--- deliantra/server/Changes 2010/01/30 23:30:25 1.554 +++ deliantra/server/Changes 2010/02/07 04:22:32 1.559 @@ -34,13 +34,20 @@ } TODO: removing a single map tag from one map kills the tag on other maps as well, apparently +TODO: savebed_map {link} bed_x 1 bed_y 4, player changer? + + - (maps) fix travel to valdor and back. - do no longer by default eval map cod ein safe compartments (this can be re-enabled using the safe_eval config option). - (maps) fix an apparent crash bug caused by broken generstors in lorak. + - fix data corruption issues caused by recursive calls to + unordered_mapwalk - now every caller must provide its own + buffer. - (maps) improve tindervale maps slightly. - (arch) considerably decrease slag ex price. - (arch) fix filth archetype. + - extension dependency resolve was completely broken. - multipart objects would cause save_throw_object to crash - it now acts on the head only. - do not try to connect to an irc server unless explicitly configured. @@ -61,8 +68,13 @@ some progress. - improve the quality of the load-avg calculation. - (maps) fixed quest npc in jeweler dungeon quest. - - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at player - now. + - don't fail to write the runtime file if the temporary already exists. + - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at + player now. + - rewrote hiscore code from scratch to use async I/O, store uuid and + timestamp and use a tab in the client to increase awareness. + - npc dialog setflag/setsatte now check for defined'ness, so + setflag 0 is possible. 2.92 Thu Dec 24 04:51:56 CET 2009 - the destruction spell could/would corrupt server memory quite often.