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/cvs/deliantra/maps/start/tutorial.map
Revision: 1.5
Committed: Thu Jun 7 19:53:38 2007 UTC (16 years, 11 months ago) by elmex
Branch: MAIN
Changes since 1.4: +1 -0 lines
Log Message:
made the old geezer un-go-onable

File Contents

# Content
1 arch map
2 name Tutorial 1
3 difficulty 1
4 region start
5 width 24
6 height 16
7 enter_x 11
8 enter_y 1
9 msg
10 Creator: Mhoram, http://aaron.baugher.biz/
11 Software: CF Java Map Editor
12 Date: 1/23/2007
13
14 This map is intended for use as a tutorial for
15 complete newbies, to teach them some of the
16 basic concepts of Crossfire. Players should
17 enter at x-11, y-1.
18 endmsg
19 unique 1
20 per_player 1
21 end
22 arch woodfloor
23 end
24 arch wall_2_2_2
25 end
26 arch woodfloor
27 y 1
28 end
29 arch wall_2_1_1
30 y 1
31 end
32 arch woodfloor
33 y 2
34 end
35 arch wall_2_1_1
36 y 2
37 end
38 arch woodfloor
39 y 3
40 end
41 arch wall_2_1_1
42 y 3
43 end
44 arch woodfloor
45 y 4
46 end
47 arch wall_2_1_1
48 y 4
49 end
50 arch woodfloor
51 y 5
52 end
53 arch wall_2_1_1
54 y 5
55 end
56 arch woodfloor
57 y 6
58 end
59 arch wall_2_1_1
60 y 6
61 end
62 arch woodfloor
63 y 7
64 end
65 arch wall_2_1_1
66 y 7
67 end
68 arch woodfloor
69 y 8
70 end
71 arch wall_3_2
72 y 8
73 end
74 arch woodfloor
75 y 9
76 end
77 arch wall_2_1_1
78 y 9
79 end
80 arch woodfloor
81 y 10
82 end
83 arch wall_2_1_1
84 y 10
85 end
86 arch woodfloor
87 y 11
88 end
89 arch wall_2_1_1
90 y 11
91 end
92 arch woodfloor
93 y 12
94 end
95 arch wall_2_1_1
96 y 12
97 end
98 arch woodfloor
99 y 13
100 end
101 arch wall_2_1_1
102 y 13
103 end
104 arch woodfloor
105 y 14
106 end
107 arch wall_2_1_1
108 y 14
109 end
110 arch woodfloor
111 y 15
112 end
113 arch wall_2_2_1
114 y 15
115 end
116 arch woodfloor
117 x 1
118 end
119 arch wall_2_1_2
120 x 1
121 end
122 arch woodfloor
123 x 1
124 y 1
125 end
126 arch shop_general
127 x 1
128 y 1
129 end
130 arch woodfloor
131 x 1
132 y 2
133 end
134 arch shop_weapon
135 x 1
136 y 2
137 end
138 arch woodfloor
139 x 1
140 y 3
141 end
142 arch shop_general
143 x 1
144 y 3
145 end
146 arch woodfloor
147 x 1
148 y 4
149 end
150 arch shop_food
151 x 1
152 y 4
153 end
154 arch woodfloor
155 x 1
156 y 5
157 end
158 arch swall_1_4
159 x 1
160 y 5
161 end
162 arch woodfloor
163 x 1
164 y 6
165 end
166 arch goldcoin
167 x 1
168 y 6
169 end
170 arch woodfloor
171 x 1
172 y 7
173 end
174 arch woodfloor
175 x 1
176 y 8
177 end
178 arch wall_2_1_2
179 x 1
180 y 8
181 end
182 arch woodfloor
183 x 1
184 y 9
185 end
186 arch woodfloor
187 x 1
188 y 10
189 end
190 arch woodfloor
191 x 1
192 y 11
193 end
194 arch woodfloor
195 x 1
196 y 12
197 end
198 arch sign
199 name Saving and Exiting
200 msg
201 A bed of reality is used for saving your game. Whenever you want to leave the game, or just save in a particular town, apply (press space) on a bed of reality, like the one at the end of this hallway.
202
203 The next time you login, your player will start from that bed's location, with all the inventory items you had when you saved. Also, if your player ever dies, you will be returned to the location of the last bed of reality you used.
204
205 You may use this one now, and then continue on after logging back in.
206 endmsg
207 x 1
208 y 12
209 end
210 arch woodfloor
211 x 1
212 y 13
213 end
214 arch woodfloor
215 x 1
216 y 14
217 end
218 arch sign
219 name Congratulations
220 msg
221 Congratulations, you have completed this part of the tutorial! Take the exit to your east to move on. Step carefully around the gravestone of Harold, who didn't pay very close attention and paid the price. :-)
222
223 endmsg
224 x 1
225 y 14
226 end
227 arch woodfloor
228 x 1
229 y 15
230 end
231 arch wall_2_1_2
232 x 1
233 y 15
234 end
235 arch woodfloor
236 x 2
237 end
238 arch wall_2_1_2
239 x 2
240 end
241 arch woodfloor
242 x 2
243 y 1
244 end
245 arch shop_armour
246 x 2
247 y 1
248 end
249 arch woodfloor
250 x 2
251 y 2
252 end
253 arch shop_general
254 x 2
255 y 2
256 end
257 arch woodfloor
258 x 2
259 y 3
260 end
261 arch shop_food
262 x 2
263 y 3
264 end
265 arch woodfloor
266 x 2
267 y 4
268 end
269 arch shop_general
270 x 2
271 y 4
272 end
273 arch woodfloor
274 x 2
275 y 5
276 end
277 arch swall_2_1_2
278 x 2
279 y 5
280 end
281 arch woodfloor
282 x 2
283 y 6
284 end
285 arch woodfloor
286 x 2
287 y 7
288 end
289 arch mouse
290 wis 2
291 x 2
292 y 7
293 end
294 arch woodfloor
295 x 2
296 y 8
297 end
298 arch wall_2_1_2
299 x 2
300 y 8
301 end
302 arch woodfloor
303 x 2
304 y 9
305 end
306 arch woodfloor
307 x 2
308 y 10
309 end
310 arch wall_1_1
311 x 2
312 y 10
313 end
314 arch woodfloor
315 x 2
316 y 11
317 end
318 arch wall_2_2_1
319 x 2
320 y 11
321 end
322 arch woodfloor
323 x 2
324 y 12
325 end
326 arch woodfloor
327 x 2
328 y 13
329 end
330 arch wall_1_4
331 x 2
332 y 13
333 end
334 arch woodfloor
335 x 2
336 y 14
337 end
338 arch monument
339 msg
340 Here lies Harold the Slow
341 endmsg
342 x 2
343 y 14
344 end
345 arch woodfloor
346 x 2
347 y 15
348 end
349 arch wall_2_1_2
350 x 2
351 y 15
352 end
353 arch woodfloor
354 x 3
355 end
356 arch wall_2_1_2
357 x 3
358 end
359 arch woodfloor
360 x 3
361 y 1
362 end
363 arch swall_1_1
364 x 3
365 y 1
366 end
367 arch woodfloor
368 x 3
369 y 2
370 end
371 arch swall_2_2_1
372 x 3
373 y 2
374 end
375 arch woodfloor
376 x 3
377 y 3
378 end
379 arch shop_mat
380 x 3
381 y 3
382 end
383 arch woodfloor
384 x 3
385 y 4
386 end
387 arch shop_floor
388 x 3
389 y 4
390 end
391 arch woodfloor
392 x 3
393 y 5
394 end
395 arch swall_2_1_2
396 x 3
397 y 5
398 end
399 arch woodfloor
400 x 3
401 y 6
402 end
403 arch woodfloor
404 x 3
405 y 7
406 end
407 arch mouse
408 wis 2
409 x 3
410 y 7
411 end
412 arch woodfloor
413 x 3
414 y 8
415 end
416 arch wall_2_1_2
417 x 3
418 y 8
419 end
420 arch woodfloor
421 x 3
422 y 9
423 end
424 arch sign
425 name Potions
426 msg
427 Potions can help you in many ways, boosting your stats temporarily or permanently, giving you resistance to certain attacks, or healing you. Save this potion of healing for some time when you are injured and unable to retreat to heal slowly.
428
429 Keep in mind that potions you find can be cursed just like other objects, so always get them identified before using them.
430 endmsg
431 x 3
432 y 9
433 end
434 arch woodfloor
435 x 3
436 y 10
437 end
438 arch potion_heal
439 x 3
440 y 10
441 end
442 arch woodfloor
443 x 3
444 y 11
445 end
446 arch wall_2_1_2
447 x 3
448 y 11
449 end
450 arch woodfloor
451 x 3
452 y 12
453 end
454 arch chair_1.1
455 x 3
456 y 12
457 end
458 arch woodfloor
459 x 3
460 y 13
461 end
462 arch wall_2_1_2
463 x 3
464 y 13
465 end
466 arch woodfloor
467 x 3
468 y 14
469 end
470 arch magic_ear
471 msg
472 @match orc-knuckle
473 Click.
474 endmsg
475 x 3
476 y 14
477 connected 9
478 end
479 arch magic_mouth
480 msg
481 What is the password? (Use the say command and say it)
482
483 (Do you still have the note you got back at the beginning of this trip? Apply it and see what it says, if you don't remember.)
484 endmsg
485 x 3
486 y 14
487 end
488 arch woodfloor
489 x 3
490 y 15
491 end
492 arch wall_2_1_2
493 x 3
494 y 15
495 end
496 arch woodfloor
497 x 4
498 end
499 arch wall_2_1_2
500 x 4
501 end
502 arch woodfloor
503 x 4
504 y 1
505 end
506 arch shop_mat
507 x 4
508 y 1
509 end
510 arch woodfloor
511 x 4
512 y 2
513 end
514 arch swall_2_2_3
515 x 4
516 y 2
517 end
518 arch woodfloor
519 x 4
520 y 3
521 end
522 arch swall_2_1_1
523 x 4
524 y 3
525 end
526 arch woodfloor
527 x 4
528 y 4
529 end
530 arch swall_2_1_1
531 x 4
532 y 4
533 end
534 arch woodfloor
535 x 4
536 y 5
537 end
538 arch swall_4
539 x 4
540 y 5
541 end
542 arch woodfloor
543 x 4
544 y 6
545 end
546 arch swall_1_2
547 x 4
548 y 6
549 end
550 arch woodfloor
551 x 4
552 y 7
553 end
554 arch door_1
555 hp 12
556 x 4
557 y 7
558 end
559 arch woodfloor
560 x 4
561 y 8
562 end
563 arch wall_1_3
564 x 4
565 y 8
566 end
567 arch woodfloor
568 x 4
569 y 9
570 end
571 arch woodfloor
572 x 4
573 y 10
574 end
575 arch wall_1_1
576 x 4
577 y 10
578 end
579 arch woodfloor
580 x 4
581 y 11
582 end
583 arch wall_3_1
584 x 4
585 y 11
586 end
587 arch woodfloor
588 x 4
589 y 12
590 end
591 arch woodfloor
592 x 4
593 y 13
594 end
595 arch wall_2_1_2
596 x 4
597 y 13
598 end
599 arch woodfloor
600 x 4
601 y 14
602 end
603 arch igateTrg2
604 x 4
605 y 14
606 connected 9
607 end
608 arch woodfloor
609 x 4
610 y 15
611 end
612 arch wall_2_1_2
613 x 4
614 y 15
615 end
616 arch woodfloor
617 x 5
618 end
619 arch wall_2_1_2
620 x 5
621 end
622 arch woodfloor
623 x 5
624 y 1
625 end
626 arch sign
627 name Shops
628 msg
629 Shops are an important part of Crossfire. Shops will sell you all sorts of adventuring supplies, and then buy almost any treasure you bring back to sell.
630
631 To enter a shop, step on the shop mat. This will transport you to the inside. To exit, simply step on the inside mat. To sell items, drop them on the shop floor. To buy items, simply pick up what you want and leave. The cost of the items will be taken from your inventory. If you don't have enough money to pay your bill, you won't be allowed to leave, and you will have to drop enough of the items you picked up until you can afford what you're holding.
632
633 You may enter this shop and look around, and buy something if you have the money. When you're in the shop, clicking on an item in your inventory will tell you how much the shop will pay you for it. Standing over an item on the shop floor and examining it (press 'e' or type 'examine) will tell you that item's price.
634
635 WARNING: Be very careful not to drop anything you aren't sure you want to sell! Once dropped, an item is sold and belongs to the shop, and the price for buying it back may be many times what you sold it for. Check your client's documentation on "locking" items for instructions on how to lock your important items so you can't accidentally drop them.
636 endmsg
637 x 5
638 y 1
639 end
640 arch woodfloor
641 x 5
642 y 2
643 end
644 arch woodfloor
645 x 5
646 y 3
647 end
648 arch sign
649 name Teleporters
650 msg
651 In areas other than shops, teleporters can transport you instantly from place to place. Beware: a teleporter might send you into a dangerous area! This teleporter, however, will take you right across the fence to the south.
652 endmsg
653 x 5
654 y 3
655 end
656 arch woodfloor
657 x 5
658 y 4
659 end
660 arch teleporter
661 hp 5
662 sp 7
663 x 5
664 y 4
665 speed 0.2
666 end
667 arch woodfloor
668 x 5
669 y 5
670 end
671 arch swall_1_3
672 x 5
673 y 5
674 end
675 arch woodfloor
676 x 5
677 y 6
678 end
679 arch teleporter
680 hp 5
681 sp 3
682 x 5
683 y 6
684 speed 0.2
685 end
686 arch woodfloor
687 x 5
688 y 7
689 end
690 arch sign
691 name Inbreeding
692 msg
693 Some monsters, like mice, can multiply without a generator. If not killed quickly, these monsters can spread to fill up a map completely. Run through this door and kill the mice inside before they get out of control.
694 endmsg
695 x 5
696 y 7
697 end
698 arch woodfloor
699 x 5
700 y 8
701 end
702 arch woodfloor
703 x 5
704 y 9
705 end
706 arch sign
707 name Scrolls
708 msg
709 Magic scrolls like the one to your south contain one spell each. When you read a magic scroll, the spell is cast and the scroll crumbles into dust. Take this scroll and save it for some time when you have collected a bunch of items and want to cast detect magic on them.
710 endmsg
711 x 5
712 y 9
713 end
714 arch woodfloor
715 x 5
716 y 10
717 end
718 arch scroll_new
719 name scroll of detect magic
720 sp 76
721 x 5
722 y 10
723 level 1
724 end
725 arch woodfloor
726 x 5
727 y 11
728 end
729 arch wall_2_1_2
730 x 5
731 y 11
732 end
733 arch woodfloor
734 x 5
735 y 12
736 end
737 arch bed_save
738 x 5
739 y 12
740 end
741 arch woodfloor
742 x 5
743 y 13
744 end
745 arch wall_2_1_2
746 x 5
747 y 13
748 end
749 arch woodfloor
750 x 5
751 y 14
752 end
753 arch exit
754 slaying /scorn/misc/beginners
755 msg
756 Good luck!
757 endmsg
758 hp 15
759 sp 28
760 x 5
761 y 14
762 end
763 arch woodfloor
764 x 5
765 y 15
766 end
767 arch wall_2_1_2
768 x 5
769 y 15
770 end
771 arch woodfloor
772 x 6
773 end
774 arch wall_2_1_2
775 x 6
776 end
777 arch woodfloor
778 x 6
779 y 1
780 end
781 arch woodfloor
782 x 6
783 y 2
784 end
785 arch wall_1_1
786 x 6
787 y 2
788 end
789 arch woodfloor
790 x 6
791 y 3
792 end
793 arch wall_2_1_1
794 x 6
795 y 3
796 end
797 arch woodfloor
798 x 6
799 y 4
800 end
801 arch wall_2_1_1
802 x 6
803 y 4
804 end
805 arch woodfloor
806 x 6
807 y 5
808 end
809 arch wall_2_1_1
810 x 6
811 y 5
812 end
813 arch woodfloor
814 x 6
815 y 6
816 end
817 arch wall_2_1_1
818 x 6
819 y 6
820 end
821 arch woodfloor
822 x 6
823 y 7
824 end
825 arch wall_2_1_1
826 x 6
827 y 7
828 end
829 arch woodfloor
830 x 6
831 y 8
832 end
833 arch wall_2_1_1
834 x 6
835 y 8
836 end
837 arch woodfloor
838 x 6
839 y 9
840 end
841 arch wall_2_1_1
842 x 6
843 y 9
844 end
845 arch woodfloor
846 x 6
847 y 10
848 end
849 arch wall_2_1_1
850 x 6
851 y 10
852 end
853 arch woodfloor
854 x 6
855 y 11
856 end
857 arch wall_3_4
858 x 6
859 y 11
860 end
861 arch woodfloor
862 x 6
863 y 12
864 end
865 arch wall_2_1_1
866 x 6
867 y 12
868 end
869 arch woodfloor
870 x 6
871 y 13
872 end
873 arch wall_3_4
874 x 6
875 y 13
876 end
877 arch woodfloor
878 x 6
879 y 14
880 end
881 arch wall_2_1_1
882 x 6
883 y 14
884 end
885 arch woodfloor
886 x 6
887 y 15
888 end
889 arch wall_3_1
890 x 6
891 y 15
892 end
893 arch woodfloor
894 x 7
895 end
896 arch wall_2_1_2
897 x 7
898 end
899 arch woodfloor
900 x 7
901 y 1
902 end
903 arch rune_mark
904 msg
905 Tables work much like altars. The table to the
906 east is an "identify item" table. It will identify the unidentified items in your inventory, one at a time, for 20 gold pieces each. Tables are often found in shops too, especially magic shops.
907 endmsg
908 x 7
909 y 1
910 end
911 arch woodfloor
912 x 7
913 y 2
914 end
915 arch woodfloor
916 x 7
917 y 3
918 end
919 arch rune_mark
920 msg
921 This altar to your east is a "detect curse" altar. It works the same as the "detect magic" altar below. Altars like these are often found in shops in towns.
922
923 Always detect curse on items you find before applying them. If you apply a cursed item, you won't be able to remove it until the curse is removed.
924 endmsg
925 x 7
926 y 3
927 end
928 arch woodfloor
929 x 7
930 y 4
931 end
932 arch woodfloor
933 x 7
934 y 5
935 end
936 arch rune_mark
937 msg
938 === Altars ===
939
940 Altars have many different uses. Some altars are consecrated to a particular god. Do not pray over these altars unless you wish to worship that god! (More on gods later.) Altars can also cast spells and perform other actions if you place the correct sacrifice on them.
941
942 The altar to your east is an "altar of detect magic." Dropping money on it will cause it to cast detect magic on all the items in your inventory. (Make sure you pick up your change.) To drop money, right-click on it in your inventory while standing on the altar.
943
944 Magic items are often worth more than identical non-magic items, so detect magic can help you decide which ones to sell and which ones to identify or keep.
945 endmsg
946 x 7
947 y 5
948 end
949 arch woodfloor
950 x 7
951 y 6
952 end
953 arch woodfloor
954 x 7
955 y 7
956 end
957 arch woodfloor
958 x 7
959 y 8
960 end
961 arch woodfloor
962 msg
963 Are you carrying a bow or crossbow? If so, go south for missile weapons training. If not, go north.
964 endmsg
965 x 7
966 y 9
967 end
968 arch sign
969 name Missile Weapons
970 msg
971 If you have a bow or crossbow in your inventory, go south for missile weapons training. If you do not, go north.
972 endmsg
973 x 7
974 y 9
975 end
976 arch woodfloor
977 x 7
978 y 10
979 end
980 arch woodfloor
981 x 7
982 y 11
983 end
984 arch woodfloor
985 x 7
986 y 12
987 end
988 arch woodfloor
989 x 7
990 y 13
991 end
992 arch sign
993 name Missile Weapon Training
994 msg
995 Ready your bow or crossbow by clicking on it. Arrows or bolts in your inventory will be used automatically.
996
997 To fire a missile weapon, hold down your Fire (Shift) key, and press the movement key in the direction you want to fire.
998
999 On the other side of these doors are some monsters. Pull the lever to open the doors, and shoot them all! Don't worry, there's a force preventing them from reaching you. Continue down the passageway until you get back to this hallway, then go north.
1000 endmsg
1001 x 7
1002 y 13
1003 end
1004 arch woodfloor
1005 x 7
1006 y 14
1007 end
1008 arch trigger
1009 x 7
1010 y 14
1011 connected 8
1012 end
1013 arch woodfloor
1014 x 7
1015 y 15
1016 end
1017 arch wall_2_1_2
1018 x 7
1019 y 15
1020 end
1021 arch woodfloor
1022 x 8
1023 end
1024 arch wall_2_1_2
1025 x 8
1026 end
1027 arch woodfloor
1028 x 8
1029 y 1
1030 end
1031 arch woodfloor
1032 x 8
1033 y 2
1034 end
1035 arch wall_1_4
1036 x 8
1037 y 2
1038 end
1039 arch woodfloor
1040 x 8
1041 y 3
1042 end
1043 arch woodfloor
1044 x 8
1045 y 4
1046 end
1047 arch wall_1_4
1048 x 8
1049 y 4
1050 end
1051 arch woodfloor
1052 x 8
1053 y 5
1054 end
1055 arch woodfloor
1056 x 8
1057 y 6
1058 end
1059 arch wall_2_2_2
1060 x 8
1061 y 6
1062 end
1063 arch woodfloor
1064 x 8
1065 y 7
1066 end
1067 arch wall_2_1_1
1068 x 8
1069 y 7
1070 end
1071 arch woodfloor
1072 x 8
1073 y 8
1074 end
1075 arch wall_1_2
1076 x 8
1077 y 8
1078 end
1079 arch woodfloor
1080 x 8
1081 y 9
1082 end
1083 arch woodfloor
1084 x 8
1085 y 10
1086 end
1087 arch wall_1_4
1088 x 8
1089 y 10
1090 end
1091 arch woodfloor
1092 x 8
1093 y 11
1094 end
1095 arch gate_closed_2
1096 x 8
1097 y 11
1098 connected 8
1099 end
1100 arch woodfloor
1101 x 8
1102 y 12
1103 end
1104 arch gate_closed_2
1105 x 8
1106 y 12
1107 connected 8
1108 end
1109 arch woodfloor
1110 x 8
1111 y 13
1112 end
1113 arch gate_closed_2
1114 x 8
1115 y 13
1116 connected 8
1117 end
1118 arch woodfloor
1119 x 8
1120 y 14
1121 end
1122 arch gate_closed_2
1123 x 8
1124 y 14
1125 connected 8
1126 end
1127 arch woodfloor
1128 x 8
1129 y 15
1130 end
1131 arch wall_2_1_2
1132 x 8
1133 y 15
1134 end
1135 arch woodfloor
1136 x 9
1137 end
1138 arch wall_2_1_2
1139 x 9
1140 end
1141 arch woodfloor
1142 x 9
1143 y 1
1144 end
1145 arch identify_table
1146 msg
1147 Drop twenty gold pieces to identify one unidentified item you are carrying.
1148 endmsg
1149 x 9
1150 y 1
1151 end
1152 arch woodfloor
1153 x 9
1154 y 2
1155 end
1156 arch wall_2_1_2
1157 x 9
1158 y 2
1159 end
1160 arch woodfloor
1161 x 9
1162 y 3
1163 end
1164 arch altar
1165 name altar of detect curse
1166 slaying money
1167 msg
1168 Drop one silver piece to see if you are carrying any cursed items.
1169 endmsg
1170 sp 79
1171 food 1
1172 x 9
1173 y 3
1174 end
1175 arch woodfloor
1176 x 9
1177 y 4
1178 end
1179 arch wall_2_1_2
1180 x 9
1181 y 4
1182 end
1183 arch woodfloor
1184 x 9
1185 y 5
1186 end
1187 arch altar
1188 name altar of detect magic
1189 slaying money
1190 msg
1191 Drop one silver piece to see if you are carrying any magic items.
1192 endmsg
1193 sp 76
1194 food 1
1195 x 9
1196 y 5
1197 end
1198 arch woodfloor
1199 x 9
1200 y 6
1201 end
1202 arch wall_2_1_2
1203 x 9
1204 y 6
1205 end
1206 arch woodfloor
1207 x 9
1208 y 7
1209 end
1210 arch rune_heal
1211 x 9
1212 y 7
1213 end
1214 arch woodfloor
1215 x 9
1216 y 8
1217 end
1218 arch woodfloor
1219 x 9
1220 y 9
1221 end
1222 arch rune_mark
1223 msg
1224 Not all runes are harmful. The rune to your north will restore your health!
1225 endmsg
1226 x 9
1227 y 9
1228 end
1229 arch woodfloor
1230 x 9
1231 y 10
1232 end
1233 arch wall_2_1_2
1234 x 9
1235 y 10
1236 end
1237 arch woodfloor
1238 x 9
1239 y 11
1240 end
1241 arch woodfloor
1242 x 9
1243 y 12
1244 end
1245 arch woodfloor
1246 x 9
1247 y 13
1248 end
1249 arch woodfloor
1250 x 9
1251 y 14
1252 end
1253 arch trigger
1254 x 9
1255 y 14
1256 connected 8
1257 end
1258 arch woodfloor
1259 x 9
1260 y 15
1261 end
1262 arch wall_2_1_2
1263 x 9
1264 y 15
1265 end
1266 arch woodfloor
1267 x 10
1268 end
1269 arch wall_3_3
1270 x 10
1271 end
1272 arch woodfloor
1273 x 10
1274 y 1
1275 end
1276 arch wall_2_1_1
1277 x 10
1278 y 1
1279 end
1280 arch woodfloor
1281 x 10
1282 y 2
1283 end
1284 arch wall_3_4
1285 x 10
1286 y 2
1287 end
1288 arch woodfloor
1289 x 10
1290 y 3
1291 end
1292 arch wall_2_1_1
1293 x 10
1294 y 3
1295 end
1296 arch woodfloor
1297 x 10
1298 y 4
1299 end
1300 arch wall_3_4
1301 x 10
1302 y 4
1303 end
1304 arch woodfloor
1305 x 10
1306 y 5
1307 end
1308 arch wall_2_1_1
1309 x 10
1310 y 5
1311 end
1312 arch woodfloor
1313 x 10
1314 y 6
1315 end
1316 arch wall_4
1317 x 10
1318 y 6
1319 end
1320 arch woodfloor
1321 x 10
1322 y 7
1323 end
1324 arch wall_2_1_1
1325 x 10
1326 y 7
1327 end
1328 arch woodfloor
1329 x 10
1330 y 8
1331 end
1332 arch wall_1_2
1333 x 10
1334 y 8
1335 end
1336 arch woodfloor
1337 x 10
1338 y 9
1339 end
1340 arch woodfloor
1341 x 10
1342 y 10
1343 end
1344 arch wall_2_1_2
1345 x 10
1346 y 10
1347 end
1348 arch woodfloor
1349 x 10
1350 y 11
1351 move_block walk
1352 end
1353 arch bench_1_1
1354 x 10
1355 y 11
1356 end
1357 arch woodfloor
1358 x 10
1359 y 12
1360 move_block walk
1361 end
1362 arch bench_2_1_1
1363 x 10
1364 y 12
1365 end
1366 arch woodfloor
1367 x 10
1368 y 13
1369 move_block walk
1370 end
1371 arch bench_2_1_1
1372 x 10
1373 y 13
1374 end
1375 arch woodfloor
1376 x 10
1377 y 14
1378 move_block walk
1379 end
1380 arch bench_1_2
1381 x 10
1382 y 14
1383 end
1384 arch woodfloor
1385 x 10
1386 y 15
1387 end
1388 arch wall_2_1_2
1389 x 10
1390 y 15
1391 end
1392 arch woodfloor
1393 x 11
1394 end
1395 arch wall_2_1_2
1396 x 11
1397 end
1398 arch woodfloor
1399 x 11
1400 y 1
1401 end
1402 arch sign
1403 name Press cursor-down once to read the next sign.
1404 x 11
1405 y 1
1406 end
1407 arch woodfloor
1408 x 11
1409 y 2
1410 end
1411 arch magic_mouth
1412 msg
1413 Welcome to Crossfire!
1414
1415 You are now in the beginner's area, which will
1416 teach you the fundamentals of playing Crossfire,
1417 and prepare you to survive in this vast and
1418 sometimes dangerous world.
1419
1420 As you pass through these halls, read all the
1421 signs and any other information provided, and
1422 you'll soon learn the basics of the game.
1423
1424 From here, move south (press your down-arrow key,
1425 or type 'south <enter>) and press the spacebar to
1426 read the next sign. Good luck!
1427 endmsg
1428 x 11
1429 y 2
1430 move_on all
1431 end
1432 arch sign
1433 name Press space bar to read me
1434 msg
1435 Welcome to Crossfire!
1436
1437 You are now in the beginner's area, which will
1438 teach you the fundamentals of playing Crossifre,
1439 and prepare you to survive in this vast and
1440 sometimes dangerous world.
1441
1442 As you pass through these halls, read all the
1443 signs and any other information provided, and
1444 you'll soon learn the basics of the game.
1445
1446 From here, move south (press your down-arrow key,
1447 or type 'south <enter>) and press the space bar to
1448 read the next sign. Good luck!
1449 endmsg
1450 x 11
1451 y 2
1452 end
1453 arch woodfloor
1454 x 11
1455 y 3
1456 end
1457 arch sign
1458 name Press space to read me
1459 msg
1460 === Commands ===
1461
1462 There are many commands you can use to
1463 do everything from movement to attacking
1464 to casting spells to identifying treasure. Any
1465 command in Crossfire can be executed by
1466 typing ' (a single quote) followed by the
1467 command.
1468
1469 So to move southeast, for example, you could type
1470 'southeast. To read this sign, you could type
1471 'apply sign. These "long-form" commands are
1472 always available for everything you can do in
1473 the game.
1474
1475 However, it would be cumbersome to type
1476 commands like that for common actions, so
1477 many commands are bound to keys by default.
1478 This varies from client to client, but you will
1479 probably find that the movement commands
1480 are bound to the arrow keys on your keypad,
1481 for example. There are many other default
1482 keybindings, and you can create your own for
1483 any action or series of actions that you use
1484 regularly. See the documentation for your
1485 Crossfire client for more information on
1486 keybindings.
1487 endmsg
1488 x 11
1489 y 3
1490 end
1491 arch woodfloor
1492 x 11
1493 y 4
1494 end
1495 arch woodfloor
1496 x 11
1497 y 5
1498 end
1499 arch sign
1500 name Press space to read me
1501 msg
1502 === Movement ===
1503
1504 You can move in any of eight directions: north,
1505 south, east, west, and the four in between.
1506 Pressing a movement key once (or executing a
1507 movement command) will move you one tile
1508 in that direction. If something is in the way, you
1509 may attack it.
1510
1511 To run in a direction, which is very useful when
1512 fighting, battering down doors, or traveling long
1513 distances, hold down the Ctrl key and press
1514 and hold the key for direction you wish to run.
1515
1516 Now run to the end of this hallway, and read
1517 the sign there.
1518 endmsg
1519 x 11
1520 y 5
1521 end
1522 arch woodfloor
1523 x 11
1524 y 6
1525 end
1526 arch wall_2_1_2
1527 x 11
1528 y 6
1529 end
1530 arch woodfloor
1531 x 11
1532 y 7
1533 end
1534 arch chest_2
1535 x 11
1536 y 7
1537 no_pick 1
1538 arch goldcoin
1539 end
1540 arch water
1541 end
1542 end
1543 arch woodfloor
1544 x 11
1545 y 8
1546 end
1547 arch woodfloor
1548 x 11
1549 y 9
1550 end
1551 arch rune_mark
1552 msg
1553 Chests and other containers are often protected by traps. To find and disarm these traps, stand on the chest or next to it while using the find traps and disarm traps commands.
1554
1555 Once you think a chest is safe, open it by applying it with the 'a' key, and see what's inside.
1556
1557 Sometimes you won't be able to find a trap, or it will be triggered when you try to disarm it. That's just the risk you take in the pursuit of treasure! If you get hurt by a trap, let yourself heal before you move on, in case you walk into another one.
1558 endmsg
1559 x 11
1560 y 9
1561 end
1562 arch woodfloor
1563 x 11
1564 y 10
1565 end
1566 arch wall_2_1_2
1567 x 11
1568 y 10
1569 end
1570 arch woodfloor
1571 x 11
1572 y 11
1573 end
1574 arch goblin
1575 x 11
1576 y 11
1577 end
1578 arch woodfloor
1579 x 11
1580 y 12
1581 end
1582 arch gnoll
1583 x 11
1584 y 12
1585 end
1586 arch woodfloor
1587 x 11
1588 y 13
1589 end
1590 arch kobold
1591 x 11
1592 y 13
1593 end
1594 arch woodfloor
1595 x 11
1596 y 14
1597 end
1598 arch orc
1599 x 11
1600 y 14
1601 end
1602 arch woodfloor
1603 x 11
1604 y 15
1605 end
1606 arch wall_2_1_2
1607 x 11
1608 y 15
1609 end
1610 arch woodfloor
1611 x 12
1612 end
1613 arch wall_2_2_3
1614 x 12
1615 end
1616 arch woodfloor
1617 x 12
1618 y 1
1619 end
1620 arch wall_2_1_1
1621 x 12
1622 y 1
1623 end
1624 arch woodfloor
1625 x 12
1626 y 2
1627 end
1628 arch wall_3_2
1629 x 12
1630 y 2
1631 end
1632 arch woodfloor
1633 x 12
1634 y 3
1635 end
1636 arch wall_2_1_1
1637 x 12
1638 y 3
1639 end
1640 arch woodfloor
1641 x 12
1642 y 4
1643 end
1644 arch wall_2_2_1
1645 x 12
1646 y 4
1647 end
1648 arch woodfloor
1649 x 12
1650 y 5
1651 end
1652 arch woodfloor
1653 x 12
1654 y 6
1655 end
1656 arch wall_3_3
1657 x 12
1658 y 6
1659 end
1660 arch woodfloor
1661 x 12
1662 y 7
1663 end
1664 arch wall_2_1_1
1665 x 12
1666 y 7
1667 end
1668 arch woodfloor
1669 x 12
1670 y 8
1671 end
1672 arch wall_1_2
1673 x 12
1674 y 8
1675 end
1676 arch woodfloor
1677 x 12
1678 y 9
1679 end
1680 arch woodfloor
1681 x 12
1682 y 10
1683 end
1684 arch wall_2_1_2
1685 x 12
1686 y 10
1687 end
1688 arch woodfloor
1689 x 12
1690 y 11
1691 end
1692 arch goblin
1693 x 12
1694 y 11
1695 end
1696 arch woodfloor
1697 x 12
1698 y 12
1699 end
1700 arch gnoll
1701 x 12
1702 y 12
1703 end
1704 arch woodfloor
1705 x 12
1706 y 13
1707 end
1708 arch kobold
1709 x 12
1710 y 13
1711 end
1712 arch woodfloor
1713 x 12
1714 y 14
1715 end
1716 arch orc
1717 x 12
1718 y 14
1719 end
1720 arch woodfloor
1721 x 12
1722 y 15
1723 end
1724 arch wall_2_1_2
1725 x 12
1726 y 15
1727 end
1728 arch woodfloor
1729 x 13
1730 end
1731 arch wall_2_2_2
1732 x 13
1733 end
1734 arch woodfloor
1735 x 13
1736 y 1
1737 end
1738 arch wall_2_1_1
1739 x 13
1740 y 1
1741 end
1742 arch woodfloor
1743 x 13
1744 y 2
1745 end
1746 arch wall_2_2_4
1747 x 13
1748 y 2
1749 end
1750 arch woodfloor
1751 x 13
1752 y 3
1753 move_block all
1754 end
1755 arch sign
1756 name old man
1757 msg
1758 @match food|no
1759 There is some food on the other side of this gate.
1760 @match beer
1761 Beer isn't food!
1762 @match gate
1763 Say the word "open" to get through. Bye now!
1764 @match open
1765 @trigger 1
1766 Well done lad, now go through!
1767 @match hello|hi
1768 Do you have any food?
1769 @match *
1770 Ninety-nine bottles of beer on the wall....
1771 endmsg
1772 face sage.x11
1773 x 13
1774 y 3
1775 end
1776 arch woodfloor
1777 x 13
1778 y 4
1779 end
1780 arch wall_2_1_2
1781 x 13
1782 y 4
1783 end
1784 arch woodfloor
1785 x 13
1786 y 5
1787 end
1788 arch woodfloor
1789 x 13
1790 y 6
1791 end
1792 arch wall_2_1_2
1793 x 13
1794 y 6
1795 end
1796 arch woodfloor
1797 x 13
1798 y 7
1799 end
1800 arch rune_confusion
1801 x 13
1802 y 7
1803 end
1804 arch woodfloor
1805 x 13
1806 y 8
1807 end
1808 arch woodfloor
1809 x 13
1810 y 9
1811 end
1812 arch rune_mark
1813 msg
1814 There is a rune at the end of this hallway too, but you might not be able to see it. You can try to find and disarm it, though.
1815
1816 Higher level runes are less visible. Do not despair if you cannot find or disarm it, simply move on to the next marking rune.
1817 endmsg
1818 x 13
1819 y 9
1820 end
1821 arch woodfloor
1822 x 13
1823 y 10
1824 end
1825 arch wall_2_1_2
1826 x 13
1827 y 10
1828 end
1829 arch woodfloor
1830 x 13
1831 y 11
1832 end
1833 arch generate_goblin
1834 x 13
1835 y 11
1836 end
1837 arch woodfloor
1838 x 13
1839 y 12
1840 end
1841 arch generate_gnoll
1842 x 13
1843 y 12
1844 end
1845 arch woodfloor
1846 x 13
1847 y 13
1848 end
1849 arch generate_kobold
1850 x 13
1851 y 13
1852 end
1853 arch woodfloor
1854 x 13
1855 y 14
1856 end
1857 arch generate_orc
1858 x 13
1859 y 14
1860 end
1861 arch woodfloor
1862 x 13
1863 y 15
1864 end
1865 arch wall_2_1_2
1866 x 13
1867 y 15
1868 end
1869 arch woodfloor
1870 x 14
1871 end
1872 arch wall_2_1_2
1873 x 14
1874 end
1875 arch woodfloor
1876 x 14
1877 y 1
1878 end
1879 arch magic_mouth
1880 msg
1881 A message scrawled on the wall says:
1882
1883 This is a standard food. You can apply it while
1884 it's on the ground, the same way you apply
1885 signs and other objects, or you can pick it up
1886 and take it with you.
1887 endmsg
1888 x 14
1889 y 1
1890 end
1891 arch food
1892 x 14
1893 y 1
1894 end
1895 arch woodfloor
1896 x 14
1897 y 2
1898 end
1899 arch igateTrg1
1900 x 14
1901 y 2
1902 connected 1
1903 end
1904 arch woodfloor
1905 x 14
1906 y 3
1907 end
1908 arch woodfloor
1909 x 14
1910 y 4
1911 end
1912 arch wall_2_1_2
1913 x 14
1914 y 4
1915 end
1916 arch woodfloor
1917 x 14
1918 y 5
1919 end
1920 arch woodfloor
1921 x 14
1922 y 6
1923 end
1924 arch wall_3_3
1925 x 14
1926 y 6
1927 end
1928 arch woodfloor
1929 x 14
1930 y 7
1931 end
1932 arch wall_2_1_1
1933 x 14
1934 y 7
1935 end
1936 arch woodfloor
1937 x 14
1938 y 8
1939 end
1940 arch wall_1_2
1941 x 14
1942 y 8
1943 end
1944 arch woodfloor
1945 x 14
1946 y 9
1947 end
1948 arch woodfloor
1949 x 14
1950 y 10
1951 end
1952 arch wall_3_3
1953 x 14
1954 y 10
1955 end
1956 arch woodfloor
1957 x 14
1958 y 11
1959 end
1960 arch wall_2_1_1
1961 x 14
1962 y 11
1963 end
1964 arch woodfloor
1965 x 14
1966 y 12
1967 end
1968 arch wall_2_1_1
1969 x 14
1970 y 12
1971 end
1972 arch woodfloor
1973 x 14
1974 y 13
1975 end
1976 arch wall_2_1_1
1977 x 14
1978 y 13
1979 end
1980 arch woodfloor
1981 x 14
1982 y 14
1983 end
1984 arch wall_2_1_1
1985 x 14
1986 y 14
1987 end
1988 arch woodfloor
1989 x 14
1990 y 15
1991 end
1992 arch wall_3_1
1993 x 14
1994 y 15
1995 end
1996 arch woodfloor
1997 x 15
1998 end
1999 arch wall_2_1_2
2000 x 15
2001 end
2002 arch woodfloor
2003 x 15
2004 y 1
2005 end
2006 arch magic_mouth
2007 msg
2008 A message scrawled on the wall says:
2009
2010 There are many types of food you can eat.
2011 Be careful, though: food that you find may be
2012 poisonous, so to be safe, don't eat food until
2013 you've identified it. (More on identifying items
2014 later.)
2015 endmsg
2016 x 15
2017 y 1
2018 end
2019 arch apple
2020 x 15
2021 y 1
2022 end
2023 arch woodfloor
2024 x 15
2025 y 2
2026 end
2027 arch wall_1_4
2028 x 15
2029 y 2
2030 end
2031 arch woodfloor
2032 x 15
2033 y 3
2034 end
2035 arch woodfloor
2036 x 15
2037 y 4
2038 end
2039 arch wall_2_1_2
2040 x 15
2041 y 4
2042 end
2043 arch woodfloor
2044 x 15
2045 y 5
2046 end
2047 arch magic_mouth
2048 msg
2049 A sign on the wall says: Slow Down!!
2050 endmsg
2051 x 15
2052 y 5
2053 end
2054 arch woodfloor
2055 x 15
2056 y 6
2057 end
2058 arch wall_2_1_2
2059 x 15
2060 y 6
2061 end
2062 arch woodfloor
2063 x 15
2064 y 7
2065 end
2066 arch rune_paralysis
2067 cha 2
2068 x 15
2069 y 7
2070 end
2071 arch woodfloor
2072 x 15
2073 y 8
2074 end
2075 arch woodfloor
2076 x 15
2077 y 9
2078 end
2079 arch rune_mark
2080 msg
2081 See that rune to the north? You may have to
2082 wait a few seconds to see it. Don't step on it; itmight hurt you! If you have the find traps and disarm traps skills mentioned earlier, you can step NEXT to it and attempt to find and disarm it. Since it's at the end of the hallway, you might decide it's not worth the risk, since there's nothing beyond it, but it's good to increase your experience in those skills whenever possible.
2083
2084 Remember: to search for traps, press 'f' (or type 'use_skill find traps), and to attempt to disarm any traps you find, press 'd' (or type 'use_skill disarm traps).
2085 endmsg
2086 x 15
2087 y 9
2088 end
2089 arch woodfloor
2090 x 15
2091 y 10
2092 end
2093 arch wall_2_1_2
2094 x 15
2095 y 10
2096 end
2097 arch woodfloor
2098 x 15
2099 y 11
2100 end
2101 arch food
2102 x 15
2103 y 11
2104 end
2105 arch woodfloor
2106 x 15
2107 y 12
2108 end
2109 arch sign
2110 msg
2111 How did you do? Watch your hit points (HP)
2112 closely during battle. If they get too low, you
2113 can always retreat and come back. Hit points
2114 gradually regenerate over time, so if you took
2115 damage, wait until your HP is back to the
2116 maximum before moving on. Eating food
2117 speeds up HP regeneration, so you may want
2118 to eat this food now.
2119 endmsg
2120 x 15
2121 y 12
2122 end
2123 arch woodfloor
2124 x 15
2125 y 13
2126 end
2127 arch locked_door1
2128 slaying ant_king_key
2129 x 15
2130 y 13
2131 end
2132 arch woodfloor
2133 x 15
2134 y 14
2135 end
2136 arch sign
2137 name Doors with Keys
2138 msg
2139 Did you get the key under the anthill? If not,
2140 go back and get it. You will need it to get
2141 through this door. Keep in mind that keys
2142 are often hidden under other objects like that.
2143 endmsg
2144 x 15
2145 y 14
2146 end
2147 arch ant
2148 x 15
2149 y 14
2150 end
2151 arch woodfloor
2152 x 15
2153 y 15
2154 end
2155 arch wall_2_1_2
2156 x 15
2157 y 15
2158 end
2159 arch woodfloor
2160 x 16
2161 end
2162 arch wall_2_1_2
2163 x 16
2164 end
2165 arch woodfloor
2166 x 16
2167 y 1
2168 end
2169 arch magic_mouth
2170 msg
2171 A message scrawled on the wall says:
2172
2173 When you kill monsters, sometimes they leave
2174 body parts behind, and these can be taken and
2175 eaten also.
2176 endmsg
2177 x 16
2178 y 1
2179 end
2180 arch heart
2181 name goblin's heart
2182 x 16
2183 y 1
2184 end
2185 arch woodfloor
2186 x 16
2187 y 2
2188 end
2189 arch wall_2_1_2
2190 x 16
2191 y 2
2192 end
2193 arch woodfloor
2194 x 16
2195 y 3
2196 end
2197 arch sign
2198 name Talking to NPCs
2199 msg
2200 === Talking to People ===
2201
2202 You can also get information from non-player
2203 characters (NPCs) in the game by talking to them.
2204
2205 NPCs that can talk to you have a little speech bubble
2206 sign.
2207
2208 To talk to the man at the end of this hallway
2209 when you're finished reading this,
2210 walk up next to him and either click on him or
2211 type: 'say hello
2212
2213 Clicking on NPCs lets you use a dialogue window to communicate with the NPC. The say
2214 command is more tedious, but works when you can't see the NPC, or you need to say a password.
2215
2216 The 'say command will let you talk to nearby
2217 NPCs and other Crossfire players who are
2218 on the same map as you, so it is your main
2219 way to communicate inside the game. (The "
2220 (double-quote) key is often a shortcut for 'say.)
2221
2222 Many NPC have useful information, but they
2223 will only tell you about it if you ask about the
2224 right things. Saying "hello" is a good start.
2225 If the NPC replies, look for words in his reply
2226 that might be important, and ask about them.
2227 For example, if he says, "Hello, do you have
2228 any food?" ask him about food ('say food),
2229 and he may say something else in response to
2230 that. Saying words like quest, key, treasure,
2231 and other things you're interested in may
2232 start up very interesting conversations!
2233
2234 Be careful not to run into friendly NPCs: dead men tell no tales.
2235
2236 Now go talk to that old man.
2237 endmsg
2238 x 16
2239 y 3
2240 end
2241 arch woodfloor
2242 x 16
2243 y 4
2244 end
2245 arch wall_2_1_2
2246 x 16
2247 y 4
2248 end
2249 arch woodfloor
2250 x 16
2251 y 5
2252 end
2253 arch woodfloor
2254 x 16
2255 y 6
2256 end
2257 arch wall_3_3
2258 x 16
2259 y 6
2260 end
2261 arch woodfloor
2262 x 16
2263 y 7
2264 end
2265 arch wall_2_1_1
2266 x 16
2267 y 7
2268 end
2269 arch woodfloor
2270 x 16
2271 y 8
2272 end
2273 arch wall_2_2_1
2274 x 16
2275 y 8
2276 end
2277 arch woodfloor
2278 x 16
2279 y 9
2280 end
2281 arch woodfloor
2282 x 16
2283 y 10
2284 end
2285 arch wall_1_3
2286 x 16
2287 y 10
2288 end
2289 arch woodfloor
2290 x 16
2291 y 11
2292 end
2293 arch woodfloor
2294 x 16
2295 y 12
2296 end
2297 arch wall_2_2_2
2298 x 16
2299 y 12
2300 end
2301 arch woodfloor
2302 x 16
2303 y 13
2304 end
2305 arch wall_1_2
2306 x 16
2307 y 13
2308 end
2309 arch woodfloor
2310 x 16
2311 y 14
2312 end
2313 arch ant
2314 x 16
2315 y 14
2316 end
2317 arch woodfloor
2318 x 16
2319 y 15
2320 end
2321 arch wall_2_1_2
2322 x 16
2323 y 15
2324 end
2325 arch woodfloor
2326 x 17
2327 end
2328 arch wall_2_1_2
2329 x 17
2330 end
2331 arch woodfloor
2332 x 17
2333 y 1
2334 end
2335 arch magic_mouth
2336 x 17
2337 y 1
2338 end
2339 arch waybread
2340 msg
2341 A message scrawled on the wall says:
2342
2343 Waybreads are the MRE (Meals-Ready-to-Eat)
2344 of Crossfire. They weigh very little but pack
2345 a large food value. They are much more
2346 expensive than normal food, but when you
2347 can afford them, they are the best food to
2348 take on long trips or dungeon excursions,
2349 since their light weight won't slow you down.
2350 endmsg
2351 x 17
2352 y 1
2353 end
2354 arch woodfloor
2355 x 17
2356 y 2
2357 end
2358 arch wall_2_1_2
2359 x 17
2360 y 2
2361 end
2362 arch woodfloor
2363 x 17
2364 y 3
2365 end
2366 arch woodfloor
2367 x 17
2368 y 4
2369 end
2370 arch wall_2_1_2
2371 x 17
2372 y 4
2373 end
2374 arch woodfloor
2375 x 17
2376 y 5
2377 end
2378 arch woodfloor
2379 x 17
2380 y 6
2381 end
2382 arch wall_2_1_2
2383 x 17
2384 y 6
2385 end
2386 arch woodfloor
2387 x 17
2388 y 7
2389 end
2390 arch button_plate
2391 x 17
2392 y 7
2393 connected 3
2394 end
2395 arch woodfloor
2396 x 17
2397 y 8
2398 end
2399 arch wall_2_1_2
2400 x 17
2401 y 8
2402 end
2403 arch woodfloor
2404 x 17
2405 y 9
2406 end
2407 arch rune_mark
2408 msg
2409 Marking runes like this one are created with
2410 magic spells, but they contain messages
2411 just like signs do. Marking runes are harmless,
2412 but other runes can be very dangerous, so
2413 step carefully!
2414 endmsg
2415 x 17
2416 y 9
2417 end
2418 arch woodfloor
2419 x 17
2420 y 10
2421 end
2422 arch woodfloor
2423 x 17
2424 y 11
2425 end
2426 arch sign
2427 name Challenge
2428 msg
2429 Would you like to take on something stronger?
2430 If so, there are a few kobolds on the other side
2431 of this door to your east that shouldn't give
2432 you too much trouble. If the ants were enough
2433 of a challenge, skip the kobolds and go north.
2434 endmsg
2435 x 17
2436 y 11
2437 end
2438 arch woodfloor
2439 x 17
2440 y 12
2441 end
2442 arch wall_2_1_2
2443 x 17
2444 y 12
2445 end
2446 arch woodfloor
2447 x 17
2448 y 13
2449 end
2450 arch key2
2451 name Key of the Ant King
2452 slaying ant_king_key
2453 x 17
2454 y 13
2455 end
2456 arch generate_ant
2457 x 17
2458 y 13
2459 end
2460 arch woodfloor
2461 x 17
2462 y 14
2463 end
2464 arch ant
2465 x 17
2466 y 14
2467 end
2468 arch woodfloor
2469 x 17
2470 y 15
2471 end
2472 arch wall_2_1_2
2473 x 17
2474 y 15
2475 end
2476 arch woodfloor
2477 x 18
2478 end
2479 arch wall_2_1_2
2480 x 18
2481 end
2482 arch woodfloor
2483 x 18
2484 y 1
2485 end
2486 arch woodfloor
2487 x 18
2488 y 2
2489 end
2490 arch wall_2_1_2
2491 x 18
2492 y 2
2493 end
2494 arch woodfloor
2495 x 18
2496 y 3
2497 end
2498 arch woodfloor
2499 x 18
2500 y 4
2501 end
2502 arch wall_2_1_2
2503 x 18
2504 y 4
2505 end
2506 arch woodfloor
2507 x 18
2508 y 5
2509 end
2510 arch woodfloor
2511 x 18
2512 y 6
2513 end
2514 arch wall_2_1_2
2515 x 18
2516 y 6
2517 end
2518 arch woodfloor
2519 x 18
2520 y 7
2521 end
2522 arch boulder
2523 x 18
2524 y 7
2525 end
2526 arch woodfloor
2527 x 18
2528 y 8
2529 end
2530 arch wall_2_2_3
2531 x 18
2532 y 8
2533 end
2534 arch woodfloor
2535 x 18
2536 y 9
2537 end
2538 arch wall_2_1_1
2539 x 18
2540 y 9
2541 end
2542 arch woodfloor
2543 x 18
2544 y 10
2545 end
2546 arch wall_2_2_1
2547 x 18
2548 y 10
2549 end
2550 arch woodfloor
2551 x 18
2552 y 11
2553 end
2554 arch door_1
2555 hp 4
2556 x 18
2557 y 11
2558 end
2559 arch woodfloor
2560 x 18
2561 y 12
2562 end
2563 arch wall_2_2_3
2564 x 18
2565 y 12
2566 end
2567 arch woodfloor
2568 x 18
2569 y 13
2570 end
2571 arch wall_2_2_1
2572 x 18
2573 y 13
2574 end
2575 arch woodfloor
2576 x 18
2577 y 14
2578 end
2579 arch ant
2580 x 18
2581 y 14
2582 end
2583 arch woodfloor
2584 x 18
2585 y 15
2586 end
2587 arch wall_2_1_2
2588 x 18
2589 y 15
2590 end
2591 arch woodfloor
2592 x 19
2593 end
2594 arch wall_2_1_2
2595 x 19
2596 end
2597 arch woodfloor
2598 x 19
2599 y 1
2600 end
2601 arch sign
2602 name Bashing Doors
2603 msg
2604 === Doors ===
2605
2606 There are many kinds of doors in Crossfire.
2607 Some doors will open for you, so you can walk
2608 right through. Ordinary locked doors can be
2609 bashed open by attacking them or using
2610 lockpicks. Stronger locked doors may require
2611 a certain key, or open when you speak a magic
2612 word or activate a certain trigger somewhere.
2613
2614 To get through this first door, run into it until
2615 you break through.
2616 endmsg
2617 x 19
2618 y 1
2619 end
2620 arch woodfloor
2621 x 19
2622 y 2
2623 end
2624 arch wall_2_1_2
2625 x 19
2626 y 2
2627 end
2628 arch woodfloor
2629 x 19
2630 y 3
2631 end
2632 arch woodfloor
2633 x 19
2634 y 4
2635 end
2636 arch wall_1_3
2637 x 19
2638 y 4
2639 end
2640 arch woodfloor
2641 x 19
2642 y 5
2643 end
2644 arch woodfloor
2645 x 19
2646 y 6
2647 end
2648 arch wall_2_1_2
2649 x 19
2650 y 6
2651 end
2652 arch woodfloor
2653 x 19
2654 y 7
2655 end
2656 arch sign
2657 name Triggering Buttons with Weights
2658 msg
2659 Sometimes large buttons in the floor can
2660 be activated by a large weight. Run into this
2661 boulder to push it onto the button to your
2662 west, and see what happens.
2663
2664 Boulders and other "rollable" items like barrels can only be pushed,
2665 never pulled, so be careful not to push them into corners from where
2666 you won't be able to move them to their destination.
2667
2668 If you are very weak you may have to try a lot of times to move the boulder. Do not give up! Even
2669 weak characters can push things if they are persistent.
2670 endmsg
2671 x 19
2672 y 7
2673 end
2674 arch woodfloor
2675 x 19
2676 y 8
2677 end
2678 arch spikes_closed
2679 x 19
2680 y 8
2681 connected 3
2682 end
2683 arch woodfloor
2684 x 19
2685 y 9
2686 end
2687 arch sign
2688 name Buttons are Your Friends
2689 msg
2690 Cool, huh! Buttons and other switches can be
2691 used to do all sorts of things, sometimes on
2692 completely different areas of a map, so if you
2693 ever think you're stuck, look around for any
2694 of these kinds of triggers that might open
2695 a way out for you.
2696
2697 endmsg
2698 x 19
2699 y 9
2700 end
2701 arch woodfloor
2702 x 19
2703 y 10
2704 end
2705 arch wall_2_1_2
2706 x 19
2707 y 10
2708 end
2709 arch woodfloor
2710 x 19
2711 y 11
2712 end
2713 arch kobold
2714 x 19
2715 y 11
2716 end
2717 arch woodfloor
2718 x 19
2719 y 12
2720 end
2721 arch kobold
2722 x 19
2723 y 12
2724 end
2725 arch woodfloor
2726 x 19
2727 y 13
2728 end
2729 arch wall_2_1_2
2730 x 19
2731 y 13
2732 end
2733 arch woodfloor
2734 x 19
2735 y 14
2736 end
2737 arch ant
2738 x 19
2739 y 14
2740 end
2741 arch woodfloor
2742 x 19
2743 y 15
2744 end
2745 arch wall_2_1_2
2746 x 19
2747 y 15
2748 end
2749 arch woodfloor
2750 x 20
2751 end
2752 arch wall_2_1_2
2753 x 20
2754 end
2755 arch woodfloor
2756 x 20
2757 y 1
2758 end
2759 arch woodfloor
2760 x 20
2761 y 2
2762 end
2763 arch wall_2_1_2
2764 x 20
2765 y 2
2766 end
2767 arch woodfloor
2768 x 20
2769 y 3
2770 end
2771 arch magic_mouth
2772 msg
2773 A sign on the wall says:
2774
2775 Here is a note you can pick up and take with
2776 you. (You may have already picked it up
2777 automatically if your client is set to do that. If
2778 so, find it in your inventory and read it by
2779 middle-clicking or whatever action your client
2780 uses to apply inventory items.) You may wish
2781 to read it first (press space), and then pick it up
2782 (press the comma key or type 'take). Now it
2783 will be in your inventory, so you can read it
2784 anytime you need to.
2785
2786 endmsg
2787 x 20
2788 y 3
2789 end
2790 arch note
2791 msg
2792 The exit password is "orc-knuckle"! (Save this note; you'll need it much later, after you meet Harold.)
2793 endmsg
2794 x 20
2795 y 3
2796 end
2797 arch woodfloor
2798 x 20
2799 y 4
2800 end
2801 arch woodfloor
2802 x 20
2803 y 5
2804 end
2805 arch sign
2806 name Gathering Information
2807 msg
2808 === Information ===
2809
2810 There are many sources of information other
2811 than signs like this one. Did you see the sign
2812 on the wall as you were running here?
2813 Sometimes information comes from non-visible
2814 sources like that, so always keep your eyes
2815 open and don't miss anything that shows up
2816 in your Messages area.
2817
2818 Information also comes from books, notes, and
2819 many other sources. The smallest note can be
2820 the first clue to a large treasure or heroic quest,
2821 so always gather as much information as possible.
2822 Some notes and books you will be able to pick
2823 up and take with you, while others will be
2824 fixed where they are, but they all may be
2825 important to read.
2826 endmsg
2827 x 20
2828 y 5
2829 end
2830 arch woodfloor
2831 x 20
2832 y 6
2833 end
2834 arch wall_2_1_2
2835 x 20
2836 y 6
2837 end
2838 arch woodfloor
2839 x 20
2840 y 7
2841 end
2842 arch button_handle
2843 x 20
2844 y 7
2845 connected 5
2846 end
2847 arch woodfloor
2848 x 20
2849 y 8
2850 end
2851 arch wall_1_4
2852 x 20
2853 y 8
2854 end
2855 arch woodfloor
2856 x 20
2857 y 9
2858 end
2859 arch sign
2860 name Earthwalls
2861 msg
2862 === Earthwalls ===
2863
2864 Some walls, called "earthwalls," are soft and can be battered down and destroyed.
2865 Run at the wall to your east until you pass through.
2866
2867 If you are very weak you might need a long time time to destroy the earthwall. Do
2868 not give up!
2869 endmsg
2870 x 20
2871 y 9
2872 end
2873 arch woodfloor
2874 x 20
2875 y 10
2876 end
2877 arch wall_2_1_2
2878 x 20
2879 y 10
2880 end
2881 arch woodfloor
2882 x 20
2883 y 11
2884 end
2885 arch silvercoin
2886 name silver coins
2887 x 20
2888 y 11
2889 nrof 5
2890 end
2891 arch kobold
2892 x 20
2893 y 11
2894 end
2895 arch woodfloor
2896 x 20
2897 y 12
2898 end
2899 arch kobold
2900 x 20
2901 y 12
2902 end
2903 arch woodfloor
2904 x 20
2905 y 13
2906 end
2907 arch wall_2_1_2
2908 x 20
2909 y 13
2910 end
2911 arch woodfloor
2912 x 20
2913 y 14
2914 end
2915 arch ant
2916 x 20
2917 y 14
2918 end
2919 arch woodfloor
2920 x 20
2921 y 15
2922 end
2923 arch wall_2_1_2
2924 x 20
2925 y 15
2926 end
2927 arch woodfloor
2928 x 21
2929 end
2930 arch wall_2_1_2
2931 x 21
2932 end
2933 arch woodfloor
2934 x 21
2935 y 1
2936 end
2937 arch door_1
2938 hp 4
2939 x 21
2940 y 1
2941 end
2942 arch woodfloor
2943 x 21
2944 y 2
2945 end
2946 arch wall_2_2_3
2947 x 21
2948 y 2
2949 end
2950 arch woodfloor
2951 x 21
2952 y 3
2953 end
2954 arch wall_2_1_1
2955 x 21
2956 y 3
2957 end
2958 arch woodfloor
2959 x 21
2960 y 4
2961 end
2962 arch wall_2_1_1
2963 x 21
2964 y 4
2965 end
2966 arch woodfloor
2967 x 21
2968 y 5
2969 end
2970 arch wall_2_1_1
2971 x 21
2972 y 5
2973 end
2974 arch woodfloor
2975 x 21
2976 y 6
2977 end
2978 arch wall_2_2_4
2979 x 21
2980 y 6
2981 end
2982 arch woodfloor
2983 x 21
2984 y 7
2985 end
2986 arch grate_closed_2
2987 x 21
2988 y 7
2989 connected 5
2990 end
2991 arch woodfloor
2992 x 21
2993 y 8
2994 end
2995 arch wall_2_1_2
2996 x 21
2997 y 8
2998 end
2999 arch woodfloor
3000 x 21
3001 y 9
3002 end
3003 arch earthwall
3004 x 21
3005 y 9
3006 end
3007 arch woodfloor
3008 x 21
3009 y 10
3010 end
3011 arch wall_2_2_3
3012 x 21
3013 y 10
3014 end
3015 arch woodfloor
3016 x 21
3017 y 11
3018 end
3019 arch wall_2_1_1
3020 x 21
3021 y 11
3022 end
3023 arch woodfloor
3024 x 21
3025 y 12
3026 end
3027 arch wall_2_1_1
3028 x 21
3029 y 12
3030 end
3031 arch woodfloor
3032 x 21
3033 y 13
3034 end
3035 arch wall_2_2_4
3036 x 21
3037 y 13
3038 end
3039 arch woodfloor
3040 x 21
3041 y 14
3042 end
3043 arch door_1
3044 hp 4
3045 x 21
3046 y 14
3047 end
3048 arch woodfloor
3049 x 21
3050 y 15
3051 end
3052 arch wall_2_1_2
3053 x 21
3054 y 15
3055 end
3056 arch woodfloor
3057 x 22
3058 end
3059 arch wall_2_1_2
3060 x 22
3061 end
3062 arch woodfloor
3063 x 22
3064 y 1
3065 end
3066 arch sign
3067 name Traps, and Automatic Doors
3068 msg
3069 By the way, it's a good idea to always check
3070 for traps before trying to open a door. Do
3071 this with the command ('use_skill find traps),
3072 which is often bound to the 'f' key. If you
3073 find a trap, you can try to disarm it with
3074 ('use_skill disarm traps). You can only find
3075 and disable traps if you have those skills.
3076
3077 Some doors will open when you walk up to them,
3078 then close after a moment. Be careful not to
3079 get crushed by standing in the doorway
3080 too long!
3081 endmsg
3082 x 22
3083 y 1
3084 end
3085 arch woodfloor
3086 x 22
3087 y 2
3088 end
3089 arch button_trigger
3090 x 22
3091 y 2
3092 invisible 1
3093 connected 2
3094 end
3095 arch woodfloor
3096 x 22
3097 y 3
3098 end
3099 arch mdoor_closed_1
3100 x 22
3101 y 3
3102 connected 2
3103 end
3104 arch woodfloor
3105 x 22
3106 y 4
3107 end
3108 arch button_trigger
3109 x 22
3110 y 4
3111 invisible 1
3112 connected 2
3113 end
3114 arch woodfloor
3115 x 22
3116 y 5
3117 end
3118 arch woodfloor
3119 x 22
3120 y 6
3121 end
3122 arch sign
3123 name Levers
3124 msg
3125 Some gates and doors are opened by levers. Apply (press space bar) to lever to your south to continue.
3126 endmsg
3127 x 22
3128 y 6
3129 end
3130 arch woodfloor
3131 x 22
3132 y 7
3133 end
3134 arch button_handle
3135 name handle (press space to apply)
3136 x 22
3137 y 7
3138 connected 5
3139 end
3140 arch woodfloor
3141 x 22
3142 y 8
3143 end
3144 arch wall_2_1_2
3145 x 22
3146 y 8
3147 end
3148 arch woodfloor
3149 x 22
3150 y 9
3151 end
3152 arch sign
3153 name Illusionary Walls
3154 msg
3155 Other kinds of walls can also have weak spots.
3156 Look for cracks in the wall, especially if you
3157 hear voices or have reason to think there might
3158 be secret areas nearby.
3159
3160 Sometimes walls are illusions that can be walked
3161 through. Go south from here.
3162 endmsg
3163 x 22
3164 y 9
3165 end
3166 arch woodfloor
3167 x 22
3168 y 10
3169 end
3170 arch false_wall
3171 x 22
3172 y 10
3173 end
3174 arch woodfloor
3175 x 22
3176 y 11
3177 end
3178 arch sign
3179 name Inventory
3180 msg
3181 === Inventory ===
3182
3183 Stop and take a look at your inventory for a moment. If you started the game with any
3184 armor or a hand-to-hand weapon like a sword, you probably should ready them now.
3185 (In most clients you do this by clicking them with your middle mouse button or using the right mouse button to get a popup menu.)
3186 Don't make the mistake of many new players, and run into your first monsters naked and empty-handed. :-)
3187 endmsg
3188 x 22
3189 y 11
3190 end
3191 arch woodfloor
3192 x 22
3193 y 12
3194 end
3195 arch woodfloor
3196 x 22
3197 y 13
3198 end
3199 arch sign
3200 name Fighting
3201 msg
3202 === Fighting ===
3203
3204 Ready for your first fight? On the other side
3205 of this door are some ants. They're mostly
3206 harmless, so run into them as fast as you can,
3207 until you kill them. Be sure to kill the anthill
3208 too, so it can't produce more ants. Many
3209 monsters have "generators" like this which
3210 produce more monsters every so often.
3211
3212 After you kill the ants, go through the next
3213 door.
3214 endmsg
3215 x 22
3216 y 13
3217 end
3218 arch woodfloor
3219 x 22
3220 y 14
3221 end
3222 arch woodfloor
3223 x 22
3224 y 15
3225 end
3226 arch wall_2_1_2
3227 x 22
3228 y 15
3229 end
3230 arch woodfloor
3231 x 23
3232 end
3233 arch wall_2_2_3
3234 x 23
3235 end
3236 arch woodfloor
3237 x 23
3238 y 1
3239 end
3240 arch wall_2_1_1
3241 x 23
3242 y 1
3243 end
3244 arch woodfloor
3245 x 23
3246 y 2
3247 end
3248 arch wall_2_1_1
3249 x 23
3250 y 2
3251 end
3252 arch woodfloor
3253 x 23
3254 y 3
3255 end
3256 arch wall_2_1_1
3257 x 23
3258 y 3
3259 end
3260 arch woodfloor
3261 x 23
3262 y 4
3263 end
3264 arch wall_2_1_1
3265 x 23
3266 y 4
3267 end
3268 arch woodfloor
3269 x 23
3270 y 5
3271 end
3272 arch wall_2_1_1
3273 x 23
3274 y 5
3275 end
3276 arch woodfloor
3277 x 23
3278 y 6
3279 end
3280 arch wall_2_1_1
3281 x 23
3282 y 6
3283 end
3284 arch woodfloor
3285 x 23
3286 y 7
3287 end
3288 arch wall_2_1_1
3289 x 23
3290 y 7
3291 end
3292 arch woodfloor
3293 x 23
3294 y 8
3295 end
3296 arch wall_3_4
3297 x 23
3298 y 8
3299 end
3300 arch woodfloor
3301 x 23
3302 y 9
3303 end
3304 arch wall_2_1_1
3305 x 23
3306 y 9
3307 end
3308 arch woodfloor
3309 x 23
3310 y 10
3311 end
3312 arch wall_2_1_1
3313 x 23
3314 y 10
3315 end
3316 arch woodfloor
3317 x 23
3318 y 11
3319 end
3320 arch wall_2_1_1
3321 x 23
3322 y 11
3323 end
3324 arch woodfloor
3325 x 23
3326 y 12
3327 end
3328 arch wall_2_1_1
3329 x 23
3330 y 12
3331 end
3332 arch woodfloor
3333 x 23
3334 y 13
3335 end
3336 arch wall_2_1_1
3337 x 23
3338 y 13
3339 end
3340 arch woodfloor
3341 x 23
3342 y 14
3343 end
3344 arch wall_2_1_1
3345 x 23
3346 y 14
3347 end
3348 arch woodfloor
3349 x 23
3350 y 15
3351 end
3352 arch wall_2_2_4
3353 x 23
3354 y 15
3355 end