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16 | TODO: identify doesn't merge |
16 | TODO: identify doesn't merge |
17 | TOOD: apply should only apply one stack items |
17 | TOOD: apply should only apply one stack items |
18 | TODO: fixed random maps, e.g. for buildings |
18 | TODO: fixed random maps, e.g. for buildings |
19 | |
19 | |
20 | TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters? |
20 | TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters? |
21 | TODO: you can emote to logged out players |
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22 | TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136. |
21 | TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136. |
23 | when trying to load a map that apparently could not been saved during chargen. |
22 | when trying to load a map that apparently could not been saved during chargen. |
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23 | TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron. |
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24 | TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4 |
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25 | TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'. |
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26 | TODO: 2011-08-13 23:21:15.7242 E Treasurelist mage_hound did not generate a valid entry in summon_object |
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27 | TODO: partially transparent, yellow ground(?): wall/bulletwall/bul_wall_*.x11.32x32.png |
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28 | TODO: op->failmsgf ("You lack the proper attunement to cast %s!", &spell_ob->name); <- why for moving bsall spells? check if caster is player? |
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29 | |
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30 | TODO: potionimp/stat potion descriptrions |
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31 | TODO: 22:29:37 -server:#cf- Scara chats: schmorp: i'm trying to get a clue about the tarot and the meaning of the |
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32 | TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical |
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33 | TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or |
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34 | TODO: the sepharoth "Kether" |
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35 | TODO: "illegal" access to mlab via town portal in zealots house near mlab tavern |
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36 | TODO: only store face checksums in C++, store everything else in perl |
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37 | TODO: implement dm/nowiz in perl, async, because of file I/O. |
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38 | |
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39 | TODO: cspm spell arg |
24 | - (maps) hopefully fix tobias' tower. |
40 | - (maps) hopefully fix tobias' tower. |
25 | - (maps) hopefully fix healing potion vendor in arena entrance. |
41 | - (maps) hopefully fix healing potion vendor in arena entrance. |
26 | - (arch) fixed an error in the Gnarg scale mail artifact. |
42 | - (arch) fixed an error in the Gnarg scale mail artifact. |
27 | - it was possible to unapply or half-unapply cursed items in many |
43 | - it was possible to unapply or half-unapply cursed items in many |
28 | cases, which confused players and also player state. fixed. |
44 | cases, which confused players and also player state. fixed. |
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33 | (such as money, which won't stack afterwards). |
49 | (such as money, which won't stack afterwards). |
34 | - (maps) the shady rogue in goths can unapply cursed items for you. |
50 | - (maps) the shady rogue in goths can unapply cursed items for you. |
35 | - (maps) implement a wilderness town portal. |
51 | - (maps) implement a wilderness town portal. |
36 | - (arch) set proper(?) int values for all monsters. |
52 | - (arch) set proper(?) int values for all monsters. |
37 | - (maps) fire5.map could destroy players. |
53 | - (maps) fire5.map could destroy players. |
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54 | - (maps( fix pet arena pit/arena entrace and exits. |
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55 | - redo all build material faces from scratch. |
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56 | - dropall without arguments now drops all containers. |
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57 | - use blitz++ for vector maths (new dependency). |
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58 | - only match archetype names in artifact allowed names. |
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59 | - new command "bumpmsg" that triggers the bump-into-wall messages. |
38 | - altars with match expressions did not work properly. |
60 | - altars with match expressions did not work properly. |
39 | - use last_sp not cursed/damned flags in remove_curse/damnation spells. |
61 | - use last_sp not cursed/damned flags in remove_curse/damnation spells. |
40 | - god enemy race check fixed ("god detests your race"). |
62 | - god enemy race check fixed ("god detests your race"). |
41 | - gods errornously allowed any kind of worshipping race, even |
63 | - gods errornously allowed any kind of worshipping race, even |
42 | ones they hate. |
64 | ones they hate. |
43 | - use same default config in code as on gameserver.deliantra.net. |
65 | - use same default config in code as on gameserver.deliantra.net. |
44 | - Pod::POM 0.26 and higher actually interpret =encoding, which broke |
66 | - Pod::POM 0.26 and higher actually interpret =encoding, which broke |
45 | our parser. |
67 | our parser. |
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68 | - generate slightly more special exits and avoid warning. |
46 | - applying a glowing crystal now gives status messages. |
69 | - applying a glowing crystal now gives status messages. |
47 | - fix a memleak in the random map generator. |
70 | - fix a memleak in the random map generator. |
48 | - rework the random map parameter passign a bit to be extendable. |
71 | - rework the random map parameter passign a bit to be extendable. |
49 | - (random maps) use a nonrecursive algorithm to generate mazes, |
72 | - (random maps) use a nonrecursive algorithm to generate mazes, |
50 | also, improve the quality of the mazes (no longer will the edges |
73 | also, improve the quality of the mazes (no longer will the edges |
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66 | memory and imho looks nicer. |
89 | memory and imho looks nicer. |
67 | - (arch) fix samhlaidh archetype. |
90 | - (arch) fix samhlaidh archetype. |
68 | - fix the "archname" match special function. |
91 | - fix the "archname" match special function. |
69 | - add kensler ("better gradient noise") functins, as well as fBm |
92 | - add kensler ("better gradient noise") functins, as well as fBm |
70 | and other fractal algorithms. |
93 | and other fractal algorithms. |
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94 | - one can no longer emote to logged-out players. |
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95 | - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe |
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96 | sacks fit on a tile again. |
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97 | - (arch) fixed message of improve wisdom scroll. |
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98 | - (arch) move glyph/magicmap/visibility into .faceinfo files, |
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99 | support background colour for text clients. |
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100 | - (arch) improve automatic name from archname generation. |
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101 | - implement faceset 2, colour + utf-8 glyph, for text-based clients. |
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102 | - support resist_xxx, body_xxx_info and body_xxx_used specials in |
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103 | match expressions. |
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104 | - don't cause an error if a monster tries to cast magic mapping. |
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105 | - sometimes a special exit wasn't placed when it should have been. |
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106 | - make newmapcmd mandatory, remove support for map0/map1. |
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107 | - require EV 4.00. |
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108 | - made wording of "use_skill jeweler analyze" a bit more precise. |
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109 | - add perlxsi.c to cleanfiles. |
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110 | - (arch) made speed potions easier for now. |
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111 | - the server didn't properly initialise all client skill slots, |
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112 | no known impact. |
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113 | - clean up unused settings, introduce DELIANTRA_DATADIR. |
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114 | - (arch) added potion of fortitude to resist fear for the jeweler skill. |
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115 | - (arch, maps) move worldmap gridmap data to arch/res/ and implement |
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116 | a generic table/matrix/palette converter to cfutil. |
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117 | - do not endlessly loop when an optional extension cannot be loaded. |
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118 | - remove limits of 000..999 from worldmap coordinates, support negative |
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119 | coordinates and introduce z-layers - deliantra is now 3d, in yet another |
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120 | sense. |
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121 | - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext |
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122 | handle generic "world map areas". |
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123 | - dropped micrpather again - we'll do our own implementation when we need it. |
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124 | - added is_quad flag. |
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125 | - (arch) added quad archetypes. |
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126 | - made the pickaxe mining tool remove quad walls and floors. |
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127 | - move key_values into their own class, simplifiying lots of code and |
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128 | making it possible to use kv pairs easily for maps and other objects as well. |
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129 | - get rid of get_archetype, finally. |
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130 | - maps no longer get activated when loading, only when a palyer is "near" them. |
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131 | - maps can now be swapped (not loaded), active and inactive, other states |
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132 | have been removed, and the map "intelligently" changes between active/inactive. |
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133 | - new variable $cf::SERVER_TICK, also rename pticks in C++ to server_tick. |
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134 | - remove legacy fly_on/off, flying, walk_on/off and no_pass attributes. |
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135 | - server now enforces width/height matches between tiled maps. |
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136 | - fix some off-by-one bugs that presumably created empty rectangles |
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137 | for unordered map walks - which should not cause any real issues. |
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138 | - increase face hashlen to 5 octets from 4, to avoid a collision. |
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139 | - fix output-rate limiting - min/max now use the first argument for the type, |
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140 | as all other similar macros - might cause other breakage... |
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141 | - cfutil no longer creates split tiles multiple times due to a |
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142 | off-by-one bug in comparing mtimes. |
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143 | - cfutil now supports type: prefix to derive faces from other faces, which |
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144 | is used for all build materials currently. |
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145 | - require imagemagick >= 6.6. |
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146 | - fixed possible crash due to broken initialisation order of shstr and |
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147 | freed_map, thanks go to Jonathan Neuschäfer for spotting this! |
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148 | - fix the brace command. |
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149 | - implement refcnt_buf. |
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150 | - avoid std::string to store facedata, use refcnt_buf instead, for a 20kb |
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151 | codesize decrease. wow. |
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152 | - removed version 1 ext/exti command support. |
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153 | - store meta information in faceinfo->meta unless prepended or empty. |
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154 | - new extension, ota_update, for online updates of the game client. |
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155 | - implement a simpler config value system for extensions that allows |
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156 | config updates without a reload. |
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157 | - fix a segfault in reload_perl due to perl 5.12's gv management changes. |
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158 | - make pick_lock work over map boundaries, and fix a crash while we are |
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159 | at it. |
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160 | - make nekosan more disease-resistant. |
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161 | - new event "infect". |
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162 | - setup protocol packet now supports JSONOBJECT syntax. |
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163 | - implement simple web server, currently to serve facedata for the html5 |
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164 | client. |
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165 | - sort faces by name in the server to improve caching locality in clients. |
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166 | - actually prune face checksums (exp_table's checksum was too long). |
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167 | - add skill_info and spell_paths resources to enable caching the info |
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168 | and removing another command. |
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169 | - send completion info to the client. |
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170 | - assume all clients support the deliantra protocol extensions and allow |
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171 | fxix/extcmd and other protocol "extensions" before setup. |
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172 | - implement flash-policy-file server on server socket, to allow flash clients |
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173 | to connect. |
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174 | - implement exti doclet request to request documentation, |
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175 | currently for commands only. |
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176 | - created nickmon extension to monitor nicks. |
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177 | - ix now keeps a copy of the face data while sending, in case the |
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178 | face changes. |
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179 | - do not allocate memory for empty refcnt_bufs. |
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180 | - when faces change, invalidate all clients, not just clients with matching |
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181 | faceset, as faceset only applies to tile resources. |
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182 | - remove dependency on Time::HiRes. |
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183 | - move face data to disk, and load it on each and every access. this saves |
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184 | 250mb ram on load, and 130mb ram in general, and only reduces the http |
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185 | server hot cache throughput for faces from ~24000 to ~18000 requests/s |
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186 | on my system. this should make it possible to add a lot more media files |
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187 | in the future, and reduces the memory footprint by the server from 180mb |
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188 | to 60mb ram. |
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189 | - create food/missile will now fail when the mapspace limits are exceeded. |
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190 | - pod processing could deadlock because the child process might try |
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191 | to get a lock. |
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192 | - removed support for ncom packets. |
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193 | - remove drawinfo packets from the server (use msg instead). |
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194 | - skill objects now have their documentation in the msg slot. |
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195 | - no longer allow prefix match when matchign spells, spells names must |
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196 | now be written fully. |
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197 | - avoid a deadlock when the incloader is called to load an in-memory |
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198 | file in a child process. |
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199 | - implement spellmon v2 protocol - no spell message. |
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200 | - remove ability to cats/invoke seplls by "count". |
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201 | - the "may" mechanism now supports uuids ina ddition to nicknames. |
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202 | - implement dm/dmhide in terms of the "may" mechanism, so dm |
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203 | players must now be configured by adding may_command_dm: ["uuid..."] |
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204 | to the config. |
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205 | - remove nowiz command. |
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206 | - change dm hiding - hidden status is no longer respected by spells etc., |
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207 | it only affects information commands. use observe instead. |
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208 | - automatically send fx for all changed faces, not just for visible tiles. |
71 | |
209 | |
72 | 3.0 Sat May 29 23:30:57 CEST 2010 |
210 | 3.0 Sat May 29 23:30:57 CEST 2010 |
73 | - (maps, arch) complete revamping of the transport routes - all cities are |
211 | - (maps, arch) complete revamping of the transport routes - all cities are |
74 | now easily reachable, at a price. |
212 | now easily reachable, at a price. |
75 | - (maps) the mana fountain now has a ratelimit of 30 potions per hour. |
213 | - (maps) the mana fountain now has a ratelimit of 30 potions per hour. |