… | |
… | |
791 | end |
791 | end |
792 | arch grass |
792 | arch grass |
793 | x 8 |
793 | x 8 |
794 | y 2 |
794 | y 2 |
795 | end |
795 | end |
796 | arch grass |
796 | arch swall_2_2_2 |
797 | x 8 |
797 | x 8 |
798 | y 3 |
798 | y 2 |
799 | end |
799 | end |
|
|
800 | arch grass |
|
|
801 | x 8 |
|
|
802 | y 3 |
|
|
803 | end |
800 | arch swall_2_1_2 |
804 | arch swall_2_2_4 |
801 | x 8 |
805 | x 8 |
802 | y 3 |
806 | y 3 |
803 | end |
807 | end |
804 | arch footpath_3_3 |
808 | arch footpath_3_3 |
805 | x 8 |
809 | x 8 |
… | |
… | |
863 | slaying /start/tutorial_class |
867 | slaying /start/tutorial_class |
864 | hp 8 |
868 | hp 8 |
865 | sp 12 |
869 | sp 12 |
866 | x 8 |
870 | x 8 |
867 | y 9 |
871 | y 9 |
868 | arch warrior_class |
|
|
869 | end |
|
|
870 | end |
872 | end |
871 | arch grass |
873 | arch grass |
872 | x 8 |
874 | x 8 |
873 | y 10 |
875 | y 10 |
874 | move_block all |
876 | move_block all |
… | |
… | |
915 | end |
917 | end |
916 | arch grass |
918 | arch grass |
917 | x 9 |
919 | x 9 |
918 | y 2 |
920 | y 2 |
919 | end |
921 | end |
920 | arch grass |
922 | arch swall_2_1_2 |
921 | x 9 |
923 | x 9 |
922 | y 3 |
924 | y 2 |
923 | end |
925 | end |
924 | arch swall_2_1_2 |
926 | arch grass |
925 | x 9 |
927 | x 9 |
926 | y 3 |
928 | y 3 |
927 | end |
929 | end |
928 | arch footpath_2_1_2 |
930 | arch footpath_2_1_2 |
929 | x 9 |
931 | x 9 |
… | |
… | |
1011 | end |
1013 | end |
1012 | arch grass |
1014 | arch grass |
1013 | x 10 |
1015 | x 10 |
1014 | y 2 |
1016 | y 2 |
1015 | end |
1017 | end |
1016 | arch grass |
1018 | arch swall_2_1_2 |
1017 | x 10 |
1019 | x 10 |
1018 | y 3 |
1020 | y 2 |
1019 | end |
1021 | end |
1020 | arch swall_2_1_2 |
1022 | arch grass |
1021 | x 10 |
1023 | x 10 |
1022 | y 3 |
1024 | y 3 |
|
|
1025 | end |
|
|
1026 | arch sign |
|
|
1027 | name Hat of Sorting |
|
|
1028 | msg |
|
|
1029 | @match basics |
|
|
1030 | Every class knows throwing, finding traps, removing |
|
|
1031 | traps, using magic items, literacy, and punching. |
|
|
1032 | The one exception is the barbarian. They do not |
|
|
1033 | know literacy. |
|
|
1034 | @match warrior |
|
|
1035 | Warriors gain +2 to strength, +1 to dexterity and |
|
|
1036 | constitution, -2 to intelligence, and -1 to wisdom and |
|
|
1037 | power. |
|
|
1038 | |
|
|
1039 | They start with a broadsword, a chain mail, a shield, |
|
|
1040 | a sack, and a guide to melee. |
|
|
1041 | |
|
|
1042 | They have the fighter skillset, which means they have |
|
|
1043 | the basics, one-handed weapons, two-handed |
|
|
1044 | weapons, and missile weapons. |
|
|
1045 | @match barbarian |
|
|
1046 | Barbarians gain +3 to strength, +2 to dexterity, +3 |
|
|
1047 | to constitution, -6 to intelligence, -1 to wisdom and |
|
|
1048 | power, and -2 to charisma. |
|
|
1049 | |
|
|
1050 | They start with leather armor, a mace, a horned |
|
|
1051 | helmet, a sack, a round shield, high boots, and |
|
|
1052 | a guide to melee. |
|
|
1053 | |
|
|
1054 | They have the basics skillset, except for literacy. |
|
|
1055 | They also gain one-handed weapons, two-handed |
|
|
1056 | weapons, missile weapons, climbing, and |
|
|
1057 | woodsman. |
|
|
1058 | @match swashbuckler |
|
|
1059 | Swashbucklers gain +1 to strength, +2 to dexterity, |
|
|
1060 | +1 to constitution, -1 to intelligence, -2 to wisdom, |
|
|
1061 | -1 to power, and +1 to charisma. |
|
|
1062 | |
|
|
1063 | They start with a longsword, a dagger, an amulet, |
|
|
1064 | and a sack. |
|
|
1065 | |
|
|
1066 | They have the fighter skillset, which means they have |
|
|
1067 | the basics, one-handed weapons, two-handed weapons, |
|
|
1068 | and missle weapons. They also gain stealing, singing, |
|
|
1069 | and oratory. |
|
|
1070 | @match ninja |
|
|
1071 | Ninjas gain +1 to strength, +2 to dexterity, +1 to |
|
|
1072 | constitution, -2 to wisdom and power, and -1 to |
|
|
1073 | charisma. |
|
|
1074 | |
|
|
1075 | They start with leather armor, nunchaku, a bag, a |
|
|
1076 | cloak, and a guide to melee. |
|
|
1077 | |
|
|
1078 | They have the fighter skillset, which means they have |
|
|
1079 | the basics, one-handed weapons, two-handed weapons, |
|
|
1080 | and missile weapons. They also gain jumping, hiding, |
|
|
1081 | and karate. |
|
|
1082 | @match thief |
|
|
1083 | Thieves gain +3 to dexterity, -2 to constitution, +1 |
|
|
1084 | to intelligence, -1 to wisdom and power, and -3 to |
|
|
1085 | charisma. |
|
|
1086 | |
|
|
1087 | They start with a shortsword, a cloak, leather armor, |
|
|
1088 | lockpicks, and a sack. |
|
|
1089 | |
|
|
1090 | They have the fighter skillset, which means they have |
|
|
1091 | the basics, one-handed weapons, two-handed weapons, |
|
|
1092 | and missile weapons. They also gain stealing. |
|
|
1093 | @match priest |
|
|
1094 | Priests gain -2 to strength and dexterity, -1 to |
|
|
1095 | constitution, +3 to wisdom, and +2 to power and |
|
|
1096 | charisma. |
|
|
1097 | |
|
|
1098 | They start with a quarterstaff, a robe, two prayer |
|
|
1099 | books, an amulet, and a guide to religion. |
|
|
1100 | |
|
|
1101 | They have the basics and praying, one-handed weapons, |
|
|
1102 | two-handed weapons, and sense curse. |
|
|
1103 | @match paladin |
|
|
1104 | Paladins gain -1 to dexterity, -2 to intelligence, |
|
|
1105 | +2 to wisdom, and +1 to power and charisma. |
|
|
1106 | |
|
|
1107 | They start with a broadsword, a plate mail, |
|
|
1108 | a shield, a full helmet, a prayer book, a holy symbol |
|
|
1109 | with magic resistance, a sack, and a guide to melee. |
|
|
1110 | |
|
|
1111 | They have the fighter skillset, which means they |
|
|
1112 | have the basics, one-handed weapons, two-handed |
|
|
1113 | weapons, and missile weapons. They also have |
|
|
1114 | oratory. |
|
|
1115 | @match monk |
|
|
1116 | Monks gain +1 to strength, dexterity, and constitution, |
|
|
1117 | +2 to power, and -3 to charisma. |
|
|
1118 | |
|
|
1119 | They start with a robe, sandals, and a sack. |
|
|
1120 | |
|
|
1121 | They have the basics, missile weapon, karate, |
|
|
1122 | sense magic, praying, and sense curse. Monks are |
|
|
1123 | unique that they cannot use weapons, but they also |
|
|
1124 | gain a monk-only skill: meditation. |
|
|
1125 | @match devotee |
|
|
1126 | Devotees gain -2 to strength and constitution, +2 to |
|
|
1127 | wisdom and power, and +1 to charisma. |
|
|
1128 | |
|
|
1129 | They start with a robe, a dagger, a prayer book, two |
|
|
1130 | evocation spellbooks, and a guide to religion. |
|
|
1131 | |
|
|
1132 | They have the wizard skillset, which means they have |
|
|
1133 | the basics, one-handed weapons, and praying. They |
|
|
1134 | also gain evocation. |
|
|
1135 | @match warlock |
|
|
1136 | Warlocks gain +1 to strength, -1 to dexterity, +1 to |
|
|
1137 | constitution, -2 to wisdom, and +1 to power. |
|
|
1138 | |
|
|
1139 | They start with a longsword, leather armor, two |
|
|
1140 | evocation spellbooks, and a talisman of evocation. |
|
|
1141 | |
|
|
1142 | They have the fighter skillset, which means they have |
|
|
1143 | the basics, one-handed weapons, two-handed weapons, |
|
|
1144 | and missile weapons. |
|
|
1145 | @match evoker |
|
|
1146 | Evokers gain -2 to strength, -1 to constitution, and |
|
|
1147 | +3 to power. |
|
|
1148 | |
|
|
1149 | They start with a robe, a staff, a shortsword, two |
|
|
1150 | evocation spellbooks, and a talisman of evocation. |
|
|
1151 | |
|
|
1152 | They have the basics and one-handed weapons. |
|
|
1153 | @match wizard |
|
|
1154 | Wizards gain -2 to strength and constitution, and |
|
|
1155 | +2 to intelligence and power. |
|
|
1156 | |
|
|
1157 | They start with a dagger, a robe, three sorcerer |
|
|
1158 | spell books, and a guide to wizardry. |
|
|
1159 | |
|
|
1160 | They have the wizard skillset, which means they |
|
|
1161 | have the basics, one-handed weapons, and praying. |
|
|
1162 | They also have sorcery. |
|
|
1163 | @match pyromancer |
|
|
1164 | Pyromancers gain -1 to strength and constitution, and |
|
|
1165 | +2 to power. |
|
|
1166 | |
|
|
1167 | They start with a shortsword, a robe, two pyromancy |
|
|
1168 | spellbooks, and a talisman of pyromancy. |
|
|
1169 | |
|
|
1170 | They have the basics and one-handed weapons. |
|
|
1171 | @match sorcerer |
|
|
1172 | Sorcerers gain -3 to strength, +2 to dexterity, -3 to |
|
|
1173 | strength, +3 to intelligence, -2 to wisdom, +3 to power, |
|
|
1174 | and -1 to charisma. |
|
|
1175 | |
|
|
1176 | They start with a robe, a magical sorcerer's hat, and |
|
|
1177 | a guide to wizardry. |
|
|
1178 | |
|
|
1179 | They have the basics, sorcery, sense magic, and |
|
|
1180 | thaumaturgy. |
|
|
1181 | @match summoner |
|
|
1182 | Summoners gain -1 to strength and constitution, and |
|
|
1183 | +1 to intelligence and power. |
|
|
1184 | |
|
|
1185 | They start with a shortsword, a robe, two summoner |
|
|
1186 | spell books, a talisman of summoning, and a guide |
|
|
1187 | to summoning. |
|
|
1188 | |
|
|
1189 | They have the basics, one-handed weapons, and |
|
|
1190 | praying. |
|
|
1191 | @match alchemist |
|
|
1192 | Alchemists gain -3 to strength, -1 to constitution, |
|
|
1193 | +3 to intelligence, and +1 to power. |
|
|
1194 | |
|
|
1195 | They start with a cauldron, a talisman of alchemy, |
|
|
1196 | a dagger, a robe, and a guide to alchemy. |
|
|
1197 | |
|
|
1198 | They have the basics, one-handed weapons, alchemy, |
|
|
1199 | and thaumaturgy. |
|
|
1200 | |
|
|
1201 | @match * |
|
|
1202 | I am an enchanted Hat of Sorting. My duty is |
|
|
1203 | to assist you in choosing a class. Allow me to start with |
|
|
1204 | the basics, or say the name of a class to let me give |
|
|
1205 | you the details of it. |
|
|
1206 | endmsg |
|
|
1207 | face wiz_hat.x11 |
|
|
1208 | animation wiz_hat |
|
|
1209 | x 10 |
|
|
1210 | y 3 |
|
|
1211 | activate_on_push 0 |
|
|
1212 | activate_on_release 0 |
1023 | end |
1213 | end |
1024 | arch footpath_2_1_2 |
1214 | arch footpath_2_1_2 |
1025 | x 10 |
1215 | x 10 |
1026 | y 4 |
1216 | y 4 |
1027 | end |
1217 | end |
… | |
… | |
1165 | end |
1355 | end |
1166 | arch grass |
1356 | arch grass |
1167 | x 11 |
1357 | x 11 |
1168 | y 2 |
1358 | y 2 |
1169 | end |
1359 | end |
1170 | arch grass |
1360 | arch swall_2_1_2 |
1171 | x 11 |
1361 | x 11 |
1172 | y 3 |
1362 | y 2 |
1173 | end |
1363 | end |
1174 | arch swall_2_1_2 |
1364 | arch grass |
1175 | x 11 |
1365 | x 11 |
1176 | y 3 |
1366 | y 3 |
1177 | end |
1367 | end |
1178 | arch footpath_2_1_2 |
1368 | arch footpath_2_1_2 |
1179 | x 11 |
1369 | x 11 |
… | |
… | |
1262 | end |
1452 | end |
1263 | arch grass |
1453 | arch grass |
1264 | x 12 |
1454 | x 12 |
1265 | y 2 |
1455 | y 2 |
1266 | end |
1456 | end |
1267 | arch grass |
1457 | arch swall_2_2_3 |
1268 | x 12 |
1458 | x 12 |
1269 | y 3 |
1459 | y 2 |
1270 | end |
1460 | end |
|
|
1461 | arch grass |
|
|
1462 | x 12 |
|
|
1463 | y 3 |
|
|
1464 | end |
1271 | arch swall_2_1_2 |
1465 | arch swall_2_2_1 |
1272 | x 12 |
1466 | x 12 |
1273 | y 3 |
1467 | y 3 |
1274 | end |
1468 | end |
1275 | arch footpath_2_1_2 |
1469 | arch footpath_2_1_2 |
1276 | x 12 |
1470 | x 12 |