Revision: | 1.6 |
Committed: | Fri Jan 19 16:35:40 2007 UTC (17 years, 5 months ago) by root |
Branch: | MAIN |
CVS Tags: | pre_material_cfarch_normalize_run |
Changes since 1.5: | +1 -0 lines |
Log Message: | manually add file_format_version 1 to all map headers, defined as 'fixdialogue + faces renamed' |
# | Content |
---|---|
1 | arch map |
2 | file_format_version 1 |
3 | name world_117_103 |
4 | region darcap |
5 | width 50 |
6 | height 50 |
7 | msg |
8 | |
9 | endmsg |
10 | outdoor 1 |
11 | tile_path_1 world_117_102 |
12 | tile_path_2 world_118_103 |
13 | tile_path_3 world_117_104 |
14 | tile_path_4 world_116_103 |
15 | end |
16 | arch brush |
17 | x 17 |
18 | y 3 |
19 | end |
20 | arch castle_a |
21 | name Castle Zaah |
22 | slaying /darcap/castle/castle2.1 |
23 | x 17 |
24 | y 3 |
25 | end |