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Revision: 1.881
Committed: Mon Jun 10 22:57:41 2024 UTC (12 days, 8 hours ago) by root
Branch: MAIN
CVS Tags: HEAD
Changes since 1.880: +2 -0 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.869 17:23:15 <Saiapatsu> schmorp: I've noticed that artifact armor generation will not copy over attacktype and
2     dam. I've found that line 1421 of deliantra/server/common/treasure.C prevents
3     modification of dam on items that have no dam, such as non-weapons
4     17:25:50 <Saiapatsu> I have no clue why attacktype isn't being added
5    
6 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
7 root 1.610
8 root 1.220 Version numbers sort like decimal numbers.
9 root 1.6
10 root 1.841 TODO: trap disarming/finding very little/constant experience?
11 root 1.724 TODO: golem survives "longer" now - too long?
12     TODO: clean up skill handling in kill_object.
13     TODO: mining experience
14     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
15     TODO: reload_settings
16     TODO: thawer should not next()
17     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
18     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
19     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
20     TODO: cats dimdoor, invoke charm => watch Log-1
21     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
22     TODO: identify doesn't merge
23 root 1.728 TOOD: apply should only apply one stack items
24 root 1.733 TODO: fixed random maps, e.g. for buildings
25 root 1.724
26 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
27 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
28     when trying to load a map that apparently could not been saved during chargen.
29 root 1.753 TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
30 root 1.760 TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
31     TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
32 root 1.794 TODO: 2011-08-13 23:21:15.7242 E Treasurelist mage_hound did not generate a valid entry in summon_object
33 root 1.793 TODO: partially transparent, yellow ground(?): wall/bulletwall/bul_wall_*.x11.32x32.png
34 root 1.824 TODO: op->failmsgf ("You lack the proper attunement to cast %s!", &spell_ob->name); <- why for moving bsall spells? check if caster is player?
35 root 1.753
36 root 1.789 TODO: potionimp/stat potion descriptrions
37 root 1.825 TODO: 22:29:37 -server:#cf- Scara chats: schmorp: i'm trying to get a clue about the tarot and the meaning of the
38     TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical
39     TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or
40 root 1.796 TODO: the sepharoth "Kether"
41 root 1.805 TODO: "illegal" access to mlab via town portal in zealots house near mlab tavern
42 root 1.819 TODO: only store face checksums in C++, store everything else in perl
43 root 1.856 TODO: the motd command is missin
44     TODO: cast create missile's argument should be documented and should work for bolts as well, example:
45     if I use 'cast create missile bolt, it would create bolts (+4) and if I use
46     'cast create missile bolt Fire, it would create bolts of Fire. 'cast create
47     missile Fire bolt would be invalid. These changes should be reflected in the
48     spell's description.
49     TODO: bowmode threewide (and possibly others) might not properly respect movetype
50     and arrows might end up in places where they shouldn't, e.g. on top of see-through
51     walls.
52     TODO: Allow players to forget spells in the testing server - this makes spell testing and iteration simpler.
53    
54 root 1.833 TODO: cspm spell arg
55 root 1.875 TODO: holy symbol of great virtue in shops has item power 3, as artifatc from thaumathurgy it has 4
56 root 1.843
57 root 1.880 - temporary workaround for an optimiser bug in gcc 10, optimising out
58 root 1.876 memsets used to zero-initialize memory.
59 root 1.881 - (arch) extend experience table to level 120, as a player reached level 115
60     three times.
61 root 1.872 - (maps) remove random workbench under house in darcap, fix exit and add random
62 root 1.859 reading to dragonslib map, modify zealots house in mlab/tavern.map to remove
63     illegal mlab access (ephraim).
64 root 1.860 - (maps) make some containers unstackable that erroneously stackable.
65 root 1.873 - (maps) fix a lot of bogus money/diamond converters in mlab.
66 root 1.872 - (arch) platinum to gold converter was broken in 2008 and paid out
67     one gold for one platinum only. mea culpa.
68 root 1.874 - recipe change: cure blindless potion now takes madman's eye.
69 root 1.862 - detect stackable containers at load time and make each stack a single item
70     (reported by Saiapatsu).
71 root 1.875 - (ipo) corrected "you'Ve got mail" message at login.
72 root 1.867 - refactored the anim frames/facing macros/methods to range check and avoid
73     crashes due to corrupted face numbers (e.g. in T_MATCH).
74     - fix possible animation update bug in hole animations.
75     - fix gate closing not updating the animation bug.
76 root 1.862 - do not allow runes to be cast into inaccessible areas (reported by Saiapatsu).
77 root 1.846 - last remaining BUG (that showed up in the logs for the last years) has
78     been fixed: monsters would snatch arrows/thrown_objs out of the air without
79     stopping them, causing BUG: arrow had no map. Fixed by marking shot arrows,
80     bolts and thrown objects as NO_PICK temporarily.
81 root 1.847 - since binutils/gcc/etc. conspired to break static archives, converted the server
82     binary build into non-recursive Makefiles without static archives. hell, automake
83 root 1.848 is certainly not ready for non-recursive makes, what a hack :()
84     - use c++11 headers in preference to tr1 ones.
85 root 1.845 - fix odr violation: struct point.
86 root 1.849 - make the code warnigns-clean, for some definition of warnings.
87 root 1.850 - port to g++ 6.
88 root 1.851 - implement keep_suffix meta for cfutil, so files keep their extension.
89 root 1.857 - built-in webserver uses improved content-type detection and uses charset utf-8
90 root 1.852 by default.
91 root 1.853 - do proper etag caching for resources in http server.
92 root 1.854 - fix webserver 304 response, which contained entity-headers, confusing squid.
93 root 1.855 - potentially fix a bug where ob->contr is non-null while ob->contr->ob is null,
94     causing a segfault.
95 root 1.858 - change DIRX/DIRY macros to take a diretcion as argument, and use them instead of
96     directly referencing freearr_[xy], as the latter is used alot more often then
97     DIRX/DIRY, and this allows us to change freearr_[xy].
98 root 1.864 - tentative port to C++ 17.
99     - fix a potential bug with packet << (const char *)0.
100 root 1.865 - add COPYING.Other.
101     - include libecb and decore compiler.h and other places in preference to it.
102     - include ska's flat_hash_map and use it instead of unordered_map/set.
103 root 1.866 - use c++11 variadic templates in include/callback.h, get rid of callback.pl.
104 root 1.868 - level 0 experience valuew as uninitialised. all these years.
105 root 1.870 - run the shstr garbage collector regularly, not only after intern ().
106 root 1.875 - fixed minor undefined behaviour that was unlikely to result in problems.
107 root 1.871 - don't log runtime errors for invalid regexes for the maps command.
108 root 1.878 - (maps) fix elmex school and heaven wall/check_inv move_block values.
109     - (arch) reduce acidpriest and snitchangel experience by 90%, as per
110     discussion with our resident lvl 115 player ap_po.
111 root 1.879 - players at max level would have their experience halved when gaining
112     exp because the difference to the next level would be negative
113     (reported by ap_po).
114 root 1.880 - player-only teleporters (EXIT_PATH set) will trry to teleport
115     the player above them, instead of the first object they find and failing
116     if it's not a player.
117 root 1.845
118 root 1.843 3.1 Wed Nov 16 23:17:11 CET 2016
119 root 1.842 - convert to blitz++ 0.10 and later (also requiring c++ 11).
120 root 1.841 - port to perl 5.18 and newer.
121 root 1.844 - switch to xz compressed archives as only dist method.
122     - upgrade to automake 1.15.
123 root 1.724 - (maps) hopefully fix tobias' tower.
124     - (maps) hopefully fix healing potion vendor in arena entrance.
125 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
126 root 1.739 - it was possible to unapply or half-unapply cursed items in many
127     cases, which confused players and also player state. fixed.
128 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
129     some items. also, no longer uncurses spells or other invisibles.
130     - (arch) remove curse and identify now treta the marked tiem first.
131 root 1.725 - creators no longer identify objects that shouldn't be identified
132     (such as money, which won't stack afterwards).
133 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
134 root 1.746 - (maps) implement a wilderness town portal.
135 root 1.748 - (arch) set proper(?) int values for all monsters.
136 root 1.751 - (maps) fire5.map could destroy players.
137 root 1.837 - (maps) fix pet arena pit/arena entrace and exits.
138     - clear the spell's applied flag when inscribing scrolls, to make the
139     scrolls mergeable.
140 root 1.791 - redo all build material faces from scratch.
141 root 1.790 - dropall without arguments now drops all containers.
142 root 1.776 - use blitz++ for vector maths (new dependency).
143 root 1.772 - only match archetype names in artifact allowed names.
144 root 1.763 - new command "bumpmsg" that triggers the bump-into-wall messages.
145 root 1.751 - altars with match expressions did not work properly.
146 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
147 root 1.749 - god enemy race check fixed ("god detests your race").
148 root 1.861 - gods erroneously allowed any kind of worshipping race, even
149 root 1.749 ones they hate.
150 root 1.726 - use same default config in code as on gameserver.deliantra.net.
151 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
152 root 1.727 our parser.
153 root 1.767 - generate slightly more special exits and avoid warning.
154 root 1.731 - applying a glowing crystal now gives status messages.
155     - fix a memleak in the random map generator.
156 root 1.875 - rework the random map parameter passing a bit to be extendable.
157 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
158     also, improve the quality of the mazes (no longer will the edges
159     almost always form a passage) and add two new types - "rooms"
160     and "braided".
161 root 1.840 - implement --unique option to reset command.
162 root 1.734 - (random maps) add new "cave" layout, which is much more ...
163     cave-like.
164 root 1.744 - (random maps) new layout style "castle" that generates straighish,
165     rogue-ish maps.
166     - (random maps) new layout style "multiple" that simply mixes multiple
167     different styles in different areas.
168 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
169     - rewrite layout management in the random map generator from the
170     ground up.
171 root 1.736 - fix bug in tausworthe rng initialisation.
172     - switched to the faster and hopefully better quality gfsr{24,55} random
173     number generator, the same algorithm that freeciv apparently uses.
174 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
175     memory and imho looks nicer.
176 root 1.741 - (arch) fix samhlaidh archetype.
177 root 1.751 - fix the "archname" match special function.
178 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
179     and other fractal algorithms.
180 root 1.754 - one can no longer emote to logged-out players.
181 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
182     sacks fit on a tile again.
183 elmex 1.755 - (arch) fixed message of improve wisdom scroll.
184 root 1.762 - (arch) move glyph/magicmap/visibility into .faceinfo files,
185     support background colour for text clients.
186 root 1.763 - (arch) improve automatic name from archname generation.
187 root 1.757 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
188 root 1.758 - support resist_xxx, body_xxx_info and body_xxx_used specials in
189     match expressions.
190 root 1.759 - don't cause an error if a monster tries to cast magic mapping.
191 root 1.761 - sometimes a special exit wasn't placed when it should have been.
192 root 1.763 - make newmapcmd mandatory, remove support for map0/map1.
193 root 1.765 - require EV 4.00.
194 elmex 1.764 - made wording of "use_skill jeweler analyze" a bit more precise.
195 root 1.766 - add perlxsi.c to cleanfiles.
196 elmex 1.768 - (arch) made speed potions easier for now.
197 root 1.769 - the server didn't properly initialise all client skill slots,
198     no known impact.
199 root 1.770 - clean up unused settings, introduce DELIANTRA_DATADIR.
200 elmex 1.771 - (arch) added potion of fortitude to resist fear for the jeweler skill.
201 root 1.773 - (arch, maps) move worldmap gridmap data to arch/res/ and implement
202     a generic table/matrix/palette converter to cfutil.
203 root 1.838 - avoid crash in describe_item when a power crystal has maxsp=0 (as used,
204     apparently, in the brewery map).
205 root 1.774 - do not endlessly loop when an optional extension cannot be loaded.
206     - remove limits of 000..999 from worldmap coordinates, support negative
207     coordinates and introduce z-layers - deliantra is now 3d, in yet another
208     sense.
209 root 1.775 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext
210     handle generic "world map areas".
211 root 1.777 - dropped micrpather again - we'll do our own implementation when we need it.
212 elmex 1.779 - added is_quad flag.
213     - (arch) added quad archetypes.
214     - made the pickaxe mining tool remove quad walls and floors.
215 root 1.780 - move key_values into their own class, simplifiying lots of code and
216     making it possible to use kv pairs easily for maps and other objects as well.
217 root 1.781 - get rid of get_archetype, finally.
218 root 1.875 - maps no longer get activated when loading, only when a player is "near" them.
219 root 1.783 - maps can now be swapped (not loaded), active and inactive, other states
220     have been removed, and the map "intelligently" changes between active/inactive.
221 root 1.785 - new variable $cf::SERVER_TICK, also rename pticks in C++ to server_tick.
222 root 1.786 - remove legacy fly_on/off, flying, walk_on/off and no_pass attributes.
223 root 1.787 - server now enforces width/height matches between tiled maps.
224 root 1.788 - fix some off-by-one bugs that presumably created empty rectangles
225     for unordered map walks - which should not cause any real issues.
226 root 1.790 - increase face hashlen to 5 octets from 4, to avoid a collision.
227 root 1.797 - fix output-rate limiting - min/max now use the first argument for the type,
228     as all other similar macros - might cause other breakage...
229 root 1.791 - cfutil no longer creates split tiles multiple times due to a
230     off-by-one bug in comparing mtimes.
231     - cfutil now supports type: prefix to derive faces from other faces, which
232     is used for all build materials currently.
233     - require imagemagick >= 6.6.
234 elmex 1.792 - fixed possible crash due to broken initialisation order of shstr and
235     freed_map, thanks go to Jonathan Neuschäfer for spotting this!
236 root 1.795 - fix the brace command.
237 root 1.799 - implement refcnt_buf.
238     - avoid std::string to store facedata, use refcnt_buf instead, for a 20kb
239     codesize decrease. wow.
240 root 1.798 - removed version 1 ext/exti command support.
241 root 1.800 - store meta information in faceinfo->meta unless prepended or empty.
242 root 1.801 - new extension, ota_update, for online updates of the game client.
243 root 1.802 - implement a simpler config value system for extensions that allows
244     config updates without a reload.
245 root 1.803 - fix a segfault in reload_perl due to perl 5.12's gv management changes.
246 root 1.804 - make pick_lock work over map boundaries, and fix a crash while we are
247     at it.
248 root 1.805 - make nekosan more disease-resistant.
249     - new event "infect".
250 root 1.807 - setup protocol packet now supports JSONOBJECT syntax.
251 root 1.808 - implement simple web server, currently to serve facedata for the html5
252     client.
253 root 1.809 - sort faces by name in the server to improve caching locality in clients.
254 root 1.810 - actually prune face checksums (exp_table's checksum was too long).
255 root 1.811 - add skill_info and spell_paths resources to enable caching the info
256     and removing another command.
257 root 1.827 - send completion info to the client.
258 root 1.812 - assume all clients support the deliantra protocol extensions and allow
259     fxix/extcmd and other protocol "extensions" before setup.
260 root 1.813 - implement flash-policy-file server on server socket, to allow flash clients
261     to connect.
262 root 1.815 - implement exti doclet request to request documentation,
263     currently for commands only.
264 root 1.816 - created nickmon extension to monitor nicks.
265 root 1.817 - ix now keeps a copy of the face data while sending, in case the
266     face changes.
267     - do not allocate memory for empty refcnt_bufs.
268     - when faces change, invalidate all clients, not just clients with matching
269     faceset, as faceset only applies to tile resources.
270 root 1.818 - remove dependency on Time::HiRes.
271 root 1.819 - move face data to disk, and load it on each and every access. this saves
272     250mb ram on load, and 130mb ram in general, and only reduces the http
273     server hot cache throughput for faces from ~24000 to ~18000 requests/s
274     on my system. this should make it possible to add a lot more media files
275     in the future, and reduces the memory footprint by the server from 180mb
276     to 60mb ram.
277 root 1.820 - create food/missile will now fail when the mapspace limits are exceeded.
278 root 1.821 - pod processing could deadlock because the child process might try
279 root 1.822 to get a lock.
280     - removed support for ncom packets.
281 root 1.823 - remove drawinfo packets from the server (use msg instead).
282 root 1.828 - skill objects now have their documentation in the msg slot.
283 root 1.875 - no longer allow prefix match when matching spells, spells names must
284 root 1.829 now be written fully.
285 root 1.830 - avoid a deadlock when the incloader is called to load an in-memory
286     file in a child process.
287 root 1.831 - implement spellmon v2 protocol - no spell message.
288 root 1.875 - remove ability to cast/invoke seplls by "count".
289     - the "may" mechanism now supports uuids in addition to nicknames.
290 root 1.834 - implement dm/dmhide in terms of the "may" mechanism, so dm
291     players must now be configured by adding may_command_dm: ["uuid..."]
292     to the config.
293     - remove nowiz command.
294 root 1.835 - change dm hiding - hidden status is no longer respected by spells etc.,
295 root 1.834 it only affects information commands. use observe instead.
296 root 1.835 - automatically send fx for all changed faces, not just for visible tiles.
297 root 1.836 - fix g++-4.7/c++ incompatibilities in noise.h, and work around similar
298     problems in blitz++.
299 root 1.839 - catch sigfpe in the same way as sigsegv.
300 root 1.724
301 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
302 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
303     now easily reachable, at a price.
304 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
305 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
306 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
307 elmex 1.630 (by Dustfinger).
308 root 1.681 - (maps) fixed bad floor tile in navar apartment.
309 elmex 1.573 - made (wizard) look_at show also uuids.
310     - added cf::object::find_object_uuid (::find_object already exists!).
311 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
312 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
313 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
314 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
315 elmex 1.568 - (arch) made the hill giants loose more body parts.
316 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
317 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
318     and made them a bit more expensive.
319 root 1.633 - (maps) add more glory hole treasure styles.
320 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
321     in a select number of mlab maps.
322 root 1.667 - (maps) the library should be less of a death trap now.
323     - (maps) exits no longer point to auto-apply exits, most affected
324     maps now have proper doors or a similar solution.
325 root 1.682 - (arch) jumping skill has now physical attacktype.
326 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
327 root 1.691 - enter_map did not normalise the map coordinates when the destination
328     space is blocked, causing badness and freezes for the player.
329 root 1.685 - when applying containers, server checks for the key on activate
330     and also allows players to unapply active containers they don't have
331     a key for.
332 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
333     races files to arch, where they belong (exp_table is no longer in
334     confdir but in datadir now!).
335 root 1.677 - jeweler and sound config files are now normal datafiles as well.
336     - quit_character was causing a runtime exception, causing it to not
337 root 1.672 work since 2.93.
338 root 1.671 - entering a map will now respect move_on and other effects,
339     except for auto-apply exits :/
340 root 1.660 - only talk to the items on the nearest mapspace, or, of there
341     are none, to the player, not ALL items in vicinity.
342 root 1.625 - do not update the floorbox while running, to avoid big item
343     updates that cost network bandwidth and processing power.
344 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
345     caused overflows causing monsters to become living deads.
346 root 1.619 - unapply weapons and armour before trying to improve it.
347 root 1.588 - teach the random map generator the ability to read ".rmg" files
348     that specify which actual style map to generate, and use it for
349     the default decorstyle to avoid inappropriate maps to be used.
350 root 1.639 - support (with some limitations) multiple different skills with the
351     same subtype.
352 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
353     so nekosan could end up beign saved AND escaped to another map.
354 root 1.636 - show invisible no longer makes magic mouths visible.
355 root 1.583 - move_type changes (spells, skills etc.) now will correctly
356     take move_on/move_off into account (e.g. buttons).
357 root 1.582 - display (exit) or (random map) in client for those objects.
358 root 1.606 - removed (useless) spell damage columns from spell info and replace
359 root 1.578 it by effective casting level - clients > 2.10 required to display
360     properly.
361 elmex 1.565 - building of levers/doors works again for all kinds of floors.
362 elmex 1.563 - the player can now withdraw and deposit all the available money.
363 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
364     steinwandstadt/celvear.
365 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
366 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
367     mostly based on the spell's level in the spellbook.
368 root 1.718 - the music scheduler did not properly send new music on region
369     changes.
370 root 1.669 - (maps) fix some map regions and the region tree.
371     - the server will now be more picky when parsing the regions file.
372 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
373 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
374 root 1.566 clients.
375 root 1.690 - follow has been rewritten to be, hopefully, more robust.
376     - follow mode will not be aborted when the follower tries to move.
377 root 1.566 - tcp.ext didn't unbind in reloads.
378     - map-tags.ext didn't properly close the database on reloads.
379 root 1.567 - cfutil skips .-directories when scanning.
380 root 1.571 - build.ext prevents players from building on other player's maps.
381     - rent.ext allows the dm to enter anytime.
382     - NPC_Dialogue adds a new predefined variable, $map.
383     - new "build" event hook.
384 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
385 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
386 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
387     them on loading, for old playerfiles and maps.
388 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
389     would be handled differently nowadays anyway.
390 root 1.584 - random map .meta were not being expired at all.
391 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
392 root 1.586 - update to automake 1.10.
393 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
394     require level 4 anymore.
395 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
396 root 1.590 - monsters now rotate through all skills (in chosen_skill).
397 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
398 root 1.661 - detect/sense curse/magic will no longer work on items that don't
399     need identify.
400 elmex 1.593 - added detect mineral vein spell.
401 root 1.592 - support "wall overlays" in the random map generator - not very generic,
402     used by minable veins.
403 elmex 1.594 - (maps) relocated jeweler town to another directoy.
404 root 1.603 - (arch) implement mining pickaxes and mining skill.
405 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
406 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
407 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
408     of the output is only 1/5th (instead of 1/3rd) of ring level.
409 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
410     generated ring/amulet.
411 root 1.601 - generate most constants for perl automatically.
412 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
413     - when player dies, restore his food to at least 200.
414 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
415 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
416 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
417 root 1.600 - the singing skill actually respects the direction now.
418     - oratory and singing now require a direction.
419 root 1.603 - use_skill now requires that you can actually apply the skill tool.
420 root 1.604 - do not invoke perl on every user command anymore by providing
421 root 1.655 a command and an unknown_command event.
422 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
423     perl to C++, for speed reasons (basically undo patchset 1304).
424     - add a client_destroy event, so we don't have to hook the
425     attachable destroy event (which is called much more often).
426 root 1.606 - removed (unused) FLOOR object type.
427 root 1.861 - fix erroneous change_abil messages for rods (and other types).
428 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
429     all into server/commands.C.
430 root 1.609 - save and restore combat/ranged/current slot for players.
431 root 1.610 - the server now batches item's face/fx commands, as opposed
432     to sending one fx per item - helps mostly at connect and
433     with floorbox updates.
434 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
435 root 1.614 - the random map generator now supports selecting difficult for
436     more style categories than just monsters (all except fountains
437     apparently).
438 root 1.617 - object serialiser no longer creates empty "owner" references.
439 root 1.620 - make sure failed castings take some time, too, to avoid being
440     smitten by your god.
441     - many more failmsgs and help texts.
442 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
443 root 1.623 - stop thrown objects when their speed goes too low.
444 root 1.624 - log the number of unique logins seen every minute in a compact
445     format (for statistics).
446 root 1.626 - do not send delitem for players.
447 root 1.627 - support static scalar data members properly in genacc now.
448     - implement "simple" freelist management for objects.
449 root 1.628 - recycle object counts now - to support longer uptimes.
450 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
451     function (and yes, 666 is exact!).
452     - random map generator results should now be fully repeatable.
453 elmex 1.635 - fixed possible crash bug in build code.
454 root 1.638 - rename find_marked_object to ->mark and speed up.
455 root 1.640 - player movers properly destroy themselves when used up, instead
456     of leaking.
457 root 1.642 - do not show msg for unidentified objects that need identification.
458 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
459 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
460     next_line method.
461 root 1.646 - use nicer file format for exp_table and attackmess
462     (more like other resource files).
463     - make parse errors during server startup fatal.
464 root 1.652 - properly initialise all maptile values in constructor.
465     - improved {link} map.
466 root 1.655 - optional unloadable extensions will not lead to an endless loop.
467 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
468 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
469 elmex 1.664 - building listening books is possible again.
470     - (maps, arch) added archetype for building instructions and replaced
471     the copies of the instructions in the maps with it.
472 elmex 1.666 - (arch) made the spark shower spell available in shops.
473 root 1.670 - don't create a second LOGIN event on character creation.
474 root 1.674 - correctly generate "You paid xyz" message in shops.
475 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
476 elmex 1.710 - added a 'password' command, to let DMs change the password of players
477     more conveniently.
478 root 1.680 - correctly save shopitems string, to avoid parse error when reading
479     saved maps.
480     - logging now differentiates between logging levels better.
481 root 1.684 - speed up get_typedata.
482 root 1.689 - fix deadlock problem during server shutdown/reload.
483 root 1.692 - make ext/checkrusage "more" non-blocking.
484     - use common::sense for extensions.
485     - work around a 50.10.0 utf8 caching bug.
486 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
487     "no relation to target" bugs.
488 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
489     modules being loaded from the mainloop, pre-load some more
490     core modules so perl doesn't do it later on.
491 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
492     compiling regexes.
493 root 1.701 - make exp_table and materials file reloadable.
494 root 1.702 - made reload_config non-blocking.
495 root 1.875 - the seen command called (blocking) stat() instead of aio_stat,
496 root 1.703 causing server freezes.
497 root 1.704 - store unhashed password, to prepare for safer authentication.
498 root 1.707 - do not log connections from the local host, to help a local
499     watchdog.
500 root 1.714 - fix summon freeze at map borders.
501 root 1.717 - support @group syntax and music config file for music face lists.
502     - run post_init jobs in parallel, they might do I/O.
503 root 1.722 - avoid apply conversion for converters.
504 root 1.562
505 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
506 root 1.558 - (maps) fix travel to valdor and back.
507 root 1.545 - do no longer by default eval map cod ein safe compartments
508     (this can be re-enabled using the safe_eval config option).
509 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
510     in lorak.
511 root 1.559 - fix data corruption issues caused by recursive calls to
512     unordered_mapwalk - now every caller must provide its own
513     buffer.
514 root 1.538 - (maps) improve tindervale maps slightly.
515 root 1.544 - (arch) considerably decrease slag ex price.
516 root 1.540 - (arch) fix filth archetype.
517 root 1.556 - extension dependency resolve was completely broken.
518 root 1.544 - multipart objects would cause save_throw_object to crash - it
519     now acts on the head only.
520 root 1.541 - do not try to connect to an irc server unless explicitly configured.
521 root 1.542 - do not expect decltype() to be available in gcc 4.4.
522 elmex 1.543 - extended the safe perl environment by loops.
523 root 1.547 - (arch) fix "armless cook" facings.
524     - the "experience table" resource item did not have a proper
525     hash associated with it, so updates could not be detected.
526 elmex 1.550 - fixed poison traps in doors.
527 root 1.548 - player->killer_name did not properly flag the name as unicode.
528 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
529     and provide a non-destructive SvPVutf8 variant.
530 root 1.554 - do not allow dragon players to change their title via the settings.
531 elmex 1.552 - ratelimited jeweler skill nugget conversion.
532 root 1.551 - under high load, the server stopped swapping out to make
533     the server more responsive, but making it impossible to reduce
534     the load by... swapping out. slot queuing will now always make
535     some progress.
536     - improve the quality of the load-avg calculation.
537 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
538 root 1.556 - don't fail to write the runtime file if the temporary already exists.
539 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
540     player now.
541 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
542     timestamp and use a tab in the client to increase awareness.
543 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
544     setflag 0 is possible.
545 root 1.560 - make install now deletes old extensions, to ease upgrades in the
546     deliantra vm.
547 root 1.538
548 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
549 root 1.532 - the destruction spell could/would corrupt server memory quite often.
550 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
551     disk, not when it already was in memory.
552 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
553     avoiding livelock during high-load emergency saves.
554 root 1.530 - logging in did not properly unapply all skills.
555 root 1.531 - (maps) make the invite quest marking much more obvious.
556 root 1.533 - (arch) fix warrior archetype names.
557 root 1.532 - map prefetching never prefetch upwards.
558 root 1.534 - wizpass no longer makes you non-blocking.
559 root 1.536 - (maps) add light to some of the special maps, add troll
560     map.
561 root 1.530
562 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
563 root 1.515 - (maps) add gorokh_final mapset from crossfire.
564 root 1.516 - (maps) block most vault-type mlab locations, open up
565     imperial converters for anybody to use.
566 root 1.519 - (maps, arch) replace all permanent stat potions by random
567     variants.
568 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
569 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
570     real player object on player changes.
571 root 1.522 - diseases and maybe other things could sometimes reduce the speed
572     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
573     much grief.
574 root 1.523 - speed_left randomisation was, apparently, totally broken.
575     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
576     of the speed slot internally and in map save files. among other
577     things, this gets rid of all the abs (speed) calls.
578     - reduce map file save files by using abridged keywords aliases.
579 root 1.494 - shop specialisation calculation was totally broken.
580 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
581     now enforced.
582 root 1.498 - fix magic mapping, which only worked for inate spell casting.
583 root 1.495 - godgiven items will now be explicitly described as such.
584 root 1.524 - (arch) dded a quiver of bolts.
585 root 1.504 - materialnames would change "randomly" on every load, only
586     set the material when the materialname was not set before.
587 root 1.497 - balancing change, halve rod recharge speed (instead
588     of 4.8s, the standard rods now recharge in ~10s. not a solution,
589     but still.
590 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
591 root 1.509 the costly flag-checking loop in most cases and using a simple
592     repeat-cache for speed_left.
593 root 1.507 - always delay stats update for players on insert/remove till
594     next tick/command, which saves a lot of cpu cycles on drop/take.
595 root 1.514 - add hint about havign to run to attach unaggressive npcs.
596 root 1.494 - pet monster level was not displayed correctly in "showpets index".
597     - clean up floating point conversions and many similar nitpicks.
598 root 1.502 - fix hanuk altar.
599 root 1.504 - overhaul material system to be much faster, and having less bugs, but
600     still having a lot of cruft :/.
601 root 1.502 - add marble shop floor.
602 root 1.494 - move gcc specifics to new file include/compiler.h.
603     - unrecognised cfpod directives could cause undefined behaviour.
604 root 1.505 - added boes' marble shop to steinwandstadt.
605 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
606     - optimise mapspace updates.
607     - cache volume/items per mapspace.
608 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
609     decrease).
610 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
611     have led to weird item multiplications.
612 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
613 elmex 1.501 - fixed crash bug in learn_spell command.
614 elmex 1.634 - enhanced output of the mapinfo command.
615 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
616 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
617     from perl to c++.
618 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
619     and use it in some "inner" loops.
620 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
621 elmex 1.511 - fixed jeweler experience output to not be floating point.
622 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
623 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
624 root 1.518 - try to prefetch memory inside process_objects, which can give
625     enourmous speed gains.
626     - make some small optimisation to the process_objects loop.
627 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
628     handling different chksum lengths.
629     - check for hash collisions in cfutil.
630     - reduce face checksum size from 6 to 4 bytes.
631 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
632 root 1.523 - removed weather-specific attributes.
633     - fixed genkeywords dependency.
634     - do not clear "randomitems" slot for world underlays.
635     - use "sl" as short-hand for speed_left in save-files, just to make them
636     smaller.
637 root 1.517 - in general, don't crash on value-less resource file lines
638     anymore, due to get_str never returning a 0-pointer.
639 elmex 1.521 - code cleanup in move_symptom.
640 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
641 root 1.494
642 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
643 root 1.481 - some Andrew Madloch wanted, despite being specifically told
644     multiple times that the Deliantra parts additions are under AGPL,
645 root 1.487 lock up the source code of the server within his company.
646 root 1.481 some reorganisations have been done to the sourcecode to make
647     it clearer that this violates the Affero GPL. Help to keep
648     Deliantra free software even for the coming generations
649     and be wary of the promises of Andrew Madloch, he has nothing
650 root 1.487 good in mind for free software.
651 root 1.480 - clarify which files of the server are 100% AGPL.
652 root 1.481 - minor reorganisation, move some GPL code into other files.
653 root 1.483 - implement viewpoint (which is like observe, but only for the map,
654     not stats etc.).
655 root 1.484 - replace magic mapping overlay by a flying bird exposing area
656     on the worldmap (ext/magic_mapping.ext).
657 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
658     - @find results in npc dialogue is now stored in $find.
659 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
660 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
661 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
662     dm instead.
663 root 1.456 - (maps) add town portal to celvear.
664 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
665     mapsets from crossfire, together with associated archetypes.
666 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
667     - (maps) define a new whalingoutpost region.
668 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
669     and most archetypes that go with them (without stoning and swallow effects),
670     casino tokens and stock certificates are also missing.
671 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
672     and santo dominion.
673 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
674     to go with them. also adjusted archetypes to be more korrekt "gotisch".
675 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
676 root 1.460 - properly close client-side dialogue when the player is teleported away.
677 root 1.459 - map-tags did not properly close it's database tables or wait
678     for a quiescent state, causing memory corruption on reload.
679 root 1.454 - support "stat.xyz" accessor in match expressions.
680 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
681 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
682     fixes long answers from npc dialogue).
683 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
684 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
685     and to not add a "put your code here" force needlessly.
686 root 1.463 - (arch) fix or improve many plurals.
687 root 1.465 - markers do no longer add a force if the slaying field is unset.
688 root 1.466 - sped up search-items implementation, but it's still horrible.
689 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
690 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
691     used to reogianise the illogical arch tree a bit.
692 root 1.479 - (maps) import most map names from crossfire.
693 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
694 root 1.483 - fly_high movement gives better los, ignoring blocksview.
695 root 1.488 - the addexp command should now honour skill names with spaces.
696 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
697 root 1.491 - (arch) added many more buildable marble floors.
698 root 1.490 - major namespace cleanup: save 45kb by making functions static
699     that were unnecessarily global.
700 root 1.452
701 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
702 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
703 root 1.451 - fix a memory buffer overflow in the book code.
704 root 1.429 - add @check, @find npc dialogue commands.
705     - (maps) add a number of town interiors.
706 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
707 root 1.451 - (maps) add celvear area from cfextended.
708 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
709     - (server,maps) fix bug causing some library books not to be chained down,
710     cause Scorn/Navar libraries not to have inscribable books.
711 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
712 sf-marcmagus 1.433 inappropriate item power.
713 root 1.448 - (maps) fix intwell balancing issue.
714 root 1.437 - improve the look of generated books.
715 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
716     - fix bug where players could bypass no_drop by putting items in containers.
717 root 1.430 - consecutive commands arriving at the same time in the server would be
718     corrupted if the length was >255.
719 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
720 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
721     and perl.
722 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
723     functionality (and more) inside the same object using the match expressions.
724     - create simpler match expression compiles in many common cases.
725 root 1.439 - reduce object size by removing obsolete "seen_by" member.
726 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
727     of the new dynbuf::splice function (which gave an unexpected net win
728     in code size...).
729 root 1.442 - the server will no longer complain (and subtly fail) when an object
730     being removed from a map causes another object to get removed.
731 root 1.441 - banish strncpy from the server, speed up and simplify sending item
732     descriptions to the client considerably.
733 root 1.442 - add new "in head" set modifier for matches.
734     - new BLOCKED_MOVE event added.
735     - mapscript archetype now has activate_on_xxx true by default, as similar
736     connected elements.
737 root 1.448 - (maps) imported all styles from cfextended except
738 root 1.444 floorstyles/land_plots and monsterstyles.
739 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
740 root 1.446 - don't crash when treasure lists are empty / supply new empty
741     treasurelist for randomitems when none can be found.
742     - implement cf::map::static_maps and use it in map-tags.ext.
743 root 1.449 - fix a bug in map-tag scanning when moving tags.
744 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
745     for a reaction.
746 root 1.447 - implement new "loadall" map loading command, purely for debugging.
747 root 1.429
748 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
749 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
750     but not horns (to make them more useful for content-creators).
751 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
752     2) it skipped spell effects and 3) it didn't handle the case where
753     and object was destroyed while iterating over it correctly. all this
754     allowed players to sometimes walk onto spaces they should not be able to
755     walk on.
756 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
757 root 1.399 - examining an object now dumps the serialised object form when the user
758 root 1.404 is a wizard (wizlook).
759 root 1.421 - altars no longer accept unpaid items.
760 root 1.411 - party spells didn't work all that well.
761 root 1.424 - added complex object matching framework (cf::match), and make altars
762     and pedestals use it.
763 root 1.425 - identified skill-tools show what skill they grant.
764 root 1.399 - display the duration of change_ability spells when examining them
765     (missing: protection spells, but they are a hack...).
766 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
767     adding more variety to the different mushrooms.
768 root 1.398 - fix a minor cfpod formatting bug.
769 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
770     the hintmode setting on the settings page.
771 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
772 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
773 root 1.399 - enable the object loader to also dump archetypes.
774 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
775 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
776 root 1.402 - force the initial face when loading an object that is time-animated
777     or a monster, so it does not have to be specified anymore.
778 root 1.403 - fix a bug where recasting an ability changing spell could shorten
779     its remaining duration.
780 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
781 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
782 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
783     up splay operations as well.
784 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
785 root 1.412 - implement introspection data for C++ classes (%REFLECT).
786 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
787 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
788 root 1.419 - fix transmutation alchemy.
789 root 1.424 - speed up many frequently-invoked C->perl callbacks.
790 root 1.419 - added complex object matching framework, to be used in altars and the like.
791 root 1.426 - switch to YAML::XS from YAML.
792 root 1.396
793 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
794 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
795     that ultimately was not helpful to catch it :)
796 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
797     all callers to use either one or the other, as appropriate. This
798     fixes the (rather fragile) light spell, maybe others.
799     - fixed an overflow and exploit in the bank/payment code.
800     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
801 elmex 1.384 to explain the skill a bit more.
802 root 1.389 - removed a buggy check for zero attacktype. So that we might find
803 elmex 1.388 the real bugs in the archs/maps/objects.
804 elmex 1.394 - Fixed enabling torches with lighters.
805 elmex 1.387 - (maps) Added Heaven Town region.
806     - (arch+maps) Fixed & normalized warriors on map
807     /quests/peterm/CTower/Barracks.
808 root 1.392 - fix the light spell (and possibly diseases and other lights).
809 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
810 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
811     a long time ago, and similar cases are still to be found in the maps.
812     - make the socket_timeout configurable in the code (but not yet for users).
813 root 1.393 - earth wall health bar is now correct.
814 elmex 1.384
815 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
816 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
817     freeze with IO::AIO anymore due this change.
818 root 1.364 - avoid a crash when a player tries to apply a lighter.
819 root 1.376 - allow a spell argument for dimension door.
820 root 1.362 - move shop item listing and some otherstuff into the info tab.
821 root 1.360 - avoid crashes when non-players cast party spells.
822 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
823 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
824     - small improvement of the number of potions in shops
825     (by Job Vranish).
826     - added a few party spells (by Job Vranish).
827 root 1.362 - use a common message dynbuf.
828 root 1.364 - destroying tear down objects will now use the full hp range
829     for animation and will only destroy/lastframe when hp < 0.
830     - allow monsters to use earth to dust.
831     - use manhattan distance for get_rangevector_from_mapcoord, just as
832     in get_rangevector.
833     - los updates now correctly take tiled maps into account.
834     - do los updates even on maps without darkness.
835 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
836 root 1.375 - upgrade to IO::AIO 3.21.
837 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
838 elmex 1.373 - properly catching exceptions from callback in irc.ext.
839 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
840 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
841 elmex 1.368 - (arch) added hint about usage to Slag Ex.
842 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
843     like the rest.
844 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
845 root 1.378 - (arch+maps) added rate limited converter and adjusted
846     /elmex/mana_fountain.
847     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
848     - reduce size of casting_time, move_status, attack_movement,
849     last_heal and last_sp slots, squeezing some more space out of struct
850 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
851     anywhere.
852 root 1.358
853 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
854     - fixed bug in alchemy, where finding the right object for enhancements
855     didn't work.
856 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
857     effects (w.r.t. put_more) per mapspace, to give the server a chance
858     to survive a hundred deathsheads.
859 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
860     disastrous bug of unfortunately unknown proportions...
861 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
862 root 1.343 - use gender-neutral place descriptions for invite.
863 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
864     Thanks go to Lisa Larsen!
865 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
866     anymore).
867 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
868 root 1.345 - use better dependency tracking for include/keyword.h.
869 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
870     so it is possible to invite somebody out of some stck-till-death traps,
871 root 1.346 or simply to commit suicide.
872 root 1.352 - replace the "ignoring delayed commands" message by something more useful
873     (cf. cunning gnome freezeing issue).
874 elmex 1.349 - various fixes for weapon improvements.
875 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
876 root 1.353 - support T and G sequences in cfpod.
877 root 1.343
878 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
879 root 1.339 - convert me command from per-map to chat, which makes more sense, also
880     document it.
881 elmex 1.336 - more than one spellbooks of same class can now be given
882     in class selection.
883 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
884     spell rebalancements.
885 elmex 1.338 - the IRC gateway filters IRC colors now.
886 elmex 1.336
887 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
888 root 1.331 - (arch) fix quiver of Holding Bolts.
889 root 1.332 - applying unpaid items will now examine them.
890 root 1.330 - add "What" column to body command, showing items in that slot.
891 elmex 1.329 - redesigned and rebalanced lamps and torches.
892 root 1.330 - add "..." to item names that have been shortened.
893     - fixed "assign" function that squeezes strings into fixed length.
894 elmex 1.333 - add cursed effect to lamps and (some) torches.
895 elmex 1.334 - fixed bad assigned crafting skills and their tools.
896 root 1.312
897 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
898 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
899 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
900 root 1.312 - make monster smell logic dependent on their wisdom stat.
901 root 1.324 - put the death reason into a separate tab.
902     - converted "connected" slot to string, cleanly got rid of some ugly
903     hacks such as the path_attuned hack.
904 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
905     - replace one-at-a-time hash by faster than smaller FNV-1a hash
906     when hashing strings.
907 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
908 elmex 1.320 whether the right cauldron is used.
909 root 1.313 - considerably optimise shared string implementation by
910 root 1.316 making its null value a compiletime constant.
911 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
912     as well as using shstr_cmp to pass shared stringsa round efficiently,
913     for lots of code size savings.
914 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
915     they are sleeping: generators now check for the sleeping flag.
916 root 1.318 - tell gcc not to excessively inline some perl interface functions.
917 root 1.322 - remove marking rune length limit.
918 root 1.323 - fix formatting of cfpod when a verbatim block was following
919     a single newline.
920     - move resistances, statistics and showpets command output into tabs.
921 root 1.326 - implement map scripts that can replace the boulder logic without
922     having to write extensions.
923 root 1.310
924 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
925 root 1.302 - fix a longstanding bug that teared multipart monsters
926     at map boundaries apart.
927 root 1.292 - temporarily make permanently invisible player visible when
928     he/she makes noise.
929 root 1.284 - fix being able to see through walls a bit.
930 root 1.303 - improve look at output.
931 root 1.285 - completely replaced the line of sight algorithm with a variant
932     of spiral fov capable of visibility grades and arbitrary
933     shadow angles, that uses less memory and less code.
934     - the new los code supports arbitrary map rectangles and loosens
935 root 1.310 other restrictions of the old code, supporting further optimisations.
936     - update los if blocksview-objects are inserted in a map, not just when
937 root 1.287 removed (e.g. for summon fog).
938 root 1.303 - permanent invisibility doesn't make immune against making noise:
939     implement a noise system that allows monsters to locate the player
940     when he/she makes noise.
941     - implement a primitive smell system that monsters can use to track
942     players.
943 elmex 1.288 - create bomb now also works when casted by door traps.
944 elmex 1.290 - (arch) new torch graphics.
945 root 1.289 - (maps) considerably soften the subway spider.
946 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
947     the guards from being killed by players.
948 root 1.310 - (maps) lots of tweaks in and around scorn.
949     - (maps) use special non-blocksview jungle, mountain and
950     darkforest freely on the worldmap, to get gradual sight obstacles
951     instead of total blackout in those areas.
952 root 1.289 - no maximum darkness for outdoor maps anymore.
953 root 1.291 - add more hints, fix some messages.
954 root 1.292 - fix a bug: firing rods should tell you something about them.
955     - make light additive even within players.
956 root 1.293 - darken xrays effect a bit.
957     - improve handling of los changes when inserting or removing
958     objects, not perfect yet.
959     - make map darkness signed (formerly unsigned) to allow
960 root 1.294 ambient lighting and centrally manage darkness as an offset.
961     - revamped, fixed and documented the server calendrics, also
962     tell users the current time and data, to improve awareness.
963     - implement proper wizlook flag and handling of wizlook, instead
964     of dumbly just clearing los once.
965 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
966     and has a smaller runtime variance.
967 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
968     making them actually useful.
969     - see_in_dark now increases the viewing radius by 3.
970 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
971     speedup, as well as in many other places.
972 root 1.299 - remove support for extended map infos - these are not used
973     by the deliantra client and removing them gives us a 10% speedup
974     when sending map changes.
975 root 1.300 - remove most gcfclient and other client bug workarounds, as well
976     as now obsolete protocol versions, simplying the code.
977 root 1.301 - optimise and simplify generation of random numbers.
978 root 1.303 - correctly provide a non-zero default density for materials, to
979     avoid crashes, fix other bugs in the material handling code.
980     - fix volume calculations.
981     - fix cfpod parsing when multiple verbatim blocks were separated by
982     newlines.
983 root 1.305 - increase monster detection radius from wis/5 to wis/3.
984 root 1.306 - remove old pickup modes.
985     - remove obsolete disarm and search commands (search wasn't working
986     anyways).
987 root 1.308 - fix a crash when an npc applied a sign.
988 root 1.284
989 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
990 root 1.283 - this release is assumed to be very stable.
991     - (maps) radically redesigned and improved tutorial.
992 root 1.280 - directional casting no longer immediately removes the invisible effect.
993 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
994 root 1.272 - fix overflow in lighting calculations.
995     - negative glow radii can no longer cause total darkness.
996 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
997     only maximally-lit ones.
998 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
999     - swashbucklers got the oratory skill now.
1000 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
1001 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
1002 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
1003 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
1004     (which was probably broken, too).
1005 root 1.281 - support negative glow radii during daytime, too.
1006     - use circular, not rectangular, viewing area.
1007     - use minimum viewing distance of 2 in outdoor maps.
1008     - negative glow is stronger than viewing area or lamps.
1009 root 1.283 - (arch) new darkness spell face.
1010 root 1.272
1011 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
1012     - (maps) completely redesigned scorn.
1013 root 1.269 - "cast light" now works on oneself.
1014 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
1015     negative glow radii again (they were totally broken before).
1016 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
1017 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
1018 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
1019 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
1020 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
1021     back to the player.
1022 root 1.251 - attuned/repell and spell base level system reworked.
1023 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
1024 root 1.247 be less erratic now.
1025 root 1.248 - refuse to write the uuid file if the uuid is zero
1026     (to avoid writing it in early crashes).
1027 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
1028     - speed up emergency_save by not syncing every file separately.
1029     - no longer reattach perl to every object on reload, it's slow, and no longer
1030     necessary since we don't nuke stashes anymore.
1031     - do not bootstrap perl from the commandline args, use separate eval for
1032     better error reporting.
1033 root 1.259 - fix a crash when pushing cone spells met ice attacks.
1034 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
1035 root 1.255 - speed up map refresh in server a bit.
1036 elmex 1.258 - refactored drop code and fixed some programming errors in it.
1037 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
1038 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
1039 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
1040     as the current weight of the inventory.
1041 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
1042     dragonfire has been introduced for the non-dragon players.
1043 root 1.265 - remove unused "tooltype", "start_holding" object slots.
1044     - change "weapontype" object slot to uint8.
1045     - convert "hide" object slot into flag.
1046     - reorder object members for better locality of reference and codesize
1047     decrease.
1048 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
1049 root 1.267 - fix a crash when no skill could be found when killing amonster.
1050 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
1051     every completed aio operation.
1052 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
1053     and update mapspaces if necessary.
1054 root 1.246
1055 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
1056 root 1.241 - removed all command line parsing, only env variables are supported
1057     anymore.
1058 root 1.239 - region-specific monsters will now once more be on the worldmap.
1059 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
1060 root 1.225 would grow out of bounds.
1061 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
1062 root 1.222 - fixed a double-escaping bug in the pod-parser.
1063     - rewrote the cfpod parser in C++.
1064     - hintmode moved to C++, players need to re-set their hintmode if
1065     they dislike "show".
1066 root 1.231 - fix RIP inscription.
1067 root 1.239 - bump login name length from 18 to 20 char max.
1068 root 1.231 - correctly support gender in emotes.
1069     - correctly support gender in the death messages.
1070     - correctly generate death messages for players only when they really die,
1071     with increased information.
1072 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
1073     and data corruption (but apparently was never triggered).
1074 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
1075 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
1076     data corruption bug.
1077 root 1.223 - tweak coredumping/monitoring a bit.
1078 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
1079 root 1.227 - do not crash in the loader when an inventory object could not be loaded
1080     (from a corrupted file).
1081 root 1.241 - redid skills command to send output to proper channel.
1082 root 1.233 - object->map is no longer refcounting.
1083 root 1.228 - add FLAG_DEBUG for internal debugging.
1084 root 1.231 - add NDI_VERBATIM flag to send_msg.
1085 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
1086 root 1.240 - player->exists is no longer a sync_job.
1087 root 1.233 - split login.ext's player scheduler into
1088     it's own player-scheduler.ext extension.
1089 root 1.222
1090 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
1091 root 1.212 - require perl 5.10.
1092 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
1093 root 1.204 - swap player and observed count's on the map when observing.
1094 root 1.205 - add (mostly untested) mapspace perl class and accessors.
1095 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
1096 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
1097     could be found.
1098 root 1.208 - pits now have a configurable "random spread" range and default
1099 root 1.213 to a radius of two now.
1100 root 1.212 - rewrite pay_player_arch.
1101     - use a more stable perl_reload implementation.
1102     - do not use Symbol::delete_package (causes crashes after perl-reload),
1103     use our own, safer, clear_package instead.
1104     - when asynchronously dumping core, close all file handles to allow
1105     the server to restart concurrently.
1106 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
1107     sequences, without double-encoding. it should be faster, too.
1108     - the above fixes wrong display of help tetx and many other issues.
1109 root 1.216 - use lzf and frag packets for large messages for clients supporting them
1110 root 1.218 (0.9976+), use it for long books and other messages.
1111 root 1.210 - eradicate listen command and corresponding code.
1112 root 1.211 - eradicate logs command.
1113 root 1.218 - let the client log into the server log, used for crash backtraces.
1114 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
1115     old style spell objects with the spell magic bullet.
1116 root 1.220 - (arch) fixed skill less rods in the archetypes
1117 root 1.204
1118 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
1119 elmex 1.197 - made jeweler workbench larger and some other minor map
1120     changes in jeweler town.
1121 root 1.196 - fixed wrong item handling in jeweler skill code.
1122 root 1.198 - (arch) use a special "key_random_map" for random map keys
1123     that are used up.
1124 root 1.199 - fix a crash when the player who was observed has logged out long
1125     enough for his region/map to be gone.
1126 root 1.200 - port to g++-4.3's incompatible tr1 changes.
1127 root 1.201 - add some missing dependencies.
1128 root 1.203 - log to /var/log/deliantra/ by default.
1129     - hack observe code to enable smooth movmenet when observing.
1130 elmex 1.195
1131 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
1132 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
1133 root 1.179 - correctly move gsay to the party channel.
1134 root 1.178 - fix a crash when animate weapon was used in some areas.
1135 elmex 1.177 - fixed unnecessary identification of by converters created objects.
1136 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
1137     with NPCs.
1138 elmex 1.175 - (arch) dragon scales got proper type now
1139 root 1.193 - object::decrease would sometimes cause container weights to
1140     be wrong, this has been fixed.
1141 root 1.194 - do not send time updates for newly-seen items.
1142 root 1.185 - thawing an icecube will once more drop its contents to the ground.
1143 root 1.183 - fix cone spells etc. going through walls sometimes.
1144 root 1.186 - fix a weight update bug that sometimes left containers
1145     with wrong weights.
1146 root 1.194 - added auto_apply event and extension for shop tiles.
1147 root 1.172 - work around get_map_flags invoking perl and switching the stack.
1148     - make sure the map is loaded when using a town portal return.
1149 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
1150     where healing spells didn't cost any grace.
1151 root 1.173 - fix starvation kill reason.
1152 root 1.174 - fix pk killer name message.
1153 root 1.189 - don't let people apply signs with @match.
1154 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
1155     what seems to be the biggets memleak in the server).
1156 elmex 1.171
1157 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
1158 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
1159     - use anyevent to manage listen ports (this enables IPv6 support).
1160 root 1.167 - server supports ipv6 client connections now.
1161 root 1.168 - use newly-available Coro::AnyEvent.
1162 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
1163     to let it handle AIO requests.
1164 root 1.167
1165 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
1166 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
1167     processing considerably (especially in the client) and reduces data transfers
1168     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
1169 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
1170     - (map) fixed npc dialogue in pup_land/s_f/special.
1171     - bugfix: fix a crash when a player casts a swarm spell and then logs out
1172     (swarm spells now stay in the player's inventory).
1173 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
1174 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
1175     archetype *archname* (chairs of different facings were merged).
1176     - bugfix: fix a potential crash issue in find_object_name (not used
1177     normally).
1178 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
1179 root 1.164 (destruction, magic missile etc.).
1180 root 1.163 - swarm spells without a direction now use various spiral patterns
1181     instead of being fully random.
1182 root 1.158 - update AnyEvent API to 3.4 and above.
1183 root 1.156
1184 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
1185 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
1186 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
1187 root 1.152 - bugfix: the jumping skill now gives experience for jumping
1188     and for attacking monsters. it also takes about one second to do a jump.
1189 root 1.138 - bugfix: players couldn't starve in 2.53 :(
1190 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
1191 root 1.152 - bugfix: spell effects like word of recall are removed on death.
1192 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
1193     were created outside a map.
1194 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
1195     (fixed by reversing the logic).
1196 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
1197 root 1.153 - bugfix: the random map generator no longer leaks key objects.
1198 root 1.154 - bugfix: support random maps >127x127.
1199 root 1.152 - (maps) fixed the death certificate system in nimbus.
1200 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
1201 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
1202 root 1.147 - (arch) give ball lightning a real name.
1203 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
1204 root 1.155 - support cfpod in ex replies (client item tooltips).
1205 root 1.143 - unapply item in range slow when readying a spell.
1206 root 1.148 - bugfix: account for rounding errors in weight updates.
1207 root 1.139 - remove synchronous mkdir in chargen_race_done.
1208     - fix per-race starting maps.
1209 root 1.142 - check hiscore on suicide and quit as well.
1210 root 1.138 - tell players when they are starving.
1211 root 1.133 - get rid of costly object_from_name conversion for altar effects.
1212     - fix map difficulty calculation for generators.
1213 root 1.146 - slightly more intelligent handling of "is_animated" flag.
1214 root 1.149 - support no_drop map header flag (before it was only available internally).
1215 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
1216 root 1.133
1217 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
1218 root 1.119 - bugfix: custom skill settings were not saved by the server.
1219     - bugfix: remove did not actually remove items from the inventory, leaving
1220 root 1.116 ghost items.
1221 root 1.119 - bugfix: properly update items identified on the ground.
1222 root 1.120 - bugfix: use localtime_r in the logger thread.
1223 root 1.122 - bugfix: player starvation will now give the correct kill reason.
1224     - bugfix: archetype reloads could crash the server.
1225 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1226 elmex 1.114 player is not logged in.
1227 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1228 root 1.117 server startup.
1229 root 1.128 - bugfix: fix the door surround check in the random map generator.
1230     - (maps) fix heaven quest difficulty progression.
1231     - (maps) fix some random map styles.
1232     - dropping items a shop is not interested in won't sell them anymore.
1233     - rods and horns with a too low maximum charge allow now at least one discharge.
1234     - implement kill & death statistics.
1235     - random map preparation is no longer synchronous.
1236     - rewrite find_style in perl, no longer does synchronous I/O.
1237     - improve random map specials placement.
1238     - make the killer a real object pointer instead of a string, improved
1239     kill reason messages.
1240 root 1.117 - take advantage of new aio_close and aio_chmod.
1241 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1242 root 1.125 - change_abil is much faster.
1243 root 1.126 - update the floorbox more often to work around the reverses item order
1244     display in clients.
1245 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1246 root 1.126 - add hints to the invite messages.
1247 root 1.127 - rewrote key<->value pair handling.
1248 root 1.128 - use an independent random number generator for the random map generator.
1249 elmex 1.113
1250 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1251 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1252     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1253     - completely automate the weight handling, should fix all weight
1254     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1255 root 1.103 - reloading archetypes while a user was in the character creation phase
1256     could crash the server.
1257 root 1.106 - fix a nontrivial number of cases of code commented similar
1258     to "is this really correct?", as many of those cases are now handles
1259     automatically by lower level code.
1260     - replace many ad-hoc checks for client visibility by object::visible_to,
1261     should result in broader applicability of functions using it.
1262 root 1.104 - merge items with different arch pointers refering to the same arch
1263     (due to archetype reloads).
1264 root 1.106 - refactored the object remove/insert functions and most related
1265     functions (decrease, split, merge_ob etc.).
1266 root 1.105 - make it compile better on freebsd (reported by pippijn).
1267 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1268 root 1.108 - fix the longstanding "container stays open" bug.
1269 root 1.107 - improved floorbox updating to be incremental and other protocol
1270     optimisations.
1271     - get rid of update_after_inventory_change and only do update stats
1272     for weight once/tick/player at max.
1273 root 1.109 - rewrite party commands, use party channel.
1274 root 1.103
1275 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1276 root 1.97 - properly link against libgthread as that is needed to make the slice
1277     allocator thread-safe.
1278 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1279     recommended configuration) (reported by Samuel Gondouin).
1280 root 1.94 - always put godgiven items into the player inventory, never any containers.
1281 root 1.92 - (maps, arch) the scorn go club was founded!
1282 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1283 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1284     became a real spell-class.
1285 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1286     - (arch) considerably strengthened spark shower and destruction.
1287     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1288     finally reloadable at runtime.
1289     - changed archetype loading algorithm to only require one pass and
1290     use delayed resolving of references.
1291 root 1.101 - examine command now uses the examine infobox.
1292 root 1.102 - implement an "incremental garbage collector" for archetypes.
1293 root 1.98 - enable slice allocator again.
1294 root 1.96 - implement optional free memory poisoning.
1295 root 1.91
1296 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1297 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1298 root 1.85 skill.
1299 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1300     names (also update all maps to use money instead of coins).
1301 root 1.78 - add uuid accessors to perl.
1302     - add coin names and archetype accessors to perl.
1303 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1304 root 1.78 - change perl extensions to not use hardcoded coins and values.
1305 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1306     and be more parsimonous of uuid usage by the exact value out on exit.
1307 root 1.86 - write log messages in another thread, removing another sync point.
1308     - support multi-line log messages in a nicer way.
1309 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1310 root 1.81 - fix a minor memleak in the random map generator.
1311     - some parts of the random map generator are not coroutine-safe,
1312     so only call it "single-threaded".
1313     - major cleanup of memory management in random map generator.
1314 root 1.87 - slight refactoring of the random map generator, faster too.
1315 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1316     bookkeeping bug.
1317 root 1.87 - work around "player is on active list" problem by deactivating player
1318     after loading.
1319 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1320     there have in fact been allocations.
1321 root 1.82 - fix object::insert to do as documented and insert into the env
1322     if necessary.
1323     - fix cf::map::unique_maps.
1324     - fix nrof overflow check in can_merge_slow.
1325     - fix converter code to handle >31 bit values.
1326 elmex 1.83 - added support for the player_sold flag
1327 root 1.84 - converters no longer accept unpaid items.
1328 root 1.88 - canonicalize random map meta files for better unification.
1329 root 1.77
1330 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1331 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1332     when mlockall has been used.
1333 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1334 root 1.72 - use separate thread for ticker timing (and more in the future).
1335     this greatly increases timing accuracy and gets rid of an enourmous
1336     number of gettimeofday calls.
1337 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1338 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1339 root 1.71
1340 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1341 root 1.68 - rebalanced default experience table to be more exponential
1342     and much easier up to level ~40, then moderately harder.
1343 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1344 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1345     - do not exit on reload/load errors but properly cleanup.
1346 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1347 root 1.66
1348 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1349 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1350     (this fixes the jeweler skill).
1351 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1352 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1353 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1354     it has reset, which is better than putting it on the savebed, also as
1355 root 1.321 proof that the player didn't use a savebed).
1356 root 1.59
1357 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1358 root 1.56 - work around perl bug in configure perl module version check.
1359 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1360 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1361 root 1.52 - fix a bug in animate_weapon, causing a crash.
1362 root 1.54 - no longer exit when a coroutine throws an exception.
1363 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1364 root 1.53 - fix the "<player> is nuts" message.
1365 root 1.58 - fix an exception at logout due to the json_coder being gone.
1366 root 1.43 - upgrade to EV version 2.0 API.
1367 root 1.47 - when players don't apply a savebed correctly but stand above one,
1368     do not move or kill them.
1369 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1370 root 1.43 - implement generic framework for server-side resource files.
1371     - implement resource file update event.
1372     - hook experience table update into the framework.
1373     - move jeweler.yaml to resources (arch/).
1374 root 1.44 - switch from Crossfire to Deliantra perl module.
1375     - implement json2json arch filter.
1376 root 1.45 - implement widget protocol version 2, support for ui templates.
1377 root 1.54 - mapinfo is now handled fully asynchronously.
1378 root 1.48 - ext/irc: also log irc messages.
1379 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1380 root 1.43
1381 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1382 elmex 1.41 - limited the number of items that can be picked up and dropped
1383 root 1.42 as temporary measurement against bad performance or dropping things
1384     (this lead to long freezes and triggered the watchdog).
1385 elmex 1.41 - improved the performance of the drop command a bit.
1386 root 1.38 - switch from Event to EV for higher performance, easier usage,
1387     less bugs...
1388 root 1.39 - updated to release version of the gnu affero license.
1389 root 1.38
1390 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1391 root 1.36 - more thoroughly rename the binaries, contact addresses.
1392     - update the copyrights.
1393 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1394     crashes.
1395 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1396     potentially causing crashes.
1397 root 1.35 - assign weapons on user load time, not login-time, avoiding
1398     crashes.
1399    
1400 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1401 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1402 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1403     in some of the maps.
1404 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1405     which is now trivial to do.
1406 root 1.33 - removed all traces of the old (and never working) plug-in interface
1407     (70kb code less on amd64).
1408 root 1.34 - improve/tune scheduling priorities.
1409     - fix some freezing bugs.
1410     - fix a memory corruption problem in dynbuf.printf.
1411     - use channels for chat and many informational commands.
1412     - improved the tutorial.
1413     - create missile is now fixed.
1414     - race fields must now contain archetypes.
1415     - jumping skill now works as advertised.
1416 root 1.31
1417 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1418 root 1.24 - relicense under the gnu affero license.
1419 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1420 root 1.24 - implement server-side framework for generic resources.
1421     - use resource framework for server-provided ambient
1422     music.
1423 root 1.27 - save object owners (players only atm).
1424 root 1.24 - replace limited sound api with server-provided sound effects.
1425     - new sc (sound control) protocol command.
1426     - improve fxix protocol to include types.
1427     - exactly fill tcp segments, if possible.
1428     - output-rate is now an upper limit, the server will automatically
1429     (and quite perfectly) adjust to the network conditions, ensuring
1430     low latency even during bulk transfers (music, images, sounds etc.).
1431     - implement server-side widgets (i.e. client widgets controlled
1432     in the server side). this will allow future expansion without
1433     having to upgrade clients.
1434     - implement a (artwork) world map with realtime player position
1435     tracking.
1436     - new and more efficient extcmd (server still supports old extcmd
1437     protocol).
1438 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1439     calcluation that could be easily exploited by users.
1440     - rebalanced diseases to spread more naturally/evenly.
1441     - completely asynchronous map loading even for tiled maps.
1442 root 1.24 - replace simple messaging protocol with channels carrying metadata
1443     (similar to message types, but more directed at the user).
1444     - reduce command processing latency by a whopping 120ms by
1445     reordering some processing steps inside the server. this directly
1446     reduces lag by 120ms.
1447     - actually send spell faces to the client.
1448 root 1.23 - implement player genders.
1449 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1450     otherwise return to savebed and possible kill if the log-out
1451     was for too long.
1452     - fast socket-dead detection (kick player after 8 seconds without ack).
1453     - greatly reduce the cpu time needed to draw maps _again_.
1454     - archetypes are now subclasses of objects.
1455     - rebalanced shop greed and approval functions to be more realistic
1456     (and likely match the actual intention).
1457 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1458     italic, gender-specific text, paragraphs etc.
1459 root 1.24 - implemented hint framework, players can opt to receive hints.
1460     - implemented (long) book framework, added some books from the cf wiki.
1461 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1462     protocol and is capable of transmitting generic meta information.
1463 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1464     - replace the nexus by a per-player tutorial map that teaches stuff
1465     better than the newbie house.
1466 root 1.18 - fix the magicmap colours.
1467 root 1.19 - optimise map update even more by removing unneeded code and checks.
1468     - decouple map and stats update from pl->ob and use pl->observe instead.
1469     - implement observe command.
1470 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1471     calls with a simple comparison.
1472     - fix a latent crossfire bug that could crash the server because the
1473     map refresh did not update the mapspace.
1474 root 1.24 - support custom keys for regions and maps, regions are now
1475     refcount-managed.
1476     - allow worldmap overlays anywhere in the 000..999 range.
1477     - new system to acquire time slices for background jobs, to reduce
1478     jitter.
1479 root 1.27 - semi-persistent object-referencing framework (currently only players
1480     supported).
1481 root 1.22 - dependency tracking for perl extensions.
1482 root 1.24 - new slag-ex extension for cleaning cauldrons.
1483     - fix invoke result processing.
1484     - there are even less i/o syncpoints in the server now.
1485 root 1.29 - added map-tags extension that scans all maps for object tags
1486     and records them in the database (not used yet).
1487 root 1.28 - metaserver 2 support.
1488 root 1.22 - many more bugfixes and minor optimisations.
1489 root 1.16
1490 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1491 root 1.14 - optimised event invocation (non-wanted events can now be
1492     skipped with 4-5 inlined instructions).
1493 root 1.12 - complete rewrite of town_portal: it now creates a portal
1494     to the "nearest" town only, travel is only possible
1495 root 1.13 to the town and back, anybody can use it (also removes
1496     one of the remaining syncpoints in the server).
1497 root 1.10 - complete rewrite of the range/attack skill slot system:
1498     there are now two slots, one for combat, one for ranged
1499     attacks.
1500     - introduce the concept of a current weapon (either a ranged
1501     or a combat weapon/skill/tool) and switch between them as
1502     needed.
1503     - rewrite bow code so bows get more useful: apply damage,
1504     attacktype and other stats to the arrows and treat
1505     bows as weapons. also rebalance the missile weapons skill
1506     so its damage increases with level.
1507     - rewrite the complete player speed logic: weapon_speed now
1508     works as documented and there are no unnatural speed boosts.
1509 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1510     installation, replacing the old collect scripts and
1511 root 1.9 simplying deployment by scaling and cutting faces as required.
1512     - simplify the map protocol extensively by taking advantage
1513     of missing bigfaces, speeding up map generation immensely.
1514 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1515     other archetypes.
1516     - rationalise archetype, region and treasurelist file format
1517     into a single file format and make them reloadable asynchronously.
1518 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1519     reloadable at runtime.
1520 root 1.6 - implement 64x64 faceset support.
1521     - implement fxixsx protocol that saves
1522     a lot of bandwidth over the old image/face/smooth packets
1523 root 1.11 and allows images > packetsize, incremental and background
1524     transfers.
1525 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1526     on a face basis as opposed to a mapspace basis.
1527 root 1.7 - the server can now rate-limit image uploads to not exceed
1528     a certain (client-configurable) speed while guarenteeing full
1529     freedom of movement.
1530 root 1.8 - implement new ex command to request item descriptions.
1531     - implement new msg command for in-game messages with meta
1532     information (using xml).
1533 root 1.9 - enforce utf-8 for all text messages.
1534 root 1.13 - added micropather (not used yet).
1535 root 1.6 - many, many bugfixes.
1536 root 1.1
1537 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1538 root 1.1 - make coroapi accessible to cf+.
1539     - moved map handling logic completely to perl
1540     - per player maps are now marked in the map
1541 root 1.2 - maps are saved completely differently now,
1542     and much more often.
1543 root 1.17 - rewrote map header parser and writer, to be much faster.
1544 pippijn 1.4 - maps and players are now (in the average case) loaded
1545 root 1.2 and saved completely asynchronously, I/O contention will no
1546     longer freeze the server.
1547 pippijn 1.4 - players and maps can be loaded anytime, without the player
1548 root 1.2 being logged in.
1549 root 1.1 - automatically generate method interfaces for perl from headers
1550     - unbundled freezethaw
1551     - mostly rewrote common/map.C
1552     - completely rewrite server/swap.C
1553     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1554     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1555     - better message for apply failures due to applymode
1556     - removed most all of the weather code
1557     - unified logging to stderr and file
1558     - too many minor changes to document
1559 root 1.615