloor
1375 x 10
1376 y 14
1377 move_block walk
1378 end
1379 arch bench_1_2
1380 x 10
1381 y 14
1382 end
1383 arch woodfloor
1384 x 10
1385 y 15
1386 end
1387 arch wall_2_1_2
1388 x 10
1389 y 15
1390 end
1391 arch woodfloor
1392 x 11
1393 end
1394 arch wall_2_1_2
1395 x 11
1396 end
1397 arch woodfloor
1398 x 11
1399 y 1
1400 end
1401 arch sign
1402 name Press cursor-down once to read the next sign.
1403 x 11
1404 y 1
1405 end
1406 arch woodfloor
1407 x 11
1408 y 2
1409 end
1410 arch magic_mouth
1411 msg
1412 Welcome to Crossfire!
1413
1414 You are now in the beginner's area, which will
1415 teach you the fundamentals of playing Crossfire,
1416 and prepare you to survive in this vast and
1417 sometimes dangerous world.
1418
1419 As you pass through these halls, read all the
1420 signs and any other information provided, and
1421 you'll soon learn the basics of the game.
1422
1423 From here, move south (press your down-arrow key,
1424 or type 'south <enter>) and press the spacebar to
1425 read the next sign. Good luck!
1426 endmsg
1427 x 11
1428 y 2
1429 move_on all
1430 end
1431 arch sign
1432 name Press space bar to read me
1433 msg
1434 Welcome to Crossfire!
1435
1436 You are now in the beginner's area, which will
1437 teach you the fundamentals of playing Crossifre,
1438 and prepare you to survive in this vast and
1439 sometimes dangerous world.
1440
1441 As you pass through these halls, read all the
1442 signs and any other information provided, and
1443 you'll soon learn the basics of the game.
1444
1445 From here, move south (press your down-arrow key,
1446 or type 'south <enter>) and press the space bar to
1447 read the next sign. Good luck!
1448 endmsg
1449 x 11
1450 y 2
1451 end
1452 arch woodfloor
1453 x 11
1454 y 3
1455 end
1456 arch sign
1457 name Press space to read me
1458 msg
1459 === Commands ===
1460
1461 There are many commands you can use to
1462 do everything from movement to attacking
1463 to casting spells to identifying treasure. Any
1464 command in Crossfire can be executed by
1465 typing ' (a single quote) followed by the
1466 command.
1467
1468 So to move southeast, for example, you could type
1469 'southeast. To read this sign, you could type
1470 'apply sign. These "long-form" commands are
1471 always available for everything you can do in
1472 the game.
1473
1474 However, it would be cumbersome to type
1475 commands like that for common actions, so
1476 many commands are bound to keys by default.
1477 This varies from client to client, but you will
1478 probably find that the movement commands
1479 are bound to the arrow keys on your keypad,
1480 for example. There are many other default
1481 keybindings, and you can create your own for
1482 any action or series of actions that you use
1483 regularly. See the documentation for your
1484 Crossfire client for more information on
1485 keybindings.
1486 endmsg
1487 x 11
1488 y 3
1489 end
1490 arch woodfloor
1491 x 11
1492 y 4
1493 end
1494 arch woodfloor
1495 x 11
1496 y 5
1497 end
1498 arch sign
1499 name Press space to read me
1500 msg
1501 === Movement ===
1502
1503 You can move in any of eight directions: north,
1504 south, east, west, and the four in between.
1505 Pressing a movement key once (or executing a
1506 movement command) will move you one tile
1507 in that direction. If something is in the way, you
1508 may attack it.
1509
1510 To run in a direction, which is very useful when
1511 fighting, battering down doors, or traveling long
1512 distances, hold down the Ctrl key and press
1513 and hold the key for direction you wish to run.
1514
1515 Now run to the end of this hallway, and read
1516 the sign there.
1517 endmsg
1518 x 11
1519 y 5
1520 end
1521 arch woodfloor
1522 x 11
1523 y 6
1524 end
1525 arch wall_2_1_2
1526 x 11
1527 y 6
1528 end
1529 arch woodfloor
1530 x 11
1531 y 7
1532 end
1533 arch chest_2
1534 x 11
1535 y 7
1536 no_pick 1
1537 arch goldcoin
1538 end
1539 arch water
1540 end
1541 end
1542 arch woodfloor
1543 x 11
1544 y 8
1545 end
1546 arch woodfloor
1547 x 11
1548 y 9
1549 end
1550 arch rune_mark
1551 msg
1552 Chests and other containers are often protected by traps. To find and disarm these traps, stand on the chest or next to it while using the find traps and disarm traps commands.
1553
1554 Once you think a chest is safe, open it by applying it with the 'a' key, and see what's inside.
1555
1556 Sometimes you won't be able to find a trap, or it will be triggered when you try to disarm it. That's just the risk you take in the pursuit of treasure! If you get hurt by a trap, let yourself heal before you move on, in case you walk into another one.
1557 endmsg
1558 x 11
1559 y 9
1560 end
1561 arch woodfloor
1562 x 11
1563 y 10
1564 end
1565 arch wall_2_1_2
1566 x 11
1567 y 10
1568 end
1569 arch woodfloor
1570 x 11
1571 y 11
1572 end
1573 arch goblin
1574 x 11
1575 y 11
1576 end
1577 arch woodfloor
1578 x 11
1579 y 12
1580 end
1581 arch gnoll
1582 x 11
1583 y 12
1584 end
1585 arch woodfloor
1586 x 11
1587 y 13
1588 end
1589 arch kobold
1590 x 11
1591 y 13
1592 end
1593 arch woodfloor
1594 x 11
1595 y 14
1596 end
1597 arch orc
1598 x 11
1599 y 14
1600 end
1601 arch woodfloor
1602 x 11
1603 y 15
1604 end
1605 arch wall_2_1_2
1606 x 11
1607 y 15
1608 end
1609 arch woodfloor
1610 x 12
1611 end
1612 arch wall_2_2_3
1613 x 12
1614 end
1615 arch woodfloor
1616 x 12
1617 y 1
1618 end
1619 arch wall_2_1_1
1620 x 12
1621 y 1
1622 end
1623 arch woodfloor
1624 x 12
1625 y 2
1626 end
1627 arch wall_3_2
1628 x 12
1629 y 2
1630 end
1631 arch woodfloor
1632 x 12
1633 y 3
1634 end
1635 arch wall_2_1_1
1636 x 12
1637 y 3
1638 end
1639 arch woodfloor
1640 x 12
1641 y 4
1642 end
1643 arch wall_2_2_1
1644 x 12
1645 y 4
1646 end
1647 arch woodfloor
1648 x 12
1649 y 5
1650 end
1651 arch woodfloor
1652 x 12
1653 y 6
1654 end
1655 arch wall_3_3
1656 x 12
1657 y 6
1658 end
1659 arch woodfloor
1660 x 12
1661 y 7
1662 end
1663 arch wall_2_1_1
1664 x 12
1665 y 7
1666 end
1667 arch woodfloor
1668 x 12
1669 y 8
1670 end
1671 arch wall_1_2
1672 x 12
1673 y 8
1674 end
1675 arch woodfloor
1676 x 12
1677 y 9
1678 end
1679 arch woodfloor
1680 x 12
1681 y 10
1682 end
1683 arch wall_2_1_2
1684 x 12
1685 y 10
1686 end
1687 arch woodfloor
1688 x 12
1689 y 11
1690 end
1691 arch goblin
1692 x 12
1693 y 11
1694 end
1695 arch woodfloor
1696 x 12
1697 y 12
1698 end
1699 arch gnoll
1700 x 12
1701 y 12
1702 end
1703 arch woodfloor
1704 x 12
1705 y 13
1706 end
1707 arch kobold
1708 x 12
1709 y 13
1710 end
1711 arch woodfloor
1712 x 12
1713 y 14
1714 end
1715 arch orc
1716 x 12
1717 y 14
1718 end
1719 arch woodfloor
1720 x 12
1721 y 15
1722 end
1723 arch wall_2_1_2
1724 x 12
1725 y 15
1726 end
1727 arch woodfloor
1728 x 13
1729 end
1730 arch wall_2_2_2
1731 x 13
1732 end
1733 arch woodfloor
1734 x 13
1735 y 1
1736 end
1737 arch wall_2_1_1
1738 x 13
1739 y 1
1740 end
1741 arch woodfloor
1742 x 13
1743 y 2
1744 end
1745 arch wall_2_2_4
1746 x 13
1747 y 2
1748 end
1749 arch woodfloor
1750 x 13
1751 y 3
1752 end
1753 arch sage
1754 msg
1755 @match food|no
1756 There is some food on the other side of this gate.
1757 @match beer
1758 Beer isn't food!
1759 @match gate
1760 Say the word "open" to get through. Bye now!
1761 @match open
1762 @trigger 1
1763 Well done lad, now go through!
1764 @match hello|hi
1765 Do you have any food?
1766 @match *
1767 Ninety-nine bottles of beer on the wall....
1768 endmsg
1769 x 13
1770 y 3
1771 end
1772 arch woodfloor
1773 x 13
1774 y 4
1775 end
1776 arch wall_2_1_2
1777 x 13
1778 y 4
1779 end
1780 arch woodfloor
1781 x 13
1782 y 5
1783 end
1784 arch woodfloor
1785 x 13
1786 y 6
1787 end
1788 arch wall_2_1_2
1789 x 13
1790 y 6
1791 end
1792 arch woodfloor
1793 x 13
1794 y 7
1795 end
1796 arch rune_confusion
1797 x 13
1798 y 7
1799 end
1800 arch woodfloor
1801 x 13
1802 y 8
1803 end
1804 arch woodfloor
1805 x 13
1806 y 9
1807 end
1808 arch rune_mark
1809 msg
1810 There is a rune at the end of this hallway too, but you might not be able to see it. You can try to find and disarm it, though.
1811
1812 Higher level runes are less visible. Do not despair if you cannot find or disarm it, simply move on to the next marking rune.
1813 endmsg
1814 x 13
1815 y 9
1816 end
1817 arch woodfloor
1818 x 13
1819 y 10
1820 end
1821 arch wall_2_1_2
1822 x 13
1823 y 10
1824 end
1825 arch woodfloor
1826 x 13
1827 y 11
1828 end
1829 arch generate_goblin
1830 x 13
1831 y 11
1832 end
1833 arch woodfloor
1834 x 13
1835 y 12
1836 end
1837 arch generate_gnoll
1838 x 13
1839 y 12
1840 end
1841 arch woodfloor
1842 x 13
1843 y 13
1844 end
1845 arch generate_kobold
1846 x 13
1847 y 13
1848 end
1849 arch woodfloor
1850 x 13
1851 y 14
1852 end
1853 arch generate_orc
1854 x 13
1855 y 14
1856 end
1857 arch woodfloor
1858 x 13
1859 y 15
1860 end
1861 arch wall_2_1_2
1862 x 13
1863 y 15
1864 end
1865 arch woodfloor
1866 x 14
1867 end
1868 arch wall_2_1_2
1869 x 14
1870 end
1871 arch woodfloor
1872 x 14
1873 y 1
1874 end
1875 arch magic_mouth
1876 msg
1877 A message scrawled on the wall says:
1878
1879 This is a standard food. You can apply it while
1880 it's on the ground, the same way you apply
1881 signs and other objects, or you can pick it up
1882 and take it with you.
1883 endmsg
1884 x 14
1885 y 1
1886 end
1887 arch food
1888 x 14
1889 y 1
1890 end
1891 arch woodfloor
1892 x 14
1893 y 2
1894 end
1895 arch igateTrg1
1896 x 14
1897 y 2
1898 connected 1
1899 end
1900 arch woodfloor
1901 x 14
1902 y 3
1903 end
1904 arch woodfloor
1905 x 14
1906 y 4
1907 end
1908 arch wall_2_1_2
1909 x 14
1910 y 4
1911 end
1912 arch woodfloor
1913 x 14
1914 y 5
1915 end
1916 arch woodfloor
1917 x 14
1918 y 6
1919 end
1920 arch wall_3_3
1921 x 14
1922 y 6
1923 end
1924 arch woodfloor
1925 x 14
1926 y 7
1927 end
1928 arch wall_2_1_1
1929 x 14
1930 y 7
1931 end
1932 arch woodfloor
1933 x 14
1934 y 8
1935 end
1936 arch wall_1_2
1937 x 14
1938 y 8
1939 end
1940 arch woodfloor
1941 x 14
1942 y 9
1943 end
1944 arch woodfloor
1945 x 14
1946 y 10
1947 end
1948 arch wall_3_3
1949 x 14
1950 y 10
1951 end
1952 arch woodfloor
1953 x 14
1954 y 11
1955 end
1956 arch wall_2_1_1
1957 x 14
1958 y 11
1959 end
1960 arch woodfloor
1961 x 14
1962 y 12
1963 end
1964 arch wall_2_1_1
1965 x 14
1966 y 12
1967 end
1968 arch woodfloor
1969 x 14
1970 y 13
1971 end
1972 arch wall_2_1_1
1973 x 14
1974 y 13
1975 end
1976 arch woodfloor
1977 x 14
1978 y 14
1979 end
1980 arch wall_2_1_1
1981 x 14
1982 y 14
1983 end
1984 arch woodfloor
1985 x 14
1986 y 15
1987 end
1988 arch wall_3_1
1989 x 14
1990 y 15
1991 end
1992 arch woodfloor
1993 x 15
1994 end
1995 arch wall_2_1_2
1996 x 15
1997 end
1998 arch woodfloor
1999 x 15
2000 y 1
2001 end
2002 arch magic_mouth
2003 msg
2004 A message scrawled on the wall says:
2005
2006 There are many types of food you can eat.
2007 Be careful, though: food that you find may be
2008 poisonous, so to be safe, don't eat food until
2009 you've identified it. (More on identifying items
2010 later.)
2011 endmsg
2012 x 15
2013 y 1
2014 end
2015 arch apple
2016 x 15
2017 y 1
2018 end
2019 arch woodfloor
2020 x 15
2021 y 2
2022 end
2023 arch wall_1_4
2024 x 15
2025 y 2
2026 end
2027 arch woodfloor
2028 x 15
2029 y 3
2030 end
2031 arch woodfloor
2032 x 15
2033 y 4
2034 end
2035 arch wall_2_1_2
2036 x 15
2037 y 4
2038 end
2039 arch woodfloor
2040 x 15
2041 y 5
2042 end
2043 arch magic_mouth
2044 msg
2045 A sign on the wall says: Slow Down!!
2046 endmsg
2047 x 15
2048 y 5
2049 end
2050 arch woodfloor
2051 x 15
2052 y 6
2053 end
2054 arch wall_2_1_2
2055 x 15
2056 y 6
2057 end
2058 arch woodfloor
2059 x 15
2060 y 7
2061 end
2062 arch rune_paralysis
2063 cha 2
2064 x 15
2065 y 7
2066 end
2067 arch woodfloor
2068 x 15
2069 y 8
2070 end
2071 arch woodfloor
2072 x 15
2073 y 9
2074 end
2075 arch rune_mark
2076 msg
2077 See that rune to the north? You may have to
2078 wait a few seconds to see it. Don't step on it; itmight hurt you! If you have the find traps and disarm traps skills mentioned earlier, you can step NEXT to it and attempt to find and disarm it. Since it's at the end of the hallway, you might decide it's not worth the risk, since there's nothing beyond it, but it's good to increase your experience in those skills whenever possible.
2079
2080 Remember: to search for traps, press 'f' (or type 'use_skill find traps), and to attempt to disarm any traps you find, press 'd' (or type 'use_skill disarm traps).
2081 endmsg
2082 x 15
2083 y 9
2084 end
2085 arch woodfloor
2086 x 15
2087 y 10
2088 end
2089 arch wall_2_1_2
2090 x 15
2091 y 10
2092 end
2093 arch woodfloor
2094 x 15
2095 y 11
2096 end
2097 arch food
2098 x 15
2099 y 11
2100 end
2101 arch woodfloor
2102 x 15
2103 y 12
2104 end
2105 arch sign
2106 msg
2107 How did you do? Watch your hit points (HP)
2108 closely during battle. If they get too low, you
2109 can always retreat and come back. Hit points
2110 gradually regenerate over time, so if you took
2111 damage, wait until your HP is back to the
2112 maximum before moving on. Eating food
2113 speeds up HP regeneration, so you may want
2114 to eat this food now.
2115 endmsg
2116 x 15
2117 y 12
2118 end
2119 arch woodfloor
2120 x 15
2121 y 13
2122 end
2123 arch locked_door1
2124 slaying ant_king_key
2125 x 15
2126 y 13
2127 end
2128 arch woodfloor
2129 x 15
2130 y 14
2131 end
2132 arch sign
2133 name Doors with Keys
2134 msg
2135 Did you get the key under the anthill? If not,
2136 go back and get it. You will need it to get
2137 through this door. Keep in mind that keys
2138 are often hidden under other objects like that.
2139 endmsg
2140 x 15
2141 y 14
2142 end
2143 arch ant
2144 x 15
2145 y 14
2146 end
2147 arch woodfloor
2148 x 15
2149 y 15
2150 end
2151 arch wall_2_1_2
2152 x 15
2153 y 15
2154 end
2155 arch woodfloor
2156 x 16
2157 end
2158 arch wall_2_1_2
2159 x 16
2160 end
2161 arch woodfloor
2162 x 16
2163 y 1
2164 end
2165 arch magic_mouth
2166 msg
2167 A message scrawled on the wall says:
2168
2169 When you kill monsters, sometimes they leave
2170 body parts behind, and these can be taken and
2171 eaten also.
2172 endmsg
2173 x 16
2174 y 1
2175 end
2176 arch heart
2177 name goblin's heart
2178 x 16
2179 y 1
2180 end
2181 arch woodfloor
2182 x 16
2183 y 2
2184 end
2185 arch wall_2_1_2
2186 x 16
2187 y 2
2188 end
2189 arch woodfloor
2190 x 16
2191 y 3
2192 end
2193 arch sign
2194 name Talking to NPCs
2195 msg
2196 === Talking to People ===
2197
2198 You can also get information from non-player
2199 characters (NPCs) in the game by talking to them.
2200
2201 NPCs that can talk to you have a little speech bubble
2202 sign.
2203
2204 To talk to the man at the end of this hallway
2205 when you're finished reading this,
2206 walk up next to him and either click on him or
2207 type: 'say hello
2208
2209 Clicking on NPCs lets you use a dialogue window to communicate with the NPC. The say
2210 command is more tedious, but works when you can't see the NPC, or you need to say a password.
2211
2212 The 'say command will let you talk to nearby
2213 NPCs and other Crossfire players who are
2214 on the same map as you, so it is your main
2215 way to communicate inside the game. (The "
2216 (double-quote) key is often a shortcut for 'say.)
2217
2218 Many NPC have useful information, but they
2219 will only tell you about it if you ask about the
2220 right things. Saying "hello" is a good start.
2221 If the NPC replies, look for words in his reply
2222 that might be important, and ask about them.
2223 For example, if he says, "Hello, do you have
2224 any food?" ask him about food ('say food),
2225 and he may say something else in response to
2226 that. Saying words like quest, key, treasure,
2227 and other things you're interested in may
2228 start up very interesting conversations!
2229
2230 Be careful not to run into friendly NPCs: dead men tell no tales.
2231
2232 Now go talk to that old man.
2233 endmsg
2234 x 16
2235 y 3
2236 end
2237 arch woodfloor
2238 x 16
2239 y 4
2240 end
2241 arch wall_2_1_2
2242 x 16
2243 y 4
2244 end
2245 arch woodfloor
2246 x 16
2247 y 5
2248 end
2249 arch woodfloor
2250 x 16
2251 y 6
2252 end
2253 arch wall_3_3
2254 x 16
2255 y 6
2256 end
2257 arch woodfloor
2258 x 16
2259 y 7
2260 end
2261 arch wall_2_1_1
2262 x 16
2263 y 7
2264 end
2265 arch woodfloor
2266 x 16
2267 y 8
2268 end
2269 arch wall_2_2_1
2270 x 16
2271 y 8
2272 end
2273 arch woodfloor
2274 x 16
2275 y 9
2276 end
2277 arch woodfloor
2278 x 16
2279 y 10
2280 end
2281 arch wall_1_3
2282 x 16
2283 y 10
2284 end
2285 arch woodfloor
2286 x 16
2287 y 11
2288 end
2289 arch woodfloor
2290 x 16
2291 y 12
2292 end
2293 arch wall_2_2_2
2294 x 16
2295 y 12
2296 end
2297 arch woodfloor
2298 x 16
2299 y 13
2300 end
2301 arch wall_1_2
2302 x 16
2303 y 13
2304 end
2305 arch woodfloor
2306 x 16
2307 y 14
2308 end
2309 arch ant
2310 x 16
2311 y 14
2312 end
2313 arch woodfloor
2314 x 16
2315 y 15
2316 end
2317 arch wall_2_1_2
2318 x 16
2319 y 15
2320 end
2321 arch woodfloor
2322 x 17
2323 end
2324 arch wall_2_1_2
2325 x 17
2326 end
2327 arch woodfloor
2328 x 17
2329 y 1
2330 end
2331 arch magic_mouth
2332 x 17
2333 y 1
2334 end
2335 arch waybread
2336 msg
2337 A message scrawled on the wall says:
2338
2339 Waybreads are the MRE (Meals-Ready-to-Eat)
2340 of Crossfire. They weigh very little but pack
2341 a large food value. They are much more
2342 expensive than normal food, but when you
2343 can afford them, they are the best food to
2344 take on long trips or dungeon excursions,
2345 since their light weight won't slow you down.
2346 endmsg
2347 x 17
2348 y 1
2349 end
2350 arch woodfloor
2351 x 17
2352 y 2
2353 end
2354 arch wall_2_1_2
2355 x 17
2356 y 2
2357 end
2358 arch woodfloor
2359 x 17
2360 y 3
2361 end
2362 arch woodfloor
2363 x 17
2364 y 4
2365 end
2366 arch wall_2_1_2
2367 x 17
2368 y 4
2369 end
2370 arch woodfloor
2371 x 17
2372 y 5
2373 end
2374 arch woodfloor
2375 x 17
2376 y 6
2377 end
2378 arch wall_2_1_2
2379 x 17
2380 y 6
2381 end
2382 arch woodfloor
2383 x 17
2384 y 7
2385 end
2386 arch button_plate
2387 x 17
2388 y 7
2389 connected 3
2390 end
2391 arch woodfloor
2392 x 17
2393 y 8
2394 end
2395 arch wall_2_1_2
2396 x 17
2397 y 8
2398 end
2399 arch woodfloor
2400 x 17
2401 y 9
2402 end
2403 arch rune_mark
2404 msg
2405 Marking runes like this one are created with
2406 magic spells, but they contain messages
2407 just like signs do. Marking runes are harmless,
2408 but other runes can be very dangerous, so
2409 step carefully!
2410 endmsg
2411 x 17
2412 y 9
2413 end
2414 arch woodfloor
2415 x 17
2416 y 10
2417 end
2418 arch woodfloor
2419 x 17
2420 y 11
2421 end
2422 arch sign
2423 name Challenge
2424 msg
2425 Would you like to take on something stronger?
2426 If so, there are a few kobolds on the other side
2427 of this door to your east that shouldn't give
2428 you too much trouble. If the ants were enough
2429 of a challenge, skip the kobolds and go north.
2430 endmsg
2431 x 17
2432 y 11
2433 end
2434 arch woodfloor
2435 x 17
2436 y 12
2437 end
2438 arch wall_2_1_2
2439 x 17
2440 y 12
2441 end
2442 arch woodfloor
2443 x 17
2444 y 13
2445 end
2446 arch key2
2447 name Key of the Ant King
2448 slaying ant_king_key
2449 x 17
2450 y 13
2451 end
2452 arch generate_ant
2453 x 17
2454 y 13
2455 end
2456 arch woodfloor
2457 x 17
2458 y 14
2459 end
2460 arch ant
2461 x 17
2462 y 14
2463 end
2464 arch woodfloor
2465 x 17
2466 y 15
2467 end
2468 arch wall_2_1_2
2469 x 17
2470 y 15
2471 end
2472 arch woodfloor
2473 x 18
2474 end
2475 arch wall_2_1_2
2476 x 18
2477 end
2478 arch woodfloor
2479 x 18
2480 y 1
2481 end
2482 arch woodfloor
2483 x 18
2484 y 2
2485 end
2486 arch wall_2_1_2
2487 x 18
2488 y 2
2489 end
2490 arch woodfloor
2491 x 18
2492 y 3
2493 end
2494 arch woodfloor
2495 x 18
2496 y 4
2497 end
2498 arch wall_2_1_2
2499 x 18
2500 y 4
2501 end
2502 arch woodfloor
2503 x 18
2504 y 5
2505 end
2506 arch woodfloor
2507 x 18
2508 y 6
2509 end
2510 arch wall_2_1_2
2511 x 18
2512 y 6
2513 end
2514 arch woodfloor
2515 x 18
2516 y 7
2517 end
2518 arch boulder
2519 x 18
2520 y 7
2521 end
2522 arch woodfloor
2523 x 18
2524 y 8
2525 end
2526 arch wall_2_2_3
2527 x 18
2528 y 8
2529 end
2530 arch woodfloor
2531 x 18
2532 y 9
2533 end
2534 arch wall_2_1_1
2535 x 18
2536 y 9
2537 end
2538 arch woodfloor
2539 x 18
2540 y 10
2541 end
2542 arch wall_2_2_1
2543 x 18
2544 y 10
2545 end
2546 arch woodfloor
2547 x 18
2548 y 11
2549 end
2550 arch door_1
2551 hp 4
2552 x 18
2553 y 11
2554 end
2555 arch woodfloor
2556 x 18
2557 y 12
2558 end
2559 arch wall_2_2_3
2560 x 18
2561 y 12
2562 end
2563 arch woodfloor
2564 x 18
2565 y 13
2566 end
2567 arch wall_2_2_1
2568 x 18
2569 y 13
2570 end
2571 arch woodfloor
2572 x 18
2573 y 14
2574 end
2575 arch ant
2576 x 18
2577 y 14
2578 end
2579 arch woodfloor
2580 x 18
2581 y 15
2582 end
2583 arch wall_2_1_2
2584 x 18
2585 y 15
2586 end
2587 arch woodfloor
2588 x 19
2589 end
2590 arch wall_2_1_2
2591 x 19
2592 end
2593 arch woodfloor
2594 x 19
2595 y 1
2596 end
2597 arch sign
2598 name Bashing Doors
2599 msg
2600 === Doors ===
2601
2602 There are many kinds of doors in Crossfire.
2603 Some doors will open for you, so you can walk
2604 right through. Ordinary locked doors can be
2605 bashed open by attacking them or using
2606 lockpicks. Stronger locked doors may require
2607 a certain key, or open when you speak a magic
2608 word or activate a certain trigger somewhere.
2609
2610 To get through this first door, run into it until
2611 you break through.
2612 endmsg
2613 x 19
2614 y 1
2615 end
2616 arch woodfloor
2617 x 19
2618 y 2
2619 end
2620 arch wall_2_1_2
2621 x 19
2622 y 2
2623 end
2624 arch woodfloor
2625 x 19
2626 y 3
2627 end
2628 arch woodfloor
2629 x 19
2630 y 4
2631 end
2632 arch wall_1_3
2633 x 19
2634 y 4
2635 end
2636 arch woodfloor
2637 x 19
2638 y 5
2639 end
2640 arch woodfloor
2641 x 19
2642 y 6
2643 end
2644 arch wall_2_1_2
2645 x 19
2646 y 6
2647 end
2648 arch woodfloor
2649 x 19
2650 y 7
2651 end
2652 arch sign
2653 name Triggering Buttons with Weights
2654 msg
2655 Sometimes large buttons in the floor can
2656 be activated by a large weight. Run into this
2657 boulder to push it onto the button to your
2658 west, and see what happens.
2659
2660 Boulders and other "rollable" items like barrels can only be pushed,
2661 never pulled, so be careful not to push them into corners from where
2662 you won't be able to move them to their destination.
2663
2664 If you are very weak you may have to try a lot of times to move the boulder. Do not give up! Even
2665 weak characters can push things if they are persistent.
2666 endmsg
2667 x 19
2668 y 7
2669 end
2670 arch woodfloor
2671 x 19
2672 y 8
2673 end
2674 arch spikes_closed
2675 x 19
2676 y 8
2677 connected 3
2678 end
2679 arch woodfloor
2680 x 19
2681 y 9
2682 end
2683 arch sign
2684 name Buttons are Your Friends
2685 msg
2686 Cool, huh! Buttons and other switches can be
2687 used to do all sorts of things, sometimes on
2688 completely different areas of a map, so if you
2689 ever think you're stuck, look around for any
2690 of these kinds of triggers that might open
2691 a way out for you.
2692
2693 endmsg
2694 x 19
2695 y 9
2696 end
2697 arch woodfloor
2698 x 19
2699 y 10
2700 end
2701 arch wall_2_1_2
2702 x 19
2703 y 10
2704 end
2705 arch woodfloor
2706 x 19
2707 y 11
2708 end
2709 arch kobold
2710 x 19
2711 y 11
2712 end
2713 arch woodfloor
2714 x 19
2715 y 12
2716 end
2717 arch kobold
2718 x 19
2719 y 12
2720 end
2721 arch woodfloor
2722 x 19
2723 y 13
2724 end
2725 arch wall_2_1_2
2726 x 19
2727 y 13
2728 end
2729 arch woodfloor
2730 x 19
2731 y 14
2732 end
2733 arch ant
2734 x 19
2735 y 14
2736 end
2737 arch woodfloor
2738 x 19
2739 y 15
2740 end
2741 arch wall_2_1_2
2742 x 19
2743 y 15
2744 end
2745 arch woodfloor
2746 x 20
2747 end
2748 arch wall_2_1_2
2749 x 20
2750 end
2751 arch woodfloor
2752 x 20
2753 y 1
2754 end
2755 arch woodfloor
2756 x 20
2757 y 2
2758 end
2759 arch wall_2_1_2
2760 x 20
2761 y 2
2762 end
2763 arch woodfloor
2764 x 20
2765 y 3
2766 end
2767 arch magic_mouth
2768 msg
2769 A sign on the wall says:
2770
2771 Here is a note you can pick up and take with
2772 you. (You may have already picked it up
2773 automatically if your client is set to do that. If
2774 so, find it in your inventory and read it by
2775 middle-clicking or whatever action your client
2776 uses to apply inventory items.) You may wish
2777 to read it first (press space), and then pick it up
2778 (press the comma key or type 'take). Now it
2779 will be in your inventory, so you can read it
2780 anytime you need to.
2781
2782 endmsg
2783 x 20
2784 y 3
2785 end
2786 arch note
2787 msg
2788 The exit password is "orc-knuckle"! (Save this note; you'll need it much later, after you meet Harold.)
2789 endmsg
2790 x 20
2791 y 3
2792 end
2793 arch woodfloor
2794 x 20
2795 y 4
2796 end
2797 arch woodfloor
2798 x 20
2799 y 5
2800 end
2801 arch sign
2802 name Gathering Information
2803 msg
2804 === Information ===
2805
2806 There are many sources of information other
2807 than signs like this one. Did you see the sign
2808 on the wall as you were running here?
2809 Sometimes information comes from non-visible
2810 sources like that, so always keep your eyes
2811 open and don't miss anything that shows up
2812 in your Messages area.
2813
2814 Information also comes from books, notes, and
2815 many other sources. The smallest note can be
2816 the first clue to a large treasure or heroic quest,
2817 so always gather as much information as possible.
2818 Some notes and books you will be able to pick
2819 up and take with you, while others will be
2820 fixed where they are, but they all may be
2821 important to read.
2822 endmsg
2823 x 20
2824 y 5
2825 end
2826 arch woodfloor
2827 x 20
2828 y 6
2829 end
2830 arch wall_2_1_2
2831 x 20
2832 y 6
2833 end
2834 arch woodfloor
2835 x 20
2836 y 7
2837 end
2838 arch button_handle
2839 x 20
2840 y 7
2841 connected 5
2842 end
2843 arch woodfloor
2844 x 20
2845 y 8
2846 end
2847 arch wall_1_4
2848 x 20
2849 y 8
2850 end
2851 arch woodfloor
2852 x 20
2853 y 9
2854 end
2855 arch sign
2856 name Earthwalls
2857 msg
2858 === Earthwalls ===
2859
2860 Some walls, called "earthwalls," are soft and can be battered down and destroyed.
2861 Run at the wall to your east until you pass through.
2862
2863 If you are very weak you might need a long time time to destroy the earthwall. Do
2864 not give up!
2865 endmsg
2866 x 20
2867 y 9
2868 end
2869 arch woodfloor
2870 x 20
2871 y 10
2872 end
2873 arch wall_2_1_2
2874 x 20
2875 y 10
2876 end
2877 arch woodfloor
2878 x 20
2879 y 11
2880 end
2881 arch silvercoin
2882 name silver coins
2883 x 20
2884 y 11
2885 nrof 5
2886 end
2887 arch kobold
2888 x 20
2889 y 11
2890 end
2891 arch woodfloor
2892 x 20
2893 y 12
2894 end
2895 arch kobold
2896 x 20
2897 y 12
2898 end
2899 arch woodfloor
2900 x 20
2901 y 13
2902 end
2903 arch wall_2_1_2
2904 x 20
2905 y 13
2906 end
2907 arch woodfloor
2908 x 20
2909 y 14
2910 end
2911 arch ant
2912 x 20
2913 y 14
2914 end
2915 arch woodfloor
2916 x 20
2917 y 15
2918 end
2919 arch wall_2_1_2
2920 x 20
2921 y 15
2922 end
2923 arch woodfloor
2924 x 21
2925 end
2926 arch wall_2_1_2
2927 x 21
2928 end
2929 arch woodfloor
2930 x 21
2931 y 1
2932 end
2933 arch door_1
2934 hp 4
2935 x 21
2936 y 1
2937 end
2938 arch woodfloor
2939 x 21
2940 y 2
2941 end
2942 arch wall_2_2_3
2943 x 21
2944 y 2
2945 end
2946 arch woodfloor
2947 x 21
2948 y 3
2949 end
2950 arch wall_2_1_1
2951 x 21
2952 y 3
2953 end
2954 arch woodfloor
2955 x 21
2956 y 4
2957 end
2958 arch wall_2_1_1
2959 x 21
2960 y 4
2961 end
2962 arch woodfloor
2963 x 21
2964 y 5
2965 end
2966 arch wall_2_1_1
2967 x 21
2968 y 5
2969 end
2970 arch woodfloor
2971 x 21
2972 y 6
2973 end
2974 arch wall_2_2_4
2975 x 21
2976 y 6
2977 end
2978 arch woodfloor
2979 x 21
2980 y 7
2981 end
2982 arch grate_closed_2
2983 x 21
2984 y 7
2985 connected 5
2986 end
2987 arch woodfloor
2988 x 21
2989 y 8
2990 end
2991 arch wall_2_1_2
2992 x 21
2993 y 8
2994 end
2995 arch woodfloor
2996 x 21
2997 y 9
2998 end
2999 arch earthwall
3000 x 21
3001 y 9
3002 end
3003 arch woodfloor
3004 x 21
3005 y 10
3006 end
3007 arch wall_2_2_3
3008 x 21
3009 y 10
3010 end
3011 arch woodfloor
3012 x 21
3013 y 11
3014 end
3015 arch wall_2_1_1
3016 x 21
3017 y 11
3018 end
3019 arch woodfloor
3020 x 21
3021 y 12
3022 end
3023 arch wall_2_1_1
3024 x 21
3025 y 12
3026 end
3027 arch woodfloor
3028 x 21
3029 y 13
3030 end
3031 arch wall_2_2_4
3032 x 21
3033 y 13
3034 end
3035 arch woodfloor
3036 x 21
3037 y 14
3038 end
3039 arch door_1
3040 hp 4
3041 x 21
3042 y 14
3043 end
3044 arch woodfloor
3045 x 21
3046 y 15
3047 end
3048 arch wall_2_1_2
3049 x 21
3050 y 15
3051 end
3052 arch woodfloor
3053 x 22
3054 end
3055 arch wall_2_1_2
3056 x 22
3057 end
3058 arch woodfloor
3059 x 22
3060 y 1
3061 end
3062 arch sign
3063 name Traps, and Automatic Doors
3064 msg
3065 By the way, it's a good idea to always check
3066 for traps before trying to open a door. Do
3067 this with the command ('use_skill find traps),
3068 which is often bound to the 'f' key. If you
3069 find a trap, you can try to disarm it with
3070 ('use_skill disarm traps). You can only find
3071 and disable traps if you have those skills.
3072
3073 Some doors will open when you walk up to them,
3074 then close after a moment. Be careful not to
3075 get crushed by standing in the doorway
3076 too long!
3077 endmsg
3078 x 22
3079 y 1
3080 end
3081 arch woodfloor
3082 x 22
3083 y 2
3084 end
3085 arch button_trigger
3086 x 22
3087 y 2
3088 invisible 1
3089 connected 2
3090 end
3091 arch woodfloor
3092 x 22
3093 y 3
3094 end
3095 arch mdoor_closed_1
3096 x 22
3097 y 3
3098 connected 2
3099 end
3100 arch woodfloor
3101 x 22
3102 y 4
3103 end
3104 arch button_trigger
3105 x 22
3106 y 4
3107 invisible 1
3108 connected 2
3109 end
3110 arch woodfloor
3111 x 22
3112 y 5
3113 end
3114 arch woodfloor
3115 x 22
3116 y 6
3117 end
3118 arch sign
3119 name Levers
3120 msg
3121 Some gates and doors are opened by levers. Apply (press space bar) to lever to your south to continue.
3122 endmsg
3123 x 22
3124 y 6
3125 end
3126 arch woodfloor
3127 x 22
3128 y 7
3129 end
3130 arch button_handle
3131 name handle (press space to apply)
3132 x 22
3133 y 7
3134 connected 5
3135 end
3136 arch woodfloor
3137 x 22
3138 y 8
3139 end
3140 arch wall_2_1_2
3141 x 22
3142 y 8
3143 end
3144 arch woodfloor
3145 x 22
3146 y 9
3147 end
3148 arch sign
3149 name Illusionary Walls
3150 msg
3151 Other kinds of walls can also have weak spots.
3152 Look for cracks in the wall, especially if you
3153 hear voices or have reason to think there might
3154 be secret areas nearby.
3155
3156 Sometimes walls are illusions that can be walked
3157 through. Go south from here.
3158 endmsg
3159 x 22
3160 y 9
3161 end
3162 arch woodfloor
3163 x 22
3164 y 10
3165 end
3166 arch false_wall
3167 x 22
3168 y 10
3169 end
3170 arch woodfloor
3171 x 22
3172 y 11
3173 end
3174 arch sign
3175 name Inventory
3176 msg
3177 === Inventory ===
3178
3179 Stop and take a look at your inventory for a moment. If you started the game with any
3180 armor or a hand-to-hand weapon like a sword, you probably should ready them now.
3181 (In most clients you do this by clicking them with your middle mouse button or using the right mouse button to get a popup menu.)
3182 Don't make the mistake of many new players, and run into your first monsters naked and empty-handed. :-)
3183 endmsg
3184 x 22
3185 y 11
3186 end
3187 arch woodfloor
3188 x 22
3189 y 12
3190 end
3191 arch woodfloor
3192 x 22
3193 y 13
3194 end
3195 arch sign
3196 name Fighting
3197 msg
3198 === Fighting ===
3199
3200 Ready for your first fight? On the other side
3201 of this door are some ants. They're mostly
3202 harmless, so run into them as fast as you can,
3203 until you kill them. Be sure to kill the anthill
3204 too, so it can't produce more ants. Many
3205 monsters have "generators" like this which
3206 produce more monsters every so often.
3207
3208 After you kill the ants, go through the next
3209 door.
3210 endmsg
3211 x 22
3212 y 13
3213 end
3214 arch woodfloor
3215 x 22
3216 y 14
3217 end
3218 arch woodfloor
3219 x 22
3220 y 15
3221 end
3222 arch wall_2_1_2
3223 x 22
3224 y 15
3225 end
3226 arch woodfloor
3227 x 23
3228 end
3229 arch wall_2_2_3
3230 x 23
3231 end
3232 arch woodfloor
3233 x 23
3234 y 1
3235 end
3236 arch wall_2_1_1
3237 x 23
3238 y 1
3239 end
3240 arch woodfloor
3241 x 23
3242 y 2
3243 end
3244 arch wall_2_1_1
3245 x 23
3246 y 2
3247 end
3248 arch woodfloor
3249 x 23
3250 y 3
3251 end
3252 arch wall_2_1_1
3253 x 23
3254 y 3
3255 end
3256 arch woodfloor
3257 x 23
3258 y 4
3259 end
3260 arch wall_2_1_1
3261 x 23
3262 y 4
3263 end
3264 arch woodfloor
3265 x 23
3266 y 5
3267 end
3268 arch wall_2_1_1
3269 x 23
3270 y 5
3271 end
3272 arch woodfloor
3273 x 23
3274 y 6
3275 end
3276 arch wall_2_1_1
3277 x 23
3278 y 6
3279 end
3280 arch woodfloor
3281 x 23
3282 y 7
3283 end
3284 arch wall_2_1_1
3285 x 23
3286 y 7
3287 end
3288 arch woodfloor
3289 x 23
3290 y 8
3291 end
3292 arch wall_3_4
3293 x 23
3294 y 8
3295 end
3296 arch woodfloor
3297 x 23
3298 y 9
3299 end
3300 arch wall_2_1_1
3301 x 23
3302 y 9
3303 end
3304 arch woodfloor
3305 x 23
3306 y 10
3307 end
3308 arch wall_2_1_1
3309 x 23
3310 y 10
3311 end
3312 arch woodfloor
3313 x 23
3314 y 11
3315 end
3316 arch wall_2_1_1
3317 x 23
3318 y 11
3319 end
3320 arch woodfloor
3321 x 23
3322 y 12
3323 end
3324 arch wall_2_1_1
3325 x 23
3326 y 12
3327 end
3328 arch woodfloor
3329 x 23
3330 y 13
3331 end
3332 arch wall_2_1_1
3333 x 23
3334 y 13
3335 end
3336 arch woodfloor
3337 x 23
3338 y 14
3339 end
3340 arch wall_2_1_1
3341 x 23
3342 y 14
3343 end
3344 arch woodfloor
3345 x 23
3346 y 15
3347 end
3348 arch wall_2_2_4
3349 x 23
3350 y 15
3351 end