--- deliantra/server/Changes 2009/11/08 23:05:22 1.497 +++ deliantra/server/Changes 2009/11/09 13:38:35 1.500 @@ -12,11 +12,12 @@ - shop specialisation calculation was totally broken. - nrof/itemcount/volume limits when dropping to the floor are now enforced. + - fix magic mapping, which only worked for inate spell casting. - godgiven items will now be explicitly described as such. - balancing change, halve rod recharge speed (instead of 4.8s, the standard rods now recharge in ~10s. not a solution, but still. - - reduce cpu time used for map saving by >>30% by avoiding + - reduce cpu time used for map saving by >40% by avoiding the costly flasg-checking loop in most cases. - pet monster level was not displayed correctly in "showpets index". - clean up floating point conversions and many similar nitpicks. @@ -27,6 +28,8 @@ - cache volume/items per mapspace. - use fabs, min and max consistently (surprisingly for a code size decrease). + - fixed a small uncleanlieness in item converters, which might + have led to weird item multiplications. 2.90 Sat Nov 7 15:06:06 CET 2009 - some Andrew Madloch wanted, despite being specifically told