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22 | when trying to load a map that apparently could not been saved during chargen. |
22 | when trying to load a map that apparently could not been saved during chargen. |
23 | TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron. |
23 | TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron. |
24 | TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4 |
24 | TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4 |
25 | TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'. |
25 | TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'. |
26 | |
26 | |
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27 | TODO: potionimp/stat potion descriptrions |
27 | - (maps) hopefully fix tobias' tower. |
28 | - (maps) hopefully fix tobias' tower. |
28 | - (maps) hopefully fix healing potion vendor in arena entrance. |
29 | - (maps) hopefully fix healing potion vendor in arena entrance. |
29 | - (arch) fixed an error in the Gnarg scale mail artifact. |
30 | - (arch) fixed an error in the Gnarg scale mail artifact. |
30 | - it was possible to unapply or half-unapply cursed items in many |
31 | - it was possible to unapply or half-unapply cursed items in many |
31 | cases, which confused players and also player state. fixed. |
32 | cases, which confused players and also player state. fixed. |
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36 | (such as money, which won't stack afterwards). |
37 | (such as money, which won't stack afterwards). |
37 | - (maps) the shady rogue in goths can unapply cursed items for you. |
38 | - (maps) the shady rogue in goths can unapply cursed items for you. |
38 | - (maps) implement a wilderness town portal. |
39 | - (maps) implement a wilderness town portal. |
39 | - (arch) set proper(?) int values for all monsters. |
40 | - (arch) set proper(?) int values for all monsters. |
40 | - (maps) fire5.map could destroy players. |
41 | - (maps) fire5.map could destroy players. |
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42 | - use blitz++ for vector maths (new dependency). |
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43 | - only match archetype names in artifact allowed names. |
41 | - new command "bumpmsg" that triggers the bump-into-wall messages. |
44 | - new command "bumpmsg" that triggers the bump-into-wall messages. |
42 | - altars with match expressions did not work properly. |
45 | - altars with match expressions did not work properly. |
43 | - use last_sp not cursed/damned flags in remove_curse/damnation spells. |
46 | - use last_sp not cursed/damned flags in remove_curse/damnation spells. |
44 | - god enemy race check fixed ("god detests your race"). |
47 | - god enemy race check fixed ("god detests your race"). |
45 | - gods errornously allowed any kind of worshipping race, even |
48 | - gods errornously allowed any kind of worshipping race, even |
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91 | - add perlxsi.c to cleanfiles. |
94 | - add perlxsi.c to cleanfiles. |
92 | - (arch) made speed potions easier for now. |
95 | - (arch) made speed potions easier for now. |
93 | - the server didn't properly initialise all client skill slots, |
96 | - the server didn't properly initialise all client skill slots, |
94 | no known impact. |
97 | no known impact. |
95 | - clean up unused settings, introduce DELIANTRA_DATADIR. |
98 | - clean up unused settings, introduce DELIANTRA_DATADIR. |
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99 | - (arch) added potion of fortitude to resist fear for the jeweler skill. |
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100 | - (arch, maps) move worldmap gridmap data to arch/res/ and implement |
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101 | a generic table/matrix/palette converter to cfutil. |
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102 | - do not endlessly loop when an optional extension cannot be loaded. |
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103 | - remove limits of 000..999 from worldmap coordinates, support negative |
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104 | coordinates and introduce z-layers - deliantra is now 3d, in yet another |
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105 | sense. |
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106 | - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext |
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107 | handle generic "world map areas". |
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108 | - dropped micrpather again - we'll do our own implementation when we need it. |
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109 | - added is_quad flag. |
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110 | - (arch) added quad archetypes. |
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111 | - made the pickaxe mining tool remove quad walls and floors. |
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112 | - move key_values into their own class, simplifiying lots of code and |
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113 | making it possible to use kv pairs easily for maps and other objects as well. |
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114 | - get rid of get_archetype, finally. |
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115 | - maps no longer get activated when loading, only when a palyer is "near" them. |
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116 | - maps can now be swapped (not loaded), active and inactive, other states |
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117 | have been removed, and the map "intelligently" changes between active/inactive. |
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118 | - new variable $cf::SERVER_TICK, also rename pticks in C++ to server_tick. |
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119 | - remove legacy fly_on/off, flying, walk_on/off and no_pass attributes. |
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120 | - server now enforces width/height matches between tiled maps. |
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121 | - fix some off-by-one bugs that presumably created empty rectangles |
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122 | for unordered map walks - which should not cause any real issues. |
96 | |
123 | |
97 | 3.0 Sat May 29 23:30:57 CEST 2010 |
124 | 3.0 Sat May 29 23:30:57 CEST 2010 |
98 | - (maps, arch) complete revamping of the transport routes - all cities are |
125 | - (maps, arch) complete revamping of the transport routes - all cities are |
99 | now easily reachable, at a price. |
126 | now easily reachable, at a price. |
100 | - (maps) the mana fountain now has a ratelimit of 30 potions per hour. |
127 | - (maps) the mana fountain now has a ratelimit of 30 potions per hour. |