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44 | TODO: golem survives "longer" now - too long? |
44 | TODO: golem survives "longer" now - too long? |
45 | TODO: common/readable generates archetype names in books: "A mushroom_1 of Antitoxin is a rare item..." |
45 | TODO: common/readable generates archetype names in books: "A mushroom_1 of Antitoxin is a rare item..." |
46 | TODO: clean up skill handling in kill_object. |
46 | TODO: clean up skill handling in kill_object. |
47 | TODO: make the "feed all faces" flag persistent between logins. |
47 | TODO: make the "feed all faces" flag persistent between logins. |
48 | TODO: mining experience |
48 | TODO: mining experience |
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49 | TODO: make exp_table reloadable. |
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50 | TODO: |
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51 | 2010-04-15 06:50:54.4317 victim {cnt:53513,uuid:<1.80d9c4f7d>,name:"Erich Emautti",title:"the Wizard",flags:[0,14,16,21,29,52,53,54,55,56,57,58,79,82,103,104],t |
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52 | ype:0}(on /gotischerbereich/mlabspiraltower/sttop1@12+16) (-15411) already dead in hit_player() |
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53 | TODO: 2010-04-16 00:11:12.8142 {cnt:414174,uuid:<1.80ffd5a6b>,name:"teleporter",flags:[8,11,103,105,106],type:41}(on /scorn/houses/house3.bas1@5+4): no alternative teleporters around (user {cnt:386700,uuid:<1.81001a4d6>,name:"mouse",flags:[0,8,11,14,16,104],type:0}(on /scorn/houses/house3.bas1@5+4)). |
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54 | TODO: I can access all the apartments I have ever rented, even though I stopped renting them long ago. I have ever rented, even though I stopped renting them long ago. I can enter the scorn and SD apartments |
49 | - (maps) the mana fountain now has a ratelimit of 30 potions per hour. |
55 | - (maps) the mana fountain now has a ratelimit of 30 potions per hour. |
50 | - (maps) added (navar) gravedigger, that buys players gravestones. |
56 | - (maps) added (navar) gravedigger, that buys players gravestones. |
51 | - (maps) added the rathouse quest for the shockwave spell in navar |
57 | - (maps) added the rathouse quest for the shockwave spell in navar |
52 | (by Dustfinger). |
58 | (by Dustfinger). |
53 | - (maps) Fixed bad floor tile in navar apartment. |
59 | - (maps) Fixed bad floor tile in navar apartment. |
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59 | - (arch) made the hill giants loose more body parts. |
65 | - (arch) made the hill giants loose more body parts. |
60 | - (arch, maps) added black unicorn horn, required to access mlab hell. |
66 | - (arch, maps) added black unicorn horn, required to access mlab hell. |
61 | - (arch) increased the (possible) number of arrows/bolts found in shops |
67 | - (arch) increased the (possible) number of arrows/bolts found in shops |
62 | and made them a bit more expensive. |
68 | and made them a bit more expensive. |
63 | - (maps) add more glory hole treasure styles. |
69 | - (maps) add more glory hole treasure styles. |
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70 | - (maps, arch) add "hollow" variants of cave\d tiles, and use them |
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71 | in a select number of mlab maps. |
64 | - do not update the floorbox while running, to avoid big item |
72 | - do not update the floorbox while running, to avoid big item |
65 | updates that cost network bandwidth and processing power. |
73 | updates that cost network bandwidth and processing power. |
66 | - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which |
74 | - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which |
67 | caused overflows causing monsters to become living deads. |
75 | caused overflows causing monsters to become living deads. |
68 | - unapply weapons and armour before trying to improve it. |
76 | - unapply weapons and armour before trying to improve it. |
69 | - teach the random map generator the ability to read ".rmg" files |
77 | - teach the random map generator the ability to read ".rmg" files |
70 | that specify which actual style map to generate, and use it for |
78 | that specify which actual style map to generate, and use it for |
71 | the default decorstyle to avoid inappropriate maps to be used. |
79 | the default decorstyle to avoid inappropriate maps to be used. |
72 | - support (with some limitations) multiple different skills with the |
80 | - support (with some limitations) multiple different skills with the |
73 | same subtype. |
81 | same subtype. |
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82 | - fix "nekosan duplication" bug - map swap out was not atomic, |
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83 | so nekosan could end up beign saved AND escaped to another map. |
74 | - show invisible no longer makes magic mouths visible. |
84 | - show invisible no longer makes magic mouths visible. |
75 | - move_type changes (spells, skills etc.) now will correctly |
85 | - move_type changes (spells, skills etc.) now will correctly |
76 | take move_on/move_off into account (e.g. buttons). |
86 | take move_on/move_off into account (e.g. buttons). |
77 | - display (exit) or (random map) in client for those objects. |
87 | - display (exit) or (random map) in client for those objects. |
78 | - removed (useless) spell damage columns from spell info and replace |
88 | - removed (useless) spell damage columns from spell info and replace |
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109 | - added detect mineral vein spell. |
119 | - added detect mineral vein spell. |
110 | - support "wall overlays" in the random map generator - not very generic, |
120 | - support "wall overlays" in the random map generator - not very generic, |
111 | used by minable veins. |
121 | used by minable veins. |
112 | - (maps) relocated jeweler town to another directoy. |
122 | - (maps) relocated jeweler town to another directoy. |
113 | - (arch) implement mining pickaxes and mining skill. |
123 | - (arch) implement mining pickaxes and mining skill. |
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124 | - (arch) add missing stonebig_club archetype from cfextended. |
114 | - generate most constants for perl automatically. |
125 | - generate most constants for perl automatically. |
115 | - properly check for weapon name prefix ("Ragnarok's sword"). |
126 | - properly check for weapon name prefix ("Ragnarok's sword"). |
116 | - when player dies, restore his food to at least 200. |
127 | - when player dies, restore his food to at least 200. |
117 | - support multiple inheritance for arch sources (inherit a,b,c). |
128 | - support multiple inheritance for arch sources (inherit a,b,c). |
118 | - switch to storable-n-format for facedata, for better interoperability. |
129 | - switch to storable-n-format for facedata, for better interoperability. |
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156 | - fixed possible crash bug in build code. |
167 | - fixed possible crash bug in build code. |
157 | - rename find_marked_object to ->mark and speed up. |
168 | - rename find_marked_object to ->mark and speed up. |
158 | - player movers properly destroy themselves when used up, instead |
169 | - player movers properly destroy themselves when used up, instead |
159 | of leaking. |
170 | of leaking. |
160 | - do not show msg for unidentified objects that need identification. |
171 | - do not show msg for unidentified objects that need identification. |
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172 | - convert formulae/bookarch/settings file parser to thawer framework. |
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173 | - finally get rid of fgets (..., thawer) and use a much cleaner |
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174 | next_line method. |
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175 | - use nicer file format for exp_table and attackmess |
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176 | (more like other resource files). |
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177 | - make parse errors during server startup fatal. |
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178 | - properly initialise all maptile values in constructor. |
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179 | - improved {link} map. |
161 | |
180 | |
162 | 2.93 Sat Feb 13 15:52:36 CET 2010 |
181 | 2.93 Sat Feb 13 15:52:36 CET 2010 |
163 | - (maps) fix travel to valdor and back. |
182 | - (maps) fix travel to valdor and back. |
164 | - do no longer by default eval map cod ein safe compartments |
183 | - do no longer by default eval map cod ein safe compartments |
165 | (this can be re-enabled using the safe_eval config option). |
184 | (this can be re-enabled using the safe_eval config option). |
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830 | - bugfix: when unapplying skills also remove them from the range/combat slots. |
849 | - bugfix: when unapplying skills also remove them from the range/combat slots. |
831 | - bugfix: do not merge items whose archetype name merges, use the |
850 | - bugfix: do not merge items whose archetype name merges, use the |
832 | archetype *archname* (chairs of different facings were merged). |
851 | archetype *archname* (chairs of different facings were merged). |
833 | - bugfix: fix a potential crash issue in find_object_name (not used |
852 | - bugfix: fix a potential crash issue in find_object_name (not used |
834 | normally). |
853 | normally). |
835 | - bugfix: locked doors cnanot be bashed down by magical means |
854 | - bugfix: locked doors cannot be bashed down by magical means |
836 | (destruction, magic missile etc.). |
855 | (destruction, magic missile etc.). |
837 | - swarm spells without a direction now use various spiral patterns |
856 | - swarm spells without a direction now use various spiral patterns |
838 | instead of being fully random. |
857 | instead of being fully random. |
839 | - update AnyEvent API to 3.4 and above. |
858 | - update AnyEvent API to 3.4 and above. |
840 | |
859 | |