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66 | - (arch) added sounds: zombie death, book reading, inscription. |
66 | - (arch) added sounds: zombie death, book reading, inscription. |
67 | - (arch) made the hill giants loose more body parts. |
67 | - (arch) made the hill giants loose more body parts. |
68 | - (arch, maps) added black unicorn horn, required to access mlab hell. |
68 | - (arch, maps) added black unicorn horn, required to access mlab hell. |
69 | - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which |
69 | - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which |
70 | caused overflows causing monsters to become living deads. |
70 | caused overflows causing monsters to become living deads. |
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71 | - unapply weapons and armour before trying to improve it. |
71 | - teach the random map generator the ability to read ".rmg" files |
72 | - teach the random map generator the ability to read ".rmg" files |
72 | that specify which actual style map to generate, and use it for |
73 | that specify which actual style map to generate, and use it for |
73 | the default decorstyle to avoid inappropriate maps to be used. |
74 | the default decorstyle to avoid inappropriate maps to be used. |
74 | - move_type changes (spells, skills etc.) now will correctly |
75 | - move_type changes (spells, skills etc.) now will correctly |
75 | take move_on/move_off into account (e.g. buttons). |
76 | take move_on/move_off into account (e.g. buttons). |