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Revision: 1.8
Committed: Sun Jun 24 16:50:22 2007 UTC (16 years, 11 months ago) by root
Branch: MAIN
Changes since 1.7: +24 -25 lines
Log Message:
life is hard, make it a bit easier

File Contents

# Content
1 arch map
2 name Tutorial
3 difficulty 1
4 region creation
5 width 24
6 height 16
7 enter_x 11
8 enter_y 1
9 msg
10 Creator: Mhoram, http://aaron.baugher.biz/
11 Software: CF Java Map Editor
12 Date: 1/23/2007
13
14 This map is intended for use as a tutorial for
15 complete newbies, to teach them some of the
16 basic concepts of Crossfire.
17 endmsg
18 per_player 1
19 end
20 arch woodfloor
21 end
22 arch wall_2_2_2
23 end
24 arch woodfloor
25 y 1
26 end
27 arch wall_2_1_1
28 y 1
29 end
30 arch woodfloor
31 y 2
32 end
33 arch wall_2_1_1
34 y 2
35 end
36 arch woodfloor
37 y 3
38 end
39 arch wall_2_1_1
40 y 3
41 end
42 arch woodfloor
43 y 4
44 end
45 arch wall_2_1_1
46 y 4
47 end
48 arch woodfloor
49 y 5
50 end
51 arch wall_2_1_1
52 y 5
53 end
54 arch woodfloor
55 y 6
56 end
57 arch wall_2_1_1
58 y 6
59 end
60 arch woodfloor
61 y 7
62 end
63 arch wall_2_1_1
64 y 7
65 end
66 arch woodfloor
67 y 8
68 end
69 arch wall_3_2
70 y 8
71 end
72 arch woodfloor
73 y 9
74 end
75 arch wall_2_1_1
76 y 9
77 end
78 arch woodfloor
79 y 10
80 end
81 arch wall_2_1_1
82 y 10
83 end
84 arch woodfloor
85 y 11
86 end
87 arch wall_2_1_1
88 y 11
89 end
90 arch woodfloor
91 y 12
92 end
93 arch wall_2_1_1
94 y 12
95 end
96 arch woodfloor
97 y 13
98 end
99 arch wall_2_1_1
100 y 13
101 end
102 arch woodfloor
103 y 14
104 end
105 arch wall_2_1_1
106 y 14
107 end
108 arch woodfloor
109 y 15
110 end
111 arch wall_2_2_1
112 y 15
113 end
114 arch woodfloor
115 x 1
116 end
117 arch wall_2_1_2
118 x 1
119 end
120 arch woodfloor
121 x 1
122 y 1
123 end
124 arch shop_general
125 x 1
126 y 1
127 end
128 arch woodfloor
129 x 1
130 y 2
131 end
132 arch shop_weapon
133 x 1
134 y 2
135 end
136 arch woodfloor
137 x 1
138 y 3
139 end
140 arch shop_general
141 x 1
142 y 3
143 end
144 arch woodfloor
145 x 1
146 y 4
147 end
148 arch shop_food
149 x 1
150 y 4
151 end
152 arch woodfloor
153 x 1
154 y 5
155 end
156 arch swall_1_4
157 x 1
158 y 5
159 end
160 arch woodfloor
161 x 1
162 y 6
163 end
164 arch goldcoin
165 x 1
166 y 6
167 end
168 arch woodfloor
169 x 1
170 y 7
171 end
172 arch woodfloor
173 x 1
174 y 8
175 end
176 arch wall_2_1_2
177 x 1
178 y 8
179 end
180 arch woodfloor
181 x 1
182 y 9
183 end
184 arch woodfloor
185 x 1
186 y 10
187 end
188 arch woodfloor
189 x 1
190 y 11
191 end
192 arch woodfloor
193 x 1
194 y 12
195 end
196 arch sign
197 name Saving and Exiting
198 msg
199 A bed of reality is used for saving your game. Whenever you want to leave the game, or just save in a particular town, apply (press space) on a bed of reality, like the one at the end of this hallway.
200
201 The next time you login, your player will start from that bed's location, with all the inventory items you had when you saved. Also, if your player ever dies, you will be returned to the location of the last bed of reality you used.
202
203 You may use this one now, and then continue on after logging back in.
204 endmsg
205 x 1
206 y 12
207 end
208 arch woodfloor
209 x 1
210 y 13
211 end
212 arch woodfloor
213 x 1
214 y 14
215 end
216 arch sign
217 name Congratulations
218 msg
219 Congratulations, you have completed this part of the tutorial! Take the exit to your east to move on. Step carefully around the gravestone of Harold, who didn't pay very close attention and paid the price. :-)
220
221 endmsg
222 x 1
223 y 14
224 end
225 arch woodfloor
226 x 1
227 y 15
228 end
229 arch wall_2_1_2
230 x 1
231 y 15
232 end
233 arch woodfloor
234 x 2
235 end
236 arch wall_2_1_2
237 x 2
238 end
239 arch woodfloor
240 x 2
241 y 1
242 end
243 arch shop_armour
244 x 2
245 y 1
246 end
247 arch woodfloor
248 x 2
249 y 2
250 end
251 arch shop_general
252 x 2
253 y 2
254 end
255 arch woodfloor
256 x 2
257 y 3
258 end
259 arch shop_food
260 x 2
261 y 3
262 end
263 arch woodfloor
264 x 2
265 y 4
266 end
267 arch shop_general
268 x 2
269 y 4
270 end
271 arch woodfloor
272 x 2
273 y 5
274 end
275 arch swall_2_1_2
276 x 2
277 y 5
278 end
279 arch woodfloor
280 x 2
281 y 6
282 end
283 arch woodfloor
284 x 2
285 y 7
286 end
287 arch mouse
288 wis 2
289 x 2
290 y 7
291 end
292 arch woodfloor
293 x 2
294 y 8
295 end
296 arch wall_2_1_2
297 x 2
298 y 8
299 end
300 arch woodfloor
301 x 2
302 y 9
303 end
304 arch woodfloor
305 x 2
306 y 10
307 end
308 arch wall_1_1
309 x 2
310 y 10
311 end
312 arch woodfloor
313 x 2
314 y 11
315 end
316 arch wall_2_2_1
317 x 2
318 y 11
319 end
320 arch woodfloor
321 x 2
322 y 12
323 end
324 arch woodfloor
325 x 2
326 y 13
327 end
328 arch wall_1_4
329 x 2
330 y 13
331 end
332 arch woodfloor
333 x 2
334 y 14
335 end
336 arch monument
337 msg
338 Here lies Harold the Slow
339 endmsg
340 x 2
341 y 14
342 end
343 arch woodfloor
344 x 2
345 y 15
346 end
347 arch wall_2_1_2
348 x 2
349 y 15
350 end
351 arch woodfloor
352 x 3
353 end
354 arch wall_2_1_2
355 x 3
356 end
357 arch woodfloor
358 x 3
359 y 1
360 end
361 arch swall_1_1
362 x 3
363 y 1
364 end
365 arch woodfloor
366 x 3
367 y 2
368 end
369 arch swall_2_2_1
370 x 3
371 y 2
372 end
373 arch woodfloor
374 x 3
375 y 3
376 end
377 arch shop_mat
378 x 3
379 y 3
380 end
381 arch woodfloor
382 x 3
383 y 4
384 end
385 arch shop_floor
386 x 3
387 y 4
388 end
389 arch woodfloor
390 x 3
391 y 5
392 end
393 arch swall_2_1_2
394 x 3
395 y 5
396 end
397 arch woodfloor
398 x 3
399 y 6
400 end
401 arch woodfloor
402 x 3
403 y 7
404 end
405 arch mouse
406 wis 2
407 x 3
408 y 7
409 end
410 arch woodfloor
411 x 3
412 y 8
413 end
414 arch wall_2_1_2
415 x 3
416 y 8
417 end
418 arch woodfloor
419 x 3
420 y 9
421 end
422 arch sign
423 name Potions
424 msg
425 Potions can help you in many ways, boosting your stats temporarily or permanently, giving you resistance to certain attacks, or healing you. Save this potion of healing for some time when you are injured and unable to retreat to heal slowly.
426
427 Keep in mind that potions you find can be cursed just like other objects, so always get them identified before using them.
428 endmsg
429 x 3
430 y 9
431 end
432 arch woodfloor
433 x 3
434 y 10
435 end
436 arch potion_heal
437 x 3
438 y 10
439 end
440 arch woodfloor
441 x 3
442 y 11
443 end
444 arch wall_2_1_2
445 x 3
446 y 11
447 end
448 arch woodfloor
449 x 3
450 y 12
451 end
452 arch chair_1.1
453 x 3
454 y 12
455 end
456 arch woodfloor
457 x 3
458 y 13
459 end
460 arch wall_2_1_2
461 x 3
462 y 13
463 end
464 arch woodfloor
465 x 3
466 y 14
467 end
468 arch magic_ear
469 msg
470 @match orc-knuckle
471 Click.
472 endmsg
473 x 3
474 y 14
475 connected 9
476 end
477 arch magic_mouth
478 msg
479 What is the password? (Use the say command and say it)
480
481 (Do you still have the note you got back at the beginning of this trip?
482 Apply it and see what it says, if you don't remember.)
483
484 If you get stuck here and need help, try to talk to other players using the I<chat> command. To do
485 so, enter "c help me, I am stuck in the tutorial" or something to that extent.
486 endmsg
487 x 3
488 y 14
489 end
490 arch woodfloor
491 x 3
492 y 15
493 end
494 arch wall_2_1_2
495 x 3
496 y 15
497 end
498 arch woodfloor
499 x 4
500 end
501 arch wall_2_1_2
502 x 4
503 end
504 arch woodfloor
505 x 4
506 y 1
507 end
508 arch shop_mat
509 x 4
510 y 1
511 end
512 arch woodfloor
513 x 4
514 y 2
515 end
516 arch swall_2_2_3
517 x 4
518 y 2
519 end
520 arch woodfloor
521 x 4
522 y 3
523 end
524 arch swall_2_1_1
525 x 4
526 y 3
527 end
528 arch woodfloor
529 x 4
530 y 4
531 end
532 arch swall_2_1_1
533 x 4
534 y 4
535 end
536 arch woodfloor
537 x 4
538 y 5
539 end
540 arch swall_4
541 x 4
542 y 5
543 end
544 arch woodfloor
545 x 4
546 y 6
547 end
548 arch swall_1_2
549 x 4
550 y 6
551 end
552 arch woodfloor
553 x 4
554 y 7
555 end
556 arch door_1
557 hp 12
558 x 4
559 y 7
560 end
561 arch woodfloor
562 x 4
563 y 8
564 end
565 arch wall_1_3
566 x 4
567 y 8
568 end
569 arch woodfloor
570 x 4
571 y 9
572 end
573 arch woodfloor
574 x 4
575 y 10
576 end
577 arch wall_1_1
578 x 4
579 y 10
580 end
581 arch woodfloor
582 x 4
583 y 11
584 end
585 arch wall_3_1
586 x 4
587 y 11
588 end
589 arch woodfloor
590 x 4
591 y 12
592 end
593 arch woodfloor
594 x 4
595 y 13
596 end
597 arch wall_2_1_2
598 x 4
599 y 13
600 end
601 arch woodfloor
602 x 4
603 y 14
604 end
605 arch igateTrg2
606 x 4
607 y 14
608 connected 9
609 end
610 arch woodfloor
611 x 4
612 y 15
613 end
614 arch wall_2_1_2
615 x 4
616 y 15
617 end
618 arch woodfloor
619 x 5
620 end
621 arch wall_2_1_2
622 x 5
623 end
624 arch woodfloor
625 x 5
626 y 1
627 end
628 arch sign
629 name Shops
630 msg
631 Shops are an important part of Crossfire. Shops will sell you all sorts of adventuring supplies, and then buy almost any treasure you bring back to sell.
632
633 To enter a shop, step on the shop mat. This will transport you to the inside. To exit, simply step on the inside mat. To sell items, drop them on the shop floor. To buy items, simply pick up what you want and leave. The cost of the items will be taken from your inventory. If you don't have enough money to pay your bill, you won't be allowed to leave, and you will have to drop enough of the items you picked up until you can afford what you're holding.
634
635 You may enter this shop and look around, and buy something if you have the money. When you're in the shop, clicking on an item in your inventory will tell you how much the shop will pay you for it. Standing over an item on the shop floor and examining it (press 'e' or type 'examine) will tell you that item's price.
636
637 WARNING: Be very careful not to drop anything you aren't sure you want to sell! Once dropped, an item is sold and belongs to the shop, and the price for buying it back may be many times what you sold it for. Check your client's documentation on "locking" items for instructions on how to lock your important items so you can't accidentally drop them.
638 endmsg
639 x 5
640 y 1
641 end
642 arch woodfloor
643 x 5
644 y 2
645 end
646 arch woodfloor
647 x 5
648 y 3
649 end
650 arch sign
651 name Teleporters
652 msg
653 In areas other than shops, teleporters can transport you instantly from place to place. Beware: a teleporter might send you into a dangerous area! This teleporter, however, will take you right across the fence to the south.
654 endmsg
655 x 5
656 y 3
657 end
658 arch woodfloor
659 x 5
660 y 4
661 end
662 arch teleporter
663 hp 5
664 sp 7
665 x 5
666 y 4
667 speed 0.2
668 end
669 arch woodfloor
670 x 5
671 y 5
672 end
673 arch swall_1_3
674 x 5
675 y 5
676 end
677 arch woodfloor
678 x 5
679 y 6
680 end
681 arch teleporter
682 hp 5
683 sp 3
684 x 5
685 y 6
686 speed 0.2
687 end
688 arch woodfloor
689 x 5
690 y 7
691 end
692 arch sign
693 name Inbreeding
694 msg
695 Some monsters, like mice, can multiply without a generator. If not killed quickly, these monsters can spread to fill up a map completely. Run through this door and kill the mice inside before they get out of control.
696 endmsg
697 x 5
698 y 7
699 end
700 arch woodfloor
701 x 5
702 y 8
703 end
704 arch woodfloor
705 x 5
706 y 9
707 end
708 arch sign
709 name Scrolls
710 msg
711 Magic scrolls like the one to your south contain one spell each. When you read a magic scroll, the spell is cast and the scroll crumbles into dust. Take this scroll and save it for some time when you have collected a bunch of items and want to cast detect magic on them.
712 endmsg
713 x 5
714 y 9
715 end
716 arch woodfloor
717 x 5
718 y 10
719 end
720 arch scroll_new
721 name scroll of detect magic
722 sp 76
723 x 5
724 y 10
725 level 1
726 end
727 arch woodfloor
728 x 5
729 y 11
730 end
731 arch wall_2_1_2
732 x 5
733 y 11
734 end
735 arch woodfloor
736 x 5
737 y 12
738 end
739 arch bed_save
740 x 5
741 y 12
742 end
743 arch woodfloor
744 x 5
745 y 13
746 end
747 arch wall_2_1_2
748 x 5
749 y 13
750 end
751 arch woodfloor
752 x 5
753 y 14
754 end
755 arch exit
756 slaying /scorn/misc/beginners
757 msg
758 Good luck!
759 endmsg
760 hp 15
761 sp 28
762 x 5
763 y 14
764 end
765 arch woodfloor
766 x 5
767 y 15
768 end
769 arch wall_2_1_2
770 x 5
771 y 15
772 end
773 arch woodfloor
774 x 6
775 end
776 arch wall_2_1_2
777 x 6
778 end
779 arch woodfloor
780 x 6
781 y 1
782 end
783 arch woodfloor
784 x 6
785 y 2
786 end
787 arch wall_1_1
788 x 6
789 y 2
790 end
791 arch woodfloor
792 x 6
793 y 3
794 end
795 arch wall_2_1_1
796 x 6
797 y 3
798 end
799 arch woodfloor
800 x 6
801 y 4
802 end
803 arch wall_2_1_1
804 x 6
805 y 4
806 end
807 arch woodfloor
808 x 6
809 y 5
810 end
811 arch wall_2_1_1
812 x 6
813 y 5
814 end
815 arch woodfloor
816 x 6
817 y 6
818 end
819 arch wall_2_1_1
820 x 6
821 y 6
822 end
823 arch woodfloor
824 x 6
825 y 7
826 end
827 arch wall_2_1_1
828 x 6
829 y 7
830 end
831 arch woodfloor
832 x 6
833 y 8
834 end
835 arch wall_2_1_1
836 x 6
837 y 8
838 end
839 arch woodfloor
840 x 6
841 y 9
842 end
843 arch wall_2_1_1
844 x 6
845 y 9
846 end
847 arch woodfloor
848 x 6
849 y 10
850 end
851 arch wall_2_1_1
852 x 6
853 y 10
854 end
855 arch woodfloor
856 x 6
857 y 11
858 end
859 arch wall_3_4
860 x 6
861 y 11
862 end
863 arch woodfloor
864 x 6
865 y 12
866 end
867 arch wall_2_1_1
868 x 6
869 y 12
870 end
871 arch woodfloor
872 x 6
873 y 13
874 end
875 arch wall_3_4
876 x 6
877 y 13
878 end
879 arch woodfloor
880 x 6
881 y 14
882 end
883 arch wall_2_1_1
884 x 6
885 y 14
886 end
887 arch woodfloor
888 x 6
889 y 15
890 end
891 arch wall_3_1
892 x 6
893 y 15
894 end
895 arch woodfloor
896 x 7
897 end
898 arch wall_2_1_2
899 x 7
900 end
901 arch woodfloor
902 x 7
903 y 1
904 end
905 arch rune_mark
906 msg
907 Tables work much like altars. The table to the
908 east is an "identify item" table. It will identify the unidentified items in your inventory, one at a time, for 20 gold pieces each. Tables are often found in shops too, especially magic shops.
909 endmsg
910 x 7
911 y 1
912 end
913 arch woodfloor
914 x 7
915 y 2
916 end
917 arch woodfloor
918 x 7
919 y 3
920 end
921 arch rune_mark
922 msg
923 This altar to your east is a "detect curse" altar. It works the same as the "detect magic" altar below. Altars like these are often found in shops in towns.
924
925 Always detect curse on items you find before applying them. If you apply a cursed item, you won't be able to remove it until the curse is removed.
926 endmsg
927 x 7
928 y 3
929 end
930 arch woodfloor
931 x 7
932 y 4
933 end
934 arch woodfloor
935 x 7
936 y 5
937 end
938 arch rune_mark
939 msg
940 === Altars ===
941
942 Altars have many different uses. Some altars are consecrated to a particular god. Do not pray over these altars unless you wish to worship that god! (More on gods later.) Altars can also cast spells and perform other actions if you place the correct sacrifice on them.
943
944 The altar to your east is an "altar of detect magic." Dropping money on it will cause it to cast detect magic on all the items in your inventory. (Make sure you pick up your change.) To drop money, right-click on it in your inventory while standing on the altar.
945
946 Magic items are often worth more than identical non-magic items, so detect magic can help you decide which ones to sell and which ones to identify or keep.
947 endmsg
948 x 7
949 y 5
950 end
951 arch woodfloor
952 x 7
953 y 6
954 end
955 arch woodfloor
956 x 7
957 y 7
958 end
959 arch woodfloor
960 x 7
961 y 8
962 end
963 arch woodfloor
964 msg
965 Are you carrying a bow or crossbow? If so, go south for missile weapons training. If not, go north.
966 endmsg
967 x 7
968 y 9
969 end
970 arch sign
971 name Missile Weapons
972 msg
973 If you have a bow or crossbow in your inventory, go south for missile weapons training. If you do not, go north.
974 endmsg
975 x 7
976 y 9
977 end
978 arch woodfloor
979 x 7
980 y 10
981 end
982 arch woodfloor
983 x 7
984 y 11
985 end
986 arch woodfloor
987 x 7
988 y 12
989 end
990 arch woodfloor
991 x 7
992 y 13
993 end
994 arch sign
995 name Missile Weapon Training
996 msg
997 Ready your bow or crossbow by clicking on it. Arrows or bolts in your inventory will be used automatically.
998
999 To fire a missile weapon, hold down your Fire (Shift) key, and press the movement key in the direction you want to fire.
1000
1001 On the other side of these doors are some monsters. Pull the lever to open the doors, and shoot them all! Don't worry, there's a force preventing them from reaching you. Continue down the passageway until you get back to this hallway, then go north.
1002 endmsg
1003 x 7
1004 y 13
1005 end
1006 arch woodfloor
1007 x 7
1008 y 14
1009 end
1010 arch trigger
1011 x 7
1012 y 14
1013 connected 8
1014 end
1015 arch woodfloor
1016 x 7
1017 y 15
1018 end
1019 arch wall_2_1_2
1020 x 7
1021 y 15
1022 end
1023 arch woodfloor
1024 x 8
1025 end
1026 arch wall_2_1_2
1027 x 8
1028 end
1029 arch woodfloor
1030 x 8
1031 y 1
1032 end
1033 arch woodfloor
1034 x 8
1035 y 2
1036 end
1037 arch wall_1_4
1038 x 8
1039 y 2
1040 end
1041 arch woodfloor
1042 x 8
1043 y 3
1044 end
1045 arch woodfloor
1046 x 8
1047 y 4
1048 end
1049 arch wall_1_4
1050 x 8
1051 y 4
1052 end
1053 arch woodfloor
1054 x 8
1055 y 5
1056 end
1057 arch woodfloor
1058 x 8
1059 y 6
1060 end
1061 arch wall_2_2_2
1062 x 8
1063 y 6
1064 end
1065 arch woodfloor
1066 x 8
1067 y 7
1068 end
1069 arch wall_2_1_1
1070 x 8
1071 y 7
1072 end
1073 arch woodfloor
1074 x 8
1075 y 8
1076 end
1077 arch wall_1_2
1078 x 8
1079 y 8
1080 end
1081 arch woodfloor
1082 x 8
1083 y 9
1084 end
1085 arch woodfloor
1086 x 8
1087 y 10
1088 end
1089 arch wall_1_4
1090 x 8
1091 y 10
1092 end
1093 arch woodfloor
1094 x 8
1095 y 11
1096 end
1097 arch gate_closed_2
1098 x 8
1099 y 11
1100 connected 8
1101 end
1102 arch woodfloor
1103 x 8
1104 y 12
1105 end
1106 arch gate_closed_2
1107 x 8
1108 y 12
1109 connected 8
1110 end
1111 arch woodfloor
1112 x 8
1113 y 13
1114 end
1115 arch gate_closed_2
1116 x 8
1117 y 13
1118 connected 8
1119 end
1120 arch woodfloor
1121 x 8
1122 y 14
1123 end
1124 arch gate_closed_2
1125 x 8
1126 y 14
1127 connected 8
1128 end
1129 arch woodfloor
1130 x 8
1131 y 15
1132 end
1133 arch wall_2_1_2
1134 x 8
1135 y 15
1136 end
1137 arch woodfloor
1138 x 9
1139 end
1140 arch wall_2_1_2
1141 x 9
1142 end
1143 arch woodfloor
1144 x 9
1145 y 1
1146 end
1147 arch identify_table
1148 msg
1149 Drop twenty gold pieces to identify one unidentified item you are carrying.
1150 endmsg
1151 x 9
1152 y 1
1153 end
1154 arch woodfloor
1155 x 9
1156 y 2
1157 end
1158 arch wall_2_1_2
1159 x 9
1160 y 2
1161 end
1162 arch woodfloor
1163 x 9
1164 y 3
1165 end
1166 arch altar
1167 name altar of detect curse
1168 slaying money
1169 msg
1170 Drop one silver piece to see if you are carrying any cursed items.
1171 endmsg
1172 sp 79
1173 food 1
1174 x 9
1175 y 3
1176 end
1177 arch woodfloor
1178 x 9
1179 y 4
1180 end
1181 arch wall_2_1_2
1182 x 9
1183 y 4
1184 end
1185 arch woodfloor
1186 x 9
1187 y 5
1188 end
1189 arch altar
1190 name altar of detect magic
1191 slaying money
1192 msg
1193 Drop one silver piece to see if you are carrying any magic items.
1194 endmsg
1195 sp 76
1196 food 1
1197 x 9
1198 y 5
1199 end
1200 arch woodfloor
1201 x 9
1202 y 6
1203 end
1204 arch wall_2_1_2
1205 x 9
1206 y 6
1207 end
1208 arch woodfloor
1209 x 9
1210 y 7
1211 end
1212 arch rune_heal
1213 x 9
1214 y 7
1215 end
1216 arch woodfloor
1217 x 9
1218 y 8
1219 end
1220 arch woodfloor
1221 x 9
1222 y 9
1223 end
1224 arch rune_mark
1225 msg
1226 Not all runes are harmful. The rune to your north will restore your health!
1227 endmsg
1228 x 9
1229 y 9
1230 end
1231 arch woodfloor
1232 x 9
1233 y 10
1234 end
1235 arch wall_2_1_2
1236 x 9
1237 y 10
1238 end
1239 arch woodfloor
1240 x 9
1241 y 11
1242 end
1243 arch woodfloor
1244 x 9
1245 y 12
1246 end
1247 arch woodfloor
1248 x 9
1249 y 13
1250 end
1251 arch woodfloor
1252 x 9
1253 y 14
1254 end
1255 arch trigger
1256 x 9
1257 y 14
1258 connected 8
1259 end
1260 arch woodfloor
1261 x 9
1262 y 15
1263 end
1264 arch wall_2_1_2
1265 x 9
1266 y 15
1267 end
1268 arch woodfloor
1269 x 10
1270 end
1271 arch wall_3_3
1272 x 10
1273 end
1274 arch woodfloor
1275 x 10
1276 y 1
1277 end
1278 arch wall_2_1_1
1279 x 10
1280 y 1
1281 end
1282 arch woodfloor
1283 x 10
1284 y 2
1285 end
1286 arch wall_3_4
1287 x 10
1288 y 2
1289 end
1290 arch woodfloor
1291 x 10
1292 y 3
1293 end
1294 arch wall_2_1_1
1295 x 10
1296 y 3
1297 end
1298 arch woodfloor
1299 x 10
1300 y 4
1301 end
1302 arch wall_3_4
1303 x 10
1304 y 4
1305 end
1306 arch woodfloor
1307 x 10
1308 y 5
1309 end
1310 arch wall_2_1_1
1311 x 10
1312 y 5
1313 end
1314 arch woodfloor
1315 x 10
1316 y 6
1317 end
1318 arch wall_4
1319 x 10
1320 y 6
1321 end
1322 arch woodfloor
1323 x 10
1324 y 7
1325 end
1326 arch wall_2_1_1
1327 x 10
1328 y 7
1329 end
1330 arch woodfloor
1331 x 10
1332 y 8
1333 end
1334 arch wall_1_2
1335 x 10
1336 y 8
1337 end
1338 arch woodfloor
1339 x 10
1340 y 9
1341 end
1342 arch woodfloor
1343 x 10
1344 y 10
1345 end
1346 arch wall_2_1_2
1347 x 10
1348 y 10
1349 end
1350 arch woodfloor
1351 x 10
1352 y 11
1353 move_block walk
1354 end
1355 arch bench_1_1
1356 x 10
1357 y 11
1358 end
1359 arch woodfloor
1360 x 10
1361 y 12
1362 move_block walk
1363 end
1364 arch bench_2_1_1
1365 x 10
1366 y 12
1367 end
1368 arch woodfloor
1369 x 10
1370 y 13
1371 move_block walk
1372 end
1373 arch bench_2_1_1
1374 x 10
1375 y 13
1376 end
1377 arch woodfloor
1378 x 10
1379 y 14
1380 move_block walk
1381 end
1382 arch bench_1_2
1383 x 10
1384 y 14
1385 end
1386 arch woodfloor
1387 x 10
1388 y 15
1389 end
1390 arch wall_2_1_2
1391 x 10
1392 y 15
1393 end
1394 arch woodfloor
1395 x 11
1396 end
1397 arch wall_2_1_2
1398 x 11
1399 end
1400 arch woodfloor
1401 x 11
1402 y 1
1403 end
1404 arch sign
1405 name Press cursor-down once to read the next sign.
1406 x 11
1407 y 1
1408 end
1409 arch woodfloor
1410 x 11
1411 y 2
1412 end
1413 arch magic_mouth
1414 msg
1415 Welcome to Crossfire!
1416
1417 You are now in the beginner's area, which will
1418 teach you the fundamentals of playing Crossfire,
1419 and prepare you to survive in this vast and
1420 sometimes dangerous world.
1421
1422 As you pass through these halls, read all the
1423 signs and any other information provided, and
1424 you'll soon learn the basics of the game.
1425
1426 From here, move south (press your down-arrow key,
1427 or type 'south <enter>) and press the spacebar to
1428 read the next sign. Good luck!
1429 endmsg
1430 x 11
1431 y 2
1432 move_on all
1433 end
1434 arch sign
1435 name Press space bar to read me
1436 msg
1437 Welcome to Crossfire!
1438
1439 You are now in the beginner's area, which will
1440 teach you the fundamentals of playing Crossifre,
1441 and prepare you to survive in this vast and
1442 sometimes dangerous world.
1443
1444 As you pass through these halls, read all the
1445 signs and any other information provided, and
1446 you'll soon learn the basics of the game.
1447
1448 From here, move south (press your down-arrow key,
1449 or type 'south <enter>) and press the space bar to
1450 read the next sign. Good luck!
1451 endmsg
1452 x 11
1453 y 2
1454 end
1455 arch woodfloor
1456 x 11
1457 y 3
1458 end
1459 arch sign
1460 name Press space to read me
1461 msg
1462 === Commands ===
1463
1464 There are many commands you can use to
1465 do everything from movement to attacking
1466 to casting spells to identifying treasure. Any
1467 command in Crossfire can be executed by
1468 typing ' (a single quote) followed by the
1469 command.
1470
1471 So to move southeast, for example, you could type
1472 'southeast. To read this sign, you could type
1473 'apply sign. These "long-form" commands are
1474 always available for everything you can do in
1475 the game.
1476
1477 However, it would be cumbersome to type
1478 commands like that for common actions, so
1479 many commands are bound to keys by default.
1480 This varies from client to client, but you will
1481 probably find that the movement commands
1482 are bound to the arrow keys on your keypad,
1483 for example. There are many other default
1484 keybindings, and you can create your own for
1485 any action or series of actions that you use
1486 regularly. See the documentation for your
1487 Crossfire client for more information on
1488 keybindings.
1489 endmsg
1490 x 11
1491 y 3
1492 end
1493 arch woodfloor
1494 x 11
1495 y 4
1496 end
1497 arch woodfloor
1498 x 11
1499 y 5
1500 end
1501 arch sign
1502 name Press space to read me
1503 msg
1504 === Movement ===
1505
1506 You can move in any of eight directions: north,
1507 south, east, west, and the four in between.
1508 Pressing a movement key once (or executing a
1509 movement command) will move you one tile
1510 in that direction. If something is in the way, you
1511 may attack it.
1512
1513 To run in a direction, which is very useful when
1514 fighting, battering down doors, or traveling long
1515 distances, hold down the Ctrl key and press
1516 and hold the key for direction you wish to run.
1517
1518 Now run to the end of this hallway, and read
1519 the sign there.
1520 endmsg
1521 x 11
1522 y 5
1523 end
1524 arch woodfloor
1525 x 11
1526 y 6
1527 end
1528 arch wall_2_1_2
1529 x 11
1530 y 6
1531 end
1532 arch woodfloor
1533 x 11
1534 y 7
1535 end
1536 arch chest_2
1537 x 11
1538 y 7
1539 no_pick 1
1540 arch goldcoin
1541 end
1542 arch water
1543 end
1544 end
1545 arch woodfloor
1546 x 11
1547 y 8
1548 end
1549 arch woodfloor
1550 x 11
1551 y 9
1552 end
1553 arch rune_mark
1554 msg
1555 Chests and other containers are often protected by traps. To find and disarm these traps, stand on the chest or next to it while using the find traps and disarm traps commands.
1556
1557 Once you think a chest is safe, open it by applying it with the 'a' key, and see what's inside.
1558
1559 Sometimes you won't be able to find a trap, or it will be triggered when you try to disarm it. That's just the risk you take in the pursuit of treasure! If you get hurt by a trap, let yourself heal before you move on, in case you walk into another one.
1560 endmsg
1561 x 11
1562 y 9
1563 end
1564 arch woodfloor
1565 x 11
1566 y 10
1567 end
1568 arch wall_2_1_2
1569 x 11
1570 y 10
1571 end
1572 arch woodfloor
1573 x 11
1574 y 11
1575 end
1576 arch goblin
1577 x 11
1578 y 11
1579 end
1580 arch woodfloor
1581 x 11
1582 y 12
1583 end
1584 arch gnoll
1585 x 11
1586 y 12
1587 end
1588 arch woodfloor
1589 x 11
1590 y 13
1591 end
1592 arch kobold
1593 x 11
1594 y 13
1595 end
1596 arch woodfloor
1597 x 11
1598 y 14
1599 end
1600 arch orc
1601 x 11
1602 y 14
1603 end
1604 arch woodfloor
1605 x 11
1606 y 15
1607 end
1608 arch wall_2_1_2
1609 x 11
1610 y 15
1611 end
1612 arch woodfloor
1613 x 12
1614 end
1615 arch wall_2_2_3
1616 x 12
1617 end
1618 arch woodfloor
1619 x 12
1620 y 1
1621 end
1622 arch wall_2_1_1
1623 x 12
1624 y 1
1625 end
1626 arch woodfloor
1627 x 12
1628 y 2
1629 end
1630 arch wall_3_2
1631 x 12
1632 y 2
1633 end
1634 arch woodfloor
1635 x 12
1636 y 3
1637 end
1638 arch wall_2_1_1
1639 x 12
1640 y 3
1641 end
1642 arch woodfloor
1643 x 12
1644 y 4
1645 end
1646 arch wall_2_2_1
1647 x 12
1648 y 4
1649 end
1650 arch woodfloor
1651 x 12
1652 y 5
1653 end
1654 arch woodfloor
1655 x 12
1656 y 6
1657 end
1658 arch wall_3_3
1659 x 12
1660 y 6
1661 end
1662 arch woodfloor
1663 x 12
1664 y 7
1665 end
1666 arch wall_2_1_1
1667 x 12
1668 y 7
1669 end
1670 arch woodfloor
1671 x 12
1672 y 8
1673 end
1674 arch wall_1_2
1675 x 12
1676 y 8
1677 end
1678 arch woodfloor
1679 x 12
1680 y 9
1681 end
1682 arch woodfloor
1683 x 12
1684 y 10
1685 end
1686 arch wall_2_1_2
1687 x 12
1688 y 10
1689 end
1690 arch woodfloor
1691 x 12
1692 y 11
1693 end
1694 arch goblin
1695 x 12
1696 y 11
1697 end
1698 arch woodfloor
1699 x 12
1700 y 12
1701 end
1702 arch gnoll
1703 x 12
1704 y 12
1705 end
1706 arch woodfloor
1707 x 12
1708 y 13
1709 end
1710 arch kobold
1711 x 12
1712 y 13
1713 end
1714 arch woodfloor
1715 x 12
1716 y 14
1717 end
1718 arch orc
1719 x 12
1720 y 14
1721 end
1722 arch woodfloor
1723 x 12
1724 y 15
1725 end
1726 arch wall_2_1_2
1727 x 12
1728 y 15
1729 end
1730 arch woodfloor
1731 x 13
1732 end
1733 arch wall_2_2_2
1734 x 13
1735 end
1736 arch woodfloor
1737 x 13
1738 y 1
1739 end
1740 arch wall_2_1_1
1741 x 13
1742 y 1
1743 end
1744 arch woodfloor
1745 x 13
1746 y 2
1747 end
1748 arch wall_2_2_4
1749 x 13
1750 y 2
1751 end
1752 arch woodfloor
1753 x 13
1754 y 3
1755 move_block all
1756 end
1757 arch sign
1758 name old man
1759 msg
1760 @match food|no
1761 There is some food on the other side of this gate.
1762 @match beer
1763 Beer isn't food!
1764 @match gate
1765 Say the word "open" to get through. Bye now!
1766 @match open
1767 @trigger 1
1768 Well done lad, now go through!
1769 @match hello|hi
1770 Do you have any food?
1771 @match *
1772 Ninety-nine bottles of beer on the wall....
1773 endmsg
1774 face sage.x11
1775 x 13
1776 y 3
1777 end
1778 arch woodfloor
1779 x 13
1780 y 4
1781 end
1782 arch wall_2_1_2
1783 x 13
1784 y 4
1785 end
1786 arch woodfloor
1787 x 13
1788 y 5
1789 end
1790 arch woodfloor
1791 x 13
1792 y 6
1793 end
1794 arch wall_2_1_2
1795 x 13
1796 y 6
1797 end
1798 arch woodfloor
1799 x 13
1800 y 7
1801 end
1802 arch rune_confusion
1803 x 13
1804 y 7
1805 end
1806 arch woodfloor
1807 x 13
1808 y 8
1809 end
1810 arch woodfloor
1811 x 13
1812 y 9
1813 end
1814 arch rune_mark
1815 msg
1816 There is a rune at the end of this hallway too, but you might not be able to see it. You can try to find and disarm it, though.
1817
1818 Higher level runes are less visible. Do not despair if you cannot find or disarm it, simply move on to the next marking rune.
1819 endmsg
1820 x 13
1821 y 9
1822 end
1823 arch woodfloor
1824 x 13
1825 y 10
1826 end
1827 arch wall_2_1_2
1828 x 13
1829 y 10
1830 end
1831 arch woodfloor
1832 x 13
1833 y 11
1834 end
1835 arch generate_goblin
1836 x 13
1837 y 11
1838 end
1839 arch woodfloor
1840 x 13
1841 y 12
1842 end
1843 arch generate_gnoll
1844 x 13
1845 y 12
1846 end
1847 arch woodfloor
1848 x 13
1849 y 13
1850 end
1851 arch generate_kobold
1852 x 13
1853 y 13
1854 end
1855 arch woodfloor
1856 x 13
1857 y 14
1858 end
1859 arch generate_orc
1860 x 13
1861 y 14
1862 end
1863 arch woodfloor
1864 x 13
1865 y 15
1866 end
1867 arch wall_2_1_2
1868 x 13
1869 y 15
1870 end
1871 arch woodfloor
1872 x 14
1873 end
1874 arch wall_2_1_2
1875 x 14
1876 end
1877 arch woodfloor
1878 x 14
1879 y 1
1880 end
1881 arch magic_mouth
1882 msg
1883 A message scrawled on the wall says:
1884
1885 This is a standard food. You can apply it while
1886 it's on the ground, the same way you apply
1887 signs and other objects, or you can pick it up
1888 and take it with you.
1889 endmsg
1890 x 14
1891 y 1
1892 end
1893 arch food
1894 x 14
1895 y 1
1896 end
1897 arch woodfloor
1898 x 14
1899 y 2
1900 end
1901 arch igateTrg1
1902 x 14
1903 y 2
1904 connected 1
1905 end
1906 arch woodfloor
1907 x 14
1908 y 3
1909 end
1910 arch woodfloor
1911 x 14
1912 y 4
1913 end
1914 arch wall_2_1_2
1915 x 14
1916 y 4
1917 end
1918 arch woodfloor
1919 x 14
1920 y 5
1921 end
1922 arch woodfloor
1923 x 14
1924 y 6
1925 end
1926 arch wall_3_3
1927 x 14
1928 y 6
1929 end
1930 arch woodfloor
1931 x 14
1932 y 7
1933 end
1934 arch wall_2_1_1
1935 x 14
1936 y 7
1937 end
1938 arch woodfloor
1939 x 14
1940 y 8
1941 end
1942 arch wall_1_2
1943 x 14
1944 y 8
1945 end
1946 arch woodfloor
1947 x 14
1948 y 9
1949 end
1950 arch woodfloor
1951 x 14
1952 y 10
1953 end
1954 arch wall_3_3
1955 x 14
1956 y 10
1957 end
1958 arch woodfloor
1959 x 14
1960 y 11
1961 end
1962 arch wall_2_1_1
1963 x 14
1964 y 11
1965 end
1966 arch woodfloor
1967 x 14
1968 y 12
1969 end
1970 arch wall_2_1_1
1971 x 14
1972 y 12
1973 end
1974 arch woodfloor
1975 x 14
1976 y 13
1977 end
1978 arch wall_2_1_1
1979 x 14
1980 y 13
1981 end
1982 arch woodfloor
1983 x 14
1984 y 14
1985 end
1986 arch wall_2_1_1
1987 x 14
1988 y 14
1989 end
1990 arch woodfloor
1991 x 14
1992 y 15
1993 end
1994 arch wall_3_1
1995 x 14
1996 y 15
1997 end
1998 arch woodfloor
1999 x 15
2000 end
2001 arch wall_2_1_2
2002 x 15
2003 end
2004 arch woodfloor
2005 x 15
2006 y 1
2007 end
2008 arch magic_mouth
2009 msg
2010 A message scrawled on the wall says:
2011
2012 There are many types of food you can eat.
2013 Be careful, though: food that you find may be
2014 poisonous, so to be safe, don't eat food until
2015 you've identified it. (More on identifying items
2016 later.)
2017 endmsg
2018 x 15
2019 y 1
2020 end
2021 arch apple
2022 x 15
2023 y 1
2024 end
2025 arch woodfloor
2026 x 15
2027 y 2
2028 end
2029 arch wall_1_4
2030 x 15
2031 y 2
2032 end
2033 arch woodfloor
2034 x 15
2035 y 3
2036 end
2037 arch woodfloor
2038 x 15
2039 y 4
2040 end
2041 arch wall_2_1_2
2042 x 15
2043 y 4
2044 end
2045 arch woodfloor
2046 x 15
2047 y 5
2048 end
2049 arch magic_mouth
2050 msg
2051 A sign on the wall says: Slow Down!!
2052 endmsg
2053 x 15
2054 y 5
2055 end
2056 arch woodfloor
2057 x 15
2058 y 6
2059 end
2060 arch wall_2_1_2
2061 x 15
2062 y 6
2063 end
2064 arch woodfloor
2065 x 15
2066 y 7
2067 end
2068 arch rune_paralysis
2069 cha 2
2070 x 15
2071 y 7
2072 end
2073 arch woodfloor
2074 x 15
2075 y 8
2076 end
2077 arch woodfloor
2078 x 15
2079 y 9
2080 end
2081 arch rune_mark
2082 msg
2083 See that rune to the north? You may have to
2084 wait a few seconds to see it. Don't step on it; itmight hurt you! If you have the find traps and disarm traps skills mentioned earlier, you can step NEXT to it and attempt to find and disarm it. Since it's at the end of the hallway, you might decide it's not worth the risk, since there's nothing beyond it, but it's good to increase your experience in those skills whenever possible.
2085
2086 Remember: to search for traps, press 'f' (or type 'use_skill find traps), and to attempt to disarm any traps you find, press 'd' (or type 'use_skill disarm traps).
2087 endmsg
2088 x 15
2089 y 9
2090 end
2091 arch woodfloor
2092 x 15
2093 y 10
2094 end
2095 arch wall_2_1_2
2096 x 15
2097 y 10
2098 end
2099 arch woodfloor
2100 x 15
2101 y 11
2102 end
2103 arch food
2104 x 15
2105 y 11
2106 end
2107 arch woodfloor
2108 x 15
2109 y 12
2110 end
2111 arch sign
2112 msg
2113 How did you do? Watch your hit points (HP)
2114 closely during battle. If they get too low, you
2115 can always retreat and come back. Hit points
2116 gradually regenerate over time, so if you took
2117 damage, wait until your HP is back to the
2118 maximum before moving on. Eating food
2119 speeds up HP regeneration, so you may want
2120 to eat this food now.
2121 endmsg
2122 x 15
2123 y 12
2124 end
2125 arch woodfloor
2126 x 15
2127 y 13
2128 end
2129 arch locked_door1
2130 slaying ant_king_key
2131 x 15
2132 y 13
2133 end
2134 arch woodfloor
2135 x 15
2136 y 14
2137 end
2138 arch sign
2139 name Doors with Keys
2140 msg
2141 Did you get the key under the anthill? If not,
2142 go back and get it. You will need it to get
2143 through this door. Keep in mind that keys
2144 are often hidden under other objects like that.
2145 endmsg
2146 x 15
2147 y 14
2148 end
2149 arch ant
2150 x 15
2151 y 14
2152 end
2153 arch woodfloor
2154 x 15
2155 y 15
2156 end
2157 arch wall_2_1_2
2158 x 15
2159 y 15
2160 end
2161 arch woodfloor
2162 x 16
2163 end
2164 arch wall_2_1_2
2165 x 16
2166 end
2167 arch woodfloor
2168 x 16
2169 y 1
2170 end
2171 arch magic_mouth
2172 msg
2173 A message scrawled on the wall says:
2174
2175 When you kill monsters, sometimes they leave
2176 body parts behind, and these can be taken and
2177 eaten also.
2178 endmsg
2179 x 16
2180 y 1
2181 end
2182 arch heart
2183 name goblin's heart
2184 x 16
2185 y 1
2186 end
2187 arch woodfloor
2188 x 16
2189 y 2
2190 end
2191 arch wall_2_1_2
2192 x 16
2193 y 2
2194 end
2195 arch woodfloor
2196 x 16
2197 y 3
2198 end
2199 arch sign
2200 name Talking to NPCs
2201 msg
2202 === Talking to People ===
2203
2204 There are two different types of "people" in the game: PCs (player characters, i.e. other players)
2205 and NPcs (non-player-characters, your typical dumb computer-automated pseudo persons :)
2206
2207 To talk to other players, for example to get help, you can use the I<chat> command, which
2208 is displayed in blue. All players currently logged in can see that. In CFPlus, you can simply type
2209 "c some message<return>" to chat with others. There is also the I<shout> command (short "sh")
2210 for use in emergencies, and I<say> (short "s") which all players on a map and all NPCs near you can hear.
2211
2212 You can also get information from non-player characters (NPCs) in the game by talking to them.
2213 NPCs that can talk to you have a little speech bubble sign in the upper left corner of their map space.
2214
2215 To talk to the man at the end of this hallway when you're finished reading this,
2216 walk up next to him and either click on him or type: say hello<return>
2217
2218 Clicking on NPCs lets you use a dialogue window to communicate with the NPC. The say
2219 command is more tedious, but works when you can't see the NPC, or you need to say a password.
2220
2221 The say command will let you talk to nearby NPCs and other Crossfire players who are
2222 on the same map as you, so it is your main way to communicate inside the game.
2223
2224 Many NPC have useful information, but they will only tell you about it if you ask about the
2225 right things. Saying "hello" is a good start. If the NPC replies, look for words in his reply
2226 that might be important, and ask about them. For example, if he says, "Hello, do you have
2227 any food?" ask him about food ("say food"), and he may say something else in response to
2228 that. Saying words like quest, key, treasure, and other things you're interested in may
2229 start up very interesting conversations!
2230
2231 Be careful not to run into friendly NPCs: dead men tell no tales.
2232
2233 Now go talk to that old man.
2234 endmsg
2235 x 16
2236 y 3
2237 end
2238 arch woodfloor
2239 x 16
2240 y 4
2241 end
2242 arch wall_2_1_2
2243 x 16
2244 y 4
2245 end
2246 arch woodfloor
2247 x 16
2248 y 5
2249 end
2250 arch woodfloor
2251 x 16
2252 y 6
2253 end
2254 arch wall_3_3
2255 x 16
2256 y 6
2257 end
2258 arch woodfloor
2259 x 16
2260 y 7
2261 end
2262 arch wall_2_1_1
2263 x 16
2264 y 7
2265 end
2266 arch woodfloor
2267 x 16
2268 y 8
2269 end
2270 arch wall_2_2_1
2271 x 16
2272 y 8
2273 end
2274 arch woodfloor
2275 x 16
2276 y 9
2277 end
2278 arch woodfloor
2279 x 16
2280 y 10
2281 end
2282 arch wall_1_3
2283 x 16
2284 y 10
2285 end
2286 arch woodfloor
2287 x 16
2288 y 11
2289 end
2290 arch woodfloor
2291 x 16
2292 y 12
2293 end
2294 arch wall_2_2_2
2295 x 16
2296 y 12
2297 end
2298 arch woodfloor
2299 x 16
2300 y 13
2301 end
2302 arch wall_1_2
2303 x 16
2304 y 13
2305 end
2306 arch woodfloor
2307 x 16
2308 y 14
2309 end
2310 arch ant
2311 x 16
2312 y 14
2313 end
2314 arch woodfloor
2315 x 16
2316 y 15
2317 end
2318 arch wall_2_1_2
2319 x 16
2320 y 15
2321 end
2322 arch woodfloor
2323 x 17
2324 end
2325 arch wall_2_1_2
2326 x 17
2327 end
2328 arch woodfloor
2329 x 17
2330 y 1
2331 end
2332 arch magic_mouth
2333 x 17
2334 y 1
2335 end
2336 arch waybread
2337 msg
2338 A message scrawled on the wall says:
2339
2340 Waybreads are the MRE (Meals-Ready-to-Eat)
2341 of Crossfire. They weigh very little but pack
2342 a large food value. They are much more
2343 expensive than normal food, but when you
2344 can afford them, they are the best food to
2345 take on long trips or dungeon excursions,
2346 since their light weight won't slow you down.
2347 endmsg
2348 x 17
2349 y 1
2350 end
2351 arch woodfloor
2352 x 17
2353 y 2
2354 end
2355 arch wall_2_1_2
2356 x 17
2357 y 2
2358 end
2359 arch woodfloor
2360 x 17
2361 y 3
2362 end
2363 arch woodfloor
2364 x 17
2365 y 4
2366 end
2367 arch wall_2_1_2
2368 x 17
2369 y 4
2370 end
2371 arch woodfloor
2372 x 17
2373 y 5
2374 end
2375 arch woodfloor
2376 x 17
2377 y 6
2378 end
2379 arch wall_2_1_2
2380 x 17
2381 y 6
2382 end
2383 arch woodfloor
2384 x 17
2385 y 7
2386 end
2387 arch button_plate
2388 x 17
2389 y 7
2390 connected 3
2391 end
2392 arch woodfloor
2393 x 17
2394 y 8
2395 end
2396 arch wall_2_1_2
2397 x 17
2398 y 8
2399 end
2400 arch woodfloor
2401 x 17
2402 y 9
2403 end
2404 arch rune_mark
2405 msg
2406 Marking runes like this one are created with
2407 magic spells, but they contain messages
2408 just like signs do. Marking runes are harmless,
2409 but other runes can be very dangerous, so
2410 step carefully!
2411 endmsg
2412 x 17
2413 y 9
2414 end
2415 arch woodfloor
2416 x 17
2417 y 10
2418 end
2419 arch woodfloor
2420 x 17
2421 y 11
2422 end
2423 arch sign
2424 name Challenge
2425 msg
2426 Would you like to take on something stronger?
2427 If so, there are a few kobolds on the other side
2428 of this door to your east that shouldn't give
2429 you too much trouble. If the ants were enough
2430 of a challenge, skip the kobolds and go north.
2431 endmsg
2432 x 17
2433 y 11
2434 end
2435 arch woodfloor
2436 x 17
2437 y 12
2438 end
2439 arch wall_2_1_2
2440 x 17
2441 y 12
2442 end
2443 arch woodfloor
2444 x 17
2445 y 13
2446 end
2447 arch key2
2448 name Key of the Ant King
2449 slaying ant_king_key
2450 x 17
2451 y 13
2452 end
2453 arch generate_ant
2454 x 17
2455 y 13
2456 end
2457 arch woodfloor
2458 x 17
2459 y 14
2460 end
2461 arch ant
2462 x 17
2463 y 14
2464 end
2465 arch woodfloor
2466 x 17
2467 y 15
2468 end
2469 arch wall_2_1_2
2470 x 17
2471 y 15
2472 end
2473 arch woodfloor
2474 x 18
2475 end
2476 arch wall_2_1_2
2477 x 18
2478 end
2479 arch woodfloor
2480 x 18
2481 y 1
2482 end
2483 arch woodfloor
2484 x 18
2485 y 2
2486 end
2487 arch wall_2_1_2
2488 x 18
2489 y 2
2490 end
2491 arch woodfloor
2492 x 18
2493 y 3
2494 end
2495 arch woodfloor
2496 x 18
2497 y 4
2498 end
2499 arch wall_2_1_2
2500 x 18
2501 y 4
2502 end
2503 arch woodfloor
2504 x 18
2505 y 5
2506 end
2507 arch woodfloor
2508 x 18
2509 y 6
2510 end
2511 arch wall_2_1_2
2512 x 18
2513 y 6
2514 end
2515 arch woodfloor
2516 x 18
2517 y 7
2518 end
2519 arch boulder
2520 x 18
2521 y 7
2522 end
2523 arch woodfloor
2524 x 18
2525 y 8
2526 end
2527 arch wall_2_2_3
2528 x 18
2529 y 8
2530 end
2531 arch woodfloor
2532 x 18
2533 y 9
2534 end
2535 arch wall_2_1_1
2536 x 18
2537 y 9
2538 end
2539 arch woodfloor
2540 x 18
2541 y 10
2542 end
2543 arch wall_2_2_1
2544 x 18
2545 y 10
2546 end
2547 arch woodfloor
2548 x 18
2549 y 11
2550 end
2551 arch door_1
2552 hp 4
2553 x 18
2554 y 11
2555 end
2556 arch woodfloor
2557 x 18
2558 y 12
2559 end
2560 arch wall_2_2_3
2561 x 18
2562 y 12
2563 end
2564 arch woodfloor
2565 x 18
2566 y 13
2567 end
2568 arch wall_2_2_1
2569 x 18
2570 y 13
2571 end
2572 arch woodfloor
2573 x 18
2574 y 14
2575 end
2576 arch ant
2577 x 18
2578 y 14
2579 end
2580 arch woodfloor
2581 x 18
2582 y 15
2583 end
2584 arch wall_2_1_2
2585 x 18
2586 y 15
2587 end
2588 arch woodfloor
2589 x 19
2590 end
2591 arch wall_2_1_2
2592 x 19
2593 end
2594 arch woodfloor
2595 x 19
2596 y 1
2597 end
2598 arch sign
2599 name Bashing Doors
2600 msg
2601 === Doors ===
2602
2603 There are many kinds of doors in Crossfire.
2604 Some doors will open for you, so you can walk
2605 right through. Ordinary locked doors can be
2606 bashed open by attacking them or using
2607 lockpicks. Stronger locked doors may require
2608 a certain key, or open when you speak a magic
2609 word or activate a certain trigger somewhere.
2610
2611 To get through this first door, run into it until
2612 you break through.
2613 endmsg
2614 x 19
2615 y 1
2616 end
2617 arch woodfloor
2618 x 19
2619 y 2
2620 end
2621 arch wall_2_1_2
2622 x 19
2623 y 2
2624 end
2625 arch woodfloor
2626 x 19
2627 y 3
2628 end
2629 arch woodfloor
2630 x 19
2631 y 4
2632 end
2633 arch wall_1_3
2634 x 19
2635 y 4
2636 end
2637 arch woodfloor
2638 x 19
2639 y 5
2640 end
2641 arch woodfloor
2642 x 19
2643 y 6
2644 end
2645 arch wall_2_1_2
2646 x 19
2647 y 6
2648 end
2649 arch woodfloor
2650 x 19
2651 y 7
2652 end
2653 arch sign
2654 name Triggering Buttons with Weights
2655 msg
2656 Sometimes large buttons in the floor can
2657 be activated by a large weight. Run into this
2658 boulder to push it onto the button to your
2659 west, and see what happens.
2660
2661 Boulders and other "rollable" items like barrels can only be pushed,
2662 never pulled, so be careful not to push them into corners from where
2663 you won't be able to move them to their destination.
2664
2665 If you are very weak you may have to try a lot of times to move the boulder. Do not give up! Even
2666 weak characters can push things if they are persistent.
2667 endmsg
2668 x 19
2669 y 7
2670 end
2671 arch woodfloor
2672 x 19
2673 y 8
2674 end
2675 arch spikes_closed
2676 x 19
2677 y 8
2678 connected 3
2679 end
2680 arch woodfloor
2681 x 19
2682 y 9
2683 end
2684 arch sign
2685 name Buttons are Your Friends
2686 msg
2687 Cool, huh! Buttons and other switches can be
2688 used to do all sorts of things, sometimes on
2689 completely different areas of a map, so if you
2690 ever think you're stuck, look around for any
2691 of these kinds of triggers that might open
2692 a way out for you.
2693
2694 endmsg
2695 x 19
2696 y 9
2697 end
2698 arch woodfloor
2699 x 19
2700 y 10
2701 end
2702 arch wall_2_1_2
2703 x 19
2704 y 10
2705 end
2706 arch woodfloor
2707 x 19
2708 y 11
2709 end
2710 arch kobold
2711 x 19
2712 y 11
2713 end
2714 arch woodfloor
2715 x 19
2716 y 12
2717 end
2718 arch kobold
2719 x 19
2720 y 12
2721 end
2722 arch woodfloor
2723 x 19
2724 y 13
2725 end
2726 arch wall_2_1_2
2727 x 19
2728 y 13
2729 end
2730 arch woodfloor
2731 x 19
2732 y 14
2733 end
2734 arch ant
2735 x 19
2736 y 14
2737 end
2738 arch woodfloor
2739 x 19
2740 y 15
2741 end
2742 arch wall_2_1_2
2743 x 19
2744 y 15
2745 end
2746 arch woodfloor
2747 x 20
2748 end
2749 arch wall_2_1_2
2750 x 20
2751 end
2752 arch woodfloor
2753 x 20
2754 y 1
2755 end
2756 arch woodfloor
2757 x 20
2758 y 2
2759 end
2760 arch wall_2_1_2
2761 x 20
2762 y 2
2763 end
2764 arch woodfloor
2765 x 20
2766 y 3
2767 end
2768 arch magic_mouth
2769 msg
2770 A sign on the wall says:
2771
2772 Here is a note you can pick up and take with
2773 you. (You may have already picked it up
2774 automatically if your client is set to do that. If
2775 so, find it in your inventory and read it by
2776 middle-clicking or whatever action your client
2777 uses to apply inventory items.) You may wish
2778 to read it first (press space), and then pick it up
2779 (press the comma key or type 'take). Now it
2780 will be in your inventory, so you can read it
2781 anytime you need to.
2782
2783 endmsg
2784 x 20
2785 y 3
2786 end
2787 arch note
2788 msg
2789 The exit password is "orc-knuckle"! (Save this note; you'll need it much later, after you meet Harold.)
2790 endmsg
2791 x 20
2792 y 3
2793 end
2794 arch woodfloor
2795 x 20
2796 y 4
2797 end
2798 arch woodfloor
2799 x 20
2800 y 5
2801 end
2802 arch sign
2803 name Gathering Information
2804 msg
2805 === Information ===
2806
2807 There are many sources of information other
2808 than signs like this one. Did you see the sign
2809 on the wall as you were running here?
2810 Sometimes information comes from non-visible
2811 sources like that, so always keep your eyes
2812 open and don't miss anything that shows up
2813 in your Messages area.
2814
2815 Information also comes from books, notes, and
2816 many other sources. The smallest note can be
2817 the first clue to a large treasure or heroic quest,
2818 so always gather as much information as possible.
2819 Some notes and books you will be able to pick
2820 up and take with you, while others will be
2821 fixed where they are, but they all may be
2822 important to read.
2823 endmsg
2824 x 20
2825 y 5
2826 end
2827 arch woodfloor
2828 x 20
2829 y 6
2830 end
2831 arch wall_2_1_2
2832 x 20
2833 y 6
2834 end
2835 arch woodfloor
2836 x 20
2837 y 7
2838 end
2839 arch button_handle
2840 x 20
2841 y 7
2842 connected 5
2843 end
2844 arch woodfloor
2845 x 20
2846 y 8
2847 end
2848 arch wall_1_4
2849 x 20
2850 y 8
2851 end
2852 arch woodfloor
2853 x 20
2854 y 9
2855 end
2856 arch sign
2857 name Earthwalls
2858 msg
2859 === Earthwalls ===
2860
2861 Some walls, called "earthwalls," are soft and can be battered down and destroyed.
2862 Run at the wall to your east until you pass through.
2863
2864 If you are very weak you might need a long time time to destroy the earthwall. Do
2865 not give up!
2866 endmsg
2867 x 20
2868 y 9
2869 end
2870 arch woodfloor
2871 x 20
2872 y 10
2873 end
2874 arch wall_2_1_2
2875 x 20
2876 y 10
2877 end
2878 arch woodfloor
2879 x 20
2880 y 11
2881 end
2882 arch silvercoin
2883 name silver coins
2884 x 20
2885 y 11
2886 nrof 5
2887 end
2888 arch kobold
2889 x 20
2890 y 11
2891 end
2892 arch woodfloor
2893 x 20
2894 y 12
2895 end
2896 arch kobold
2897 x 20
2898 y 12
2899 end
2900 arch woodfloor
2901 x 20
2902 y 13
2903 end
2904 arch wall_2_1_2
2905 x 20
2906 y 13
2907 end
2908 arch woodfloor
2909 x 20
2910 y 14
2911 end
2912 arch ant
2913 x 20
2914 y 14
2915 end
2916 arch woodfloor
2917 x 20
2918 y 15
2919 end
2920 arch wall_2_1_2
2921 x 20
2922 y 15
2923 end
2924 arch woodfloor
2925 x 21
2926 end
2927 arch wall_2_1_2
2928 x 21
2929 end
2930 arch woodfloor
2931 x 21
2932 y 1
2933 end
2934 arch door_1
2935 hp 4
2936 x 21
2937 y 1
2938 end
2939 arch woodfloor
2940 x 21
2941 y 2
2942 end
2943 arch wall_2_2_3
2944 x 21
2945 y 2
2946 end
2947 arch woodfloor
2948 x 21
2949 y 3
2950 end
2951 arch wall_2_1_1
2952 x 21
2953 y 3
2954 end
2955 arch woodfloor
2956 x 21
2957 y 4
2958 end
2959 arch wall_2_1_1
2960 x 21
2961 y 4
2962 end
2963 arch woodfloor
2964 x 21
2965 y 5
2966 end
2967 arch wall_2_1_1
2968 x 21
2969 y 5
2970 end
2971 arch woodfloor
2972 x 21
2973 y 6
2974 end
2975 arch wall_2_2_4
2976 x 21
2977 y 6
2978 end
2979 arch woodfloor
2980 x 21
2981 y 7
2982 end
2983 arch grate_closed_2
2984 x 21
2985 y 7
2986 connected 5
2987 end
2988 arch woodfloor
2989 x 21
2990 y 8
2991 end
2992 arch wall_2_1_2
2993 x 21
2994 y 8
2995 end
2996 arch woodfloor
2997 x 21
2998 y 9
2999 end
3000 arch earthwall
3001 x 21
3002 y 9
3003 end
3004 arch woodfloor
3005 x 21
3006 y 10
3007 end
3008 arch wall_2_2_3
3009 x 21
3010 y 10
3011 end
3012 arch woodfloor
3013 x 21
3014 y 11
3015 end
3016 arch wall_2_1_1
3017 x 21
3018 y 11
3019 end
3020 arch woodfloor
3021 x 21
3022 y 12
3023 end
3024 arch wall_2_1_1
3025 x 21
3026 y 12
3027 end
3028 arch woodfloor
3029 x 21
3030 y 13
3031 end
3032 arch wall_2_2_4
3033 x 21
3034 y 13
3035 end
3036 arch woodfloor
3037 x 21
3038 y 14
3039 end
3040 arch door_1
3041 hp 4
3042 x 21
3043 y 14
3044 end
3045 arch woodfloor
3046 x 21
3047 y 15
3048 end
3049 arch wall_2_1_2
3050 x 21
3051 y 15
3052 end
3053 arch woodfloor
3054 x 22
3055 end
3056 arch wall_2_1_2
3057 x 22
3058 end
3059 arch woodfloor
3060 x 22
3061 y 1
3062 end
3063 arch sign
3064 name Traps, and Automatic Doors
3065 msg
3066 By the way, it's a good idea to always check
3067 for traps before trying to open a door. Do
3068 this with the command ('use_skill find traps),
3069 which is often bound to the 'f' key. If you
3070 find a trap, you can try to disarm it with
3071 ('use_skill disarm traps). You can only find
3072 and disable traps if you have those skills.
3073
3074 Some doors will open when you walk up to them,
3075 then close after a moment. Be careful not to
3076 get crushed by standing in the doorway
3077 too long!
3078 endmsg
3079 x 22
3080 y 1
3081 end
3082 arch woodfloor
3083 x 22
3084 y 2
3085 end
3086 arch button_trigger
3087 x 22
3088 y 2
3089 invisible 1
3090 connected 2
3091 end
3092 arch woodfloor
3093 x 22
3094 y 3
3095 end
3096 arch mdoor_closed_1
3097 x 22
3098 y 3
3099 connected 2
3100 end
3101 arch woodfloor
3102 x 22
3103 y 4
3104 end
3105 arch button_trigger
3106 x 22
3107 y 4
3108 invisible 1
3109 connected 2
3110 end
3111 arch woodfloor
3112 x 22
3113 y 5
3114 end
3115 arch woodfloor
3116 x 22
3117 y 6
3118 end
3119 arch sign
3120 name Levers
3121 msg
3122 Some gates and doors are opened by levers. Apply (press space bar) to lever to your south to continue.
3123 endmsg
3124 x 22
3125 y 6
3126 end
3127 arch woodfloor
3128 x 22
3129 y 7
3130 end
3131 arch button_handle
3132 name handle (press space to apply)
3133 x 22
3134 y 7
3135 connected 5
3136 end
3137 arch woodfloor
3138 x 22
3139 y 8
3140 end
3141 arch wall_2_1_2
3142 x 22
3143 y 8
3144 end
3145 arch woodfloor
3146 x 22
3147 y 9
3148 end
3149 arch sign
3150 name Illusionary Walls
3151 msg
3152 Other kinds of walls can also have weak spots.
3153 Look for cracks in the wall, especially if you
3154 hear voices or have reason to think there might
3155 be secret areas nearby.
3156
3157 Sometimes walls are illusions that can be walked
3158 through. Go south from here.
3159 endmsg
3160 x 22
3161 y 9
3162 end
3163 arch woodfloor
3164 x 22
3165 y 10
3166 end
3167 arch false_wall
3168 x 22
3169 y 10
3170 end
3171 arch woodfloor
3172 x 22
3173 y 11
3174 end
3175 arch sign
3176 name Inventory
3177 msg
3178 === Inventory ===
3179
3180 Stop and take a look at your inventory for a moment. If you started the game with any
3181 armor or a hand-to-hand weapon like a sword, you probably should ready them now.
3182 (In most clients you do this by clicking them with your middle mouse button or using the right mouse button to get a popup menu.)
3183 Don't make the mistake of many new players, and run into your first monsters naked and empty-handed. :-)
3184 endmsg
3185 x 22
3186 y 11
3187 end
3188 arch woodfloor
3189 x 22
3190 y 12
3191 end
3192 arch woodfloor
3193 x 22
3194 y 13
3195 end
3196 arch sign
3197 name Fighting
3198 msg
3199 === Fighting ===
3200
3201 Ready for your first fight? On the other side
3202 of this door are some ants. They're mostly
3203 harmless, so run into them as fast as you can,
3204 until you kill them. Be sure to kill the anthill
3205 too, so it can't produce more ants. Many
3206 monsters have "generators" like this which
3207 produce more monsters every so often.
3208
3209 After you kill the ants, go through the next
3210 door.
3211 endmsg
3212 x 22
3213 y 13
3214 end
3215 arch woodfloor
3216 x 22
3217 y 14
3218 end
3219 arch woodfloor
3220 x 22
3221 y 15
3222 end
3223 arch wall_2_1_2
3224 x 22
3225 y 15
3226 end
3227 arch woodfloor
3228 x 23
3229 end
3230 arch wall_2_2_3
3231 x 23
3232 end
3233 arch woodfloor
3234 x 23
3235 y 1
3236 end
3237 arch wall_2_1_1
3238 x 23
3239 y 1
3240 end
3241 arch woodfloor
3242 x 23
3243 y 2
3244 end
3245 arch wall_2_1_1
3246 x 23
3247 y 2
3248 end
3249 arch woodfloor
3250 x 23
3251 y 3
3252 end
3253 arch wall_2_1_1
3254 x 23
3255 y 3
3256 end
3257 arch woodfloor
3258 x 23
3259 y 4
3260 end
3261 arch wall_2_1_1
3262 x 23
3263 y 4
3264 end
3265 arch woodfloor
3266 x 23
3267 y 5
3268 end
3269 arch wall_2_1_1
3270 x 23
3271 y 5
3272 end
3273 arch woodfloor
3274 x 23
3275 y 6
3276 end
3277 arch wall_2_1_1
3278 x 23
3279 y 6
3280 end
3281 arch woodfloor
3282 x 23
3283 y 7
3284 end
3285 arch wall_2_1_1
3286 x 23
3287 y 7
3288 end
3289 arch woodfloor
3290 x 23
3291 y 8
3292 end
3293 arch wall_3_4
3294 x 23
3295 y 8
3296 end
3297 arch woodfloor
3298 x 23
3299 y 9
3300 end
3301 arch wall_2_1_1
3302 x 23
3303 y 9
3304 end
3305 arch woodfloor
3306 x 23
3307 y 10
3308 end
3309 arch wall_2_1_1
3310 x 23
3311 y 10
3312 end
3313 arch woodfloor
3314 x 23
3315 y 11
3316 end
3317 arch wall_2_1_1
3318 x 23
3319 y 11
3320 end
3321 arch woodfloor
3322 x 23
3323 y 12
3324 end
3325 arch wall_2_1_1
3326 x 23
3327 y 12
3328 end
3329 arch woodfloor
3330 x 23
3331 y 13
3332 end
3333 arch wall_2_1_1
3334 x 23
3335 y 13
3336 end
3337 arch woodfloor
3338 x 23
3339 y 14
3340 end
3341 arch wall_2_1_1
3342 x 23
3343 y 14
3344 end
3345 arch woodfloor
3346 x 23
3347 y 15
3348 end
3349 arch wall_2_2_4
3350 x 23
3351 y 15
3352 end