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first batch of changes to darcap by bill billy <ephraim.baker@yahoo.com>
move the stupid general shop out of the way
add road system to darcap
use tags for town portal destinations
big doorification, although I yielded in some cases...
implement IPO meeting room scorn/navar/darcap connect
implement ipo darcap
pupland, dominion, scorn, aldwulf, stonville, berst, lake country, darcap shipping route
add some city tags
remove traces of elevation
surround town portals by hedges to allow some pushing (and also hide them a bit)
normalised
remove now defunct regions
manually add file_format_version 1 to all map headers, defined as 'fixdialogue + faces renamed'
further minor fixes on the worldmap
*********************************************************************** this check-in breaks maps for server versions up to 2006.12.30 at least *********************************************************************** mark apartment maps as per-player, remove unique flag from entrances
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terraform
cleanup
initial world-overlay check-in
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