move gridmap to arch
create navar highway region, map highway to scorn kingdom
first rough cut of gotischerbereich
celvear region not big enough
*** empty log message ***
add stuff. yeah.
first attempt at putting lostwages online
ad celvear region
add tindervale
add beach area, minor city tuning
phase 1 of scorn remodelling
region update
- add new aldwulf region - add pupland and aldwulf regions to the worldmap
extended region of valley noy to cover the arriving boat
add a euthville region, should have its own monsterlist, mostly demons
add a euthville region, should have its own monsterlist, mostly demons
more fine-grained regions, make the security zone around the highways larger
- unrename the *_city regions as those are mostly in-use already and renaming all maps was infeasible. - fattened some areas (highway on navar needs fattening, too) - added scorn_kingdom area, a nice safe palce for picnics - added region to some of our maps we neglected - fixed stuff - fixed more stuff
fixed another pixel
fixed some white pixels :)
This form allows you to request diffs between any two revisions of this file. For each of the two "sides" of the diff, select a symbolic revision name using the selection box, or choose 'Use Text Field' and enter a numeric revision.