… | |
… | |
3 | |
3 | |
4 | TODO: apartment-descritpions for gotisch1/2 |
4 | TODO: apartment-descritpions for gotisch1/2 |
5 | TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them. |
5 | TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them. |
6 | TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra? |
6 | TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra? |
7 | TODO: cast invisible... |
7 | TODO: cast invisible... |
|
|
8 | TODO: build code marks all sorts of objects as unique |
8 | |
9 | |
9 | TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype |
10 | TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype |
10 | TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk' |
11 | TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk' |
11 | TODO: cf:object::find_by_count!!11 |
|
|
12 | TODO: summon cult does not properly create multipart monsters? |
12 | TODO: summon cult does not properly create multipart monsters? |
13 | TODO: kill flag_is_water/is_water |
13 | TODO: kill flag_is_water/is_water |
14 | 2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list |
14 | 2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list |
15 | |
15 | |
16 | { |
16 | { |
… | |
… | |
33 | "ysize" : 19 |
33 | "ysize" : 19 |
34 | } |
34 | } |
35 | |
35 | |
36 | TODO: removing a single map tag from one map kills the tag on other maps as well, apparently |
36 | TODO: removing a single map tag from one map kills the tag on other maps as well, apparently |
37 | TODO: savebed_map {link} bed_x 1 bed_y 4, player changer? |
37 | TODO: savebed_map {link} bed_x 1 bed_y 4, player changer? |
|
|
38 | TODO: freed objects cache instead of salloc/sfree |
38 | |
39 | |
|
|
40 | TODO: walk on button, start levitate, walk off => button stays pressed |
|
|
41 | - (maps) the mana fountain has now a ratelimit, 30 potions per hour. |
|
|
42 | - (maps) added (navar) gravedigger, that buys players gravestones. |
|
|
43 | - made (wizard) look_at show also uuids. |
|
|
44 | - added cf::object::find_object_uuid (::find_object already exists!). |
|
|
45 | - (maps) added new apartment, made by LinuxLemoner. |
|
|
46 | - (arch) added sounds: zombie death, book reading, inscription. |
|
|
47 | - (arch) made the hill giants loose more body parts. |
|
|
48 | - building of levers/doors works again for all kinds of floors. |
|
|
49 | - the player can now withdraw and deposit all the available money. |
|
|
50 | - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for |
|
|
51 | steinwandstadt/celvear. |
|
|
52 | - (maps) added /goodies map (goto *idkfa) with stuff useful for testing. |
|
|
53 | - improve editor support protoocl slightly, provide workarounds for 2.10 |
|
|
54 | clients. |
|
|
55 | - tcp.ext didn't unbind in reloads. |
|
|
56 | - map-tags.ext didn't properly close the database on reloads. |
|
|
57 | - cfutil skips .-directories when scanning. |
|
|
58 | - build.ext prevents players from building on other player's maps. |
|
|
59 | - rent.ext allows the dm to enter anytime. |
|
|
60 | - NPC_Dialogue adds a new predefined variable, $map. |
|
|
61 | - new "build" event hook. |
|
|
62 | - get rid of archetype min/mac values except max_x (which should go, too). |
|
|
63 | |
|
|
64 | 2.93 Sat Feb 13 15:52:36 CET 2010 |
|
|
65 | - (maps) fix travel to valdor and back. |
39 | - do no longer by default eval map cod ein safe compartments |
66 | - do no longer by default eval map cod ein safe compartments |
40 | (this can be re-enabled using the safe_eval config option). |
67 | (this can be re-enabled using the safe_eval config option). |
41 | - (maps) fix an apparent crash bug caused by broken generstors |
68 | - (maps) fix an apparent crash bug caused by broken generstors |
42 | in lorak. |
69 | in lorak. |
|
|
70 | - fix data corruption issues caused by recursive calls to |
|
|
71 | unordered_mapwalk - now every caller must provide its own |
|
|
72 | buffer. |
43 | - (maps) improve tindervale maps slightly. |
73 | - (maps) improve tindervale maps slightly. |
44 | - (arch) considerably decrease slag ex price. |
74 | - (arch) considerably decrease slag ex price. |
45 | - (arch) fix filth archetype. |
75 | - (arch) fix filth archetype. |
46 | - extension dependency resolve was completely broken. |
76 | - extension dependency resolve was completely broken. |
47 | - multipart objects would cause save_throw_object to crash - it |
77 | - multipart objects would cause save_throw_object to crash - it |
… | |
… | |
67 | - don't fail to write the runtime file if the temporary already exists. |
97 | - don't fail to write the runtime file if the temporary already exists. |
68 | - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at |
98 | - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at |
69 | player now. |
99 | player now. |
70 | - rewrote hiscore code from scratch to use async I/O, store uuid and |
100 | - rewrote hiscore code from scratch to use async I/O, store uuid and |
71 | timestamp and use a tab in the client to increase awareness. |
101 | timestamp and use a tab in the client to increase awareness. |
|
|
102 | - npc dialog setflag/setsatte now check for defined'ness, so |
|
|
103 | setflag 0 is possible. |
|
|
104 | - make install now deletes old extensions, to ease upgrades in the |
|
|
105 | deliantra vm. |
72 | |
106 | |
73 | 2.92 Thu Dec 24 04:51:56 CET 2009 |
107 | 2.92 Thu Dec 24 04:51:56 CET 2009 |
74 | - the destruction spell could/would corrupt server memory quite often. |
108 | - the destruction spell could/would corrupt server memory quite often. |
75 | - logging in only fixed the combat slot when the palyer was loaded from |
109 | - logging in only fixed the combat slot when the palyer was loaded from |
76 | disk, not when it already was in memory. |
110 | disk, not when it already was in memory. |