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Revision: 1.7
Committed: Sun Jun 24 03:02:42 2007 UTC (16 years, 11 months ago) by root
Branch: MAIN
Changes since 1.6: +2 -2 lines
Log Message:
developing a standard msg format, partway pod, partway fantasy?

File Contents

# Content
1 arch map
2 name Tutorial
3 difficulty 1
4 region creation
5 width 24
6 height 16
7 enter_x 11
8 enter_y 1
9 msg
10 Creator: Mhoram, http://aaron.baugher.biz/
11 Software: CF Java Map Editor
12 Date: 1/23/2007
13
14 This map is intended for use as a tutorial for
15 complete newbies, to teach them some of the
16 basic concepts of Crossfire.
17 endmsg
18 per_player 1
19 end
20 arch woodfloor
21 end
22 arch wall_2_2_2
23 end
24 arch woodfloor
25 y 1
26 end
27 arch wall_2_1_1
28 y 1
29 end
30 arch woodfloor
31 y 2
32 end
33 arch wall_2_1_1
34 y 2
35 end
36 arch woodfloor
37 y 3
38 end
39 arch wall_2_1_1
40 y 3
41 end
42 arch woodfloor
43 y 4
44 end
45 arch wall_2_1_1
46 y 4
47 end
48 arch woodfloor
49 y 5
50 end
51 arch wall_2_1_1
52 y 5
53 end
54 arch woodfloor
55 y 6
56 end
57 arch wall_2_1_1
58 y 6
59 end
60 arch woodfloor
61 y 7
62 end
63 arch wall_2_1_1
64 y 7
65 end
66 arch woodfloor
67 y 8
68 end
69 arch wall_3_2
70 y 8
71 end
72 arch woodfloor
73 y 9
74 end
75 arch wall_2_1_1
76 y 9
77 end
78 arch woodfloor
79 y 10
80 end
81 arch wall_2_1_1
82 y 10
83 end
84 arch woodfloor
85 y 11
86 end
87 arch wall_2_1_1
88 y 11
89 end
90 arch woodfloor
91 y 12
92 end
93 arch wall_2_1_1
94 y 12
95 end
96 arch woodfloor
97 y 13
98 end
99 arch wall_2_1_1
100 y 13
101 end
102 arch woodfloor
103 y 14
104 end
105 arch wall_2_1_1
106 y 14
107 end
108 arch woodfloor
109 y 15
110 end
111 arch wall_2_2_1
112 y 15
113 end
114 arch woodfloor
115 x 1
116 end
117 arch wall_2_1_2
118 x 1
119 end
120 arch woodfloor
121 x 1
122 y 1
123 end
124 arch shop_general
125 x 1
126 y 1
127 end
128 arch woodfloor
129 x 1
130 y 2
131 end
132 arch shop_weapon
133 x 1
134 y 2
135 end
136 arch woodfloor
137 x 1
138 y 3
139 end
140 arch shop_general
141 x 1
142 y 3
143 end
144 arch woodfloor
145 x 1
146 y 4
147 end
148 arch shop_food
149 x 1
150 y 4
151 end
152 arch woodfloor
153 x 1
154 y 5
155 end
156 arch swall_1_4
157 x 1
158 y 5
159 end
160 arch woodfloor
161 x 1
162 y 6
163 end
164 arch goldcoin
165 x 1
166 y 6
167 end
168 arch woodfloor
169 x 1
170 y 7
171 end
172 arch woodfloor
173 x 1
174 y 8
175 end
176 arch wall_2_1_2
177 x 1
178 y 8
179 end
180 arch woodfloor
181 x 1
182 y 9
183 end
184 arch woodfloor
185 x 1
186 y 10
187 end
188 arch woodfloor
189 x 1
190 y 11
191 end
192 arch woodfloor
193 x 1
194 y 12
195 end
196 arch sign
197 name Saving and Exiting
198 msg
199 A bed of reality is used for saving your game. Whenever you want to leave the game, or just save in a particular town, apply (press space) on a bed of reality, like the one at the end of this hallway.
200
201 The next time you login, your player will start from that bed's location, with all the inventory items you had when you saved. Also, if your player ever dies, you will be returned to the location of the last bed of reality you used.
202
203 You may use this one now, and then continue on after logging back in.
204 endmsg
205 x 1
206 y 12
207 end
208 arch woodfloor
209 x 1
210 y 13
211 end
212 arch woodfloor
213 x 1
214 y 14
215 end
216 arch sign
217 name Congratulations
218 msg
219 Congratulations, you have completed this part of the tutorial! Take the exit to your east to move on. Step carefully around the gravestone of Harold, who didn't pay very close attention and paid the price. :-)
220
221 endmsg
222 x 1
223 y 14
224 end
225 arch woodfloor
226 x 1
227 y 15
228 end
229 arch wall_2_1_2
230 x 1
231 y 15
232 end
233 arch woodfloor
234 x 2
235 end
236 arch wall_2_1_2
237 x 2
238 end
239 arch woodfloor
240 x 2
241 y 1
242 end
243 arch shop_armour
244 x 2
245 y 1
246 end
247 arch woodfloor
248 x 2
249 y 2
250 end
251 arch shop_general
252 x 2
253 y 2
254 end
255 arch woodfloor
256 x 2
257 y 3
258 end
259 arch shop_food
260 x 2
261 y 3
262 end
263 arch woodfloor
264 x 2
265 y 4
266 end
267 arch shop_general
268 x 2
269 y 4
270 end
271 arch woodfloor
272 x 2
273 y 5
274 end
275 arch swall_2_1_2
276 x 2
277 y 5
278 end
279 arch woodfloor
280 x 2
281 y 6
282 end
283 arch woodfloor
284 x 2
285 y 7
286 end
287 arch mouse
288 wis 2
289 x 2
290 y 7
291 end
292 arch woodfloor
293 x 2
294 y 8
295 end
296 arch wall_2_1_2
297 x 2
298 y 8
299 end
300 arch woodfloor
301 x 2
302 y 9
303 end
304 arch woodfloor
305 x 2
306 y 10
307 end
308 arch wall_1_1
309 x 2
310 y 10
311 end
312 arch woodfloor
313 x 2
314 y 11
315 end
316 arch wall_2_2_1
317 x 2
318 y 11
319 end
320 arch woodfloor
321 x 2
322 y 12
323 end
324 arch woodfloor
325 x 2
326 y 13
327 end
328 arch wall_1_4
329 x 2
330 y 13
331 end
332 arch woodfloor
333 x 2
334 y 14
335 end
336 arch monument
337 msg
338 Here lies Harold the Slow
339 endmsg
340 x 2
341 y 14
342 end
343 arch woodfloor
344 x 2
345 y 15
346 end
347 arch wall_2_1_2
348 x 2
349 y 15
350 end
351 arch woodfloor
352 x 3
353 end
354 arch wall_2_1_2
355 x 3
356 end
357 arch woodfloor
358 x 3
359 y 1
360 end
361 arch swall_1_1
362 x 3
363 y 1
364 end
365 arch woodfloor
366 x 3
367 y 2
368 end
369 arch swall_2_2_1
370 x 3
371 y 2
372 end
373 arch woodfloor
374 x 3
375 y 3
376 end
377 arch shop_mat
378 x 3
379 y 3
380 end
381 arch woodfloor
382 x 3
383 y 4
384 end
385 arch shop_floor
386 x 3
387 y 4
388 end
389 arch woodfloor
390 x 3
391 y 5
392 end
393 arch swall_2_1_2
394 x 3
395 y 5
396 end
397 arch woodfloor
398 x 3
399 y 6
400 end
401 arch woodfloor
402 x 3
403 y 7
404 end
405 arch mouse
406 wis 2
407 x 3
408 y 7
409 end
410 arch woodfloor
411 x 3
412 y 8
413 end
414 arch wall_2_1_2
415 x 3
416 y 8
417 end
418 arch woodfloor
419 x 3
420 y 9
421 end
422 arch sign
423 name Potions
424 msg
425 Potions can help you in many ways, boosting your stats temporarily or permanently, giving you resistance to certain attacks, or healing you. Save this potion of healing for some time when you are injured and unable to retreat to heal slowly.
426
427 Keep in mind that potions you find can be cursed just like other objects, so always get them identified before using them.
428 endmsg
429 x 3
430 y 9
431 end
432 arch woodfloor
433 x 3
434 y 10
435 end
436 arch potion_heal
437 x 3
438 y 10
439 end
440 arch woodfloor
441 x 3
442 y 11
443 end
444 arch wall_2_1_2
445 x 3
446 y 11
447 end
448 arch woodfloor
449 x 3
450 y 12
451 end
452 arch chair_1.1
453 x 3
454 y 12
455 end
456 arch woodfloor
457 x 3
458 y 13
459 end
460 arch wall_2_1_2
461 x 3
462 y 13
463 end
464 arch woodfloor
465 x 3
466 y 14
467 end
468 arch magic_ear
469 msg
470 @match orc-knuckle
471 Click.
472 endmsg
473 x 3
474 y 14
475 connected 9
476 end
477 arch magic_mouth
478 msg
479 What is the password? (Use the say command and say it)
480
481 (Do you still have the note you got back at the beginning of this trip? Apply it and see what it says, if you don't remember.)
482 endmsg
483 x 3
484 y 14
485 end
486 arch woodfloor
487 x 3
488 y 15
489 end
490 arch wall_2_1_2
491 x 3
492 y 15
493 end
494 arch woodfloor
495 x 4
496 end
497 arch wall_2_1_2
498 x 4
499 end
500 arch woodfloor
501 x 4
502 y 1
503 end
504 arch shop_mat
505 x 4
506 y 1
507 end
508 arch woodfloor
509 x 4
510 y 2
511 end
512 arch swall_2_2_3
513 x 4
514 y 2
515 end
516 arch woodfloor
517 x 4
518 y 3
519 end
520 arch swall_2_1_1
521 x 4
522 y 3
523 end
524 arch woodfloor
525 x 4
526 y 4
527 end
528 arch swall_2_1_1
529 x 4
530 y 4
531 end
532 arch woodfloor
533 x 4
534 y 5
535 end
536 arch swall_4
537 x 4
538 y 5
539 end
540 arch woodfloor
541 x 4
542 y 6
543 end
544 arch swall_1_2
545 x 4
546 y 6
547 end
548 arch woodfloor
549 x 4
550 y 7
551 end
552 arch door_1
553 hp 12
554 x 4
555 y 7
556 end
557 arch woodfloor
558 x 4
559 y 8
560 end
561 arch wall_1_3
562 x 4
563 y 8
564 end
565 arch woodfloor
566 x 4
567 y 9
568 end
569 arch woodfloor
570 x 4
571 y 10
572 end
573 arch wall_1_1
574 x 4
575 y 10
576 end
577 arch woodfloor
578 x 4
579 y 11
580 end
581 arch wall_3_1
582 x 4
583 y 11
584 end
585 arch woodfloor
586 x 4
587 y 12
588 end
589 arch woodfloor
590 x 4
591 y 13
592 end
593 arch wall_2_1_2
594 x 4
595 y 13
596 end
597 arch woodfloor
598 x 4
599 y 14
600 end
601 arch igateTrg2
602 x 4
603 y 14
604 connected 9
605 end
606 arch woodfloor
607 x 4
608 y 15
609 end
610 arch wall_2_1_2
611 x 4
612 y 15
613 end
614 arch woodfloor
615 x 5
616 end
617 arch wall_2_1_2
618 x 5
619 end
620 arch woodfloor
621 x 5
622 y 1
623 end
624 arch sign
625 name Shops
626 msg
627 Shops are an important part of Crossfire. Shops will sell you all sorts of adventuring supplies, and then buy almost any treasure you bring back to sell.
628
629 To enter a shop, step on the shop mat. This will transport you to the inside. To exit, simply step on the inside mat. To sell items, drop them on the shop floor. To buy items, simply pick up what you want and leave. The cost of the items will be taken from your inventory. If you don't have enough money to pay your bill, you won't be allowed to leave, and you will have to drop enough of the items you picked up until you can afford what you're holding.
630
631 You may enter this shop and look around, and buy something if you have the money. When you're in the shop, clicking on an item in your inventory will tell you how much the shop will pay you for it. Standing over an item on the shop floor and examining it (press 'e' or type 'examine) will tell you that item's price.
632
633 WARNING: Be very careful not to drop anything you aren't sure you want to sell! Once dropped, an item is sold and belongs to the shop, and the price for buying it back may be many times what you sold it for. Check your client's documentation on "locking" items for instructions on how to lock your important items so you can't accidentally drop them.
634 endmsg
635 x 5
636 y 1
637 end
638 arch woodfloor
639 x 5
640 y 2
641 end
642 arch woodfloor
643 x 5
644 y 3
645 end
646 arch sign
647 name Teleporters
648 msg
649 In areas other than shops, teleporters can transport you instantly from place to place. Beware: a teleporter might send you into a dangerous area! This teleporter, however, will take you right across the fence to the south.
650 endmsg
651 x 5
652 y 3
653 end
654 arch woodfloor
655 x 5
656 y 4
657 end
658 arch teleporter
659 hp 5
660 sp 7
661 x 5
662 y 4
663 speed 0.2
664 end
665 arch woodfloor
666 x 5
667 y 5
668 end
669 arch swall_1_3
670 x 5
671 y 5
672 end
673 arch woodfloor
674 x 5
675 y 6
676 end
677 arch teleporter
678 hp 5
679 sp 3
680 x 5
681 y 6
682 speed 0.2
683 end
684 arch woodfloor
685 x 5
686 y 7
687 end
688 arch sign
689 name Inbreeding
690 msg
691 Some monsters, like mice, can multiply without a generator. If not killed quickly, these monsters can spread to fill up a map completely. Run through this door and kill the mice inside before they get out of control.
692 endmsg
693 x 5
694 y 7
695 end
696 arch woodfloor
697 x 5
698 y 8
699 end
700 arch woodfloor
701 x 5
702 y 9
703 end
704 arch sign
705 name Scrolls
706 msg
707 Magic scrolls like the one to your south contain one spell each. When you read a magic scroll, the spell is cast and the scroll crumbles into dust. Take this scroll and save it for some time when you have collected a bunch of items and want to cast detect magic on them.
708 endmsg
709 x 5
710 y 9
711 end
712 arch woodfloor
713 x 5
714 y 10
715 end
716 arch scroll_new
717 name scroll of detect magic
718 sp 76
719 x 5
720 y 10
721 level 1
722 end
723 arch woodfloor
724 x 5
725 y 11
726 end
727 arch wall_2_1_2
728 x 5
729 y 11
730 end
731 arch woodfloor
732 x 5
733 y 12
734 end
735 arch bed_save
736 x 5
737 y 12
738 end
739 arch woodfloor
740 x 5
741 y 13
742 end
743 arch wall_2_1_2
744 x 5
745 y 13
746 end
747 arch woodfloor
748 x 5
749 y 14
750 end
751 arch exit
752 slaying /scorn/misc/beginners
753 msg
754 Good luck!
755 endmsg
756 hp 15
757 sp 28
758 x 5
759 y 14
760 end
761 arch woodfloor
762 x 5
763 y 15
764 end
765 arch wall_2_1_2
766 x 5
767 y 15
768 end
769 arch woodfloor
770 x 6
771 end
772 arch wall_2_1_2
773 x 6
774 end
775 arch woodfloor
776 x 6
777 y 1
778 end
779 arch woodfloor
780 x 6
781 y 2
782 end
783 arch wall_1_1
784 x 6
785 y 2
786 end
787 arch woodfloor
788 x 6
789 y 3
790 end
791 arch wall_2_1_1
792 x 6
793 y 3
794 end
795 arch woodfloor
796 x 6
797 y 4
798 end
799 arch wall_2_1_1
800 x 6
801 y 4
802 end
803 arch woodfloor
804 x 6
805 y 5
806 end
807 arch wall_2_1_1
808 x 6
809 y 5
810 end
811 arch woodfloor
812 x 6
813 y 6
814 end
815 arch wall_2_1_1
816 x 6
817 y 6
818 end
819 arch woodfloor
820 x 6
821 y 7
822 end
823 arch wall_2_1_1
824 x 6
825 y 7
826 end
827 arch woodfloor
828 x 6
829 y 8
830 end
831 arch wall_2_1_1
832 x 6
833 y 8
834 end
835 arch woodfloor
836 x 6
837 y 9
838 end
839 arch wall_2_1_1
840 x 6
841 y 9
842 end
843 arch woodfloor
844 x 6
845 y 10
846 end
847 arch wall_2_1_1
848 x 6
849 y 10
850 end
851 arch woodfloor
852 x 6
853 y 11
854 end
855 arch wall_3_4
856 x 6
857 y 11
858 end
859 arch woodfloor
860 x 6
861 y 12
862 end
863 arch wall_2_1_1
864 x 6
865 y 12
866 end
867 arch woodfloor
868 x 6
869 y 13
870 end
871 arch wall_3_4
872 x 6
873 y 13
874 end
875 arch woodfloor
876 x 6
877 y 14
878 end
879 arch wall_2_1_1
880 x 6
881 y 14
882 end
883 arch woodfloor
884 x 6
885 y 15
886 end
887 arch wall_3_1
888 x 6
889 y 15
890 end
891 arch woodfloor
892 x 7
893 end
894 arch wall_2_1_2
895 x 7
896 end
897 arch woodfloor
898 x 7
899 y 1
900 end
901 arch rune_mark
902 msg
903 Tables work much like altars. The table to the
904 east is an "identify item" table. It will identify the unidentified items in your inventory, one at a time, for 20 gold pieces each. Tables are often found in shops too, especially magic shops.
905 endmsg
906 x 7
907 y 1
908 end
909 arch woodfloor
910 x 7
911 y 2
912 end
913 arch woodfloor
914 x 7
915 y 3
916 end
917 arch rune_mark
918 msg
919 This altar to your east is a "detect curse" altar. It works the same as the "detect magic" altar below. Altars like these are often found in shops in towns.
920
921 Always detect curse on items you find before applying them. If you apply a cursed item, you won't be able to remove it until the curse is removed.
922 endmsg
923 x 7
924 y 3
925 end
926 arch woodfloor
927 x 7
928 y 4
929 end
930 arch woodfloor
931 x 7
932 y 5
933 end
934 arch rune_mark
935 msg
936 === Altars ===
937
938 Altars have many different uses. Some altars are consecrated to a particular god. Do not pray over these altars unless you wish to worship that god! (More on gods later.) Altars can also cast spells and perform other actions if you place the correct sacrifice on them.
939
940 The altar to your east is an "altar of detect magic." Dropping money on it will cause it to cast detect magic on all the items in your inventory. (Make sure you pick up your change.) To drop money, right-click on it in your inventory while standing on the altar.
941
942 Magic items are often worth more than identical non-magic items, so detect magic can help you decide which ones to sell and which ones to identify or keep.
943 endmsg
944 x 7
945 y 5
946 end
947 arch woodfloor
948 x 7
949 y 6
950 end
951 arch woodfloor
952 x 7
953 y 7
954 end
955 arch woodfloor
956 x 7
957 y 8
958 end
959 arch woodfloor
960 msg
961 Are you carrying a bow or crossbow? If so, go south for missile weapons training. If not, go north.
962 endmsg
963 x 7
964 y 9
965 end
966 arch sign
967 name Missile Weapons
968 msg
969 If you have a bow or crossbow in your inventory, go south for missile weapons training. If you do not, go north.
970 endmsg
971 x 7
972 y 9
973 end
974 arch woodfloor
975 x 7
976 y 10
977 end
978 arch woodfloor
979 x 7
980 y 11
981 end
982 arch woodfloor
983 x 7
984 y 12
985 end
986 arch woodfloor
987 x 7
988 y 13
989 end
990 arch sign
991 name Missile Weapon Training
992 msg
993 Ready your bow or crossbow by clicking on it. Arrows or bolts in your inventory will be used automatically.
994
995 To fire a missile weapon, hold down your Fire (Shift) key, and press the movement key in the direction you want to fire.
996
997 On the other side of these doors are some monsters. Pull the lever to open the doors, and shoot them all! Don't worry, there's a force preventing them from reaching you. Continue down the passageway until you get back to this hallway, then go north.
998 endmsg
999 x 7
1000 y 13
1001 end
1002 arch woodfloor
1003 x 7
1004 y 14
1005 end
1006 arch trigger
1007 x 7
1008 y 14
1009 connected 8
1010 end
1011 arch woodfloor
1012 x 7
1013 y 15
1014 end
1015 arch wall_2_1_2
1016 x 7
1017 y 15
1018 end
1019 arch woodfloor
1020 x 8
1021 end
1022 arch wall_2_1_2
1023 x 8
1024 end
1025 arch woodfloor
1026 x 8
1027 y 1
1028 end
1029 arch woodfloor
1030 x 8
1031 y 2
1032 end
1033 arch wall_1_4
1034 x 8
1035 y 2
1036 end
1037 arch woodfloor
1038 x 8
1039 y 3
1040 end
1041 arch woodfloor
1042 x 8
1043 y 4
1044 end
1045 arch wall_1_4
1046 x 8
1047 y 4
1048 end
1049 arch woodfloor
1050 x 8
1051 y 5
1052 end
1053 arch woodfloor
1054 x 8
1055 y 6
1056 end
1057 arch wall_2_2_2
1058 x 8
1059 y 6
1060 end
1061 arch woodfloor
1062 x 8
1063 y 7
1064 end
1065 arch wall_2_1_1
1066 x 8
1067 y 7
1068 end
1069 arch woodfloor
1070 x 8
1071 y 8
1072 end
1073 arch wall_1_2
1074 x 8
1075 y 8
1076 end
1077 arch woodfloor
1078 x 8
1079 y 9
1080 end
1081 arch woodfloor
1082 x 8
1083 y 10
1084 end
1085 arch wall_1_4
1086 x 8
1087 y 10
1088 end
1089 arch woodfloor
1090 x 8
1091 y 11
1092 end
1093 arch gate_closed_2
1094 x 8
1095 y 11
1096 connected 8
1097 end
1098 arch woodfloor
1099 x 8
1100 y 12
1101 end
1102 arch gate_closed_2
1103 x 8
1104 y 12
1105 connected 8
1106 end
1107 arch woodfloor
1108 x 8
1109 y 13
1110 end
1111 arch gate_closed_2
1112 x 8
1113 y 13
1114 connected 8
1115 end
1116 arch woodfloor
1117 x 8
1118 y 14
1119 end
1120 arch gate_closed_2
1121 x 8
1122 y 14
1123 connected 8
1124 end
1125 arch woodfloor
1126 x 8
1127 y 15
1128 end
1129 arch wall_2_1_2
1130 x 8
1131 y 15
1132 end
1133 arch woodfloor
1134 x 9
1135 end
1136 arch wall_2_1_2
1137 x 9
1138 end
1139 arch woodfloor
1140 x 9
1141 y 1
1142 end
1143 arch identify_table
1144 msg
1145 Drop twenty gold pieces to identify one unidentified item you are carrying.
1146 endmsg
1147 x 9
1148 y 1
1149 end
1150 arch woodfloor
1151 x 9
1152 y 2
1153 end
1154 arch wall_2_1_2
1155 x 9
1156 y 2
1157 end
1158 arch woodfloor
1159 x 9
1160 y 3
1161 end
1162 arch altar
1163 name altar of detect curse
1164 slaying money
1165 msg
1166 Drop one silver piece to see if you are carrying any cursed items.
1167 endmsg
1168 sp 79
1169 food 1
1170 x 9
1171 y 3
1172 end
1173 arch woodfloor
1174 x 9
1175 y 4
1176 end
1177 arch wall_2_1_2
1178 x 9
1179 y 4
1180 end
1181 arch woodfloor
1182 x 9
1183 y 5
1184 end
1185 arch altar
1186 name altar of detect magic
1187 slaying money
1188 msg
1189 Drop one silver piece to see if you are carrying any magic items.
1190 endmsg
1191 sp 76
1192 food 1
1193 x 9
1194 y 5
1195 end
1196 arch woodfloor
1197 x 9
1198 y 6
1199 end
1200 arch wall_2_1_2
1201 x 9
1202 y 6
1203 end
1204 arch woodfloor
1205 x 9
1206 y 7
1207 end
1208 arch rune_heal
1209 x 9
1210 y 7
1211 end
1212 arch woodfloor
1213 x 9
1214 y 8
1215 end
1216 arch woodfloor
1217 x 9
1218 y 9
1219 end
1220 arch rune_mark
1221 msg
1222 Not all runes are harmful. The rune to your north will restore your health!
1223 endmsg
1224 x 9
1225 y 9
1226 end
1227 arch woodfloor
1228 x 9
1229 y 10
1230 end
1231 arch wall_2_1_2
1232 x 9
1233 y 10
1234 end
1235 arch woodfloor
1236 x 9
1237 y 11
1238 end
1239 arch woodfloor
1240 x 9
1241 y 12
1242 end
1243 arch woodfloor
1244 x 9
1245 y 13
1246 end
1247 arch woodfloor
1248 x 9
1249 y 14
1250 end
1251 arch trigger
1252 x 9
1253 y 14
1254 connected 8
1255 end
1256 arch woodfloor
1257 x 9
1258 y 15
1259 end
1260 arch wall_2_1_2
1261 x 9
1262 y 15
1263 end
1264 arch woodfloor
1265 x 10
1266 end
1267 arch wall_3_3
1268 x 10
1269 end
1270 arch woodfloor
1271 x 10
1272 y 1
1273 end
1274 arch wall_2_1_1
1275 x 10
1276 y 1
1277 end
1278 arch woodfloor
1279 x 10
1280 y 2
1281 end
1282 arch wall_3_4
1283 x 10
1284 y 2
1285 end
1286 arch woodfloor
1287 x 10
1288 y 3
1289 end
1290 arch wall_2_1_1
1291 x 10
1292 y 3
1293 end
1294 arch woodfloor
1295 x 10
1296 y 4
1297 end
1298 arch wall_3_4
1299 x 10
1300 y 4
1301 end
1302 arch woodfloor
1303 x 10
1304 y 5
1305 end
1306 arch wall_2_1_1
1307 x 10
1308 y 5
1309 end
1310 arch woodfloor
1311 x 10
1312 y 6
1313 end
1314 arch wall_4
1315 x 10
1316 y 6
1317 end
1318 arch woodfloor
1319 x 10
1320 y 7
1321 end
1322 arch wall_2_1_1
1323 x 10
1324 y 7
1325 end
1326 arch woodfloor
1327 x 10
1328 y 8
1329 end
1330 arch wall_1_2
1331 x 10
1332 y 8
1333 end
1334 arch woodfloor
1335 x 10
1336 y 9
1337 end
1338 arch woodfloor
1339 x 10
1340 y 10
1341 end
1342 arch wall_2_1_2
1343 x 10
1344 y 10
1345 end
1346 arch woodfloor
1347 x 10
1348 y 11
1349 move_block walk
1350 end
1351 arch bench_1_1
1352 x 10
1353 y 11
1354 end
1355 arch woodfloor
1356 x 10
1357 y 12
1358 move_block walk
1359 end
1360 arch bench_2_1_1
1361 x 10
1362 y 12
1363 end
1364 arch woodfloor
1365 x 10
1366 y 13
1367 move_block walk
1368 end
1369 arch bench_2_1_1
1370 x 10
1371 y 13
1372 end
1373 arch woodfloor
1374 x 10
1375 y 14
1376 move_block walk
1377 end
1378 arch bench_1_2
1379 x 10
1380 y 14
1381 end
1382 arch woodfloor
1383 x 10
1384 y 15
1385 end
1386 arch wall_2_1_2
1387 x 10
1388 y 15
1389 end
1390 arch woodfloor
1391 x 11
1392 end
1393 arch wall_2_1_2
1394 x 11
1395 end
1396 arch woodfloor
1397 x 11
1398 y 1
1399 end
1400 arch sign
1401 name Press cursor-down once to read the next sign.
1402 x 11
1403 y 1
1404 end
1405 arch woodfloor
1406 x 11
1407 y 2
1408 end
1409 arch magic_mouth
1410 msg
1411 Welcome to Crossfire!
1412
1413 You are now in the beginner's area, which will
1414 teach you the fundamentals of playing Crossfire,
1415 and prepare you to survive in this vast and
1416 sometimes dangerous world.
1417
1418 As you pass through these halls, read all the
1419 signs and any other information provided, and
1420 you'll soon learn the basics of the game.
1421
1422 From here, move south (press your down-arrow key,
1423 or type 'south <enter>) and press the spacebar to
1424 read the next sign. Good luck!
1425 endmsg
1426 x 11
1427 y 2
1428 move_on all
1429 end
1430 arch sign
1431 name Press space bar to read me
1432 msg
1433 Welcome to Crossfire!
1434
1435 You are now in the beginner's area, which will
1436 teach you the fundamentals of playing Crossifre,
1437 and prepare you to survive in this vast and
1438 sometimes dangerous world.
1439
1440 As you pass through these halls, read all the
1441 signs and any other information provided, and
1442 you'll soon learn the basics of the game.
1443
1444 From here, move south (press your down-arrow key,
1445 or type 'south <enter>) and press the space bar to
1446 read the next sign. Good luck!
1447 endmsg
1448 x 11
1449 y 2
1450 end
1451 arch woodfloor
1452 x 11
1453 y 3
1454 end
1455 arch sign
1456 name Press space to read me
1457 msg
1458 === Commands ===
1459
1460 There are many commands you can use to
1461 do everything from movement to attacking
1462 to casting spells to identifying treasure. Any
1463 command in Crossfire can be executed by
1464 typing ' (a single quote) followed by the
1465 command.
1466
1467 So to move southeast, for example, you could type
1468 'southeast. To read this sign, you could type
1469 'apply sign. These "long-form" commands are
1470 always available for everything you can do in
1471 the game.
1472
1473 However, it would be cumbersome to type
1474 commands like that for common actions, so
1475 many commands are bound to keys by default.
1476 This varies from client to client, but you will
1477 probably find that the movement commands
1478 are bound to the arrow keys on your keypad,
1479 for example. There are many other default
1480 keybindings, and you can create your own for
1481 any action or series of actions that you use
1482 regularly. See the documentation for your
1483 Crossfire client for more information on
1484 keybindings.
1485 endmsg
1486 x 11
1487 y 3
1488 end
1489 arch woodfloor
1490 x 11
1491 y 4
1492 end
1493 arch woodfloor
1494 x 11
1495 y 5
1496 end
1497 arch sign
1498 name Press space to read me
1499 msg
1500 === Movement ===
1501
1502 You can move in any of eight directions: north,
1503 south, east, west, and the four in between.
1504 Pressing a movement key once (or executing a
1505 movement command) will move you one tile
1506 in that direction. If something is in the way, you
1507 may attack it.
1508
1509 To run in a direction, which is very useful when
1510 fighting, battering down doors, or traveling long
1511 distances, hold down the Ctrl key and press
1512 and hold the key for direction you wish to run.
1513
1514 Now run to the end of this hallway, and read
1515 the sign there.
1516 endmsg
1517 x 11
1518 y 5
1519 end
1520 arch woodfloor
1521 x 11
1522 y 6
1523 end
1524 arch wall_2_1_2
1525 x 11
1526 y 6
1527 end
1528 arch woodfloor
1529 x 11
1530 y 7
1531 end
1532 arch chest_2
1533 x 11
1534 y 7
1535 no_pick 1
1536 arch goldcoin
1537 end
1538 arch water
1539 end
1540 end
1541 arch woodfloor
1542 x 11
1543 y 8
1544 end
1545 arch woodfloor
1546 x 11
1547 y 9
1548 end
1549 arch rune_mark
1550 msg
1551 Chests and other containers are often protected by traps. To find and disarm these traps, stand on the chest or next to it while using the find traps and disarm traps commands.
1552
1553 Once you think a chest is safe, open it by applying it with the 'a' key, and see what's inside.
1554
1555 Sometimes you won't be able to find a trap, or it will be triggered when you try to disarm it. That's just the risk you take in the pursuit of treasure! If you get hurt by a trap, let yourself heal before you move on, in case you walk into another one.
1556 endmsg
1557 x 11
1558 y 9
1559 end
1560 arch woodfloor
1561 x 11
1562 y 10
1563 end
1564 arch wall_2_1_2
1565 x 11
1566 y 10
1567 end
1568 arch woodfloor
1569 x 11
1570 y 11
1571 end
1572 arch goblin
1573 x 11
1574 y 11
1575 end
1576 arch woodfloor
1577 x 11
1578 y 12
1579 end
1580 arch gnoll
1581 x 11
1582 y 12
1583 end
1584 arch woodfloor
1585 x 11
1586 y 13
1587 end
1588 arch kobold
1589 x 11
1590 y 13
1591 end
1592 arch woodfloor
1593 x 11
1594 y 14
1595 end
1596 arch orc
1597 x 11
1598 y 14
1599 end
1600 arch woodfloor
1601 x 11
1602 y 15
1603 end
1604 arch wall_2_1_2
1605 x 11
1606 y 15
1607 end
1608 arch woodfloor
1609 x 12
1610 end
1611 arch wall_2_2_3
1612 x 12
1613 end
1614 arch woodfloor
1615 x 12
1616 y 1
1617 end
1618 arch wall_2_1_1
1619 x 12
1620 y 1
1621 end
1622 arch woodfloor
1623 x 12
1624 y 2
1625 end
1626 arch wall_3_2
1627 x 12
1628 y 2
1629 end
1630 arch woodfloor
1631 x 12
1632 y 3
1633 end
1634 arch wall_2_1_1
1635 x 12
1636 y 3
1637 end
1638 arch woodfloor
1639 x 12
1640 y 4
1641 end
1642 arch wall_2_2_1
1643 x 12
1644 y 4
1645 end
1646 arch woodfloor
1647 x 12
1648 y 5
1649 end
1650 arch woodfloor
1651 x 12
1652 y 6
1653 end
1654 arch wall_3_3
1655 x 12
1656 y 6
1657 end
1658 arch woodfloor
1659 x 12
1660 y 7
1661 end
1662 arch wall_2_1_1
1663 x 12
1664 y 7
1665 end
1666 arch woodfloor
1667 x 12
1668 y 8
1669 end
1670 arch wall_1_2
1671 x 12
1672 y 8
1673 end
1674 arch woodfloor
1675 x 12
1676 y 9
1677 end
1678 arch woodfloor
1679 x 12
1680 y 10
1681 end
1682 arch wall_2_1_2
1683 x 12
1684 y 10
1685 end
1686 arch woodfloor
1687 x 12
1688 y 11
1689 end
1690 arch goblin
1691 x 12
1692 y 11
1693 end
1694 arch woodfloor
1695 x 12
1696 y 12
1697 end
1698 arch gnoll
1699 x 12
1700 y 12
1701 end
1702 arch woodfloor
1703 x 12
1704 y 13
1705 end
1706 arch kobold
1707 x 12
1708 y 13
1709 end
1710 arch woodfloor
1711 x 12
1712 y 14
1713 end
1714 arch orc
1715 x 12
1716 y 14
1717 end
1718 arch woodfloor
1719 x 12
1720 y 15
1721 end
1722 arch wall_2_1_2
1723 x 12
1724 y 15
1725 end
1726 arch woodfloor
1727 x 13
1728 end
1729 arch wall_2_2_2
1730 x 13
1731 end
1732 arch woodfloor
1733 x 13
1734 y 1
1735 end
1736 arch wall_2_1_1
1737 x 13
1738 y 1
1739 end
1740 arch woodfloor
1741 x 13
1742 y 2
1743 end
1744 arch wall_2_2_4
1745 x 13
1746 y 2
1747 end
1748 arch woodfloor
1749 x 13
1750 y 3
1751 move_block all
1752 end
1753 arch sign
1754 name old man
1755 msg
1756 @match food|no
1757 There is some food on the other side of this gate.
1758 @match beer
1759 Beer isn't food!
1760 @match gate
1761 Say the word "open" to get through. Bye now!
1762 @match open
1763 @trigger 1
1764 Well done lad, now go through!
1765 @match hello|hi
1766 Do you have any food?
1767 @match *
1768 Ninety-nine bottles of beer on the wall....
1769 endmsg
1770 face sage.x11
1771 x 13
1772 y 3
1773 end
1774 arch woodfloor
1775 x 13
1776 y 4
1777 end
1778 arch wall_2_1_2
1779 x 13
1780 y 4
1781 end
1782 arch woodfloor
1783 x 13
1784 y 5
1785 end
1786 arch woodfloor
1787 x 13
1788 y 6
1789 end
1790 arch wall_2_1_2
1791 x 13
1792 y 6
1793 end
1794 arch woodfloor
1795 x 13
1796 y 7
1797 end
1798 arch rune_confusion
1799 x 13
1800 y 7
1801 end
1802 arch woodfloor
1803 x 13
1804 y 8
1805 end
1806 arch woodfloor
1807 x 13
1808 y 9
1809 end
1810 arch rune_mark
1811 msg
1812 There is a rune at the end of this hallway too, but you might not be able to see it. You can try to find and disarm it, though.
1813
1814 Higher level runes are less visible. Do not despair if you cannot find or disarm it, simply move on to the next marking rune.
1815 endmsg
1816 x 13
1817 y 9
1818 end
1819 arch woodfloor
1820 x 13
1821 y 10
1822 end
1823 arch wall_2_1_2
1824 x 13
1825 y 10
1826 end
1827 arch woodfloor
1828 x 13
1829 y 11
1830 end
1831 arch generate_goblin
1832 x 13
1833 y 11
1834 end
1835 arch woodfloor
1836 x 13
1837 y 12
1838 end
1839 arch generate_gnoll
1840 x 13
1841 y 12
1842 end
1843 arch woodfloor
1844 x 13
1845 y 13
1846 end
1847 arch generate_kobold
1848 x 13
1849 y 13
1850 end
1851 arch woodfloor
1852 x 13
1853 y 14
1854 end
1855 arch generate_orc
1856 x 13
1857 y 14
1858 end
1859 arch woodfloor
1860 x 13
1861 y 15
1862 end
1863 arch wall_2_1_2
1864 x 13
1865 y 15
1866 end
1867 arch woodfloor
1868 x 14
1869 end
1870 arch wall_2_1_2
1871 x 14
1872 end
1873 arch woodfloor
1874 x 14
1875 y 1
1876 end
1877 arch magic_mouth
1878 msg
1879 A message scrawled on the wall says:
1880
1881 This is a standard food. You can apply it while
1882 it's on the ground, the same way you apply
1883 signs and other objects, or you can pick it up
1884 and take it with you.
1885 endmsg
1886 x 14
1887 y 1
1888 end
1889 arch food
1890 x 14
1891 y 1
1892 end
1893 arch woodfloor
1894 x 14
1895 y 2
1896 end
1897 arch igateTrg1
1898 x 14
1899 y 2
1900 connected 1
1901 end
1902 arch woodfloor
1903 x 14
1904 y 3
1905 end
1906 arch woodfloor
1907 x 14
1908 y 4
1909 end
1910 arch wall_2_1_2
1911 x 14
1912 y 4
1913 end
1914 arch woodfloor
1915 x 14
1916 y 5
1917 end
1918 arch woodfloor
1919 x 14
1920 y 6
1921 end
1922 arch wall_3_3
1923 x 14
1924 y 6
1925 end
1926 arch woodfloor
1927 x 14
1928 y 7
1929 end
1930 arch wall_2_1_1
1931 x 14
1932 y 7
1933 end
1934 arch woodfloor
1935 x 14
1936 y 8
1937 end
1938 arch wall_1_2
1939 x 14
1940 y 8
1941 end
1942 arch woodfloor
1943 x 14
1944 y 9
1945 end
1946 arch woodfloor
1947 x 14
1948 y 10
1949 end
1950 arch wall_3_3
1951 x 14
1952 y 10
1953 end
1954 arch woodfloor
1955 x 14
1956 y 11
1957 end
1958 arch wall_2_1_1
1959 x 14
1960 y 11
1961 end
1962 arch woodfloor
1963 x 14
1964 y 12
1965 end
1966 arch wall_2_1_1
1967 x 14
1968 y 12
1969 end
1970 arch woodfloor
1971 x 14
1972 y 13
1973 end
1974 arch wall_2_1_1
1975 x 14
1976 y 13
1977 end
1978 arch woodfloor
1979 x 14
1980 y 14
1981 end
1982 arch wall_2_1_1
1983 x 14
1984 y 14
1985 end
1986 arch woodfloor
1987 x 14
1988 y 15
1989 end
1990 arch wall_3_1
1991 x 14
1992 y 15
1993 end
1994 arch woodfloor
1995 x 15
1996 end
1997 arch wall_2_1_2
1998 x 15
1999 end
2000 arch woodfloor
2001 x 15
2002 y 1
2003 end
2004 arch magic_mouth
2005 msg
2006 A message scrawled on the wall says:
2007
2008 There are many types of food you can eat.
2009 Be careful, though: food that you find may be
2010 poisonous, so to be safe, don't eat food until
2011 you've identified it. (More on identifying items
2012 later.)
2013 endmsg
2014 x 15
2015 y 1
2016 end
2017 arch apple
2018 x 15
2019 y 1
2020 end
2021 arch woodfloor
2022 x 15
2023 y 2
2024 end
2025 arch wall_1_4
2026 x 15
2027 y 2
2028 end
2029 arch woodfloor
2030 x 15
2031 y 3
2032 end
2033 arch woodfloor
2034 x 15
2035 y 4
2036 end
2037 arch wall_2_1_2
2038 x 15
2039 y 4
2040 end
2041 arch woodfloor
2042 x 15
2043 y 5
2044 end
2045 arch magic_mouth
2046 msg
2047 A sign on the wall says: Slow Down!!
2048 endmsg
2049 x 15
2050 y 5
2051 end
2052 arch woodfloor
2053 x 15
2054 y 6
2055 end
2056 arch wall_2_1_2
2057 x 15
2058 y 6
2059 end
2060 arch woodfloor
2061 x 15
2062 y 7
2063 end
2064 arch rune_paralysis
2065 cha 2
2066 x 15
2067 y 7
2068 end
2069 arch woodfloor
2070 x 15
2071 y 8
2072 end
2073 arch woodfloor
2074 x 15
2075 y 9
2076 end
2077 arch rune_mark
2078 msg
2079 See that rune to the north? You may have to
2080 wait a few seconds to see it. Don't step on it; itmight hurt you! If you have the find traps and disarm traps skills mentioned earlier, you can step NEXT to it and attempt to find and disarm it. Since it's at the end of the hallway, you might decide it's not worth the risk, since there's nothing beyond it, but it's good to increase your experience in those skills whenever possible.
2081
2082 Remember: to search for traps, press 'f' (or type 'use_skill find traps), and to attempt to disarm any traps you find, press 'd' (or type 'use_skill disarm traps).
2083 endmsg
2084 x 15
2085 y 9
2086 end
2087 arch woodfloor
2088 x 15
2089 y 10
2090 end
2091 arch wall_2_1_2
2092 x 15
2093 y 10
2094 end
2095 arch woodfloor
2096 x 15
2097 y 11
2098 end
2099 arch food
2100 x 15
2101 y 11
2102 end
2103 arch woodfloor
2104 x 15
2105 y 12
2106 end
2107 arch sign
2108 msg
2109 How did you do? Watch your hit points (HP)
2110 closely during battle. If they get too low, you
2111 can always retreat and come back. Hit points
2112 gradually regenerate over time, so if you took
2113 damage, wait until your HP is back to the
2114 maximum before moving on. Eating food
2115 speeds up HP regeneration, so you may want
2116 to eat this food now.
2117 endmsg
2118 x 15
2119 y 12
2120 end
2121 arch woodfloor
2122 x 15
2123 y 13
2124 end
2125 arch locked_door1
2126 slaying ant_king_key
2127 x 15
2128 y 13
2129 end
2130 arch woodfloor
2131 x 15
2132 y 14
2133 end
2134 arch sign
2135 name Doors with Keys
2136 msg
2137 Did you get the key under the anthill? If not,
2138 go back and get it. You will need it to get
2139 through this door. Keep in mind that keys
2140 are often hidden under other objects like that.
2141 endmsg
2142 x 15
2143 y 14
2144 end
2145 arch ant
2146 x 15
2147 y 14
2148 end
2149 arch woodfloor
2150 x 15
2151 y 15
2152 end
2153 arch wall_2_1_2
2154 x 15
2155 y 15
2156 end
2157 arch woodfloor
2158 x 16
2159 end
2160 arch wall_2_1_2
2161 x 16
2162 end
2163 arch woodfloor
2164 x 16
2165 y 1
2166 end
2167 arch magic_mouth
2168 msg
2169 A message scrawled on the wall says:
2170
2171 When you kill monsters, sometimes they leave
2172 body parts behind, and these can be taken and
2173 eaten also.
2174 endmsg
2175 x 16
2176 y 1
2177 end
2178 arch heart
2179 name goblin's heart
2180 x 16
2181 y 1
2182 end
2183 arch woodfloor
2184 x 16
2185 y 2
2186 end
2187 arch wall_2_1_2
2188 x 16
2189 y 2
2190 end
2191 arch woodfloor
2192 x 16
2193 y 3
2194 end
2195 arch sign
2196 name Talking to NPCs
2197 msg
2198 === Talking to People ===
2199
2200 You can also get information from non-player
2201 characters (NPCs) in the game by talking to them.
2202
2203 NPCs that can talk to you have a little speech bubble
2204 sign.
2205
2206 To talk to the man at the end of this hallway
2207 when you're finished reading this,
2208 walk up next to him and either click on him or
2209 type: 'say hello
2210
2211 Clicking on NPCs lets you use a dialogue window to communicate with the NPC. The say
2212 command is more tedious, but works when you can't see the NPC, or you need to say a password.
2213
2214 The 'say command will let you talk to nearby
2215 NPCs and other Crossfire players who are
2216 on the same map as you, so it is your main
2217 way to communicate inside the game. (The "
2218 (double-quote) key is often a shortcut for 'say.)
2219
2220 Many NPC have useful information, but they
2221 will only tell you about it if you ask about the
2222 right things. Saying "hello" is a good start.
2223 If the NPC replies, look for words in his reply
2224 that might be important, and ask about them.
2225 For example, if he says, "Hello, do you have
2226 any food?" ask him about food ('say food),
2227 and he may say something else in response to
2228 that. Saying words like quest, key, treasure,
2229 and other things you're interested in may
2230 start up very interesting conversations!
2231
2232 Be careful not to run into friendly NPCs: dead men tell no tales.
2233
2234 Now go talk to that old man.
2235 endmsg
2236 x 16
2237 y 3
2238 end
2239 arch woodfloor
2240 x 16
2241 y 4
2242 end
2243 arch wall_2_1_2
2244 x 16
2245 y 4
2246 end
2247 arch woodfloor
2248 x 16
2249 y 5
2250 end
2251 arch woodfloor
2252 x 16
2253 y 6
2254 end
2255 arch wall_3_3
2256 x 16
2257 y 6
2258 end
2259 arch woodfloor
2260 x 16
2261 y 7
2262 end
2263 arch wall_2_1_1
2264 x 16
2265 y 7
2266 end
2267 arch woodfloor
2268 x 16
2269 y 8
2270 end
2271 arch wall_2_2_1
2272 x 16
2273 y 8
2274 end
2275 arch woodfloor
2276 x 16
2277 y 9
2278 end
2279 arch woodfloor
2280 x 16
2281 y 10
2282 end
2283 arch wall_1_3
2284 x 16
2285 y 10
2286 end
2287 arch woodfloor
2288 x 16
2289 y 11
2290 end
2291 arch woodfloor
2292 x 16
2293 y 12
2294 end
2295 arch wall_2_2_2
2296 x 16
2297 y 12
2298 end
2299 arch woodfloor
2300 x 16
2301 y 13
2302 end
2303 arch wall_1_2
2304 x 16
2305 y 13
2306 end
2307 arch woodfloor
2308 x 16
2309 y 14
2310 end
2311 arch ant
2312 x 16
2313 y 14
2314 end
2315 arch woodfloor
2316 x 16
2317 y 15
2318 end
2319 arch wall_2_1_2
2320 x 16
2321 y 15
2322 end
2323 arch woodfloor
2324 x 17
2325 end
2326 arch wall_2_1_2
2327 x 17
2328 end
2329 arch woodfloor
2330 x 17
2331 y 1
2332 end
2333 arch magic_mouth
2334 x 17
2335 y 1
2336 end
2337 arch waybread
2338 msg
2339 A message scrawled on the wall says:
2340
2341 Waybreads are the MRE (Meals-Ready-to-Eat)
2342 of Crossfire. They weigh very little but pack
2343 a large food value. They are much more
2344 expensive than normal food, but when you
2345 can afford them, they are the best food to
2346 take on long trips or dungeon excursions,
2347 since their light weight won't slow you down.
2348 endmsg
2349 x 17
2350 y 1
2351 end
2352 arch woodfloor
2353 x 17
2354 y 2
2355 end
2356 arch wall_2_1_2
2357 x 17
2358 y 2
2359 end
2360 arch woodfloor
2361 x 17
2362 y 3
2363 end
2364 arch woodfloor
2365 x 17
2366 y 4
2367 end
2368 arch wall_2_1_2
2369 x 17
2370 y 4
2371 end
2372 arch woodfloor
2373 x 17
2374 y 5
2375 end
2376 arch woodfloor
2377 x 17
2378 y 6
2379 end
2380 arch wall_2_1_2
2381 x 17
2382 y 6
2383 end
2384 arch woodfloor
2385 x 17
2386 y 7
2387 end
2388 arch button_plate
2389 x 17
2390 y 7
2391 connected 3
2392 end
2393 arch woodfloor
2394 x 17
2395 y 8
2396 end
2397 arch wall_2_1_2
2398 x 17
2399 y 8
2400 end
2401 arch woodfloor
2402 x 17
2403 y 9
2404 end
2405 arch rune_mark
2406 msg
2407 Marking runes like this one are created with
2408 magic spells, but they contain messages
2409 just like signs do. Marking runes are harmless,
2410 but other runes can be very dangerous, so
2411 step carefully!
2412 endmsg
2413 x 17
2414 y 9
2415 end
2416 arch woodfloor
2417 x 17
2418 y 10
2419 end
2420 arch woodfloor
2421 x 17
2422 y 11
2423 end
2424 arch sign
2425 name Challenge
2426 msg
2427 Would you like to take on something stronger?
2428 If so, there are a few kobolds on the other side
2429 of this door to your east that shouldn't give
2430 you too much trouble. If the ants were enough
2431 of a challenge, skip the kobolds and go north.
2432 endmsg
2433 x 17
2434 y 11
2435 end
2436 arch woodfloor
2437 x 17
2438 y 12
2439 end
2440 arch wall_2_1_2
2441 x 17
2442 y 12
2443 end
2444 arch woodfloor
2445 x 17
2446 y 13
2447 end
2448 arch key2
2449 name Key of the Ant King
2450 slaying ant_king_key
2451 x 17
2452 y 13
2453 end
2454 arch generate_ant
2455 x 17
2456 y 13
2457 end
2458 arch woodfloor
2459 x 17
2460 y 14
2461 end
2462 arch ant
2463 x 17
2464 y 14
2465 end
2466 arch woodfloor
2467 x 17
2468 y 15
2469 end
2470 arch wall_2_1_2
2471 x 17
2472 y 15
2473 end
2474 arch woodfloor
2475 x 18
2476 end
2477 arch wall_2_1_2
2478 x 18
2479 end
2480 arch woodfloor
2481 x 18
2482 y 1
2483 end
2484 arch woodfloor
2485 x 18
2486 y 2
2487 end
2488 arch wall_2_1_2
2489 x 18
2490 y 2
2491 end
2492 arch woodfloor
2493 x 18
2494 y 3
2495 end
2496 arch woodfloor
2497 x 18
2498 y 4
2499 end
2500 arch wall_2_1_2
2501 x 18
2502 y 4
2503 end
2504 arch woodfloor
2505 x 18
2506 y 5
2507 end
2508 arch woodfloor
2509 x 18
2510 y 6
2511 end
2512 arch wall_2_1_2
2513 x 18
2514 y 6
2515 end
2516 arch woodfloor
2517 x 18
2518 y 7
2519 end
2520 arch boulder
2521 x 18
2522 y 7
2523 end
2524 arch woodfloor
2525 x 18
2526 y 8
2527 end
2528 arch wall_2_2_3
2529 x 18
2530 y 8
2531 end
2532 arch woodfloor
2533 x 18
2534 y 9
2535 end
2536 arch wall_2_1_1
2537 x 18
2538 y 9
2539 end
2540 arch woodfloor
2541 x 18
2542 y 10
2543 end
2544 arch wall_2_2_1
2545 x 18
2546 y 10
2547 end
2548 arch woodfloor
2549 x 18
2550 y 11
2551 end
2552 arch door_1
2553 hp 4
2554 x 18
2555 y 11
2556 end
2557 arch woodfloor
2558 x 18
2559 y 12
2560 end
2561 arch wall_2_2_3
2562 x 18
2563 y 12
2564 end
2565 arch woodfloor
2566 x 18
2567 y 13
2568 end
2569 arch wall_2_2_1
2570 x 18
2571 y 13
2572 end
2573 arch woodfloor
2574 x 18
2575 y 14
2576 end
2577 arch ant
2578 x 18
2579 y 14
2580 end
2581 arch woodfloor
2582 x 18
2583 y 15
2584 end
2585 arch wall_2_1_2
2586 x 18
2587 y 15
2588 end
2589 arch woodfloor
2590 x 19
2591 end
2592 arch wall_2_1_2
2593 x 19
2594 end
2595 arch woodfloor
2596 x 19
2597 y 1
2598 end
2599 arch sign
2600 name Bashing Doors
2601 msg
2602 === Doors ===
2603
2604 There are many kinds of doors in Crossfire.
2605 Some doors will open for you, so you can walk
2606 right through. Ordinary locked doors can be
2607 bashed open by attacking them or using
2608 lockpicks. Stronger locked doors may require
2609 a certain key, or open when you speak a magic
2610 word or activate a certain trigger somewhere.
2611
2612 To get through this first door, run into it until
2613 you break through.
2614 endmsg
2615 x 19
2616 y 1
2617 end
2618 arch woodfloor
2619 x 19
2620 y 2
2621 end
2622 arch wall_2_1_2
2623 x 19
2624 y 2
2625 end
2626 arch woodfloor
2627 x 19
2628 y 3
2629 end
2630 arch woodfloor
2631 x 19
2632 y 4
2633 end
2634 arch wall_1_3
2635 x 19
2636 y 4
2637 end
2638 arch woodfloor
2639 x 19
2640 y 5
2641 end
2642 arch woodfloor
2643 x 19
2644 y 6
2645 end
2646 arch wall_2_1_2
2647 x 19
2648 y 6
2649 end
2650 arch woodfloor
2651 x 19
2652 y 7
2653 end
2654 arch sign
2655 name Triggering Buttons with Weights
2656 msg
2657 Sometimes large buttons in the floor can
2658 be activated by a large weight. Run into this
2659 boulder to push it onto the button to your
2660 west, and see what happens.
2661
2662 Boulders and other "rollable" items like barrels can only be pushed,
2663 never pulled, so be careful not to push them into corners from where
2664 you won't be able to move them to their destination.
2665
2666 If you are very weak you may have to try a lot of times to move the boulder. Do not give up! Even
2667 weak characters can push things if they are persistent.
2668 endmsg
2669 x 19
2670 y 7
2671 end
2672 arch woodfloor
2673 x 19
2674 y 8
2675 end
2676 arch spikes_closed
2677 x 19
2678 y 8
2679 connected 3
2680 end
2681 arch woodfloor
2682 x 19
2683 y 9
2684 end
2685 arch sign
2686 name Buttons are Your Friends
2687 msg
2688 Cool, huh! Buttons and other switches can be
2689 used to do all sorts of things, sometimes on
2690 completely different areas of a map, so if you
2691 ever think you're stuck, look around for any
2692 of these kinds of triggers that might open
2693 a way out for you.
2694
2695 endmsg
2696 x 19
2697 y 9
2698 end
2699 arch woodfloor
2700 x 19
2701 y 10
2702 end
2703 arch wall_2_1_2
2704 x 19
2705 y 10
2706 end
2707 arch woodfloor
2708 x 19
2709 y 11
2710 end
2711 arch kobold
2712 x 19
2713 y 11
2714 end
2715 arch woodfloor
2716 x 19
2717 y 12
2718 end
2719 arch kobold
2720 x 19
2721 y 12
2722 end
2723 arch woodfloor
2724 x 19
2725 y 13
2726 end
2727 arch wall_2_1_2
2728 x 19
2729 y 13
2730 end
2731 arch woodfloor
2732 x 19
2733 y 14
2734 end
2735 arch ant
2736 x 19
2737 y 14
2738 end
2739 arch woodfloor
2740 x 19
2741 y 15
2742 end
2743 arch wall_2_1_2
2744 x 19
2745 y 15
2746 end
2747 arch woodfloor
2748 x 20
2749 end
2750 arch wall_2_1_2
2751 x 20
2752 end
2753 arch woodfloor
2754 x 20
2755 y 1
2756 end
2757 arch woodfloor
2758 x 20
2759 y 2
2760 end
2761 arch wall_2_1_2
2762 x 20
2763 y 2
2764 end
2765 arch woodfloor
2766 x 20
2767 y 3
2768 end
2769 arch magic_mouth
2770 msg
2771 A sign on the wall says:
2772
2773 Here is a note you can pick up and take with
2774 you. (You may have already picked it up
2775 automatically if your client is set to do that. If
2776 so, find it in your inventory and read it by
2777 middle-clicking or whatever action your client
2778 uses to apply inventory items.) You may wish
2779 to read it first (press space), and then pick it up
2780 (press the comma key or type 'take). Now it
2781 will be in your inventory, so you can read it
2782 anytime you need to.
2783
2784 endmsg
2785 x 20
2786 y 3
2787 end
2788 arch note
2789 msg
2790 The exit password is "orc-knuckle"! (Save this note; you'll need it much later, after you meet Harold.)
2791 endmsg
2792 x 20
2793 y 3
2794 end
2795 arch woodfloor
2796 x 20
2797 y 4
2798 end
2799 arch woodfloor
2800 x 20
2801 y 5
2802 end
2803 arch sign
2804 name Gathering Information
2805 msg
2806 === Information ===
2807
2808 There are many sources of information other
2809 than signs like this one. Did you see the sign
2810 on the wall as you were running here?
2811 Sometimes information comes from non-visible
2812 sources like that, so always keep your eyes
2813 open and don't miss anything that shows up
2814 in your Messages area.
2815
2816 Information also comes from books, notes, and
2817 many other sources. The smallest note can be
2818 the first clue to a large treasure or heroic quest,
2819 so always gather as much information as possible.
2820 Some notes and books you will be able to pick
2821 up and take with you, while others will be
2822 fixed where they are, but they all may be
2823 important to read.
2824 endmsg
2825 x 20
2826 y 5
2827 end
2828 arch woodfloor
2829 x 20
2830 y 6
2831 end
2832 arch wall_2_1_2
2833 x 20
2834 y 6
2835 end
2836 arch woodfloor
2837 x 20
2838 y 7
2839 end
2840 arch button_handle
2841 x 20
2842 y 7
2843 connected 5
2844 end
2845 arch woodfloor
2846 x 20
2847 y 8
2848 end
2849 arch wall_1_4
2850 x 20
2851 y 8
2852 end
2853 arch woodfloor
2854 x 20
2855 y 9
2856 end
2857 arch sign
2858 name Earthwalls
2859 msg
2860 === Earthwalls ===
2861
2862 Some walls, called "earthwalls," are soft and can be battered down and destroyed.
2863 Run at the wall to your east until you pass through.
2864
2865 If you are very weak you might need a long time time to destroy the earthwall. Do
2866 not give up!
2867 endmsg
2868 x 20
2869 y 9
2870 end
2871 arch woodfloor
2872 x 20
2873 y 10
2874 end
2875 arch wall_2_1_2
2876 x 20
2877 y 10
2878 end
2879 arch woodfloor
2880 x 20
2881 y 11
2882 end
2883 arch silvercoin
2884 name silver coins
2885 x 20
2886 y 11
2887 nrof 5
2888 end
2889 arch kobold
2890 x 20
2891 y 11
2892 end
2893 arch woodfloor
2894 x 20
2895 y 12
2896 end
2897 arch kobold
2898 x 20
2899 y 12
2900 end
2901 arch woodfloor
2902 x 20
2903 y 13
2904 end
2905 arch wall_2_1_2
2906 x 20
2907 y 13
2908 end
2909 arch woodfloor
2910 x 20
2911 y 14
2912 end
2913 arch ant
2914 x 20
2915 y 14
2916 end
2917 arch woodfloor
2918 x 20
2919 y 15
2920 end
2921 arch wall_2_1_2
2922 x 20
2923 y 15
2924 end
2925 arch woodfloor
2926 x 21
2927 end
2928 arch wall_2_1_2
2929 x 21
2930 end
2931 arch woodfloor
2932 x 21
2933 y 1
2934 end
2935 arch door_1
2936 hp 4
2937 x 21
2938 y 1
2939 end
2940 arch woodfloor
2941 x 21
2942 y 2
2943 end
2944 arch wall_2_2_3
2945 x 21
2946 y 2
2947 end
2948 arch woodfloor
2949 x 21
2950 y 3
2951 end
2952 arch wall_2_1_1
2953 x 21
2954 y 3
2955 end
2956 arch woodfloor
2957 x 21
2958 y 4
2959 end
2960 arch wall_2_1_1
2961 x 21
2962 y 4
2963 end
2964 arch woodfloor
2965 x 21
2966 y 5
2967 end
2968 arch wall_2_1_1
2969 x 21
2970 y 5
2971 end
2972 arch woodfloor
2973 x 21
2974 y 6
2975 end
2976 arch wall_2_2_4
2977 x 21
2978 y 6
2979 end
2980 arch woodfloor
2981 x 21
2982 y 7
2983 end
2984 arch grate_closed_2
2985 x 21
2986 y 7
2987 connected 5
2988 end
2989 arch woodfloor
2990 x 21
2991 y 8
2992 end
2993 arch wall_2_1_2
2994 x 21
2995 y 8
2996 end
2997 arch woodfloor
2998 x 21
2999 y 9
3000 end
3001 arch earthwall
3002 x 21
3003 y 9
3004 end
3005 arch woodfloor
3006 x 21
3007 y 10
3008 end
3009 arch wall_2_2_3
3010 x 21
3011 y 10
3012 end
3013 arch woodfloor
3014 x 21
3015 y 11
3016 end
3017 arch wall_2_1_1
3018 x 21
3019 y 11
3020 end
3021 arch woodfloor
3022 x 21
3023 y 12
3024 end
3025 arch wall_2_1_1
3026 x 21
3027 y 12
3028 end
3029 arch woodfloor
3030 x 21
3031 y 13
3032 end
3033 arch wall_2_2_4
3034 x 21
3035 y 13
3036 end
3037 arch woodfloor
3038 x 21
3039 y 14
3040 end
3041 arch door_1
3042 hp 4
3043 x 21
3044 y 14
3045 end
3046 arch woodfloor
3047 x 21
3048 y 15
3049 end
3050 arch wall_2_1_2
3051 x 21
3052 y 15
3053 end
3054 arch woodfloor
3055 x 22
3056 end
3057 arch wall_2_1_2
3058 x 22
3059 end
3060 arch woodfloor
3061 x 22
3062 y 1
3063 end
3064 arch sign
3065 name Traps, and Automatic Doors
3066 msg
3067 By the way, it's a good idea to always check
3068 for traps before trying to open a door. Do
3069 this with the command ('use_skill find traps),
3070 which is often bound to the 'f' key. If you
3071 find a trap, you can try to disarm it with
3072 ('use_skill disarm traps). You can only find
3073 and disable traps if you have those skills.
3074
3075 Some doors will open when you walk up to them,
3076 then close after a moment. Be careful not to
3077 get crushed by standing in the doorway
3078 too long!
3079 endmsg
3080 x 22
3081 y 1
3082 end
3083 arch woodfloor
3084 x 22
3085 y 2
3086 end
3087 arch button_trigger
3088 x 22
3089 y 2
3090 invisible 1
3091 connected 2
3092 end
3093 arch woodfloor
3094 x 22
3095 y 3
3096 end
3097 arch mdoor_closed_1
3098 x 22
3099 y 3
3100 connected 2
3101 end
3102 arch woodfloor
3103 x 22
3104 y 4
3105 end
3106 arch button_trigger
3107 x 22
3108 y 4
3109 invisible 1
3110 connected 2
3111 end
3112 arch woodfloor
3113 x 22
3114 y 5
3115 end
3116 arch woodfloor
3117 x 22
3118 y 6
3119 end
3120 arch sign
3121 name Levers
3122 msg
3123 Some gates and doors are opened by levers. Apply (press space bar) to lever to your south to continue.
3124 endmsg
3125 x 22
3126 y 6
3127 end
3128 arch woodfloor
3129 x 22
3130 y 7
3131 end
3132 arch button_handle
3133 name handle (press space to apply)
3134 x 22
3135 y 7
3136 connected 5
3137 end
3138 arch woodfloor
3139 x 22
3140 y 8
3141 end
3142 arch wall_2_1_2
3143 x 22
3144 y 8
3145 end
3146 arch woodfloor
3147 x 22
3148 y 9
3149 end
3150 arch sign
3151 name Illusionary Walls
3152 msg
3153 Other kinds of walls can also have weak spots.
3154 Look for cracks in the wall, especially if you
3155 hear voices or have reason to think there might
3156 be secret areas nearby.
3157
3158 Sometimes walls are illusions that can be walked
3159 through. Go south from here.
3160 endmsg
3161 x 22
3162 y 9
3163 end
3164 arch woodfloor
3165 x 22
3166 y 10
3167 end
3168 arch false_wall
3169 x 22
3170 y 10
3171 end
3172 arch woodfloor
3173 x 22
3174 y 11
3175 end
3176 arch sign
3177 name Inventory
3178 msg
3179 === Inventory ===
3180
3181 Stop and take a look at your inventory for a moment. If you started the game with any
3182 armor or a hand-to-hand weapon like a sword, you probably should ready them now.
3183 (In most clients you do this by clicking them with your middle mouse button or using the right mouse button to get a popup menu.)
3184 Don't make the mistake of many new players, and run into your first monsters naked and empty-handed. :-)
3185 endmsg
3186 x 22
3187 y 11
3188 end
3189 arch woodfloor
3190 x 22
3191 y 12
3192 end
3193 arch woodfloor
3194 x 22
3195 y 13
3196 end
3197 arch sign
3198 name Fighting
3199 msg
3200 === Fighting ===
3201
3202 Ready for your first fight? On the other side
3203 of this door are some ants. They're mostly
3204 harmless, so run into them as fast as you can,
3205 until you kill them. Be sure to kill the anthill
3206 too, so it can't produce more ants. Many
3207 monsters have "generators" like this which
3208 produce more monsters every so often.
3209
3210 After you kill the ants, go through the next
3211 door.
3212 endmsg
3213 x 22
3214 y 13
3215 end
3216 arch woodfloor
3217 x 22
3218 y 14
3219 end
3220 arch woodfloor
3221 x 22
3222 y 15
3223 end
3224 arch wall_2_1_2
3225 x 22
3226 y 15
3227 end
3228 arch woodfloor
3229 x 23
3230 end
3231 arch wall_2_2_3
3232 x 23
3233 end
3234 arch woodfloor
3235 x 23
3236 y 1
3237 end
3238 arch wall_2_1_1
3239 x 23
3240 y 1
3241 end
3242 arch woodfloor
3243 x 23
3244 y 2
3245 end
3246 arch wall_2_1_1
3247 x 23
3248 y 2
3249 end
3250 arch woodfloor
3251 x 23
3252 y 3
3253 end
3254 arch wall_2_1_1
3255 x 23
3256 y 3
3257 end
3258 arch woodfloor
3259 x 23
3260 y 4
3261 end
3262 arch wall_2_1_1
3263 x 23
3264 y 4
3265 end
3266 arch woodfloor
3267 x 23
3268 y 5
3269 end
3270 arch wall_2_1_1
3271 x 23
3272 y 5
3273 end
3274 arch woodfloor
3275 x 23
3276 y 6
3277 end
3278 arch wall_2_1_1
3279 x 23
3280 y 6
3281 end
3282 arch woodfloor
3283 x 23
3284 y 7
3285 end
3286 arch wall_2_1_1
3287 x 23
3288 y 7
3289 end
3290 arch woodfloor
3291 x 23
3292 y 8
3293 end
3294 arch wall_3_4
3295 x 23
3296 y 8
3297 end
3298 arch woodfloor
3299 x 23
3300 y 9
3301 end
3302 arch wall_2_1_1
3303 x 23
3304 y 9
3305 end
3306 arch woodfloor
3307 x 23
3308 y 10
3309 end
3310 arch wall_2_1_1
3311 x 23
3312 y 10
3313 end
3314 arch woodfloor
3315 x 23
3316 y 11
3317 end
3318 arch wall_2_1_1
3319 x 23
3320 y 11
3321 end
3322 arch woodfloor
3323 x 23
3324 y 12
3325 end
3326 arch wall_2_1_1
3327 x 23
3328 y 12
3329 end
3330 arch woodfloor
3331 x 23
3332 y 13
3333 end
3334 arch wall_2_1_1
3335 x 23
3336 y 13
3337 end
3338 arch woodfloor
3339 x 23
3340 y 14
3341 end
3342 arch wall_2_1_1
3343 x 23
3344 y 14
3345 end
3346 arch woodfloor
3347 x 23
3348 y 15
3349 end
3350 arch wall_2_2_4
3351 x 23
3352 y 15
3353 end