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Revision: 1.4
Committed: Thu Jun 7 17:01:53 2007 UTC (17 years ago) by elmex
Branch: MAIN
Changes since 1.3: +3 -4 lines
Log Message:
made the old man unkillable

File Contents

# Content
1 arch map
2 name Tutorial 1
3 difficulty 1
4 region start
5 width 24
6 height 16
7 enter_x 11
8 enter_y 1
9 msg
10 Creator: Mhoram, http://aaron.baugher.biz/
11 Software: CF Java Map Editor
12 Date: 1/23/2007
13
14 This map is intended for use as a tutorial for
15 complete newbies, to teach them some of the
16 basic concepts of Crossfire. Players should
17 enter at x-11, y-1.
18 endmsg
19 unique 1
20 per_player 1
21 end
22 arch woodfloor
23 end
24 arch wall_2_2_2
25 end
26 arch woodfloor
27 y 1
28 end
29 arch wall_2_1_1
30 y 1
31 end
32 arch woodfloor
33 y 2
34 end
35 arch wall_2_1_1
36 y 2
37 end
38 arch woodfloor
39 y 3
40 end
41 arch wall_2_1_1
42 y 3
43 end
44 arch woodfloor
45 y 4
46 end
47 arch wall_2_1_1
48 y 4
49 end
50 arch woodfloor
51 y 5
52 end
53 arch wall_2_1_1
54 y 5
55 end
56 arch woodfloor
57 y 6
58 end
59 arch wall_2_1_1
60 y 6
61 end
62 arch woodfloor
63 y 7
64 end
65 arch wall_2_1_1
66 y 7
67 end
68 arch woodfloor
69 y 8
70 end
71 arch wall_3_2
72 y 8
73 end
74 arch woodfloor
75 y 9
76 end
77 arch wall_2_1_1
78 y 9
79 end
80 arch woodfloor
81 y 10
82 end
83 arch wall_2_1_1
84 y 10
85 end
86 arch woodfloor
87 y 11
88 end
89 arch wall_2_1_1
90 y 11
91 end
92 arch woodfloor
93 y 12
94 end
95 arch wall_2_1_1
96 y 12
97 end
98 arch woodfloor
99 y 13
100 end
101 arch wall_2_1_1
102 y 13
103 end
104 arch woodfloor
105 y 14
106 end
107 arch wall_2_1_1
108 y 14
109 end
110 arch woodfloor
111 y 15
112 end
113 arch wall_2_2_1
114 y 15
115 end
116 arch woodfloor
117 x 1
118 end
119 arch wall_2_1_2
120 x 1
121 end
122 arch woodfloor
123 x 1
124 y 1
125 end
126 arch shop_general
127 x 1
128 y 1
129 end
130 arch woodfloor
131 x 1
132 y 2
133 end
134 arch shop_weapon
135 x 1
136 y 2
137 end
138 arch woodfloor
139 x 1
140 y 3
141 end
142 arch shop_general
143 x 1
144 y 3
145 end
146 arch woodfloor
147 x 1
148 y 4
149 end
150 arch shop_food
151 x 1
152 y 4
153 end
154 arch woodfloor
155 x 1
156 y 5
157 end
158 arch swall_1_4
159 x 1
160 y 5
161 end
162 arch woodfloor
163 x 1
164 y 6
165 end
166 arch goldcoin
167 x 1
168 y 6
169 end
170 arch woodfloor
171 x 1
172 y 7
173 end
174 arch woodfloor
175 x 1
176 y 8
177 end
178 arch wall_2_1_2
179 x 1
180 y 8
181 end
182 arch woodfloor
183 x 1
184 y 9
185 end
186 arch woodfloor
187 x 1
188 y 10
189 end
190 arch woodfloor
191 x 1
192 y 11
193 end
194 arch woodfloor
195 x 1
196 y 12
197 end
198 arch sign
199 name Saving and Exiting
200 msg
201 A bed of reality is used for saving your game. Whenever you want to leave the game, or just save in a particular town, apply (press space) on a bed of reality, like the one at the end of this hallway.
202
203 The next time you login, your player will start from that bed's location, with all the inventory items you had when you saved. Also, if your player ever dies, you will be returned to the location of the last bed of reality you used.
204
205 You may use this one now, and then continue on after logging back in.
206 endmsg
207 x 1
208 y 12
209 end
210 arch woodfloor
211 x 1
212 y 13
213 end
214 arch woodfloor
215 x 1
216 y 14
217 end
218 arch sign
219 name Congratulations
220 msg
221 Congratulations, you have completed this part of the tutorial! Take the exit to your east to move on. Step carefully around the gravestone of Harold, who didn't pay very close attention and paid the price. :-)
222
223 endmsg
224 x 1
225 y 14
226 end
227 arch woodfloor
228 x 1
229 y 15
230 end
231 arch wall_2_1_2
232 x 1
233 y 15
234 end
235 arch woodfloor
236 x 2
237 end
238 arch wall_2_1_2
239 x 2
240 end
241 arch woodfloor
242 x 2
243 y 1
244 end
245 arch shop_armour
246 x 2
247 y 1
248 end
249 arch woodfloor
250 x 2
251 y 2
252 end
253 arch shop_general
254 x 2
255 y 2
256 end
257 arch woodfloor
258 x 2
259 y 3
260 end
261 arch shop_food
262 x 2
263 y 3
264 end
265 arch woodfloor
266 x 2
267 y 4
268 end
269 arch shop_general
270 x 2
271 y 4
272 end
273 arch woodfloor
274 x 2
275 y 5
276 end
277 arch swall_2_1_2
278 x 2
279 y 5
280 end
281 arch woodfloor
282 x 2
283 y 6
284 end
285 arch woodfloor
286 x 2
287 y 7
288 end
289 arch mouse
290 wis 2
291 x 2
292 y 7
293 end
294 arch woodfloor
295 x 2
296 y 8
297 end
298 arch wall_2_1_2
299 x 2
300 y 8
301 end
302 arch woodfloor
303 x 2
304 y 9
305 end
306 arch woodfloor
307 x 2
308 y 10
309 end
310 arch wall_1_1
311 x 2
312 y 10
313 end
314 arch woodfloor
315 x 2
316 y 11
317 end
318 arch wall_2_2_1
319 x 2
320 y 11
321 end
322 arch woodfloor
323 x 2
324 y 12
325 end
326 arch woodfloor
327 x 2
328 y 13
329 end
330 arch wall_1_4
331 x 2
332 y 13
333 end
334 arch woodfloor
335 x 2
336 y 14
337 end
338 arch monument
339 msg
340 Here lies Harold the Slow
341 endmsg
342 x 2
343 y 14
344 end
345 arch woodfloor
346 x 2
347 y 15
348 end
349 arch wall_2_1_2
350 x 2
351 y 15
352 end
353 arch woodfloor
354 x 3
355 end
356 arch wall_2_1_2
357 x 3
358 end
359 arch woodfloor
360 x 3
361 y 1
362 end
363 arch swall_1_1
364 x 3
365 y 1
366 end
367 arch woodfloor
368 x 3
369 y 2
370 end
371 arch swall_2_2_1
372 x 3
373 y 2
374 end
375 arch woodfloor
376 x 3
377 y 3
378 end
379 arch shop_mat
380 x 3
381 y 3
382 end
383 arch woodfloor
384 x 3
385 y 4
386 end
387 arch shop_floor
388 x 3
389 y 4
390 end
391 arch woodfloor
392 x 3
393 y 5
394 end
395 arch swall_2_1_2
396 x 3
397 y 5
398 end
399 arch woodfloor
400 x 3
401 y 6
402 end
403 arch woodfloor
404 x 3
405 y 7
406 end
407 arch mouse
408 wis 2
409 x 3
410 y 7
411 end
412 arch woodfloor
413 x 3
414 y 8
415 end
416 arch wall_2_1_2
417 x 3
418 y 8
419 end
420 arch woodfloor
421 x 3
422 y 9
423 end
424 arch sign
425 name Potions
426 msg
427 Potions can help you in many ways, boosting your stats temporarily or permanently, giving you resistance to certain attacks, or healing you. Save this potion of healing for some time when you are injured and unable to retreat to heal slowly.
428
429 Keep in mind that potions you find can be cursed just like other objects, so always get them identified before using them.
430 endmsg
431 x 3
432 y 9
433 end
434 arch woodfloor
435 x 3
436 y 10
437 end
438 arch potion_heal
439 x 3
440 y 10
441 end
442 arch woodfloor
443 x 3
444 y 11
445 end
446 arch wall_2_1_2
447 x 3
448 y 11
449 end
450 arch woodfloor
451 x 3
452 y 12
453 end
454 arch chair_1.1
455 x 3
456 y 12
457 end
458 arch woodfloor
459 x 3
460 y 13
461 end
462 arch wall_2_1_2
463 x 3
464 y 13
465 end
466 arch woodfloor
467 x 3
468 y 14
469 end
470 arch magic_ear
471 msg
472 @match orc-knuckle
473 Click.
474 endmsg
475 x 3
476 y 14
477 connected 9
478 end
479 arch magic_mouth
480 msg
481 What is the password? (Use the say command and say it)
482
483 (Do you still have the note you got back at the beginning of this trip? Apply it and see what it says, if you don't remember.)
484 endmsg
485 x 3
486 y 14
487 end
488 arch woodfloor
489 x 3
490 y 15
491 end
492 arch wall_2_1_2
493 x 3
494 y 15
495 end
496 arch woodfloor
497 x 4
498 end
499 arch wall_2_1_2
500 x 4
501 end
502 arch woodfloor
503 x 4
504 y 1
505 end
506 arch shop_mat
507 x 4
508 y 1
509 end
510 arch woodfloor
511 x 4
512 y 2
513 end
514 arch swall_2_2_3
515 x 4
516 y 2
517 end
518 arch woodfloor
519 x 4
520 y 3
521 end
522 arch swall_2_1_1
523 x 4
524 y 3
525 end
526 arch woodfloor
527 x 4
528 y 4
529 end
530 arch swall_2_1_1
531 x 4
532 y 4
533 end
534 arch woodfloor
535 x 4
536 y 5
537 end
538 arch swall_4
539 x 4
540 y 5
541 end
542 arch woodfloor
543 x 4
544 y 6
545 end
546 arch swall_1_2
547 x 4
548 y 6
549 end
550 arch woodfloor
551 x 4
552 y 7
553 end
554 arch door_1
555 hp 12
556 x 4
557 y 7
558 end
559 arch woodfloor
560 x 4
561 y 8
562 end
563 arch wall_1_3
564 x 4
565 y 8
566 end
567 arch woodfloor
568 x 4
569 y 9
570 end
571 arch woodfloor
572 x 4
573 y 10
574 end
575 arch wall_1_1
576 x 4
577 y 10
578 end
579 arch woodfloor
580 x 4
581 y 11
582 end
583 arch wall_3_1
584 x 4
585 y 11
586 end
587 arch woodfloor
588 x 4
589 y 12
590 end
591 arch woodfloor
592 x 4
593 y 13
594 end
595 arch wall_2_1_2
596 x 4
597 y 13
598 end
599 arch woodfloor
600 x 4
601 y 14
602 end
603 arch igateTrg2
604 x 4
605 y 14
606 connected 9
607 end
608 arch woodfloor
609 x 4
610 y 15
611 end
612 arch wall_2_1_2
613 x 4
614 y 15
615 end
616 arch woodfloor
617 x 5
618 end
619 arch wall_2_1_2
620 x 5
621 end
622 arch woodfloor
623 x 5
624 y 1
625 end
626 arch sign
627 name Shops
628 msg
629 Shops are an important part of Crossfire. Shops will sell you all sorts of adventuring supplies, and then buy almost any treasure you bring back to sell.
630
631 To enter a shop, step on the shop mat. This will transport you to the inside. To exit, simply step on the inside mat. To sell items, drop them on the shop floor. To buy items, simply pick up what you want and leave. The cost of the items will be taken from your inventory. If you don't have enough money to pay your bill, you won't be allowed to leave, and you will have to drop enough of the items you picked up until you can afford what you're holding.
632
633 You may enter this shop and look around, and buy something if you have the money. When you're in the shop, clicking on an item in your inventory will tell you how much the shop will pay you for it. Standing over an item on the shop floor and examining it (press 'e' or type 'examine) will tell you that item's price.
634
635 WARNING: Be very careful not to drop anything you aren't sure you want to sell! Once dropped, an item is sold and belongs to the shop, and the price for buying it back may be many times what you sold it for. Check your client's documentation on "locking" items for instructions on how to lock your important items so you can't accidentally drop them.
636 endmsg
637 x 5
638 y 1
639 end
640 arch woodfloor
641 x 5
642 y 2
643 end
644 arch woodfloor
645 x 5
646 y 3
647 end
648 arch sign
649 name Teleporters
650 msg
651 In areas other than shops, teleporters can transport you instantly from place to place. Beware: a teleporter might send you into a dangerous area! This teleporter, however, will take you right across the fence to the south.
652 endmsg
653 x 5
654 y 3
655 end
656 arch woodfloor
657 x 5
658 y 4
659 end
660 arch teleporter
661 hp 5
662 sp 7
663 x 5
664 y 4
665 speed 0.2
666 end
667 arch woodfloor
668 x 5
669 y 5
670 end
671 arch swall_1_3
672 x 5
673 y 5
674 end
675 arch woodfloor
676 x 5
677 y 6
678 end
679 arch teleporter
680 hp 5
681 sp 3
682 x 5
683 y 6
684 speed 0.2
685 end
686 arch woodfloor
687 x 5
688 y 7
689 end
690 arch sign
691 name Inbreeding
692 msg
693 Some monsters, like mice, can multiply without a generator. If not killed quickly, these monsters can spread to fill up a map completely. Run through this door and kill the mice inside before they get out of control.
694 endmsg
695 x 5
696 y 7
697 end
698 arch woodfloor
699 x 5
700 y 8
701 end
702 arch woodfloor
703 x 5
704 y 9
705 end
706 arch sign
707 name Scrolls
708 msg
709 Magic scrolls like the one to your south contain one spell each. When you read a magic scroll, the spell is cast and the scroll crumbles into dust. Take this scroll and save it for some time when you have collected a bunch of items and want to cast detect magic on them.
710 endmsg
711 x 5
712 y 9
713 end
714 arch woodfloor
715 x 5
716 y 10
717 end
718 arch scroll_new
719 name scroll of detect magic
720 sp 76
721 x 5
722 y 10
723 level 1
724 end
725 arch woodfloor
726 x 5
727 y 11
728 end
729 arch wall_2_1_2
730 x 5
731 y 11
732 end
733 arch woodfloor
734 x 5
735 y 12
736 end
737 arch bed_save
738 x 5
739 y 12
740 end
741 arch woodfloor
742 x 5
743 y 13
744 end
745 arch wall_2_1_2
746 x 5
747 y 13
748 end
749 arch woodfloor
750 x 5
751 y 14
752 end
753 arch exit
754 slaying /scorn/misc/beginners
755 msg
756 Good luck!
757 endmsg
758 hp 15
759 sp 28
760 x 5
761 y 14
762 end
763 arch woodfloor
764 x 5
765 y 15
766 end
767 arch wall_2_1_2
768 x 5
769 y 15
770 end
771 arch woodfloor
772 x 6
773 end
774 arch wall_2_1_2
775 x 6
776 end
777 arch woodfloor
778 x 6
779 y 1
780 end
781 arch woodfloor
782 x 6
783 y 2
784 end
785 arch wall_1_1
786 x 6
787 y 2
788 end
789 arch woodfloor
790 x 6
791 y 3
792 end
793 arch wall_2_1_1
794 x 6
795 y 3
796 end
797 arch woodfloor
798 x 6
799 y 4
800 end
801 arch wall_2_1_1
802 x 6
803 y 4
804 end
805 arch woodfloor
806 x 6
807 y 5
808 end
809 arch wall_2_1_1
810 x 6
811 y 5
812 end
813 arch woodfloor
814 x 6
815 y 6
816 end
817 arch wall_2_1_1
818 x 6
819 y 6
820 end
821 arch woodfloor
822 x 6
823 y 7
824 end
825 arch wall_2_1_1
826 x 6
827 y 7
828 end
829 arch woodfloor
830 x 6
831 y 8
832 end
833 arch wall_2_1_1
834 x 6
835 y 8
836 end
837 arch woodfloor
838 x 6
839 y 9
840 end
841 arch wall_2_1_1
842 x 6
843 y 9
844 end
845 arch woodfloor
846 x 6
847 y 10
848 end
849 arch wall_2_1_1
850 x 6
851 y 10
852 end
853 arch woodfloor
854 x 6
855 y 11
856 end
857 arch wall_3_4
858 x 6
859 y 11
860 end
861 arch woodfloor
862 x 6
863 y 12
864 end
865 arch wall_2_1_1
866 x 6
867 y 12
868 end
869 arch woodfloor
870 x 6
871 y 13
872 end
873 arch wall_3_4
874 x 6
875 y 13
876 end
877 arch woodfloor
878 x 6
879 y 14
880 end
881 arch wall_2_1_1
882 x 6
883 y 14
884 end
885 arch woodfloor
886 x 6
887 y 15
888 end
889 arch wall_3_1
890 x 6
891 y 15
892 end
893 arch woodfloor
894 x 7
895 end
896 arch wall_2_1_2
897 x 7
898 end
899 arch woodfloor
900 x 7
901 y 1
902 end
903 arch rune_mark
904 msg
905 Tables work much like altars. The table to the
906 east is an "identify item" table. It will identify the unidentified items in your inventory, one at a time, for 20 gold pieces each. Tables are often found in shops too, especially magic shops.
907 endmsg
908 x 7
909 y 1
910 end
911 arch woodfloor
912 x 7
913 y 2
914 end
915 arch woodfloor
916 x 7
917 y 3
918 end
919 arch rune_mark
920 msg
921 This altar to your east is a "detect curse" altar. It works the same as the "detect magic" altar below. Altars like these are often found in shops in towns.
922
923 Always detect curse on items you find before applying them. If you apply a cursed item, you won't be able to remove it until the curse is removed.
924 endmsg
925 x 7
926 y 3
927 end
928 arch woodfloor
929 x 7
930 y 4
931 end
932 arch woodfloor
933 x 7
934 y 5
935 end
936 arch rune_mark
937 msg
938 === Altars ===
939
940 Altars have many different uses. Some altars are consecrated to a particular god. Do not pray over these altars unless you wish to worship that god! (More on gods later.) Altars can also cast spells and perform other actions if you place the correct sacrifice on them.
941
942 The altar to your east is an "altar of detect magic." Dropping money on it will cause it to cast detect magic on all the items in your inventory. (Make sure you pick up your change.) To drop money, right-click on it in your inventory while standing on the altar.
943
944 Magic items are often worth more than identical non-magic items, so detect magic can help you decide which ones to sell and which ones to identify or keep.
945 endmsg
946 x 7
947 y 5
948 end
949 arch woodfloor
950 x 7
951 y 6
952 end
953 arch woodfloor
954 x 7
955 y 7
956 end
957 arch woodfloor
958 x 7
959 y 8
960 end
961 arch woodfloor
962 msg
963 Are you carrying a bow or crossbow? If so, go south for missile weapons training. If not, go north.
964 endmsg
965 x 7
966 y 9
967 end
968 arch sign
969 name Missile Weapons
970 msg
971 If you have a bow or crossbow in your inventory, go south for missile weapons training. If you do not, go north.
972 endmsg
973 x 7
974 y 9
975 end
976 arch woodfloor
977 x 7
978 y 10
979 end
980 arch woodfloor
981 x 7
982 y 11
983 end
984 arch woodfloor
985 x 7
986 y 12
987 end
988 arch woodfloor
989 x 7
990 y 13
991 end
992 arch sign
993 name Missile Weapon Training
994 msg
995 Ready your bow or crossbow by clicking on it. Arrows or bolts in your inventory will be used automatically.
996
997 To fire a missile weapon, hold down your Fire (Shift) key, and press the movement key in the direction you want to fire.
998
999 On the other side of these doors are some monsters. Pull the lever to open the doors, and shoot them all! Don't worry, there's a force preventing them from reaching you. Continue down the passageway until you get back to this hallway, then go north.
1000 endmsg
1001 x 7
1002 y 13
1003 end
1004 arch woodfloor
1005 x 7
1006 y 14
1007 end
1008 arch trigger
1009 x 7
1010 y 14
1011 connected 8
1012 end
1013 arch woodfloor
1014 x 7
1015 y 15
1016 end
1017 arch wall_2_1_2
1018 x 7
1019 y 15
1020 end
1021 arch woodfloor
1022 x 8
1023 end
1024 arch wall_2_1_2
1025 x 8
1026 end
1027 arch woodfloor
1028 x 8
1029 y 1
1030 end
1031 arch woodfloor
1032 x 8
1033 y 2
1034 end
1035 arch wall_1_4
1036 x 8
1037 y 2
1038 end
1039 arch woodfloor
1040 x 8
1041 y 3
1042 end
1043 arch woodfloor
1044 x 8
1045 y 4
1046 end
1047 arch wall_1_4
1048 x 8
1049 y 4
1050 end
1051 arch woodfloor
1052 x 8
1053 y 5
1054 end
1055 arch woodfloor
1056 x 8
1057 y 6
1058 end
1059 arch wall_2_2_2
1060 x 8
1061 y 6
1062 end
1063 arch woodfloor
1064 x 8
1065 y 7
1066 end
1067 arch wall_2_1_1
1068 x 8
1069 y 7
1070 end
1071 arch woodfloor
1072 x 8
1073 y 8
1074 end
1075 arch wall_1_2
1076 x 8
1077 y 8
1078 end
1079 arch woodfloor
1080 x 8
1081 y 9
1082 end
1083 arch woodfloor
1084 x 8
1085 y 10
1086 end
1087 arch wall_1_4
1088 x 8
1089 y 10
1090 end
1091 arch woodfloor
1092 x 8
1093 y 11
1094 end
1095 arch gate_closed_2
1096 x 8
1097 y 11
1098 connected 8
1099 end
1100 arch woodfloor
1101 x 8
1102 y 12
1103 end
1104 arch gate_closed_2
1105 x 8
1106 y 12
1107 connected 8
1108 end
1109 arch woodfloor
1110 x 8
1111 y 13
1112 end
1113 arch gate_closed_2
1114 x 8
1115 y 13
1116 connected 8
1117 end
1118 arch woodfloor
1119 x 8
1120 y 14
1121 end
1122 arch gate_closed_2
1123 x 8
1124 y 14
1125 connected 8
1126 end
1127 arch woodfloor
1128 x 8
1129 y 15
1130 end
1131 arch wall_2_1_2
1132 x 8
1133 y 15
1134 end
1135 arch woodfloor
1136 x 9
1137 end
1138 arch wall_2_1_2
1139 x 9
1140 end
1141 arch woodfloor
1142 x 9
1143 y 1
1144 end
1145 arch identify_table
1146 msg
1147 Drop twenty gold pieces to identify one unidentified item you are carrying.
1148 endmsg
1149 x 9
1150 y 1
1151 end
1152 arch woodfloor
1153 x 9
1154 y 2
1155 end
1156 arch wall_2_1_2
1157 x 9
1158 y 2
1159 end
1160 arch woodfloor
1161 x 9
1162 y 3
1163 end
1164 arch altar
1165 name altar of detect curse
1166 slaying money
1167 msg
1168 Drop one silver piece to see if you are carrying any cursed items.
1169 endmsg
1170 sp 79
1171 food 1
1172 x 9
1173 y 3
1174 end
1175 arch woodfloor
1176 x 9
1177 y 4
1178 end
1179 arch wall_2_1_2
1180 x 9
1181 y 4
1182 end
1183 arch woodfloor
1184 x 9
1185 y 5
1186 end
1187 arch altar
1188 name altar of detect magic
1189 slaying money
1190 msg
1191 Drop one silver piece to see if you are carrying any magic items.
1192 endmsg
1193 sp 76
1194 food 1
1195 x 9
1196 y 5
1197 end
1198 arch woodfloor
1199 x 9
1200 y 6
1201 end
1202 arch wall_2_1_2
1203 x 9
1204 y 6
1205 end
1206 arch woodfloor
1207 x 9
1208 y 7
1209 end
1210 arch rune_heal
1211 x 9
1212 y 7
1213 end
1214 arch woodfloor
1215 x 9
1216 y 8
1217 end
1218 arch woodfloor
1219 x 9
1220 y 9
1221 end
1222 arch rune_mark
1223 msg
1224 Not all runes are harmful. The rune to your north will restore your health!
1225 endmsg
1226 x 9
1227 y 9
1228 end
1229 arch woodfloor
1230 x 9
1231 y 10
1232 end
1233 arch wall_2_1_2
1234 x 9
1235 y 10
1236 end
1237 arch woodfloor
1238 x 9
1239 y 11
1240 end
1241 arch woodfloor
1242 x 9
1243 y 12
1244 end
1245 arch woodfloor
1246 x 9
1247 y 13
1248 end
1249 arch woodfloor
1250 x 9
1251 y 14
1252 end
1253 arch trigger
1254 x 9
1255 y 14
1256 connected 8
1257 end
1258 arch woodfloor
1259 x 9
1260 y 15
1261 end
1262 arch wall_2_1_2
1263 x 9
1264 y 15
1265 end
1266 arch woodfloor
1267 x 10
1268 end
1269 arch wall_3_3
1270 x 10
1271 end
1272 arch woodfloor
1273 x 10
1274 y 1
1275 end
1276 arch wall_2_1_1
1277 x 10
1278 y 1
1279 end
1280 arch woodfloor
1281 x 10
1282 y 2
1283 end
1284 arch wall_3_4
1285 x 10
1286 y 2
1287 end
1288 arch woodfloor
1289 x 10
1290 y 3
1291 end
1292 arch wall_2_1_1
1293 x 10
1294 y 3
1295 end
1296 arch woodfloor
1297 x 10
1298 y 4
1299 end
1300 arch wall_3_4
1301 x 10
1302 y 4
1303 end
1304 arch woodfloor
1305 x 10
1306 y 5
1307 end
1308 arch wall_2_1_1
1309 x 10
1310 y 5
1311 end
1312 arch woodfloor
1313 x 10
1314 y 6
1315 end
1316 arch wall_4
1317 x 10
1318 y 6
1319 end
1320 arch woodfloor
1321 x 10
1322 y 7
1323 end
1324 arch wall_2_1_1
1325 x 10
1326 y 7
1327 end
1328 arch woodfloor
1329 x 10
1330 y 8
1331 end
1332 arch wall_1_2
1333 x 10
1334 y 8
1335 end
1336 arch woodfloor
1337 x 10
1338 y 9
1339 end
1340 arch woodfloor
1341 x 10
1342 y 10
1343 end
1344 arch wall_2_1_2
1345 x 10
1346 y 10
1347 end
1348 arch woodfloor
1349 x 10
1350 y 11
1351 move_block walk
1352 end
1353 arch bench_1_1
1354 x 10
1355 y 11
1356 end
1357 arch woodfloor
1358 x 10
1359 y 12
1360 move_block walk
1361 end
1362 arch bench_2_1_1
1363 x 10
1364 y 12
1365 end
1366 arch woodfloor
1367 x 10
1368 y 13
1369 move_block walk
1370 end
1371 arch bench_2_1_1
1372 x 10
1373 y 13
1374 end
1375 arch woodfloor
1376 x 10
1377 y 14
1378 move_block walk
1379 end
1380 arch bench_1_2
1381 x 10
1382 y 14
1383 end
1384 arch woodfloor
1385 x 10
1386 y 15
1387 end
1388 arch wall_2_1_2
1389 x 10
1390 y 15
1391 end
1392 arch woodfloor
1393 x 11
1394 end
1395 arch wall_2_1_2
1396 x 11
1397 end
1398 arch woodfloor
1399 x 11
1400 y 1
1401 end
1402 arch sign
1403 name Press cursor-down once to read the next sign.
1404 x 11
1405 y 1
1406 end
1407 arch woodfloor
1408 x 11
1409 y 2
1410 end
1411 arch magic_mouth
1412 msg
1413 Welcome to Crossfire!
1414
1415 You are now in the beginner's area, which will
1416 teach you the fundamentals of playing Crossfire,
1417 and prepare you to survive in this vast and
1418 sometimes dangerous world.
1419
1420 As you pass through these halls, read all the
1421 signs and any other information provided, and
1422 you'll soon learn the basics of the game.
1423
1424 From here, move south (press your down-arrow key,
1425 or type 'south <enter>) and press the spacebar to
1426 read the next sign. Good luck!
1427 endmsg
1428 x 11
1429 y 2
1430 move_on all
1431 end
1432 arch sign
1433 name Press space bar to read me
1434 msg
1435 Welcome to Crossfire!
1436
1437 You are now in the beginner's area, which will
1438 teach you the fundamentals of playing Crossifre,
1439 and prepare you to survive in this vast and
1440 sometimes dangerous world.
1441
1442 As you pass through these halls, read all the
1443 signs and any other information provided, and
1444 you'll soon learn the basics of the game.
1445
1446 From here, move south (press your down-arrow key,
1447 or type 'south <enter>) and press the space bar to
1448 read the next sign. Good luck!
1449 endmsg
1450 x 11
1451 y 2
1452 end
1453 arch woodfloor
1454 x 11
1455 y 3
1456 end
1457 arch sign
1458 name Press space to read me
1459 msg
1460 === Commands ===
1461
1462 There are many commands you can use to
1463 do everything from movement to attacking
1464 to casting spells to identifying treasure. Any
1465 command in Crossfire can be executed by
1466 typing ' (a single quote) followed by the
1467 command.
1468
1469 So to move southeast, for example, you could type
1470 'southeast. To read this sign, you could type
1471 'apply sign. These "long-form" commands are
1472 always available for everything you can do in
1473 the game.
1474
1475 However, it would be cumbersome to type
1476 commands like that for common actions, so
1477 many commands are bound to keys by default.
1478 This varies from client to client, but you will
1479 probably find that the movement commands
1480 are bound to the arrow keys on your keypad,
1481 for example. There are many other default
1482 keybindings, and you can create your own for
1483 any action or series of actions that you use
1484 regularly. See the documentation for your
1485 Crossfire client for more information on
1486 keybindings.
1487 endmsg
1488 x 11
1489 y 3
1490 end
1491 arch woodfloor
1492 x 11
1493 y 4
1494 end
1495 arch woodfloor
1496 x 11
1497 y 5
1498 end
1499 arch sign
1500 name Press space to read me
1501 msg
1502 === Movement ===
1503
1504 You can move in any of eight directions: north,
1505 south, east, west, and the four in between.
1506 Pressing a movement key once (or executing a
1507 movement command) will move you one tile
1508 in that direction. If something is in the way, you
1509 may attack it.
1510
1511 To run in a direction, which is very useful when
1512 fighting, battering down doors, or traveling long
1513 distances, hold down the Ctrl key and press
1514 and hold the key for direction you wish to run.
1515
1516 Now run to the end of this hallway, and read
1517 the sign there.
1518 endmsg
1519 x 11
1520 y 5
1521 end
1522 arch woodfloor
1523 x 11
1524 y 6
1525 end
1526 arch wall_2_1_2
1527 x 11
1528 y 6
1529 end
1530 arch woodfloor
1531 x 11
1532 y 7
1533 end
1534 arch chest_2
1535 x 11
1536 y 7
1537 no_pick 1
1538 arch goldcoin
1539 end
1540 arch water
1541 end
1542 end
1543 arch woodfloor
1544 x 11
1545 y 8
1546 end
1547 arch woodfloor
1548 x 11
1549 y 9
1550 end
1551 arch rune_mark
1552 msg
1553 Chests and other containers are often protected by traps. To find and disarm these traps, stand on the chest or next to it while using the find traps and disarm traps commands.
1554
1555 Once you think a chest is safe, open it by applying it with the 'a' key, and see what's inside.
1556
1557 Sometimes you won't be able to find a trap, or it will be triggered when you try to disarm it. That's just the risk you take in the pursuit of treasure! If you get hurt by a trap, let yourself heal before you move on, in case you walk into another one.
1558 endmsg
1559 x 11
1560 y 9
1561 end
1562 arch woodfloor
1563 x 11
1564 y 10
1565 end
1566 arch wall_2_1_2
1567 x 11
1568 y 10
1569 end
1570 arch woodfloor
1571 x 11
1572 y 11
1573 end
1574 arch goblin
1575 x 11
1576 y 11
1577 end
1578 arch woodfloor
1579 x 11
1580 y 12
1581 end
1582 arch gnoll
1583 x 11
1584 y 12
1585 end
1586 arch woodfloor
1587 x 11
1588 y 13
1589 end
1590 arch kobold
1591 x 11
1592 y 13
1593 end
1594 arch woodfloor
1595 x 11
1596 y 14
1597 end
1598 arch orc
1599 x 11
1600 y 14
1601 end
1602 arch woodfloor
1603 x 11
1604 y 15
1605 end
1606 arch wall_2_1_2
1607 x 11
1608 y 15
1609 end
1610 arch woodfloor
1611 x 12
1612 end
1613 arch wall_2_2_3
1614 x 12
1615 end
1616 arch woodfloor
1617 x 12
1618 y 1
1619 end
1620 arch wall_2_1_1
1621 x 12
1622 y 1
1623 end
1624 arch woodfloor
1625 x 12
1626 y 2
1627 end
1628 arch wall_3_2
1629 x 12
1630 y 2
1631 end
1632 arch woodfloor
1633 x 12
1634 y 3
1635 end
1636 arch wall_2_1_1
1637 x 12
1638 y 3
1639 end
1640 arch woodfloor
1641 x 12
1642 y 4
1643 end
1644 arch wall_2_2_1
1645 x 12
1646 y 4
1647 end
1648 arch woodfloor
1649 x 12
1650 y 5
1651 end
1652 arch woodfloor
1653 x 12
1654 y 6
1655 end
1656 arch wall_3_3
1657 x 12
1658 y 6
1659 end
1660 arch woodfloor
1661 x 12
1662 y 7
1663 end
1664 arch wall_2_1_1
1665 x 12
1666 y 7
1667 end
1668 arch woodfloor
1669 x 12
1670 y 8
1671 end
1672 arch wall_1_2
1673 x 12
1674 y 8
1675 end
1676 arch woodfloor
1677 x 12
1678 y 9
1679 end
1680 arch woodfloor
1681 x 12
1682 y 10
1683 end
1684 arch wall_2_1_2
1685 x 12
1686 y 10
1687 end
1688 arch woodfloor
1689 x 12
1690 y 11
1691 end
1692 arch goblin
1693 x 12
1694 y 11
1695 end
1696 arch woodfloor
1697 x 12
1698 y 12
1699 end
1700 arch gnoll
1701 x 12
1702 y 12
1703 end
1704 arch woodfloor
1705 x 12
1706 y 13
1707 end
1708 arch kobold
1709 x 12
1710 y 13
1711 end
1712 arch woodfloor
1713 x 12
1714 y 14
1715 end
1716 arch orc
1717 x 12
1718 y 14
1719 end
1720 arch woodfloor
1721 x 12
1722 y 15
1723 end
1724 arch wall_2_1_2
1725 x 12
1726 y 15
1727 end
1728 arch woodfloor
1729 x 13
1730 end
1731 arch wall_2_2_2
1732 x 13
1733 end
1734 arch woodfloor
1735 x 13
1736 y 1
1737 end
1738 arch wall_2_1_1
1739 x 13
1740 y 1
1741 end
1742 arch woodfloor
1743 x 13
1744 y 2
1745 end
1746 arch wall_2_2_4
1747 x 13
1748 y 2
1749 end
1750 arch woodfloor
1751 x 13
1752 y 3
1753 end
1754 arch sign
1755 name old man
1756 msg
1757 @match food|no
1758 There is some food on the other side of this gate.
1759 @match beer
1760 Beer isn't food!
1761 @match gate
1762 Say the word "open" to get through. Bye now!
1763 @match open
1764 @trigger 1
1765 Well done lad, now go through!
1766 @match hello|hi
1767 Do you have any food?
1768 @match *
1769 Ninety-nine bottles of beer on the wall....
1770 endmsg
1771 face sage.x11
1772 x 13
1773 y 3
1774 end
1775 arch woodfloor
1776 x 13
1777 y 4
1778 end
1779 arch wall_2_1_2
1780 x 13
1781 y 4
1782 end
1783 arch woodfloor
1784 x 13
1785 y 5
1786 end
1787 arch woodfloor
1788 x 13
1789 y 6
1790 end
1791 arch wall_2_1_2
1792 x 13
1793 y 6
1794 end
1795 arch woodfloor
1796 x 13
1797 y 7
1798 end
1799 arch rune_confusion
1800 x 13
1801 y 7
1802 end
1803 arch woodfloor
1804 x 13
1805 y 8
1806 end
1807 arch woodfloor
1808 x 13
1809 y 9
1810 end
1811 arch rune_mark
1812 msg
1813 There is a rune at the end of this hallway too, but you might not be able to see it. You can try to find and disarm it, though.
1814
1815 Higher level runes are less visible. Do not despair if you cannot find or disarm it, simply move on to the next marking rune.
1816 endmsg
1817 x 13
1818 y 9
1819 end
1820 arch woodfloor
1821 x 13
1822 y 10
1823 end
1824 arch wall_2_1_2
1825 x 13
1826 y 10
1827 end
1828 arch woodfloor
1829 x 13
1830 y 11
1831 end
1832 arch generate_goblin
1833 x 13
1834 y 11
1835 end
1836 arch woodfloor
1837 x 13
1838 y 12
1839 end
1840 arch generate_gnoll
1841 x 13
1842 y 12
1843 end
1844 arch woodfloor
1845 x 13
1846 y 13
1847 end
1848 arch generate_kobold
1849 x 13
1850 y 13
1851 end
1852 arch woodfloor
1853 x 13
1854 y 14
1855 end
1856 arch generate_orc
1857 x 13
1858 y 14
1859 end
1860 arch woodfloor
1861 x 13
1862 y 15
1863 end
1864 arch wall_2_1_2
1865 x 13
1866 y 15
1867 end
1868 arch woodfloor
1869 x 14
1870 end
1871 arch wall_2_1_2
1872 x 14
1873 end
1874 arch woodfloor
1875 x 14
1876 y 1
1877 end
1878 arch magic_mouth
1879 msg
1880 A message scrawled on the wall says:
1881
1882 This is a standard food. You can apply it while
1883 it's on the ground, the same way you apply
1884 signs and other objects, or you can pick it up
1885 and take it with you.
1886 endmsg
1887 x 14
1888 y 1
1889 end
1890 arch food
1891 x 14
1892 y 1
1893 end
1894 arch woodfloor
1895 x 14
1896 y 2
1897 end
1898 arch igateTrg1
1899 x 14
1900 y 2
1901 connected 1
1902 end
1903 arch woodfloor
1904 x 14
1905 y 3
1906 end
1907 arch woodfloor
1908 x 14
1909 y 4
1910 end
1911 arch wall_2_1_2
1912 x 14
1913 y 4
1914 end
1915 arch woodfloor
1916 x 14
1917 y 5
1918 end
1919 arch woodfloor
1920 x 14
1921 y 6
1922 end
1923 arch wall_3_3
1924 x 14
1925 y 6
1926 end
1927 arch woodfloor
1928 x 14
1929 y 7
1930 end
1931 arch wall_2_1_1
1932 x 14
1933 y 7
1934 end
1935 arch woodfloor
1936 x 14
1937 y 8
1938 end
1939 arch wall_1_2
1940 x 14
1941 y 8
1942 end
1943 arch woodfloor
1944 x 14
1945 y 9
1946 end
1947 arch woodfloor
1948 x 14
1949 y 10
1950 end
1951 arch wall_3_3
1952 x 14
1953 y 10
1954 end
1955 arch woodfloor
1956 x 14
1957 y 11
1958 end
1959 arch wall_2_1_1
1960 x 14
1961 y 11
1962 end
1963 arch woodfloor
1964 x 14
1965 y 12
1966 end
1967 arch wall_2_1_1
1968 x 14
1969 y 12
1970 end
1971 arch woodfloor
1972 x 14
1973 y 13
1974 end
1975 arch wall_2_1_1
1976 x 14
1977 y 13
1978 end
1979 arch woodfloor
1980 x 14
1981 y 14
1982 end
1983 arch wall_2_1_1
1984 x 14
1985 y 14
1986 end
1987 arch woodfloor
1988 x 14
1989 y 15
1990 end
1991 arch wall_3_1
1992 x 14
1993 y 15
1994 end
1995 arch woodfloor
1996 x 15
1997 end
1998 arch wall_2_1_2
1999 x 15
2000 end
2001 arch woodfloor
2002 x 15
2003 y 1
2004 end
2005 arch magic_mouth
2006 msg
2007 A message scrawled on the wall says:
2008
2009 There are many types of food you can eat.
2010 Be careful, though: food that you find may be
2011 poisonous, so to be safe, don't eat food until
2012 you've identified it. (More on identifying items
2013 later.)
2014 endmsg
2015 x 15
2016 y 1
2017 end
2018 arch apple
2019 x 15
2020 y 1
2021 end
2022 arch woodfloor
2023 x 15
2024 y 2
2025 end
2026 arch wall_1_4
2027 x 15
2028 y 2
2029 end
2030 arch woodfloor
2031 x 15
2032 y 3
2033 end
2034 arch woodfloor
2035 x 15
2036 y 4
2037 end
2038 arch wall_2_1_2
2039 x 15
2040 y 4
2041 end
2042 arch woodfloor
2043 x 15
2044 y 5
2045 end
2046 arch magic_mouth
2047 msg
2048 A sign on the wall says: Slow Down!!
2049 endmsg
2050 x 15
2051 y 5
2052 end
2053 arch woodfloor
2054 x 15
2055 y 6
2056 end
2057 arch wall_2_1_2
2058 x 15
2059 y 6
2060 end
2061 arch woodfloor
2062 x 15
2063 y 7
2064 end
2065 arch rune_paralysis
2066 cha 2
2067 x 15
2068 y 7
2069 end
2070 arch woodfloor
2071 x 15
2072 y 8
2073 end
2074 arch woodfloor
2075 x 15
2076 y 9
2077 end
2078 arch rune_mark
2079 msg
2080 See that rune to the north? You may have to
2081 wait a few seconds to see it. Don't step on it; itmight hurt you! If you have the find traps and disarm traps skills mentioned earlier, you can step NEXT to it and attempt to find and disarm it. Since it's at the end of the hallway, you might decide it's not worth the risk, since there's nothing beyond it, but it's good to increase your experience in those skills whenever possible.
2082
2083 Remember: to search for traps, press 'f' (or type 'use_skill find traps), and to attempt to disarm any traps you find, press 'd' (or type 'use_skill disarm traps).
2084 endmsg
2085 x 15
2086 y 9
2087 end
2088 arch woodfloor
2089 x 15
2090 y 10
2091 end
2092 arch wall_2_1_2
2093 x 15
2094 y 10
2095 end
2096 arch woodfloor
2097 x 15
2098 y 11
2099 end
2100 arch food
2101 x 15
2102 y 11
2103 end
2104 arch woodfloor
2105 x 15
2106 y 12
2107 end
2108 arch sign
2109 msg
2110 How did you do? Watch your hit points (HP)
2111 closely during battle. If they get too low, you
2112 can always retreat and come back. Hit points
2113 gradually regenerate over time, so if you took
2114 damage, wait until your HP is back to the
2115 maximum before moving on. Eating food
2116 speeds up HP regeneration, so you may want
2117 to eat this food now.
2118 endmsg
2119 x 15
2120 y 12
2121 end
2122 arch woodfloor
2123 x 15
2124 y 13
2125 end
2126 arch locked_door1
2127 slaying ant_king_key
2128 x 15
2129 y 13
2130 end
2131 arch woodfloor
2132 x 15
2133 y 14
2134 end
2135 arch sign
2136 name Doors with Keys
2137 msg
2138 Did you get the key under the anthill? If not,
2139 go back and get it. You will need it to get
2140 through this door. Keep in mind that keys
2141 are often hidden under other objects like that.
2142 endmsg
2143 x 15
2144 y 14
2145 end
2146 arch ant
2147 x 15
2148 y 14
2149 end
2150 arch woodfloor
2151 x 15
2152 y 15
2153 end
2154 arch wall_2_1_2
2155 x 15
2156 y 15
2157 end
2158 arch woodfloor
2159 x 16
2160 end
2161 arch wall_2_1_2
2162 x 16
2163 end
2164 arch woodfloor
2165 x 16
2166 y 1
2167 end
2168 arch magic_mouth
2169 msg
2170 A message scrawled on the wall says:
2171
2172 When you kill monsters, sometimes they leave
2173 body parts behind, and these can be taken and
2174 eaten also.
2175 endmsg
2176 x 16
2177 y 1
2178 end
2179 arch heart
2180 name goblin's heart
2181 x 16
2182 y 1
2183 end
2184 arch woodfloor
2185 x 16
2186 y 2
2187 end
2188 arch wall_2_1_2
2189 x 16
2190 y 2
2191 end
2192 arch woodfloor
2193 x 16
2194 y 3
2195 end
2196 arch sign
2197 name Talking to NPCs
2198 msg
2199 === Talking to People ===
2200
2201 You can also get information from non-player
2202 characters (NPCs) in the game by talking to them.
2203
2204 NPCs that can talk to you have a little speech bubble
2205 sign.
2206
2207 To talk to the man at the end of this hallway
2208 when you're finished reading this,
2209 walk up next to him and either click on him or
2210 type: 'say hello
2211
2212 Clicking on NPCs lets you use a dialogue window to communicate with the NPC. The say
2213 command is more tedious, but works when you can't see the NPC, or you need to say a password.
2214
2215 The 'say command will let you talk to nearby
2216 NPCs and other Crossfire players who are
2217 on the same map as you, so it is your main
2218 way to communicate inside the game. (The "
2219 (double-quote) key is often a shortcut for 'say.)
2220
2221 Many NPC have useful information, but they
2222 will only tell you about it if you ask about the
2223 right things. Saying "hello" is a good start.
2224 If the NPC replies, look for words in his reply
2225 that might be important, and ask about them.
2226 For example, if he says, "Hello, do you have
2227 any food?" ask him about food ('say food),
2228 and he may say something else in response to
2229 that. Saying words like quest, key, treasure,
2230 and other things you're interested in may
2231 start up very interesting conversations!
2232
2233 Be careful not to run into friendly NPCs: dead men tell no tales.
2234
2235 Now go talk to that old man.
2236 endmsg
2237 x 16
2238 y 3
2239 end
2240 arch woodfloor
2241 x 16
2242 y 4
2243 end
2244 arch wall_2_1_2
2245 x 16
2246 y 4
2247 end
2248 arch woodfloor
2249 x 16
2250 y 5
2251 end
2252 arch woodfloor
2253 x 16
2254 y 6
2255 end
2256 arch wall_3_3
2257 x 16
2258 y 6
2259 end
2260 arch woodfloor
2261 x 16
2262 y 7
2263 end
2264 arch wall_2_1_1
2265 x 16
2266 y 7
2267 end
2268 arch woodfloor
2269 x 16
2270 y 8
2271 end
2272 arch wall_2_2_1
2273 x 16
2274 y 8
2275 end
2276 arch woodfloor
2277 x 16
2278 y 9
2279 end
2280 arch woodfloor
2281 x 16
2282 y 10
2283 end
2284 arch wall_1_3
2285 x 16
2286 y 10
2287 end
2288 arch woodfloor
2289 x 16
2290 y 11
2291 end
2292 arch woodfloor
2293 x 16
2294 y 12
2295 end
2296 arch wall_2_2_2
2297 x 16
2298 y 12
2299 end
2300 arch woodfloor
2301 x 16
2302 y 13
2303 end
2304 arch wall_1_2
2305 x 16
2306 y 13
2307 end
2308 arch woodfloor
2309 x 16
2310 y 14
2311 end
2312 arch ant
2313 x 16
2314 y 14
2315 end
2316 arch woodfloor
2317 x 16
2318 y 15
2319 end
2320 arch wall_2_1_2
2321 x 16
2322 y 15
2323 end
2324 arch woodfloor
2325 x 17
2326 end
2327 arch wall_2_1_2
2328 x 17
2329 end
2330 arch woodfloor
2331 x 17
2332 y 1
2333 end
2334 arch magic_mouth
2335 x 17
2336 y 1
2337 end
2338 arch waybread
2339 msg
2340 A message scrawled on the wall says:
2341
2342 Waybreads are the MRE (Meals-Ready-to-Eat)
2343 of Crossfire. They weigh very little but pack
2344 a large food value. They are much more
2345 expensive than normal food, but when you
2346 can afford them, they are the best food to
2347 take on long trips or dungeon excursions,
2348 since their light weight won't slow you down.
2349 endmsg
2350 x 17
2351 y 1
2352 end
2353 arch woodfloor
2354 x 17
2355 y 2
2356 end
2357 arch wall_2_1_2
2358 x 17
2359 y 2
2360 end
2361 arch woodfloor
2362 x 17
2363 y 3
2364 end
2365 arch woodfloor
2366 x 17
2367 y 4
2368 end
2369 arch wall_2_1_2
2370 x 17
2371 y 4
2372 end
2373 arch woodfloor
2374 x 17
2375 y 5
2376 end
2377 arch woodfloor
2378 x 17
2379 y 6
2380 end
2381 arch wall_2_1_2
2382 x 17
2383 y 6
2384 end
2385 arch woodfloor
2386 x 17
2387 y 7
2388 end
2389 arch button_plate
2390 x 17
2391 y 7
2392 connected 3
2393 end
2394 arch woodfloor
2395 x 17
2396 y 8
2397 end
2398 arch wall_2_1_2
2399 x 17
2400 y 8
2401 end
2402 arch woodfloor
2403 x 17
2404 y 9
2405 end
2406 arch rune_mark
2407 msg
2408 Marking runes like this one are created with
2409 magic spells, but they contain messages
2410 just like signs do. Marking runes are harmless,
2411 but other runes can be very dangerous, so
2412 step carefully!
2413 endmsg
2414 x 17
2415 y 9
2416 end
2417 arch woodfloor
2418 x 17
2419 y 10
2420 end
2421 arch woodfloor
2422 x 17
2423 y 11
2424 end
2425 arch sign
2426 name Challenge
2427 msg
2428 Would you like to take on something stronger?
2429 If so, there are a few kobolds on the other side
2430 of this door to your east that shouldn't give
2431 you too much trouble. If the ants were enough
2432 of a challenge, skip the kobolds and go north.
2433 endmsg
2434 x 17
2435 y 11
2436 end
2437 arch woodfloor
2438 x 17
2439 y 12
2440 end
2441 arch wall_2_1_2
2442 x 17
2443 y 12
2444 end
2445 arch woodfloor
2446 x 17
2447 y 13
2448 end
2449 arch key2
2450 name Key of the Ant King
2451 slaying ant_king_key
2452 x 17
2453 y 13
2454 end
2455 arch generate_ant
2456 x 17
2457 y 13
2458 end
2459 arch woodfloor
2460 x 17
2461 y 14
2462 end
2463 arch ant
2464 x 17
2465 y 14
2466 end
2467 arch woodfloor
2468 x 17
2469 y 15
2470 end
2471 arch wall_2_1_2
2472 x 17
2473 y 15
2474 end
2475 arch woodfloor
2476 x 18
2477 end
2478 arch wall_2_1_2
2479 x 18
2480 end
2481 arch woodfloor
2482 x 18
2483 y 1
2484 end
2485 arch woodfloor
2486 x 18
2487 y 2
2488 end
2489 arch wall_2_1_2
2490 x 18
2491 y 2
2492 end
2493 arch woodfloor
2494 x 18
2495 y 3
2496 end
2497 arch woodfloor
2498 x 18
2499 y 4
2500 end
2501 arch wall_2_1_2
2502 x 18
2503 y 4
2504 end
2505 arch woodfloor
2506 x 18
2507 y 5
2508 end
2509 arch woodfloor
2510 x 18
2511 y 6
2512 end
2513 arch wall_2_1_2
2514 x 18
2515 y 6
2516 end
2517 arch woodfloor
2518 x 18
2519 y 7
2520 end
2521 arch boulder
2522 x 18
2523 y 7
2524 end
2525 arch woodfloor
2526 x 18
2527 y 8
2528 end
2529 arch wall_2_2_3
2530 x 18
2531 y 8
2532 end
2533 arch woodfloor
2534 x 18
2535 y 9
2536 end
2537 arch wall_2_1_1
2538 x 18
2539 y 9
2540 end
2541 arch woodfloor
2542 x 18
2543 y 10
2544 end
2545 arch wall_2_2_1
2546 x 18
2547 y 10
2548 end
2549 arch woodfloor
2550 x 18
2551 y 11
2552 end
2553 arch door_1
2554 hp 4
2555 x 18
2556 y 11
2557 end
2558 arch woodfloor
2559 x 18
2560 y 12
2561 end
2562 arch wall_2_2_3
2563 x 18
2564 y 12
2565 end
2566 arch woodfloor
2567 x 18
2568 y 13
2569 end
2570 arch wall_2_2_1
2571 x 18
2572 y 13
2573 end
2574 arch woodfloor
2575 x 18
2576 y 14
2577 end
2578 arch ant
2579 x 18
2580 y 14
2581 end
2582 arch woodfloor
2583 x 18
2584 y 15
2585 end
2586 arch wall_2_1_2
2587 x 18
2588 y 15
2589 end
2590 arch woodfloor
2591 x 19
2592 end
2593 arch wall_2_1_2
2594 x 19
2595 end
2596 arch woodfloor
2597 x 19
2598 y 1
2599 end
2600 arch sign
2601 name Bashing Doors
2602 msg
2603 === Doors ===
2604
2605 There are many kinds of doors in Crossfire.
2606 Some doors will open for you, so you can walk
2607 right through. Ordinary locked doors can be
2608 bashed open by attacking them or using
2609 lockpicks. Stronger locked doors may require
2610 a certain key, or open when you speak a magic
2611 word or activate a certain trigger somewhere.
2612
2613 To get through this first door, run into it until
2614 you break through.
2615 endmsg
2616 x 19
2617 y 1
2618 end
2619 arch woodfloor
2620 x 19
2621 y 2
2622 end
2623 arch wall_2_1_2
2624 x 19
2625 y 2
2626 end
2627 arch woodfloor
2628 x 19
2629 y 3
2630 end
2631 arch woodfloor
2632 x 19
2633 y 4
2634 end
2635 arch wall_1_3
2636 x 19
2637 y 4
2638 end
2639 arch woodfloor
2640 x 19
2641 y 5
2642 end
2643 arch woodfloor
2644 x 19
2645 y 6
2646 end
2647 arch wall_2_1_2
2648 x 19
2649 y 6
2650 end
2651 arch woodfloor
2652 x 19
2653 y 7
2654 end
2655 arch sign
2656 name Triggering Buttons with Weights
2657 msg
2658 Sometimes large buttons in the floor can
2659 be activated by a large weight. Run into this
2660 boulder to push it onto the button to your
2661 west, and see what happens.
2662
2663 Boulders and other "rollable" items like barrels can only be pushed,
2664 never pulled, so be careful not to push them into corners from where
2665 you won't be able to move them to their destination.
2666
2667 If you are very weak you may have to try a lot of times to move the boulder. Do not give up! Even
2668 weak characters can push things if they are persistent.
2669 endmsg
2670 x 19
2671 y 7
2672 end
2673 arch woodfloor
2674 x 19
2675 y 8
2676 end
2677 arch spikes_closed
2678 x 19
2679 y 8
2680 connected 3
2681 end
2682 arch woodfloor
2683 x 19
2684 y 9
2685 end
2686 arch sign
2687 name Buttons are Your Friends
2688 msg
2689 Cool, huh! Buttons and other switches can be
2690 used to do all sorts of things, sometimes on
2691 completely different areas of a map, so if you
2692 ever think you're stuck, look around for any
2693 of these kinds of triggers that might open
2694 a way out for you.
2695
2696 endmsg
2697 x 19
2698 y 9
2699 end
2700 arch woodfloor
2701 x 19
2702 y 10
2703 end
2704 arch wall_2_1_2
2705 x 19
2706 y 10
2707 end
2708 arch woodfloor
2709 x 19
2710 y 11
2711 end
2712 arch kobold
2713 x 19
2714 y 11
2715 end
2716 arch woodfloor
2717 x 19
2718 y 12
2719 end
2720 arch kobold
2721 x 19
2722 y 12
2723 end
2724 arch woodfloor
2725 x 19
2726 y 13
2727 end
2728 arch wall_2_1_2
2729 x 19
2730 y 13
2731 end
2732 arch woodfloor
2733 x 19
2734 y 14
2735 end
2736 arch ant
2737 x 19
2738 y 14
2739 end
2740 arch woodfloor
2741 x 19
2742 y 15
2743 end
2744 arch wall_2_1_2
2745 x 19
2746 y 15
2747 end
2748 arch woodfloor
2749 x 20
2750 end
2751 arch wall_2_1_2
2752 x 20
2753 end
2754 arch woodfloor
2755 x 20
2756 y 1
2757 end
2758 arch woodfloor
2759 x 20
2760 y 2
2761 end
2762 arch wall_2_1_2
2763 x 20
2764 y 2
2765 end
2766 arch woodfloor
2767 x 20
2768 y 3
2769 end
2770 arch magic_mouth
2771 msg
2772 A sign on the wall says:
2773
2774 Here is a note you can pick up and take with
2775 you. (You may have already picked it up
2776 automatically if your client is set to do that. If
2777 so, find it in your inventory and read it by
2778 middle-clicking or whatever action your client
2779 uses to apply inventory items.) You may wish
2780 to read it first (press space), and then pick it up
2781 (press the comma key or type 'take). Now it
2782 will be in your inventory, so you can read it
2783 anytime you need to.
2784
2785 endmsg
2786 x 20
2787 y 3
2788 end
2789 arch note
2790 msg
2791 The exit password is "orc-knuckle"! (Save this note; you'll need it much later, after you meet Harold.)
2792 endmsg
2793 x 20
2794 y 3
2795 end
2796 arch woodfloor
2797 x 20
2798 y 4
2799 end
2800 arch woodfloor
2801 x 20
2802 y 5
2803 end
2804 arch sign
2805 name Gathering Information
2806 msg
2807 === Information ===
2808
2809 There are many sources of information other
2810 than signs like this one. Did you see the sign
2811 on the wall as you were running here?
2812 Sometimes information comes from non-visible
2813 sources like that, so always keep your eyes
2814 open and don't miss anything that shows up
2815 in your Messages area.
2816
2817 Information also comes from books, notes, and
2818 many other sources. The smallest note can be
2819 the first clue to a large treasure or heroic quest,
2820 so always gather as much information as possible.
2821 Some notes and books you will be able to pick
2822 up and take with you, while others will be
2823 fixed where they are, but they all may be
2824 important to read.
2825 endmsg
2826 x 20
2827 y 5
2828 end
2829 arch woodfloor
2830 x 20
2831 y 6
2832 end
2833 arch wall_2_1_2
2834 x 20
2835 y 6
2836 end
2837 arch woodfloor
2838 x 20
2839 y 7
2840 end
2841 arch button_handle
2842 x 20
2843 y 7
2844 connected 5
2845 end
2846 arch woodfloor
2847 x 20
2848 y 8
2849 end
2850 arch wall_1_4
2851 x 20
2852 y 8
2853 end
2854 arch woodfloor
2855 x 20
2856 y 9
2857 end
2858 arch sign
2859 name Earthwalls
2860 msg
2861 === Earthwalls ===
2862
2863 Some walls, called "earthwalls," are soft and can be battered down and destroyed.
2864 Run at the wall to your east until you pass through.
2865
2866 If you are very weak you might need a long time time to destroy the earthwall. Do
2867 not give up!
2868 endmsg
2869 x 20
2870 y 9
2871 end
2872 arch woodfloor
2873 x 20
2874 y 10
2875 end
2876 arch wall_2_1_2
2877 x 20
2878 y 10
2879 end
2880 arch woodfloor
2881 x 20
2882 y 11
2883 end
2884 arch silvercoin
2885 name silver coins
2886 x 20
2887 y 11
2888 nrof 5
2889 end
2890 arch kobold
2891 x 20
2892 y 11
2893 end
2894 arch woodfloor
2895 x 20
2896 y 12
2897 end
2898 arch kobold
2899 x 20
2900 y 12
2901 end
2902 arch woodfloor
2903 x 20
2904 y 13
2905 end
2906 arch wall_2_1_2
2907 x 20
2908 y 13
2909 end
2910 arch woodfloor
2911 x 20
2912 y 14
2913 end
2914 arch ant
2915 x 20
2916 y 14
2917 end
2918 arch woodfloor
2919 x 20
2920 y 15
2921 end
2922 arch wall_2_1_2
2923 x 20
2924 y 15
2925 end
2926 arch woodfloor
2927 x 21
2928 end
2929 arch wall_2_1_2
2930 x 21
2931 end
2932 arch woodfloor
2933 x 21
2934 y 1
2935 end
2936 arch door_1
2937 hp 4
2938 x 21
2939 y 1
2940 end
2941 arch woodfloor
2942 x 21
2943 y 2
2944 end
2945 arch wall_2_2_3
2946 x 21
2947 y 2
2948 end
2949 arch woodfloor
2950 x 21
2951 y 3
2952 end
2953 arch wall_2_1_1
2954 x 21
2955 y 3
2956 end
2957 arch woodfloor
2958 x 21
2959 y 4
2960 end
2961 arch wall_2_1_1
2962 x 21
2963 y 4
2964 end
2965 arch woodfloor
2966 x 21
2967 y 5
2968 end
2969 arch wall_2_1_1
2970 x 21
2971 y 5
2972 end
2973 arch woodfloor
2974 x 21
2975 y 6
2976 end
2977 arch wall_2_2_4
2978 x 21
2979 y 6
2980 end
2981 arch woodfloor
2982 x 21
2983 y 7
2984 end
2985 arch grate_closed_2
2986 x 21
2987 y 7
2988 connected 5
2989 end
2990 arch woodfloor
2991 x 21
2992 y 8
2993 end
2994 arch wall_2_1_2
2995 x 21
2996 y 8
2997 end
2998 arch woodfloor
2999 x 21
3000 y 9
3001 end
3002 arch earthwall
3003 x 21
3004 y 9
3005 end
3006 arch woodfloor
3007 x 21
3008 y 10
3009 end
3010 arch wall_2_2_3
3011 x 21
3012 y 10
3013 end
3014 arch woodfloor
3015 x 21
3016 y 11
3017 end
3018 arch wall_2_1_1
3019 x 21
3020 y 11
3021 end
3022 arch woodfloor
3023 x 21
3024 y 12
3025 end
3026 arch wall_2_1_1
3027 x 21
3028 y 12
3029 end
3030 arch woodfloor
3031 x 21
3032 y 13
3033 end
3034 arch wall_2_2_4
3035 x 21
3036 y 13
3037 end
3038 arch woodfloor
3039 x 21
3040 y 14
3041 end
3042 arch door_1
3043 hp 4
3044 x 21
3045 y 14
3046 end
3047 arch woodfloor
3048 x 21
3049 y 15
3050 end
3051 arch wall_2_1_2
3052 x 21
3053 y 15
3054 end
3055 arch woodfloor
3056 x 22
3057 end
3058 arch wall_2_1_2
3059 x 22
3060 end
3061 arch woodfloor
3062 x 22
3063 y 1
3064 end
3065 arch sign
3066 name Traps, and Automatic Doors
3067 msg
3068 By the way, it's a good idea to always check
3069 for traps before trying to open a door. Do
3070 this with the command ('use_skill find traps),
3071 which is often bound to the 'f' key. If you
3072 find a trap, you can try to disarm it with
3073 ('use_skill disarm traps). You can only find
3074 and disable traps if you have those skills.
3075
3076 Some doors will open when you walk up to them,
3077 then close after a moment. Be careful not to
3078 get crushed by standing in the doorway
3079 too long!
3080 endmsg
3081 x 22
3082 y 1
3083 end
3084 arch woodfloor
3085 x 22
3086 y 2
3087 end
3088 arch button_trigger
3089 x 22
3090 y 2
3091 invisible 1
3092 connected 2
3093 end
3094 arch woodfloor
3095 x 22
3096 y 3
3097 end
3098 arch mdoor_closed_1
3099 x 22
3100 y 3
3101 connected 2
3102 end
3103 arch woodfloor
3104 x 22
3105 y 4
3106 end
3107 arch button_trigger
3108 x 22
3109 y 4
3110 invisible 1
3111 connected 2
3112 end
3113 arch woodfloor
3114 x 22
3115 y 5
3116 end
3117 arch woodfloor
3118 x 22
3119 y 6
3120 end
3121 arch sign
3122 name Levers
3123 msg
3124 Some gates and doors are opened by levers. Apply (press space bar) to lever to your south to continue.
3125 endmsg
3126 x 22
3127 y 6
3128 end
3129 arch woodfloor
3130 x 22
3131 y 7
3132 end
3133 arch button_handle
3134 name handle (press space to apply)
3135 x 22
3136 y 7
3137 connected 5
3138 end
3139 arch woodfloor
3140 x 22
3141 y 8
3142 end
3143 arch wall_2_1_2
3144 x 22
3145 y 8
3146 end
3147 arch woodfloor
3148 x 22
3149 y 9
3150 end
3151 arch sign
3152 name Illusionary Walls
3153 msg
3154 Other kinds of walls can also have weak spots.
3155 Look for cracks in the wall, especially if you
3156 hear voices or have reason to think there might
3157 be secret areas nearby.
3158
3159 Sometimes walls are illusions that can be walked
3160 through. Go south from here.
3161 endmsg
3162 x 22
3163 y 9
3164 end
3165 arch woodfloor
3166 x 22
3167 y 10
3168 end
3169 arch false_wall
3170 x 22
3171 y 10
3172 end
3173 arch woodfloor
3174 x 22
3175 y 11
3176 end
3177 arch sign
3178 name Inventory
3179 msg
3180 === Inventory ===
3181
3182 Stop and take a look at your inventory for a moment. If you started the game with any
3183 armor or a hand-to-hand weapon like a sword, you probably should ready them now.
3184 (In most clients you do this by clicking them with your middle mouse button or using the right mouse button to get a popup menu.)
3185 Don't make the mistake of many new players, and run into your first monsters naked and empty-handed. :-)
3186 endmsg
3187 x 22
3188 y 11
3189 end
3190 arch woodfloor
3191 x 22
3192 y 12
3193 end
3194 arch woodfloor
3195 x 22
3196 y 13
3197 end
3198 arch sign
3199 name Fighting
3200 msg
3201 === Fighting ===
3202
3203 Ready for your first fight? On the other side
3204 of this door are some ants. They're mostly
3205 harmless, so run into them as fast as you can,
3206 until you kill them. Be sure to kill the anthill
3207 too, so it can't produce more ants. Many
3208 monsters have "generators" like this which
3209 produce more monsters every so often.
3210
3211 After you kill the ants, go through the next
3212 door.
3213 endmsg
3214 x 22
3215 y 13
3216 end
3217 arch woodfloor
3218 x 22
3219 y 14
3220 end
3221 arch woodfloor
3222 x 22
3223 y 15
3224 end
3225 arch wall_2_1_2
3226 x 22
3227 y 15
3228 end
3229 arch woodfloor
3230 x 23
3231 end
3232 arch wall_2_2_3
3233 x 23
3234 end
3235 arch woodfloor
3236 x 23
3237 y 1
3238 end
3239 arch wall_2_1_1
3240 x 23
3241 y 1
3242 end
3243 arch woodfloor
3244 x 23
3245 y 2
3246 end
3247 arch wall_2_1_1
3248 x 23
3249 y 2
3250 end
3251 arch woodfloor
3252 x 23
3253 y 3
3254 end
3255 arch wall_2_1_1
3256 x 23
3257 y 3
3258 end
3259 arch woodfloor
3260 x 23
3261 y 4
3262 end
3263 arch wall_2_1_1
3264 x 23
3265 y 4
3266 end
3267 arch woodfloor
3268 x 23
3269 y 5
3270 end
3271 arch wall_2_1_1
3272 x 23
3273 y 5
3274 end
3275 arch woodfloor
3276 x 23
3277 y 6
3278 end
3279 arch wall_2_1_1
3280 x 23
3281 y 6
3282 end
3283 arch woodfloor
3284 x 23
3285 y 7
3286 end
3287 arch wall_2_1_1
3288 x 23
3289 y 7
3290 end
3291 arch woodfloor
3292 x 23
3293 y 8
3294 end
3295 arch wall_3_4
3296 x 23
3297 y 8
3298 end
3299 arch woodfloor
3300 x 23
3301 y 9
3302 end
3303 arch wall_2_1_1
3304 x 23
3305 y 9
3306 end
3307 arch woodfloor
3308 x 23
3309 y 10
3310 end
3311 arch wall_2_1_1
3312 x 23
3313 y 10
3314 end
3315 arch woodfloor
3316 x 23
3317 y 11
3318 end
3319 arch wall_2_1_1
3320 x 23
3321 y 11
3322 end
3323 arch woodfloor
3324 x 23
3325 y 12
3326 end
3327 arch wall_2_1_1
3328 x 23
3329 y 12
3330 end
3331 arch woodfloor
3332 x 23
3333 y 13
3334 end
3335 arch wall_2_1_1
3336 x 23
3337 y 13
3338 end
3339 arch woodfloor
3340 x 23
3341 y 14
3342 end
3343 arch wall_2_1_1
3344 x 23
3345 y 14
3346 end
3347 arch woodfloor
3348 x 23
3349 y 15
3350 end
3351 arch wall_2_2_4
3352 x 23
3353 y 15
3354 end