1 | Crossfire TRT Server, Maps and Archetypes ChangeLog. |
1 | Deliantra MORPG Server, Maps and Archetypes ChangeLog. |
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3 | 2.2 |
3 | - more thoroughly rename the binaries, contact addresses. |
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4 | - update the copyrights. |
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5 | - fix a problem where facedata wasn't initialised to zero properly, |
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6 | potentially causing crashes. |
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7 | - assign weapons on user load time, not login-time, avoiding |
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8 | crashes. |
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9 | |
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10 | 2.3 Sat Oct 27 11:22:38 CEST 2007 |
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11 | - fixed an important bug that caused passwords to be forgotten. |
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12 | - implement *tag destinations for goto, slaying etc. and use it |
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13 | in some of the maps. |
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14 | - bigworldised many maps (islands as in pupland and aldwulf), |
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15 | which is now trivial to do. |
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16 | - removed all traces of the old (and never working) plug-in interface |
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17 | (70kb code less on amd64). |
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18 | - improve/tune scheduling priorities. |
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19 | - fix some freezing bugs. |
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20 | - fix a memory corruption problem in dynbuf.printf. |
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21 | - use channels for chat and many informational commands. |
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22 | - improved the tutorial. |
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23 | - create missile is now fixed. |
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24 | - race fields must now contain archetypes. |
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25 | - jumping skill now works as advertised. |
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26 | |
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27 | 2.2 Tue Sep 11 15:41:24 CEST 2007 |
4 | - relicense under the gnu affero license. |
28 | - relicense under the gnu affero license. |
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29 | - new inscription skill, can only inscribe INSCRIBABLE items. |
5 | - implement server-side framework for generic resources. |
30 | - implement server-side framework for generic resources. |
6 | - use resource framework for server-provided ambient |
31 | - use resource framework for server-provided ambient |
7 | music. |
32 | music. |
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33 | - save object owners (players only atm). |
8 | - replace limited sound api with server-provided sound effects. |
34 | - replace limited sound api with server-provided sound effects. |
9 | - new sc (sound control) protocol command. |
35 | - new sc (sound control) protocol command. |
10 | - improve fxix protocol to include types. |
36 | - improve fxix protocol to include types. |
11 | - exactly fill tcp segments, if possible. |
37 | - exactly fill tcp segments, if possible. |
12 | - output-rate is now an upper limit, the server will automatically |
38 | - output-rate is now an upper limit, the server will automatically |
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17 | having to upgrade clients. |
43 | having to upgrade clients. |
18 | - implement a (artwork) world map with realtime player position |
44 | - implement a (artwork) world map with realtime player position |
19 | tracking. |
45 | tracking. |
20 | - new and more efficient extcmd (server still supports old extcmd |
46 | - new and more efficient extcmd (server still supports old extcmd |
21 | protocol). |
47 | protocol). |
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48 | - fixed lots of underflow/overflow bugs in diseases and general stats |
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49 | calcluation that could be easily exploited by users. |
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50 | - rebalanced diseases to spread more naturally/evenly. |
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51 | - completely asynchronous map loading even for tiled maps. |
22 | - replace simple messaging protocol with channels carrying metadata |
52 | - replace simple messaging protocol with channels carrying metadata |
23 | (similar to message types, but more directed at the user). |
53 | (similar to message types, but more directed at the user). |
24 | - reduce command processing latency by a whopping 120ms by |
54 | - reduce command processing latency by a whopping 120ms by |
25 | reordering some processing steps inside the server. this directly |
55 | reordering some processing steps inside the server. this directly |
26 | reduces lag by 120ms. |
56 | reduces lag by 120ms. |
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54 | - support custom keys for regions and maps, regions are now |
84 | - support custom keys for regions and maps, regions are now |
55 | refcount-managed. |
85 | refcount-managed. |
56 | - allow worldmap overlays anywhere in the 000..999 range. |
86 | - allow worldmap overlays anywhere in the 000..999 range. |
57 | - new system to acquire time slices for background jobs, to reduce |
87 | - new system to acquire time slices for background jobs, to reduce |
58 | jitter. |
88 | jitter. |
59 | - implement new observe command. |
89 | - semi-persistent object-referencing framework (currently only players |
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90 | supported). |
60 | - dependency tracking for perl extensions. |
91 | - dependency tracking for perl extensions. |
61 | - new slag-ex extension for cleaning cauldrons. |
92 | - new slag-ex extension for cleaning cauldrons. |
62 | - server clamps some stats now to avoid over/underflow. |
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63 | - fix invoke result processing. |
93 | - fix invoke result processing. |
64 | - there are even less i/o syncpoints in the server now. |
94 | - there are even less i/o syncpoints in the server now. |
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95 | - added map-tags extension that scans all maps for object tags |
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96 | and records them in the database (not used yet). |
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97 | - metaserver 2 support. |
65 | - many more bugfixes and minor optimisations. |
98 | - many more bugfixes and minor optimisations. |
66 | |
99 | |
67 | 2.1 Sun May 27 04:21:29 CEST 2007 |
100 | 2.1 Sun May 27 04:21:29 CEST 2007 |
68 | - optimised event invocation (non-wanted events can now be |
101 | - optimised event invocation (non-wanted events can now be |
69 | skipped with 4-5 inlined instructions). |
102 | skipped with 4-5 inlined instructions). |