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|
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using System; |
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using System.IO; |
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using System.Net; |
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using System.Net.Sockets; |
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using System.Threading; |
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|
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using System.Text; |
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|
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namespace _olbaid_websockets |
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{ |
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class MainClass |
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{ |
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public static Socket connectionSocket; |
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public static void onClientConnect (IAsyncResult asyn){ |
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Console.WriteLine("Socket accepted"); |
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Socket client = connectionSocket.EndAccept(asyn); |
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connectionSocket.BeginAccept(new AsyncCallback(onClientConnect), null); |
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Client c = new Client(client); |
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Thread thread = c.createThread(); |
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thread.Start(); |
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} |
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|
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public static void Main (string[] args) |
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{ |
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|
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if (args.Length == 1){ |
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ASCIIEncoding encoding = new ASCIIEncoding(); |
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BinaryReader br = new BinaryReader(File.Open(args[0],FileMode.Open)); |
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Int32 len; |
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byte [] buffer; |
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len = br.ReadInt32(); |
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|
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buffer = br.ReadBytes(len); |
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|
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string key1=encoding.GetString(buffer,0,len); |
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//Console.WriteLine(key1 + " " + len); |
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len = br.ReadInt32(); |
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buffer = br.ReadBytes(len); |
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|
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string key2=encoding.GetString(buffer,0,len); |
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//Console.WriteLine(key2 + " " + len); |
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|
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len = br.ReadInt32(); |
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Console.WriteLine(" Z" + len + "X"); |
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byte [] l8b=br.ReadBytes(8); |
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byte [] hixieResp = Client.calcHixieResponse(key1,key2,l8b); |
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Console.Write ("hixie: " ); |
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for (int i = 0;i<hixieResp.Length;++i){ |
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Console.Write("{0:D},",hixieResp[i].ToString()); |
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} |
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Console.WriteLine(" "); |
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return; |
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} |
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|
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connectionSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); |
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connectionSocket.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true); |
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IPEndPoint ipLocal = new IPEndPoint(IPAddress.Any, 13327); |
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// Bind to local IP Address |
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connectionSocket.Bind(ipLocal); |
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// Start Listening |
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connectionSocket.Listen(1000); |
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// Creat callback to handle client connections |
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connectionSocket.BeginAccept(new AsyncCallback(onClientConnect), null); |
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|
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while (1==1){ |
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Thread.Sleep(10000); |
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} |
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/* |
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* Console.WriteLine("There is some connection awaiting"); |
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Client client = new Client(listener.AcceptTcpClient()); |
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Thread thread = client.createThread(); |
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thread.Start(); |
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} |
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*/ |
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//} |
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return; |
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} |
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} |
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} |