ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/Changes
Revision: 1.887
Committed: Wed Jan 14 10:22:06 2026 UTC (7 months, 4 weeks ago) by root
Branch: MAIN
CVS Tags: HEAD
Changes since 1.886: +3 -0 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.869 17:23:15 <Saiapatsu> schmorp: I've noticed that artifact armor generation will not copy over attacktype and
2     dam. I've found that line 1421 of deliantra/server/common/treasure.C prevents
3     modification of dam on items that have no dam, such as non-weapons
4     17:25:50 <Saiapatsu> I have no clue why attacktype isn't being added
5    
6 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
7 root 1.610
8 root 1.220 Version numbers sort like decimal numbers.
9 root 1.6
10 root 1.841 TODO: trap disarming/finding very little/constant experience?
11 root 1.724 TODO: golem survives "longer" now - too long?
12     TODO: clean up skill handling in kill_object.
13     TODO: mining experience
14     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
15     TODO: reload_settings
16     TODO: thawer should not next()
17     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
18     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
19     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
20     TODO: cats dimdoor, invoke charm => watch Log-1
21     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
22     TODO: identify doesn't merge
23 root 1.728 TOOD: apply should only apply one stack items
24 root 1.733 TODO: fixed random maps, e.g. for buildings
25 root 1.724
26 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
27 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
28     when trying to load a map that apparently could not been saved during chargen.
29 root 1.760 TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
30     TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
31 root 1.794 TODO: 2011-08-13 23:21:15.7242 E Treasurelist mage_hound did not generate a valid entry in summon_object
32 root 1.793 TODO: partially transparent, yellow ground(?): wall/bulletwall/bul_wall_*.x11.32x32.png
33 root 1.824 TODO: op->failmsgf ("You lack the proper attunement to cast %s!", &spell_ob->name); <- why for moving bsall spells? check if caster is player?
34 root 1.753
35 root 1.789 TODO: potionimp/stat potion descriptrions
36 root 1.825 TODO: 22:29:37 -server:#cf- Scara chats: schmorp: i'm trying to get a clue about the tarot and the meaning of the
37     TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical
38     TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or
39 root 1.796 TODO: the sepharoth "Kether"
40 root 1.805 TODO: "illegal" access to mlab via town portal in zealots house near mlab tavern
41 root 1.819 TODO: only store face checksums in C++, store everything else in perl
42 root 1.856 TODO: the motd command is missin
43     TODO: cast create missile's argument should be documented and should work for bolts as well, example:
44     if I use 'cast create missile bolt, it would create bolts (+4) and if I use
45     'cast create missile bolt Fire, it would create bolts of Fire. 'cast create
46     missile Fire bolt would be invalid. These changes should be reflected in the
47     spell's description.
48     TODO: bowmode threewide (and possibly others) might not properly respect movetype
49     and arrows might end up in places where they shouldn't, e.g. on top of see-through
50     walls.
51     TODO: Allow players to forget spells in the testing server - this makes spell testing and iteration simpler.
52    
53 root 1.833 TODO: cspm spell arg
54 root 1.875 TODO: holy symbol of great virtue in shops has item power 3, as artifatc from thaumathurgy it has 4
55 root 1.886 TODO: %EXT_CFG is not used? should probably be used during reload_config
56 root 1.843
57 root 1.880 - temporary workaround for an optimiser bug in gcc 10, optimising out
58 root 1.876 memsets used to zero-initialize memory.
59 root 1.885 - time out connections that fail to protocol detect after 300s.
60 root 1.881 - (arch) extend experience table to level 120, as a player reached level 115
61     three times.
62 root 1.882 - (arch) tanning bench size increased form 350kg to 4000kg to accomodate
63     gaelotrolls.
64 root 1.872 - (maps) remove random workbench under house in darcap, fix exit and add random
65 root 1.859 reading to dragonslib map, modify zealots house in mlab/tavern.map to remove
66     illegal mlab access (ephraim).
67 root 1.860 - (maps) make some containers unstackable that erroneously stackable.
68 root 1.873 - (maps) fix a lot of bogus money/diamond converters in mlab.
69 root 1.872 - (arch) platinum to gold converter was broken in 2008 and paid out
70     one gold for one platinum only. mea culpa.
71 root 1.874 - recipe change: cure blindless potion now takes madman's eye.
72 root 1.862 - detect stackable containers at load time and make each stack a single item
73     (reported by Saiapatsu).
74 root 1.875 - (ipo) corrected "you'Ve got mail" message at login.
75 root 1.884 - add "disease" attack message, which wa smissing, causing crashes.
76     - fix a null pointer dereference in random map generation.
77 root 1.867 - refactored the anim frames/facing macros/methods to range check and avoid
78     crashes due to corrupted face numbers (e.g. in T_MATCH).
79     - fix possible animation update bug in hole animations.
80     - fix gate closing not updating the animation bug.
81 root 1.862 - do not allow runes to be cast into inaccessible areas (reported by Saiapatsu).
82 root 1.846 - last remaining BUG (that showed up in the logs for the last years) has
83     been fixed: monsters would snatch arrows/thrown_objs out of the air without
84     stopping them, causing BUG: arrow had no map. Fixed by marking shot arrows,
85     bolts and thrown objects as NO_PICK temporarily.
86 root 1.847 - since binutils/gcc/etc. conspired to break static archives, converted the server
87     binary build into non-recursive Makefiles without static archives. hell, automake
88 root 1.848 is certainly not ready for non-recursive makes, what a hack :()
89     - use c++11 headers in preference to tr1 ones.
90 root 1.845 - fix odr violation: struct point.
91 root 1.849 - make the code warnigns-clean, for some definition of warnings.
92 root 1.850 - port to g++ 6.
93 root 1.851 - implement keep_suffix meta for cfutil, so files keep their extension.
94 root 1.857 - built-in webserver uses improved content-type detection and uses charset utf-8
95 root 1.852 by default.
96 root 1.853 - do proper etag caching for resources in http server.
97 root 1.854 - fix webserver 304 response, which contained entity-headers, confusing squid.
98 root 1.855 - potentially fix a bug where ob->contr is non-null while ob->contr->ob is null,
99     causing a segfault.
100 root 1.858 - change DIRX/DIRY macros to take a diretcion as argument, and use them instead of
101     directly referencing freearr_[xy], as the latter is used alot more often then
102     DIRX/DIRY, and this allows us to change freearr_[xy].
103 root 1.864 - tentative port to C++ 17.
104     - fix a potential bug with packet << (const char *)0.
105 root 1.865 - add COPYING.Other.
106     - include libecb and decore compiler.h and other places in preference to it.
107     - include ska's flat_hash_map and use it instead of unordered_map/set.
108 root 1.866 - use c++11 variadic templates in include/callback.h, get rid of callback.pl.
109 root 1.868 - level 0 experience valuew as uninitialised. all these years.
110 root 1.870 - run the shstr garbage collector regularly, not only after intern ().
111 root 1.875 - fixed minor undefined behaviour that was unlikely to result in problems.
112 root 1.871 - don't log runtime errors for invalid regexes for the maps command.
113 root 1.878 - (maps) fix elmex school and heaven wall/check_inv move_block values.
114     - (arch) reduce acidpriest and snitchangel experience by 90%, as per
115     discussion with our resident lvl 115 player ap_po.
116 root 1.879 - players at max level would have their experience halved when gaining
117     exp because the difference to the next level would be negative
118     (reported by ap_po).
119 root 1.880 - player-only teleporters (EXIT_PATH set) will trry to teleport
120     the player above them, instead of the first object they find and failing
121     if it's not a player.
122 root 1.886 - switch from mallinfo to mallinfo2 in glibc.
123     - remove vestigates of g_slice allocator and rename wrappers
124     to deliantra_allocator. for now using malloc.
125 root 1.887 - (arch) dust of impenetrability no longer requires a burnt torch,
126     but a normal torch. Kragi weapons also require a healing potion
127     instead of a potion of healing.
128 root 1.845
129 root 1.843 3.1 Wed Nov 16 23:17:11 CET 2016
130 root 1.842 - convert to blitz++ 0.10 and later (also requiring c++ 11).
131 root 1.841 - port to perl 5.18 and newer.
132 root 1.844 - switch to xz compressed archives as only dist method.
133     - upgrade to automake 1.15.
134 root 1.724 - (maps) hopefully fix tobias' tower.
135     - (maps) hopefully fix healing potion vendor in arena entrance.
136 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
137 root 1.739 - it was possible to unapply or half-unapply cursed items in many
138     cases, which confused players and also player state. fixed.
139 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
140     some items. also, no longer uncurses spells or other invisibles.
141     - (arch) remove curse and identify now treta the marked tiem first.
142 root 1.725 - creators no longer identify objects that shouldn't be identified
143     (such as money, which won't stack afterwards).
144 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
145 root 1.746 - (maps) implement a wilderness town portal.
146 root 1.748 - (arch) set proper(?) int values for all monsters.
147 root 1.751 - (maps) fire5.map could destroy players.
148 root 1.837 - (maps) fix pet arena pit/arena entrace and exits.
149     - clear the spell's applied flag when inscribing scrolls, to make the
150     scrolls mergeable.
151 root 1.791 - redo all build material faces from scratch.
152 root 1.790 - dropall without arguments now drops all containers.
153 root 1.776 - use blitz++ for vector maths (new dependency).
154 root 1.772 - only match archetype names in artifact allowed names.
155 root 1.763 - new command "bumpmsg" that triggers the bump-into-wall messages.
156 root 1.751 - altars with match expressions did not work properly.
157 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
158 root 1.749 - god enemy race check fixed ("god detests your race").
159 root 1.861 - gods erroneously allowed any kind of worshipping race, even
160 root 1.749 ones they hate.
161 root 1.726 - use same default config in code as on gameserver.deliantra.net.
162 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
163 root 1.727 our parser.
164 root 1.767 - generate slightly more special exits and avoid warning.
165 root 1.731 - applying a glowing crystal now gives status messages.
166     - fix a memleak in the random map generator.
167 root 1.875 - rework the random map parameter passing a bit to be extendable.
168 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
169     also, improve the quality of the mazes (no longer will the edges
170     almost always form a passage) and add two new types - "rooms"
171     and "braided".
172 root 1.840 - implement --unique option to reset command.
173 root 1.734 - (random maps) add new "cave" layout, which is much more ...
174     cave-like.
175 root 1.744 - (random maps) new layout style "castle" that generates straighish,
176     rogue-ish maps.
177     - (random maps) new layout style "multiple" that simply mixes multiple
178     different styles in different areas.
179 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
180     - rewrite layout management in the random map generator from the
181     ground up.
182 root 1.736 - fix bug in tausworthe rng initialisation.
183     - switched to the faster and hopefully better quality gfsr{24,55} random
184     number generator, the same algorithm that freeciv apparently uses.
185 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
186     memory and imho looks nicer.
187 root 1.741 - (arch) fix samhlaidh archetype.
188 root 1.751 - fix the "archname" match special function.
189 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
190     and other fractal algorithms.
191 root 1.754 - one can no longer emote to logged-out players.
192 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
193     sacks fit on a tile again.
194 elmex 1.755 - (arch) fixed message of improve wisdom scroll.
195 root 1.762 - (arch) move glyph/magicmap/visibility into .faceinfo files,
196     support background colour for text clients.
197 root 1.763 - (arch) improve automatic name from archname generation.
198 root 1.757 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
199 root 1.758 - support resist_xxx, body_xxx_info and body_xxx_used specials in
200     match expressions.
201 root 1.759 - don't cause an error if a monster tries to cast magic mapping.
202 root 1.761 - sometimes a special exit wasn't placed when it should have been.
203 root 1.763 - make newmapcmd mandatory, remove support for map0/map1.
204 root 1.765 - require EV 4.00.
205 elmex 1.764 - made wording of "use_skill jeweler analyze" a bit more precise.
206 root 1.766 - add perlxsi.c to cleanfiles.
207 elmex 1.768 - (arch) made speed potions easier for now.
208 root 1.769 - the server didn't properly initialise all client skill slots,
209     no known impact.
210 root 1.770 - clean up unused settings, introduce DELIANTRA_DATADIR.
211 elmex 1.771 - (arch) added potion of fortitude to resist fear for the jeweler skill.
212 root 1.773 - (arch, maps) move worldmap gridmap data to arch/res/ and implement
213     a generic table/matrix/palette converter to cfutil.
214 root 1.838 - avoid crash in describe_item when a power crystal has maxsp=0 (as used,
215     apparently, in the brewery map).
216 root 1.774 - do not endlessly loop when an optional extension cannot be loaded.
217     - remove limits of 000..999 from worldmap coordinates, support negative
218     coordinates and introduce z-layers - deliantra is now 3d, in yet another
219     sense.
220 root 1.775 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext
221     handle generic "world map areas".
222 root 1.777 - dropped micrpather again - we'll do our own implementation when we need it.
223 elmex 1.779 - added is_quad flag.
224     - (arch) added quad archetypes.
225     - made the pickaxe mining tool remove quad walls and floors.
226 root 1.780 - move key_values into their own class, simplifiying lots of code and
227     making it possible to use kv pairs easily for maps and other objects as well.
228 root 1.781 - get rid of get_archetype, finally.
229 root 1.875 - maps no longer get activated when loading, only when a player is "near" them.
230 root 1.783 - maps can now be swapped (not loaded), active and inactive, other states
231     have been removed, and the map "intelligently" changes between active/inactive.
232 root 1.785 - new variable $cf::SERVER_TICK, also rename pticks in C++ to server_tick.
233 root 1.786 - remove legacy fly_on/off, flying, walk_on/off and no_pass attributes.
234 root 1.787 - server now enforces width/height matches between tiled maps.
235 root 1.788 - fix some off-by-one bugs that presumably created empty rectangles
236     for unordered map walks - which should not cause any real issues.
237 root 1.790 - increase face hashlen to 5 octets from 4, to avoid a collision.
238 root 1.797 - fix output-rate limiting - min/max now use the first argument for the type,
239     as all other similar macros - might cause other breakage...
240 root 1.791 - cfutil no longer creates split tiles multiple times due to a
241     off-by-one bug in comparing mtimes.
242     - cfutil now supports type: prefix to derive faces from other faces, which
243     is used for all build materials currently.
244     - require imagemagick >= 6.6.
245 elmex 1.792 - fixed possible crash due to broken initialisation order of shstr and
246     freed_map, thanks go to Jonathan Neuschäfer for spotting this!
247 root 1.795 - fix the brace command.
248 root 1.799 - implement refcnt_buf.
249     - avoid std::string to store facedata, use refcnt_buf instead, for a 20kb
250     codesize decrease. wow.
251 root 1.798 - removed version 1 ext/exti command support.
252 root 1.800 - store meta information in faceinfo->meta unless prepended or empty.
253 root 1.801 - new extension, ota_update, for online updates of the game client.
254 root 1.802 - implement a simpler config value system for extensions that allows
255     config updates without a reload.
256 root 1.803 - fix a segfault in reload_perl due to perl 5.12's gv management changes.
257 root 1.804 - make pick_lock work over map boundaries, and fix a crash while we are
258     at it.
259 root 1.805 - make nekosan more disease-resistant.
260     - new event "infect".
261 root 1.807 - setup protocol packet now supports JSONOBJECT syntax.
262 root 1.808 - implement simple web server, currently to serve facedata for the html5
263     client.
264 root 1.809 - sort faces by name in the server to improve caching locality in clients.
265 root 1.810 - actually prune face checksums (exp_table's checksum was too long).
266 root 1.811 - add skill_info and spell_paths resources to enable caching the info
267     and removing another command.
268 root 1.827 - send completion info to the client.
269 root 1.812 - assume all clients support the deliantra protocol extensions and allow
270     fxix/extcmd and other protocol "extensions" before setup.
271 root 1.813 - implement flash-policy-file server on server socket, to allow flash clients
272     to connect.
273 root 1.815 - implement exti doclet request to request documentation,
274     currently for commands only.
275 root 1.816 - created nickmon extension to monitor nicks.
276 root 1.817 - ix now keeps a copy of the face data while sending, in case the
277     face changes.
278     - do not allocate memory for empty refcnt_bufs.
279     - when faces change, invalidate all clients, not just clients with matching
280     faceset, as faceset only applies to tile resources.
281 root 1.818 - remove dependency on Time::HiRes.
282 root 1.819 - move face data to disk, and load it on each and every access. this saves
283     250mb ram on load, and 130mb ram in general, and only reduces the http
284     server hot cache throughput for faces from ~24000 to ~18000 requests/s
285     on my system. this should make it possible to add a lot more media files
286     in the future, and reduces the memory footprint by the server from 180mb
287     to 60mb ram.
288 root 1.820 - create food/missile will now fail when the mapspace limits are exceeded.
289 root 1.821 - pod processing could deadlock because the child process might try
290 root 1.822 to get a lock.
291     - removed support for ncom packets.
292 root 1.823 - remove drawinfo packets from the server (use msg instead).
293 root 1.828 - skill objects now have their documentation in the msg slot.
294 root 1.875 - no longer allow prefix match when matching spells, spells names must
295 root 1.829 now be written fully.
296 root 1.830 - avoid a deadlock when the incloader is called to load an in-memory
297     file in a child process.
298 root 1.831 - implement spellmon v2 protocol - no spell message.
299 root 1.875 - remove ability to cast/invoke seplls by "count".
300     - the "may" mechanism now supports uuids in addition to nicknames.
301 root 1.834 - implement dm/dmhide in terms of the "may" mechanism, so dm
302     players must now be configured by adding may_command_dm: ["uuid..."]
303     to the config.
304     - remove nowiz command.
305 root 1.835 - change dm hiding - hidden status is no longer respected by spells etc.,
306 root 1.834 it only affects information commands. use observe instead.
307 root 1.835 - automatically send fx for all changed faces, not just for visible tiles.
308 root 1.836 - fix g++-4.7/c++ incompatibilities in noise.h, and work around similar
309     problems in blitz++.
310 root 1.839 - catch sigfpe in the same way as sigsegv.
311 root 1.724
312 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
313 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
314     now easily reachable, at a price.
315 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
316 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
317 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
318 elmex 1.630 (by Dustfinger).
319 root 1.681 - (maps) fixed bad floor tile in navar apartment.
320 elmex 1.573 - made (wizard) look_at show also uuids.
321     - added cf::object::find_object_uuid (::find_object already exists!).
322 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
323 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
324 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
325 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
326 elmex 1.568 - (arch) made the hill giants loose more body parts.
327 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
328 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
329     and made them a bit more expensive.
330 root 1.633 - (maps) add more glory hole treasure styles.
331 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
332     in a select number of mlab maps.
333 root 1.667 - (maps) the library should be less of a death trap now.
334     - (maps) exits no longer point to auto-apply exits, most affected
335     maps now have proper doors or a similar solution.
336 root 1.682 - (arch) jumping skill has now physical attacktype.
337 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
338 root 1.691 - enter_map did not normalise the map coordinates when the destination
339     space is blocked, causing badness and freezes for the player.
340 root 1.685 - when applying containers, server checks for the key on activate
341     and also allows players to unapply active containers they don't have
342     a key for.
343 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
344     races files to arch, where they belong (exp_table is no longer in
345     confdir but in datadir now!).
346 root 1.677 - jeweler and sound config files are now normal datafiles as well.
347     - quit_character was causing a runtime exception, causing it to not
348 root 1.672 work since 2.93.
349 root 1.671 - entering a map will now respect move_on and other effects,
350     except for auto-apply exits :/
351 root 1.660 - only talk to the items on the nearest mapspace, or, of there
352     are none, to the player, not ALL items in vicinity.
353 root 1.625 - do not update the floorbox while running, to avoid big item
354     updates that cost network bandwidth and processing power.
355 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
356     caused overflows causing monsters to become living deads.
357 root 1.619 - unapply weapons and armour before trying to improve it.
358 root 1.588 - teach the random map generator the ability to read ".rmg" files
359     that specify which actual style map to generate, and use it for
360     the default decorstyle to avoid inappropriate maps to be used.
361 root 1.639 - support (with some limitations) multiple different skills with the
362     same subtype.
363 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
364     so nekosan could end up beign saved AND escaped to another map.
365 root 1.636 - show invisible no longer makes magic mouths visible.
366 root 1.583 - move_type changes (spells, skills etc.) now will correctly
367     take move_on/move_off into account (e.g. buttons).
368 root 1.582 - display (exit) or (random map) in client for those objects.
369 root 1.606 - removed (useless) spell damage columns from spell info and replace
370 root 1.578 it by effective casting level - clients > 2.10 required to display
371     properly.
372 elmex 1.565 - building of levers/doors works again for all kinds of floors.
373 elmex 1.563 - the player can now withdraw and deposit all the available money.
374 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
375     steinwandstadt/celvear.
376 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
377 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
378     mostly based on the spell's level in the spellbook.
379 root 1.718 - the music scheduler did not properly send new music on region
380     changes.
381 root 1.669 - (maps) fix some map regions and the region tree.
382     - the server will now be more picky when parsing the regions file.
383 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
384 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
385 root 1.566 clients.
386 root 1.690 - follow has been rewritten to be, hopefully, more robust.
387     - follow mode will not be aborted when the follower tries to move.
388 root 1.566 - tcp.ext didn't unbind in reloads.
389     - map-tags.ext didn't properly close the database on reloads.
390 root 1.567 - cfutil skips .-directories when scanning.
391 root 1.571 - build.ext prevents players from building on other player's maps.
392     - rent.ext allows the dm to enter anytime.
393     - NPC_Dialogue adds a new predefined variable, $map.
394     - new "build" event hook.
395 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
396 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
397 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
398     them on loading, for old playerfiles and maps.
399 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
400     would be handled differently nowadays anyway.
401 root 1.584 - random map .meta were not being expired at all.
402 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
403 root 1.586 - update to automake 1.10.
404 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
405     require level 4 anymore.
406 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
407 root 1.590 - monsters now rotate through all skills (in chosen_skill).
408 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
409 root 1.661 - detect/sense curse/magic will no longer work on items that don't
410     need identify.
411 elmex 1.593 - added detect mineral vein spell.
412 root 1.592 - support "wall overlays" in the random map generator - not very generic,
413     used by minable veins.
414 elmex 1.594 - (maps) relocated jeweler town to another directoy.
415 root 1.603 - (arch) implement mining pickaxes and mining skill.
416 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
417 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
418 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
419     of the output is only 1/5th (instead of 1/3rd) of ring level.
420 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
421     generated ring/amulet.
422 root 1.601 - generate most constants for perl automatically.
423 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
424     - when player dies, restore his food to at least 200.
425 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
426 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
427 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
428 root 1.600 - the singing skill actually respects the direction now.
429     - oratory and singing now require a direction.
430 root 1.603 - use_skill now requires that you can actually apply the skill tool.
431 root 1.604 - do not invoke perl on every user command anymore by providing
432 root 1.655 a command and an unknown_command event.
433 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
434     perl to C++, for speed reasons (basically undo patchset 1304).
435     - add a client_destroy event, so we don't have to hook the
436     attachable destroy event (which is called much more often).
437 root 1.606 - removed (unused) FLOOR object type.
438 root 1.861 - fix erroneous change_abil messages for rods (and other types).
439 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
440     all into server/commands.C.
441 root 1.609 - save and restore combat/ranged/current slot for players.
442 root 1.610 - the server now batches item's face/fx commands, as opposed
443     to sending one fx per item - helps mostly at connect and
444     with floorbox updates.
445 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
446 root 1.614 - the random map generator now supports selecting difficult for
447     more style categories than just monsters (all except fountains
448     apparently).
449 root 1.617 - object serialiser no longer creates empty "owner" references.
450 root 1.620 - make sure failed castings take some time, too, to avoid being
451     smitten by your god.
452     - many more failmsgs and help texts.
453 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
454 root 1.623 - stop thrown objects when their speed goes too low.
455 root 1.624 - log the number of unique logins seen every minute in a compact
456     format (for statistics).
457 root 1.626 - do not send delitem for players.
458 root 1.627 - support static scalar data members properly in genacc now.
459     - implement "simple" freelist management for objects.
460 root 1.628 - recycle object counts now - to support longer uptimes.
461 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
462     function (and yes, 666 is exact!).
463     - random map generator results should now be fully repeatable.
464 elmex 1.635 - fixed possible crash bug in build code.
465 root 1.638 - rename find_marked_object to ->mark and speed up.
466 root 1.640 - player movers properly destroy themselves when used up, instead
467     of leaking.
468 root 1.642 - do not show msg for unidentified objects that need identification.
469 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
470 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
471     next_line method.
472 root 1.646 - use nicer file format for exp_table and attackmess
473     (more like other resource files).
474     - make parse errors during server startup fatal.
475 root 1.652 - properly initialise all maptile values in constructor.
476     - improved {link} map.
477 root 1.655 - optional unloadable extensions will not lead to an endless loop.
478 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
479 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
480 elmex 1.664 - building listening books is possible again.
481     - (maps, arch) added archetype for building instructions and replaced
482     the copies of the instructions in the maps with it.
483 elmex 1.666 - (arch) made the spark shower spell available in shops.
484 root 1.670 - don't create a second LOGIN event on character creation.
485 root 1.674 - correctly generate "You paid xyz" message in shops.
486 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
487 elmex 1.710 - added a 'password' command, to let DMs change the password of players
488     more conveniently.
489 root 1.680 - correctly save shopitems string, to avoid parse error when reading
490     saved maps.
491     - logging now differentiates between logging levels better.
492 root 1.684 - speed up get_typedata.
493 root 1.689 - fix deadlock problem during server shutdown/reload.
494 root 1.692 - make ext/checkrusage "more" non-blocking.
495     - use common::sense for extensions.
496     - work around a 50.10.0 utf8 caching bug.
497 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
498     "no relation to target" bugs.
499 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
500     modules being loaded from the mainloop, pre-load some more
501     core modules so perl doesn't do it later on.
502 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
503     compiling regexes.
504 root 1.701 - make exp_table and materials file reloadable.
505 root 1.702 - made reload_config non-blocking.
506 root 1.875 - the seen command called (blocking) stat() instead of aio_stat,
507 root 1.703 causing server freezes.
508 root 1.704 - store unhashed password, to prepare for safer authentication.
509 root 1.707 - do not log connections from the local host, to help a local
510     watchdog.
511 root 1.714 - fix summon freeze at map borders.
512 root 1.717 - support @group syntax and music config file for music face lists.
513     - run post_init jobs in parallel, they might do I/O.
514 root 1.722 - avoid apply conversion for converters.
515 root 1.562
516 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
517 root 1.558 - (maps) fix travel to valdor and back.
518 root 1.545 - do no longer by default eval map cod ein safe compartments
519     (this can be re-enabled using the safe_eval config option).
520 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
521     in lorak.
522 root 1.559 - fix data corruption issues caused by recursive calls to
523     unordered_mapwalk - now every caller must provide its own
524     buffer.
525 root 1.538 - (maps) improve tindervale maps slightly.
526 root 1.544 - (arch) considerably decrease slag ex price.
527 root 1.540 - (arch) fix filth archetype.
528 root 1.556 - extension dependency resolve was completely broken.
529 root 1.544 - multipart objects would cause save_throw_object to crash - it
530     now acts on the head only.
531 root 1.541 - do not try to connect to an irc server unless explicitly configured.
532 root 1.542 - do not expect decltype() to be available in gcc 4.4.
533 elmex 1.543 - extended the safe perl environment by loops.
534 root 1.547 - (arch) fix "armless cook" facings.
535     - the "experience table" resource item did not have a proper
536     hash associated with it, so updates could not be detected.
537 elmex 1.550 - fixed poison traps in doors.
538 root 1.548 - player->killer_name did not properly flag the name as unicode.
539 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
540     and provide a non-destructive SvPVutf8 variant.
541 root 1.554 - do not allow dragon players to change their title via the settings.
542 elmex 1.552 - ratelimited jeweler skill nugget conversion.
543 root 1.551 - under high load, the server stopped swapping out to make
544     the server more responsive, but making it impossible to reduce
545     the load by... swapping out. slot queuing will now always make
546     some progress.
547     - improve the quality of the load-avg calculation.
548 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
549 root 1.556 - don't fail to write the runtime file if the temporary already exists.
550 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
551     player now.
552 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
553     timestamp and use a tab in the client to increase awareness.
554 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
555     setflag 0 is possible.
556 root 1.560 - make install now deletes old extensions, to ease upgrades in the
557     deliantra vm.
558 root 1.538
559 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
560 root 1.532 - the destruction spell could/would corrupt server memory quite often.
561 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
562     disk, not when it already was in memory.
563 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
564     avoiding livelock during high-load emergency saves.
565 root 1.530 - logging in did not properly unapply all skills.
566 root 1.531 - (maps) make the invite quest marking much more obvious.
567 root 1.533 - (arch) fix warrior archetype names.
568 root 1.532 - map prefetching never prefetch upwards.
569 root 1.534 - wizpass no longer makes you non-blocking.
570 root 1.536 - (maps) add light to some of the special maps, add troll
571     map.
572 root 1.530
573 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
574 root 1.515 - (maps) add gorokh_final mapset from crossfire.
575 root 1.516 - (maps) block most vault-type mlab locations, open up
576     imperial converters for anybody to use.
577 root 1.519 - (maps, arch) replace all permanent stat potions by random
578     variants.
579 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
580 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
581     real player object on player changes.
582 root 1.522 - diseases and maybe other things could sometimes reduce the speed
583     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
584     much grief.
585 root 1.523 - speed_left randomisation was, apparently, totally broken.
586     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
587     of the speed slot internally and in map save files. among other
588     things, this gets rid of all the abs (speed) calls.
589     - reduce map file save files by using abridged keywords aliases.
590 root 1.494 - shop specialisation calculation was totally broken.
591 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
592     now enforced.
593 root 1.498 - fix magic mapping, which only worked for inate spell casting.
594 root 1.495 - godgiven items will now be explicitly described as such.
595 root 1.524 - (arch) dded a quiver of bolts.
596 root 1.504 - materialnames would change "randomly" on every load, only
597     set the material when the materialname was not set before.
598 root 1.497 - balancing change, halve rod recharge speed (instead
599     of 4.8s, the standard rods now recharge in ~10s. not a solution,
600     but still.
601 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
602 root 1.509 the costly flag-checking loop in most cases and using a simple
603     repeat-cache for speed_left.
604 root 1.507 - always delay stats update for players on insert/remove till
605     next tick/command, which saves a lot of cpu cycles on drop/take.
606 root 1.514 - add hint about havign to run to attach unaggressive npcs.
607 root 1.494 - pet monster level was not displayed correctly in "showpets index".
608     - clean up floating point conversions and many similar nitpicks.
609 root 1.502 - fix hanuk altar.
610 root 1.504 - overhaul material system to be much faster, and having less bugs, but
611     still having a lot of cruft :/.
612 root 1.502 - add marble shop floor.
613 root 1.494 - move gcc specifics to new file include/compiler.h.
614     - unrecognised cfpod directives could cause undefined behaviour.
615 root 1.505 - added boes' marble shop to steinwandstadt.
616 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
617     - optimise mapspace updates.
618     - cache volume/items per mapspace.
619 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
620     decrease).
621 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
622     have led to weird item multiplications.
623 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
624 elmex 1.501 - fixed crash bug in learn_spell command.
625 elmex 1.634 - enhanced output of the mapinfo command.
626 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
627 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
628     from perl to c++.
629 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
630     and use it in some "inner" loops.
631 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
632 elmex 1.511 - fixed jeweler experience output to not be floating point.
633 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
634 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
635 root 1.518 - try to prefetch memory inside process_objects, which can give
636     enourmous speed gains.
637     - make some small optimisation to the process_objects loop.
638 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
639     handling different chksum lengths.
640     - check for hash collisions in cfutil.
641     - reduce face checksum size from 6 to 4 bytes.
642 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
643 root 1.523 - removed weather-specific attributes.
644     - fixed genkeywords dependency.
645     - do not clear "randomitems" slot for world underlays.
646     - use "sl" as short-hand for speed_left in save-files, just to make them
647     smaller.
648 root 1.517 - in general, don't crash on value-less resource file lines
649     anymore, due to get_str never returning a 0-pointer.
650 elmex 1.521 - code cleanup in move_symptom.
651 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
652 root 1.494
653 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
654 root 1.481 - some Andrew Madloch wanted, despite being specifically told
655     multiple times that the Deliantra parts additions are under AGPL,
656 root 1.487 lock up the source code of the server within his company.
657 root 1.481 some reorganisations have been done to the sourcecode to make
658     it clearer that this violates the Affero GPL. Help to keep
659     Deliantra free software even for the coming generations
660     and be wary of the promises of Andrew Madloch, he has nothing
661 root 1.487 good in mind for free software.
662 root 1.480 - clarify which files of the server are 100% AGPL.
663 root 1.481 - minor reorganisation, move some GPL code into other files.
664 root 1.483 - implement viewpoint (which is like observe, but only for the map,
665     not stats etc.).
666 root 1.484 - replace magic mapping overlay by a flying bird exposing area
667     on the worldmap (ext/magic_mapping.ext).
668 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
669     - @find results in npc dialogue is now stored in $find.
670 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
671 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
672 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
673     dm instead.
674 root 1.456 - (maps) add town portal to celvear.
675 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
676     mapsets from crossfire, together with associated archetypes.
677 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
678     - (maps) define a new whalingoutpost region.
679 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
680     and most archetypes that go with them (without stoning and swallow effects),
681     casino tokens and stock certificates are also missing.
682 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
683     and santo dominion.
684 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
685     to go with them. also adjusted archetypes to be more korrekt "gotisch".
686 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
687 root 1.460 - properly close client-side dialogue when the player is teleported away.
688 root 1.459 - map-tags did not properly close it's database tables or wait
689     for a quiescent state, causing memory corruption on reload.
690 root 1.454 - support "stat.xyz" accessor in match expressions.
691 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
692 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
693     fixes long answers from npc dialogue).
694 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
695 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
696     and to not add a "put your code here" force needlessly.
697 root 1.463 - (arch) fix or improve many plurals.
698 root 1.465 - markers do no longer add a force if the slaying field is unset.
699 root 1.466 - sped up search-items implementation, but it's still horrible.
700 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
701 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
702     used to reogianise the illogical arch tree a bit.
703 root 1.479 - (maps) import most map names from crossfire.
704 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
705 root 1.483 - fly_high movement gives better los, ignoring blocksview.
706 root 1.488 - the addexp command should now honour skill names with spaces.
707 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
708 root 1.491 - (arch) added many more buildable marble floors.
709 root 1.490 - major namespace cleanup: save 45kb by making functions static
710     that were unnecessarily global.
711 root 1.452
712 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
713 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
714 root 1.451 - fix a memory buffer overflow in the book code.
715 root 1.429 - add @check, @find npc dialogue commands.
716     - (maps) add a number of town interiors.
717 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
718 root 1.451 - (maps) add celvear area from cfextended.
719 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
720     - (server,maps) fix bug causing some library books not to be chained down,
721     cause Scorn/Navar libraries not to have inscribable books.
722 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
723 sf-marcmagus 1.433 inappropriate item power.
724 root 1.448 - (maps) fix intwell balancing issue.
725 root 1.437 - improve the look of generated books.
726 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
727     - fix bug where players could bypass no_drop by putting items in containers.
728 root 1.430 - consecutive commands arriving at the same time in the server would be
729     corrupted if the length was >255.
730 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
731 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
732     and perl.
733 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
734     functionality (and more) inside the same object using the match expressions.
735     - create simpler match expression compiles in many common cases.
736 root 1.439 - reduce object size by removing obsolete "seen_by" member.
737 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
738     of the new dynbuf::splice function (which gave an unexpected net win
739     in code size...).
740 root 1.442 - the server will no longer complain (and subtly fail) when an object
741     being removed from a map causes another object to get removed.
742 root 1.441 - banish strncpy from the server, speed up and simplify sending item
743     descriptions to the client considerably.
744 root 1.442 - add new "in head" set modifier for matches.
745     - new BLOCKED_MOVE event added.
746     - mapscript archetype now has activate_on_xxx true by default, as similar
747     connected elements.
748 root 1.448 - (maps) imported all styles from cfextended except
749 root 1.444 floorstyles/land_plots and monsterstyles.
750 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
751 root 1.446 - don't crash when treasure lists are empty / supply new empty
752     treasurelist for randomitems when none can be found.
753     - implement cf::map::static_maps and use it in map-tags.ext.
754 root 1.449 - fix a bug in map-tag scanning when moving tags.
755 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
756     for a reaction.
757 root 1.447 - implement new "loadall" map loading command, purely for debugging.
758 root 1.429
759 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
760 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
761     but not horns (to make them more useful for content-creators).
762 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
763     2) it skipped spell effects and 3) it didn't handle the case where
764     and object was destroyed while iterating over it correctly. all this
765     allowed players to sometimes walk onto spaces they should not be able to
766     walk on.
767 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
768 root 1.399 - examining an object now dumps the serialised object form when the user
769 root 1.404 is a wizard (wizlook).
770 root 1.421 - altars no longer accept unpaid items.
771 root 1.411 - party spells didn't work all that well.
772 root 1.424 - added complex object matching framework (cf::match), and make altars
773     and pedestals use it.
774 root 1.425 - identified skill-tools show what skill they grant.
775 root 1.399 - display the duration of change_ability spells when examining them
776     (missing: protection spells, but they are a hack...).
777 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
778     adding more variety to the different mushrooms.
779 root 1.398 - fix a minor cfpod formatting bug.
780 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
781     the hintmode setting on the settings page.
782 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
783 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
784 root 1.399 - enable the object loader to also dump archetypes.
785 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
786 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
787 root 1.402 - force the initial face when loading an object that is time-animated
788     or a monster, so it does not have to be specified anymore.
789 root 1.403 - fix a bug where recasting an ability changing spell could shorten
790     its remaining duration.
791 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
792 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
793 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
794     up splay operations as well.
795 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
796 root 1.412 - implement introspection data for C++ classes (%REFLECT).
797 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
798 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
799 root 1.419 - fix transmutation alchemy.
800 root 1.424 - speed up many frequently-invoked C->perl callbacks.
801 root 1.419 - added complex object matching framework, to be used in altars and the like.
802 root 1.426 - switch to YAML::XS from YAML.
803 root 1.396
804 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
805 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
806     that ultimately was not helpful to catch it :)
807 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
808     all callers to use either one or the other, as appropriate. This
809     fixes the (rather fragile) light spell, maybe others.
810     - fixed an overflow and exploit in the bank/payment code.
811     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
812 elmex 1.384 to explain the skill a bit more.
813 root 1.389 - removed a buggy check for zero attacktype. So that we might find
814 elmex 1.388 the real bugs in the archs/maps/objects.
815 elmex 1.394 - Fixed enabling torches with lighters.
816 elmex 1.387 - (maps) Added Heaven Town region.
817     - (arch+maps) Fixed & normalized warriors on map
818     /quests/peterm/CTower/Barracks.
819 root 1.392 - fix the light spell (and possibly diseases and other lights).
820 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
821 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
822     a long time ago, and similar cases are still to be found in the maps.
823     - make the socket_timeout configurable in the code (but not yet for users).
824 root 1.393 - earth wall health bar is now correct.
825 elmex 1.384
826 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
827 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
828     freeze with IO::AIO anymore due this change.
829 root 1.364 - avoid a crash when a player tries to apply a lighter.
830 root 1.376 - allow a spell argument for dimension door.
831 root 1.362 - move shop item listing and some otherstuff into the info tab.
832 root 1.360 - avoid crashes when non-players cast party spells.
833 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
834 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
835     - small improvement of the number of potions in shops
836     (by Job Vranish).
837     - added a few party spells (by Job Vranish).
838 root 1.362 - use a common message dynbuf.
839 root 1.364 - destroying tear down objects will now use the full hp range
840     for animation and will only destroy/lastframe when hp < 0.
841     - allow monsters to use earth to dust.
842     - use manhattan distance for get_rangevector_from_mapcoord, just as
843     in get_rangevector.
844     - los updates now correctly take tiled maps into account.
845     - do los updates even on maps without darkness.
846 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
847 root 1.375 - upgrade to IO::AIO 3.21.
848 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
849 elmex 1.373 - properly catching exceptions from callback in irc.ext.
850 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
851 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
852 elmex 1.368 - (arch) added hint about usage to Slag Ex.
853 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
854     like the rest.
855 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
856 root 1.378 - (arch+maps) added rate limited converter and adjusted
857     /elmex/mana_fountain.
858     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
859     - reduce size of casting_time, move_status, attack_movement,
860     last_heal and last_sp slots, squeezing some more space out of struct
861 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
862     anywhere.
863 root 1.358
864 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
865     - fixed bug in alchemy, where finding the right object for enhancements
866     didn't work.
867 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
868     effects (w.r.t. put_more) per mapspace, to give the server a chance
869     to survive a hundred deathsheads.
870 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
871     disastrous bug of unfortunately unknown proportions...
872 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
873 root 1.343 - use gender-neutral place descriptions for invite.
874 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
875     Thanks go to Lisa Larsen!
876 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
877     anymore).
878 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
879 root 1.345 - use better dependency tracking for include/keyword.h.
880 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
881     so it is possible to invite somebody out of some stck-till-death traps,
882 root 1.346 or simply to commit suicide.
883 root 1.352 - replace the "ignoring delayed commands" message by something more useful
884     (cf. cunning gnome freezeing issue).
885 elmex 1.349 - various fixes for weapon improvements.
886 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
887 root 1.353 - support T and G sequences in cfpod.
888 root 1.343
889 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
890 root 1.339 - convert me command from per-map to chat, which makes more sense, also
891     document it.
892 elmex 1.336 - more than one spellbooks of same class can now be given
893     in class selection.
894 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
895     spell rebalancements.
896 elmex 1.338 - the IRC gateway filters IRC colors now.
897 elmex 1.336
898 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
899 root 1.331 - (arch) fix quiver of Holding Bolts.
900 root 1.332 - applying unpaid items will now examine them.
901 root 1.330 - add "What" column to body command, showing items in that slot.
902 elmex 1.329 - redesigned and rebalanced lamps and torches.
903 root 1.330 - add "..." to item names that have been shortened.
904     - fixed "assign" function that squeezes strings into fixed length.
905 elmex 1.333 - add cursed effect to lamps and (some) torches.
906 elmex 1.334 - fixed bad assigned crafting skills and their tools.
907 root 1.312
908 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
909 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
910 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
911 root 1.312 - make monster smell logic dependent on their wisdom stat.
912 root 1.324 - put the death reason into a separate tab.
913     - converted "connected" slot to string, cleanly got rid of some ugly
914     hacks such as the path_attuned hack.
915 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
916     - replace one-at-a-time hash by faster than smaller FNV-1a hash
917     when hashing strings.
918 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
919 elmex 1.320 whether the right cauldron is used.
920 root 1.313 - considerably optimise shared string implementation by
921 root 1.316 making its null value a compiletime constant.
922 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
923     as well as using shstr_cmp to pass shared stringsa round efficiently,
924     for lots of code size savings.
925 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
926     they are sleeping: generators now check for the sleeping flag.
927 root 1.318 - tell gcc not to excessively inline some perl interface functions.
928 root 1.322 - remove marking rune length limit.
929 root 1.323 - fix formatting of cfpod when a verbatim block was following
930     a single newline.
931     - move resistances, statistics and showpets command output into tabs.
932 root 1.326 - implement map scripts that can replace the boulder logic without
933     having to write extensions.
934 root 1.310
935 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
936 root 1.302 - fix a longstanding bug that teared multipart monsters
937     at map boundaries apart.
938 root 1.292 - temporarily make permanently invisible player visible when
939     he/she makes noise.
940 root 1.284 - fix being able to see through walls a bit.
941 root 1.303 - improve look at output.
942 root 1.285 - completely replaced the line of sight algorithm with a variant
943     of spiral fov capable of visibility grades and arbitrary
944     shadow angles, that uses less memory and less code.
945     - the new los code supports arbitrary map rectangles and loosens
946 root 1.310 other restrictions of the old code, supporting further optimisations.
947     - update los if blocksview-objects are inserted in a map, not just when
948 root 1.287 removed (e.g. for summon fog).
949 root 1.303 - permanent invisibility doesn't make immune against making noise:
950     implement a noise system that allows monsters to locate the player
951     when he/she makes noise.
952     - implement a primitive smell system that monsters can use to track
953     players.
954 elmex 1.288 - create bomb now also works when casted by door traps.
955 elmex 1.290 - (arch) new torch graphics.
956 root 1.289 - (maps) considerably soften the subway spider.
957 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
958     the guards from being killed by players.
959 root 1.310 - (maps) lots of tweaks in and around scorn.
960     - (maps) use special non-blocksview jungle, mountain and
961     darkforest freely on the worldmap, to get gradual sight obstacles
962     instead of total blackout in those areas.
963 root 1.289 - no maximum darkness for outdoor maps anymore.
964 root 1.291 - add more hints, fix some messages.
965 root 1.292 - fix a bug: firing rods should tell you something about them.
966     - make light additive even within players.
967 root 1.293 - darken xrays effect a bit.
968     - improve handling of los changes when inserting or removing
969     objects, not perfect yet.
970     - make map darkness signed (formerly unsigned) to allow
971 root 1.294 ambient lighting and centrally manage darkness as an offset.
972     - revamped, fixed and documented the server calendrics, also
973     tell users the current time and data, to improve awareness.
974     - implement proper wizlook flag and handling of wizlook, instead
975     of dumbly just clearing los once.
976 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
977     and has a smaller runtime variance.
978 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
979     making them actually useful.
980     - see_in_dark now increases the viewing radius by 3.
981 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
982     speedup, as well as in many other places.
983 root 1.299 - remove support for extended map infos - these are not used
984     by the deliantra client and removing them gives us a 10% speedup
985     when sending map changes.
986 root 1.300 - remove most gcfclient and other client bug workarounds, as well
987     as now obsolete protocol versions, simplying the code.
988 root 1.301 - optimise and simplify generation of random numbers.
989 root 1.303 - correctly provide a non-zero default density for materials, to
990     avoid crashes, fix other bugs in the material handling code.
991     - fix volume calculations.
992     - fix cfpod parsing when multiple verbatim blocks were separated by
993     newlines.
994 root 1.305 - increase monster detection radius from wis/5 to wis/3.
995 root 1.306 - remove old pickup modes.
996     - remove obsolete disarm and search commands (search wasn't working
997     anyways).
998 root 1.308 - fix a crash when an npc applied a sign.
999 root 1.284
1000 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
1001 root 1.283 - this release is assumed to be very stable.
1002     - (maps) radically redesigned and improved tutorial.
1003 root 1.280 - directional casting no longer immediately removes the invisible effect.
1004 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
1005 root 1.272 - fix overflow in lighting calculations.
1006     - negative glow radii can no longer cause total darkness.
1007 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
1008     only maximally-lit ones.
1009 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
1010     - swashbucklers got the oratory skill now.
1011 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
1012 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
1013 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
1014 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
1015     (which was probably broken, too).
1016 root 1.281 - support negative glow radii during daytime, too.
1017     - use circular, not rectangular, viewing area.
1018     - use minimum viewing distance of 2 in outdoor maps.
1019     - negative glow is stronger than viewing area or lamps.
1020 root 1.283 - (arch) new darkness spell face.
1021 root 1.272
1022 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
1023     - (maps) completely redesigned scorn.
1024 root 1.269 - "cast light" now works on oneself.
1025 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
1026     negative glow radii again (they were totally broken before).
1027 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
1028 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
1029 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
1030 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
1031 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
1032     back to the player.
1033 root 1.251 - attuned/repell and spell base level system reworked.
1034 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
1035 root 1.247 be less erratic now.
1036 root 1.248 - refuse to write the uuid file if the uuid is zero
1037     (to avoid writing it in early crashes).
1038 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
1039     - speed up emergency_save by not syncing every file separately.
1040     - no longer reattach perl to every object on reload, it's slow, and no longer
1041     necessary since we don't nuke stashes anymore.
1042     - do not bootstrap perl from the commandline args, use separate eval for
1043     better error reporting.
1044 root 1.259 - fix a crash when pushing cone spells met ice attacks.
1045 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
1046 root 1.255 - speed up map refresh in server a bit.
1047 elmex 1.258 - refactored drop code and fixed some programming errors in it.
1048 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
1049 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
1050 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
1051     as the current weight of the inventory.
1052 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
1053     dragonfire has been introduced for the non-dragon players.
1054 root 1.265 - remove unused "tooltype", "start_holding" object slots.
1055     - change "weapontype" object slot to uint8.
1056     - convert "hide" object slot into flag.
1057     - reorder object members for better locality of reference and codesize
1058     decrease.
1059 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
1060 root 1.267 - fix a crash when no skill could be found when killing amonster.
1061 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
1062     every completed aio operation.
1063 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
1064     and update mapspaces if necessary.
1065 root 1.246
1066 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
1067 root 1.241 - removed all command line parsing, only env variables are supported
1068     anymore.
1069 root 1.239 - region-specific monsters will now once more be on the worldmap.
1070 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
1071 root 1.225 would grow out of bounds.
1072 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
1073 root 1.222 - fixed a double-escaping bug in the pod-parser.
1074     - rewrote the cfpod parser in C++.
1075     - hintmode moved to C++, players need to re-set their hintmode if
1076     they dislike "show".
1077 root 1.231 - fix RIP inscription.
1078 root 1.239 - bump login name length from 18 to 20 char max.
1079 root 1.231 - correctly support gender in emotes.
1080     - correctly support gender in the death messages.
1081     - correctly generate death messages for players only when they really die,
1082     with increased information.
1083 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
1084     and data corruption (but apparently was never triggered).
1085 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
1086 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
1087     data corruption bug.
1088 root 1.223 - tweak coredumping/monitoring a bit.
1089 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
1090 root 1.227 - do not crash in the loader when an inventory object could not be loaded
1091     (from a corrupted file).
1092 root 1.241 - redid skills command to send output to proper channel.
1093 root 1.233 - object->map is no longer refcounting.
1094 root 1.228 - add FLAG_DEBUG for internal debugging.
1095 root 1.231 - add NDI_VERBATIM flag to send_msg.
1096 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
1097 root 1.240 - player->exists is no longer a sync_job.
1098 root 1.233 - split login.ext's player scheduler into
1099     it's own player-scheduler.ext extension.
1100 root 1.222
1101 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
1102 root 1.212 - require perl 5.10.
1103 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
1104 root 1.204 - swap player and observed count's on the map when observing.
1105 root 1.205 - add (mostly untested) mapspace perl class and accessors.
1106 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
1107 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
1108     could be found.
1109 root 1.208 - pits now have a configurable "random spread" range and default
1110 root 1.213 to a radius of two now.
1111 root 1.212 - rewrite pay_player_arch.
1112     - use a more stable perl_reload implementation.
1113     - do not use Symbol::delete_package (causes crashes after perl-reload),
1114     use our own, safer, clear_package instead.
1115     - when asynchronously dumping core, close all file handles to allow
1116     the server to restart concurrently.
1117 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
1118     sequences, without double-encoding. it should be faster, too.
1119     - the above fixes wrong display of help tetx and many other issues.
1120 root 1.216 - use lzf and frag packets for large messages for clients supporting them
1121 root 1.218 (0.9976+), use it for long books and other messages.
1122 root 1.210 - eradicate listen command and corresponding code.
1123 root 1.211 - eradicate logs command.
1124 root 1.218 - let the client log into the server log, used for crash backtraces.
1125 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
1126     old style spell objects with the spell magic bullet.
1127 root 1.220 - (arch) fixed skill less rods in the archetypes
1128 root 1.204
1129 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
1130 elmex 1.197 - made jeweler workbench larger and some other minor map
1131     changes in jeweler town.
1132 root 1.196 - fixed wrong item handling in jeweler skill code.
1133 root 1.198 - (arch) use a special "key_random_map" for random map keys
1134     that are used up.
1135 root 1.199 - fix a crash when the player who was observed has logged out long
1136     enough for his region/map to be gone.
1137 root 1.200 - port to g++-4.3's incompatible tr1 changes.
1138 root 1.201 - add some missing dependencies.
1139 root 1.203 - log to /var/log/deliantra/ by default.
1140     - hack observe code to enable smooth movmenet when observing.
1141 elmex 1.195
1142 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
1143 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
1144 root 1.179 - correctly move gsay to the party channel.
1145 root 1.178 - fix a crash when animate weapon was used in some areas.
1146 elmex 1.177 - fixed unnecessary identification of by converters created objects.
1147 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
1148     with NPCs.
1149 elmex 1.175 - (arch) dragon scales got proper type now
1150 root 1.193 - object::decrease would sometimes cause container weights to
1151     be wrong, this has been fixed.
1152 root 1.194 - do not send time updates for newly-seen items.
1153 root 1.185 - thawing an icecube will once more drop its contents to the ground.
1154 root 1.183 - fix cone spells etc. going through walls sometimes.
1155 root 1.186 - fix a weight update bug that sometimes left containers
1156     with wrong weights.
1157 root 1.194 - added auto_apply event and extension for shop tiles.
1158 root 1.172 - work around get_map_flags invoking perl and switching the stack.
1159     - make sure the map is loaded when using a town portal return.
1160 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
1161     where healing spells didn't cost any grace.
1162 root 1.173 - fix starvation kill reason.
1163 root 1.174 - fix pk killer name message.
1164 root 1.189 - don't let people apply signs with @match.
1165 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
1166     what seems to be the biggets memleak in the server).
1167 elmex 1.171
1168 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
1169 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
1170     - use anyevent to manage listen ports (this enables IPv6 support).
1171 root 1.167 - server supports ipv6 client connections now.
1172 root 1.168 - use newly-available Coro::AnyEvent.
1173 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
1174     to let it handle AIO requests.
1175 root 1.167
1176 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
1177 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
1178     processing considerably (especially in the client) and reduces data transfers
1179     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
1180 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
1181     - (map) fixed npc dialogue in pup_land/s_f/special.
1182     - bugfix: fix a crash when a player casts a swarm spell and then logs out
1183     (swarm spells now stay in the player's inventory).
1184 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
1185 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
1186     archetype *archname* (chairs of different facings were merged).
1187     - bugfix: fix a potential crash issue in find_object_name (not used
1188     normally).
1189 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
1190 root 1.164 (destruction, magic missile etc.).
1191 root 1.163 - swarm spells without a direction now use various spiral patterns
1192     instead of being fully random.
1193 root 1.158 - update AnyEvent API to 3.4 and above.
1194 root 1.156
1195 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
1196 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
1197 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
1198 root 1.152 - bugfix: the jumping skill now gives experience for jumping
1199     and for attacking monsters. it also takes about one second to do a jump.
1200 root 1.138 - bugfix: players couldn't starve in 2.53 :(
1201 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
1202 root 1.152 - bugfix: spell effects like word of recall are removed on death.
1203 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
1204     were created outside a map.
1205 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
1206     (fixed by reversing the logic).
1207 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
1208 root 1.153 - bugfix: the random map generator no longer leaks key objects.
1209 root 1.154 - bugfix: support random maps >127x127.
1210 root 1.152 - (maps) fixed the death certificate system in nimbus.
1211 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
1212 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
1213 root 1.147 - (arch) give ball lightning a real name.
1214 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
1215 root 1.155 - support cfpod in ex replies (client item tooltips).
1216 root 1.143 - unapply item in range slow when readying a spell.
1217 root 1.148 - bugfix: account for rounding errors in weight updates.
1218 root 1.139 - remove synchronous mkdir in chargen_race_done.
1219     - fix per-race starting maps.
1220 root 1.142 - check hiscore on suicide and quit as well.
1221 root 1.138 - tell players when they are starving.
1222 root 1.133 - get rid of costly object_from_name conversion for altar effects.
1223     - fix map difficulty calculation for generators.
1224 root 1.146 - slightly more intelligent handling of "is_animated" flag.
1225 root 1.149 - support no_drop map header flag (before it was only available internally).
1226 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
1227 root 1.133
1228 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
1229 root 1.119 - bugfix: custom skill settings were not saved by the server.
1230     - bugfix: remove did not actually remove items from the inventory, leaving
1231 root 1.116 ghost items.
1232 root 1.119 - bugfix: properly update items identified on the ground.
1233 root 1.120 - bugfix: use localtime_r in the logger thread.
1234 root 1.122 - bugfix: player starvation will now give the correct kill reason.
1235     - bugfix: archetype reloads could crash the server.
1236 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1237 elmex 1.114 player is not logged in.
1238 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1239 root 1.117 server startup.
1240 root 1.128 - bugfix: fix the door surround check in the random map generator.
1241     - (maps) fix heaven quest difficulty progression.
1242     - (maps) fix some random map styles.
1243     - dropping items a shop is not interested in won't sell them anymore.
1244     - rods and horns with a too low maximum charge allow now at least one discharge.
1245     - implement kill & death statistics.
1246     - random map preparation is no longer synchronous.
1247     - rewrite find_style in perl, no longer does synchronous I/O.
1248     - improve random map specials placement.
1249     - make the killer a real object pointer instead of a string, improved
1250     kill reason messages.
1251 root 1.117 - take advantage of new aio_close and aio_chmod.
1252 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1253 root 1.125 - change_abil is much faster.
1254 root 1.126 - update the floorbox more often to work around the reverses item order
1255     display in clients.
1256 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1257 root 1.126 - add hints to the invite messages.
1258 root 1.127 - rewrote key<->value pair handling.
1259 root 1.128 - use an independent random number generator for the random map generator.
1260 elmex 1.113
1261 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1262 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1263     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1264     - completely automate the weight handling, should fix all weight
1265     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1266 root 1.103 - reloading archetypes while a user was in the character creation phase
1267     could crash the server.
1268 root 1.106 - fix a nontrivial number of cases of code commented similar
1269     to "is this really correct?", as many of those cases are now handles
1270     automatically by lower level code.
1271     - replace many ad-hoc checks for client visibility by object::visible_to,
1272     should result in broader applicability of functions using it.
1273 root 1.104 - merge items with different arch pointers refering to the same arch
1274     (due to archetype reloads).
1275 root 1.106 - refactored the object remove/insert functions and most related
1276     functions (decrease, split, merge_ob etc.).
1277 root 1.105 - make it compile better on freebsd (reported by pippijn).
1278 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1279 root 1.108 - fix the longstanding "container stays open" bug.
1280 root 1.107 - improved floorbox updating to be incremental and other protocol
1281     optimisations.
1282     - get rid of update_after_inventory_change and only do update stats
1283     for weight once/tick/player at max.
1284 root 1.109 - rewrite party commands, use party channel.
1285 root 1.103
1286 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1287 root 1.97 - properly link against libgthread as that is needed to make the slice
1288     allocator thread-safe.
1289 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1290     recommended configuration) (reported by Samuel Gondouin).
1291 root 1.94 - always put godgiven items into the player inventory, never any containers.
1292 root 1.92 - (maps, arch) the scorn go club was founded!
1293 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1294 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1295     became a real spell-class.
1296 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1297     - (arch) considerably strengthened spark shower and destruction.
1298     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1299     finally reloadable at runtime.
1300     - changed archetype loading algorithm to only require one pass and
1301     use delayed resolving of references.
1302 root 1.101 - examine command now uses the examine infobox.
1303 root 1.102 - implement an "incremental garbage collector" for archetypes.
1304 root 1.98 - enable slice allocator again.
1305 root 1.96 - implement optional free memory poisoning.
1306 root 1.91
1307 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1308 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1309 root 1.85 skill.
1310 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1311     names (also update all maps to use money instead of coins).
1312 root 1.78 - add uuid accessors to perl.
1313     - add coin names and archetype accessors to perl.
1314 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1315 root 1.78 - change perl extensions to not use hardcoded coins and values.
1316 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1317     and be more parsimonous of uuid usage by the exact value out on exit.
1318 root 1.86 - write log messages in another thread, removing another sync point.
1319     - support multi-line log messages in a nicer way.
1320 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1321 root 1.81 - fix a minor memleak in the random map generator.
1322     - some parts of the random map generator are not coroutine-safe,
1323     so only call it "single-threaded".
1324     - major cleanup of memory management in random map generator.
1325 root 1.87 - slight refactoring of the random map generator, faster too.
1326 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1327     bookkeeping bug.
1328 root 1.87 - work around "player is on active list" problem by deactivating player
1329     after loading.
1330 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1331     there have in fact been allocations.
1332 root 1.82 - fix object::insert to do as documented and insert into the env
1333     if necessary.
1334     - fix cf::map::unique_maps.
1335     - fix nrof overflow check in can_merge_slow.
1336     - fix converter code to handle >31 bit values.
1337 elmex 1.83 - added support for the player_sold flag
1338 root 1.84 - converters no longer accept unpaid items.
1339 root 1.88 - canonicalize random map meta files for better unification.
1340 root 1.77
1341 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1342 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1343     when mlockall has been used.
1344 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1345 root 1.72 - use separate thread for ticker timing (and more in the future).
1346     this greatly increases timing accuracy and gets rid of an enourmous
1347     number of gettimeofday calls.
1348 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1349 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1350 root 1.71
1351 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1352 root 1.68 - rebalanced default experience table to be more exponential
1353     and much easier up to level ~40, then moderately harder.
1354 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1355 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1356     - do not exit on reload/load errors but properly cleanup.
1357 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1358 root 1.66
1359 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1360 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1361     (this fixes the jeweler skill).
1362 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1363 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1364 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1365     it has reset, which is better than putting it on the savebed, also as
1366 root 1.321 proof that the player didn't use a savebed).
1367 root 1.59
1368 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1369 root 1.56 - work around perl bug in configure perl module version check.
1370 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1371 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1372 root 1.52 - fix a bug in animate_weapon, causing a crash.
1373 root 1.54 - no longer exit when a coroutine throws an exception.
1374 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1375 root 1.53 - fix the "<player> is nuts" message.
1376 root 1.58 - fix an exception at logout due to the json_coder being gone.
1377 root 1.43 - upgrade to EV version 2.0 API.
1378 root 1.47 - when players don't apply a savebed correctly but stand above one,
1379     do not move or kill them.
1380 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1381 root 1.43 - implement generic framework for server-side resource files.
1382     - implement resource file update event.
1383     - hook experience table update into the framework.
1384     - move jeweler.yaml to resources (arch/).
1385 root 1.44 - switch from Crossfire to Deliantra perl module.
1386     - implement json2json arch filter.
1387 root 1.45 - implement widget protocol version 2, support for ui templates.
1388 root 1.54 - mapinfo is now handled fully asynchronously.
1389 root 1.48 - ext/irc: also log irc messages.
1390 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1391 root 1.43
1392 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1393 elmex 1.41 - limited the number of items that can be picked up and dropped
1394 root 1.42 as temporary measurement against bad performance or dropping things
1395     (this lead to long freezes and triggered the watchdog).
1396 elmex 1.41 - improved the performance of the drop command a bit.
1397 root 1.38 - switch from Event to EV for higher performance, easier usage,
1398     less bugs...
1399 root 1.39 - updated to release version of the gnu affero license.
1400 root 1.38
1401 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1402 root 1.36 - more thoroughly rename the binaries, contact addresses.
1403     - update the copyrights.
1404 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1405     crashes.
1406 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1407     potentially causing crashes.
1408 root 1.35 - assign weapons on user load time, not login-time, avoiding
1409     crashes.
1410    
1411 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1412 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1413 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1414     in some of the maps.
1415 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1416     which is now trivial to do.
1417 root 1.33 - removed all traces of the old (and never working) plug-in interface
1418     (70kb code less on amd64).
1419 root 1.34 - improve/tune scheduling priorities.
1420     - fix some freezing bugs.
1421     - fix a memory corruption problem in dynbuf.printf.
1422     - use channels for chat and many informational commands.
1423     - improved the tutorial.
1424     - create missile is now fixed.
1425     - race fields must now contain archetypes.
1426     - jumping skill now works as advertised.
1427 root 1.31
1428 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1429 root 1.24 - relicense under the gnu affero license.
1430 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1431 root 1.24 - implement server-side framework for generic resources.
1432     - use resource framework for server-provided ambient
1433     music.
1434 root 1.27 - save object owners (players only atm).
1435 root 1.24 - replace limited sound api with server-provided sound effects.
1436     - new sc (sound control) protocol command.
1437     - improve fxix protocol to include types.
1438     - exactly fill tcp segments, if possible.
1439     - output-rate is now an upper limit, the server will automatically
1440     (and quite perfectly) adjust to the network conditions, ensuring
1441     low latency even during bulk transfers (music, images, sounds etc.).
1442     - implement server-side widgets (i.e. client widgets controlled
1443     in the server side). this will allow future expansion without
1444     having to upgrade clients.
1445     - implement a (artwork) world map with realtime player position
1446     tracking.
1447     - new and more efficient extcmd (server still supports old extcmd
1448     protocol).
1449 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1450     calcluation that could be easily exploited by users.
1451     - rebalanced diseases to spread more naturally/evenly.
1452     - completely asynchronous map loading even for tiled maps.
1453 root 1.24 - replace simple messaging protocol with channels carrying metadata
1454     (similar to message types, but more directed at the user).
1455     - reduce command processing latency by a whopping 120ms by
1456     reordering some processing steps inside the server. this directly
1457     reduces lag by 120ms.
1458     - actually send spell faces to the client.
1459 root 1.23 - implement player genders.
1460 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1461     otherwise return to savebed and possible kill if the log-out
1462     was for too long.
1463     - fast socket-dead detection (kick player after 8 seconds without ack).
1464     - greatly reduce the cpu time needed to draw maps _again_.
1465     - archetypes are now subclasses of objects.
1466     - rebalanced shop greed and approval functions to be more realistic
1467     (and likely match the actual intention).
1468 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1469     italic, gender-specific text, paragraphs etc.
1470 root 1.24 - implemented hint framework, players can opt to receive hints.
1471     - implemented (long) book framework, added some books from the cf wiki.
1472 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1473     protocol and is capable of transmitting generic meta information.
1474 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1475     - replace the nexus by a per-player tutorial map that teaches stuff
1476     better than the newbie house.
1477 root 1.18 - fix the magicmap colours.
1478 root 1.19 - optimise map update even more by removing unneeded code and checks.
1479     - decouple map and stats update from pl->ob and use pl->observe instead.
1480     - implement observe command.
1481 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1482     calls with a simple comparison.
1483     - fix a latent crossfire bug that could crash the server because the
1484     map refresh did not update the mapspace.
1485 root 1.24 - support custom keys for regions and maps, regions are now
1486     refcount-managed.
1487     - allow worldmap overlays anywhere in the 000..999 range.
1488     - new system to acquire time slices for background jobs, to reduce
1489     jitter.
1490 root 1.27 - semi-persistent object-referencing framework (currently only players
1491     supported).
1492 root 1.22 - dependency tracking for perl extensions.
1493 root 1.24 - new slag-ex extension for cleaning cauldrons.
1494     - fix invoke result processing.
1495     - there are even less i/o syncpoints in the server now.
1496 root 1.29 - added map-tags extension that scans all maps for object tags
1497     and records them in the database (not used yet).
1498 root 1.28 - metaserver 2 support.
1499 root 1.22 - many more bugfixes and minor optimisations.
1500 root 1.16
1501 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1502 root 1.14 - optimised event invocation (non-wanted events can now be
1503     skipped with 4-5 inlined instructions).
1504 root 1.12 - complete rewrite of town_portal: it now creates a portal
1505     to the "nearest" town only, travel is only possible
1506 root 1.13 to the town and back, anybody can use it (also removes
1507     one of the remaining syncpoints in the server).
1508 root 1.10 - complete rewrite of the range/attack skill slot system:
1509     there are now two slots, one for combat, one for ranged
1510     attacks.
1511     - introduce the concept of a current weapon (either a ranged
1512     or a combat weapon/skill/tool) and switch between them as
1513     needed.
1514     - rewrite bow code so bows get more useful: apply damage,
1515     attacktype and other stats to the arrows and treat
1516     bows as weapons. also rebalance the missile weapons skill
1517     so its damage increases with level.
1518     - rewrite the complete player speed logic: weapon_speed now
1519     works as documented and there are no unnatural speed boosts.
1520 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1521     installation, replacing the old collect scripts and
1522 root 1.9 simplying deployment by scaling and cutting faces as required.
1523     - simplify the map protocol extensively by taking advantage
1524     of missing bigfaces, speeding up map generation immensely.
1525 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1526     other archetypes.
1527     - rationalise archetype, region and treasurelist file format
1528     into a single file format and make them reloadable asynchronously.
1529 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1530     reloadable at runtime.
1531 root 1.6 - implement 64x64 faceset support.
1532     - implement fxixsx protocol that saves
1533     a lot of bandwidth over the old image/face/smooth packets
1534 root 1.11 and allows images > packetsize, incremental and background
1535     transfers.
1536 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1537     on a face basis as opposed to a mapspace basis.
1538 root 1.7 - the server can now rate-limit image uploads to not exceed
1539     a certain (client-configurable) speed while guarenteeing full
1540     freedom of movement.
1541 root 1.8 - implement new ex command to request item descriptions.
1542     - implement new msg command for in-game messages with meta
1543     information (using xml).
1544 root 1.9 - enforce utf-8 for all text messages.
1545 root 1.13 - added micropather (not used yet).
1546 root 1.6 - many, many bugfixes.
1547 root 1.1
1548 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1549 root 1.1 - make coroapi accessible to cf+.
1550     - moved map handling logic completely to perl
1551     - per player maps are now marked in the map
1552 root 1.2 - maps are saved completely differently now,
1553     and much more often.
1554 root 1.17 - rewrote map header parser and writer, to be much faster.
1555 pippijn 1.4 - maps and players are now (in the average case) loaded
1556 root 1.2 and saved completely asynchronously, I/O contention will no
1557     longer freeze the server.
1558 pippijn 1.4 - players and maps can be loaded anytime, without the player
1559 root 1.2 being logged in.
1560 root 1.1 - automatically generate method interfaces for perl from headers
1561     - unbundled freezethaw
1562     - mostly rewrote common/map.C
1563     - completely rewrite server/swap.C
1564     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1565     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1566     - better message for apply failures due to applymode
1567     - removed most all of the weather code
1568     - unified logging to stderr and file
1569     - too many minor changes to document
1570 root 1.615