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69 | - (arch) added sounds: zombie death, book reading, inscription. |
69 | - (arch) added sounds: zombie death, book reading, inscription. |
70 | - (arch) made the hill giants loose more body parts. |
70 | - (arch) made the hill giants loose more body parts. |
71 | - (arch, maps) added black unicorn horn, required to access mlab hell. |
71 | - (arch, maps) added black unicorn horn, required to access mlab hell. |
72 | - (arch) increased the (possible) number of arrows/bolts found in shops |
72 | - (arch) increased the (possible) number of arrows/bolts found in shops |
73 | and made them a bit more expensive. |
73 | and made them a bit more expensive. |
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74 | - (maps) add more glory hole treasure styles. |
74 | - do not update the floorbox while running, to avoid big item |
75 | - do not update the floorbox while running, to avoid big item |
75 | updates that cost network bandwidth and processing power. |
76 | updates that cost network bandwidth and processing power. |
76 | - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which |
77 | - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which |
77 | caused overflows causing monsters to become living deads. |
78 | caused overflows causing monsters to become living deads. |
78 | - unapply weapons and armour before trying to improve it. |
79 | - unapply weapons and armour before trying to improve it. |
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268 | decrease). |
269 | decrease). |
269 | - fixed a small uncleanlieness in item converters, which might |
270 | - fixed a small uncleanlieness in item converters, which might |
270 | have led to weird item multiplications. |
271 | have led to weird item multiplications. |
271 | - store hash value in shstr, not used by anything, but doesn't use much memory. |
272 | - store hash value in shstr, not used by anything, but doesn't use much memory. |
272 | - fixed crash bug in learn_spell command. |
273 | - fixed crash bug in learn_spell command. |
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274 | - enhanced output of the mapinfo command. |
273 | - remove all traces of FLAG_NO_FIX_PLAYER. |
275 | - remove all traces of FLAG_NO_FIX_PLAYER. |
274 | - avoid sv_derived_from calls (lots of hash lookups) when converting |
276 | - avoid sv_derived_from calls (lots of hash lookups) when converting |
275 | from perl to c++. |
277 | from perl to c++. |
276 | - implemented least_significand_bit and for_all_bits_sparse_32 utilities |
278 | - implemented least_significand_bit and for_all_bits_sparse_32 utilities |
277 | and use it in some "inner" loops. |
279 | and use it in some "inner" loops. |