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1 | 17:23:15 <Saiapatsu> schmorp: I've noticed that artifact armor generation will not copy over attacktype and |
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2 | dam. I've found that line 1421 of deliantra/server/common/treasure.C prevents |
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3 | modification of dam on items that have no dam, such as non-weapons |
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4 | 17:25:50 <Saiapatsu> I have no clue why attacktype isn't being added |
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5 | |
1 | Deliantra MORPG Server, Maps and Archetypes ChangeLog. |
6 | Deliantra MORPG Server, Maps and Archetypes ChangeLog. |
2 | |
7 | |
3 | Version numbers sort like decimal numbers. |
8 | Version numbers sort like decimal numbers. |
4 | |
9 | |
5 | TODO: trap disarming/finding very little/constant experience? |
10 | TODO: trap disarming/finding very little/constant experience? |
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54 | reading to dragonslib map, modify zealots house in mlab/tavern.map to remove |
59 | reading to dragonslib map, modify zealots house in mlab/tavern.map to remove |
55 | illegal mlab access (ephraim). |
60 | illegal mlab access (ephraim). |
56 | - (maps) make some containers unstackable that erroneously stackable. |
61 | - (maps) make some containers unstackable that erroneously stackable. |
57 | - detect stackable containers at load time and make each stack a single item |
62 | - detect stackable containers at load time and make each stack a single item |
58 | (reported by Saiapatsu). |
63 | (reported by Saiapatsu). |
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64 | - refactored the anim frames/facing macros/methods to range check and avoid |
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65 | crashes due to corrupted face numbers (e.g. in T_MATCH). |
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66 | - fix possible animation update bug in hole animations. |
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67 | - fix gate closing not updating the animation bug. |
59 | - do not allow runes to be cast into inaccessible areas (reported by Saiapatsu). |
68 | - do not allow runes to be cast into inaccessible areas (reported by Saiapatsu). |
60 | - last remaining BUG (that showed up in the logs for the last years) has |
69 | - last remaining BUG (that showed up in the logs for the last years) has |
61 | been fixed: monsters would snatch arrows/thrown_objs out of the air without |
70 | been fixed: monsters would snatch arrows/thrown_objs out of the air without |
62 | stopping them, causing BUG: arrow had no map. Fixed by marking shot arrows, |
71 | stopping them, causing BUG: arrow had no map. Fixed by marking shot arrows, |
63 | bolts and thrown objects as NO_PICK temporarily. |
72 | bolts and thrown objects as NO_PICK temporarily. |
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81 | - tentative port to C++ 17. |
90 | - tentative port to C++ 17. |
82 | - fix a potential bug with packet << (const char *)0. |
91 | - fix a potential bug with packet << (const char *)0. |
83 | - add COPYING.Other. |
92 | - add COPYING.Other. |
84 | - include libecb and decore compiler.h and other places in preference to it. |
93 | - include libecb and decore compiler.h and other places in preference to it. |
85 | - include ska's flat_hash_map and use it instead of unordered_map/set. |
94 | - include ska's flat_hash_map and use it instead of unordered_map/set. |
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95 | - use c++11 variadic templates in include/callback.h, get rid of callback.pl. |
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96 | - level 0 experience valuew as uninitialised. all these years. |
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97 | - run the shstr garbage collector regularly, not only after intern (). |
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98 | - fixed minor undefined behaviour that was unlieklly to result in problems. |
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99 | - don't log runtime errors for invalid regexes for the maps command. |
86 | |
100 | |
87 | 3.1 Wed Nov 16 23:17:11 CET 2016 |
101 | 3.1 Wed Nov 16 23:17:11 CET 2016 |
88 | - convert to blitz++ 0.10 and later (also requiring c++ 11). |
102 | - convert to blitz++ 0.10 and later (also requiring c++ 11). |
89 | - port to perl 5.18 and newer. |
103 | - port to perl 5.18 and newer. |
90 | - switch to xz compressed archives as only dist method. |
104 | - switch to xz compressed archives as only dist method. |