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Revision: 1.2
Committed: Thu Jun 7 16:01:27 2007 UTC (17 years ago) by elmex
Branch: MAIN
Changes since 1.1: +1 -0 lines
Log Message:
added per_player

File Contents

# Content
1 arch map
2 name Tutorial 1
3 difficulty 1
4 region start
5 width 24
6 height 16
7 enter_x 11
8 enter_y 1
9 msg
10 Creator: Mhoram, http://aaron.baugher.biz/
11 Software: CF Java Map Editor
12 Date: 1/23/2007
13
14 This map is intended for use as a tutorial for
15 complete newbies, to teach them some of the
16 basic concepts of Crossfire. Players should
17 enter at x-11, y-1.
18 endmsg
19 unique 1
20 per_player 1
21 end
22 arch woodfloor
23 end
24 arch wall_2_2_2
25 end
26 arch woodfloor
27 y 1
28 end
29 arch wall_2_1_1
30 y 1
31 end
32 arch woodfloor
33 y 2
34 end
35 arch wall_2_1_1
36 y 2
37 end
38 arch woodfloor
39 y 3
40 end
41 arch wall_2_1_1
42 y 3
43 end
44 arch woodfloor
45 y 4
46 end
47 arch wall_2_1_1
48 y 4
49 end
50 arch woodfloor
51 y 5
52 end
53 arch wall_2_1_1
54 y 5
55 end
56 arch woodfloor
57 y 6
58 end
59 arch wall_2_1_1
60 y 6
61 end
62 arch woodfloor
63 y 7
64 end
65 arch wall_2_1_1
66 y 7
67 end
68 arch woodfloor
69 y 8
70 end
71 arch wall_3_2
72 y 8
73 end
74 arch woodfloor
75 y 9
76 end
77 arch wall_2_1_1
78 y 9
79 end
80 arch woodfloor
81 y 10
82 end
83 arch wall_2_1_1
84 y 10
85 end
86 arch woodfloor
87 y 11
88 end
89 arch wall_2_1_1
90 y 11
91 end
92 arch woodfloor
93 y 12
94 end
95 arch wall_2_1_1
96 y 12
97 end
98 arch woodfloor
99 y 13
100 end
101 arch wall_2_1_1
102 y 13
103 end
104 arch woodfloor
105 y 14
106 end
107 arch wall_2_1_1
108 y 14
109 end
110 arch woodfloor
111 y 15
112 end
113 arch wall_2_2_1
114 y 15
115 end
116 arch woodfloor
117 x 1
118 end
119 arch wall_2_1_2
120 x 1
121 end
122 arch woodfloor
123 x 1
124 y 1
125 end
126 arch shop_general
127 x 1
128 y 1
129 end
130 arch woodfloor
131 x 1
132 y 2
133 end
134 arch shop_weapon
135 x 1
136 y 2
137 end
138 arch woodfloor
139 x 1
140 y 3
141 end
142 arch shop_general
143 x 1
144 y 3
145 end
146 arch woodfloor
147 x 1
148 y 4
149 end
150 arch shop_food
151 x 1
152 y 4
153 end
154 arch woodfloor
155 x 1
156 y 5
157 end
158 arch swall_1_4
159 x 1
160 y 5
161 end
162 arch woodfloor
163 x 1
164 y 6
165 end
166 arch goldcoin
167 x 1
168 y 6
169 end
170 arch woodfloor
171 x 1
172 y 7
173 end
174 arch woodfloor
175 x 1
176 y 8
177 end
178 arch wall_2_1_2
179 x 1
180 y 8
181 end
182 arch woodfloor
183 x 1
184 y 9
185 end
186 arch woodfloor
187 x 1
188 y 10
189 end
190 arch woodfloor
191 x 1
192 y 11
193 end
194 arch woodfloor
195 x 1
196 y 12
197 end
198 arch sign
199 name Saving and Exiting
200 msg
201 A bed of reality is used for saving your game. Whenever you want to leave the game, or just save in a particular town, apply (press space) on a bed of reality, like the one at the end of this hallway.
202
203 The next time you login, your player will start from that bed's location, with all the inventory items you had when you saved. Also, if your player ever dies, you will be returned to the location of the last bed of reality you used.
204
205 You may use this one now, and then continue on after logging back in.
206 endmsg
207 x 1
208 y 12
209 end
210 arch woodfloor
211 x 1
212 y 13
213 end
214 arch woodfloor
215 x 1
216 y 14
217 end
218 arch sign
219 name Congratulations
220 msg
221 Congratulations, you have completed this part of the tutorial! Take the exit to your east to move on. Step carefully around the gravestone of Harold, who didn't pay very close attention and paid the price. :-)
222
223 endmsg
224 x 1
225 y 14
226 end
227 arch woodfloor
228 x 1
229 y 15
230 end
231 arch wall_2_1_2
232 x 1
233 y 15
234 end
235 arch woodfloor
236 x 2
237 end
238 arch wall_2_1_2
239 x 2
240 end
241 arch woodfloor
242 x 2
243 y 1
244 end
245 arch shop_armour
246 x 2
247 y 1
248 end
249 arch woodfloor
250 x 2
251 y 2
252 end
253 arch shop_general
254 x 2
255 y 2
256 end
257 arch woodfloor
258 x 2
259 y 3
260 end
261 arch shop_food
262 x 2
263 y 3
264 end
265 arch woodfloor
266 x 2
267 y 4
268 end
269 arch shop_general
270 x 2
271 y 4
272 end
273 arch woodfloor
274 x 2
275 y 5
276 end
277 arch swall_2_1_2
278 x 2
279 y 5
280 end
281 arch woodfloor
282 x 2
283 y 6
284 end
285 arch woodfloor
286 x 2
287 y 7
288 end
289 arch mouse
290 wis 2
291 x 2
292 y 7
293 end
294 arch woodfloor
295 x 2
296 y 8
297 end
298 arch wall_2_1_2
299 x 2
300 y 8
301 end
302 arch woodfloor
303 x 2
304 y 9
305 end
306 arch woodfloor
307 x 2
308 y 10
309 end
310 arch wall_1_1
311 x 2
312 y 10
313 end
314 arch woodfloor
315 x 2
316 y 11
317 end
318 arch wall_2_2_1
319 x 2
320 y 11
321 end
322 arch woodfloor
323 x 2
324 y 12
325 end
326 arch woodfloor
327 x 2
328 y 13
329 end
330 arch wall_1_4
331 x 2
332 y 13
333 end
334 arch woodfloor
335 x 2
336 y 14
337 end
338 arch monument
339 msg
340 Here lies Harold the Slow
341 endmsg
342 x 2
343 y 14
344 end
345 arch woodfloor
346 x 2
347 y 15
348 end
349 arch wall_2_1_2
350 x 2
351 y 15
352 end
353 arch woodfloor
354 x 3
355 end
356 arch wall_2_1_2
357 x 3
358 end
359 arch woodfloor
360 x 3
361 y 1
362 end
363 arch swall_1_1
364 x 3
365 y 1
366 end
367 arch woodfloor
368 x 3
369 y 2
370 end
371 arch swall_2_2_1
372 x 3
373 y 2
374 end
375 arch woodfloor
376 x 3
377 y 3
378 end
379 arch shop_mat
380 x 3
381 y 3
382 end
383 arch woodfloor
384 x 3
385 y 4
386 end
387 arch shop_floor
388 x 3
389 y 4
390 end
391 arch woodfloor
392 x 3
393 y 5
394 end
395 arch swall_2_1_2
396 x 3
397 y 5
398 end
399 arch woodfloor
400 x 3
401 y 6
402 end
403 arch woodfloor
404 x 3
405 y 7
406 end
407 arch mouse
408 wis 2
409 x 3
410 y 7
411 end
412 arch woodfloor
413 x 3
414 y 8
415 end
416 arch wall_2_1_2
417 x 3
418 y 8
419 end
420 arch woodfloor
421 x 3
422 y 9
423 end
424 arch sign
425 name Potions
426 msg
427 Potions can help you in many ways, boosting your stats temporarily or permanently, giving you resistance to certain attacks, or healing you. Save this potion of healing for some time when you are injured and unable to retreat to heal slowly.
428
429 Keep in mind that potions you find can be cursed just like other objects, so always get them identified before using them.
430 endmsg
431 x 3
432 y 9
433 end
434 arch woodfloor
435 x 3
436 y 10
437 end
438 arch potion_heal
439 x 3
440 y 10
441 end
442 arch woodfloor
443 x 3
444 y 11
445 end
446 arch wall_2_1_2
447 x 3
448 y 11
449 end
450 arch woodfloor
451 x 3
452 y 12
453 end
454 arch chair_1.1
455 x 3
456 y 12
457 end
458 arch woodfloor
459 x 3
460 y 13
461 end
462 arch wall_2_1_2
463 x 3
464 y 13
465 end
466 arch woodfloor
467 x 3
468 y 14
469 end
470 arch magic_ear
471 msg
472 @match orc-knuckle
473 Click.
474 endmsg
475 x 3
476 y 14
477 connected 9
478 end
479 arch magic_mouth
480 msg
481 What is the password? (Use the say command and say it)
482
483 (Do you still have the note you got back at the beginning of this trip? Apply it and see what it says, if you don't remember.)
484 endmsg
485 x 3
486 y 14
487 end
488 arch woodfloor
489 x 3
490 y 15
491 end
492 arch wall_2_1_2
493 x 3
494 y 15
495 end
496 arch woodfloor
497 x 4
498 end
499 arch wall_2_1_2
500 x 4
501 end
502 arch woodfloor
503 x 4
504 y 1
505 end
506 arch shop_mat
507 x 4
508 y 1
509 end
510 arch woodfloor
511 x 4
512 y 2
513 end
514 arch swall_2_2_3
515 x 4
516 y 2
517 end
518 arch woodfloor
519 x 4
520 y 3
521 end
522 arch swall_2_1_1
523 x 4
524 y 3
525 end
526 arch woodfloor
527 x 4
528 y 4
529 end
530 arch swall_2_1_1
531 x 4
532 y 4
533 end
534 arch woodfloor
535 x 4
536 y 5
537 end
538 arch swall_4
539 x 4
540 y 5
541 end
542 arch woodfloor
543 x 4
544 y 6
545 end
546 arch swall_1_2
547 x 4
548 y 6
549 end
550 arch woodfloor
551 x 4
552 y 7
553 end
554 arch door_1
555 hp 12
556 x 4
557 y 7
558 end
559 arch woodfloor
560 x 4
561 y 8
562 end
563 arch wall_1_3
564 x 4
565 y 8
566 end
567 arch woodfloor
568 x 4
569 y 9
570 end
571 arch woodfloor
572 x 4
573 y 10
574 end
575 arch wall_1_1
576 x 4
577 y 10
578 end
579 arch woodfloor
580 x 4
581 y 11
582 end
583 arch wall_3_1
584 x 4
585 y 11
586 end
587 arch woodfloor
588 x 4
589 y 12
590 end
591 arch woodfloor
592 x 4
593 y 13
594 end
595 arch wall_2_1_2
596 x 4
597 y 13
598 end
599 arch woodfloor
600 x 4
601 y 14
602 end
603 arch igateTrg2
604 x 4
605 y 14
606 connected 9
607 end
608 arch woodfloor
609 x 4
610 y 15
611 end
612 arch wall_2_1_2
613 x 4
614 y 15
615 end
616 arch woodfloor
617 x 5
618 end
619 arch wall_2_1_2
620 x 5
621 end
622 arch woodfloor
623 x 5
624 y 1
625 end
626 arch sign
627 name Shops
628 msg
629 Shops are an important part of Crossfire. Shops will sell you all sorts of adventuring supplies, and then buy almost any treasure you bring back to sell.
630
631 To enter a shop, step on the shop mat. This will transport you to the inside. To exit, simply step on the inside mat. To sell items, drop them on the shop floor. To buy items, simply pick up what you want and leave. The cost of the items will be taken from your inventory. If you don't have enough money to pay your bill, you won't be allowed to leave, and you will have to drop enough of the items you picked up until you can afford what you're holding.
632
633 You may enter this shop and look around, and buy something if you have the money. When you're in the shop, clicking on an item in your inventory will tell you how much the shop will pay you for it. Standing over an item on the shop floor and examining it (press 'e' or type 'examine) will tell you that item's price.
634
635 WARNING: Be very careful not to drop anything you aren't sure you want to sell! Once dropped, an item is sold and belongs to the shop, and the price for buying it back may be many times what you sold it for. Check your client's documentation on "locking" items for instructions on how to lock your important items so you can't accidentally drop them.
636 endmsg
637 x 5
638 y 1
639 end
640 arch woodfloor
641 x 5
642 y 2
643 end
644 arch woodfloor
645 x 5
646 y 3
647 end
648 arch sign
649 name Teleporters
650 msg
651 In areas other than shops, teleporters can transport you instantly from place to place. Beware: a teleporter might send you into a dangerous area! This teleporter, however, will take you right across the fence to the south.
652 endmsg
653 x 5
654 y 3
655 end
656 arch woodfloor
657 x 5
658 y 4
659 end
660 arch teleporter
661 hp 5
662 sp 7
663 x 5
664 y 4
665 speed 0.2
666 end
667 arch woodfloor
668 x 5
669 y 5
670 end
671 arch swall_1_3
672 x 5
673 y 5
674 end
675 arch woodfloor
676 x 5
677 y 6
678 end
679 arch teleporter
680 hp 5
681 sp 3
682 x 5
683 y 6
684 speed 0.2
685 end
686 arch woodfloor
687 x 5
688 y 7
689 end
690 arch sign
691 name Inbreeding
692 msg
693 Some monsters, like mice, can multiply without a generator. If not killed quickly, these monsters can spread to fill up a map completely. Run through this door and kill the mice inside before they get out of control.
694 endmsg
695 x 5
696 y 7
697 end
698 arch woodfloor
699 x 5
700 y 8
701 end
702 arch woodfloor
703 x 5
704 y 9
705 end
706 arch sign
707 name Scrolls
708 msg
709 Magic scrolls like the one to your south contain one spell each. When you read a magic scroll, the spell is cast and the scroll crumbles into dust. Take this scroll and save it for some time when you have collected a bunch of items and want to cast detect magic on them.
710 endmsg
711 x 5
712 y 9
713 end
714 arch woodfloor
715 x 5
716 y 10
717 end
718 arch scroll_new
719 name scroll of detect magic
720 sp 76
721 x 5
722 y 10
723 level 1
724 end
725 arch woodfloor
726 x 5
727 y 11
728 end
729 arch wall_2_1_2
730 x 5
731 y 11
732 end
733 arch woodfloor
734 x 5
735 y 12
736 end
737 arch bed_save
738 x 5
739 y 12
740 end
741 arch woodfloor
742 x 5
743 y 13
744 end
745 arch wall_2_1_2
746 x 5
747 y 13
748 end
749 arch woodfloor
750 x 5
751 y 14
752 end
753 arch exit
754 slaying /scorn/misc/beginners
755 msg
756 Good luck!
757 endmsg
758 hp 15
759 sp 28
760 x 5
761 y 14
762 end
763 arch woodfloor
764 x 5
765 y 15
766 end
767 arch wall_2_1_2
768 x 5
769 y 15
770 end
771 arch woodfloor
772 x 6
773 end
774 arch wall_2_1_2
775 x 6
776 end
777 arch woodfloor
778 x 6
779 y 1
780 end
781 arch woodfloor
782 x 6
783 y 2
784 end
785 arch wall_1_1
786 x 6
787 y 2
788 end
789 arch woodfloor
790 x 6
791 y 3
792 end
793 arch wall_2_1_1
794 x 6
795 y 3
796 end
797 arch woodfloor
798 x 6
799 y 4
800 end
801 arch wall_2_1_1
802 x 6
803 y 4
804 end
805 arch woodfloor
806 x 6
807 y 5
808 end
809 arch wall_2_1_1
810 x 6
811 y 5
812 end
813 arch woodfloor
814 x 6
815 y 6
816 end
817 arch wall_2_1_1
818 x 6
819 y 6
820 end
821 arch woodfloor
822 x 6
823 y 7
824 end
825 arch wall_2_1_1
826 x 6
827 y 7
828 end
829 arch woodfloor
830 x 6
831 y 8
832 end
833 arch wall_2_1_1
834 x 6
835 y 8
836 end
837 arch woodfloor
838 x 6
839 y 9
840 end
841 arch wall_2_1_1
842 x 6
843 y 9
844 end
845 arch woodfloor
846 x 6
847 y 10
848 end
849 arch wall_2_1_1
850 x 6
851 y 10
852 end
853 arch woodfloor
854 x 6
855 y 11
856 end
857 arch wall_3_4
858 x 6
859 y 11
860 end
861 arch woodfloor
862 x 6
863 y 12
864 end
865 arch wall_2_1_1
866 x 6
867 y 12
868 end
869 arch woodfloor
870 x 6
871 y 13
872 end
873 arch wall_3_4
874 x 6
875 y 13
876 end
877 arch woodfloor
878 x 6
879 y 14
880 end
881 arch wall_2_1_1
882 x 6
883 y 14
884 end
885 arch woodfloor
886 x 6
887 y 15
888 end
889 arch wall_3_1
890 x 6
891 y 15
892 end
893 arch woodfloor
894 x 7
895 end
896 arch wall_2_1_2
897 x 7
898 end
899 arch woodfloor
900 x 7
901 y 1
902 end
903 arch rune_mark
904 msg
905 Tables work much like altars. The table to the
906 east is an "identify item" table. It will identify the unidentified items in your inventory, one at a time, for 20 gold pieces each. Tables are often found in shops too, especially magic shops.
907 endmsg
908 x 7
909 y 1
910 end
911 arch woodfloor
912 x 7
913 y 2
914 end
915 arch woodfloor
916 x 7
917 y 3
918 end
919 arch rune_mark
920 msg
921 This altar to your east is a "detect curse" altar. It works the same as the "detect magic" altar below. Altars like these are often found in shops in towns.
922
923 Always detect curse on items you find before applying them. If you apply a cursed item, you won't be able to remove it until the curse is removed.
924 endmsg
925 x 7
926 y 3
927 end
928 arch woodfloor
929 x 7
930 y 4
931 end
932 arch woodfloor
933 x 7
934 y 5
935 end
936 arch rune_mark
937 msg
938 === Altars ===
939
940 Altars have many different uses. Some altars are consecrated to a particular god. Do not pray over these altars unless you wish to worship that god! (More on gods later.) Altars can also cast spells and perform other actions if you place the correct sacrifice on them.
941
942 The altar to your east is an "altar of detect magic." Dropping money on it will cause it to cast detect magic on all the items in your inventory. (Make sure you pick up your change.) To drop money, right-click on it in your inventory while standing on the altar.
943
944 Magic items are often worth more than identical non-magic items, so detect magic can help you decide which ones to sell and which ones to identify or keep.
945 endmsg
946 x 7
947 y 5
948 end
949 arch woodfloor
950 x 7
951 y 6
952 end
953 arch woodfloor
954 x 7
955 y 7
956 end
957 arch woodfloor
958 x 7
959 y 8
960 end
961 arch woodfloor
962 msg
963 Are you carrying a bow or crossbow? If so, go south for missile weapons training. If not, go north.
964 endmsg
965 x 7
966 y 9
967 end
968 arch sign
969 name Missile Weapons
970 msg
971 If you have a bow or crossbow in your inventory, go south for missile weapons training. If you do not, go north.
972 endmsg
973 x 7
974 y 9
975 end
976 arch woodfloor
977 x 7
978 y 10
979 end
980 arch woodfloor
981 x 7
982 y 11
983 end
984 arch woodfloor
985 x 7
986 y 12
987 end
988 arch woodfloor
989 x 7
990 y 13
991 end
992 arch sign
993 name Missile Weapon Training
994 msg
995 Ready your bow or crossbow by clicking on it. Arrows or bolts in your inventory will be used automatically.
996
997 To fire a missile weapon, hold down your Fire (Shift) key, and press the movement key in the direction you want to fire.
998
999 On the other side of these doors are some monsters. Pull the lever to open the doors, and shoot them all! Don't worry, there's a force preventing them from reaching you. Continue down the passageway until you get back to this hallway, then go north.
1000 endmsg
1001 x 7
1002 y 13
1003 end
1004 arch woodfloor
1005 x 7
1006 y 14
1007 end
1008 arch trigger
1009 x 7
1010 y 14
1011 connected 8
1012 end
1013 arch woodfloor
1014 x 7
1015 y 15
1016 end
1017 arch wall_2_1_2
1018 x 7
1019 y 15
1020 end
1021 arch woodfloor
1022 x 8
1023 end
1024 arch wall_2_1_2
1025 x 8
1026 end
1027 arch woodfloor
1028 x 8
1029 y 1
1030 end
1031 arch woodfloor
1032 x 8
1033 y 2
1034 end
1035 arch wall_1_4
1036 x 8
1037 y 2
1038 end
1039 arch woodfloor
1040 x 8
1041 y 3
1042 end
1043 arch woodfloor
1044 x 8
1045 y 4
1046 end
1047 arch wall_1_4
1048 x 8
1049 y 4
1050 end
1051 arch woodfloor
1052 x 8
1053 y 5
1054 end
1055 arch woodfloor
1056 x 8
1057 y 6
1058 end
1059 arch wall_2_2_2
1060 x 8
1061 y 6
1062 end
1063 arch woodfloor
1064 x 8
1065 y 7
1066 end
1067 arch wall_2_1_1
1068 x 8
1069 y 7
1070 end
1071 arch woodfloor
1072 x 8
1073 y 8
1074 end
1075 arch wall_1_2
1076 x 8
1077 y 8
1078 end
1079 arch woodfloor
1080 x 8
1081 y 9
1082 end
1083 arch woodfloor
1084 x 8
1085 y 10
1086 end
1087 arch wall_1_4
1088 x 8
1089 y 10
1090 end
1091 arch woodfloor
1092 x 8
1093 y 11
1094 end
1095 arch gate_closed_2
1096 x 8
1097 y 11
1098 connected 8
1099 end
1100 arch woodfloor
1101 x 8
1102 y 12
1103 end
1104 arch gate_closed_2
1105 x 8
1106 y 12
1107 connected 8
1108 end
1109 arch woodfloor
1110 x 8
1111 y 13
1112 end
1113 arch gate_closed_2
1114 x 8
1115 y 13
1116 connected 8
1117 end
1118 arch woodfloor
1119 x 8
1120 y 14
1121 end
1122 arch gate_closed_2
1123 x 8
1124 y 14
1125 connected 8
1126 end
1127 arch woodfloor
1128 x 8
1129 y 15
1130 end
1131 arch wall_2_1_2
1132 x 8
1133 y 15
1134 end
1135 arch woodfloor
1136 x 9
1137 end
1138 arch wall_2_1_2
1139 x 9
1140 end
1141 arch woodfloor
1142 x 9
1143 y 1
1144 end
1145 arch identify_table
1146 msg
1147 Drop twenty gold pieces to identify one unidentified item you are carrying.
1148 endmsg
1149 x 9
1150 y 1
1151 end
1152 arch woodfloor
1153 x 9
1154 y 2
1155 end
1156 arch wall_2_1_2
1157 x 9
1158 y 2
1159 end
1160 arch woodfloor
1161 x 9
1162 y 3
1163 end
1164 arch altar
1165 name altar of detect curse
1166 slaying money
1167 msg
1168 Drop one silver piece to see if you are carrying any cursed items.
1169 endmsg
1170 sp 79
1171 food 1
1172 x 9
1173 y 3
1174 end
1175 arch woodfloor
1176 x 9
1177 y 4
1178 end
1179 arch wall_2_1_2
1180 x 9
1181 y 4
1182 end
1183 arch woodfloor
1184 x 9
1185 y 5
1186 end
1187 arch altar
1188 name altar of detect magic
1189 slaying money
1190 msg
1191 Drop one silver piece to see if you are carrying any magic items.
1192 endmsg
1193 sp 76
1194 food 1
1195 x 9
1196 y 5
1197 end
1198 arch woodfloor
1199 x 9
1200 y 6
1201 end
1202 arch wall_2_1_2
1203 x 9
1204 y 6
1205 end
1206 arch woodfloor
1207 x 9
1208 y 7
1209 end
1210 arch rune_heal
1211 x 9
1212 y 7
1213 end
1214 arch woodfloor
1215 x 9
1216 y 8
1217 end
1218 arch woodfloor
1219 x 9
1220 y 9
1221 end
1222 arch rune_mark
1223 msg
1224 Not all runes are harmful. The rune to your north will restore your health!
1225 endmsg
1226 x 9
1227 y 9
1228 end
1229 arch woodfloor
1230 x 9
1231 y 10
1232 end
1233 arch wall_2_1_2
1234 x 9
1235 y 10
1236 end
1237 arch woodfloor
1238 x 9
1239 y 11
1240 end
1241 arch woodfloor
1242 x 9
1243 y 12
1244 end
1245 arch woodfloor
1246 x 9
1247 y 13
1248 end
1249 arch woodfloor
1250 x 9
1251 y 14
1252 end
1253 arch trigger
1254 x 9
1255 y 14
1256 connected 8
1257 end
1258 arch woodfloor
1259 x 9
1260 y 15
1261 end
1262 arch wall_2_1_2
1263 x 9
1264 y 15
1265 end
1266 arch woodfloor
1267 x 10
1268 end
1269 arch wall_3_3
1270 x 10
1271 end
1272 arch woodfloor
1273 x 10
1274 y 1
1275 end
1276 arch wall_2_1_1
1277 x 10
1278 y 1
1279 end
1280 arch woodfloor
1281 x 10
1282 y 2
1283 end
1284 arch wall_3_4
1285 x 10
1286 y 2
1287 end
1288 arch woodfloor
1289 x 10
1290 y 3
1291 end
1292 arch wall_2_1_1
1293 x 10
1294 y 3
1295 end
1296 arch woodfloor
1297 x 10
1298 y 4
1299 end
1300 arch wall_3_4
1301 x 10
1302 y 4
1303 end
1304 arch woodfloor
1305 x 10
1306 y 5
1307 end
1308 arch wall_2_1_1
1309 x 10
1310 y 5
1311 end
1312 arch woodfloor
1313 x 10
1314 y 6
1315 end
1316 arch wall_4
1317 x 10
1318 y 6
1319 end
1320 arch woodfloor
1321 x 10
1322 y 7
1323 end
1324 arch wall_2_1_1
1325 x 10
1326 y 7
1327 end
1328 arch woodfloor
1329 x 10
1330 y 8
1331 end
1332 arch wall_1_2
1333 x 10
1334 y 8
1335 end
1336 arch woodfloor
1337 x 10
1338 y 9
1339 end
1340 arch woodfloor
1341 x 10
1342 y 10
1343 end
1344 arch wall_2_1_2
1345 x 10
1346 y 10
1347 end
1348 arch woodfloor
1349 x 10
1350 y 11
1351 move_block walk
1352 end
1353 arch bench_1_1
1354 x 10
1355 y 11
1356 end
1357 arch woodfloor
1358 x 10
1359 y 12
1360 move_block walk
1361 end
1362 arch bench_2_1_1
1363 x 10
1364 y 12
1365 end
1366 arch woodfloor
1367 x 10
1368 y 13
1369 move_block walk
1370 end
1371 arch bench_2_1_1
1372 x 10
1373 y 13
1374 end
1375 arch woodfloor
1376 x 10
1377 y 14
1378 move_block walk
1379 end
1380 arch bench_1_2
1381 x 10
1382 y 14
1383 end
1384 arch woodfloor
1385 x 10
1386 y 15
1387 end
1388 arch wall_2_1_2
1389 x 10
1390 y 15
1391 end
1392 arch woodfloor
1393 x 11
1394 end
1395 arch wall_2_1_2
1396 x 11
1397 end
1398 arch woodfloor
1399 x 11
1400 y 1
1401 end
1402 arch sign
1403 name Press cursor-down once to read the next sign.
1404 x 11
1405 y 1
1406 end
1407 arch woodfloor
1408 x 11
1409 y 2
1410 end
1411 arch magic_mouth
1412 msg
1413 Welcome to Crossfire!
1414
1415 You are now in the beginner's area, which will
1416 teach you the fundamentals of playing Crossfire,
1417 and prepare you to survive in this vast and
1418 sometimes dangerous world.
1419
1420 As you pass through these halls, read all the
1421 signs and any other information provided, and
1422 you'll soon learn the basics of the game.
1423
1424 From here, move south (press your down-arrow key,
1425 or type 'south <enter>) and press the spacebar to
1426 read the next sign. Good luck!
1427 endmsg
1428 x 11
1429 y 2
1430 move_on all
1431 end
1432 arch sign
1433 name Press space bar to read me
1434 msg
1435 Welcome to Crossfire!
1436
1437 You are now in the beginner's area, which will
1438 teach you the fundamentals of playing Crossifre,
1439 and prepare you to survive in this vast and
1440 sometimes dangerous world.
1441
1442 As you pass through these halls, read all the
1443 signs and any other information provided, and
1444 you'll soon learn the basics of the game.
1445
1446 From here, move south (press your down-arrow key,
1447 or type 'south <enter>) and press the space bar to
1448 read the next sign. Good luck!
1449 endmsg
1450 x 11
1451 y 2
1452 end
1453 arch woodfloor
1454 x 11
1455 y 3
1456 end
1457 arch sign
1458 name Press space to read me
1459 msg
1460 === Commands ===
1461
1462 There are many commands you can use to
1463 do everything from movement to attacking
1464 to casting spells to identifying treasure. Any
1465 command in Crossfire can be executed by
1466 typing ' (a single quote) followed by the
1467 command.
1468
1469 So to move southeast, for example, you could type
1470 'southeast. To read this sign, you could type
1471 'apply sign. These "long-form" commands are
1472 always available for everything you can do in
1473 the game.
1474
1475 However, it would be cumbersome to type
1476 commands like that for common actions, so
1477 many commands are bound to keys by default.
1478 This varies from client to client, but you will
1479 probably find that the movement commands
1480 are bound to the arrow keys on your keypad,
1481 for example. There are many other default
1482 keybindings, and you can create your own for
1483 any action or series of actions that you use
1484 regularly. See the documentation for your
1485 Crossfire client for more information on
1486 keybindings.
1487 endmsg
1488 x 11
1489 y 3
1490 end
1491 arch woodfloor
1492 x 11
1493 y 4
1494 end
1495 arch woodfloor
1496 x 11
1497 y 5
1498 end
1499 arch sign
1500 name Press space to read me
1501 msg
1502 === Movement ===
1503
1504 You can move in any of eight directions: north,
1505 south, east, west, and the four in between.
1506 Pressing a movement key once (or executing a
1507 movement command) will move you one tile
1508 in that direction. If something is in the way, you
1509 may attack it.
1510
1511 To run in a direction, which is very useful when
1512 fighting, battering down doors, or traveling long
1513 distances, hold down the Ctrl key and press
1514 and hold the key for direction you wish to run.
1515
1516 Now run to the end of this hallway, and read
1517 the sign there.
1518 endmsg
1519 x 11
1520 y 5
1521 end
1522 arch woodfloor
1523 x 11
1524 y 6
1525 end
1526 arch wall_2_1_2
1527 x 11
1528 y 6
1529 end
1530 arch woodfloor
1531 x 11
1532 y 7
1533 end
1534 arch chest_2
1535 x 11
1536 y 7
1537 no_pick 1
1538 arch goldcoin
1539 end
1540 arch water
1541 end
1542 end
1543 arch woodfloor
1544 x 11
1545 y 8
1546 end
1547 arch woodfloor
1548 x 11
1549 y 9
1550 end
1551 arch rune_mark
1552 msg
1553 Chests and other containers are often protected by traps. To find and disarm these traps, stand on the chest or next to it while using the find traps and disarm traps commands.
1554
1555 Once you think a chest is safe, open it by applying it with the 'a' key, and see what's inside.
1556
1557 Sometimes you won't be able to find a trap, or it will be triggered when you try to disarm it. That's just the risk you take in the pursuit of treasure! If you get hurt by a trap, let yourself heal before you move on, in case you walk into another one.
1558 endmsg
1559 x 11
1560 y 9
1561 end
1562 arch woodfloor
1563 x 11
1564 y 10
1565 end
1566 arch wall_2_1_2
1567 x 11
1568 y 10
1569 end
1570 arch woodfloor
1571 x 11
1572 y 11
1573 end
1574 arch goblin
1575 x 11
1576 y 11
1577 end
1578 arch woodfloor
1579 x 11
1580 y 12
1581 end
1582 arch gnoll
1583 x 11
1584 y 12
1585 end
1586 arch woodfloor
1587 x 11
1588 y 13
1589 end
1590 arch kobold
1591 x 11
1592 y 13
1593 end
1594 arch woodfloor
1595 x 11
1596 y 14
1597 end
1598 arch orc
1599 x 11
1600 y 14
1601 end
1602 arch woodfloor
1603 x 11
1604 y 15
1605 end
1606 arch wall_2_1_2
1607 x 11
1608 y 15
1609 end
1610 arch woodfloor
1611 x 12
1612 end
1613 arch wall_2_2_3
1614 x 12
1615 end
1616 arch woodfloor
1617 x 12
1618 y 1
1619 end
1620 arch wall_2_1_1
1621 x 12
1622 y 1
1623 end
1624 arch woodfloor
1625 x 12
1626 y 2
1627 end
1628 arch wall_3_2
1629 x 12
1630 y 2
1631 end
1632 arch woodfloor
1633 x 12
1634 y 3
1635 end
1636 arch wall_2_1_1
1637 x 12
1638 y 3
1639 end
1640 arch woodfloor
1641 x 12
1642 y 4
1643 end
1644 arch wall_2_2_1
1645 x 12
1646 y 4
1647 end
1648 arch woodfloor
1649 x 12
1650 y 5
1651 end
1652 arch woodfloor
1653 x 12
1654 y 6
1655 end
1656 arch wall_3_3
1657 x 12
1658 y 6
1659 end
1660 arch woodfloor
1661 x 12
1662 y 7
1663 end
1664 arch wall_2_1_1
1665 x 12
1666 y 7
1667 end
1668 arch woodfloor
1669 x 12
1670 y 8
1671 end
1672 arch wall_1_2
1673 x 12
1674 y 8
1675 end
1676 arch woodfloor
1677 x 12
1678 y 9
1679 end
1680 arch woodfloor
1681 x 12
1682 y 10
1683 end
1684 arch wall_2_1_2
1685 x 12
1686 y 10
1687 end
1688 arch woodfloor
1689 x 12
1690 y 11
1691 end
1692 arch goblin
1693 x 12
1694 y 11
1695 end
1696 arch woodfloor
1697 x 12
1698 y 12
1699 end
1700 arch gnoll
1701 x 12
1702 y 12
1703 end
1704 arch woodfloor
1705 x 12
1706 y 13
1707 end
1708 arch kobold
1709 x 12
1710 y 13
1711 end
1712 arch woodfloor
1713 x 12
1714 y 14
1715 end
1716 arch orc
1717 x 12
1718 y 14
1719 end
1720 arch woodfloor
1721 x 12
1722 y 15
1723 end
1724 arch wall_2_1_2
1725 x 12
1726 y 15
1727 end
1728 arch woodfloor
1729 x 13
1730 end
1731 arch wall_2_2_2
1732 x 13
1733 end
1734 arch woodfloor
1735 x 13
1736 y 1
1737 end
1738 arch wall_2_1_1
1739 x 13
1740 y 1
1741 end
1742 arch woodfloor
1743 x 13
1744 y 2
1745 end
1746 arch wall_2_2_4
1747 x 13
1748 y 2
1749 end
1750 arch woodfloor
1751 x 13
1752 y 3
1753 end
1754 arch sage
1755 msg
1756 @match food|no
1757 There is some food on the other side of this gate.
1758 @match beer
1759 Beer isn't food!
1760 @match gate
1761 Say the word "open" to get through. Bye now!
1762 @match open
1763 @trigger 1
1764 Well done lad, now go through!
1765 @match hello|hi
1766 Do you have any food?
1767 @match *
1768 Ninety-nine bottles of beer on the wall....
1769 endmsg
1770 x 13
1771 y 3
1772 end
1773 arch woodfloor
1774 x 13
1775 y 4
1776 end
1777 arch wall_2_1_2
1778 x 13
1779 y 4
1780 end
1781 arch woodfloor
1782 x 13
1783 y 5
1784 end
1785 arch woodfloor
1786 x 13
1787 y 6
1788 end
1789 arch wall_2_1_2
1790 x 13
1791 y 6
1792 end
1793 arch woodfloor
1794 x 13
1795 y 7
1796 end
1797 arch rune_confusion
1798 x 13
1799 y 7
1800 end
1801 arch woodfloor
1802 x 13
1803 y 8
1804 end
1805 arch woodfloor
1806 x 13
1807 y 9
1808 end
1809 arch rune_mark
1810 msg
1811 There is a rune at the end of this hallway too, but you might not be able to see it. You can try to find and disarm it, though.
1812
1813 Higher level runes are less visible. Do not despair if you cannot find or disarm it, simply move on to the next marking rune.
1814 endmsg
1815 x 13
1816 y 9
1817 end
1818 arch woodfloor
1819 x 13
1820 y 10
1821 end
1822 arch wall_2_1_2
1823 x 13
1824 y 10
1825 end
1826 arch woodfloor
1827 x 13
1828 y 11
1829 end
1830 arch generate_goblin
1831 x 13
1832 y 11
1833 end
1834 arch woodfloor
1835 x 13
1836 y 12
1837 end
1838 arch generate_gnoll
1839 x 13
1840 y 12
1841 end
1842 arch woodfloor
1843 x 13
1844 y 13
1845 end
1846 arch generate_kobold
1847 x 13
1848 y 13
1849 end
1850 arch woodfloor
1851 x 13
1852 y 14
1853 end
1854 arch generate_orc
1855 x 13
1856 y 14
1857 end
1858 arch woodfloor
1859 x 13
1860 y 15
1861 end
1862 arch wall_2_1_2
1863 x 13
1864 y 15
1865 end
1866 arch woodfloor
1867 x 14
1868 end
1869 arch wall_2_1_2
1870 x 14
1871 end
1872 arch woodfloor
1873 x 14
1874 y 1
1875 end
1876 arch magic_mouth
1877 msg
1878 A message scrawled on the wall says:
1879
1880 This is a standard food. You can apply it while
1881 it's on the ground, the same way you apply
1882 signs and other objects, or you can pick it up
1883 and take it with you.
1884 endmsg
1885 x 14
1886 y 1
1887 end
1888 arch food
1889 x 14
1890 y 1
1891 end
1892 arch woodfloor
1893 x 14
1894 y 2
1895 end
1896 arch igateTrg1
1897 x 14
1898 y 2
1899 connected 1
1900 end
1901 arch woodfloor
1902 x 14
1903 y 3
1904 end
1905 arch woodfloor
1906 x 14
1907 y 4
1908 end
1909 arch wall_2_1_2
1910 x 14
1911 y 4
1912 end
1913 arch woodfloor
1914 x 14
1915 y 5
1916 end
1917 arch woodfloor
1918 x 14
1919 y 6
1920 end
1921 arch wall_3_3
1922 x 14
1923 y 6
1924 end
1925 arch woodfloor
1926 x 14
1927 y 7
1928 end
1929 arch wall_2_1_1
1930 x 14
1931 y 7
1932 end
1933 arch woodfloor
1934 x 14
1935 y 8
1936 end
1937 arch wall_1_2
1938 x 14
1939 y 8
1940 end
1941 arch woodfloor
1942 x 14
1943 y 9
1944 end
1945 arch woodfloor
1946 x 14
1947 y 10
1948 end
1949 arch wall_3_3
1950 x 14
1951 y 10
1952 end
1953 arch woodfloor
1954 x 14
1955 y 11
1956 end
1957 arch wall_2_1_1
1958 x 14
1959 y 11
1960 end
1961 arch woodfloor
1962 x 14
1963 y 12
1964 end
1965 arch wall_2_1_1
1966 x 14
1967 y 12
1968 end
1969 arch woodfloor
1970 x 14
1971 y 13
1972 end
1973 arch wall_2_1_1
1974 x 14
1975 y 13
1976 end
1977 arch woodfloor
1978 x 14
1979 y 14
1980 end
1981 arch wall_2_1_1
1982 x 14
1983 y 14
1984 end
1985 arch woodfloor
1986 x 14
1987 y 15
1988 end
1989 arch wall_3_1
1990 x 14
1991 y 15
1992 end
1993 arch woodfloor
1994 x 15
1995 end
1996 arch wall_2_1_2
1997 x 15
1998 end
1999 arch woodfloor
2000 x 15
2001 y 1
2002 end
2003 arch magic_mouth
2004 msg
2005 A message scrawled on the wall says:
2006
2007 There are many types of food you can eat.
2008 Be careful, though: food that you find may be
2009 poisonous, so to be safe, don't eat food until
2010 you've identified it. (More on identifying items
2011 later.)
2012 endmsg
2013 x 15
2014 y 1
2015 end
2016 arch apple
2017 x 15
2018 y 1
2019 end
2020 arch woodfloor
2021 x 15
2022 y 2
2023 end
2024 arch wall_1_4
2025 x 15
2026 y 2
2027 end
2028 arch woodfloor
2029 x 15
2030 y 3
2031 end
2032 arch woodfloor
2033 x 15
2034 y 4
2035 end
2036 arch wall_2_1_2
2037 x 15
2038 y 4
2039 end
2040 arch woodfloor
2041 x 15
2042 y 5
2043 end
2044 arch magic_mouth
2045 msg
2046 A sign on the wall says: Slow Down!!
2047 endmsg
2048 x 15
2049 y 5
2050 end
2051 arch woodfloor
2052 x 15
2053 y 6
2054 end
2055 arch wall_2_1_2
2056 x 15
2057 y 6
2058 end
2059 arch woodfloor
2060 x 15
2061 y 7
2062 end
2063 arch rune_paralysis
2064 cha 2
2065 x 15
2066 y 7
2067 end
2068 arch woodfloor
2069 x 15
2070 y 8
2071 end
2072 arch woodfloor
2073 x 15
2074 y 9
2075 end
2076 arch rune_mark
2077 msg
2078 See that rune to the north? You may have to
2079 wait a few seconds to see it. Don't step on it; itmight hurt you! If you have the find traps and disarm traps skills mentioned earlier, you can step NEXT to it and attempt to find and disarm it. Since it's at the end of the hallway, you might decide it's not worth the risk, since there's nothing beyond it, but it's good to increase your experience in those skills whenever possible.
2080
2081 Remember: to search for traps, press 'f' (or type 'use_skill find traps), and to attempt to disarm any traps you find, press 'd' (or type 'use_skill disarm traps).
2082 endmsg
2083 x 15
2084 y 9
2085 end
2086 arch woodfloor
2087 x 15
2088 y 10
2089 end
2090 arch wall_2_1_2
2091 x 15
2092 y 10
2093 end
2094 arch woodfloor
2095 x 15
2096 y 11
2097 end
2098 arch food
2099 x 15
2100 y 11
2101 end
2102 arch woodfloor
2103 x 15
2104 y 12
2105 end
2106 arch sign
2107 msg
2108 How did you do? Watch your hit points (HP)
2109 closely during battle. If they get too low, you
2110 can always retreat and come back. Hit points
2111 gradually regenerate over time, so if you took
2112 damage, wait until your HP is back to the
2113 maximum before moving on. Eating food
2114 speeds up HP regeneration, so you may want
2115 to eat this food now.
2116 endmsg
2117 x 15
2118 y 12
2119 end
2120 arch woodfloor
2121 x 15
2122 y 13
2123 end
2124 arch locked_door1
2125 slaying ant_king_key
2126 x 15
2127 y 13
2128 end
2129 arch woodfloor
2130 x 15
2131 y 14
2132 end
2133 arch sign
2134 name Doors with Keys
2135 msg
2136 Did you get the key under the anthill? If not,
2137 go back and get it. You will need it to get
2138 through this door. Keep in mind that keys
2139 are often hidden under other objects like that.
2140 endmsg
2141 x 15
2142 y 14
2143 end
2144 arch ant
2145 x 15
2146 y 14
2147 end
2148 arch woodfloor
2149 x 15
2150 y 15
2151 end
2152 arch wall_2_1_2
2153 x 15
2154 y 15
2155 end
2156 arch woodfloor
2157 x 16
2158 end
2159 arch wall_2_1_2
2160 x 16
2161 end
2162 arch woodfloor
2163 x 16
2164 y 1
2165 end
2166 arch magic_mouth
2167 msg
2168 A message scrawled on the wall says:
2169
2170 When you kill monsters, sometimes they leave
2171 body parts behind, and these can be taken and
2172 eaten also.
2173 endmsg
2174 x 16
2175 y 1
2176 end
2177 arch heart
2178 name goblin's heart
2179 x 16
2180 y 1
2181 end
2182 arch woodfloor
2183 x 16
2184 y 2
2185 end
2186 arch wall_2_1_2
2187 x 16
2188 y 2
2189 end
2190 arch woodfloor
2191 x 16
2192 y 3
2193 end
2194 arch sign
2195 name Talking to NPCs
2196 msg
2197 === Talking to People ===
2198
2199 You can also get information from non-player
2200 characters (NPCs) in the game by talking to them.
2201
2202 NPCs that can talk to you have a little speech bubble
2203 sign.
2204
2205 To talk to the man at the end of this hallway
2206 when you're finished reading this,
2207 walk up next to him and either click on him or
2208 type: 'say hello
2209
2210 Clicking on NPCs lets you use a dialogue window to communicate with the NPC. The say
2211 command is more tedious, but works when you can't see the NPC, or you need to say a password.
2212
2213 The 'say command will let you talk to nearby
2214 NPCs and other Crossfire players who are
2215 on the same map as you, so it is your main
2216 way to communicate inside the game. (The "
2217 (double-quote) key is often a shortcut for 'say.)
2218
2219 Many NPC have useful information, but they
2220 will only tell you about it if you ask about the
2221 right things. Saying "hello" is a good start.
2222 If the NPC replies, look for words in his reply
2223 that might be important, and ask about them.
2224 For example, if he says, "Hello, do you have
2225 any food?" ask him about food ('say food),
2226 and he may say something else in response to
2227 that. Saying words like quest, key, treasure,
2228 and other things you're interested in may
2229 start up very interesting conversations!
2230
2231 Be careful not to run into friendly NPCs: dead men tell no tales.
2232
2233 Now go talk to that old man.
2234 endmsg
2235 x 16
2236 y 3
2237 end
2238 arch woodfloor
2239 x 16
2240 y 4
2241 end
2242 arch wall_2_1_2
2243 x 16
2244 y 4
2245 end
2246 arch woodfloor
2247 x 16
2248 y 5
2249 end
2250 arch woodfloor
2251 x 16
2252 y 6
2253 end
2254 arch wall_3_3
2255 x 16
2256 y 6
2257 end
2258 arch woodfloor
2259 x 16
2260 y 7
2261 end
2262 arch wall_2_1_1
2263 x 16
2264 y 7
2265 end
2266 arch woodfloor
2267 x 16
2268 y 8
2269 end
2270 arch wall_2_2_1
2271 x 16
2272 y 8
2273 end
2274 arch woodfloor
2275 x 16
2276 y 9
2277 end
2278 arch woodfloor
2279 x 16
2280 y 10
2281 end
2282 arch wall_1_3
2283 x 16
2284 y 10
2285 end
2286 arch woodfloor
2287 x 16
2288 y 11
2289 end
2290 arch woodfloor
2291 x 16
2292 y 12
2293 end
2294 arch wall_2_2_2
2295 x 16
2296 y 12
2297 end
2298 arch woodfloor
2299 x 16
2300 y 13
2301 end
2302 arch wall_1_2
2303 x 16
2304 y 13
2305 end
2306 arch woodfloor
2307 x 16
2308 y 14
2309 end
2310 arch ant
2311 x 16
2312 y 14
2313 end
2314 arch woodfloor
2315 x 16
2316 y 15
2317 end
2318 arch wall_2_1_2
2319 x 16
2320 y 15
2321 end
2322 arch woodfloor
2323 x 17
2324 end
2325 arch wall_2_1_2
2326 x 17
2327 end
2328 arch woodfloor
2329 x 17
2330 y 1
2331 end
2332 arch magic_mouth
2333 x 17
2334 y 1
2335 end
2336 arch waybread
2337 msg
2338 A message scrawled on the wall says:
2339
2340 Waybreads are the MRE (Meals-Ready-to-Eat)
2341 of Crossfire. They weigh very little but pack
2342 a large food value. They are much more
2343 expensive than normal food, but when you
2344 can afford them, they are the best food to
2345 take on long trips or dungeon excursions,
2346 since their light weight won't slow you down.
2347 endmsg
2348 x 17
2349 y 1
2350 end
2351 arch woodfloor
2352 x 17
2353 y 2
2354 end
2355 arch wall_2_1_2
2356 x 17
2357 y 2
2358 end
2359 arch woodfloor
2360 x 17
2361 y 3
2362 end
2363 arch woodfloor
2364 x 17
2365 y 4
2366 end
2367 arch wall_2_1_2
2368 x 17
2369 y 4
2370 end
2371 arch woodfloor
2372 x 17
2373 y 5
2374 end
2375 arch woodfloor
2376 x 17
2377 y 6
2378 end
2379 arch wall_2_1_2
2380 x 17
2381 y 6
2382 end
2383 arch woodfloor
2384 x 17
2385 y 7
2386 end
2387 arch button_plate
2388 x 17
2389 y 7
2390 connected 3
2391 end
2392 arch woodfloor
2393 x 17
2394 y 8
2395 end
2396 arch wall_2_1_2
2397 x 17
2398 y 8
2399 end
2400 arch woodfloor
2401 x 17
2402 y 9
2403 end
2404 arch rune_mark
2405 msg
2406 Marking runes like this one are created with
2407 magic spells, but they contain messages
2408 just like signs do. Marking runes are harmless,
2409 but other runes can be very dangerous, so
2410 step carefully!
2411 endmsg
2412 x 17
2413 y 9
2414 end
2415 arch woodfloor
2416 x 17
2417 y 10
2418 end
2419 arch woodfloor
2420 x 17
2421 y 11
2422 end
2423 arch sign
2424 name Challenge
2425 msg
2426 Would you like to take on something stronger?
2427 If so, there are a few kobolds on the other side
2428 of this door to your east that shouldn't give
2429 you too much trouble. If the ants were enough
2430 of a challenge, skip the kobolds and go north.
2431 endmsg
2432 x 17
2433 y 11
2434 end
2435 arch woodfloor
2436 x 17
2437 y 12
2438 end
2439 arch wall_2_1_2
2440 x 17
2441 y 12
2442 end
2443 arch woodfloor
2444 x 17
2445 y 13
2446 end
2447 arch key2
2448 name Key of the Ant King
2449 slaying ant_king_key
2450 x 17
2451 y 13
2452 end
2453 arch generate_ant
2454 x 17
2455 y 13
2456 end
2457 arch woodfloor
2458 x 17
2459 y 14
2460 end
2461 arch ant
2462 x 17
2463 y 14
2464 end
2465 arch woodfloor
2466 x 17
2467 y 15
2468 end
2469 arch wall_2_1_2
2470 x 17
2471 y 15
2472 end
2473 arch woodfloor
2474 x 18
2475 end
2476 arch wall_2_1_2
2477 x 18
2478 end
2479 arch woodfloor
2480 x 18
2481 y 1
2482 end
2483 arch woodfloor
2484 x 18
2485 y 2
2486 end
2487 arch wall_2_1_2
2488 x 18
2489 y 2
2490 end
2491 arch woodfloor
2492 x 18
2493 y 3
2494 end
2495 arch woodfloor
2496 x 18
2497 y 4
2498 end
2499 arch wall_2_1_2
2500 x 18
2501 y 4
2502 end
2503 arch woodfloor
2504 x 18
2505 y 5
2506 end
2507 arch woodfloor
2508 x 18
2509 y 6
2510 end
2511 arch wall_2_1_2
2512 x 18
2513 y 6
2514 end
2515 arch woodfloor
2516 x 18
2517 y 7
2518 end
2519 arch boulder
2520 x 18
2521 y 7
2522 end
2523 arch woodfloor
2524 x 18
2525 y 8
2526 end
2527 arch wall_2_2_3
2528 x 18
2529 y 8
2530 end
2531 arch woodfloor
2532 x 18
2533 y 9
2534 end
2535 arch wall_2_1_1
2536 x 18
2537 y 9
2538 end
2539 arch woodfloor
2540 x 18
2541 y 10
2542 end
2543 arch wall_2_2_1
2544 x 18
2545 y 10
2546 end
2547 arch woodfloor
2548 x 18
2549 y 11
2550 end
2551 arch door_1
2552 hp 4
2553 x 18
2554 y 11
2555 end
2556 arch woodfloor
2557 x 18
2558 y 12
2559 end
2560 arch wall_2_2_3
2561 x 18
2562 y 12
2563 end
2564 arch woodfloor
2565 x 18
2566 y 13
2567 end
2568 arch wall_2_2_1
2569 x 18
2570 y 13
2571 end
2572 arch woodfloor
2573 x 18
2574 y 14
2575 end
2576 arch ant
2577 x 18
2578 y 14
2579 end
2580 arch woodfloor
2581 x 18
2582 y 15
2583 end
2584 arch wall_2_1_2
2585 x 18
2586 y 15
2587 end
2588 arch woodfloor
2589 x 19
2590 end
2591 arch wall_2_1_2
2592 x 19
2593 end
2594 arch woodfloor
2595 x 19
2596 y 1
2597 end
2598 arch sign
2599 name Bashing Doors
2600 msg
2601 === Doors ===
2602
2603 There are many kinds of doors in Crossfire.
2604 Some doors will open for you, so you can walk
2605 right through. Ordinary locked doors can be
2606 bashed open by attacking them or using
2607 lockpicks. Stronger locked doors may require
2608 a certain key, or open when you speak a magic
2609 word or activate a certain trigger somewhere.
2610
2611 To get through this first door, run into it until
2612 you break through.
2613 endmsg
2614 x 19
2615 y 1
2616 end
2617 arch woodfloor
2618 x 19
2619 y 2
2620 end
2621 arch wall_2_1_2
2622 x 19
2623 y 2
2624 end
2625 arch woodfloor
2626 x 19
2627 y 3
2628 end
2629 arch woodfloor
2630 x 19
2631 y 4
2632 end
2633 arch wall_1_3
2634 x 19
2635 y 4
2636 end
2637 arch woodfloor
2638 x 19
2639 y 5
2640 end
2641 arch woodfloor
2642 x 19
2643 y 6
2644 end
2645 arch wall_2_1_2
2646 x 19
2647 y 6
2648 end
2649 arch woodfloor
2650 x 19
2651 y 7
2652 end
2653 arch sign
2654 name Triggering Buttons with Weights
2655 msg
2656 Sometimes large buttons in the floor can
2657 be activated by a large weight. Run into this
2658 boulder to push it onto the button to your
2659 west, and see what happens.
2660
2661 Boulders and other "rollable" items like barrels can only be pushed,
2662 never pulled, so be careful not to push them into corners from where
2663 you won't be able to move them to their destination.
2664
2665 If you are very weak you may have to try a lot of times to move the boulder. Do not give up! Even
2666 weak characters can push things if they are persistent.
2667 endmsg
2668 x 19
2669 y 7
2670 end
2671 arch woodfloor
2672 x 19
2673 y 8
2674 end
2675 arch spikes_closed
2676 x 19
2677 y 8
2678 connected 3
2679 end
2680 arch woodfloor
2681 x 19
2682 y 9
2683 end
2684 arch sign
2685 name Buttons are Your Friends
2686 msg
2687 Cool, huh! Buttons and other switches can be
2688 used to do all sorts of things, sometimes on
2689 completely different areas of a map, so if you
2690 ever think you're stuck, look around for any
2691 of these kinds of triggers that might open
2692 a way out for you.
2693
2694 endmsg
2695 x 19
2696 y 9
2697 end
2698 arch woodfloor
2699 x 19
2700 y 10
2701 end
2702 arch wall_2_1_2
2703 x 19
2704 y 10
2705 end
2706 arch woodfloor
2707 x 19
2708 y 11
2709 end
2710 arch kobold
2711 x 19
2712 y 11
2713 end
2714 arch woodfloor
2715 x 19
2716 y 12
2717 end
2718 arch kobold
2719 x 19
2720 y 12
2721 end
2722 arch woodfloor
2723 x 19
2724 y 13
2725 end
2726 arch wall_2_1_2
2727 x 19
2728 y 13
2729 end
2730 arch woodfloor
2731 x 19
2732 y 14
2733 end
2734 arch ant
2735 x 19
2736 y 14
2737 end
2738 arch woodfloor
2739 x 19
2740 y 15
2741 end
2742 arch wall_2_1_2
2743 x 19
2744 y 15
2745 end
2746 arch woodfloor
2747 x 20
2748 end
2749 arch wall_2_1_2
2750 x 20
2751 end
2752 arch woodfloor
2753 x 20
2754 y 1
2755 end
2756 arch woodfloor
2757 x 20
2758 y 2
2759 end
2760 arch wall_2_1_2
2761 x 20
2762 y 2
2763 end
2764 arch woodfloor
2765 x 20
2766 y 3
2767 end
2768 arch magic_mouth
2769 msg
2770 A sign on the wall says:
2771
2772 Here is a note you can pick up and take with
2773 you. (You may have already picked it up
2774 automatically if your client is set to do that. If
2775 so, find it in your inventory and read it by
2776 middle-clicking or whatever action your client
2777 uses to apply inventory items.) You may wish
2778 to read it first (press space), and then pick it up
2779 (press the comma key or type 'take). Now it
2780 will be in your inventory, so you can read it
2781 anytime you need to.
2782
2783 endmsg
2784 x 20
2785 y 3
2786 end
2787 arch note
2788 msg
2789 The exit password is "orc-knuckle"! (Save this note; you'll need it much later, after you meet Harold.)
2790 endmsg
2791 x 20
2792 y 3
2793 end
2794 arch woodfloor
2795 x 20
2796 y 4
2797 end
2798 arch woodfloor
2799 x 20
2800 y 5
2801 end
2802 arch sign
2803 name Gathering Information
2804 msg
2805 === Information ===
2806
2807 There are many sources of information other
2808 than signs like this one. Did you see the sign
2809 on the wall as you were running here?
2810 Sometimes information comes from non-visible
2811 sources like that, so always keep your eyes
2812 open and don't miss anything that shows up
2813 in your Messages area.
2814
2815 Information also comes from books, notes, and
2816 many other sources. The smallest note can be
2817 the first clue to a large treasure or heroic quest,
2818 so always gather as much information as possible.
2819 Some notes and books you will be able to pick
2820 up and take with you, while others will be
2821 fixed where they are, but they all may be
2822 important to read.
2823 endmsg
2824 x 20
2825 y 5
2826 end
2827 arch woodfloor
2828 x 20
2829 y 6
2830 end
2831 arch wall_2_1_2
2832 x 20
2833 y 6
2834 end
2835 arch woodfloor
2836 x 20
2837 y 7
2838 end
2839 arch button_handle
2840 x 20
2841 y 7
2842 connected 5
2843 end
2844 arch woodfloor
2845 x 20
2846 y 8
2847 end
2848 arch wall_1_4
2849 x 20
2850 y 8
2851 end
2852 arch woodfloor
2853 x 20
2854 y 9
2855 end
2856 arch sign
2857 name Earthwalls
2858 msg
2859 === Earthwalls ===
2860
2861 Some walls, called "earthwalls," are soft and can be battered down and destroyed.
2862 Run at the wall to your east until you pass through.
2863
2864 If you are very weak you might need a long time time to destroy the earthwall. Do
2865 not give up!
2866 endmsg
2867 x 20
2868 y 9
2869 end
2870 arch woodfloor
2871 x 20
2872 y 10
2873 end
2874 arch wall_2_1_2
2875 x 20
2876 y 10
2877 end
2878 arch woodfloor
2879 x 20
2880 y 11
2881 end
2882 arch silvercoin
2883 name silver coins
2884 x 20
2885 y 11
2886 nrof 5
2887 end
2888 arch kobold
2889 x 20
2890 y 11
2891 end
2892 arch woodfloor
2893 x 20
2894 y 12
2895 end
2896 arch kobold
2897 x 20
2898 y 12
2899 end
2900 arch woodfloor
2901 x 20
2902 y 13
2903 end
2904 arch wall_2_1_2
2905 x 20
2906 y 13
2907 end
2908 arch woodfloor
2909 x 20
2910 y 14
2911 end
2912 arch ant
2913 x 20
2914 y 14
2915 end
2916 arch woodfloor
2917 x 20
2918 y 15
2919 end
2920 arch wall_2_1_2
2921 x 20
2922 y 15
2923 end
2924 arch woodfloor
2925 x 21
2926 end
2927 arch wall_2_1_2
2928 x 21
2929 end
2930 arch woodfloor
2931 x 21
2932 y 1
2933 end
2934 arch door_1
2935 hp 4
2936 x 21
2937 y 1
2938 end
2939 arch woodfloor
2940 x 21
2941 y 2
2942 end
2943 arch wall_2_2_3
2944 x 21
2945 y 2
2946 end
2947 arch woodfloor
2948 x 21
2949 y 3
2950 end
2951 arch wall_2_1_1
2952 x 21
2953 y 3
2954 end
2955 arch woodfloor
2956 x 21
2957 y 4
2958 end
2959 arch wall_2_1_1
2960 x 21
2961 y 4
2962 end
2963 arch woodfloor
2964 x 21
2965 y 5
2966 end
2967 arch wall_2_1_1
2968 x 21
2969 y 5
2970 end
2971 arch woodfloor
2972 x 21
2973 y 6
2974 end
2975 arch wall_2_2_4
2976 x 21
2977 y 6
2978 end
2979 arch woodfloor
2980 x 21
2981 y 7
2982 end
2983 arch grate_closed_2
2984 x 21
2985 y 7
2986 connected 5
2987 end
2988 arch woodfloor
2989 x 21
2990 y 8
2991 end
2992 arch wall_2_1_2
2993 x 21
2994 y 8
2995 end
2996 arch woodfloor
2997 x 21
2998 y 9
2999 end
3000 arch earthwall
3001 x 21
3002 y 9
3003 end
3004 arch woodfloor
3005 x 21
3006 y 10
3007 end
3008 arch wall_2_2_3
3009 x 21
3010 y 10
3011 end
3012 arch woodfloor
3013 x 21
3014 y 11
3015 end
3016 arch wall_2_1_1
3017 x 21
3018 y 11
3019 end
3020 arch woodfloor
3021 x 21
3022 y 12
3023 end
3024 arch wall_2_1_1
3025 x 21
3026 y 12
3027 end
3028 arch woodfloor
3029 x 21
3030 y 13
3031 end
3032 arch wall_2_2_4
3033 x 21
3034 y 13
3035 end
3036 arch woodfloor
3037 x 21
3038 y 14
3039 end
3040 arch door_1
3041 hp 4
3042 x 21
3043 y 14
3044 end
3045 arch woodfloor
3046 x 21
3047 y 15
3048 end
3049 arch wall_2_1_2
3050 x 21
3051 y 15
3052 end
3053 arch woodfloor
3054 x 22
3055 end
3056 arch wall_2_1_2
3057 x 22
3058 end
3059 arch woodfloor
3060 x 22
3061 y 1
3062 end
3063 arch sign
3064 name Traps, and Automatic Doors
3065 msg
3066 By the way, it's a good idea to always check
3067 for traps before trying to open a door. Do
3068 this with the command ('use_skill find traps),
3069 which is often bound to the 'f' key. If you
3070 find a trap, you can try to disarm it with
3071 ('use_skill disarm traps). You can only find
3072 and disable traps if you have those skills.
3073
3074 Some doors will open when you walk up to them,
3075 then close after a moment. Be careful not to
3076 get crushed by standing in the doorway
3077 too long!
3078 endmsg
3079 x 22
3080 y 1
3081 end
3082 arch woodfloor
3083 x 22
3084 y 2
3085 end
3086 arch button_trigger
3087 x 22
3088 y 2
3089 invisible 1
3090 connected 2
3091 end
3092 arch woodfloor
3093 x 22
3094 y 3
3095 end
3096 arch mdoor_closed_1
3097 x 22
3098 y 3
3099 connected 2
3100 end
3101 arch woodfloor
3102 x 22
3103 y 4
3104 end
3105 arch button_trigger
3106 x 22
3107 y 4
3108 invisible 1
3109 connected 2
3110 end
3111 arch woodfloor
3112 x 22
3113 y 5
3114 end
3115 arch woodfloor
3116 x 22
3117 y 6
3118 end
3119 arch sign
3120 name Levers
3121 msg
3122 Some gates and doors are opened by levers. Apply (press space bar) to lever to your south to continue.
3123 endmsg
3124 x 22
3125 y 6
3126 end
3127 arch woodfloor
3128 x 22
3129 y 7
3130 end
3131 arch button_handle
3132 name handle (press space to apply)
3133 x 22
3134 y 7
3135 connected 5
3136 end
3137 arch woodfloor
3138 x 22
3139 y 8
3140 end
3141 arch wall_2_1_2
3142 x 22
3143 y 8
3144 end
3145 arch woodfloor
3146 x 22
3147 y 9
3148 end
3149 arch sign
3150 name Illusionary Walls
3151 msg
3152 Other kinds of walls can also have weak spots.
3153 Look for cracks in the wall, especially if you
3154 hear voices or have reason to think there might
3155 be secret areas nearby.
3156
3157 Sometimes walls are illusions that can be walked
3158 through. Go south from here.
3159 endmsg
3160 x 22
3161 y 9
3162 end
3163 arch woodfloor
3164 x 22
3165 y 10
3166 end
3167 arch false_wall
3168 x 22
3169 y 10
3170 end
3171 arch woodfloor
3172 x 22
3173 y 11
3174 end
3175 arch sign
3176 name Inventory
3177 msg
3178 === Inventory ===
3179
3180 Stop and take a look at your inventory for a moment. If you started the game with any
3181 armor or a hand-to-hand weapon like a sword, you probably should ready them now.
3182 (In most clients you do this by clicking them with your middle mouse button or using the right mouse button to get a popup menu.)
3183 Don't make the mistake of many new players, and run into your first monsters naked and empty-handed. :-)
3184 endmsg
3185 x 22
3186 y 11
3187 end
3188 arch woodfloor
3189 x 22
3190 y 12
3191 end
3192 arch woodfloor
3193 x 22
3194 y 13
3195 end
3196 arch sign
3197 name Fighting
3198 msg
3199 === Fighting ===
3200
3201 Ready for your first fight? On the other side
3202 of this door are some ants. They're mostly
3203 harmless, so run into them as fast as you can,
3204 until you kill them. Be sure to kill the anthill
3205 too, so it can't produce more ants. Many
3206 monsters have "generators" like this which
3207 produce more monsters every so often.
3208
3209 After you kill the ants, go through the next
3210 door.
3211 endmsg
3212 x 22
3213 y 13
3214 end
3215 arch woodfloor
3216 x 22
3217 y 14
3218 end
3219 arch woodfloor
3220 x 22
3221 y 15
3222 end
3223 arch wall_2_1_2
3224 x 22
3225 y 15
3226 end
3227 arch woodfloor
3228 x 23
3229 end
3230 arch wall_2_2_3
3231 x 23
3232 end
3233 arch woodfloor
3234 x 23
3235 y 1
3236 end
3237 arch wall_2_1_1
3238 x 23
3239 y 1
3240 end
3241 arch woodfloor
3242 x 23
3243 y 2
3244 end
3245 arch wall_2_1_1
3246 x 23
3247 y 2
3248 end
3249 arch woodfloor
3250 x 23
3251 y 3
3252 end
3253 arch wall_2_1_1
3254 x 23
3255 y 3
3256 end
3257 arch woodfloor
3258 x 23
3259 y 4
3260 end
3261 arch wall_2_1_1
3262 x 23
3263 y 4
3264 end
3265 arch woodfloor
3266 x 23
3267 y 5
3268 end
3269 arch wall_2_1_1
3270 x 23
3271 y 5
3272 end
3273 arch woodfloor
3274 x 23
3275 y 6
3276 end
3277 arch wall_2_1_1
3278 x 23
3279 y 6
3280 end
3281 arch woodfloor
3282 x 23
3283 y 7
3284 end
3285 arch wall_2_1_1
3286 x 23
3287 y 7
3288 end
3289 arch woodfloor
3290 x 23
3291 y 8
3292 end
3293 arch wall_3_4
3294 x 23
3295 y 8
3296 end
3297 arch woodfloor
3298 x 23
3299 y 9
3300 end
3301 arch wall_2_1_1
3302 x 23
3303 y 9
3304 end
3305 arch woodfloor
3306 x 23
3307 y 10
3308 end
3309 arch wall_2_1_1
3310 x 23
3311 y 10
3312 end
3313 arch woodfloor
3314 x 23
3315 y 11
3316 end
3317 arch wall_2_1_1
3318 x 23
3319 y 11
3320 end
3321 arch woodfloor
3322 x 23
3323 y 12
3324 end
3325 arch wall_2_1_1
3326 x 23
3327 y 12
3328 end
3329 arch woodfloor
3330 x 23
3331 y 13
3332 end
3333 arch wall_2_1_1
3334 x 23
3335 y 13
3336 end
3337 arch woodfloor
3338 x 23
3339 y 14
3340 end
3341 arch wall_2_1_1
3342 x 23
3343 y 14
3344 end
3345 arch woodfloor
3346 x 23
3347 y 15
3348 end
3349 arch wall_2_2_4
3350 x 23
3351 y 15
3352 end