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Revision: 1.733
Committed: Tue Jun 29 18:27:02 2010 UTC (13 years, 10 months ago) by root
Branch: MAIN
Changes since 1.732: +1 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.724 TODO: golem survives "longer" now - too long?
6     TODO: clean up skill handling in kill_object.
7     TODO: mining experience
8     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9     TODO: reload_settings
10     TODO: thawer should not next()
11     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
12     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
13     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
14     TODO: cats dimdoor, invoke charm => watch Log-1
15     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
16     TODO: identify doesn't merge
17 root 1.728 TOOD: apply should only apply one stack items
18 root 1.733 TODO: fixed random maps, e.g. for buildings
19 root 1.724
20 root 1.732 TODO: unapply cursed items in any way will confuse skills (try apply a bow, then hit monsters => missile weapojn exp and ugly msgs)
21     TODO: remove curse broken - doesn'T apply to unapplied weapons, nor can be cast easily
22 root 1.724 - (maps) hopefully fix tobias' tower.
23     - (maps) hopefully fix healing potion vendor in arena entrance.
24 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
25 root 1.725 - creators no longer identify objects that shouldn't be identified
26     (such as money, which won't stack afterwards).
27 root 1.726 - use same default config in code as on gameserver.deliantra.net.
28 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
29 root 1.727 our parser.
30 root 1.731 - applying a glowing crystal now gives status messages.
31     - fix a memleak in the random map generator.
32     - rework the random map parameter passign a bit to be extendable.
33 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
34     also, improve the quality of the mazes (no longer will the edges
35     almost always form a passage) and add two new types - "rooms"
36     and "braided".
37 root 1.724
38 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
39 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
40     now easily reachable, at a price.
41 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
42 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
43 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
44 elmex 1.630 (by Dustfinger).
45 root 1.681 - (maps) fixed bad floor tile in navar apartment.
46 elmex 1.573 - made (wizard) look_at show also uuids.
47     - added cf::object::find_object_uuid (::find_object already exists!).
48 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
49 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
50 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
51 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
52 elmex 1.568 - (arch) made the hill giants loose more body parts.
53 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
54 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
55     and made them a bit more expensive.
56 root 1.633 - (maps) add more glory hole treasure styles.
57 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
58     in a select number of mlab maps.
59 root 1.667 - (maps) the library should be less of a death trap now.
60     - (maps) exits no longer point to auto-apply exits, most affected
61     maps now have proper doors or a similar solution.
62 root 1.682 - (arch) jumping skill has now physical attacktype.
63 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
64 root 1.691 - enter_map did not normalise the map coordinates when the destination
65     space is blocked, causing badness and freezes for the player.
66 root 1.685 - when applying containers, server checks for the key on activate
67     and also allows players to unapply active containers they don't have
68     a key for.
69 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
70     races files to arch, where they belong (exp_table is no longer in
71     confdir but in datadir now!).
72 root 1.677 - jeweler and sound config files are now normal datafiles as well.
73     - quit_character was causing a runtime exception, causing it to not
74 root 1.672 work since 2.93.
75 root 1.671 - entering a map will now respect move_on and other effects,
76     except for auto-apply exits :/
77 root 1.660 - only talk to the items on the nearest mapspace, or, of there
78     are none, to the player, not ALL items in vicinity.
79 root 1.625 - do not update the floorbox while running, to avoid big item
80     updates that cost network bandwidth and processing power.
81 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
82     caused overflows causing monsters to become living deads.
83 root 1.619 - unapply weapons and armour before trying to improve it.
84 root 1.588 - teach the random map generator the ability to read ".rmg" files
85     that specify which actual style map to generate, and use it for
86     the default decorstyle to avoid inappropriate maps to be used.
87 root 1.639 - support (with some limitations) multiple different skills with the
88     same subtype.
89 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
90     so nekosan could end up beign saved AND escaped to another map.
91 root 1.636 - show invisible no longer makes magic mouths visible.
92 root 1.583 - move_type changes (spells, skills etc.) now will correctly
93     take move_on/move_off into account (e.g. buttons).
94 root 1.582 - display (exit) or (random map) in client for those objects.
95 root 1.606 - removed (useless) spell damage columns from spell info and replace
96 root 1.578 it by effective casting level - clients > 2.10 required to display
97     properly.
98 elmex 1.565 - building of levers/doors works again for all kinds of floors.
99 elmex 1.563 - the player can now withdraw and deposit all the available money.
100 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
101     steinwandstadt/celvear.
102 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
103 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
104     mostly based on the spell's level in the spellbook.
105 root 1.718 - the music scheduler did not properly send new music on region
106     changes.
107 root 1.669 - (maps) fix some map regions and the region tree.
108     - the server will now be more picky when parsing the regions file.
109 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
110 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
111 root 1.566 clients.
112 root 1.690 - follow has been rewritten to be, hopefully, more robust.
113     - follow mode will not be aborted when the follower tries to move.
114 root 1.566 - tcp.ext didn't unbind in reloads.
115     - map-tags.ext didn't properly close the database on reloads.
116 root 1.567 - cfutil skips .-directories when scanning.
117 root 1.571 - build.ext prevents players from building on other player's maps.
118     - rent.ext allows the dm to enter anytime.
119     - NPC_Dialogue adds a new predefined variable, $map.
120     - new "build" event hook.
121 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
122 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
123 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
124     them on loading, for old playerfiles and maps.
125 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
126     would be handled differently nowadays anyway.
127 root 1.584 - random map .meta were not being expired at all.
128 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
129 root 1.586 - update to automake 1.10.
130 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
131     require level 4 anymore.
132 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
133 root 1.590 - monsters now rotate through all skills (in chosen_skill).
134 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
135 root 1.661 - detect/sense curse/magic will no longer work on items that don't
136     need identify.
137 elmex 1.593 - added detect mineral vein spell.
138 root 1.592 - support "wall overlays" in the random map generator - not very generic,
139     used by minable veins.
140 elmex 1.594 - (maps) relocated jeweler town to another directoy.
141 root 1.603 - (arch) implement mining pickaxes and mining skill.
142 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
143 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
144 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
145     of the output is only 1/5th (instead of 1/3rd) of ring level.
146 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
147     generated ring/amulet.
148 root 1.601 - generate most constants for perl automatically.
149 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
150     - when player dies, restore his food to at least 200.
151 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
152 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
153 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
154 root 1.600 - the singing skill actually respects the direction now.
155     - oratory and singing now require a direction.
156 root 1.603 - use_skill now requires that you can actually apply the skill tool.
157 root 1.604 - do not invoke perl on every user command anymore by providing
158 root 1.655 a command and an unknown_command event.
159 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
160     perl to C++, for speed reasons (basically undo patchset 1304).
161     - add a client_destroy event, so we don't have to hook the
162     attachable destroy event (which is called much more often).
163 root 1.606 - removed (unused) FLOOR object type.
164 root 1.607 - fix errornous change_abil messages for rods (and other types).
165 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
166     all into server/commands.C.
167 root 1.609 - save and restore combat/ranged/current slot for players.
168 root 1.610 - the server now batches item's face/fx commands, as opposed
169     to sending one fx per item - helps mostly at connect and
170     with floorbox updates.
171 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
172 root 1.614 - the random map generator now supports selecting difficult for
173     more style categories than just monsters (all except fountains
174     apparently).
175 root 1.617 - object serialiser no longer creates empty "owner" references.
176 root 1.620 - make sure failed castings take some time, too, to avoid being
177     smitten by your god.
178     - many more failmsgs and help texts.
179 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
180 root 1.623 - stop thrown objects when their speed goes too low.
181 root 1.624 - log the number of unique logins seen every minute in a compact
182     format (for statistics).
183 root 1.626 - do not send delitem for players.
184 root 1.627 - support static scalar data members properly in genacc now.
185     - implement "simple" freelist management for objects.
186 root 1.628 - recycle object counts now - to support longer uptimes.
187 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
188     function (and yes, 666 is exact!).
189     - random map generator results should now be fully repeatable.
190 elmex 1.635 - fixed possible crash bug in build code.
191 root 1.638 - rename find_marked_object to ->mark and speed up.
192 root 1.640 - player movers properly destroy themselves when used up, instead
193     of leaking.
194 root 1.642 - do not show msg for unidentified objects that need identification.
195 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
196 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
197     next_line method.
198 root 1.646 - use nicer file format for exp_table and attackmess
199     (more like other resource files).
200     - make parse errors during server startup fatal.
201 root 1.652 - properly initialise all maptile values in constructor.
202     - improved {link} map.
203 root 1.655 - optional unloadable extensions will not lead to an endless loop.
204 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
205 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
206 elmex 1.664 - building listening books is possible again.
207     - (maps, arch) added archetype for building instructions and replaced
208     the copies of the instructions in the maps with it.
209 elmex 1.666 - (arch) made the spark shower spell available in shops.
210 root 1.670 - don't create a second LOGIN event on character creation.
211 root 1.674 - correctly generate "You paid xyz" message in shops.
212 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
213 elmex 1.710 - added a 'password' command, to let DMs change the password of players
214     more conveniently.
215 root 1.680 - correctly save shopitems string, to avoid parse error when reading
216     saved maps.
217     - logging now differentiates between logging levels better.
218 root 1.684 - speed up get_typedata.
219 root 1.689 - fix deadlock problem during server shutdown/reload.
220 root 1.692 - make ext/checkrusage "more" non-blocking.
221     - use common::sense for extensions.
222     - work around a 50.10.0 utf8 caching bug.
223 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
224     "no relation to target" bugs.
225 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
226     modules being loaded from the mainloop, pre-load some more
227     core modules so perl doesn't do it later on.
228 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
229     compiling regexes.
230 root 1.701 - make exp_table and materials file reloadable.
231 root 1.702 - made reload_config non-blocking.
232 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
233     causing server freezes.
234 root 1.704 - store unhashed password, to prepare for safer authentication.
235 root 1.707 - do not log connections from the local host, to help a local
236     watchdog.
237 root 1.714 - fix summon freeze at map borders.
238 root 1.717 - support @group syntax and music config file for music face lists.
239     - run post_init jobs in parallel, they might do I/O.
240 root 1.722 - avoid apply conversion for converters.
241 root 1.562
242 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
243 root 1.558 - (maps) fix travel to valdor and back.
244 root 1.545 - do no longer by default eval map cod ein safe compartments
245     (this can be re-enabled using the safe_eval config option).
246 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
247     in lorak.
248 root 1.559 - fix data corruption issues caused by recursive calls to
249     unordered_mapwalk - now every caller must provide its own
250     buffer.
251 root 1.538 - (maps) improve tindervale maps slightly.
252 root 1.544 - (arch) considerably decrease slag ex price.
253 root 1.540 - (arch) fix filth archetype.
254 root 1.556 - extension dependency resolve was completely broken.
255 root 1.544 - multipart objects would cause save_throw_object to crash - it
256     now acts on the head only.
257 root 1.541 - do not try to connect to an irc server unless explicitly configured.
258 root 1.542 - do not expect decltype() to be available in gcc 4.4.
259 elmex 1.543 - extended the safe perl environment by loops.
260 root 1.547 - (arch) fix "armless cook" facings.
261     - the "experience table" resource item did not have a proper
262     hash associated with it, so updates could not be detected.
263 elmex 1.550 - fixed poison traps in doors.
264 root 1.548 - player->killer_name did not properly flag the name as unicode.
265 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
266     and provide a non-destructive SvPVutf8 variant.
267 root 1.554 - do not allow dragon players to change their title via the settings.
268 elmex 1.552 - ratelimited jeweler skill nugget conversion.
269 root 1.551 - under high load, the server stopped swapping out to make
270     the server more responsive, but making it impossible to reduce
271     the load by... swapping out. slot queuing will now always make
272     some progress.
273     - improve the quality of the load-avg calculation.
274 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
275 root 1.556 - don't fail to write the runtime file if the temporary already exists.
276 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
277     player now.
278 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
279     timestamp and use a tab in the client to increase awareness.
280 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
281     setflag 0 is possible.
282 root 1.560 - make install now deletes old extensions, to ease upgrades in the
283     deliantra vm.
284 root 1.538
285 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
286 root 1.532 - the destruction spell could/would corrupt server memory quite often.
287 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
288     disk, not when it already was in memory.
289 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
290     avoiding livelock during high-load emergency saves.
291 root 1.530 - logging in did not properly unapply all skills.
292 root 1.531 - (maps) make the invite quest marking much more obvious.
293 root 1.533 - (arch) fix warrior archetype names.
294 root 1.532 - map prefetching never prefetch upwards.
295 root 1.534 - wizpass no longer makes you non-blocking.
296 root 1.536 - (maps) add light to some of the special maps, add troll
297     map.
298 root 1.530
299 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
300 root 1.515 - (maps) add gorokh_final mapset from crossfire.
301 root 1.516 - (maps) block most vault-type mlab locations, open up
302     imperial converters for anybody to use.
303 root 1.519 - (maps, arch) replace all permanent stat potions by random
304     variants.
305 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
306 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
307     real player object on player changes.
308 root 1.522 - diseases and maybe other things could sometimes reduce the speed
309     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
310     much grief.
311 root 1.523 - speed_left randomisation was, apparently, totally broken.
312     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
313     of the speed slot internally and in map save files. among other
314     things, this gets rid of all the abs (speed) calls.
315     - reduce map file save files by using abridged keywords aliases.
316 root 1.494 - shop specialisation calculation was totally broken.
317 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
318     now enforced.
319 root 1.498 - fix magic mapping, which only worked for inate spell casting.
320 root 1.495 - godgiven items will now be explicitly described as such.
321 root 1.524 - (arch) dded a quiver of bolts.
322 root 1.504 - materialnames would change "randomly" on every load, only
323     set the material when the materialname was not set before.
324 root 1.497 - balancing change, halve rod recharge speed (instead
325     of 4.8s, the standard rods now recharge in ~10s. not a solution,
326     but still.
327 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
328 root 1.509 the costly flag-checking loop in most cases and using a simple
329     repeat-cache for speed_left.
330 root 1.507 - always delay stats update for players on insert/remove till
331     next tick/command, which saves a lot of cpu cycles on drop/take.
332 root 1.514 - add hint about havign to run to attach unaggressive npcs.
333 root 1.494 - pet monster level was not displayed correctly in "showpets index".
334     - clean up floating point conversions and many similar nitpicks.
335 root 1.502 - fix hanuk altar.
336 root 1.504 - overhaul material system to be much faster, and having less bugs, but
337     still having a lot of cruft :/.
338 root 1.502 - add marble shop floor.
339 root 1.494 - move gcc specifics to new file include/compiler.h.
340     - unrecognised cfpod directives could cause undefined behaviour.
341 root 1.505 - added boes' marble shop to steinwandstadt.
342 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
343     - optimise mapspace updates.
344     - cache volume/items per mapspace.
345 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
346     decrease).
347 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
348     have led to weird item multiplications.
349 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
350 elmex 1.501 - fixed crash bug in learn_spell command.
351 elmex 1.634 - enhanced output of the mapinfo command.
352 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
353 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
354     from perl to c++.
355 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
356     and use it in some "inner" loops.
357 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
358 elmex 1.511 - fixed jeweler experience output to not be floating point.
359 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
360 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
361 root 1.518 - try to prefetch memory inside process_objects, which can give
362     enourmous speed gains.
363     - make some small optimisation to the process_objects loop.
364 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
365     handling different chksum lengths.
366     - check for hash collisions in cfutil.
367     - reduce face checksum size from 6 to 4 bytes.
368 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
369 root 1.523 - removed weather-specific attributes.
370     - fixed genkeywords dependency.
371     - do not clear "randomitems" slot for world underlays.
372     - use "sl" as short-hand for speed_left in save-files, just to make them
373     smaller.
374 root 1.517 - in general, don't crash on value-less resource file lines
375     anymore, due to get_str never returning a 0-pointer.
376 elmex 1.521 - code cleanup in move_symptom.
377 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
378 root 1.494
379 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
380 root 1.481 - some Andrew Madloch wanted, despite being specifically told
381     multiple times that the Deliantra parts additions are under AGPL,
382 root 1.487 lock up the source code of the server within his company.
383 root 1.481 some reorganisations have been done to the sourcecode to make
384     it clearer that this violates the Affero GPL. Help to keep
385     Deliantra free software even for the coming generations
386     and be wary of the promises of Andrew Madloch, he has nothing
387 root 1.487 good in mind for free software.
388 root 1.480 - clarify which files of the server are 100% AGPL.
389 root 1.481 - minor reorganisation, move some GPL code into other files.
390 root 1.483 - implement viewpoint (which is like observe, but only for the map,
391     not stats etc.).
392 root 1.484 - replace magic mapping overlay by a flying bird exposing area
393     on the worldmap (ext/magic_mapping.ext).
394 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
395     - @find results in npc dialogue is now stored in $find.
396 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
397 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
398 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
399     dm instead.
400 root 1.456 - (maps) add town portal to celvear.
401 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
402     mapsets from crossfire, together with associated archetypes.
403 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
404     - (maps) define a new whalingoutpost region.
405 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
406     and most archetypes that go with them (without stoning and swallow effects),
407     casino tokens and stock certificates are also missing.
408 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
409     and santo dominion.
410 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
411     to go with them. also adjusted archetypes to be more korrekt "gotisch".
412 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
413 root 1.460 - properly close client-side dialogue when the player is teleported away.
414 root 1.459 - map-tags did not properly close it's database tables or wait
415     for a quiescent state, causing memory corruption on reload.
416 root 1.454 - support "stat.xyz" accessor in match expressions.
417 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
418 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
419     fixes long answers from npc dialogue).
420 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
421 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
422     and to not add a "put your code here" force needlessly.
423 root 1.463 - (arch) fix or improve many plurals.
424 root 1.465 - markers do no longer add a force if the slaying field is unset.
425 root 1.466 - sped up search-items implementation, but it's still horrible.
426 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
427 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
428     used to reogianise the illogical arch tree a bit.
429 root 1.479 - (maps) import most map names from crossfire.
430 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
431 root 1.483 - fly_high movement gives better los, ignoring blocksview.
432 root 1.488 - the addexp command should now honour skill names with spaces.
433 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
434 root 1.491 - (arch) added many more buildable marble floors.
435 root 1.490 - major namespace cleanup: save 45kb by making functions static
436     that were unnecessarily global.
437 root 1.452
438 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
439 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
440 root 1.451 - fix a memory buffer overflow in the book code.
441 root 1.429 - add @check, @find npc dialogue commands.
442     - (maps) add a number of town interiors.
443 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
444 root 1.451 - (maps) add celvear area from cfextended.
445 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
446     - (server,maps) fix bug causing some library books not to be chained down,
447     cause Scorn/Navar libraries not to have inscribable books.
448 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
449 sf-marcmagus 1.433 inappropriate item power.
450 root 1.448 - (maps) fix intwell balancing issue.
451 root 1.437 - improve the look of generated books.
452 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
453     - fix bug where players could bypass no_drop by putting items in containers.
454 root 1.430 - consecutive commands arriving at the same time in the server would be
455     corrupted if the length was >255.
456 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
457 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
458     and perl.
459 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
460     functionality (and more) inside the same object using the match expressions.
461     - create simpler match expression compiles in many common cases.
462 root 1.439 - reduce object size by removing obsolete "seen_by" member.
463 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
464     of the new dynbuf::splice function (which gave an unexpected net win
465     in code size...).
466 root 1.442 - the server will no longer complain (and subtly fail) when an object
467     being removed from a map causes another object to get removed.
468 root 1.441 - banish strncpy from the server, speed up and simplify sending item
469     descriptions to the client considerably.
470 root 1.442 - add new "in head" set modifier for matches.
471     - new BLOCKED_MOVE event added.
472     - mapscript archetype now has activate_on_xxx true by default, as similar
473     connected elements.
474 root 1.448 - (maps) imported all styles from cfextended except
475 root 1.444 floorstyles/land_plots and monsterstyles.
476 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
477 root 1.446 - don't crash when treasure lists are empty / supply new empty
478     treasurelist for randomitems when none can be found.
479     - implement cf::map::static_maps and use it in map-tags.ext.
480 root 1.449 - fix a bug in map-tag scanning when moving tags.
481 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
482     for a reaction.
483 root 1.447 - implement new "loadall" map loading command, purely for debugging.
484 root 1.429
485 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
486 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
487     but not horns (to make them more useful for content-creators).
488 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
489     2) it skipped spell effects and 3) it didn't handle the case where
490     and object was destroyed while iterating over it correctly. all this
491     allowed players to sometimes walk onto spaces they should not be able to
492     walk on.
493 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
494 root 1.399 - examining an object now dumps the serialised object form when the user
495 root 1.404 is a wizard (wizlook).
496 root 1.421 - altars no longer accept unpaid items.
497 root 1.411 - party spells didn't work all that well.
498 root 1.424 - added complex object matching framework (cf::match), and make altars
499     and pedestals use it.
500 root 1.425 - identified skill-tools show what skill they grant.
501 root 1.399 - display the duration of change_ability spells when examining them
502     (missing: protection spells, but they are a hack...).
503 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
504     adding more variety to the different mushrooms.
505 root 1.398 - fix a minor cfpod formatting bug.
506 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
507     the hintmode setting on the settings page.
508 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
509 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
510 root 1.399 - enable the object loader to also dump archetypes.
511 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
512 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
513 root 1.402 - force the initial face when loading an object that is time-animated
514     or a monster, so it does not have to be specified anymore.
515 root 1.403 - fix a bug where recasting an ability changing spell could shorten
516     its remaining duration.
517 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
518 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
519 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
520     up splay operations as well.
521 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
522 root 1.412 - implement introspection data for C++ classes (%REFLECT).
523 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
524 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
525 root 1.419 - fix transmutation alchemy.
526 root 1.424 - speed up many frequently-invoked C->perl callbacks.
527 root 1.419 - added complex object matching framework, to be used in altars and the like.
528 root 1.426 - switch to YAML::XS from YAML.
529 root 1.396
530 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
531 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
532     that ultimately was not helpful to catch it :)
533 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
534     all callers to use either one or the other, as appropriate. This
535     fixes the (rather fragile) light spell, maybe others.
536     - fixed an overflow and exploit in the bank/payment code.
537     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
538 elmex 1.384 to explain the skill a bit more.
539 root 1.389 - removed a buggy check for zero attacktype. So that we might find
540 elmex 1.388 the real bugs in the archs/maps/objects.
541 elmex 1.394 - Fixed enabling torches with lighters.
542 elmex 1.387 - (maps) Added Heaven Town region.
543     - (arch+maps) Fixed & normalized warriors on map
544     /quests/peterm/CTower/Barracks.
545 root 1.392 - fix the light spell (and possibly diseases and other lights).
546 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
547 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
548     a long time ago, and similar cases are still to be found in the maps.
549     - make the socket_timeout configurable in the code (but not yet for users).
550 root 1.393 - earth wall health bar is now correct.
551 elmex 1.384
552 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
553 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
554     freeze with IO::AIO anymore due this change.
555 root 1.364 - avoid a crash when a player tries to apply a lighter.
556 root 1.376 - allow a spell argument for dimension door.
557 root 1.362 - move shop item listing and some otherstuff into the info tab.
558 root 1.360 - avoid crashes when non-players cast party spells.
559 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
560 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
561     - small improvement of the number of potions in shops
562     (by Job Vranish).
563     - added a few party spells (by Job Vranish).
564 root 1.362 - use a common message dynbuf.
565 root 1.364 - destroying tear down objects will now use the full hp range
566     for animation and will only destroy/lastframe when hp < 0.
567     - allow monsters to use earth to dust.
568     - use manhattan distance for get_rangevector_from_mapcoord, just as
569     in get_rangevector.
570     - los updates now correctly take tiled maps into account.
571     - do los updates even on maps without darkness.
572 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
573 root 1.375 - upgrade to IO::AIO 3.21.
574 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
575 elmex 1.373 - properly catching exceptions from callback in irc.ext.
576 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
577 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
578 elmex 1.368 - (arch) added hint about usage to Slag Ex.
579 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
580     like the rest.
581 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
582 root 1.378 - (arch+maps) added rate limited converter and adjusted
583     /elmex/mana_fountain.
584     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
585     - reduce size of casting_time, move_status, attack_movement,
586     last_heal and last_sp slots, squeezing some more space out of struct
587 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
588     anywhere.
589 root 1.358
590 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
591     - fixed bug in alchemy, where finding the right object for enhancements
592     didn't work.
593 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
594     effects (w.r.t. put_more) per mapspace, to give the server a chance
595     to survive a hundred deathsheads.
596 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
597     disastrous bug of unfortunately unknown proportions...
598 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
599 root 1.343 - use gender-neutral place descriptions for invite.
600 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
601     Thanks go to Lisa Larsen!
602 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
603     anymore).
604 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
605 root 1.345 - use better dependency tracking for include/keyword.h.
606 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
607     so it is possible to invite somebody out of some stck-till-death traps,
608 root 1.346 or simply to commit suicide.
609 root 1.352 - replace the "ignoring delayed commands" message by something more useful
610     (cf. cunning gnome freezeing issue).
611 elmex 1.349 - various fixes for weapon improvements.
612 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
613 root 1.353 - support T and G sequences in cfpod.
614 root 1.343
615 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
616 root 1.339 - convert me command from per-map to chat, which makes more sense, also
617     document it.
618 elmex 1.336 - more than one spellbooks of same class can now be given
619     in class selection.
620 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
621     spell rebalancements.
622 elmex 1.338 - the IRC gateway filters IRC colors now.
623 elmex 1.336
624 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
625 root 1.331 - (arch) fix quiver of Holding Bolts.
626 root 1.332 - applying unpaid items will now examine them.
627 root 1.330 - add "What" column to body command, showing items in that slot.
628 elmex 1.329 - redesigned and rebalanced lamps and torches.
629 root 1.330 - add "..." to item names that have been shortened.
630     - fixed "assign" function that squeezes strings into fixed length.
631 elmex 1.333 - add cursed effect to lamps and (some) torches.
632 elmex 1.334 - fixed bad assigned crafting skills and their tools.
633 root 1.312
634 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
635 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
636 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
637 root 1.312 - make monster smell logic dependent on their wisdom stat.
638 root 1.324 - put the death reason into a separate tab.
639     - converted "connected" slot to string, cleanly got rid of some ugly
640     hacks such as the path_attuned hack.
641 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
642     - replace one-at-a-time hash by faster than smaller FNV-1a hash
643     when hashing strings.
644 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
645 elmex 1.320 whether the right cauldron is used.
646 root 1.313 - considerably optimise shared string implementation by
647 root 1.316 making its null value a compiletime constant.
648 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
649     as well as using shstr_cmp to pass shared stringsa round efficiently,
650     for lots of code size savings.
651 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
652     they are sleeping: generators now check for the sleeping flag.
653 root 1.318 - tell gcc not to excessively inline some perl interface functions.
654 root 1.322 - remove marking rune length limit.
655 root 1.323 - fix formatting of cfpod when a verbatim block was following
656     a single newline.
657     - move resistances, statistics and showpets command output into tabs.
658 root 1.326 - implement map scripts that can replace the boulder logic without
659     having to write extensions.
660 root 1.310
661 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
662 root 1.302 - fix a longstanding bug that teared multipart monsters
663     at map boundaries apart.
664 root 1.292 - temporarily make permanently invisible player visible when
665     he/she makes noise.
666 root 1.284 - fix being able to see through walls a bit.
667 root 1.303 - improve look at output.
668 root 1.285 - completely replaced the line of sight algorithm with a variant
669     of spiral fov capable of visibility grades and arbitrary
670     shadow angles, that uses less memory and less code.
671     - the new los code supports arbitrary map rectangles and loosens
672 root 1.310 other restrictions of the old code, supporting further optimisations.
673     - update los if blocksview-objects are inserted in a map, not just when
674 root 1.287 removed (e.g. for summon fog).
675 root 1.303 - permanent invisibility doesn't make immune against making noise:
676     implement a noise system that allows monsters to locate the player
677     when he/she makes noise.
678     - implement a primitive smell system that monsters can use to track
679     players.
680 elmex 1.288 - create bomb now also works when casted by door traps.
681 elmex 1.290 - (arch) new torch graphics.
682 root 1.289 - (maps) considerably soften the subway spider.
683 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
684     the guards from being killed by players.
685 root 1.310 - (maps) lots of tweaks in and around scorn.
686     - (maps) use special non-blocksview jungle, mountain and
687     darkforest freely on the worldmap, to get gradual sight obstacles
688     instead of total blackout in those areas.
689 root 1.289 - no maximum darkness for outdoor maps anymore.
690 root 1.291 - add more hints, fix some messages.
691 root 1.292 - fix a bug: firing rods should tell you something about them.
692     - make light additive even within players.
693 root 1.293 - darken xrays effect a bit.
694     - improve handling of los changes when inserting or removing
695     objects, not perfect yet.
696     - make map darkness signed (formerly unsigned) to allow
697 root 1.294 ambient lighting and centrally manage darkness as an offset.
698     - revamped, fixed and documented the server calendrics, also
699     tell users the current time and data, to improve awareness.
700     - implement proper wizlook flag and handling of wizlook, instead
701     of dumbly just clearing los once.
702 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
703     and has a smaller runtime variance.
704 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
705     making them actually useful.
706     - see_in_dark now increases the viewing radius by 3.
707 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
708     speedup, as well as in many other places.
709 root 1.299 - remove support for extended map infos - these are not used
710     by the deliantra client and removing them gives us a 10% speedup
711     when sending map changes.
712 root 1.300 - remove most gcfclient and other client bug workarounds, as well
713     as now obsolete protocol versions, simplying the code.
714 root 1.301 - optimise and simplify generation of random numbers.
715 root 1.303 - correctly provide a non-zero default density for materials, to
716     avoid crashes, fix other bugs in the material handling code.
717     - fix volume calculations.
718     - fix cfpod parsing when multiple verbatim blocks were separated by
719     newlines.
720 root 1.305 - increase monster detection radius from wis/5 to wis/3.
721 root 1.306 - remove old pickup modes.
722     - remove obsolete disarm and search commands (search wasn't working
723     anyways).
724 root 1.308 - fix a crash when an npc applied a sign.
725 root 1.284
726 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
727 root 1.283 - this release is assumed to be very stable.
728     - (maps) radically redesigned and improved tutorial.
729 root 1.280 - directional casting no longer immediately removes the invisible effect.
730 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
731 root 1.272 - fix overflow in lighting calculations.
732     - negative glow radii can no longer cause total darkness.
733 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
734     only maximally-lit ones.
735 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
736     - swashbucklers got the oratory skill now.
737 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
738 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
739 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
740 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
741     (which was probably broken, too).
742 root 1.281 - support negative glow radii during daytime, too.
743     - use circular, not rectangular, viewing area.
744     - use minimum viewing distance of 2 in outdoor maps.
745     - negative glow is stronger than viewing area or lamps.
746 root 1.283 - (arch) new darkness spell face.
747 root 1.272
748 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
749     - (maps) completely redesigned scorn.
750 root 1.269 - "cast light" now works on oneself.
751 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
752     negative glow radii again (they were totally broken before).
753 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
754 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
755 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
756 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
757 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
758     back to the player.
759 root 1.251 - attuned/repell and spell base level system reworked.
760 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
761 root 1.247 be less erratic now.
762 root 1.248 - refuse to write the uuid file if the uuid is zero
763     (to avoid writing it in early crashes).
764 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
765     - speed up emergency_save by not syncing every file separately.
766     - no longer reattach perl to every object on reload, it's slow, and no longer
767     necessary since we don't nuke stashes anymore.
768     - do not bootstrap perl from the commandline args, use separate eval for
769     better error reporting.
770 root 1.259 - fix a crash when pushing cone spells met ice attacks.
771 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
772 root 1.255 - speed up map refresh in server a bit.
773 elmex 1.258 - refactored drop code and fixed some programming errors in it.
774 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
775 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
776 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
777     as the current weight of the inventory.
778 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
779     dragonfire has been introduced for the non-dragon players.
780 root 1.265 - remove unused "tooltype", "start_holding" object slots.
781     - change "weapontype" object slot to uint8.
782     - convert "hide" object slot into flag.
783     - reorder object members for better locality of reference and codesize
784     decrease.
785 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
786 root 1.267 - fix a crash when no skill could be found when killing amonster.
787 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
788     every completed aio operation.
789 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
790     and update mapspaces if necessary.
791 root 1.246
792 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
793 root 1.241 - removed all command line parsing, only env variables are supported
794     anymore.
795 root 1.239 - region-specific monsters will now once more be on the worldmap.
796 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
797 root 1.225 would grow out of bounds.
798 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
799 root 1.222 - fixed a double-escaping bug in the pod-parser.
800     - rewrote the cfpod parser in C++.
801     - hintmode moved to C++, players need to re-set their hintmode if
802     they dislike "show".
803 root 1.231 - fix RIP inscription.
804 root 1.239 - bump login name length from 18 to 20 char max.
805 root 1.231 - correctly support gender in emotes.
806     - correctly support gender in the death messages.
807     - correctly generate death messages for players only when they really die,
808     with increased information.
809 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
810     and data corruption (but apparently was never triggered).
811 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
812 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
813     data corruption bug.
814 root 1.223 - tweak coredumping/monitoring a bit.
815 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
816 root 1.227 - do not crash in the loader when an inventory object could not be loaded
817     (from a corrupted file).
818 root 1.241 - redid skills command to send output to proper channel.
819 root 1.233 - object->map is no longer refcounting.
820 root 1.228 - add FLAG_DEBUG for internal debugging.
821 root 1.231 - add NDI_VERBATIM flag to send_msg.
822 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
823 root 1.240 - player->exists is no longer a sync_job.
824 root 1.233 - split login.ext's player scheduler into
825     it's own player-scheduler.ext extension.
826 root 1.222
827 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
828 root 1.212 - require perl 5.10.
829 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
830 root 1.204 - swap player and observed count's on the map when observing.
831 root 1.205 - add (mostly untested) mapspace perl class and accessors.
832 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
833 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
834     could be found.
835 root 1.208 - pits now have a configurable "random spread" range and default
836 root 1.213 to a radius of two now.
837 root 1.212 - rewrite pay_player_arch.
838     - use a more stable perl_reload implementation.
839     - do not use Symbol::delete_package (causes crashes after perl-reload),
840     use our own, safer, clear_package instead.
841     - when asynchronously dumping core, close all file handles to allow
842     the server to restart concurrently.
843 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
844     sequences, without double-encoding. it should be faster, too.
845     - the above fixes wrong display of help tetx and many other issues.
846 root 1.216 - use lzf and frag packets for large messages for clients supporting them
847 root 1.218 (0.9976+), use it for long books and other messages.
848 root 1.210 - eradicate listen command and corresponding code.
849 root 1.211 - eradicate logs command.
850 root 1.218 - let the client log into the server log, used for crash backtraces.
851 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
852     old style spell objects with the spell magic bullet.
853 root 1.220 - (arch) fixed skill less rods in the archetypes
854 root 1.204
855 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
856 elmex 1.197 - made jeweler workbench larger and some other minor map
857     changes in jeweler town.
858 root 1.196 - fixed wrong item handling in jeweler skill code.
859 root 1.198 - (arch) use a special "key_random_map" for random map keys
860     that are used up.
861 root 1.199 - fix a crash when the player who was observed has logged out long
862     enough for his region/map to be gone.
863 root 1.200 - port to g++-4.3's incompatible tr1 changes.
864 root 1.201 - add some missing dependencies.
865 root 1.203 - log to /var/log/deliantra/ by default.
866     - hack observe code to enable smooth movmenet when observing.
867 elmex 1.195
868 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
869 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
870 root 1.179 - correctly move gsay to the party channel.
871 root 1.178 - fix a crash when animate weapon was used in some areas.
872 elmex 1.177 - fixed unnecessary identification of by converters created objects.
873 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
874     with NPCs.
875 elmex 1.175 - (arch) dragon scales got proper type now
876 root 1.193 - object::decrease would sometimes cause container weights to
877     be wrong, this has been fixed.
878 root 1.194 - do not send time updates for newly-seen items.
879 root 1.185 - thawing an icecube will once more drop its contents to the ground.
880 root 1.183 - fix cone spells etc. going through walls sometimes.
881 root 1.186 - fix a weight update bug that sometimes left containers
882     with wrong weights.
883 root 1.194 - added auto_apply event and extension for shop tiles.
884 root 1.172 - work around get_map_flags invoking perl and switching the stack.
885     - make sure the map is loaded when using a town portal return.
886 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
887     where healing spells didn't cost any grace.
888 root 1.173 - fix starvation kill reason.
889 root 1.174 - fix pk killer name message.
890 root 1.189 - don't let people apply signs with @match.
891 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
892     what seems to be the biggets memleak in the server).
893 elmex 1.171
894 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
895 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
896     - use anyevent to manage listen ports (this enables IPv6 support).
897 root 1.167 - server supports ipv6 client connections now.
898 root 1.168 - use newly-available Coro::AnyEvent.
899 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
900     to let it handle AIO requests.
901 root 1.167
902 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
903 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
904     processing considerably (especially in the client) and reduces data transfers
905     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
906 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
907     - (map) fixed npc dialogue in pup_land/s_f/special.
908     - bugfix: fix a crash when a player casts a swarm spell and then logs out
909     (swarm spells now stay in the player's inventory).
910 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
911 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
912     archetype *archname* (chairs of different facings were merged).
913     - bugfix: fix a potential crash issue in find_object_name (not used
914     normally).
915 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
916 root 1.164 (destruction, magic missile etc.).
917 root 1.163 - swarm spells without a direction now use various spiral patterns
918     instead of being fully random.
919 root 1.158 - update AnyEvent API to 3.4 and above.
920 root 1.156
921 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
922 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
923 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
924 root 1.152 - bugfix: the jumping skill now gives experience for jumping
925     and for attacking monsters. it also takes about one second to do a jump.
926 root 1.138 - bugfix: players couldn't starve in 2.53 :(
927 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
928 root 1.152 - bugfix: spell effects like word of recall are removed on death.
929 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
930     were created outside a map.
931 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
932     (fixed by reversing the logic).
933 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
934 root 1.153 - bugfix: the random map generator no longer leaks key objects.
935 root 1.154 - bugfix: support random maps >127x127.
936 root 1.152 - (maps) fixed the death certificate system in nimbus.
937 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
938 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
939 root 1.147 - (arch) give ball lightning a real name.
940 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
941 root 1.155 - support cfpod in ex replies (client item tooltips).
942 root 1.143 - unapply item in range slow when readying a spell.
943 root 1.148 - bugfix: account for rounding errors in weight updates.
944 root 1.139 - remove synchronous mkdir in chargen_race_done.
945     - fix per-race starting maps.
946 root 1.142 - check hiscore on suicide and quit as well.
947 root 1.138 - tell players when they are starving.
948 root 1.133 - get rid of costly object_from_name conversion for altar effects.
949     - fix map difficulty calculation for generators.
950 root 1.146 - slightly more intelligent handling of "is_animated" flag.
951 root 1.149 - support no_drop map header flag (before it was only available internally).
952 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
953 root 1.133
954 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
955 root 1.119 - bugfix: custom skill settings were not saved by the server.
956     - bugfix: remove did not actually remove items from the inventory, leaving
957 root 1.116 ghost items.
958 root 1.119 - bugfix: properly update items identified on the ground.
959 root 1.120 - bugfix: use localtime_r in the logger thread.
960 root 1.122 - bugfix: player starvation will now give the correct kill reason.
961     - bugfix: archetype reloads could crash the server.
962 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
963 elmex 1.114 player is not logged in.
964 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
965 root 1.117 server startup.
966 root 1.128 - bugfix: fix the door surround check in the random map generator.
967     - (maps) fix heaven quest difficulty progression.
968     - (maps) fix some random map styles.
969     - dropping items a shop is not interested in won't sell them anymore.
970     - rods and horns with a too low maximum charge allow now at least one discharge.
971     - implement kill & death statistics.
972     - random map preparation is no longer synchronous.
973     - rewrite find_style in perl, no longer does synchronous I/O.
974     - improve random map specials placement.
975     - make the killer a real object pointer instead of a string, improved
976     kill reason messages.
977 root 1.117 - take advantage of new aio_close and aio_chmod.
978 root 1.128 - implement archetype::get, object::deep_clone and update callers.
979 root 1.125 - change_abil is much faster.
980 root 1.126 - update the floorbox more often to work around the reverses item order
981     display in clients.
982 root 1.125 - cleaned up object copying by encapsulating it to a single place.
983 root 1.126 - add hints to the invite messages.
984 root 1.127 - rewrote key<->value pair handling.
985 root 1.128 - use an independent random number generator for the random map generator.
986 elmex 1.113
987 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
988 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
989     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
990     - completely automate the weight handling, should fix all weight
991     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
992 root 1.103 - reloading archetypes while a user was in the character creation phase
993     could crash the server.
994 root 1.106 - fix a nontrivial number of cases of code commented similar
995     to "is this really correct?", as many of those cases are now handles
996     automatically by lower level code.
997     - replace many ad-hoc checks for client visibility by object::visible_to,
998     should result in broader applicability of functions using it.
999 root 1.104 - merge items with different arch pointers refering to the same arch
1000     (due to archetype reloads).
1001 root 1.106 - refactored the object remove/insert functions and most related
1002     functions (decrease, split, merge_ob etc.).
1003 root 1.105 - make it compile better on freebsd (reported by pippijn).
1004 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1005 root 1.108 - fix the longstanding "container stays open" bug.
1006 root 1.107 - improved floorbox updating to be incremental and other protocol
1007     optimisations.
1008     - get rid of update_after_inventory_change and only do update stats
1009     for weight once/tick/player at max.
1010 root 1.109 - rewrite party commands, use party channel.
1011 root 1.103
1012 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1013 root 1.97 - properly link against libgthread as that is needed to make the slice
1014     allocator thread-safe.
1015 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1016     recommended configuration) (reported by Samuel Gondouin).
1017 root 1.94 - always put godgiven items into the player inventory, never any containers.
1018 root 1.92 - (maps, arch) the scorn go club was founded!
1019 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1020 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1021     became a real spell-class.
1022 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1023     - (arch) considerably strengthened spark shower and destruction.
1024     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1025     finally reloadable at runtime.
1026     - changed archetype loading algorithm to only require one pass and
1027     use delayed resolving of references.
1028 root 1.101 - examine command now uses the examine infobox.
1029 root 1.102 - implement an "incremental garbage collector" for archetypes.
1030 root 1.98 - enable slice allocator again.
1031 root 1.96 - implement optional free memory poisoning.
1032 root 1.91
1033 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1034 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1035 root 1.85 skill.
1036 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1037     names (also update all maps to use money instead of coins).
1038 root 1.78 - add uuid accessors to perl.
1039     - add coin names and archetype accessors to perl.
1040 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1041 root 1.78 - change perl extensions to not use hardcoded coins and values.
1042 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1043     and be more parsimonous of uuid usage by the exact value out on exit.
1044 root 1.86 - write log messages in another thread, removing another sync point.
1045     - support multi-line log messages in a nicer way.
1046 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1047 root 1.81 - fix a minor memleak in the random map generator.
1048     - some parts of the random map generator are not coroutine-safe,
1049     so only call it "single-threaded".
1050     - major cleanup of memory management in random map generator.
1051 root 1.87 - slight refactoring of the random map generator, faster too.
1052 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1053     bookkeeping bug.
1054 root 1.87 - work around "player is on active list" problem by deactivating player
1055     after loading.
1056 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1057     there have in fact been allocations.
1058 root 1.82 - fix object::insert to do as documented and insert into the env
1059     if necessary.
1060     - fix cf::map::unique_maps.
1061     - fix nrof overflow check in can_merge_slow.
1062     - fix converter code to handle >31 bit values.
1063 elmex 1.83 - added support for the player_sold flag
1064 root 1.84 - converters no longer accept unpaid items.
1065 root 1.88 - canonicalize random map meta files for better unification.
1066 root 1.77
1067 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1068 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1069     when mlockall has been used.
1070 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1071 root 1.72 - use separate thread for ticker timing (and more in the future).
1072     this greatly increases timing accuracy and gets rid of an enourmous
1073     number of gettimeofday calls.
1074 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1075 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1076 root 1.71
1077 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1078 root 1.68 - rebalanced default experience table to be more exponential
1079     and much easier up to level ~40, then moderately harder.
1080 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1081 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1082     - do not exit on reload/load errors but properly cleanup.
1083 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1084 root 1.66
1085 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1086 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1087     (this fixes the jeweler skill).
1088 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1089 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1090 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1091     it has reset, which is better than putting it on the savebed, also as
1092 root 1.321 proof that the player didn't use a savebed).
1093 root 1.59
1094 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1095 root 1.56 - work around perl bug in configure perl module version check.
1096 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1097 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1098 root 1.52 - fix a bug in animate_weapon, causing a crash.
1099 root 1.54 - no longer exit when a coroutine throws an exception.
1100 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1101 root 1.53 - fix the "<player> is nuts" message.
1102 root 1.58 - fix an exception at logout due to the json_coder being gone.
1103 root 1.43 - upgrade to EV version 2.0 API.
1104 root 1.47 - when players don't apply a savebed correctly but stand above one,
1105     do not move or kill them.
1106 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1107 root 1.43 - implement generic framework for server-side resource files.
1108     - implement resource file update event.
1109     - hook experience table update into the framework.
1110     - move jeweler.yaml to resources (arch/).
1111 root 1.44 - switch from Crossfire to Deliantra perl module.
1112     - implement json2json arch filter.
1113 root 1.45 - implement widget protocol version 2, support for ui templates.
1114 root 1.54 - mapinfo is now handled fully asynchronously.
1115 root 1.48 - ext/irc: also log irc messages.
1116 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1117 root 1.43
1118 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1119 elmex 1.41 - limited the number of items that can be picked up and dropped
1120 root 1.42 as temporary measurement against bad performance or dropping things
1121     (this lead to long freezes and triggered the watchdog).
1122 elmex 1.41 - improved the performance of the drop command a bit.
1123 root 1.38 - switch from Event to EV for higher performance, easier usage,
1124     less bugs...
1125 root 1.39 - updated to release version of the gnu affero license.
1126 root 1.38
1127 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1128 root 1.36 - more thoroughly rename the binaries, contact addresses.
1129     - update the copyrights.
1130 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1131     crashes.
1132 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1133     potentially causing crashes.
1134 root 1.35 - assign weapons on user load time, not login-time, avoiding
1135     crashes.
1136    
1137 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1138 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1139 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1140     in some of the maps.
1141 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1142     which is now trivial to do.
1143 root 1.33 - removed all traces of the old (and never working) plug-in interface
1144     (70kb code less on amd64).
1145 root 1.34 - improve/tune scheduling priorities.
1146     - fix some freezing bugs.
1147     - fix a memory corruption problem in dynbuf.printf.
1148     - use channels for chat and many informational commands.
1149     - improved the tutorial.
1150     - create missile is now fixed.
1151     - race fields must now contain archetypes.
1152     - jumping skill now works as advertised.
1153 root 1.31
1154 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1155 root 1.24 - relicense under the gnu affero license.
1156 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1157 root 1.24 - implement server-side framework for generic resources.
1158     - use resource framework for server-provided ambient
1159     music.
1160 root 1.27 - save object owners (players only atm).
1161 root 1.24 - replace limited sound api with server-provided sound effects.
1162     - new sc (sound control) protocol command.
1163     - improve fxix protocol to include types.
1164     - exactly fill tcp segments, if possible.
1165     - output-rate is now an upper limit, the server will automatically
1166     (and quite perfectly) adjust to the network conditions, ensuring
1167     low latency even during bulk transfers (music, images, sounds etc.).
1168     - implement server-side widgets (i.e. client widgets controlled
1169     in the server side). this will allow future expansion without
1170     having to upgrade clients.
1171     - implement a (artwork) world map with realtime player position
1172     tracking.
1173     - new and more efficient extcmd (server still supports old extcmd
1174     protocol).
1175 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1176     calcluation that could be easily exploited by users.
1177     - rebalanced diseases to spread more naturally/evenly.
1178     - completely asynchronous map loading even for tiled maps.
1179 root 1.24 - replace simple messaging protocol with channels carrying metadata
1180     (similar to message types, but more directed at the user).
1181     - reduce command processing latency by a whopping 120ms by
1182     reordering some processing steps inside the server. this directly
1183     reduces lag by 120ms.
1184     - actually send spell faces to the client.
1185 root 1.23 - implement player genders.
1186 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1187     otherwise return to savebed and possible kill if the log-out
1188     was for too long.
1189     - fast socket-dead detection (kick player after 8 seconds without ack).
1190     - greatly reduce the cpu time needed to draw maps _again_.
1191     - archetypes are now subclasses of objects.
1192     - rebalanced shop greed and approval functions to be more realistic
1193     (and likely match the actual intention).
1194 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1195     italic, gender-specific text, paragraphs etc.
1196 root 1.24 - implemented hint framework, players can opt to receive hints.
1197     - implemented (long) book framework, added some books from the cf wiki.
1198 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1199     protocol and is capable of transmitting generic meta information.
1200 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1201     - replace the nexus by a per-player tutorial map that teaches stuff
1202     better than the newbie house.
1203 root 1.18 - fix the magicmap colours.
1204 root 1.19 - optimise map update even more by removing unneeded code and checks.
1205     - decouple map and stats update from pl->ob and use pl->observe instead.
1206     - implement observe command.
1207 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1208     calls with a simple comparison.
1209     - fix a latent crossfire bug that could crash the server because the
1210     map refresh did not update the mapspace.
1211 root 1.24 - support custom keys for regions and maps, regions are now
1212     refcount-managed.
1213     - allow worldmap overlays anywhere in the 000..999 range.
1214     - new system to acquire time slices for background jobs, to reduce
1215     jitter.
1216 root 1.27 - semi-persistent object-referencing framework (currently only players
1217     supported).
1218 root 1.22 - dependency tracking for perl extensions.
1219 root 1.24 - new slag-ex extension for cleaning cauldrons.
1220     - fix invoke result processing.
1221     - there are even less i/o syncpoints in the server now.
1222 root 1.29 - added map-tags extension that scans all maps for object tags
1223     and records them in the database (not used yet).
1224 root 1.28 - metaserver 2 support.
1225 root 1.22 - many more bugfixes and minor optimisations.
1226 root 1.16
1227 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1228 root 1.14 - optimised event invocation (non-wanted events can now be
1229     skipped with 4-5 inlined instructions).
1230 root 1.12 - complete rewrite of town_portal: it now creates a portal
1231     to the "nearest" town only, travel is only possible
1232 root 1.13 to the town and back, anybody can use it (also removes
1233     one of the remaining syncpoints in the server).
1234 root 1.10 - complete rewrite of the range/attack skill slot system:
1235     there are now two slots, one for combat, one for ranged
1236     attacks.
1237     - introduce the concept of a current weapon (either a ranged
1238     or a combat weapon/skill/tool) and switch between them as
1239     needed.
1240     - rewrite bow code so bows get more useful: apply damage,
1241     attacktype and other stats to the arrows and treat
1242     bows as weapons. also rebalance the missile weapons skill
1243     so its damage increases with level.
1244     - rewrite the complete player speed logic: weapon_speed now
1245     works as documented and there are no unnatural speed boosts.
1246 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1247     installation, replacing the old collect scripts and
1248 root 1.9 simplying deployment by scaling and cutting faces as required.
1249     - simplify the map protocol extensively by taking advantage
1250     of missing bigfaces, speeding up map generation immensely.
1251 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1252     other archetypes.
1253     - rationalise archetype, region and treasurelist file format
1254     into a single file format and make them reloadable asynchronously.
1255 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1256     reloadable at runtime.
1257 root 1.6 - implement 64x64 faceset support.
1258     - implement fxixsx protocol that saves
1259     a lot of bandwidth over the old image/face/smooth packets
1260 root 1.11 and allows images > packetsize, incremental and background
1261     transfers.
1262 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1263     on a face basis as opposed to a mapspace basis.
1264 root 1.7 - the server can now rate-limit image uploads to not exceed
1265     a certain (client-configurable) speed while guarenteeing full
1266     freedom of movement.
1267 root 1.8 - implement new ex command to request item descriptions.
1268     - implement new msg command for in-game messages with meta
1269     information (using xml).
1270 root 1.9 - enforce utf-8 for all text messages.
1271 root 1.13 - added micropather (not used yet).
1272 root 1.6 - many, many bugfixes.
1273 root 1.1
1274 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1275 root 1.1 - make coroapi accessible to cf+.
1276     - moved map handling logic completely to perl
1277     - per player maps are now marked in the map
1278 root 1.2 - maps are saved completely differently now,
1279     and much more often.
1280 root 1.17 - rewrote map header parser and writer, to be much faster.
1281 pippijn 1.4 - maps and players are now (in the average case) loaded
1282 root 1.2 and saved completely asynchronously, I/O contention will no
1283     longer freeze the server.
1284 pippijn 1.4 - players and maps can be loaded anytime, without the player
1285 root 1.2 being logged in.
1286 root 1.1 - automatically generate method interfaces for perl from headers
1287     - unbundled freezethaw
1288     - mostly rewrote common/map.C
1289     - completely rewrite server/swap.C
1290     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1291     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1292     - better message for apply failures due to applymode
1293     - removed most all of the weather code
1294     - unified logging to stderr and file
1295     - too many minor changes to document
1296 root 1.615