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48 | - switched to the faster and hopefully better quality gfsr{24,55} random |
48 | - switched to the faster and hopefully better quality gfsr{24,55} random |
49 | number generator, the same algorithm that freeciv apparently uses. |
49 | number generator, the same algorithm that freeciv apparently uses. |
50 | - replace unreachable walls in random maps by "blocked", which saves |
50 | - replace unreachable walls in random maps by "blocked", which saves |
51 | memory and imho looks nicer. |
51 | memory and imho looks nicer. |
52 | - (arch) fix samhlaidh archetype. |
52 | - (arch) fix samhlaidh archetype. |
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53 | - new random map layoutstyle "multiple" that simply mixes multiple |
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54 | different styles in different areas. |
53 | |
55 | |
54 | 3.0 Sat May 29 23:30:57 CEST 2010 |
56 | 3.0 Sat May 29 23:30:57 CEST 2010 |
55 | - (maps, arch) complete revamping of the transport routes - all cities are |
57 | - (maps, arch) complete revamping of the transport routes - all cities are |
56 | now easily reachable, at a price. |
58 | now easily reachable, at a price. |
57 | - (maps) the mana fountain now has a ratelimit of 30 potions per hour. |
59 | - (maps) the mana fountain now has a ratelimit of 30 potions per hour. |