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64 | - (maps) the library should be less of a death trap now. |
64 | - (maps) the library should be less of a death trap now. |
65 | - (maps) exits no longer point to auto-apply exits, most affected |
65 | - (maps) exits no longer point to auto-apply exits, most affected |
66 | maps now have proper doors or a similar solution. |
66 | maps now have proper doors or a similar solution. |
67 | - (arch) jumping skill has now physical attacktype. |
67 | - (arch) jumping skill has now physical attacktype. |
68 | - (maps) fixed nurnberg/reception/fire5 to match new style torches. |
68 | - (maps) fixed nurnberg/reception/fire5 to match new style torches. |
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69 | - enter_map did not normalise the map coordinates when the destination |
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70 | space is blocked, causing badness and freezes for the player. |
69 | - when applying containers, server checks for the key on activate |
71 | - when applying containers, server checks for the key on activate |
70 | and also allows players to unapply active containers they don't have |
72 | and also allows players to unapply active containers they don't have |
71 | a key for. |
73 | a key for. |
72 | - moved formulae, attackmess, artifacts, exp_table, materials and |
74 | - moved formulae, attackmess, artifacts, exp_table, materials and |
73 | races files to arch, where they belong (exp_table is no longer in |
75 | races files to arch, where they belong (exp_table is no longer in |
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107 | mostly based on the spell's level in the spellbook. |
109 | mostly based on the spell's level in the spellbook. |
108 | - (maps) fix some map regions and the region tree. |
110 | - (maps) fix some map regions and the region tree. |
109 | - the server will now be more picky when parsing the regions file. |
111 | - the server will now be more picky when parsing the regions file. |
110 | - improve editor support protocol slightly, provide workarounds for 2.10 |
112 | - improve editor support protocol slightly, provide workarounds for 2.10 |
111 | clients. |
113 | clients. |
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114 | - follow has been rewritten to be, hopefully, more robust. |
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115 | - follow mode will not be aborted when the follower tries to move. |
112 | - tcp.ext didn't unbind in reloads. |
116 | - tcp.ext didn't unbind in reloads. |
113 | - map-tags.ext didn't properly close the database on reloads. |
117 | - map-tags.ext didn't properly close the database on reloads. |
114 | - cfutil skips .-directories when scanning. |
118 | - cfutil skips .-directories when scanning. |
115 | - build.ext prevents players from building on other player's maps. |
119 | - build.ext prevents players from building on other player's maps. |
116 | - rent.ext allows the dm to enter anytime. |
120 | - rent.ext allows the dm to enter anytime. |
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207 | change passwords for other players). |
211 | change passwords for other players). |
208 | - correctly save shopitems string, to avoid parse error when reading |
212 | - correctly save shopitems string, to avoid parse error when reading |
209 | saved maps. |
213 | saved maps. |
210 | - logging now differentiates between logging levels better. |
214 | - logging now differentiates between logging levels better. |
211 | - speed up get_typedata. |
215 | - speed up get_typedata. |
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216 | - fix deadlock problem during server shutdown/reload. |
212 | |
217 | |
213 | 2.93 Sat Feb 13 15:52:36 CET 2010 |
218 | 2.93 Sat Feb 13 15:52:36 CET 2010 |
214 | - (maps) fix travel to valdor and back. |
219 | - (maps) fix travel to valdor and back. |
215 | - do no longer by default eval map cod ein safe compartments |
220 | - do no longer by default eval map cod ein safe compartments |
216 | (this can be re-enabled using the safe_eval config option). |
221 | (this can be re-enabled using the safe_eval config option). |