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39 | |
39 | |
40 | TODO: do not show msg for unidentified objects. |
40 | TODO: do not show msg for unidentified objects. |
41 | TODO: set_ranged_ob/set_combat_ob, clear spells etc. removal of slot_Type etc. |
41 | TODO: set_ranged_ob/set_combat_ob, clear spells etc. removal of slot_Type etc. |
42 | TODO: thrown objects hit natively (with their own skill). |
42 | TODO: thrown objects hit natively (with their own skill). |
43 | TODO: golem survives "longer" now. |
43 | TODO: golem survives "longer" now. |
44 | TODO: spells etc. act as skill-tools |
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45 | TODO: slow down some skills (e.g. stealing) |
44 | TODO: slow down some skills (e.g. stealing) |
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45 | TODO: apply range checkign should go to apply_special |
46 | TODO: stealing, mining, others has no "there is nothing" message. |
46 | TODO: stealing, mining, others has no "there is nothing" message. |
47 | - (maps) the mana fountain now has a ratelimit of 30 potions per hour. |
47 | - (maps) the mana fountain now has a ratelimit of 30 potions per hour. |
48 | - (maps) added (navar) gravedigger, that buys players gravestones. |
48 | - (maps) added (navar) gravedigger, that buys players gravestones. |
49 | - made (wizard) look_at show also uuids. |
49 | - made (wizard) look_at show also uuids. |
50 | - added cf::object::find_object_uuid (::find_object already exists!). |
50 | - added cf::object::find_object_uuid (::find_object already exists!). |
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56 | that specify which actual style map to generate, and use it for |
56 | that specify which actual style map to generate, and use it for |
57 | the default decorstyle to avoid inappropriate maps to be used. |
57 | the default decorstyle to avoid inappropriate maps to be used. |
58 | - move_type changes (spells, skills etc.) now will correctly |
58 | - move_type changes (spells, skills etc.) now will correctly |
59 | take move_on/move_off into account (e.g. buttons). |
59 | take move_on/move_off into account (e.g. buttons). |
60 | - display (exit) or (random map) in client for those objects. |
60 | - display (exit) or (random map) in client for those objects. |
61 | - remove (useless) spell damage columns from spell info and replace |
61 | - removed (useless) spell damage columns from spell info and replace |
62 | it by effective casting level - clients > 2.10 required to display |
62 | it by effective casting level - clients > 2.10 required to display |
63 | properly. |
63 | properly. |
64 | - building of levers/doors works again for all kinds of floors. |
64 | - building of levers/doors works again for all kinds of floors. |
65 | - the player can now withdraw and deposit all the available money. |
65 | - the player can now withdraw and deposit all the available money. |
66 | - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for |
66 | - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for |
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108 | a comamnd and an unknown_command event. |
108 | a comamnd and an unknown_command event. |
109 | - move mark, run, run_stop, fire and fire_stop commands back from |
109 | - move mark, run, run_stop, fire and fire_stop commands back from |
110 | perl to C++, for speed reasons (basically undo patchset 1304). |
110 | perl to C++, for speed reasons (basically undo patchset 1304). |
111 | - add a client_destroy event, so we don't have to hook the |
111 | - add a client_destroy event, so we don't have to hook the |
112 | attachable destroy event (which is called much more often). |
112 | attachable destroy event (which is called much more often). |
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113 | - removed (unused) FLOOR object type. |
113 | |
114 | |
114 | 2.93 Sat Feb 13 15:52:36 CET 2010 |
115 | 2.93 Sat Feb 13 15:52:36 CET 2010 |
115 | - (maps) fix travel to valdor and back. |
116 | - (maps) fix travel to valdor and back. |
116 | - do no longer by default eval map cod ein safe compartments |
117 | - do no longer by default eval map cod ein safe compartments |
117 | (this can be re-enabled using the safe_eval config option). |
118 | (this can be re-enabled using the safe_eval config option). |
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870 | - merge items with different arch pointers refering to the same arch |
871 | - merge items with different arch pointers refering to the same arch |
871 | (due to archetype reloads). |
872 | (due to archetype reloads). |
872 | - refactored the object remove/insert functions and most related |
873 | - refactored the object remove/insert functions and most related |
873 | functions (decrease, split, merge_ob etc.). |
874 | functions (decrease, split, merge_ob etc.). |
874 | - make it compile better on freebsd (reported by pippijn). |
875 | - make it compile better on freebsd (reported by pippijn). |
875 | - remove GT_UPDATE_INV (no longer applicable). |
876 | - removed GT_UPDATE_INV (no longer applicable). |
876 | - fix the longstanding "container stays open" bug. |
877 | - fix the longstanding "container stays open" bug. |
877 | - improved floorbox updating to be incremental and other protocol |
878 | - improved floorbox updating to be incremental and other protocol |
878 | optimisations. |
879 | optimisations. |
879 | - get rid of update_after_inventory_change and only do update stats |
880 | - get rid of update_after_inventory_change and only do update stats |
880 | for weight once/tick/player at max. |
881 | for weight once/tick/player at max. |