1 | Deliantra MORPG Server, Maps and Archetypes ChangeLog. |
1 | Deliantra MORPG Server, Maps and Archetypes ChangeLog. |
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2 | |
3 | Version numbers sort like decimal numbers. |
3 | Version numbers sort like decimal numbers. |
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5 | 2010-04-07 23:58:02.2729 [ABT] BUG: hitter ({cnt:4994384,uuid:<1.7f744a072>,name:"icestorm",flags:[8,11],type:102}(on /gotischerbereich/mlabspiraltower/std5@0+6)) with no relation to target ({cnt:4984688,uuid:<1.7f742acea>,name:"Dread",flags:[0,8,11,14,21,52,103,104],type:0}(on /gotischerbereich/mlabspiraltower/stc5@15+5)) at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951 |
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6 | 2010-04-07 23:58:02.2729+ eval {...} called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951 |
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7 | 2010-04-07 23:58:02.2729+ cf::tick() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3519 |
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8 | 2010-04-07 23:58:02.2729+ cf::main_loop() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3579 |
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9 | 2010-04-07 23:58:02.2729+ cf::main() called at -e line 0 |
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10 | 2010-04-07 23:58:02.2729+ |
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11 | 2010-04-07 23:58:02.2729 [ABT] --- C backtrace follows --- |
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12 | 2010-04-07 23:58:02.2729 [ABT] [log_backtrace(char const*)] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1259 |
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13 | 2010-04-07 23:58:02.2730 [ABT] [LOG(int, char const*, ...)] /root/src/cf.schmorp.de/server/common/logger.C:209 |
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14 | 2010-04-07 23:58:02.2730 [ABT] [get_attack_mode] /root/src/cf.schmorp.de/server/server/attack.C:678 |
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15 | 2010-04-07 23:58:02.2730 [ABT] [hit_player(object*, int, object*, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:1447 |
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16 | 2010-04-07 23:58:02.2730 [ABT] [hit_map(object*, int, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:348 |
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17 | 2010-04-07 23:58:02.2730 [ABT] [move_cone(object*)] /root/src/cf.schmorp.de/server/server/spell_attack.C:2066 |
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18 | 2010-04-07 23:58:02.2730 [ABT] [process_object(object*)] /root/src/cf.schmorp.de/server/server/time.C:1356 |
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19 | 2010-04-07 23:58:02.2731 [ABT] [process_events] /root/src/cf.schmorp.de/server/server/main.C:275 |
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20 | 2010-04-07 23:58:02.2731 [ABT] [server_tick()] /root/src/cf.schmorp.de/server/server/main.C:405 |
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21 | 2010-04-07 23:58:02.2731 [ABT] [XS_cf_server_tick] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1641 |
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22 | 2010-04-07 23:58:02.2731 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851 |
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23 | 2010-04-07 23:58:02.2731 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38 |
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24 | 2010-04-07 23:58:02.2731 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632 |
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25 | 2010-04-07 23:58:02.2731 [ABT] [cfperl_tick()] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1052 |
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26 | 2010-04-07 23:58:02.2731 [ABT] [??] ??:0 |
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27 | 2010-04-07 23:58:02.2732 [ABT] [??] ??:0 |
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28 | 2010-04-07 23:58:02.2732 [ABT] [??] ??:0 |
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29 | 2010-04-07 23:58:02.2732 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851 |
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30 | 2010-04-07 23:58:02.2732 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38 |
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31 | 2010-04-07 23:58:02.2732 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632 |
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32 | 2010-04-07 23:58:02.2732 [ABT] [main] /root/src/cf.schmorp.de/server/server/main.C:428 |
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33 | |
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34 | TODO: apartment-descritpions for gotisch1/2 |
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35 | TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them. |
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36 | TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra? |
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37 | TODO: build code marks all sorts of objects as unique |
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38 | |
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39 | TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype |
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40 | TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk' |
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41 | TODO: summon cult does not properly create multipart monsters? |
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42 | 2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list |
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43 | |
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44 | TODO: removing a single map tag from one map kills the tag on other maps as well, apparently |
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45 | TODO: savebed_map {link} bed_x 1 bed_y 4, player changer? |
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46 | TODO: freed objects cache instead of salloc/sfree |
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47 | |
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48 | TODO: do not show msg for unidentified objects. |
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49 | TODO: set_ranged_ob/set_combat_ob, clear spells etc. removal of slot_Type etc. |
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50 | TODO: thrown objects hit natively (with their own skill). |
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51 | TODO: golem survives "longer" now. |
5 | TODO: golem survives "longer" now - too long? |
52 | TODO: slow down some skills (e.g. stealing) |
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53 | TODO: apply range checkign should go to apply_special |
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54 | TODO: stealing, mining, others has no "there is nothing" message. |
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55 | TODO: unapply item before imporoving it, in case we can't apply it anymore afterwards. |
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56 | TODO: common/readable generates archetype names in books: "A mushroom_1 of Antitoxin is a rare item..." |
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57 | TODO: clean up skill handling in kill_object. |
6 | TODO: clean up skill handling in kill_object. |
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7 | TODO: mining experience |
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8 | TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player |
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9 | TODO: reload_settings |
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10 | TODO: thawer should not next() |
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11 | TODO: pet experience is, rarely, given to the wrong skill (e.g. mining) |
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12 | TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player() |
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13 | TODO: jumping, maybe dimdoor works wonders with earthwalls in between. |
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14 | TODO: cats dimdoor, invoke charm => watch Log-1 |
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15 | TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified |
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16 | TODO: identify doesn't merge |
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17 | TOOD: apply should only apply one stack items |
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18 | TODO: fixed random maps, e.g. for buildings |
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19 | |
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20 | TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters? |
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21 | TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136. |
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22 | when trying to load a map that apparently could not been saved during chargen. |
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23 | TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron. |
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24 | TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4 |
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25 | TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'. |
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26 | |
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27 | - (maps) hopefully fix tobias' tower. |
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28 | - (maps) hopefully fix healing potion vendor in arena entrance. |
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29 | - (arch) fixed an error in the Gnarg scale mail artifact. |
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30 | - it was possible to unapply or half-unapply cursed items in many |
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31 | cases, which confused players and also player state. fixed. |
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32 | - (arch) remove curse now works more liek idnetify in that it uncurses |
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33 | some items. also, no longer uncurses spells or other invisibles. |
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34 | - (arch) remove curse and identify now treta the marked tiem first. |
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35 | - creators no longer identify objects that shouldn't be identified |
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36 | (such as money, which won't stack afterwards). |
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37 | - (maps) the shady rogue in goths can unapply cursed items for you. |
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38 | - (maps) implement a wilderness town portal. |
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39 | - (arch) set proper(?) int values for all monsters. |
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40 | - (maps) fire5.map could destroy players. |
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41 | - altars with match expressions did not work properly. |
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42 | - use last_sp not cursed/damned flags in remove_curse/damnation spells. |
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43 | - god enemy race check fixed ("god detests your race"). |
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44 | - gods errornously allowed any kind of worshipping race, even |
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45 | ones they hate. |
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46 | - use same default config in code as on gameserver.deliantra.net. |
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47 | - Pod::POM 0.26 and higher actually interpret =encoding, which broke |
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48 | our parser. |
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49 | - applying a glowing crystal now gives status messages. |
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50 | - fix a memleak in the random map generator. |
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51 | - rework the random map parameter passign a bit to be extendable. |
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52 | - (random maps) use a nonrecursive algorithm to generate mazes, |
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53 | also, improve the quality of the mazes (no longer will the edges |
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54 | almost always form a passage) and add two new types - "rooms" |
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55 | and "braided". |
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56 | - (random maps) add new "cave" layout, which is much more ... |
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57 | cave-like. |
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58 | - (random maps) new layout style "castle" that generates straighish, |
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59 | rogue-ish maps. |
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60 | - (random maps) new layout style "multiple" that simply mixes multiple |
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61 | different styles in different areas. |
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62 | - roguelike maps sometimes had dead ends due to symmetry settings. |
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63 | - rewrite layout management in the random map generator from the |
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64 | ground up. |
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65 | - fix bug in tausworthe rng initialisation. |
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66 | - switched to the faster and hopefully better quality gfsr{24,55} random |
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67 | number generator, the same algorithm that freeciv apparently uses. |
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68 | - replace unreachable walls in random maps by "blocked", which saves |
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69 | memory and imho looks nicer. |
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70 | - (arch) fix samhlaidh archetype. |
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71 | - fix the "archname" match special function. |
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72 | - add kensler ("better gradient noise") functins, as well as fBm |
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73 | and other fractal algorithms. |
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74 | - one can no longer emote to logged-out players. |
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75 | - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe |
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76 | sacks fit on a tile again. |
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77 | - (arch) fixed message of improve wisdom scroll. |
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78 | - implement faceset 2, colour + utf-8 glyph, for text-based clients. |
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79 | - support resist_xxx, body_xxx_info and body_xxx_used specials in |
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80 | match expressions. |
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81 | - don't cause an error if a monster tries to cast magic mapping. |
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82 | |
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83 | 3.0 Sat May 29 23:30:57 CEST 2010 |
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84 | - (maps, arch) complete revamping of the transport routes - all cities are |
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85 | now easily reachable, at a price. |
58 | - (maps) the mana fountain now has a ratelimit of 30 potions per hour. |
86 | - (maps) the mana fountain now has a ratelimit of 30 potions per hour. |
59 | - (maps) added (navar) gravedigger, that buys players gravestones. |
87 | - (maps) added (navar) gravedigger, that buys players gravestones. |
60 | - (maps) added the rathouse quest for the shockwave spell in navar |
88 | - (maps) added the rathouse quest for the shockwave spell in navar |
61 | (by Dustfinger). |
89 | (by Dustfinger). |
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90 | - (maps) fixed bad floor tile in navar apartment. |
62 | - made (wizard) look_at show also uuids. |
91 | - made (wizard) look_at show also uuids. |
63 | - added cf::object::find_object_uuid (::find_object already exists!). |
92 | - added cf::object::find_object_uuid (::find_object already exists!). |
64 | - (maps) added new apartment, made by LinuxLemoner. |
93 | - (maps) added new apartment, made by LinuxLemoner. |
65 | - (maps) added quest for the mining skill scroll to valleynoy. |
94 | - (maps) added quest for the mining skill scroll to valleynoy. |
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95 | - (maps) added greedy highlevel book shop to heaven town. |
66 | - (arch) added sounds: zombie death, book reading, inscription. |
96 | - (arch) added sounds: zombie death, book reading, inscription. |
67 | - (arch) made the hill giants loose more body parts. |
97 | - (arch) made the hill giants loose more body parts. |
68 | - (arch, maps) added black unicorn horn, required to access mlab hell. |
98 | - (arch, maps) added black unicorn horn, required to access mlab hell. |
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99 | - (arch) increased the (possible) number of arrows/bolts found in shops |
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100 | and made them a bit more expensive. |
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101 | - (maps) add more glory hole treasure styles. |
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102 | - (maps, arch) add "hollow" variants of cave\d tiles, and use them |
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103 | in a select number of mlab maps. |
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104 | - (maps) the library should be less of a death trap now. |
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105 | - (maps) exits no longer point to auto-apply exits, most affected |
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106 | maps now have proper doors or a similar solution. |
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107 | - (arch) jumping skill has now physical attacktype. |
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108 | - (maps) fixed nurnberg/reception/fire5 to match new style torches. |
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109 | - enter_map did not normalise the map coordinates when the destination |
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110 | space is blocked, causing badness and freezes for the player. |
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111 | - when applying containers, server checks for the key on activate |
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112 | and also allows players to unapply active containers they don't have |
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113 | a key for. |
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114 | - moved formulae, attackmess, artifacts, exp_table, materials and |
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115 | races files to arch, where they belong (exp_table is no longer in |
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116 | confdir but in datadir now!). |
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117 | - jeweler and sound config files are now normal datafiles as well. |
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118 | - quit_character was causing a runtime exception, causing it to not |
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119 | work since 2.93. |
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120 | - entering a map will now respect move_on and other effects, |
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121 | except for auto-apply exits :/ |
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122 | - only talk to the items on the nearest mapspace, or, of there |
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123 | are none, to the player, not ALL items in vicinity. |
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124 | - do not update the floorbox while running, to avoid big item |
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125 | updates that cost network bandwidth and processing power. |
69 | - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which |
126 | - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which |
70 | caused overflows causing monsters to become living deads. |
127 | caused overflows causing monsters to become living deads. |
71 | - unapply weapons and armour before trying to improve it. |
128 | - unapply weapons and armour before trying to improve it. |
72 | - teach the random map generator the ability to read ".rmg" files |
129 | - teach the random map generator the ability to read ".rmg" files |
73 | that specify which actual style map to generate, and use it for |
130 | that specify which actual style map to generate, and use it for |
74 | the default decorstyle to avoid inappropriate maps to be used. |
131 | the default decorstyle to avoid inappropriate maps to be used. |
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132 | - support (with some limitations) multiple different skills with the |
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133 | same subtype. |
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134 | - fix "nekosan duplication" bug - map swap out was not atomic, |
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135 | so nekosan could end up beign saved AND escaped to another map. |
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136 | - show invisible no longer makes magic mouths visible. |
75 | - move_type changes (spells, skills etc.) now will correctly |
137 | - move_type changes (spells, skills etc.) now will correctly |
76 | take move_on/move_off into account (e.g. buttons). |
138 | take move_on/move_off into account (e.g. buttons). |
77 | - display (exit) or (random map) in client for those objects. |
139 | - display (exit) or (random map) in client for those objects. |
78 | - removed (useless) spell damage columns from spell info and replace |
140 | - removed (useless) spell damage columns from spell info and replace |
79 | it by effective casting level - clients > 2.10 required to display |
141 | it by effective casting level - clients > 2.10 required to display |
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81 | - building of levers/doors works again for all kinds of floors. |
143 | - building of levers/doors works again for all kinds of floors. |
82 | - the player can now withdraw and deposit all the available money. |
144 | - the player can now withdraw and deposit all the available money. |
83 | - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for |
145 | - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for |
84 | steinwandstadt/celvear. |
146 | steinwandstadt/celvear. |
85 | - (maps) added /goodies map (goto *idkfa) with stuff useful for testing. |
147 | - (maps) added /goodies map (goto *idkfa) with stuff useful for testing. |
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148 | - (arch,maps,code) rebalanced value of spellbooks greatly. it's now |
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149 | mostly based on the spell's level in the spellbook. |
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150 | - the music scheduler did not properly send new music on region |
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151 | changes. |
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152 | - (maps) fix some map regions and the region tree. |
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153 | - the server will now be more picky when parsing the regions file. |
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154 | - do not rely on chosen_skill in calc_alch_danger. |
86 | - improve editor support protoocl slightly, provide workarounds for 2.10 |
155 | - improve editor support protocol slightly, provide workarounds for 2.10 |
87 | clients. |
156 | clients. |
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157 | - follow has been rewritten to be, hopefully, more robust. |
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158 | - follow mode will not be aborted when the follower tries to move. |
88 | - tcp.ext didn't unbind in reloads. |
159 | - tcp.ext didn't unbind in reloads. |
89 | - map-tags.ext didn't properly close the database on reloads. |
160 | - map-tags.ext didn't properly close the database on reloads. |
90 | - cfutil skips .-directories when scanning. |
161 | - cfutil skips .-directories when scanning. |
91 | - build.ext prevents players from building on other player's maps. |
162 | - build.ext prevents players from building on other player's maps. |
92 | - rent.ext allows the dm to enter anytime. |
163 | - rent.ext allows the dm to enter anytime. |
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104 | - invitation to maps with unagressive and friendly monsters doesn't |
175 | - invitation to maps with unagressive and friendly monsters doesn't |
105 | require level 4 anymore. |
176 | require level 4 anymore. |
106 | - do not let update_stats muck with the chosen_skill anymore. |
177 | - do not let update_stats muck with the chosen_skill anymore. |
107 | - monsters now rotate through all skills (in chosen_skill). |
178 | - monsters now rotate through all skills (in chosen_skill). |
108 | - fix lots of path-related buffer overflows in the random map generator. |
179 | - fix lots of path-related buffer overflows in the random map generator. |
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180 | - detect/sense curse/magic will no longer work on items that don't |
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181 | need identify. |
109 | - added detect mineral vein spell. |
182 | - added detect mineral vein spell. |
110 | - support "wall overlays" in the random map generator - not very generic, |
183 | - support "wall overlays" in the random map generator - not very generic, |
111 | used by minable veins. |
184 | used by minable veins. |
112 | - (maps) relocated jeweler town to another directoy. |
185 | - (maps) relocated jeweler town to another directoy. |
113 | - (arch) implement mining pickaxes and mining skill. |
186 | - (arch) implement mining pickaxes and mining skill. |
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187 | - (arch) add missing stonebig_club archetype from cfextended. |
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188 | - jeweler skill doesn't diminish input values anymore. |
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189 | - jeweler skill is harder to level now, but in exchange item power |
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190 | of the output is only 1/5th (instead of 1/3rd) of ring level. |
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191 | - jeweler skill adds the makers name (currently not visible) to the |
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192 | generated ring/amulet. |
114 | - generate most constants for perl automatically. |
193 | - generate most constants for perl automatically. |
115 | - properly check for weapon name prefix ("Ragnarok's sword"). |
194 | - properly check for weapon name prefix ("Ragnarok's sword"). |
116 | - when player dies, restore his food to at least 200. |
195 | - when player dies, restore his food to at least 200. |
117 | - support multiple inheritance for arch sources (inherit a,b,c). |
196 | - support multiple inheritance for arch sources (inherit a,b,c). |
118 | - switch to storable-n-format for facedata, for better interoperability. |
197 | - switch to storable-n-format for facedata, for better interoperability. |
119 | - implement generic "ranged" item framework (pickaxe, fishing rod). |
198 | - implement generic "ranged" item framework (pickaxe, fishing rod). |
120 | - the singing skill actually respects the direction now. |
199 | - the singing skill actually respects the direction now. |
121 | - oratory and singing now require a direction. |
200 | - oratory and singing now require a direction. |
122 | - use_skill now requires that you can actually apply the skill tool. |
201 | - use_skill now requires that you can actually apply the skill tool. |
123 | - do not invoke perl on every user command anymore by providing |
202 | - do not invoke perl on every user command anymore by providing |
124 | a comamnd and an unknown_command event. |
203 | a command and an unknown_command event. |
125 | - move mark, run, run_stop, fire and fire_stop commands back from |
204 | - move mark, run, run_stop, fire and fire_stop commands back from |
126 | perl to C++, for speed reasons (basically undo patchset 1304). |
205 | perl to C++, for speed reasons (basically undo patchset 1304). |
127 | - add a client_destroy event, so we don't have to hook the |
206 | - add a client_destroy event, so we don't have to hook the |
128 | attachable destroy event (which is called much more often). |
207 | attachable destroy event (which is called much more often). |
129 | - removed (unused) FLOOR object type. |
208 | - removed (unused) FLOOR object type. |
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137 | - implemented ext::player_env::play_music_once $who->contr, "km/...". |
216 | - implemented ext::player_env::play_music_once $who->contr, "km/...". |
138 | - the random map generator now supports selecting difficult for |
217 | - the random map generator now supports selecting difficult for |
139 | more style categories than just monsters (all except fountains |
218 | more style categories than just monsters (all except fountains |
140 | apparently). |
219 | apparently). |
141 | - object serialiser no longer creates empty "owner" references. |
220 | - object serialiser no longer creates empty "owner" references. |
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221 | - make sure failed castings take some time, too, to avoid being |
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222 | smitten by your god. |
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223 | - many more failmsgs and help texts. |
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224 | - support log suspension/resumption, e.g. for defragmenting. |
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225 | - stop thrown objects when their speed goes too low. |
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226 | - log the number of unique logins seen every minute in a compact |
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227 | format (for statistics). |
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228 | - do not send delitem for players. |
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229 | - support static scalar data members properly in genacc now. |
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230 | - implement "simple" freelist management for objects. |
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231 | - recycle object counts now - to support longer uptimes. |
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232 | - got rid of the dreaded write_parameters_to_string (666 chars omitted) |
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233 | function (and yes, 666 is exact!). |
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234 | - random map generator results should now be fully repeatable. |
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235 | - fixed possible crash bug in build code. |
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236 | - rename find_marked_object to ->mark and speed up. |
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237 | - player movers properly destroy themselves when used up, instead |
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238 | of leaking. |
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239 | - do not show msg for unidentified objects that need identification. |
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240 | - convert formulae/bookarch/settings file parser to thawer framework. |
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241 | - finally get rid of fgets (..., thawer) and use a much cleaner |
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242 | next_line method. |
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243 | - use nicer file format for exp_table and attackmess |
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244 | (more like other resource files). |
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245 | - make parse errors during server startup fatal. |
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246 | - properly initialise all maptile values in constructor. |
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247 | - improved {link} map. |
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248 | - optional unloadable extensions will not lead to an endless loop. |
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249 | - server will cleanly autorestart when running out of protocol IDs. |
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250 | - use faster and slightly more exact find_dir_2 replacement. |
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251 | - building listening books is possible again. |
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252 | - (maps, arch) added archetype for building instructions and replaced |
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253 | the copies of the instructions in the maps with it. |
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254 | - (arch) made the spark shower spell available in shops. |
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255 | - don't create a second LOGIN event on character creation. |
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256 | - correctly generate "You paid xyz" message in shops. |
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257 | - the shop menu now also displays the (approx) value of the item. |
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258 | - added a 'password' command, to let DMs change the password of players |
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259 | more conveniently. |
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260 | - correctly save shopitems string, to avoid parse error when reading |
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261 | saved maps. |
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262 | - logging now differentiates between logging levels better. |
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263 | - speed up get_typedata. |
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|
264 | - fix deadlock problem during server shutdown/reload. |
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265 | - make ext/checkrusage "more" non-blocking. |
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266 | - use common::sense for extensions. |
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267 | - work around a 50.10.0 utf8 caching bug. |
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268 | - correctly try to load tiled maps in adjacent_map, might fix |
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269 | "no relation to target" bugs. |
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270 | - try to load (pure-)perl modules asynchronously, warn about |
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271 | modules being loaded from the mainloop, pre-load some more |
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272 | core modules so perl doesn't do it later on. |
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273 | - pre-load many of the files perl might load on it's own e.g. when |
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274 | compiling regexes. |
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275 | - make exp_table and materials file reloadable. |
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276 | - made reload_config non-blocking. |
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277 | - the seen command called (Blocking) stat() instead of aio_stat, |
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278 | causing server freezes. |
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279 | - store unhashed password, to prepare for safer authentication. |
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280 | - do not log connections from the local host, to help a local |
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281 | watchdog. |
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282 | - fix summon freeze at map borders. |
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283 | - support @group syntax and music config file for music face lists. |
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284 | - run post_init jobs in parallel, they might do I/O. |
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|
285 | - avoid apply conversion for converters. |
142 | |
286 | |
143 | 2.93 Sat Feb 13 15:52:36 CET 2010 |
287 | 2.93 Sat Feb 13 15:52:36 CET 2010 |
144 | - (maps) fix travel to valdor and back. |
288 | - (maps) fix travel to valdor and back. |
145 | - do no longer by default eval map cod ein safe compartments |
289 | - do no longer by default eval map cod ein safe compartments |
146 | (this can be re-enabled using the safe_eval config option). |
290 | (this can be re-enabled using the safe_eval config option). |
… | |
… | |
247 | decrease). |
391 | decrease). |
248 | - fixed a small uncleanlieness in item converters, which might |
392 | - fixed a small uncleanlieness in item converters, which might |
249 | have led to weird item multiplications. |
393 | have led to weird item multiplications. |
250 | - store hash value in shstr, not used by anything, but doesn't use much memory. |
394 | - store hash value in shstr, not used by anything, but doesn't use much memory. |
251 | - fixed crash bug in learn_spell command. |
395 | - fixed crash bug in learn_spell command. |
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|
396 | - enhanced output of the mapinfo command. |
252 | - remove all traces of FLAG_NO_FIX_PLAYER. |
397 | - remove all traces of FLAG_NO_FIX_PLAYER. |
253 | - avoid sv_derived_from calls (lots of hash lookups) when converting |
398 | - avoid sv_derived_from calls (lots of hash lookups) when converting |
254 | from perl to c++. |
399 | from perl to c++. |
255 | - implemented least_significand_bit and for_all_bits_sparse_32 utilities |
400 | - implemented least_significand_bit and for_all_bits_sparse_32 utilities |
256 | and use it in some "inner" loops. |
401 | and use it in some "inner" loops. |
… | |
… | |
810 | - bugfix: when unapplying skills also remove them from the range/combat slots. |
955 | - bugfix: when unapplying skills also remove them from the range/combat slots. |
811 | - bugfix: do not merge items whose archetype name merges, use the |
956 | - bugfix: do not merge items whose archetype name merges, use the |
812 | archetype *archname* (chairs of different facings were merged). |
957 | archetype *archname* (chairs of different facings were merged). |
813 | - bugfix: fix a potential crash issue in find_object_name (not used |
958 | - bugfix: fix a potential crash issue in find_object_name (not used |
814 | normally). |
959 | normally). |
815 | - bugfix: locked doors cnanot be bashed down by magical means |
960 | - bugfix: locked doors cannot be bashed down by magical means |
816 | (destruction, magic missile etc.). |
961 | (destruction, magic missile etc.). |
817 | - swarm spells without a direction now use various spiral patterns |
962 | - swarm spells without a direction now use various spiral patterns |
818 | instead of being fully random. |
963 | instead of being fully random. |
819 | - update AnyEvent API to 3.4 and above. |
964 | - update AnyEvent API to 3.4 and above. |
820 | |
965 | |