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6 | TODO: clean up skill handling in kill_object. |
6 | TODO: clean up skill handling in kill_object. |
7 | TODO: mining experience |
7 | TODO: mining experience |
8 | TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player |
8 | TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player |
9 | TODO: reload_settings |
9 | TODO: reload_settings |
10 | TODO: thawer should ot next() |
10 | TODO: thawer should ot next() |
11 | TODO: reload_config leaks |
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12 | TODO: first derivate of experience does not monotonically increase |
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13 | TODO: apply Glowing Crystal # does not work |
11 | TODO: apply Glowing Crystal # does not work |
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12 | TODO: pet experience is, rarely, given to the wrong skill (e.g. mining) |
14 | - (maps, arch) complete revamping of the transport routes - all cities are |
13 | - (maps, arch) complete revamping of the transport routes - all cities are |
15 | now easily reachable, at a price. |
14 | now easily reachable, at a price. |
16 | - (maps) the mana fountain now has a ratelimit of 30 potions per hour. |
15 | - (maps) the mana fountain now has a ratelimit of 30 potions per hour. |
17 | - (maps) added (navar) gravedigger, that buys players gravestones. |
16 | - (maps) added (navar) gravedigger, that buys players gravestones. |
18 | - (maps) added the rathouse quest for the shockwave spell in navar |
17 | - (maps) added the rathouse quest for the shockwave spell in navar |
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196 | - correctly try to load tiled maps in adjacent_map, might fix |
195 | - correctly try to load tiled maps in adjacent_map, might fix |
197 | "no relation to target" bugs. |
196 | "no relation to target" bugs. |
198 | - try to load (pure-)perl modules asynchronously, warn about |
197 | - try to load (pure-)perl modules asynchronously, warn about |
199 | modules being loaded from the mainloop, pre-load some more |
198 | modules being loaded from the mainloop, pre-load some more |
200 | core modules so perl doesn't do it later on. |
199 | core modules so perl doesn't do it later on. |
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200 | - pre-load many of the files perl might load on it's own e.g. when |
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201 | compiling regexes. |
201 | - make exp_table and materials file reloadable. |
202 | - make exp_table and materials file reloadable. |
202 | - made reload_config non-blocking. |
203 | - made reload_config non-blocking. |
203 | - the seen command called (Blocking) stat() instead of aio_stat, |
204 | - the seen command called (Blocking) stat() instead of aio_stat, |
204 | causing server freezes. |
205 | causing server freezes. |
205 | - store unhashed password, to prepare for safer authentication. |
206 | - store unhashed password, to prepare for safer authentication. |
206 | - do not log connections from the local host, to help a local |
207 | - do not log connections from the local host, to help a local |
207 | watchdog. |
208 | watchdog. |
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209 | - fix summon freeze at map borders. |
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210 | - support @group syntax and music config file for music face lists. |
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211 | - run post_init jobs in parallel, they might do I/O. |
208 | |
212 | |
209 | 2.93 Sat Feb 13 15:52:36 CET 2010 |
213 | 2.93 Sat Feb 13 15:52:36 CET 2010 |
210 | - (maps) fix travel to valdor and back. |
214 | - (maps) fix travel to valdor and back. |
211 | - do no longer by default eval map cod ein safe compartments |
215 | - do no longer by default eval map cod ein safe compartments |
212 | (this can be re-enabled using the safe_eval config option). |
216 | (this can be re-enabled using the safe_eval config option). |