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Revision: 1.10
Committed: Wed Jun 27 06:59:14 2007 UTC (16 years, 11 months ago) by root
Branch: MAIN
Changes since 1.9: +26 -0 lines
Log Message:
limit the area the mice can roam

File Contents

# Content
1 arch map
2 name Tutorial
3 difficulty 1
4 region creation
5 width 24
6 height 16
7 enter_x 11
8 enter_y 1
9 msg
10 Creator: Mhoram, http://aaron.baugher.biz/
11 Software: CF Java Map Editor
12 Date: 1/23/2007
13
14 This map is intended for use as a tutorial for
15 complete newbies, to teach them some of the
16 basic concepts of Crossfire.
17 endmsg
18 per_player 1
19 end
20 arch woodfloor
21 end
22 arch wall_2_2_2
23 end
24 arch woodfloor
25 y 1
26 end
27 arch wall_2_1_1
28 y 1
29 end
30 arch woodfloor
31 y 2
32 end
33 arch wall_2_1_1
34 y 2
35 end
36 arch woodfloor
37 y 3
38 end
39 arch wall_2_1_1
40 y 3
41 end
42 arch woodfloor
43 y 4
44 end
45 arch wall_2_1_1
46 y 4
47 end
48 arch woodfloor
49 y 5
50 end
51 arch wall_2_1_1
52 y 5
53 end
54 arch woodfloor
55 y 6
56 end
57 arch wall_2_1_1
58 y 6
59 end
60 arch woodfloor
61 y 7
62 end
63 arch wall_2_1_1
64 y 7
65 end
66 arch woodfloor
67 y 8
68 end
69 arch wall_3_2
70 y 8
71 end
72 arch woodfloor
73 y 9
74 end
75 arch wall_2_1_1
76 y 9
77 end
78 arch woodfloor
79 y 10
80 end
81 arch wall_2_1_1
82 y 10
83 end
84 arch woodfloor
85 y 11
86 end
87 arch wall_2_1_1
88 y 11
89 end
90 arch woodfloor
91 y 12
92 end
93 arch wall_2_1_1
94 y 12
95 end
96 arch woodfloor
97 y 13
98 end
99 arch wall_2_1_1
100 y 13
101 end
102 arch woodfloor
103 y 14
104 end
105 arch wall_2_1_1
106 y 14
107 end
108 arch woodfloor
109 y 15
110 end
111 arch wall_2_2_1
112 y 15
113 end
114 arch woodfloor
115 x 1
116 end
117 arch wall_2_1_2
118 x 1
119 end
120 arch woodfloor
121 x 1
122 y 1
123 end
124 arch shop_general
125 x 1
126 y 1
127 end
128 arch woodfloor
129 x 1
130 y 2
131 end
132 arch shop_weapon
133 x 1
134 y 2
135 end
136 arch woodfloor
137 x 1
138 y 3
139 end
140 arch shop_general
141 x 1
142 y 3
143 end
144 arch woodfloor
145 x 1
146 y 4
147 end
148 arch shop_food
149 x 1
150 y 4
151 end
152 arch woodfloor
153 x 1
154 y 5
155 end
156 arch swall_1_4
157 x 1
158 y 5
159 end
160 arch woodfloor
161 x 1
162 y 6
163 end
164 arch goldcoin
165 x 1
166 y 6
167 end
168 arch woodfloor
169 x 1
170 y 7
171 end
172 arch woodfloor
173 x 1
174 y 8
175 end
176 arch wall_2_1_2
177 x 1
178 y 8
179 end
180 arch woodfloor
181 x 1
182 y 9
183 end
184 arch woodfloor
185 x 1
186 y 10
187 end
188 arch woodfloor
189 x 1
190 y 11
191 end
192 arch woodfloor
193 x 1
194 y 12
195 end
196 arch sign
197 name Saving and Exiting
198 msg
199 A bed of reality is used for saving your game. Whenever you want to leave the game, or just save in a particular town, apply (press space) on a bed of reality, like the one at the end of this hallway.
200
201 The next time you login, your player will start from that bed's location, with all the inventory items you had when you saved. Also, if your player ever dies, you will be returned to the location of the last bed of reality you used.
202
203 You may use this one now, and then continue on after logging back in.
204 endmsg
205 x 1
206 y 12
207 end
208 arch woodfloor
209 x 1
210 y 13
211 end
212 arch woodfloor
213 x 1
214 y 14
215 end
216 arch sign
217 name Congratulations
218 msg
219 Congratulations, you have completed this part of the tutorial! Take the exit to your east to move on. Step carefully around the gravestone of Harold, who didn't pay very close attention and paid the price. :-)
220
221 endmsg
222 x 1
223 y 14
224 end
225 arch woodfloor
226 x 1
227 y 15
228 end
229 arch wall_2_1_2
230 x 1
231 y 15
232 end
233 arch woodfloor
234 x 2
235 end
236 arch wall_2_1_2
237 x 2
238 end
239 arch woodfloor
240 x 2
241 y 1
242 end
243 arch shop_armour
244 x 2
245 y 1
246 end
247 arch woodfloor
248 x 2
249 y 2
250 end
251 arch shop_general
252 x 2
253 y 2
254 end
255 arch woodfloor
256 x 2
257 y 3
258 end
259 arch shop_food
260 x 2
261 y 3
262 end
263 arch woodfloor
264 x 2
265 y 4
266 end
267 arch shop_general
268 x 2
269 y 4
270 end
271 arch woodfloor
272 x 2
273 y 5
274 end
275 arch swall_2_1_2
276 x 2
277 y 5
278 end
279 arch woodfloor
280 x 2
281 y 6
282 end
283 arch woodfloor
284 x 2
285 y 7
286 end
287 arch mouse
288 wis 2
289 x 2
290 y 7
291 end
292 arch woodfloor
293 x 2
294 y 8
295 end
296 arch wall_2_1_2
297 x 2
298 y 8
299 end
300 arch woodfloor
301 x 2
302 y 9
303 end
304 arch woodfloor
305 x 2
306 y 10
307 end
308 arch wall_1_1
309 x 2
310 y 10
311 end
312 arch woodfloor
313 x 2
314 y 11
315 end
316 arch wall_2_2_1
317 x 2
318 y 11
319 end
320 arch woodfloor
321 x 2
322 y 12
323 end
324 arch woodfloor
325 x 2
326 y 13
327 end
328 arch wall_1_4
329 x 2
330 y 13
331 end
332 arch woodfloor
333 x 2
334 y 14
335 end
336 arch monument
337 msg
338 Here lies Harold the Slow
339 endmsg
340 x 2
341 y 14
342 end
343 arch woodfloor
344 x 2
345 y 15
346 end
347 arch wall_2_1_2
348 x 2
349 y 15
350 end
351 arch woodfloor
352 x 3
353 end
354 arch wall_2_1_2
355 x 3
356 end
357 arch woodfloor
358 x 3
359 y 1
360 end
361 arch swall_1_1
362 x 3
363 y 1
364 end
365 arch woodfloor
366 x 3
367 y 2
368 end
369 arch swall_2_2_1
370 x 3
371 y 2
372 end
373 arch woodfloor
374 x 3
375 y 3
376 end
377 arch shop_mat
378 x 3
379 y 3
380 end
381 arch woodfloor
382 x 3
383 y 4
384 end
385 arch shop_floor
386 x 3
387 y 4
388 end
389 arch woodfloor
390 x 3
391 y 5
392 end
393 arch swall_2_1_2
394 x 3
395 y 5
396 end
397 arch woodfloor
398 x 3
399 y 6
400 end
401 arch woodfloor
402 x 3
403 y 7
404 end
405 arch mouse
406 wis 2
407 x 3
408 y 7
409 end
410 arch woodfloor
411 x 3
412 y 8
413 end
414 arch wall_2_1_2
415 x 3
416 y 8
417 end
418 arch woodfloor
419 x 3
420 y 9
421 end
422 arch sign
423 name Potions
424 msg
425 Potions can help you in many ways, boosting your stats temporarily or permanently, giving you resistance to certain attacks, or healing you. Save this potion of healing for some time when you are injured and unable to retreat to heal slowly.
426
427 Keep in mind that potions you find can be cursed just like other objects, so always get them identified before using them.
428 endmsg
429 x 3
430 y 9
431 end
432 arch woodfloor
433 x 3
434 y 10
435 end
436 arch potion_heal
437 x 3
438 y 10
439 end
440 arch woodfloor
441 x 3
442 y 11
443 end
444 arch wall_2_1_2
445 x 3
446 y 11
447 end
448 arch woodfloor
449 x 3
450 y 12
451 end
452 arch chair_1.1
453 x 3
454 y 12
455 end
456 arch woodfloor
457 x 3
458 y 13
459 end
460 arch wall_2_1_2
461 x 3
462 y 13
463 end
464 arch woodfloor
465 x 3
466 y 14
467 end
468 arch magic_ear
469 msg
470 @match orc-knuckle
471 Click.
472 endmsg
473 x 3
474 y 14
475 connected 9
476 end
477 arch magic_mouth
478 msg
479 What is the password? (Use the say command and say it)
480
481 (Do you still have the note you got back at the beginning of this trip?
482 Apply it and see what it says, if you don't remember.)
483
484 If you get stuck here and need help, try to talk to other players using the I<chat> command. To do
485 so, enter "c help me, I am stuck in the tutorial" or something to that extent.
486 endmsg
487 x 3
488 y 14
489 end
490 arch woodfloor
491 x 3
492 y 15
493 end
494 arch wall_2_1_2
495 x 3
496 y 15
497 end
498 arch woodfloor
499 x 4
500 end
501 arch wall_2_1_2
502 x 4
503 end
504 arch woodfloor
505 x 4
506 y 1
507 end
508 arch shop_mat
509 x 4
510 y 1
511 end
512 arch woodfloor
513 x 4
514 y 2
515 end
516 arch swall_2_2_3
517 x 4
518 y 2
519 end
520 arch woodfloor
521 x 4
522 y 3
523 end
524 arch swall_2_1_1
525 x 4
526 y 3
527 end
528 arch woodfloor
529 x 4
530 y 4
531 end
532 arch swall_2_1_1
533 x 4
534 y 4
535 end
536 arch woodfloor
537 x 4
538 y 5
539 end
540 arch swall_4
541 x 4
542 y 5
543 end
544 arch woodfloor
545 x 4
546 y 6
547 end
548 arch swall_1_2
549 x 4
550 y 6
551 end
552 arch woodfloor
553 x 4
554 y 7
555 end
556 arch door_1
557 hp 12
558 x 4
559 y 7
560 end
561 arch woodfloor
562 x 4
563 y 8
564 end
565 arch wall_1_3
566 x 4
567 y 8
568 end
569 arch woodfloor
570 x 4
571 y 9
572 end
573 arch woodfloor
574 x 4
575 y 10
576 end
577 arch wall_1_1
578 x 4
579 y 10
580 end
581 arch woodfloor
582 x 4
583 y 11
584 end
585 arch wall_3_1
586 x 4
587 y 11
588 end
589 arch woodfloor
590 x 4
591 y 12
592 end
593 arch woodfloor
594 x 4
595 y 13
596 end
597 arch wall_2_1_2
598 x 4
599 y 13
600 end
601 arch woodfloor
602 x 4
603 y 14
604 end
605 arch igateTrg2
606 x 4
607 y 14
608 connected 9
609 end
610 arch woodfloor
611 x 4
612 y 15
613 end
614 arch wall_2_1_2
615 x 4
616 y 15
617 end
618 arch woodfloor
619 x 5
620 end
621 arch wall_2_1_2
622 x 5
623 end
624 arch woodfloor
625 x 5
626 y 1
627 end
628 arch sign
629 name Shops
630 msg
631 Shops are an important part of Crossfire. Shops will sell you all sorts of adventuring supplies, and then buy almost any treasure you bring back to sell.
632
633 To enter a shop, step on the shop mat. This will transport you to the inside. To exit, simply step on the inside mat. To sell items, drop them on the shop floor. To buy items, simply pick up what you want and leave. The cost of the items will be taken from your inventory. If you don't have enough money to pay your bill, you won't be allowed to leave, and you will have to drop enough of the items you picked up until you can afford what you're holding.
634
635 You may enter this shop and look around, and buy something if you have the money. When you're in the shop, clicking on an item in your inventory will tell you how much the shop will pay you for it. Standing over an item on the shop floor and examining it (press 'e' or type 'examine) will tell you that item's price.
636
637 WARNING: Be very careful not to drop anything you aren't sure you want to sell! Once dropped, an item is sold and belongs to the shop, and the price for buying it back may be many times what you sold it for. Check your client's documentation on "locking" items for instructions on how to lock your important items so you can't accidentally drop them.
638 endmsg
639 x 5
640 y 1
641 end
642 arch woodfloor
643 x 5
644 y 2
645 end
646 arch check_floor
647 race mouse
648 x 5
649 y 2
650 last_sp 0
651 move_block all
652 end
653 arch mat
654 name mouse barrier
655 name_pl
656 x 5
657 y 2
658 end
659 arch woodfloor
660 x 5
661 y 3
662 end
663 arch sign
664 name Teleporters
665 msg
666 In areas other than shops, teleporters can transport you instantly from place to place. Beware: a teleporter might send you into a dangerous area! This teleporter, however, will take you right across the fence to the south.
667 endmsg
668 x 5
669 y 3
670 end
671 arch woodfloor
672 x 5
673 y 4
674 end
675 arch teleporter
676 hp 5
677 sp 7
678 x 5
679 y 4
680 speed 0.2
681 end
682 arch woodfloor
683 x 5
684 y 5
685 end
686 arch swall_1_3
687 x 5
688 y 5
689 end
690 arch woodfloor
691 x 5
692 y 6
693 end
694 arch teleporter
695 hp 5
696 sp 3
697 x 5
698 y 6
699 speed 0.2
700 end
701 arch woodfloor
702 x 5
703 y 7
704 end
705 arch sign
706 name Inbreeding
707 msg
708 Some monsters, like mice, can multiply without a generator. If not killed quickly, these monsters can spread to fill up a map completely. Run through this door and kill the mice inside before they get out of control.
709 endmsg
710 x 5
711 y 7
712 end
713 arch woodfloor
714 x 5
715 y 8
716 end
717 arch check_floor
718 race mouse
719 x 5
720 y 8
721 last_sp 0
722 move_block all
723 end
724 arch mat
725 name mouse barrier
726 name_pl
727 x 5
728 y 8
729 end
730 arch woodfloor
731 x 5
732 y 9
733 end
734 arch sign
735 name Scrolls
736 msg
737 Magic scrolls like the one to your south contain one spell each. When you read a magic scroll, the spell is cast and the scroll crumbles into dust. Take this scroll and save it for some time when you have collected a bunch of items and want to cast detect magic on them.
738 endmsg
739 x 5
740 y 9
741 end
742 arch woodfloor
743 x 5
744 y 10
745 end
746 arch scroll_new
747 name scroll of detect magic
748 sp 76
749 x 5
750 y 10
751 level 1
752 end
753 arch woodfloor
754 x 5
755 y 11
756 end
757 arch wall_2_1_2
758 x 5
759 y 11
760 end
761 arch woodfloor
762 x 5
763 y 12
764 end
765 arch bed_save
766 x 5
767 y 12
768 end
769 arch woodfloor
770 x 5
771 y 13
772 end
773 arch wall_2_1_2
774 x 5
775 y 13
776 end
777 arch woodfloor
778 x 5
779 y 14
780 end
781 arch exit
782 slaying /scorn/misc/beginners
783 msg
784 Good luck!
785 endmsg
786 hp 15
787 sp 28
788 x 5
789 y 14
790 end
791 arch woodfloor
792 x 5
793 y 15
794 end
795 arch wall_2_1_2
796 x 5
797 y 15
798 end
799 arch woodfloor
800 x 6
801 end
802 arch wall_2_1_2
803 x 6
804 end
805 arch woodfloor
806 x 6
807 y 1
808 end
809 arch woodfloor
810 x 6
811 y 2
812 end
813 arch wall_1_1
814 x 6
815 y 2
816 end
817 arch woodfloor
818 x 6
819 y 3
820 end
821 arch wall_2_1_1
822 x 6
823 y 3
824 end
825 arch woodfloor
826 x 6
827 y 4
828 end
829 arch wall_2_1_1
830 x 6
831 y 4
832 end
833 arch woodfloor
834 x 6
835 y 5
836 end
837 arch wall_2_1_1
838 x 6
839 y 5
840 end
841 arch woodfloor
842 x 6
843 y 6
844 end
845 arch wall_2_1_1
846 x 6
847 y 6
848 end
849 arch woodfloor
850 x 6
851 y 7
852 end
853 arch wall_2_1_1
854 x 6
855 y 7
856 end
857 arch woodfloor
858 x 6
859 y 8
860 end
861 arch wall_2_1_1
862 x 6
863 y 8
864 end
865 arch woodfloor
866 x 6
867 y 9
868 end
869 arch wall_2_1_1
870 x 6
871 y 9
872 end
873 arch woodfloor
874 x 6
875 y 10
876 end
877 arch wall_2_1_1
878 x 6
879 y 10
880 end
881 arch woodfloor
882 x 6
883 y 11
884 end
885 arch wall_3_4
886 x 6
887 y 11
888 end
889 arch woodfloor
890 x 6
891 y 12
892 end
893 arch wall_2_1_1
894 x 6
895 y 12
896 end
897 arch woodfloor
898 x 6
899 y 13
900 end
901 arch wall_3_4
902 x 6
903 y 13
904 end
905 arch woodfloor
906 x 6
907 y 14
908 end
909 arch wall_2_1_1
910 x 6
911 y 14
912 end
913 arch woodfloor
914 x 6
915 y 15
916 end
917 arch wall_3_1
918 x 6
919 y 15
920 end
921 arch woodfloor
922 x 7
923 end
924 arch wall_2_1_2
925 x 7
926 end
927 arch woodfloor
928 x 7
929 y 1
930 end
931 arch rune_mark
932 msg
933 Tables work much like altars. The table to the
934 east is an "identify item" table. It will identify the unidentified items in your inventory, one at a time, for 20 gold pieces each. Tables are often found in shops too, especially magic shops.
935 endmsg
936 x 7
937 y 1
938 end
939 arch woodfloor
940 x 7
941 y 2
942 end
943 arch woodfloor
944 x 7
945 y 3
946 end
947 arch rune_mark
948 msg
949 This altar to your east is a "detect curse" altar. It works the same as the "detect magic" altar below. Altars like these are often found in shops in towns.
950
951 Always detect curse on items you find before applying them. If you apply a cursed item, you won't be able to remove it until the curse is removed.
952 endmsg
953 x 7
954 y 3
955 end
956 arch woodfloor
957 x 7
958 y 4
959 end
960 arch woodfloor
961 x 7
962 y 5
963 end
964 arch rune_mark
965 msg
966 === Altars ===
967
968 Altars have many different uses. Some altars are consecrated to a particular god. Do not pray over these altars unless you wish to worship that god! (More on gods later.) Altars can also cast spells and perform other actions if you place the correct sacrifice on them.
969
970 The altar to your east is an "altar of detect magic." Dropping money on it will cause it to cast detect magic on all the items in your inventory. (Make sure you pick up your change.) To drop money, right-click on it in your inventory while standing on the altar.
971
972 Magic items are often worth more than identical non-magic items, so detect magic can help you decide which ones to sell and which ones to identify or keep.
973 endmsg
974 x 7
975 y 5
976 end
977 arch woodfloor
978 x 7
979 y 6
980 end
981 arch woodfloor
982 x 7
983 y 7
984 end
985 arch woodfloor
986 x 7
987 y 8
988 end
989 arch woodfloor
990 msg
991 Are you carrying a bow or crossbow? If so, go south for missile weapons training. If not, go north.
992 endmsg
993 x 7
994 y 9
995 end
996 arch sign
997 name Missile Weapons
998 msg
999 If you have a bow or crossbow in your inventory, go south for missile weapons training. If you do not, go north.
1000 endmsg
1001 x 7
1002 y 9
1003 end
1004 arch woodfloor
1005 x 7
1006 y 10
1007 end
1008 arch woodfloor
1009 x 7
1010 y 11
1011 end
1012 arch woodfloor
1013 x 7
1014 y 12
1015 end
1016 arch woodfloor
1017 x 7
1018 y 13
1019 end
1020 arch sign
1021 name Missile Weapon Training
1022 msg
1023 Ready your bow or crossbow by clicking on it. Arrows or bolts in your inventory will be used automatically.
1024
1025 To fire a missile weapon, hold down your Fire (Shift) key, and press the movement key in the direction you want to fire.
1026
1027 On the other side of these doors are some monsters. Pull the lever to open the doors, and shoot them all! Don't worry, there's a force preventing them from reaching you. Continue down the passageway until you get back to this hallway, then go north.
1028 endmsg
1029 x 7
1030 y 13
1031 end
1032 arch woodfloor
1033 x 7
1034 y 14
1035 end
1036 arch trigger
1037 x 7
1038 y 14
1039 connected 8
1040 end
1041 arch woodfloor
1042 x 7
1043 y 15
1044 end
1045 arch wall_2_1_2
1046 x 7
1047 y 15
1048 end
1049 arch woodfloor
1050 x 8
1051 end
1052 arch wall_2_1_2
1053 x 8
1054 end
1055 arch woodfloor
1056 x 8
1057 y 1
1058 end
1059 arch woodfloor
1060 x 8
1061 y 2
1062 end
1063 arch wall_1_4
1064 x 8
1065 y 2
1066 end
1067 arch woodfloor
1068 x 8
1069 y 3
1070 end
1071 arch woodfloor
1072 x 8
1073 y 4
1074 end
1075 arch wall_1_4
1076 x 8
1077 y 4
1078 end
1079 arch woodfloor
1080 x 8
1081 y 5
1082 end
1083 arch woodfloor
1084 x 8
1085 y 6
1086 end
1087 arch wall_2_2_2
1088 x 8
1089 y 6
1090 end
1091 arch woodfloor
1092 x 8
1093 y 7
1094 end
1095 arch wall_2_1_1
1096 x 8
1097 y 7
1098 end
1099 arch woodfloor
1100 x 8
1101 y 8
1102 end
1103 arch wall_1_2
1104 x 8
1105 y 8
1106 end
1107 arch woodfloor
1108 x 8
1109 y 9
1110 end
1111 arch woodfloor
1112 x 8
1113 y 10
1114 end
1115 arch wall_1_4
1116 x 8
1117 y 10
1118 end
1119 arch woodfloor
1120 x 8
1121 y 11
1122 end
1123 arch gate_closed_2
1124 x 8
1125 y 11
1126 connected 8
1127 end
1128 arch woodfloor
1129 x 8
1130 y 12
1131 end
1132 arch gate_closed_2
1133 x 8
1134 y 12
1135 connected 8
1136 end
1137 arch woodfloor
1138 x 8
1139 y 13
1140 end
1141 arch gate_closed_2
1142 x 8
1143 y 13
1144 connected 8
1145 end
1146 arch woodfloor
1147 x 8
1148 y 14
1149 end
1150 arch gate_closed_2
1151 x 8
1152 y 14
1153 connected 8
1154 end
1155 arch woodfloor
1156 x 8
1157 y 15
1158 end
1159 arch wall_2_1_2
1160 x 8
1161 y 15
1162 end
1163 arch woodfloor
1164 x 9
1165 end
1166 arch wall_2_1_2
1167 x 9
1168 end
1169 arch woodfloor
1170 x 9
1171 y 1
1172 end
1173 arch identify_table
1174 msg
1175 Drop twenty gold pieces to identify one unidentified item you are carrying.
1176 endmsg
1177 x 9
1178 y 1
1179 end
1180 arch woodfloor
1181 x 9
1182 y 2
1183 end
1184 arch wall_2_1_2
1185 x 9
1186 y 2
1187 end
1188 arch woodfloor
1189 x 9
1190 y 3
1191 end
1192 arch altar
1193 name altar of detect curse
1194 slaying money
1195 msg
1196 Drop one silver piece to see if you are carrying any cursed items.
1197 endmsg
1198 sp 79
1199 food 1
1200 x 9
1201 y 3
1202 end
1203 arch woodfloor
1204 x 9
1205 y 4
1206 end
1207 arch wall_2_1_2
1208 x 9
1209 y 4
1210 end
1211 arch woodfloor
1212 x 9
1213 y 5
1214 end
1215 arch altar
1216 name altar of detect magic
1217 slaying money
1218 msg
1219 Drop one silver piece to see if you are carrying any magic items.
1220 endmsg
1221 sp 76
1222 food 1
1223 x 9
1224 y 5
1225 end
1226 arch woodfloor
1227 x 9
1228 y 6
1229 end
1230 arch wall_2_1_2
1231 x 9
1232 y 6
1233 end
1234 arch woodfloor
1235 x 9
1236 y 7
1237 end
1238 arch rune_heal
1239 x 9
1240 y 7
1241 end
1242 arch woodfloor
1243 x 9
1244 y 8
1245 end
1246 arch woodfloor
1247 x 9
1248 y 9
1249 end
1250 arch rune_mark
1251 msg
1252 Not all runes are harmful. The rune to your north will restore your health!
1253 endmsg
1254 x 9
1255 y 9
1256 end
1257 arch woodfloor
1258 x 9
1259 y 10
1260 end
1261 arch wall_2_1_2
1262 x 9
1263 y 10
1264 end
1265 arch woodfloor
1266 x 9
1267 y 11
1268 end
1269 arch woodfloor
1270 x 9
1271 y 12
1272 end
1273 arch woodfloor
1274 x 9
1275 y 13
1276 end
1277 arch woodfloor
1278 x 9
1279 y 14
1280 end
1281 arch trigger
1282 x 9
1283 y 14
1284 connected 8
1285 end
1286 arch woodfloor
1287 x 9
1288 y 15
1289 end
1290 arch wall_2_1_2
1291 x 9
1292 y 15
1293 end
1294 arch woodfloor
1295 x 10
1296 end
1297 arch wall_3_3
1298 x 10
1299 end
1300 arch woodfloor
1301 x 10
1302 y 1
1303 end
1304 arch wall_2_1_1
1305 x 10
1306 y 1
1307 end
1308 arch woodfloor
1309 x 10
1310 y 2
1311 end
1312 arch wall_3_4
1313 x 10
1314 y 2
1315 end
1316 arch woodfloor
1317 x 10
1318 y 3
1319 end
1320 arch wall_2_1_1
1321 x 10
1322 y 3
1323 end
1324 arch woodfloor
1325 x 10
1326 y 4
1327 end
1328 arch wall_3_4
1329 x 10
1330 y 4
1331 end
1332 arch woodfloor
1333 x 10
1334 y 5
1335 end
1336 arch wall_2_1_1
1337 x 10
1338 y 5
1339 end
1340 arch woodfloor
1341 x 10
1342 y 6
1343 end
1344 arch wall_4
1345 x 10
1346 y 6
1347 end
1348 arch woodfloor
1349 x 10
1350 y 7
1351 end
1352 arch wall_2_1_1
1353 x 10
1354 y 7
1355 end
1356 arch woodfloor
1357 x 10
1358 y 8
1359 end
1360 arch wall_1_2
1361 x 10
1362 y 8
1363 end
1364 arch woodfloor
1365 x 10
1366 y 9
1367 end
1368 arch woodfloor
1369 x 10
1370 y 10
1371 end
1372 arch wall_2_1_2
1373 x 10
1374 y 10
1375 end
1376 arch woodfloor
1377 x 10
1378 y 11
1379 move_block walk
1380 end
1381 arch bench_1_1
1382 x 10
1383 y 11
1384 end
1385 arch woodfloor
1386 x 10
1387 y 12
1388 move_block walk
1389 end
1390 arch bench_2_1_1
1391 x 10
1392 y 12
1393 end
1394 arch woodfloor
1395 x 10
1396 y 13
1397 move_block walk
1398 end
1399 arch bench_2_1_1
1400 x 10
1401 y 13
1402 end
1403 arch woodfloor
1404 x 10
1405 y 14
1406 move_block walk
1407 end
1408 arch bench_1_2
1409 x 10
1410 y 14
1411 end
1412 arch woodfloor
1413 x 10
1414 y 15
1415 end
1416 arch wall_2_1_2
1417 x 10
1418 y 15
1419 end
1420 arch woodfloor
1421 x 11
1422 end
1423 arch wall_2_1_2
1424 x 11
1425 end
1426 arch woodfloor
1427 x 11
1428 y 1
1429 end
1430 arch sign
1431 name Press cursor-down once to read the next sign.
1432 x 11
1433 y 1
1434 end
1435 arch woodfloor
1436 x 11
1437 y 2
1438 end
1439 arch magic_mouth
1440 msg
1441 Welcome to Crossfire!
1442
1443 You are now in the beginner's area, which will
1444 teach you the fundamentals of playing Crossfire,
1445 and prepare you to survive in this vast and
1446 sometimes dangerous world.
1447
1448 As you pass through these halls, read all the
1449 signs and any other information provided, and
1450 you'll soon learn the basics of the game.
1451
1452 From here, move south (press your down-arrow key,
1453 or type 'south <enter>) and press the spacebar to
1454 read the next sign. Good luck!
1455 endmsg
1456 x 11
1457 y 2
1458 move_on all
1459 end
1460 arch sign
1461 name Press space bar to read me
1462 msg
1463 Welcome to Crossfire!
1464
1465 You are now in the beginner's area, which will
1466 teach you the fundamentals of playing Crossifre,
1467 and prepare you to survive in this vast and
1468 sometimes dangerous world.
1469
1470 As you pass through these halls, read all the
1471 signs and any other information provided, and
1472 you'll soon learn the basics of the game.
1473
1474 From here, move south (press your down-arrow key,
1475 or type 'south <enter>) and press the space bar to
1476 read the next sign. Good luck!
1477 endmsg
1478 x 11
1479 y 2
1480 end
1481 arch woodfloor
1482 x 11
1483 y 3
1484 end
1485 arch sign
1486 name Press space to read me
1487 msg
1488 === Commands ===
1489
1490 There are many commands you can use to
1491 do everything from movement to attacking
1492 to casting spells to identifying treasure. Any
1493 command in Crossfire can be executed by
1494 typing ' (a single quote) followed by the
1495 command.
1496
1497 So to move southeast, for example, you could type
1498 'southeast. To read this sign, you could type
1499 'apply sign. These "long-form" commands are
1500 always available for everything you can do in
1501 the game.
1502
1503 However, it would be cumbersome to type
1504 commands like that for common actions, so
1505 many commands are bound to keys by default.
1506 This varies from client to client, but you will
1507 probably find that the movement commands
1508 are bound to the arrow keys on your keypad,
1509 for example. There are many other default
1510 keybindings, and you can create your own for
1511 any action or series of actions that you use
1512 regularly. See the documentation for your
1513 Crossfire client for more information on
1514 keybindings.
1515 endmsg
1516 x 11
1517 y 3
1518 end
1519 arch woodfloor
1520 x 11
1521 y 4
1522 end
1523 arch woodfloor
1524 x 11
1525 y 5
1526 end
1527 arch sign
1528 name Press space to read me
1529 msg
1530 === Movement ===
1531
1532 You can move in any of eight directions: north,
1533 south, east, west, and the four in between.
1534 Pressing a movement key once (or executing a
1535 movement command) will move you one tile
1536 in that direction. If something is in the way, you
1537 may attack it.
1538
1539 To run in a direction, which is very useful when
1540 fighting, battering down doors, or traveling long
1541 distances, hold down the Ctrl key and press
1542 and hold the key for direction you wish to run.
1543
1544 Now run to the end of this hallway, and read
1545 the sign there.
1546 endmsg
1547 x 11
1548 y 5
1549 end
1550 arch woodfloor
1551 x 11
1552 y 6
1553 end
1554 arch wall_2_1_2
1555 x 11
1556 y 6
1557 end
1558 arch woodfloor
1559 x 11
1560 y 7
1561 end
1562 arch chest_2
1563 x 11
1564 y 7
1565 no_pick 1
1566 arch goldcoin
1567 end
1568 arch water
1569 end
1570 end
1571 arch woodfloor
1572 x 11
1573 y 8
1574 end
1575 arch woodfloor
1576 x 11
1577 y 9
1578 end
1579 arch rune_mark
1580 msg
1581 Chests and other containers are often protected by traps. To find and disarm these traps, stand on the chest or next to it while using the find traps and disarm traps commands.
1582
1583 Once you think a chest is safe, open it by applying it with the 'a' key, and see what's inside.
1584
1585 Sometimes you won't be able to find a trap, or it will be triggered when you try to disarm it. That's just the risk you take in the pursuit of treasure! If you get hurt by a trap, let yourself heal before you move on, in case you walk into another one.
1586 endmsg
1587 x 11
1588 y 9
1589 end
1590 arch woodfloor
1591 x 11
1592 y 10
1593 end
1594 arch wall_2_1_2
1595 x 11
1596 y 10
1597 end
1598 arch woodfloor
1599 x 11
1600 y 11
1601 end
1602 arch goblin
1603 x 11
1604 y 11
1605 end
1606 arch woodfloor
1607 x 11
1608 y 12
1609 end
1610 arch gnoll
1611 x 11
1612 y 12
1613 end
1614 arch woodfloor
1615 x 11
1616 y 13
1617 end
1618 arch kobold
1619 x 11
1620 y 13
1621 end
1622 arch woodfloor
1623 x 11
1624 y 14
1625 end
1626 arch orc
1627 x 11
1628 y 14
1629 end
1630 arch woodfloor
1631 x 11
1632 y 15
1633 end
1634 arch wall_2_1_2
1635 x 11
1636 y 15
1637 end
1638 arch woodfloor
1639 x 12
1640 end
1641 arch wall_2_2_3
1642 x 12
1643 end
1644 arch woodfloor
1645 x 12
1646 y 1
1647 end
1648 arch wall_2_1_1
1649 x 12
1650 y 1
1651 end
1652 arch woodfloor
1653 x 12
1654 y 2
1655 end
1656 arch wall_3_2
1657 x 12
1658 y 2
1659 end
1660 arch woodfloor
1661 x 12
1662 y 3
1663 end
1664 arch wall_2_1_1
1665 x 12
1666 y 3
1667 end
1668 arch woodfloor
1669 x 12
1670 y 4
1671 end
1672 arch wall_2_2_1
1673 x 12
1674 y 4
1675 end
1676 arch woodfloor
1677 x 12
1678 y 5
1679 end
1680 arch woodfloor
1681 x 12
1682 y 6
1683 end
1684 arch wall_3_3
1685 x 12
1686 y 6
1687 end
1688 arch woodfloor
1689 x 12
1690 y 7
1691 end
1692 arch wall_2_1_1
1693 x 12
1694 y 7
1695 end
1696 arch woodfloor
1697 x 12
1698 y 8
1699 end
1700 arch wall_1_2
1701 x 12
1702 y 8
1703 end
1704 arch woodfloor
1705 x 12
1706 y 9
1707 end
1708 arch woodfloor
1709 x 12
1710 y 10
1711 end
1712 arch wall_2_1_2
1713 x 12
1714 y 10
1715 end
1716 arch woodfloor
1717 x 12
1718 y 11
1719 end
1720 arch goblin
1721 x 12
1722 y 11
1723 end
1724 arch woodfloor
1725 x 12
1726 y 12
1727 end
1728 arch gnoll
1729 x 12
1730 y 12
1731 end
1732 arch woodfloor
1733 x 12
1734 y 13
1735 end
1736 arch kobold
1737 x 12
1738 y 13
1739 end
1740 arch woodfloor
1741 x 12
1742 y 14
1743 end
1744 arch orc
1745 x 12
1746 y 14
1747 end
1748 arch woodfloor
1749 x 12
1750 y 15
1751 end
1752 arch wall_2_1_2
1753 x 12
1754 y 15
1755 end
1756 arch woodfloor
1757 x 13
1758 end
1759 arch wall_2_2_2
1760 x 13
1761 end
1762 arch woodfloor
1763 x 13
1764 y 1
1765 end
1766 arch wall_2_1_1
1767 x 13
1768 y 1
1769 end
1770 arch woodfloor
1771 x 13
1772 y 2
1773 end
1774 arch wall_2_2_4
1775 x 13
1776 y 2
1777 end
1778 arch woodfloor
1779 x 13
1780 y 3
1781 move_block all
1782 end
1783 arch sign
1784 name old man
1785 msg
1786 @match food|no
1787 There is some food on the other side of this gate.
1788 @match beer
1789 Beer isn't food!
1790 @match gate
1791 Say the word "open" to get through. Bye now!
1792 @match open
1793 @trigger 1
1794 Well done lad, now go through!
1795 @match hello|hi
1796 Do you have any food?
1797 @match *
1798 Ninety-nine bottles of beer on the wall....
1799 endmsg
1800 face sage.x11
1801 x 13
1802 y 3
1803 end
1804 arch woodfloor
1805 x 13
1806 y 4
1807 end
1808 arch wall_2_1_2
1809 x 13
1810 y 4
1811 end
1812 arch woodfloor
1813 x 13
1814 y 5
1815 end
1816 arch woodfloor
1817 x 13
1818 y 6
1819 end
1820 arch wall_2_1_2
1821 x 13
1822 y 6
1823 end
1824 arch woodfloor
1825 x 13
1826 y 7
1827 end
1828 arch rune_confusion
1829 x 13
1830 y 7
1831 end
1832 arch woodfloor
1833 x 13
1834 y 8
1835 end
1836 arch woodfloor
1837 x 13
1838 y 9
1839 end
1840 arch rune_mark
1841 msg
1842 There is a rune at the end of this hallway too, but you might not be able to see it. You can try to find and disarm it, though.
1843
1844 Higher level runes are less visible. Do not despair if you cannot find or disarm it, simply move on to the next marking rune.
1845 endmsg
1846 x 13
1847 y 9
1848 end
1849 arch woodfloor
1850 x 13
1851 y 10
1852 end
1853 arch wall_2_1_2
1854 x 13
1855 y 10
1856 end
1857 arch woodfloor
1858 x 13
1859 y 11
1860 end
1861 arch generate_goblin
1862 x 13
1863 y 11
1864 end
1865 arch woodfloor
1866 x 13
1867 y 12
1868 end
1869 arch generate_gnoll
1870 x 13
1871 y 12
1872 end
1873 arch woodfloor
1874 x 13
1875 y 13
1876 end
1877 arch generate_kobold
1878 x 13
1879 y 13
1880 end
1881 arch woodfloor
1882 x 13
1883 y 14
1884 end
1885 arch generate_orc
1886 x 13
1887 y 14
1888 end
1889 arch woodfloor
1890 x 13
1891 y 15
1892 end
1893 arch wall_2_1_2
1894 x 13
1895 y 15
1896 end
1897 arch woodfloor
1898 x 14
1899 end
1900 arch wall_2_1_2
1901 x 14
1902 end
1903 arch woodfloor
1904 x 14
1905 y 1
1906 end
1907 arch magic_mouth
1908 msg
1909 A message scrawled on the wall says:
1910
1911 This is a standard food. You can apply it while
1912 it's on the ground, the same way you apply
1913 signs and other objects, or you can pick it up
1914 and take it with you.
1915 endmsg
1916 x 14
1917 y 1
1918 end
1919 arch food
1920 x 14
1921 y 1
1922 end
1923 arch woodfloor
1924 x 14
1925 y 2
1926 end
1927 arch igateTrg1
1928 x 14
1929 y 2
1930 connected 1
1931 end
1932 arch woodfloor
1933 x 14
1934 y 3
1935 end
1936 arch woodfloor
1937 x 14
1938 y 4
1939 end
1940 arch wall_2_1_2
1941 x 14
1942 y 4
1943 end
1944 arch woodfloor
1945 x 14
1946 y 5
1947 end
1948 arch woodfloor
1949 x 14
1950 y 6
1951 end
1952 arch wall_3_3
1953 x 14
1954 y 6
1955 end
1956 arch woodfloor
1957 x 14
1958 y 7
1959 end
1960 arch wall_2_1_1
1961 x 14
1962 y 7
1963 end
1964 arch woodfloor
1965 x 14
1966 y 8
1967 end
1968 arch wall_1_2
1969 x 14
1970 y 8
1971 end
1972 arch woodfloor
1973 x 14
1974 y 9
1975 end
1976 arch woodfloor
1977 x 14
1978 y 10
1979 end
1980 arch wall_3_3
1981 x 14
1982 y 10
1983 end
1984 arch woodfloor
1985 x 14
1986 y 11
1987 end
1988 arch wall_2_1_1
1989 x 14
1990 y 11
1991 end
1992 arch woodfloor
1993 x 14
1994 y 12
1995 end
1996 arch wall_2_1_1
1997 x 14
1998 y 12
1999 end
2000 arch woodfloor
2001 x 14
2002 y 13
2003 end
2004 arch wall_2_1_1
2005 x 14
2006 y 13
2007 end
2008 arch woodfloor
2009 x 14
2010 y 14
2011 end
2012 arch wall_2_1_1
2013 x 14
2014 y 14
2015 end
2016 arch woodfloor
2017 x 14
2018 y 15
2019 end
2020 arch wall_3_1
2021 x 14
2022 y 15
2023 end
2024 arch woodfloor
2025 x 15
2026 end
2027 arch wall_2_1_2
2028 x 15
2029 end
2030 arch woodfloor
2031 x 15
2032 y 1
2033 end
2034 arch magic_mouth
2035 msg
2036 A message scrawled on the wall says:
2037
2038 There are many types of food you can eat.
2039 Be careful, though: food that you find may be
2040 poisonous, so to be safe, don't eat food until
2041 you've identified it. (More on identifying items
2042 later.)
2043 endmsg
2044 x 15
2045 y 1
2046 end
2047 arch apple
2048 x 15
2049 y 1
2050 end
2051 arch woodfloor
2052 x 15
2053 y 2
2054 end
2055 arch wall_1_4
2056 x 15
2057 y 2
2058 end
2059 arch woodfloor
2060 x 15
2061 y 3
2062 end
2063 arch woodfloor
2064 x 15
2065 y 4
2066 end
2067 arch wall_2_1_2
2068 x 15
2069 y 4
2070 end
2071 arch woodfloor
2072 x 15
2073 y 5
2074 end
2075 arch magic_mouth
2076 msg
2077 A sign on the wall says: Slow Down!!
2078 endmsg
2079 x 15
2080 y 5
2081 end
2082 arch woodfloor
2083 x 15
2084 y 6
2085 end
2086 arch wall_2_1_2
2087 x 15
2088 y 6
2089 end
2090 arch woodfloor
2091 x 15
2092 y 7
2093 end
2094 arch rune_paralysis
2095 cha 2
2096 x 15
2097 y 7
2098 end
2099 arch woodfloor
2100 x 15
2101 y 8
2102 end
2103 arch woodfloor
2104 x 15
2105 y 9
2106 end
2107 arch rune_mark
2108 msg
2109 See that rune to the north? You may have to
2110 wait a few seconds to see it. Don't step on it; itmight hurt you! If you have the find traps and disarm traps skills mentioned earlier, you can step NEXT to it and attempt to find and disarm it. Since it's at the end of the hallway, you might decide it's not worth the risk, since there's nothing beyond it, but it's good to increase your experience in those skills whenever possible.
2111
2112 Remember: to search for traps, press 'f' (or type 'use_skill find traps), and to attempt to disarm any traps you find, press 'd' (or type 'use_skill disarm traps).
2113 endmsg
2114 x 15
2115 y 9
2116 end
2117 arch woodfloor
2118 x 15
2119 y 10
2120 end
2121 arch wall_2_1_2
2122 x 15
2123 y 10
2124 end
2125 arch woodfloor
2126 x 15
2127 y 11
2128 end
2129 arch food
2130 x 15
2131 y 11
2132 end
2133 arch woodfloor
2134 x 15
2135 y 12
2136 end
2137 arch sign
2138 msg
2139 How did you do? Watch your hit points (HP)
2140 closely during battle. If they get too low, you
2141 can always retreat and come back. Hit points
2142 gradually regenerate over time, so if you took
2143 damage, wait until your HP is back to the
2144 maximum before moving on. Eating food
2145 speeds up HP regeneration, so you may want
2146 to eat this food now.
2147 endmsg
2148 x 15
2149 y 12
2150 end
2151 arch woodfloor
2152 x 15
2153 y 13
2154 end
2155 arch locked_door1
2156 slaying ant_king_key
2157 x 15
2158 y 13
2159 end
2160 arch woodfloor
2161 x 15
2162 y 14
2163 end
2164 arch sign
2165 name Doors with Keys
2166 msg
2167 Did you get the key under the anthill? If not,
2168 go back and get it. You will need it to get
2169 through this door. Keep in mind that keys
2170 are often hidden under other objects like that.
2171 endmsg
2172 x 15
2173 y 14
2174 end
2175 arch ant
2176 x 15
2177 y 14
2178 end
2179 arch woodfloor
2180 x 15
2181 y 15
2182 end
2183 arch wall_2_1_2
2184 x 15
2185 y 15
2186 end
2187 arch woodfloor
2188 x 16
2189 end
2190 arch wall_2_1_2
2191 x 16
2192 end
2193 arch woodfloor
2194 x 16
2195 y 1
2196 end
2197 arch magic_mouth
2198 msg
2199 A message scrawled on the wall says:
2200
2201 When you kill monsters, sometimes they leave
2202 body parts behind, and these can be taken and
2203 eaten also.
2204 endmsg
2205 x 16
2206 y 1
2207 end
2208 arch heart
2209 name goblin's heart
2210 x 16
2211 y 1
2212 end
2213 arch woodfloor
2214 x 16
2215 y 2
2216 end
2217 arch wall_2_1_2
2218 x 16
2219 y 2
2220 end
2221 arch woodfloor
2222 x 16
2223 y 3
2224 end
2225 arch sign
2226 name Talking to NPCs
2227 msg
2228 === Talking to People ===
2229
2230 There are two different types of "people" in the game: PCs (player characters, i.e. other players)
2231 and NPcs (non-player-characters, your typical dumb computer-automated pseudo persons :)
2232
2233 To talk to other players, for example to get help, you can use the I<chat> command, which
2234 is displayed in blue. All players currently logged in can see that. In CFPlus, you can simply type
2235 "c some message<return>" to chat with others. There is also the I<shout> command (short "sh")
2236 for use in emergencies, and I<say> (short "s") which all players on a map and all NPCs near you can hear.
2237
2238 You can also get information from non-player characters (NPCs) in the game by talking to them.
2239 NPCs that can talk to you have a little speech bubble sign in the upper left corner of their map space.
2240
2241 To talk to the man at the end of this hallway when you're finished reading this,
2242 walk up next to him and either click on him or type: say hello<return>
2243
2244 Clicking on NPCs lets you use a dialogue window to communicate with the NPC. The say
2245 command is more tedious, but works when you can't see the NPC, or you need to say a password.
2246
2247 The say command will let you talk to nearby NPCs and other Crossfire players who are
2248 on the same map as you, so it is your main way to communicate inside the game.
2249
2250 Many NPC have useful information, but they will only tell you about it if you ask about the
2251 right things. Saying "hello" is a good start. If the NPC replies, look for words in his reply
2252 that might be important, and ask about them. For example, if he says, "Hello, do you have
2253 any food?" ask him about food ("say food"), and he may say something else in response to
2254 that. Saying words like quest, key, treasure, and other things you're interested in may
2255 start up very interesting conversations!
2256
2257 Be careful not to run into friendly NPCs: dead men tell no tales.
2258
2259 Now go talk to that old man.
2260 endmsg
2261 x 16
2262 y 3
2263 end
2264 arch woodfloor
2265 x 16
2266 y 4
2267 end
2268 arch wall_2_1_2
2269 x 16
2270 y 4
2271 end
2272 arch woodfloor
2273 x 16
2274 y 5
2275 end
2276 arch woodfloor
2277 x 16
2278 y 6
2279 end
2280 arch wall_3_3
2281 x 16
2282 y 6
2283 end
2284 arch woodfloor
2285 x 16
2286 y 7
2287 end
2288 arch wall_2_1_1
2289 x 16
2290 y 7
2291 end
2292 arch woodfloor
2293 x 16
2294 y 8
2295 end
2296 arch wall_2_2_1
2297 x 16
2298 y 8
2299 end
2300 arch woodfloor
2301 x 16
2302 y 9
2303 end
2304 arch woodfloor
2305 x 16
2306 y 10
2307 end
2308 arch wall_1_3
2309 x 16
2310 y 10
2311 end
2312 arch woodfloor
2313 x 16
2314 y 11
2315 end
2316 arch woodfloor
2317 x 16
2318 y 12
2319 end
2320 arch wall_2_2_2
2321 x 16
2322 y 12
2323 end
2324 arch woodfloor
2325 x 16
2326 y 13
2327 end
2328 arch wall_1_2
2329 x 16
2330 y 13
2331 end
2332 arch woodfloor
2333 x 16
2334 y 14
2335 end
2336 arch ant
2337 x 16
2338 y 14
2339 end
2340 arch woodfloor
2341 x 16
2342 y 15
2343 end
2344 arch wall_2_1_2
2345 x 16
2346 y 15
2347 end
2348 arch woodfloor
2349 x 17
2350 end
2351 arch wall_2_1_2
2352 x 17
2353 end
2354 arch woodfloor
2355 x 17
2356 y 1
2357 end
2358 arch magic_mouth
2359 x 17
2360 y 1
2361 end
2362 arch waybread
2363 msg
2364 A message scrawled on the wall says:
2365
2366 Waybreads are the MRE (Meals-Ready-to-Eat)
2367 of Crossfire. They weigh very little but pack
2368 a large food value. They are much more
2369 expensive than normal food, but when you
2370 can afford them, they are the best food to
2371 take on long trips or dungeon excursions,
2372 since their light weight won't slow you down.
2373 endmsg
2374 x 17
2375 y 1
2376 end
2377 arch woodfloor
2378 x 17
2379 y 2
2380 end
2381 arch wall_2_1_2
2382 x 17
2383 y 2
2384 end
2385 arch woodfloor
2386 x 17
2387 y 3
2388 end
2389 arch woodfloor
2390 x 17
2391 y 4
2392 end
2393 arch wall_2_1_2
2394 x 17
2395 y 4
2396 end
2397 arch woodfloor
2398 x 17
2399 y 5
2400 end
2401 arch woodfloor
2402 x 17
2403 y 6
2404 end
2405 arch wall_2_1_2
2406 x 17
2407 y 6
2408 end
2409 arch woodfloor
2410 x 17
2411 y 7
2412 end
2413 arch button_plate
2414 x 17
2415 y 7
2416 connected 3
2417 end
2418 arch woodfloor
2419 x 17
2420 y 8
2421 end
2422 arch wall_2_1_2
2423 x 17
2424 y 8
2425 end
2426 arch woodfloor
2427 x 17
2428 y 9
2429 end
2430 arch rune_mark
2431 msg
2432 Marking runes like this one are created with
2433 magic spells, but they contain messages
2434 just like signs do. Marking runes are harmless,
2435 but other runes can be very dangerous, so
2436 step carefully!
2437 endmsg
2438 x 17
2439 y 9
2440 end
2441 arch woodfloor
2442 x 17
2443 y 10
2444 end
2445 arch woodfloor
2446 x 17
2447 y 11
2448 end
2449 arch sign
2450 name Challenge
2451 msg
2452 Would you like to take on something stronger?
2453 If so, there are a few kobolds on the other side
2454 of this door to your east that shouldn't give
2455 you too much trouble. If the ants were enough
2456 of a challenge, skip the kobolds and go north.
2457 endmsg
2458 x 17
2459 y 11
2460 end
2461 arch woodfloor
2462 x 17
2463 y 12
2464 end
2465 arch wall_2_1_2
2466 x 17
2467 y 12
2468 end
2469 arch woodfloor
2470 x 17
2471 y 13
2472 end
2473 arch key2
2474 name Key of the Ant King
2475 slaying ant_king_key
2476 x 17
2477 y 13
2478 end
2479 arch generate_ant
2480 x 17
2481 y 13
2482 end
2483 arch woodfloor
2484 x 17
2485 y 14
2486 end
2487 arch ant
2488 x 17
2489 y 14
2490 end
2491 arch woodfloor
2492 x 17
2493 y 15
2494 end
2495 arch wall_2_1_2
2496 x 17
2497 y 15
2498 end
2499 arch woodfloor
2500 x 18
2501 end
2502 arch wall_2_1_2
2503 x 18
2504 end
2505 arch woodfloor
2506 x 18
2507 y 1
2508 end
2509 arch woodfloor
2510 x 18
2511 y 2
2512 end
2513 arch wall_2_1_2
2514 x 18
2515 y 2
2516 end
2517 arch woodfloor
2518 x 18
2519 y 3
2520 end
2521 arch woodfloor
2522 x 18
2523 y 4
2524 end
2525 arch wall_2_1_2
2526 x 18
2527 y 4
2528 end
2529 arch woodfloor
2530 x 18
2531 y 5
2532 end
2533 arch woodfloor
2534 x 18
2535 y 6
2536 end
2537 arch wall_2_1_2
2538 x 18
2539 y 6
2540 end
2541 arch woodfloor
2542 x 18
2543 y 7
2544 end
2545 arch boulder
2546 x 18
2547 y 7
2548 end
2549 arch woodfloor
2550 x 18
2551 y 8
2552 end
2553 arch wall_2_2_3
2554 x 18
2555 y 8
2556 end
2557 arch woodfloor
2558 x 18
2559 y 9
2560 end
2561 arch wall_2_1_1
2562 x 18
2563 y 9
2564 end
2565 arch woodfloor
2566 x 18
2567 y 10
2568 end
2569 arch wall_2_2_1
2570 x 18
2571 y 10
2572 end
2573 arch woodfloor
2574 x 18
2575 y 11
2576 end
2577 arch door_1
2578 hp 4
2579 x 18
2580 y 11
2581 end
2582 arch woodfloor
2583 x 18
2584 y 12
2585 end
2586 arch wall_2_2_3
2587 x 18
2588 y 12
2589 end
2590 arch woodfloor
2591 x 18
2592 y 13
2593 end
2594 arch wall_2_2_1
2595 x 18
2596 y 13
2597 end
2598 arch woodfloor
2599 x 18
2600 y 14
2601 end
2602 arch ant
2603 x 18
2604 y 14
2605 end
2606 arch woodfloor
2607 x 18
2608 y 15
2609 end
2610 arch wall_2_1_2
2611 x 18
2612 y 15
2613 end
2614 arch woodfloor
2615 x 19
2616 end
2617 arch wall_2_1_2
2618 x 19
2619 end
2620 arch woodfloor
2621 x 19
2622 y 1
2623 end
2624 arch sign
2625 name Bashing Doors
2626 msg
2627 === Doors ===
2628
2629 There are many kinds of doors in Crossfire.
2630 Some doors will open for you, so you can walk
2631 right through. Ordinary locked doors can be
2632 bashed open by attacking them or using
2633 lockpicks. Stronger locked doors may require
2634 a certain key, or open when you speak a magic
2635 word or activate a certain trigger somewhere.
2636
2637 To get through this first door, run into it until
2638 you break through.
2639 endmsg
2640 x 19
2641 y 1
2642 end
2643 arch woodfloor
2644 x 19
2645 y 2
2646 end
2647 arch wall_2_1_2
2648 x 19
2649 y 2
2650 end
2651 arch woodfloor
2652 x 19
2653 y 3
2654 end
2655 arch woodfloor
2656 x 19
2657 y 4
2658 end
2659 arch wall_1_3
2660 x 19
2661 y 4
2662 end
2663 arch woodfloor
2664 x 19
2665 y 5
2666 end
2667 arch woodfloor
2668 x 19
2669 y 6
2670 end
2671 arch wall_2_1_2
2672 x 19
2673 y 6
2674 end
2675 arch woodfloor
2676 x 19
2677 y 7
2678 end
2679 arch sign
2680 name Triggering Buttons with Weights
2681 msg
2682 Sometimes large buttons in the floor can
2683 be activated by a large weight. Run into this
2684 boulder to push it onto the button to your
2685 west, and see what happens.
2686
2687 Boulders and other "rollable" items like barrels can only be pushed,
2688 never pulled, so be careful not to push them into corners from where
2689 you won't be able to move them to their destination.
2690
2691 If you are very weak you may have to try a lot of times to move the boulder. Do not give up! Even
2692 weak characters can push things if they are persistent.
2693 endmsg
2694 x 19
2695 y 7
2696 end
2697 arch woodfloor
2698 x 19
2699 y 8
2700 end
2701 arch spikes_closed
2702 x 19
2703 y 8
2704 connected 3
2705 end
2706 arch woodfloor
2707 x 19
2708 y 9
2709 end
2710 arch sign
2711 name Buttons are Your Friends
2712 msg
2713 Cool, huh! Buttons and other switches can be
2714 used to do all sorts of things, sometimes on
2715 completely different areas of a map, so if you
2716 ever think you're stuck, look around for any
2717 of these kinds of triggers that might open
2718 a way out for you.
2719
2720 endmsg
2721 x 19
2722 y 9
2723 end
2724 arch woodfloor
2725 x 19
2726 y 10
2727 end
2728 arch wall_2_1_2
2729 x 19
2730 y 10
2731 end
2732 arch woodfloor
2733 x 19
2734 y 11
2735 end
2736 arch kobold
2737 x 19
2738 y 11
2739 end
2740 arch woodfloor
2741 x 19
2742 y 12
2743 end
2744 arch kobold
2745 x 19
2746 y 12
2747 end
2748 arch woodfloor
2749 x 19
2750 y 13
2751 end
2752 arch wall_2_1_2
2753 x 19
2754 y 13
2755 end
2756 arch woodfloor
2757 x 19
2758 y 14
2759 end
2760 arch ant
2761 x 19
2762 y 14
2763 end
2764 arch woodfloor
2765 x 19
2766 y 15
2767 end
2768 arch wall_2_1_2
2769 x 19
2770 y 15
2771 end
2772 arch woodfloor
2773 x 20
2774 end
2775 arch wall_2_1_2
2776 x 20
2777 end
2778 arch woodfloor
2779 x 20
2780 y 1
2781 end
2782 arch woodfloor
2783 x 20
2784 y 2
2785 end
2786 arch wall_2_1_2
2787 x 20
2788 y 2
2789 end
2790 arch woodfloor
2791 x 20
2792 y 3
2793 end
2794 arch magic_mouth
2795 msg
2796 A sign on the wall says:
2797
2798 Here is a note you can pick up and take with
2799 you. (You may have already picked it up
2800 automatically if your client is set to do that. If
2801 so, find it in your inventory and read it by
2802 middle-clicking or whatever action your client
2803 uses to apply inventory items.) You may wish
2804 to read it first (press space), and then pick it up
2805 (press the comma key or type 'take). Now it
2806 will be in your inventory, so you can read it
2807 anytime you need to.
2808
2809 endmsg
2810 x 20
2811 y 3
2812 end
2813 arch note
2814 msg
2815 The exit password is "orc-knuckle"! (Save this note; you'll need it much later, after you meet Harold.)
2816 endmsg
2817 x 20
2818 y 3
2819 end
2820 arch woodfloor
2821 x 20
2822 y 4
2823 end
2824 arch woodfloor
2825 x 20
2826 y 5
2827 end
2828 arch sign
2829 name Gathering Information
2830 msg
2831 === Information ===
2832
2833 There are many sources of information other
2834 than signs like this one. Did you see the sign
2835 on the wall as you were running here?
2836 Sometimes information comes from non-visible
2837 sources like that, so always keep your eyes
2838 open and don't miss anything that shows up
2839 in your Messages area.
2840
2841 Information also comes from books, notes, and
2842 many other sources. The smallest note can be
2843 the first clue to a large treasure or heroic quest,
2844 so always gather as much information as possible.
2845 Some notes and books you will be able to pick
2846 up and take with you, while others will be
2847 fixed where they are, but they all may be
2848 important to read.
2849
2850 In case you can't read, for example when you are
2851 too low on intelligence or don't have the literacy
2852 skill you might find the word 'orc-knuckle' useful
2853 for leaving this tutorial!
2854 endmsg
2855 x 20
2856 y 5
2857 end
2858 arch woodfloor
2859 x 20
2860 y 6
2861 end
2862 arch wall_2_1_2
2863 x 20
2864 y 6
2865 end
2866 arch woodfloor
2867 x 20
2868 y 7
2869 end
2870 arch button_handle
2871 x 20
2872 y 7
2873 connected 5
2874 end
2875 arch woodfloor
2876 x 20
2877 y 8
2878 end
2879 arch wall_1_4
2880 x 20
2881 y 8
2882 end
2883 arch woodfloor
2884 x 20
2885 y 9
2886 end
2887 arch sign
2888 name Earthwalls
2889 msg
2890 === Earthwalls ===
2891
2892 Some walls, called "earthwalls," are soft and can be battered down and destroyed.
2893 Run at the wall to your east until you pass through.
2894
2895 If you are very weak you might need a long time time to destroy the earthwall. Do
2896 not give up!
2897 endmsg
2898 x 20
2899 y 9
2900 end
2901 arch woodfloor
2902 x 20
2903 y 10
2904 end
2905 arch wall_2_1_2
2906 x 20
2907 y 10
2908 end
2909 arch woodfloor
2910 x 20
2911 y 11
2912 end
2913 arch silvercoin
2914 name silver coins
2915 x 20
2916 y 11
2917 nrof 5
2918 end
2919 arch kobold
2920 x 20
2921 y 11
2922 end
2923 arch woodfloor
2924 x 20
2925 y 12
2926 end
2927 arch kobold
2928 x 20
2929 y 12
2930 end
2931 arch woodfloor
2932 x 20
2933 y 13
2934 end
2935 arch wall_2_1_2
2936 x 20
2937 y 13
2938 end
2939 arch woodfloor
2940 x 20
2941 y 14
2942 end
2943 arch ant
2944 x 20
2945 y 14
2946 end
2947 arch woodfloor
2948 x 20
2949 y 15
2950 end
2951 arch wall_2_1_2
2952 x 20
2953 y 15
2954 end
2955 arch woodfloor
2956 x 21
2957 end
2958 arch wall_2_1_2
2959 x 21
2960 end
2961 arch woodfloor
2962 x 21
2963 y 1
2964 end
2965 arch door_1
2966 hp 4
2967 x 21
2968 y 1
2969 end
2970 arch woodfloor
2971 x 21
2972 y 2
2973 end
2974 arch wall_2_2_3
2975 x 21
2976 y 2
2977 end
2978 arch woodfloor
2979 x 21
2980 y 3
2981 end
2982 arch wall_2_1_1
2983 x 21
2984 y 3
2985 end
2986 arch woodfloor
2987 x 21
2988 y 4
2989 end
2990 arch wall_2_1_1
2991 x 21
2992 y 4
2993 end
2994 arch woodfloor
2995 x 21
2996 y 5
2997 end
2998 arch wall_2_1_1
2999 x 21
3000 y 5
3001 end
3002 arch woodfloor
3003 x 21
3004 y 6
3005 end
3006 arch wall_2_2_4
3007 x 21
3008 y 6
3009 end
3010 arch woodfloor
3011 x 21
3012 y 7
3013 end
3014 arch grate_closed_2
3015 x 21
3016 y 7
3017 connected 5
3018 end
3019 arch woodfloor
3020 x 21
3021 y 8
3022 end
3023 arch wall_2_1_2
3024 x 21
3025 y 8
3026 end
3027 arch woodfloor
3028 x 21
3029 y 9
3030 end
3031 arch earthwall
3032 x 21
3033 y 9
3034 end
3035 arch woodfloor
3036 x 21
3037 y 10
3038 end
3039 arch wall_2_2_3
3040 x 21
3041 y 10
3042 end
3043 arch woodfloor
3044 x 21
3045 y 11
3046 end
3047 arch wall_2_1_1
3048 x 21
3049 y 11
3050 end
3051 arch woodfloor
3052 x 21
3053 y 12
3054 end
3055 arch wall_2_1_1
3056 x 21
3057 y 12
3058 end
3059 arch woodfloor
3060 x 21
3061 y 13
3062 end
3063 arch wall_2_2_4
3064 x 21
3065 y 13
3066 end
3067 arch woodfloor
3068 x 21
3069 y 14
3070 end
3071 arch door_1
3072 hp 4
3073 x 21
3074 y 14
3075 end
3076 arch woodfloor
3077 x 21
3078 y 15
3079 end
3080 arch wall_2_1_2
3081 x 21
3082 y 15
3083 end
3084 arch woodfloor
3085 x 22
3086 end
3087 arch wall_2_1_2
3088 x 22
3089 end
3090 arch woodfloor
3091 x 22
3092 y 1
3093 end
3094 arch sign
3095 name Traps, and Automatic Doors
3096 msg
3097 By the way, it's a good idea to always check
3098 for traps before trying to open a door. Do
3099 this with the command ('use_skill find traps),
3100 which is often bound to the 'f' key. If you
3101 find a trap, you can try to disarm it with
3102 ('use_skill disarm traps). You can only find
3103 and disable traps if you have those skills.
3104
3105 Some doors will open when you walk up to them,
3106 then close after a moment. Be careful not to
3107 get crushed by standing in the doorway
3108 too long!
3109 endmsg
3110 x 22
3111 y 1
3112 end
3113 arch woodfloor
3114 x 22
3115 y 2
3116 end
3117 arch button_trigger
3118 x 22
3119 y 2
3120 invisible 1
3121 connected 2
3122 end
3123 arch woodfloor
3124 x 22
3125 y 3
3126 end
3127 arch mdoor_closed_1
3128 x 22
3129 y 3
3130 connected 2
3131 end
3132 arch woodfloor
3133 x 22
3134 y 4
3135 end
3136 arch button_trigger
3137 x 22
3138 y 4
3139 invisible 1
3140 connected 2
3141 end
3142 arch woodfloor
3143 x 22
3144 y 5
3145 end
3146 arch woodfloor
3147 x 22
3148 y 6
3149 end
3150 arch sign
3151 name Levers
3152 msg
3153 Some gates and doors are opened by levers. Apply (press space bar) to lever to your south to continue.
3154 endmsg
3155 x 22
3156 y 6
3157 end
3158 arch woodfloor
3159 x 22
3160 y 7
3161 end
3162 arch button_handle
3163 name handle (press space to apply)
3164 x 22
3165 y 7
3166 connected 5
3167 end
3168 arch woodfloor
3169 x 22
3170 y 8
3171 end
3172 arch wall_2_1_2
3173 x 22
3174 y 8
3175 end
3176 arch woodfloor
3177 x 22
3178 y 9
3179 end
3180 arch sign
3181 name Illusionary Walls
3182 msg
3183 Other kinds of walls can also have weak spots.
3184 Look for cracks in the wall, especially if you
3185 hear voices or have reason to think there might
3186 be secret areas nearby.
3187
3188 Sometimes walls are illusions that can be walked
3189 through. Go south from here.
3190 endmsg
3191 x 22
3192 y 9
3193 end
3194 arch woodfloor
3195 x 22
3196 y 10
3197 end
3198 arch false_wall
3199 x 22
3200 y 10
3201 end
3202 arch woodfloor
3203 x 22
3204 y 11
3205 end
3206 arch sign
3207 name Inventory
3208 msg
3209 === Inventory ===
3210
3211 Stop and take a look at your inventory for a moment. If you started the game with any
3212 armor or a hand-to-hand weapon like a sword, you probably should ready them now.
3213 (In most clients you do this by clicking them with your middle mouse button or using the right mouse button to get a popup menu.)
3214 Don't make the mistake of many new players, and run into your first monsters naked and empty-handed. :-)
3215 endmsg
3216 x 22
3217 y 11
3218 end
3219 arch woodfloor
3220 x 22
3221 y 12
3222 end
3223 arch woodfloor
3224 x 22
3225 y 13
3226 end
3227 arch sign
3228 name Fighting
3229 msg
3230 === Fighting ===
3231
3232 Ready for your first fight? On the other side
3233 of this door are some ants. They're mostly
3234 harmless, so run into them as fast as you can,
3235 until you kill them. Be sure to kill the anthill
3236 too, so it can't produce more ants. Many
3237 monsters have "generators" like this which
3238 produce more monsters every so often.
3239
3240 After you kill the ants, go through the next
3241 door.
3242 endmsg
3243 x 22
3244 y 13
3245 end
3246 arch woodfloor
3247 x 22
3248 y 14
3249 end
3250 arch woodfloor
3251 x 22
3252 y 15
3253 end
3254 arch wall_2_1_2
3255 x 22
3256 y 15
3257 end
3258 arch woodfloor
3259 x 23
3260 end
3261 arch wall_2_2_3
3262 x 23
3263 end
3264 arch woodfloor
3265 x 23
3266 y 1
3267 end
3268 arch wall_2_1_1
3269 x 23
3270 y 1
3271 end
3272 arch woodfloor
3273 x 23
3274 y 2
3275 end
3276 arch wall_2_1_1
3277 x 23
3278 y 2
3279 end
3280 arch woodfloor
3281 x 23
3282 y 3
3283 end
3284 arch wall_2_1_1
3285 x 23
3286 y 3
3287 end
3288 arch woodfloor
3289 x 23
3290 y 4
3291 end
3292 arch wall_2_1_1
3293 x 23
3294 y 4
3295 end
3296 arch woodfloor
3297 x 23
3298 y 5
3299 end
3300 arch wall_2_1_1
3301 x 23
3302 y 5
3303 end
3304 arch woodfloor
3305 x 23
3306 y 6
3307 end
3308 arch wall_2_1_1
3309 x 23
3310 y 6
3311 end
3312 arch woodfloor
3313 x 23
3314 y 7
3315 end
3316 arch wall_2_1_1
3317 x 23
3318 y 7
3319 end
3320 arch woodfloor
3321 x 23
3322 y 8
3323 end
3324 arch wall_3_4
3325 x 23
3326 y 8
3327 end
3328 arch woodfloor
3329 x 23
3330 y 9
3331 end
3332 arch wall_2_1_1
3333 x 23
3334 y 9
3335 end
3336 arch woodfloor
3337 x 23
3338 y 10
3339 end
3340 arch wall_2_1_1
3341 x 23
3342 y 10
3343 end
3344 arch woodfloor
3345 x 23
3346 y 11
3347 end
3348 arch wall_2_1_1
3349 x 23
3350 y 11
3351 end
3352 arch woodfloor
3353 x 23
3354 y 12
3355 end
3356 arch wall_2_1_1
3357 x 23
3358 y 12
3359 end
3360 arch woodfloor
3361 x 23
3362 y 13
3363 end
3364 arch wall_2_1_1
3365 x 23
3366 y 13
3367 end
3368 arch woodfloor
3369 x 23
3370 y 14
3371 end
3372 arch wall_2_1_1
3373 x 23
3374 y 14
3375 end
3376 arch woodfloor
3377 x 23
3378 y 15
3379 end
3380 arch wall_2_2_4
3381 x 23
3382 y 15
3383 end