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Revision: 1.11
Committed: Sat Jul 14 13:31:16 2007 UTC (16 years, 10 months ago) by root
Branch: MAIN
Changes since 1.10: +42 -41 lines
Log Message:
mark tutorial exit as damned

File Contents

# Content
1 arch map
2 name Tutorial
3 difficulty 1
4 region creation
5 width 24
6 height 16
7 enter_x 11
8 enter_y 1
9 msg
10 Creator: Mhoram, http://aaron.baugher.biz/
11 Software: CF Java Map Editor
12 Date: 1/23/2007
13
14 This map is intended for use as a tutorial for
15 complete newbies, to teach them some of the
16 basic concepts of Crossfire.
17 endmsg
18 per_player 1
19 end
20 arch woodfloor
21 end
22 arch wall_2_2_2
23 end
24 arch woodfloor
25 y 1
26 end
27 arch wall_2_1_1
28 y 1
29 end
30 arch woodfloor
31 y 2
32 end
33 arch wall_2_1_1
34 y 2
35 end
36 arch woodfloor
37 y 3
38 end
39 arch wall_2_1_1
40 y 3
41 end
42 arch woodfloor
43 y 4
44 end
45 arch wall_2_1_1
46 y 4
47 end
48 arch woodfloor
49 y 5
50 end
51 arch wall_2_1_1
52 y 5
53 end
54 arch woodfloor
55 y 6
56 end
57 arch wall_2_1_1
58 y 6
59 end
60 arch woodfloor
61 y 7
62 end
63 arch wall_2_1_1
64 y 7
65 end
66 arch woodfloor
67 y 8
68 end
69 arch wall_3_2
70 y 8
71 end
72 arch woodfloor
73 y 9
74 end
75 arch wall_2_1_1
76 y 9
77 end
78 arch woodfloor
79 y 10
80 end
81 arch wall_2_1_1
82 y 10
83 end
84 arch woodfloor
85 y 11
86 end
87 arch wall_2_1_1
88 y 11
89 end
90 arch woodfloor
91 y 12
92 end
93 arch wall_2_1_1
94 y 12
95 end
96 arch woodfloor
97 y 13
98 end
99 arch wall_2_1_1
100 y 13
101 end
102 arch woodfloor
103 y 14
104 end
105 arch wall_2_1_1
106 y 14
107 end
108 arch woodfloor
109 y 15
110 end
111 arch wall_2_2_1
112 y 15
113 end
114 arch woodfloor
115 x 1
116 end
117 arch wall_2_1_2
118 x 1
119 end
120 arch woodfloor
121 x 1
122 y 1
123 end
124 arch shop_general
125 x 1
126 y 1
127 end
128 arch woodfloor
129 x 1
130 y 2
131 end
132 arch shop_weapon
133 x 1
134 y 2
135 end
136 arch woodfloor
137 x 1
138 y 3
139 end
140 arch shop_general
141 x 1
142 y 3
143 end
144 arch woodfloor
145 x 1
146 y 4
147 end
148 arch shop_food
149 x 1
150 y 4
151 end
152 arch woodfloor
153 x 1
154 y 5
155 end
156 arch swall_1_4
157 x 1
158 y 5
159 end
160 arch woodfloor
161 x 1
162 y 6
163 end
164 arch goldcoin
165 x 1
166 y 6
167 end
168 arch woodfloor
169 x 1
170 y 7
171 end
172 arch woodfloor
173 x 1
174 y 8
175 end
176 arch wall_2_1_2
177 x 1
178 y 8
179 end
180 arch woodfloor
181 x 1
182 y 9
183 end
184 arch woodfloor
185 x 1
186 y 10
187 end
188 arch woodfloor
189 x 1
190 y 11
191 end
192 arch woodfloor
193 x 1
194 y 12
195 end
196 arch sign
197 name Saving and Exiting
198 msg
199 A bed of reality is used for saving your game. Whenever you want to leave the game, or just save in a particular town, apply (press space) on a bed of reality, like the one at the end of this hallway.
200
201 The next time you login, your player will start from that bed's location, with all the inventory items you had when you saved. Also, if your player ever dies, you will be returned to the location of the last bed of reality you used.
202
203 You may use this one now, and then continue on after logging back in.
204 endmsg
205 x 1
206 y 12
207 end
208 arch woodfloor
209 x 1
210 y 13
211 end
212 arch woodfloor
213 x 1
214 y 14
215 end
216 arch sign
217 name Congratulations
218 msg
219 Congratulations, you have completed this part of the tutorial! Take the exit to your east to move on. Step carefully around the gravestone of Harold, who didn't pay very close attention and paid the price. :-)
220
221 endmsg
222 x 1
223 y 14
224 end
225 arch woodfloor
226 x 1
227 y 15
228 end
229 arch wall_2_1_2
230 x 1
231 y 15
232 end
233 arch woodfloor
234 x 2
235 end
236 arch wall_2_1_2
237 x 2
238 end
239 arch woodfloor
240 x 2
241 y 1
242 end
243 arch shop_armour
244 x 2
245 y 1
246 end
247 arch woodfloor
248 x 2
249 y 2
250 end
251 arch shop_general
252 x 2
253 y 2
254 end
255 arch woodfloor
256 x 2
257 y 3
258 end
259 arch shop_food
260 x 2
261 y 3
262 end
263 arch woodfloor
264 x 2
265 y 4
266 end
267 arch shop_general
268 x 2
269 y 4
270 end
271 arch woodfloor
272 x 2
273 y 5
274 end
275 arch swall_2_1_2
276 x 2
277 y 5
278 end
279 arch woodfloor
280 x 2
281 y 6
282 end
283 arch woodfloor
284 x 2
285 y 7
286 end
287 arch mouse
288 wis 2
289 x 2
290 y 7
291 end
292 arch woodfloor
293 x 2
294 y 8
295 end
296 arch wall_2_1_2
297 x 2
298 y 8
299 end
300 arch woodfloor
301 x 2
302 y 9
303 end
304 arch woodfloor
305 x 2
306 y 10
307 end
308 arch wall_1_1
309 x 2
310 y 10
311 end
312 arch woodfloor
313 x 2
314 y 11
315 end
316 arch wall_2_2_1
317 x 2
318 y 11
319 end
320 arch woodfloor
321 x 2
322 y 12
323 end
324 arch woodfloor
325 x 2
326 y 13
327 end
328 arch wall_1_4
329 x 2
330 y 13
331 end
332 arch woodfloor
333 x 2
334 y 14
335 end
336 arch monument
337 msg
338 Here lies Harold the Slow
339 endmsg
340 x 2
341 y 14
342 end
343 arch woodfloor
344 x 2
345 y 15
346 end
347 arch wall_2_1_2
348 x 2
349 y 15
350 end
351 arch woodfloor
352 x 3
353 end
354 arch wall_2_1_2
355 x 3
356 end
357 arch woodfloor
358 x 3
359 y 1
360 end
361 arch swall_1_1
362 x 3
363 y 1
364 end
365 arch woodfloor
366 x 3
367 y 2
368 end
369 arch swall_2_2_1
370 x 3
371 y 2
372 end
373 arch woodfloor
374 x 3
375 y 3
376 end
377 arch shop_mat
378 x 3
379 y 3
380 end
381 arch woodfloor
382 x 3
383 y 4
384 end
385 arch shop_floor
386 x 3
387 y 4
388 end
389 arch woodfloor
390 x 3
391 y 5
392 end
393 arch swall_2_1_2
394 x 3
395 y 5
396 end
397 arch woodfloor
398 x 3
399 y 6
400 end
401 arch woodfloor
402 x 3
403 y 7
404 end
405 arch mouse
406 wis 2
407 x 3
408 y 7
409 end
410 arch woodfloor
411 x 3
412 y 8
413 end
414 arch wall_2_1_2
415 x 3
416 y 8
417 end
418 arch woodfloor
419 x 3
420 y 9
421 end
422 arch sign
423 name Potions
424 msg
425 Potions can help you in many ways, boosting your stats temporarily or permanently, giving you resistance to certain attacks, or healing you. Save this potion of healing for some time when you are injured and unable to retreat to heal slowly.
426
427 Keep in mind that potions you find can be cursed just like other objects, so always get them identified before using them.
428 endmsg
429 x 3
430 y 9
431 end
432 arch woodfloor
433 x 3
434 y 10
435 end
436 arch potion_heal
437 x 3
438 y 10
439 end
440 arch woodfloor
441 x 3
442 y 11
443 end
444 arch wall_2_1_2
445 x 3
446 y 11
447 end
448 arch woodfloor
449 x 3
450 y 12
451 end
452 arch chair_1.1
453 x 3
454 y 12
455 end
456 arch woodfloor
457 x 3
458 y 13
459 end
460 arch wall_2_1_2
461 x 3
462 y 13
463 end
464 arch magic_mouth
465 msg
466 What is the password? (Use the say command and say it)
467
468 (Do you still have the note you got back at the beginning of this trip?
469 Apply it and see what it says, if you don't remember.)
470
471 If you get stuck here and need help, try to talk to other players using the I<chat> command. To do
472 so, enter "c help me, I am stuck in the tutorial" or something to that extent.
473 endmsg
474 x 3
475 y 14
476 end
477 arch magic_ear
478 msg
479 @match orc-knuckle
480 Click.
481 endmsg
482 x 3
483 y 14
484 connected 9
485 end
486 arch woodfloor
487 x 3
488 y 14
489 end
490 arch woodfloor
491 x 3
492 y 15
493 end
494 arch wall_2_1_2
495 x 3
496 y 15
497 end
498 arch woodfloor
499 x 4
500 end
501 arch wall_2_1_2
502 x 4
503 end
504 arch woodfloor
505 x 4
506 y 1
507 end
508 arch shop_mat
509 x 4
510 y 1
511 end
512 arch woodfloor
513 x 4
514 y 2
515 end
516 arch swall_2_2_3
517 x 4
518 y 2
519 end
520 arch woodfloor
521 x 4
522 y 3
523 end
524 arch swall_2_1_1
525 x 4
526 y 3
527 end
528 arch woodfloor
529 x 4
530 y 4
531 end
532 arch swall_2_1_1
533 x 4
534 y 4
535 end
536 arch woodfloor
537 x 4
538 y 5
539 end
540 arch swall_4
541 x 4
542 y 5
543 end
544 arch woodfloor
545 x 4
546 y 6
547 end
548 arch swall_1_2
549 x 4
550 y 6
551 end
552 arch woodfloor
553 x 4
554 y 7
555 end
556 arch door_1
557 hp 12
558 x 4
559 y 7
560 end
561 arch woodfloor
562 x 4
563 y 8
564 end
565 arch wall_1_3
566 x 4
567 y 8
568 end
569 arch woodfloor
570 x 4
571 y 9
572 end
573 arch woodfloor
574 x 4
575 y 10
576 end
577 arch wall_1_1
578 x 4
579 y 10
580 end
581 arch woodfloor
582 x 4
583 y 11
584 end
585 arch wall_3_1
586 x 4
587 y 11
588 end
589 arch woodfloor
590 x 4
591 y 12
592 end
593 arch woodfloor
594 x 4
595 y 13
596 end
597 arch wall_2_1_2
598 x 4
599 y 13
600 end
601 arch woodfloor
602 x 4
603 y 14
604 end
605 arch igateTrg2
606 x 4
607 y 14
608 connected 9
609 end
610 arch woodfloor
611 x 4
612 y 15
613 end
614 arch wall_2_1_2
615 x 4
616 y 15
617 end
618 arch woodfloor
619 x 5
620 end
621 arch wall_2_1_2
622 x 5
623 end
624 arch woodfloor
625 x 5
626 y 1
627 end
628 arch sign
629 name Shops
630 msg
631 Shops are an important part of Crossfire. Shops will sell you all sorts of adventuring supplies, and then buy almost any treasure you bring back to sell.
632
633 To enter a shop, step on the shop mat. This will transport you to the inside. To exit, simply step on the inside mat. To sell items, drop them on the shop floor. To buy items, simply pick up what you want and leave. The cost of the items will be taken from your inventory. If you don't have enough money to pay your bill, you won't be allowed to leave, and you will have to drop enough of the items you picked up until you can afford what you're holding.
634
635 You may enter this shop and look around, and buy something if you have the money. When you're in the shop, clicking on an item in your inventory will tell you how much the shop will pay you for it. Standing over an item on the shop floor and examining it (press 'e' or type 'examine) will tell you that item's price.
636
637 WARNING: Be very careful not to drop anything you aren't sure you want to sell! Once dropped, an item is sold and belongs to the shop, and the price for buying it back may be many times what you sold it for. Check your client's documentation on "locking" items for instructions on how to lock your important items so you can't accidentally drop them.
638 endmsg
639 x 5
640 y 1
641 end
642 arch check_floor
643 race mouse
644 x 5
645 y 2
646 last_sp 0
647 move_block all
648 end
649 arch woodfloor
650 x 5
651 y 2
652 end
653 arch mat
654 name mouse barrier
655 name_pl
656 x 5
657 y 2
658 end
659 arch woodfloor
660 x 5
661 y 3
662 end
663 arch sign
664 name Teleporters
665 msg
666 In areas other than shops, teleporters can transport you instantly from place to place. Beware: a teleporter might send you into a dangerous area! This teleporter, however, will take you right across the fence to the south.
667 endmsg
668 x 5
669 y 3
670 end
671 arch woodfloor
672 x 5
673 y 4
674 end
675 arch teleporter
676 hp 5
677 sp 7
678 x 5
679 y 4
680 speed 0.2
681 end
682 arch woodfloor
683 x 5
684 y 5
685 end
686 arch swall_1_3
687 x 5
688 y 5
689 end
690 arch woodfloor
691 x 5
692 y 6
693 end
694 arch teleporter
695 hp 5
696 sp 3
697 x 5
698 y 6
699 speed 0.2
700 end
701 arch woodfloor
702 x 5
703 y 7
704 end
705 arch sign
706 name Inbreeding
707 msg
708 Some monsters, like mice, can multiply without a generator. If not killed quickly, these monsters can spread to fill up a map completely. Run through this door and kill the mice inside before they get out of control.
709 endmsg
710 x 5
711 y 7
712 end
713 arch check_floor
714 race mouse
715 x 5
716 y 8
717 last_sp 0
718 move_block all
719 end
720 arch woodfloor
721 x 5
722 y 8
723 end
724 arch mat
725 name mouse barrier
726 name_pl
727 x 5
728 y 8
729 end
730 arch woodfloor
731 x 5
732 y 9
733 end
734 arch sign
735 name Scrolls
736 msg
737 Magic scrolls like the one to your south contain one spell each. When you read a magic scroll, the spell is cast and the scroll crumbles into dust. Take this scroll and save it for some time when you have collected a bunch of items and want to cast detect magic on them.
738 endmsg
739 x 5
740 y 9
741 end
742 arch woodfloor
743 x 5
744 y 10
745 end
746 arch scroll_new
747 name scroll of detect magic
748 sp 76
749 x 5
750 y 10
751 level 1
752 end
753 arch woodfloor
754 x 5
755 y 11
756 end
757 arch wall_2_1_2
758 x 5
759 y 11
760 end
761 arch woodfloor
762 x 5
763 y 12
764 end
765 arch bed_save
766 x 5
767 y 12
768 end
769 arch woodfloor
770 x 5
771 y 13
772 end
773 arch wall_2_1_2
774 x 5
775 y 13
776 end
777 arch woodfloor
778 x 5
779 y 14
780 end
781 arch exit
782 slaying /scorn/misc/beginners
783 msg
784 Good luck!
785 endmsg
786 hp 15
787 sp 28
788 x 5
789 y 14
790 damned 1
791 end
792 arch woodfloor
793 x 5
794 y 15
795 end
796 arch wall_2_1_2
797 x 5
798 y 15
799 end
800 arch woodfloor
801 x 6
802 end
803 arch wall_2_1_2
804 x 6
805 end
806 arch woodfloor
807 x 6
808 y 1
809 end
810 arch woodfloor
811 x 6
812 y 2
813 end
814 arch wall_1_1
815 x 6
816 y 2
817 end
818 arch woodfloor
819 x 6
820 y 3
821 end
822 arch wall_2_1_1
823 x 6
824 y 3
825 end
826 arch woodfloor
827 x 6
828 y 4
829 end
830 arch wall_2_1_1
831 x 6
832 y 4
833 end
834 arch woodfloor
835 x 6
836 y 5
837 end
838 arch wall_2_1_1
839 x 6
840 y 5
841 end
842 arch woodfloor
843 x 6
844 y 6
845 end
846 arch wall_2_1_1
847 x 6
848 y 6
849 end
850 arch woodfloor
851 x 6
852 y 7
853 end
854 arch wall_2_1_1
855 x 6
856 y 7
857 end
858 arch woodfloor
859 x 6
860 y 8
861 end
862 arch wall_2_1_1
863 x 6
864 y 8
865 end
866 arch woodfloor
867 x 6
868 y 9
869 end
870 arch wall_2_1_1
871 x 6
872 y 9
873 end
874 arch woodfloor
875 x 6
876 y 10
877 end
878 arch wall_2_1_1
879 x 6
880 y 10
881 end
882 arch woodfloor
883 x 6
884 y 11
885 end
886 arch wall_3_4
887 x 6
888 y 11
889 end
890 arch woodfloor
891 x 6
892 y 12
893 end
894 arch wall_2_1_1
895 x 6
896 y 12
897 end
898 arch woodfloor
899 x 6
900 y 13
901 end
902 arch wall_3_4
903 x 6
904 y 13
905 end
906 arch woodfloor
907 x 6
908 y 14
909 end
910 arch wall_2_1_1
911 x 6
912 y 14
913 end
914 arch woodfloor
915 x 6
916 y 15
917 end
918 arch wall_3_1
919 x 6
920 y 15
921 end
922 arch woodfloor
923 x 7
924 end
925 arch wall_2_1_2
926 x 7
927 end
928 arch woodfloor
929 x 7
930 y 1
931 end
932 arch rune_mark
933 msg
934 Tables work much like altars. The table to the
935 east is an "identify item" table. It will identify the unidentified items in your inventory, one at a time, for 20 gold pieces each. Tables are often found in shops too, especially magic shops.
936 endmsg
937 x 7
938 y 1
939 end
940 arch woodfloor
941 x 7
942 y 2
943 end
944 arch woodfloor
945 x 7
946 y 3
947 end
948 arch rune_mark
949 msg
950 This altar to your east is a "detect curse" altar. It works the same as the "detect magic" altar below. Altars like these are often found in shops in towns.
951
952 Always detect curse on items you find before applying them. If you apply a cursed item, you won't be able to remove it until the curse is removed.
953 endmsg
954 x 7
955 y 3
956 end
957 arch woodfloor
958 x 7
959 y 4
960 end
961 arch woodfloor
962 x 7
963 y 5
964 end
965 arch rune_mark
966 msg
967 === Altars ===
968
969 Altars have many different uses. Some altars are consecrated to a particular god. Do not pray over these altars unless you wish to worship that god! (More on gods later.) Altars can also cast spells and perform other actions if you place the correct sacrifice on them.
970
971 The altar to your east is an "altar of detect magic." Dropping money on it will cause it to cast detect magic on all the items in your inventory. (Make sure you pick up your change.) To drop money, right-click on it in your inventory while standing on the altar.
972
973 Magic items are often worth more than identical non-magic items, so detect magic can help you decide which ones to sell and which ones to identify or keep.
974 endmsg
975 x 7
976 y 5
977 end
978 arch woodfloor
979 x 7
980 y 6
981 end
982 arch woodfloor
983 x 7
984 y 7
985 end
986 arch woodfloor
987 x 7
988 y 8
989 end
990 arch woodfloor
991 msg
992 Are you carrying a bow or crossbow? If so, go south for missile weapons training. If not, go north.
993 endmsg
994 x 7
995 y 9
996 end
997 arch sign
998 name Missile Weapons
999 msg
1000 If you have a bow or crossbow in your inventory, go south for missile weapons training. If you do not, go north.
1001 endmsg
1002 x 7
1003 y 9
1004 end
1005 arch woodfloor
1006 x 7
1007 y 10
1008 end
1009 arch woodfloor
1010 x 7
1011 y 11
1012 end
1013 arch woodfloor
1014 x 7
1015 y 12
1016 end
1017 arch woodfloor
1018 x 7
1019 y 13
1020 end
1021 arch sign
1022 name Missile Weapon Training
1023 msg
1024 Ready your bow or crossbow by clicking on it. Arrows or bolts in your inventory will be used automatically.
1025
1026 To fire a missile weapon, hold down your Fire (Shift) key, and press the movement key in the direction you want to fire.
1027
1028 On the other side of these doors are some monsters. Pull the lever to open the doors, and shoot them all! Don't worry, there's a force preventing them from reaching you. Continue down the passageway until you get back to this hallway, then go north.
1029 endmsg
1030 x 7
1031 y 13
1032 end
1033 arch woodfloor
1034 x 7
1035 y 14
1036 end
1037 arch trigger
1038 x 7
1039 y 14
1040 connected 8
1041 end
1042 arch woodfloor
1043 x 7
1044 y 15
1045 end
1046 arch wall_2_1_2
1047 x 7
1048 y 15
1049 end
1050 arch woodfloor
1051 x 8
1052 end
1053 arch wall_2_1_2
1054 x 8
1055 end
1056 arch woodfloor
1057 x 8
1058 y 1
1059 end
1060 arch woodfloor
1061 x 8
1062 y 2
1063 end
1064 arch wall_1_4
1065 x 8
1066 y 2
1067 end
1068 arch woodfloor
1069 x 8
1070 y 3
1071 end
1072 arch woodfloor
1073 x 8
1074 y 4
1075 end
1076 arch wall_1_4
1077 x 8
1078 y 4
1079 end
1080 arch woodfloor
1081 x 8
1082 y 5
1083 end
1084 arch woodfloor
1085 x 8
1086 y 6
1087 end
1088 arch wall_2_2_2
1089 x 8
1090 y 6
1091 end
1092 arch woodfloor
1093 x 8
1094 y 7
1095 end
1096 arch wall_2_1_1
1097 x 8
1098 y 7
1099 end
1100 arch woodfloor
1101 x 8
1102 y 8
1103 end
1104 arch wall_1_2
1105 x 8
1106 y 8
1107 end
1108 arch woodfloor
1109 x 8
1110 y 9
1111 end
1112 arch woodfloor
1113 x 8
1114 y 10
1115 end
1116 arch wall_1_4
1117 x 8
1118 y 10
1119 end
1120 arch woodfloor
1121 x 8
1122 y 11
1123 end
1124 arch gate_closed_2
1125 x 8
1126 y 11
1127 connected 8
1128 end
1129 arch woodfloor
1130 x 8
1131 y 12
1132 end
1133 arch gate_closed_2
1134 x 8
1135 y 12
1136 connected 8
1137 end
1138 arch woodfloor
1139 x 8
1140 y 13
1141 end
1142 arch gate_closed_2
1143 x 8
1144 y 13
1145 connected 8
1146 end
1147 arch woodfloor
1148 x 8
1149 y 14
1150 end
1151 arch gate_closed_2
1152 x 8
1153 y 14
1154 connected 8
1155 end
1156 arch woodfloor
1157 x 8
1158 y 15
1159 end
1160 arch wall_2_1_2
1161 x 8
1162 y 15
1163 end
1164 arch woodfloor
1165 x 9
1166 end
1167 arch wall_2_1_2
1168 x 9
1169 end
1170 arch woodfloor
1171 x 9
1172 y 1
1173 end
1174 arch identify_table
1175 msg
1176 Drop twenty gold pieces to identify one unidentified item you are carrying.
1177 endmsg
1178 x 9
1179 y 1
1180 end
1181 arch woodfloor
1182 x 9
1183 y 2
1184 end
1185 arch wall_2_1_2
1186 x 9
1187 y 2
1188 end
1189 arch woodfloor
1190 x 9
1191 y 3
1192 end
1193 arch altar
1194 name altar of detect curse
1195 slaying money
1196 msg
1197 Drop one silver piece to see if you are carrying any cursed items.
1198 endmsg
1199 sp 79
1200 food 1
1201 x 9
1202 y 3
1203 end
1204 arch woodfloor
1205 x 9
1206 y 4
1207 end
1208 arch wall_2_1_2
1209 x 9
1210 y 4
1211 end
1212 arch woodfloor
1213 x 9
1214 y 5
1215 end
1216 arch altar
1217 name altar of detect magic
1218 slaying money
1219 msg
1220 Drop one silver piece to see if you are carrying any magic items.
1221 endmsg
1222 sp 76
1223 food 1
1224 x 9
1225 y 5
1226 end
1227 arch woodfloor
1228 x 9
1229 y 6
1230 end
1231 arch wall_2_1_2
1232 x 9
1233 y 6
1234 end
1235 arch woodfloor
1236 x 9
1237 y 7
1238 end
1239 arch rune_heal
1240 x 9
1241 y 7
1242 end
1243 arch woodfloor
1244 x 9
1245 y 8
1246 end
1247 arch woodfloor
1248 x 9
1249 y 9
1250 end
1251 arch rune_mark
1252 msg
1253 Not all runes are harmful. The rune to your north will restore your health!
1254 endmsg
1255 x 9
1256 y 9
1257 end
1258 arch woodfloor
1259 x 9
1260 y 10
1261 end
1262 arch wall_2_1_2
1263 x 9
1264 y 10
1265 end
1266 arch woodfloor
1267 x 9
1268 y 11
1269 end
1270 arch woodfloor
1271 x 9
1272 y 12
1273 end
1274 arch woodfloor
1275 x 9
1276 y 13
1277 end
1278 arch woodfloor
1279 x 9
1280 y 14
1281 end
1282 arch trigger
1283 x 9
1284 y 14
1285 connected 8
1286 end
1287 arch woodfloor
1288 x 9
1289 y 15
1290 end
1291 arch wall_2_1_2
1292 x 9
1293 y 15
1294 end
1295 arch woodfloor
1296 x 10
1297 end
1298 arch wall_3_3
1299 x 10
1300 end
1301 arch woodfloor
1302 x 10
1303 y 1
1304 end
1305 arch wall_2_1_1
1306 x 10
1307 y 1
1308 end
1309 arch woodfloor
1310 x 10
1311 y 2
1312 end
1313 arch wall_3_4
1314 x 10
1315 y 2
1316 end
1317 arch woodfloor
1318 x 10
1319 y 3
1320 end
1321 arch wall_2_1_1
1322 x 10
1323 y 3
1324 end
1325 arch woodfloor
1326 x 10
1327 y 4
1328 end
1329 arch wall_3_4
1330 x 10
1331 y 4
1332 end
1333 arch woodfloor
1334 x 10
1335 y 5
1336 end
1337 arch wall_2_1_1
1338 x 10
1339 y 5
1340 end
1341 arch woodfloor
1342 x 10
1343 y 6
1344 end
1345 arch wall_4
1346 x 10
1347 y 6
1348 end
1349 arch woodfloor
1350 x 10
1351 y 7
1352 end
1353 arch wall_2_1_1
1354 x 10
1355 y 7
1356 end
1357 arch woodfloor
1358 x 10
1359 y 8
1360 end
1361 arch wall_1_2
1362 x 10
1363 y 8
1364 end
1365 arch woodfloor
1366 x 10
1367 y 9
1368 end
1369 arch woodfloor
1370 x 10
1371 y 10
1372 end
1373 arch wall_2_1_2
1374 x 10
1375 y 10
1376 end
1377 arch woodfloor
1378 x 10
1379 y 11
1380 move_block walk
1381 end
1382 arch bench_1_1
1383 x 10
1384 y 11
1385 end
1386 arch woodfloor
1387 x 10
1388 y 12
1389 move_block walk
1390 end
1391 arch bench_2_1_1
1392 x 10
1393 y 12
1394 end
1395 arch woodfloor
1396 x 10
1397 y 13
1398 move_block walk
1399 end
1400 arch bench_2_1_1
1401 x 10
1402 y 13
1403 end
1404 arch woodfloor
1405 x 10
1406 y 14
1407 move_block walk
1408 end
1409 arch bench_1_2
1410 x 10
1411 y 14
1412 end
1413 arch woodfloor
1414 x 10
1415 y 15
1416 end
1417 arch wall_2_1_2
1418 x 10
1419 y 15
1420 end
1421 arch woodfloor
1422 x 11
1423 end
1424 arch wall_2_1_2
1425 x 11
1426 end
1427 arch woodfloor
1428 x 11
1429 y 1
1430 end
1431 arch sign
1432 name Press cursor-down once to read the next sign.
1433 x 11
1434 y 1
1435 end
1436 arch magic_mouth
1437 msg
1438 Welcome to Crossfire!
1439
1440 You are now in the beginner's area, which will
1441 teach you the fundamentals of playing Crossfire,
1442 and prepare you to survive in this vast and
1443 sometimes dangerous world.
1444
1445 As you pass through these halls, read all the
1446 signs and any other information provided, and
1447 you'll soon learn the basics of the game.
1448
1449 From here, move south (press your down-arrow key,
1450 or type 'south <enter>) and press the spacebar to
1451 read the next sign. Good luck!
1452 endmsg
1453 x 11
1454 y 2
1455 move_on all
1456 end
1457 arch woodfloor
1458 x 11
1459 y 2
1460 end
1461 arch sign
1462 name Press space bar to read me
1463 msg
1464 Welcome to Crossfire!
1465
1466 You are now in the beginner's area, which will
1467 teach you the fundamentals of playing Crossifre,
1468 and prepare you to survive in this vast and
1469 sometimes dangerous world.
1470
1471 As you pass through these halls, read all the
1472 signs and any other information provided, and
1473 you'll soon learn the basics of the game.
1474
1475 From here, move south (press your down-arrow key,
1476 or type 'south <enter>) and press the space bar to
1477 read the next sign. Good luck!
1478 endmsg
1479 x 11
1480 y 2
1481 end
1482 arch woodfloor
1483 x 11
1484 y 3
1485 end
1486 arch sign
1487 name Press space to read me
1488 msg
1489 === Commands ===
1490
1491 There are many commands you can use to
1492 do everything from movement to attacking
1493 to casting spells to identifying treasure. Any
1494 command in Crossfire can be executed by
1495 typing ' (a single quote) followed by the
1496 command.
1497
1498 So to move southeast, for example, you could type
1499 'southeast. To read this sign, you could type
1500 'apply sign. These "long-form" commands are
1501 always available for everything you can do in
1502 the game.
1503
1504 However, it would be cumbersome to type
1505 commands like that for common actions, so
1506 many commands are bound to keys by default.
1507 This varies from client to client, but you will
1508 probably find that the movement commands
1509 are bound to the arrow keys on your keypad,
1510 for example. There are many other default
1511 keybindings, and you can create your own for
1512 any action or series of actions that you use
1513 regularly. See the documentation for your
1514 Crossfire client for more information on
1515 keybindings.
1516 endmsg
1517 x 11
1518 y 3
1519 end
1520 arch woodfloor
1521 x 11
1522 y 4
1523 end
1524 arch woodfloor
1525 x 11
1526 y 5
1527 end
1528 arch sign
1529 name Press space to read me
1530 msg
1531 === Movement ===
1532
1533 You can move in any of eight directions: north,
1534 south, east, west, and the four in between.
1535 Pressing a movement key once (or executing a
1536 movement command) will move you one tile
1537 in that direction. If something is in the way, you
1538 may attack it.
1539
1540 To run in a direction, which is very useful when
1541 fighting, battering down doors, or traveling long
1542 distances, hold down the Ctrl key and press
1543 and hold the key for direction you wish to run.
1544
1545 Now run to the end of this hallway, and read
1546 the sign there.
1547 endmsg
1548 x 11
1549 y 5
1550 end
1551 arch woodfloor
1552 x 11
1553 y 6
1554 end
1555 arch wall_2_1_2
1556 x 11
1557 y 6
1558 end
1559 arch woodfloor
1560 x 11
1561 y 7
1562 end
1563 arch chest_2
1564 x 11
1565 y 7
1566 no_pick 1
1567 arch goldcoin
1568 end
1569 arch water
1570 end
1571 end
1572 arch woodfloor
1573 x 11
1574 y 8
1575 end
1576 arch woodfloor
1577 x 11
1578 y 9
1579 end
1580 arch rune_mark
1581 msg
1582 Chests and other containers are often protected by traps. To find and disarm these traps, stand on the chest or next to it while using the find traps and disarm traps commands.
1583
1584 Once you think a chest is safe, open it by applying it with the 'a' key, and see what's inside.
1585
1586 Sometimes you won't be able to find a trap, or it will be triggered when you try to disarm it. That's just the risk you take in the pursuit of treasure! If you get hurt by a trap, let yourself heal before you move on, in case you walk into another one.
1587 endmsg
1588 x 11
1589 y 9
1590 end
1591 arch woodfloor
1592 x 11
1593 y 10
1594 end
1595 arch wall_2_1_2
1596 x 11
1597 y 10
1598 end
1599 arch woodfloor
1600 x 11
1601 y 11
1602 end
1603 arch goblin
1604 x 11
1605 y 11
1606 end
1607 arch woodfloor
1608 x 11
1609 y 12
1610 end
1611 arch gnoll
1612 x 11
1613 y 12
1614 end
1615 arch woodfloor
1616 x 11
1617 y 13
1618 end
1619 arch kobold
1620 x 11
1621 y 13
1622 end
1623 arch woodfloor
1624 x 11
1625 y 14
1626 end
1627 arch orc
1628 x 11
1629 y 14
1630 end
1631 arch woodfloor
1632 x 11
1633 y 15
1634 end
1635 arch wall_2_1_2
1636 x 11
1637 y 15
1638 end
1639 arch woodfloor
1640 x 12
1641 end
1642 arch wall_2_2_3
1643 x 12
1644 end
1645 arch woodfloor
1646 x 12
1647 y 1
1648 end
1649 arch wall_2_1_1
1650 x 12
1651 y 1
1652 end
1653 arch woodfloor
1654 x 12
1655 y 2
1656 end
1657 arch wall_3_2
1658 x 12
1659 y 2
1660 end
1661 arch woodfloor
1662 x 12
1663 y 3
1664 end
1665 arch wall_2_1_1
1666 x 12
1667 y 3
1668 end
1669 arch woodfloor
1670 x 12
1671 y 4
1672 end
1673 arch wall_2_2_1
1674 x 12
1675 y 4
1676 end
1677 arch woodfloor
1678 x 12
1679 y 5
1680 end
1681 arch woodfloor
1682 x 12
1683 y 6
1684 end
1685 arch wall_3_3
1686 x 12
1687 y 6
1688 end
1689 arch woodfloor
1690 x 12
1691 y 7
1692 end
1693 arch wall_2_1_1
1694 x 12
1695 y 7
1696 end
1697 arch woodfloor
1698 x 12
1699 y 8
1700 end
1701 arch wall_1_2
1702 x 12
1703 y 8
1704 end
1705 arch woodfloor
1706 x 12
1707 y 9
1708 end
1709 arch woodfloor
1710 x 12
1711 y 10
1712 end
1713 arch wall_2_1_2
1714 x 12
1715 y 10
1716 end
1717 arch woodfloor
1718 x 12
1719 y 11
1720 end
1721 arch goblin
1722 x 12
1723 y 11
1724 end
1725 arch woodfloor
1726 x 12
1727 y 12
1728 end
1729 arch gnoll
1730 x 12
1731 y 12
1732 end
1733 arch woodfloor
1734 x 12
1735 y 13
1736 end
1737 arch kobold
1738 x 12
1739 y 13
1740 end
1741 arch woodfloor
1742 x 12
1743 y 14
1744 end
1745 arch orc
1746 x 12
1747 y 14
1748 end
1749 arch woodfloor
1750 x 12
1751 y 15
1752 end
1753 arch wall_2_1_2
1754 x 12
1755 y 15
1756 end
1757 arch woodfloor
1758 x 13
1759 end
1760 arch wall_2_2_2
1761 x 13
1762 end
1763 arch woodfloor
1764 x 13
1765 y 1
1766 end
1767 arch wall_2_1_1
1768 x 13
1769 y 1
1770 end
1771 arch woodfloor
1772 x 13
1773 y 2
1774 end
1775 arch wall_2_2_4
1776 x 13
1777 y 2
1778 end
1779 arch woodfloor
1780 x 13
1781 y 3
1782 move_block all
1783 end
1784 arch sign
1785 name old man
1786 msg
1787 @match food|no
1788 There is some food on the other side of this gate.
1789 @match beer
1790 Beer isn't food!
1791 @match gate
1792 Say the word "open" to get through. Bye now!
1793 @match open
1794 @trigger 1
1795 Well done lad, now go through!
1796 @match hello|hi
1797 Do you have any food?
1798 @match *
1799 Ninety-nine bottles of beer on the wall....
1800 endmsg
1801 face sage.x11
1802 x 13
1803 y 3
1804 end
1805 arch woodfloor
1806 x 13
1807 y 4
1808 end
1809 arch wall_2_1_2
1810 x 13
1811 y 4
1812 end
1813 arch woodfloor
1814 x 13
1815 y 5
1816 end
1817 arch woodfloor
1818 x 13
1819 y 6
1820 end
1821 arch wall_2_1_2
1822 x 13
1823 y 6
1824 end
1825 arch woodfloor
1826 x 13
1827 y 7
1828 end
1829 arch rune_confusion
1830 x 13
1831 y 7
1832 end
1833 arch woodfloor
1834 x 13
1835 y 8
1836 end
1837 arch woodfloor
1838 x 13
1839 y 9
1840 end
1841 arch rune_mark
1842 msg
1843 There is a rune at the end of this hallway too, but you might not be able to see it. You can try to find and disarm it, though.
1844
1845 Higher level runes are less visible. Do not despair if you cannot find or disarm it, simply move on to the next marking rune.
1846 endmsg
1847 x 13
1848 y 9
1849 end
1850 arch woodfloor
1851 x 13
1852 y 10
1853 end
1854 arch wall_2_1_2
1855 x 13
1856 y 10
1857 end
1858 arch woodfloor
1859 x 13
1860 y 11
1861 end
1862 arch generate_goblin
1863 x 13
1864 y 11
1865 end
1866 arch woodfloor
1867 x 13
1868 y 12
1869 end
1870 arch generate_gnoll
1871 x 13
1872 y 12
1873 end
1874 arch woodfloor
1875 x 13
1876 y 13
1877 end
1878 arch generate_kobold
1879 x 13
1880 y 13
1881 end
1882 arch woodfloor
1883 x 13
1884 y 14
1885 end
1886 arch generate_orc
1887 x 13
1888 y 14
1889 end
1890 arch woodfloor
1891 x 13
1892 y 15
1893 end
1894 arch wall_2_1_2
1895 x 13
1896 y 15
1897 end
1898 arch woodfloor
1899 x 14
1900 end
1901 arch wall_2_1_2
1902 x 14
1903 end
1904 arch magic_mouth
1905 msg
1906 A message scrawled on the wall says:
1907
1908 This is a standard food. You can apply it while
1909 it's on the ground, the same way you apply
1910 signs and other objects, or you can pick it up
1911 and take it with you.
1912 endmsg
1913 x 14
1914 y 1
1915 end
1916 arch woodfloor
1917 x 14
1918 y 1
1919 end
1920 arch food
1921 x 14
1922 y 1
1923 end
1924 arch woodfloor
1925 x 14
1926 y 2
1927 end
1928 arch igateTrg1
1929 x 14
1930 y 2
1931 connected 1
1932 end
1933 arch woodfloor
1934 x 14
1935 y 3
1936 end
1937 arch woodfloor
1938 x 14
1939 y 4
1940 end
1941 arch wall_2_1_2
1942 x 14
1943 y 4
1944 end
1945 arch woodfloor
1946 x 14
1947 y 5
1948 end
1949 arch woodfloor
1950 x 14
1951 y 6
1952 end
1953 arch wall_3_3
1954 x 14
1955 y 6
1956 end
1957 arch woodfloor
1958 x 14
1959 y 7
1960 end
1961 arch wall_2_1_1
1962 x 14
1963 y 7
1964 end
1965 arch woodfloor
1966 x 14
1967 y 8
1968 end
1969 arch wall_1_2
1970 x 14
1971 y 8
1972 end
1973 arch woodfloor
1974 x 14
1975 y 9
1976 end
1977 arch woodfloor
1978 x 14
1979 y 10
1980 end
1981 arch wall_3_3
1982 x 14
1983 y 10
1984 end
1985 arch woodfloor
1986 x 14
1987 y 11
1988 end
1989 arch wall_2_1_1
1990 x 14
1991 y 11
1992 end
1993 arch woodfloor
1994 x 14
1995 y 12
1996 end
1997 arch wall_2_1_1
1998 x 14
1999 y 12
2000 end
2001 arch woodfloor
2002 x 14
2003 y 13
2004 end
2005 arch wall_2_1_1
2006 x 14
2007 y 13
2008 end
2009 arch woodfloor
2010 x 14
2011 y 14
2012 end
2013 arch wall_2_1_1
2014 x 14
2015 y 14
2016 end
2017 arch woodfloor
2018 x 14
2019 y 15
2020 end
2021 arch wall_3_1
2022 x 14
2023 y 15
2024 end
2025 arch woodfloor
2026 x 15
2027 end
2028 arch wall_2_1_2
2029 x 15
2030 end
2031 arch magic_mouth
2032 msg
2033 A message scrawled on the wall says:
2034
2035 There are many types of food you can eat.
2036 Be careful, though: food that you find may be
2037 poisonous, so to be safe, don't eat food until
2038 you've identified it. (More on identifying items
2039 later.)
2040 endmsg
2041 x 15
2042 y 1
2043 end
2044 arch woodfloor
2045 x 15
2046 y 1
2047 end
2048 arch apple
2049 x 15
2050 y 1
2051 end
2052 arch woodfloor
2053 x 15
2054 y 2
2055 end
2056 arch wall_1_4
2057 x 15
2058 y 2
2059 end
2060 arch woodfloor
2061 x 15
2062 y 3
2063 end
2064 arch woodfloor
2065 x 15
2066 y 4
2067 end
2068 arch wall_2_1_2
2069 x 15
2070 y 4
2071 end
2072 arch magic_mouth
2073 msg
2074 A sign on the wall says: Slow Down!!
2075 endmsg
2076 x 15
2077 y 5
2078 end
2079 arch woodfloor
2080 x 15
2081 y 5
2082 end
2083 arch woodfloor
2084 x 15
2085 y 6
2086 end
2087 arch wall_2_1_2
2088 x 15
2089 y 6
2090 end
2091 arch woodfloor
2092 x 15
2093 y 7
2094 end
2095 arch rune_paralysis
2096 cha 2
2097 x 15
2098 y 7
2099 end
2100 arch woodfloor
2101 x 15
2102 y 8
2103 end
2104 arch woodfloor
2105 x 15
2106 y 9
2107 end
2108 arch rune_mark
2109 msg
2110 See that rune to the north? You may have to
2111 wait a few seconds to see it. Don't step on it; itmight hurt you! If you have the find traps and disarm traps skills mentioned earlier, you can step NEXT to it and attempt to find and disarm it. Since it's at the end of the hallway, you might decide it's not worth the risk, since there's nothing beyond it, but it's good to increase your experience in those skills whenever possible.
2112
2113 Remember: to search for traps, press 'f' (or type 'use_skill find traps), and to attempt to disarm any traps you find, press 'd' (or type 'use_skill disarm traps).
2114 endmsg
2115 x 15
2116 y 9
2117 end
2118 arch woodfloor
2119 x 15
2120 y 10
2121 end
2122 arch wall_2_1_2
2123 x 15
2124 y 10
2125 end
2126 arch woodfloor
2127 x 15
2128 y 11
2129 end
2130 arch food
2131 x 15
2132 y 11
2133 end
2134 arch woodfloor
2135 x 15
2136 y 12
2137 end
2138 arch sign
2139 msg
2140 How did you do? Watch your hit points (HP)
2141 closely during battle. If they get too low, you
2142 can always retreat and come back. Hit points
2143 gradually regenerate over time, so if you took
2144 damage, wait until your HP is back to the
2145 maximum before moving on. Eating food
2146 speeds up HP regeneration, so you may want
2147 to eat this food now.
2148 endmsg
2149 x 15
2150 y 12
2151 end
2152 arch woodfloor
2153 x 15
2154 y 13
2155 end
2156 arch locked_door1
2157 slaying ant_king_key
2158 x 15
2159 y 13
2160 end
2161 arch woodfloor
2162 x 15
2163 y 14
2164 end
2165 arch sign
2166 name Doors with Keys
2167 msg
2168 Did you get the key under the anthill? If not,
2169 go back and get it. You will need it to get
2170 through this door. Keep in mind that keys
2171 are often hidden under other objects like that.
2172 endmsg
2173 x 15
2174 y 14
2175 end
2176 arch ant
2177 x 15
2178 y 14
2179 end
2180 arch woodfloor
2181 x 15
2182 y 15
2183 end
2184 arch wall_2_1_2
2185 x 15
2186 y 15
2187 end
2188 arch woodfloor
2189 x 16
2190 end
2191 arch wall_2_1_2
2192 x 16
2193 end
2194 arch magic_mouth
2195 msg
2196 A message scrawled on the wall says:
2197
2198 When you kill monsters, sometimes they leave
2199 body parts behind, and these can be taken and
2200 eaten also.
2201 endmsg
2202 x 16
2203 y 1
2204 end
2205 arch woodfloor
2206 x 16
2207 y 1
2208 end
2209 arch heart
2210 name goblin's heart
2211 x 16
2212 y 1
2213 end
2214 arch woodfloor
2215 x 16
2216 y 2
2217 end
2218 arch wall_2_1_2
2219 x 16
2220 y 2
2221 end
2222 arch woodfloor
2223 x 16
2224 y 3
2225 end
2226 arch sign
2227 name Talking to NPCs
2228 msg
2229 === Talking to People ===
2230
2231 There are two different types of "people" in the game: PCs (player characters, i.e. other players)
2232 and NPcs (non-player-characters, your typical dumb computer-automated pseudo persons :)
2233
2234 To talk to other players, for example to get help, you can use the I<chat> command, which
2235 is displayed in blue. All players currently logged in can see that. In CFPlus, you can simply type
2236 "c some message<return>" to chat with others. There is also the I<shout> command (short "sh")
2237 for use in emergencies, and I<say> (short "s") which all players on a map and all NPCs near you can hear.
2238
2239 You can also get information from non-player characters (NPCs) in the game by talking to them.
2240 NPCs that can talk to you have a little speech bubble sign in the upper left corner of their map space.
2241
2242 To talk to the man at the end of this hallway when you're finished reading this,
2243 walk up next to him and either click on him or type: say hello<return>
2244
2245 Clicking on NPCs lets you use a dialogue window to communicate with the NPC. The say
2246 command is more tedious, but works when you can't see the NPC, or you need to say a password.
2247
2248 The say command will let you talk to nearby NPCs and other Crossfire players who are
2249 on the same map as you, so it is your main way to communicate inside the game.
2250
2251 Many NPC have useful information, but they will only tell you about it if you ask about the
2252 right things. Saying "hello" is a good start. If the NPC replies, look for words in his reply
2253 that might be important, and ask about them. For example, if he says, "Hello, do you have
2254 any food?" ask him about food ("say food"), and he may say something else in response to
2255 that. Saying words like quest, key, treasure, and other things you're interested in may
2256 start up very interesting conversations!
2257
2258 Be careful not to run into friendly NPCs: dead men tell no tales.
2259
2260 Now go talk to that old man.
2261 endmsg
2262 x 16
2263 y 3
2264 end
2265 arch woodfloor
2266 x 16
2267 y 4
2268 end
2269 arch wall_2_1_2
2270 x 16
2271 y 4
2272 end
2273 arch woodfloor
2274 x 16
2275 y 5
2276 end
2277 arch woodfloor
2278 x 16
2279 y 6
2280 end
2281 arch wall_3_3
2282 x 16
2283 y 6
2284 end
2285 arch woodfloor
2286 x 16
2287 y 7
2288 end
2289 arch wall_2_1_1
2290 x 16
2291 y 7
2292 end
2293 arch woodfloor
2294 x 16
2295 y 8
2296 end
2297 arch wall_2_2_1
2298 x 16
2299 y 8
2300 end
2301 arch woodfloor
2302 x 16
2303 y 9
2304 end
2305 arch woodfloor
2306 x 16
2307 y 10
2308 end
2309 arch wall_1_3
2310 x 16
2311 y 10
2312 end
2313 arch woodfloor
2314 x 16
2315 y 11
2316 end
2317 arch woodfloor
2318 x 16
2319 y 12
2320 end
2321 arch wall_2_2_2
2322 x 16
2323 y 12
2324 end
2325 arch woodfloor
2326 x 16
2327 y 13
2328 end
2329 arch wall_1_2
2330 x 16
2331 y 13
2332 end
2333 arch woodfloor
2334 x 16
2335 y 14
2336 end
2337 arch ant
2338 x 16
2339 y 14
2340 end
2341 arch woodfloor
2342 x 16
2343 y 15
2344 end
2345 arch wall_2_1_2
2346 x 16
2347 y 15
2348 end
2349 arch woodfloor
2350 x 17
2351 end
2352 arch wall_2_1_2
2353 x 17
2354 end
2355 arch magic_mouth
2356 x 17
2357 y 1
2358 end
2359 arch woodfloor
2360 x 17
2361 y 1
2362 end
2363 arch waybread
2364 msg
2365 A message scrawled on the wall says:
2366
2367 Waybreads are the MRE (Meals-Ready-to-Eat)
2368 of Crossfire. They weigh very little but pack
2369 a large food value. They are much more
2370 expensive than normal food, but when you
2371 can afford them, they are the best food to
2372 take on long trips or dungeon excursions,
2373 since their light weight won't slow you down.
2374 endmsg
2375 x 17
2376 y 1
2377 end
2378 arch woodfloor
2379 x 17
2380 y 2
2381 end
2382 arch wall_2_1_2
2383 x 17
2384 y 2
2385 end
2386 arch woodfloor
2387 x 17
2388 y 3
2389 end
2390 arch woodfloor
2391 x 17
2392 y 4
2393 end
2394 arch wall_2_1_2
2395 x 17
2396 y 4
2397 end
2398 arch woodfloor
2399 x 17
2400 y 5
2401 end
2402 arch woodfloor
2403 x 17
2404 y 6
2405 end
2406 arch wall_2_1_2
2407 x 17
2408 y 6
2409 end
2410 arch woodfloor
2411 x 17
2412 y 7
2413 end
2414 arch button_plate
2415 x 17
2416 y 7
2417 connected 3
2418 end
2419 arch woodfloor
2420 x 17
2421 y 8
2422 end
2423 arch wall_2_1_2
2424 x 17
2425 y 8
2426 end
2427 arch woodfloor
2428 x 17
2429 y 9
2430 end
2431 arch rune_mark
2432 msg
2433 Marking runes like this one are created with
2434 magic spells, but they contain messages
2435 just like signs do. Marking runes are harmless,
2436 but other runes can be very dangerous, so
2437 step carefully!
2438 endmsg
2439 x 17
2440 y 9
2441 end
2442 arch woodfloor
2443 x 17
2444 y 10
2445 end
2446 arch woodfloor
2447 x 17
2448 y 11
2449 end
2450 arch sign
2451 name Challenge
2452 msg
2453 Would you like to take on something stronger?
2454 If so, there are a few kobolds on the other side
2455 of this door to your east that shouldn't give
2456 you too much trouble. If the ants were enough
2457 of a challenge, skip the kobolds and go north.
2458 endmsg
2459 x 17
2460 y 11
2461 end
2462 arch woodfloor
2463 x 17
2464 y 12
2465 end
2466 arch wall_2_1_2
2467 x 17
2468 y 12
2469 end
2470 arch woodfloor
2471 x 17
2472 y 13
2473 end
2474 arch key2
2475 name Key of the Ant King
2476 slaying ant_king_key
2477 x 17
2478 y 13
2479 end
2480 arch generate_ant
2481 x 17
2482 y 13
2483 end
2484 arch woodfloor
2485 x 17
2486 y 14
2487 end
2488 arch ant
2489 x 17
2490 y 14
2491 end
2492 arch woodfloor
2493 x 17
2494 y 15
2495 end
2496 arch wall_2_1_2
2497 x 17
2498 y 15
2499 end
2500 arch woodfloor
2501 x 18
2502 end
2503 arch wall_2_1_2
2504 x 18
2505 end
2506 arch woodfloor
2507 x 18
2508 y 1
2509 end
2510 arch woodfloor
2511 x 18
2512 y 2
2513 end
2514 arch wall_2_1_2
2515 x 18
2516 y 2
2517 end
2518 arch woodfloor
2519 x 18
2520 y 3
2521 end
2522 arch woodfloor
2523 x 18
2524 y 4
2525 end
2526 arch wall_2_1_2
2527 x 18
2528 y 4
2529 end
2530 arch woodfloor
2531 x 18
2532 y 5
2533 end
2534 arch woodfloor
2535 x 18
2536 y 6
2537 end
2538 arch wall_2_1_2
2539 x 18
2540 y 6
2541 end
2542 arch woodfloor
2543 x 18
2544 y 7
2545 end
2546 arch boulder
2547 x 18
2548 y 7
2549 end
2550 arch woodfloor
2551 x 18
2552 y 8
2553 end
2554 arch wall_2_2_3
2555 x 18
2556 y 8
2557 end
2558 arch woodfloor
2559 x 18
2560 y 9
2561 end
2562 arch wall_2_1_1
2563 x 18
2564 y 9
2565 end
2566 arch woodfloor
2567 x 18
2568 y 10
2569 end
2570 arch wall_2_2_1
2571 x 18
2572 y 10
2573 end
2574 arch woodfloor
2575 x 18
2576 y 11
2577 end
2578 arch door_1
2579 hp 4
2580 x 18
2581 y 11
2582 end
2583 arch woodfloor
2584 x 18
2585 y 12
2586 end
2587 arch wall_2_2_3
2588 x 18
2589 y 12
2590 end
2591 arch woodfloor
2592 x 18
2593 y 13
2594 end
2595 arch wall_2_2_1
2596 x 18
2597 y 13
2598 end
2599 arch woodfloor
2600 x 18
2601 y 14
2602 end
2603 arch ant
2604 x 18
2605 y 14
2606 end
2607 arch woodfloor
2608 x 18
2609 y 15
2610 end
2611 arch wall_2_1_2
2612 x 18
2613 y 15
2614 end
2615 arch woodfloor
2616 x 19
2617 end
2618 arch wall_2_1_2
2619 x 19
2620 end
2621 arch woodfloor
2622 x 19
2623 y 1
2624 end
2625 arch sign
2626 name Bashing Doors
2627 msg
2628 === Doors ===
2629
2630 There are many kinds of doors in Crossfire.
2631 Some doors will open for you, so you can walk
2632 right through. Ordinary locked doors can be
2633 bashed open by attacking them or using
2634 lockpicks. Stronger locked doors may require
2635 a certain key, or open when you speak a magic
2636 word or activate a certain trigger somewhere.
2637
2638 To get through this first door, run into it until
2639 you break through.
2640 endmsg
2641 x 19
2642 y 1
2643 end
2644 arch woodfloor
2645 x 19
2646 y 2
2647 end
2648 arch wall_2_1_2
2649 x 19
2650 y 2
2651 end
2652 arch woodfloor
2653 x 19
2654 y 3
2655 end
2656 arch woodfloor
2657 x 19
2658 y 4
2659 end
2660 arch wall_1_3
2661 x 19
2662 y 4
2663 end
2664 arch woodfloor
2665 x 19
2666 y 5
2667 end
2668 arch woodfloor
2669 x 19
2670 y 6
2671 end
2672 arch wall_2_1_2
2673 x 19
2674 y 6
2675 end
2676 arch woodfloor
2677 x 19
2678 y 7
2679 end
2680 arch sign
2681 name Triggering Buttons with Weights
2682 msg
2683 Sometimes large buttons in the floor can
2684 be activated by a large weight. Run into this
2685 boulder to push it onto the button to your
2686 west, and see what happens.
2687
2688 Boulders and other "rollable" items like barrels can only be pushed,
2689 never pulled, so be careful not to push them into corners from where
2690 you won't be able to move them to their destination.
2691
2692 If you are very weak you may have to try a lot of times to move the boulder. Do not give up! Even
2693 weak characters can push things if they are persistent.
2694 endmsg
2695 x 19
2696 y 7
2697 end
2698 arch woodfloor
2699 x 19
2700 y 8
2701 end
2702 arch spikes_closed
2703 x 19
2704 y 8
2705 connected 3
2706 end
2707 arch woodfloor
2708 x 19
2709 y 9
2710 end
2711 arch sign
2712 name Buttons are Your Friends
2713 msg
2714 Cool, huh! Buttons and other switches can be
2715 used to do all sorts of things, sometimes on
2716 completely different areas of a map, so if you
2717 ever think you're stuck, look around for any
2718 of these kinds of triggers that might open
2719 a way out for you.
2720
2721 endmsg
2722 x 19
2723 y 9
2724 end
2725 arch woodfloor
2726 x 19
2727 y 10
2728 end
2729 arch wall_2_1_2
2730 x 19
2731 y 10
2732 end
2733 arch woodfloor
2734 x 19
2735 y 11
2736 end
2737 arch kobold
2738 x 19
2739 y 11
2740 end
2741 arch woodfloor
2742 x 19
2743 y 12
2744 end
2745 arch kobold
2746 x 19
2747 y 12
2748 end
2749 arch woodfloor
2750 x 19
2751 y 13
2752 end
2753 arch wall_2_1_2
2754 x 19
2755 y 13
2756 end
2757 arch woodfloor
2758 x 19
2759 y 14
2760 end
2761 arch ant
2762 x 19
2763 y 14
2764 end
2765 arch woodfloor
2766 x 19
2767 y 15
2768 end
2769 arch wall_2_1_2
2770 x 19
2771 y 15
2772 end
2773 arch woodfloor
2774 x 20
2775 end
2776 arch wall_2_1_2
2777 x 20
2778 end
2779 arch woodfloor
2780 x 20
2781 y 1
2782 end
2783 arch woodfloor
2784 x 20
2785 y 2
2786 end
2787 arch wall_2_1_2
2788 x 20
2789 y 2
2790 end
2791 arch woodfloor
2792 x 20
2793 y 3
2794 end
2795 arch magic_mouth
2796 msg
2797 A sign on the wall says:
2798
2799 Here is a note you can pick up and take with
2800 you. (You may have already picked it up
2801 automatically if your client is set to do that. If
2802 so, find it in your inventory and read it by
2803 middle-clicking or whatever action your client
2804 uses to apply inventory items.) You may wish
2805 to read it first (press space), and then pick it up
2806 (press the comma key or type 'take). Now it
2807 will be in your inventory, so you can read it
2808 anytime you need to.
2809
2810 endmsg
2811 x 20
2812 y 3
2813 end
2814 arch note
2815 msg
2816 The exit password is "orc-knuckle"! (Save this note; you'll need it much later, after you meet Harold.)
2817 endmsg
2818 x 20
2819 y 3
2820 end
2821 arch woodfloor
2822 x 20
2823 y 4
2824 end
2825 arch woodfloor
2826 x 20
2827 y 5
2828 end
2829 arch sign
2830 name Gathering Information
2831 msg
2832 === Information ===
2833
2834 There are many sources of information other
2835 than signs like this one. Did you see the sign
2836 on the wall as you were running here?
2837 Sometimes information comes from non-visible
2838 sources like that, so always keep your eyes
2839 open and don't miss anything that shows up
2840 in your Messages area.
2841
2842 Information also comes from books, notes, and
2843 many other sources. The smallest note can be
2844 the first clue to a large treasure or heroic quest,
2845 so always gather as much information as possible.
2846 Some notes and books you will be able to pick
2847 up and take with you, while others will be
2848 fixed where they are, but they all may be
2849 important to read.
2850
2851 In case you can't read, for example when you are
2852 too low on intelligence or don't have the literacy
2853 skill you might find the word 'orc-knuckle' useful
2854 for leaving this tutorial!
2855 endmsg
2856 x 20
2857 y 5
2858 end
2859 arch woodfloor
2860 x 20
2861 y 6
2862 end
2863 arch wall_2_1_2
2864 x 20
2865 y 6
2866 end
2867 arch woodfloor
2868 x 20
2869 y 7
2870 end
2871 arch button_handle
2872 x 20
2873 y 7
2874 connected 5
2875 end
2876 arch woodfloor
2877 x 20
2878 y 8
2879 end
2880 arch wall_1_4
2881 x 20
2882 y 8
2883 end
2884 arch woodfloor
2885 x 20
2886 y 9
2887 end
2888 arch sign
2889 name Earthwalls
2890 msg
2891 === Earthwalls ===
2892
2893 Some walls, called "earthwalls," are soft and can be battered down and destroyed.
2894 Run at the wall to your east until you pass through.
2895
2896 If you are very weak you might need a long time time to destroy the earthwall. Do
2897 not give up!
2898 endmsg
2899 x 20
2900 y 9
2901 end
2902 arch woodfloor
2903 x 20
2904 y 10
2905 end
2906 arch wall_2_1_2
2907 x 20
2908 y 10
2909 end
2910 arch woodfloor
2911 x 20
2912 y 11
2913 end
2914 arch silvercoin
2915 name silver coins
2916 x 20
2917 y 11
2918 nrof 5
2919 end
2920 arch kobold
2921 x 20
2922 y 11
2923 end
2924 arch woodfloor
2925 x 20
2926 y 12
2927 end
2928 arch kobold
2929 x 20
2930 y 12
2931 end
2932 arch woodfloor
2933 x 20
2934 y 13
2935 end
2936 arch wall_2_1_2
2937 x 20
2938 y 13
2939 end
2940 arch woodfloor
2941 x 20
2942 y 14
2943 end
2944 arch ant
2945 x 20
2946 y 14
2947 end
2948 arch woodfloor
2949 x 20
2950 y 15
2951 end
2952 arch wall_2_1_2
2953 x 20
2954 y 15
2955 end
2956 arch woodfloor
2957 x 21
2958 end
2959 arch wall_2_1_2
2960 x 21
2961 end
2962 arch woodfloor
2963 x 21
2964 y 1
2965 end
2966 arch door_1
2967 hp 4
2968 x 21
2969 y 1
2970 end
2971 arch woodfloor
2972 x 21
2973 y 2
2974 end
2975 arch wall_2_2_3
2976 x 21
2977 y 2
2978 end
2979 arch woodfloor
2980 x 21
2981 y 3
2982 end
2983 arch wall_2_1_1
2984 x 21
2985 y 3
2986 end
2987 arch woodfloor
2988 x 21
2989 y 4
2990 end
2991 arch wall_2_1_1
2992 x 21
2993 y 4
2994 end
2995 arch woodfloor
2996 x 21
2997 y 5
2998 end
2999 arch wall_2_1_1
3000 x 21
3001 y 5
3002 end
3003 arch woodfloor
3004 x 21
3005 y 6
3006 end
3007 arch wall_2_2_4
3008 x 21
3009 y 6
3010 end
3011 arch woodfloor
3012 x 21
3013 y 7
3014 end
3015 arch grate_closed_2
3016 x 21
3017 y 7
3018 connected 5
3019 end
3020 arch woodfloor
3021 x 21
3022 y 8
3023 end
3024 arch wall_2_1_2
3025 x 21
3026 y 8
3027 end
3028 arch woodfloor
3029 x 21
3030 y 9
3031 end
3032 arch earthwall
3033 x 21
3034 y 9
3035 end
3036 arch woodfloor
3037 x 21
3038 y 10
3039 end
3040 arch wall_2_2_3
3041 x 21
3042 y 10
3043 end
3044 arch woodfloor
3045 x 21
3046 y 11
3047 end
3048 arch wall_2_1_1
3049 x 21
3050 y 11
3051 end
3052 arch woodfloor
3053 x 21
3054 y 12
3055 end
3056 arch wall_2_1_1
3057 x 21
3058 y 12
3059 end
3060 arch woodfloor
3061 x 21
3062 y 13
3063 end
3064 arch wall_2_2_4
3065 x 21
3066 y 13
3067 end
3068 arch woodfloor
3069 x 21
3070 y 14
3071 end
3072 arch door_1
3073 hp 4
3074 x 21
3075 y 14
3076 end
3077 arch woodfloor
3078 x 21
3079 y 15
3080 end
3081 arch wall_2_1_2
3082 x 21
3083 y 15
3084 end
3085 arch woodfloor
3086 x 22
3087 end
3088 arch wall_2_1_2
3089 x 22
3090 end
3091 arch woodfloor
3092 x 22
3093 y 1
3094 end
3095 arch sign
3096 name Traps, and Automatic Doors
3097 msg
3098 By the way, it's a good idea to always check
3099 for traps before trying to open a door. Do
3100 this with the command ('use_skill find traps),
3101 which is often bound to the 'f' key. If you
3102 find a trap, you can try to disarm it with
3103 ('use_skill disarm traps). You can only find
3104 and disable traps if you have those skills.
3105
3106 Some doors will open when you walk up to them,
3107 then close after a moment. Be careful not to
3108 get crushed by standing in the doorway
3109 too long!
3110 endmsg
3111 x 22
3112 y 1
3113 end
3114 arch woodfloor
3115 x 22
3116 y 2
3117 end
3118 arch button_trigger
3119 x 22
3120 y 2
3121 invisible 1
3122 connected 2
3123 end
3124 arch woodfloor
3125 x 22
3126 y 3
3127 end
3128 arch mdoor_closed_1
3129 x 22
3130 y 3
3131 connected 2
3132 end
3133 arch woodfloor
3134 x 22
3135 y 4
3136 end
3137 arch button_trigger
3138 x 22
3139 y 4
3140 invisible 1
3141 connected 2
3142 end
3143 arch woodfloor
3144 x 22
3145 y 5
3146 end
3147 arch woodfloor
3148 x 22
3149 y 6
3150 end
3151 arch sign
3152 name Levers
3153 msg
3154 Some gates and doors are opened by levers. Apply (press space bar) to lever to your south to continue.
3155 endmsg
3156 x 22
3157 y 6
3158 end
3159 arch woodfloor
3160 x 22
3161 y 7
3162 end
3163 arch button_handle
3164 name handle (press space to apply)
3165 x 22
3166 y 7
3167 connected 5
3168 end
3169 arch woodfloor
3170 x 22
3171 y 8
3172 end
3173 arch wall_2_1_2
3174 x 22
3175 y 8
3176 end
3177 arch woodfloor
3178 x 22
3179 y 9
3180 end
3181 arch sign
3182 name Illusionary Walls
3183 msg
3184 Other kinds of walls can also have weak spots.
3185 Look for cracks in the wall, especially if you
3186 hear voices or have reason to think there might
3187 be secret areas nearby.
3188
3189 Sometimes walls are illusions that can be walked
3190 through. Go south from here.
3191 endmsg
3192 x 22
3193 y 9
3194 end
3195 arch woodfloor
3196 x 22
3197 y 10
3198 end
3199 arch false_wall
3200 x 22
3201 y 10
3202 end
3203 arch woodfloor
3204 x 22
3205 y 11
3206 end
3207 arch sign
3208 name Inventory
3209 msg
3210 === Inventory ===
3211
3212 Stop and take a look at your inventory for a moment. If you started the game with any
3213 armor or a hand-to-hand weapon like a sword, you probably should ready them now.
3214 (In most clients you do this by clicking them with your middle mouse button or using the right mouse button to get a popup menu.)
3215 Don't make the mistake of many new players, and run into your first monsters naked and empty-handed. :-)
3216 endmsg
3217 x 22
3218 y 11
3219 end
3220 arch woodfloor
3221 x 22
3222 y 12
3223 end
3224 arch woodfloor
3225 x 22
3226 y 13
3227 end
3228 arch sign
3229 name Fighting
3230 msg
3231 === Fighting ===
3232
3233 Ready for your first fight? On the other side
3234 of this door are some ants. They're mostly
3235 harmless, so run into them as fast as you can,
3236 until you kill them. Be sure to kill the anthill
3237 too, so it can't produce more ants. Many
3238 monsters have "generators" like this which
3239 produce more monsters every so often.
3240
3241 After you kill the ants, go through the next
3242 door.
3243 endmsg
3244 x 22
3245 y 13
3246 end
3247 arch woodfloor
3248 x 22
3249 y 14
3250 end
3251 arch woodfloor
3252 x 22
3253 y 15
3254 end
3255 arch wall_2_1_2
3256 x 22
3257 y 15
3258 end
3259 arch woodfloor
3260 x 23
3261 end
3262 arch wall_2_2_3
3263 x 23
3264 end
3265 arch woodfloor
3266 x 23
3267 y 1
3268 end
3269 arch wall_2_1_1
3270 x 23
3271 y 1
3272 end
3273 arch woodfloor
3274 x 23
3275 y 2
3276 end
3277 arch wall_2_1_1
3278 x 23
3279 y 2
3280 end
3281 arch woodfloor
3282 x 23
3283 y 3
3284 end
3285 arch wall_2_1_1
3286 x 23
3287 y 3
3288 end
3289 arch woodfloor
3290 x 23
3291 y 4
3292 end
3293 arch wall_2_1_1
3294 x 23
3295 y 4
3296 end
3297 arch woodfloor
3298 x 23
3299 y 5
3300 end
3301 arch wall_2_1_1
3302 x 23
3303 y 5
3304 end
3305 arch woodfloor
3306 x 23
3307 y 6
3308 end
3309 arch wall_2_1_1
3310 x 23
3311 y 6
3312 end
3313 arch woodfloor
3314 x 23
3315 y 7
3316 end
3317 arch wall_2_1_1
3318 x 23
3319 y 7
3320 end
3321 arch woodfloor
3322 x 23
3323 y 8
3324 end
3325 arch wall_3_4
3326 x 23
3327 y 8
3328 end
3329 arch woodfloor
3330 x 23
3331 y 9
3332 end
3333 arch wall_2_1_1
3334 x 23
3335 y 9
3336 end
3337 arch woodfloor
3338 x 23
3339 y 10
3340 end
3341 arch wall_2_1_1
3342 x 23
3343 y 10
3344 end
3345 arch woodfloor
3346 x 23
3347 y 11
3348 end
3349 arch wall_2_1_1
3350 x 23
3351 y 11
3352 end
3353 arch woodfloor
3354 x 23
3355 y 12
3356 end
3357 arch wall_2_1_1
3358 x 23
3359 y 12
3360 end
3361 arch woodfloor
3362 x 23
3363 y 13
3364 end
3365 arch wall_2_1_1
3366 x 23
3367 y 13
3368 end
3369 arch woodfloor
3370 x 23
3371 y 14
3372 end
3373 arch wall_2_1_1
3374 x 23
3375 y 14
3376 end
3377 arch woodfloor
3378 x 23
3379 y 15
3380 end
3381 arch wall_2_2_4
3382 x 23
3383 y 15
3384 end