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41 | - rewrite layout management in the random map generator from the |
41 | - rewrite layout management in the random map generator from the |
42 | ground up. |
42 | ground up. |
43 | - fix bug in tausworthe rng initialisation. |
43 | - fix bug in tausworthe rng initialisation. |
44 | - switched to the faster and hopefully better quality gfsr{24,55} random |
44 | - switched to the faster and hopefully better quality gfsr{24,55} random |
45 | number generator, the same algorithm that freeciv apparently uses. |
45 | number generator, the same algorithm that freeciv apparently uses. |
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46 | - replace unreachable walls in random maps by "blocked", which saves |
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47 | memory and imho looks nicer. |
46 | |
48 | |
47 | 3.0 Sat May 29 23:30:57 CEST 2010 |
49 | 3.0 Sat May 29 23:30:57 CEST 2010 |
48 | - (maps, arch) complete revamping of the transport routes - all cities are |
50 | - (maps, arch) complete revamping of the transport routes - all cities are |
49 | now easily reachable, at a price. |
51 | now easily reachable, at a price. |
50 | - (maps) the mana fountain now has a ratelimit of 30 potions per hour. |
52 | - (maps) the mana fountain now has a ratelimit of 30 potions per hour. |