… | |
… | |
34 | } |
34 | } |
35 | |
35 | |
36 | TODO: removing a single map tag from one map kills the tag on other maps as well, apparently |
36 | TODO: removing a single map tag from one map kills the tag on other maps as well, apparently |
37 | TODO: savebed_map {link} bed_x 1 bed_y 4, player changer? |
37 | TODO: savebed_map {link} bed_x 1 bed_y 4, player changer? |
38 | |
38 | |
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39 | - (maps) fix travel to valdor and back. |
39 | - do no longer by default eval map cod ein safe compartments |
40 | - do no longer by default eval map cod ein safe compartments |
40 | (this can be re-enabled using the safe_eval config option). |
41 | (this can be re-enabled using the safe_eval config option). |
41 | - (maps) fix an apparent crash bug caused by broken generstors |
42 | - (maps) fix an apparent crash bug caused by broken generstors |
42 | in lorak. |
43 | in lorak. |
43 | - (maps) improve tindervale maps slightly. |
44 | - (maps) improve tindervale maps slightly. |
… | |
… | |
67 | - don't fail to write the runtime file if the temporary already exists. |
68 | - don't fail to write the runtime file if the temporary already exists. |
68 | - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at |
69 | - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at |
69 | player now. |
70 | player now. |
70 | - rewrote hiscore code from scratch to use async I/O, store uuid and |
71 | - rewrote hiscore code from scratch to use async I/O, store uuid and |
71 | timestamp and use a tab in the client to increase awareness. |
72 | timestamp and use a tab in the client to increase awareness. |
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73 | - npc dialog setflag/setsatte now check for defined'ness, so |
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74 | setflag 0 is possible. |
72 | |
75 | |
73 | 2.92 Thu Dec 24 04:51:56 CET 2009 |
76 | 2.92 Thu Dec 24 04:51:56 CET 2009 |
74 | - the destruction spell could/would corrupt server memory quite often. |
77 | - the destruction spell could/would corrupt server memory quite often. |
75 | - logging in only fixed the combat slot when the palyer was loaded from |
78 | - logging in only fixed the combat slot when the palyer was loaded from |
76 | disk, not when it already was in memory. |
79 | disk, not when it already was in memory. |