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25 | - make monster smell logic dependent on their wisdom stat. |
25 | - make monster smell logic dependent on their wisdom stat. |
26 | - put the detah reason into a separate tab. |
26 | - put the detah reason into a separate tab. |
27 | - introduce shstr_tmp for fast temporary shstr passing. |
27 | - introduce shstr_tmp for fast temporary shstr passing. |
28 | - replace one-at-a-time hash by faster than smaller FNV-1a hash |
28 | - replace one-at-a-time hash by faster than smaller FNV-1a hash |
29 | when hashing strings. |
29 | when hashing strings. |
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30 | - sanatized alchemy-like skills and cauldrons to check earlier |
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31 | whether the right cauldron is used. |
30 | - considerably optimise shared string implementation by |
32 | - considerably optimise shared string implementation by |
31 | making its null value a compiletime constant. |
33 | making its null value a compiletime constant. |
32 | - use shared string matching insteafd of strcmp in a lot of places, |
34 | - use shared string matching insteafd of strcmp in a lot of places, |
33 | as well as using shstr_cmp to pass shared stringsa round efficiently, |
35 | as well as using shstr_cmp to pass shared stringsa round efficiently, |
34 | for lots of code size savings. |
36 | for lots of code size savings. |
35 | - monsters which breed new monsters shouldn't breed new monsters when |
37 | - monsters which breed new monsters shouldn't breed new monsters when |
36 | they are sleeping: generators now check for the sleeping flag. |
38 | they are sleeping: generators now check for the sleeping flag. |
37 | - tell gcc not to excessively inline some perl interface functions. |
39 | - tell gcc not to excessively inline some perl interface functions. |
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40 | - remove marking rune length limit. |
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41 | - fix formatting of cfpod when a verbatim block was following |
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42 | a single newline. |
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43 | - move resistances, statistics and showpets command output into tabs. |
38 | |
44 | |
39 | 2.74 Mon Dec 29 15:23:38 CET 2008 |
45 | 2.74 Mon Dec 29 15:23:38 CET 2008 |
40 | - fix a longstanding bug that teared multipart monsters |
46 | - fix a longstanding bug that teared multipart monsters |
41 | at map boundaries apart. |
47 | at map boundaries apart. |
42 | - temporarily make permanently invisible player visible when |
48 | - temporarily make permanently invisible player visible when |
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465 | (this fixes the jeweler skill). |
471 | (this fixes the jeweler skill). |
466 | - back-to-back perl_reloads don't freeze the ticker anymore. |
472 | - back-to-back perl_reloads don't freeze the ticker anymore. |
467 | - convert cfutil from Event to EV (forgot to do this earlier...). |
473 | - convert cfutil from Event to EV (forgot to do this earlier...). |
468 | - move tombstone to real map if player died due to cave-in (even if |
474 | - move tombstone to real map if player died due to cave-in (even if |
469 | it has reset, which is better than putting it on the savebed, also as |
475 | it has reset, which is better than putting it on the savebed, also as |
470 | proof that the palyer didn't use a savebed). |
476 | proof that the player didn't use a savebed). |
471 | |
477 | |
472 | 2.4 Sun Jan 13 13:41:29 CET 2008 |
478 | 2.4 Sun Jan 13 13:41:29 CET 2008 |
473 | - work around perl bug in configure perl module version check. |
479 | - work around perl bug in configure perl module version check. |
474 | - fix bug in golem move code that would cause a crash at tiling borders. |
480 | - fix bug in golem move code that would cause a crash at tiling borders. |
475 | - fix a freeze bug when looking for an arrow in the inventory. |
481 | - fix a freeze bug when looking for an arrow in the inventory. |